1. 8895a7a Reduce glGets for stencil bits. by bsalomon@google.com · 14 years ago
  2. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  3. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
  4. d16983b Make aggressive shader opts an option in GrUserConfig.h. Currently just controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config. by bsalomon@google.com · 14 years ago
  5. 4333323 Make enabling static rect VB configurable by user config file. by bsalomon@google.com · 14 years ago
  6. 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 14 years ago
  7. 117cc39 document new (temporary) build flags by reed@google.com · 14 years ago
  8. ed3a068 Fix BGRA on ES Issue 109. by bsalomon@google.com · 14 years ago
  9. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 14 years ago
  10. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 14 years ago
  11. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago