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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
7609ac65a054c017430071fee3ae0d83e11a6e82
/
src
/
gpu
/
gl
/
GrGLGpu.cpp
7609ac6
Revert "Revert "Use glTexStorage for non-MIP mapped textures.""
by Brian Salomon
· 6 years ago
d18cf5f
Revert "Use glTexStorage for non-MIP mapped textures."
by Brian Salomon
· 6 years ago
4acd359
Use glTexStorage for non-MIP mapped textures.
by Brian Salomon
· 6 years ago
8aa203c
Add macro to decide GrGLStandard
by Kevin Lubick
· 6 years ago
d0626aa
Add clamped half-float pixel config to Ganesh
by Brian Osman
· 6 years ago
d7291ba
Restore support for multisample locations
by Chris Dalton
· 6 years ago
4c56b03
Drop support for GL_EXT_raster_multisample
by Chris Dalton
· 6 years ago
bae7121
Add flush call to take access type, flags, and semaphore.
by Greg Daniel
· 6 years ago
216a9d7
Fix setting of GL texture swizzle when using 1 for swizzle.
by Greg Daniel
· 6 years ago
f259b8b
Add kRGB_888X_GrPixelConfig
by Greg Daniel
· 6 years ago
73bfb89
GrGLGpu: Avoid potential nullptr dereference
by Greg Kaiser
· 6 years ago
9be246e
GrGLGpu: Remove unused 'return'
by Greg Kaiser
· 6 years ago
1f05d45
Add GrContext::resetGLTextureBindings().
by Brian Salomon
· 6 years ago
d978b90
Track separate texure binding states for each OpenGL texture target.
by Brian Salomon
· 6 years ago
dbf7072
Use different classes for client side arrays and GPU buffer objects.
by Brian Salomon
· 6 years ago
e1f5502
Reland "SkSL is now pickier about type conversions"
by Ethan Nicholas
· 6 years ago
c83da98
Revert "SkSL is now pickier about type conversions"
by Ethan Nicholas
· 6 years ago
91c1d08
SkSL is now pickier about type conversions
by Ethan Nicholas
· 6 years ago
ae64c19
Convert GrBufferType to enum class, rename, and remove dead values
by Brian Salomon
· 6 years ago
d0fe875
Remove destination GrRenderTargetProxy from GrPipeline
by Robert Phillips
· 6 years ago
12d2264
Convert GrBuffer owners to sk_sp
by Brian Salomon
· 6 years ago
ede88ab
Remove some unused GrGLGpu member fields and functions.
by Brian Salomon
· 6 years ago
805cc7a
Avoid setting the GL color mask and clear color redundantly before glClear.
by Brian Salomon
· 6 years ago
31a60db
Remove GrGLGpu member vars related to already removed clear-as-draw program.
by Brian Salomon
· 6 years ago
8bc352c
Revert "Revert "Avoid checking extension string in GrGLGpu::onResetContext.""
by Brian Salomon
· 6 years ago
04c1ccc
Revert "Avoid checking extension string in GrGLGpu::onResetContext."
by Kevin Lubick
· 6 years ago
a5bc812
Avoid checking extension string in GrGLGpu::onResetContext.
by Brian Salomon
· 6 years ago
aa6ca0a
Require explicit GrWrapCacheable specification in more places.
by Brian Salomon
· 6 years ago
fa2ebea
Replace bool purgeImmediately with enum GrWrapCacheable.
by Brian Salomon
· 6 years ago
c39d0c8
Implement generic draw-as-clear fallback for color and stencil
by Michael Ludwig
· 6 years ago
1676cb9
Restore ETC1 compressed texture support.
by Jim Van Verth
· 6 years ago
a21d196
Move clear-as-draw caps into GrCaps
by Michael Ludwig
· 6 years ago
ce9a901
Remove checks for GL_CHROMIUM_unpack_flipy.
by Brian Salomon
· 6 years ago
f391d0f
Reduce the number of backend->pixelconfig GrCaps virtuals.
by Brian Salomon
· 6 years ago
89f2ff1
Use texparameterf[v]
by Brian Salomon
· 6 years ago
f23a152
Reland "Add clamp to border wrap mode to gpu"
by Michael Ludwig
· 6 years ago
858e12c
Remove unused GrSignalSemaphoreOp and forced flushed on semaphore insertion.
by Greg Daniel
· 6 years ago
8137f3c
Revert "Add clamp to border wrap mode to gpu"
by Michael Ludwig
· 6 years ago
f49a578
Add clamp to border wrap mode to gpu
by Michael Ludwig
· 6 years ago
a63593a
Remove sample shading and dest color override
by Brian Osman
· 6 years ago
246bc3d
Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.""
by Brian Salomon
· 6 years ago
47be94a
Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."
by Brian Salomon
· 6 years ago
69e5785
Add RG_88 texture format
by Jim Van Verth
· 6 years ago
c67c31c
Revert "Revert "Mark wrapped textures imported into SkImages as "read only".""
by Brian Salomon
· 6 years ago
ff4ccaa
Revert "Mark wrapped textures imported into SkImages as "read only"."
by Brian Salomon
· 6 years ago
796693a
Mark wrapped textures imported into SkImages as "read only".
by Brian Salomon
· 6 years ago
10273c1
Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.
by Brian Salomon
· 6 years ago
9a51a86
Pass in actual sampled texture and sample params to gpu uniform builders.
by Greg Daniel
· 6 years ago
2335644
Fix occurrences of "-Wextra-semi-stmt"
by Brian Salomon
· 6 years ago
f384193
Modify workaround to never set base or max texture level for GL_TEXTURE_EXTERNAL_OES
by Brian Salomon
· 6 years ago
22619c2
Remove instanced flush WAR for Skylake
by Chris Dalton
· 6 years ago
af3dd43
Revert "Disable instanced rendering on Skylake"
by Chris Dalton
· 6 years ago
fc06f98
Clamp GL_TEXTURE_MAX_LEVEL to 1 on Android.
by Brian Salomon
· 6 years ago
240ea4c
Disable instanced rendering on Skylake
by Chris Dalton
· 6 years ago
4065d45
Reland "Reland "Have a GrBackendFormat be stored on gpu proxies.""
by Greg Daniel
· 6 years ago
2268ad2
Add flag to force purge resources from cache as soon as possible.
by Greg Daniel
· 6 years ago
d7157b2
Revert "Reland "Have a GrBackendFormat be stored on gpu proxies.""
by Greg Daniel
· 6 years ago
2f9a5ea
Reland "Have a GrBackendFormat be stored on gpu proxies."
by Greg Daniel
· 6 years ago
275cffb
Avoid overflow in bufferOffset calculations
by Jim Van Verth
· 6 years ago
919c9e7
Revert "Have a GrBackendFormat be stored on gpu proxies."
by Greg Daniel
· 6 years ago
51b1c12
Have a GrBackendFormat be stored on gpu proxies.
by Greg Daniel
· 6 years ago
3674336
Reland "make enum santizer fatal"
by Mike Klein
· 6 years ago
f2b35e4
Revert "make enum santizer fatal"
by Mike Klein
· 6 years ago
166dbd3
make enum santizer fatal
by Mike Klein
· 6 years ago
422f95b
Revert "Revert "Use float colors for blend constant""
by Brian Osman
· 6 years ago
5a4f2a3
Revert "Use float colors for blend constant"
by Brian Osman
· 6 years ago
5206547
Use float colors for blend constant
by Brian Osman
· 6 years ago
9a9baae
Use SkPMColor4f throughout clear APIs
by Brian Osman
· 6 years ago
4e1f022
Disable blend explicitly when the color mask is false.
by Dongseong Hwang
· 6 years ago
dc82994
Revert "Reland "Reland "Revert "Use OpenGL sampler objects when available.""""
by Brian Salomon
· 6 years ago
327955b
Reland "Reland "Revert "Use OpenGL sampler objects when available."""
by Brian Salomon
· 6 years ago
bfb3df4
Revert "Reland "Revert "Use OpenGL sampler objects when available."""
by Brian Salomon
· 6 years ago
bffe4ed
Reland "Revert "Use OpenGL sampler objects when available.""
by Greg Daniel
· 6 years ago
d46987b
Revert "Revert "Use OpenGL sampler objects when available.""
by Brian Salomon
· 6 years ago
1bccae5
Revert "Use OpenGL sampler objects when available."
by Mike Klein
· 6 years ago
0f7e55a
Use OpenGL sampler objects when available.
by Brian Salomon
· 6 years ago
56d19a5
add support for clears to Metal backend
by Ethan Nicholas
· 6 years ago
bdf12ad
Move GrBackend enum to enum class.
by Greg Daniel
· 6 years ago
a41a74a
Revert "In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface."
by Greg Daniel
· 6 years ago
9b7bfd0
In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface.
by Greg Daniel
· 6 years ago
0f70be8
Reland "Remove ability to sample textures in vertex or geometry shaders."
by Greg Daniel
· 6 years ago
6e2625d
Revert "Remove ability to sample textures in vertex or geometry shaders."
by Greg Daniel
· 6 years ago
f4def34
Move dumpJSON behind the SK_ENABLE_DUMP_GPU flag
by Kevin Lubick
· 6 years ago
d50d657
Remove ability to sample textures in vertex or geometry shaders.
by Greg Daniel
· 6 years ago
1b4ad76
ccpr: Unblacklist PowerVR Rogue
by Chris Dalton
· 6 years ago
646f637
Add rowBytes to createTestingOnlyBackendTexture
by Robert Phillips
· 6 years ago
4a3f5c8
Remove hacks for UShort2 texture coords
by Brian Osman
· 6 years ago
f723264
Revert "Revert "Reland "Add ability to specify different GP textures for each mesh in a draw."""
by Brian Salomon
· 6 years ago
d4c2970
Specify CPU (buffer) and GPU (shader) types explicitly in Attribute
by Brian Osman
· 6 years ago
1348ed0
Revert "Revert "Add Adreno workaround for MSAA + stencil + ReadPixels""
by Brian Osman
· 6 years ago
29868f9
Revert "Add Adreno workaround for MSAA + stencil + ReadPixels"
by Brian Osman
· 6 years ago
4421550
Add Adreno workaround for MSAA + stencil + ReadPixels
by Brian Osman
· 6 years ago
cd7907b
Revert "Reland "Add ability to specify different GP textures for each mesh in a draw.""
by Brian Salomon
· 6 years ago
93348dd
Fix GrGLGpu::createTestingOnlyBackendRenderTarget()
by Brian Salomon
· 6 years ago
2d0a6a1
Reland "Add ability to specify different GP textures for each mesh in a draw."
by Brian Salomon
· 6 years ago
ca0cdef
Add flush_on_framebuffer_change workaround
by Adrienne Walker
· 6 years ago
ab5fec9
Revert "avoid illegal enum values in GrGLGpu"
by Mike Klein
· 6 years ago
deeb655
Revert "Add ability to specify different GP textures for each mesh in a draw."
by Derek Sollenberger
· 6 years ago
7ca217b
avoid illegal enum values in GrGLGpu
by Mike Klein
· 6 years ago
5b5d84c
Cache the command buffer objects
by Robert Phillips
· 6 years ago
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