1. 87e9ddb GrGLSLShaderBuilder::appendTextureLookupAndBlend by Brian Salomon · 6 years ago
  2. bb6bed1 First implementation of GrDawnProgramBuilder. by Stephen White · 6 years ago
  3. c6dce5a Child fragment processors are now written as separate functions by Ethan Nicholas · 6 years ago
  4. fc99416 Major rearchitecture of SkSL parsing, focused on improving performance. by Ethan Nicholas · 6 years ago
  5. 6ad5289 Revert "Child fragment processors are now written as separate functions" by Ethan Nicholas · 6 years ago
  6. 0364bde Child fragment processors are now written as separate functions by Ethan Nicholas · 6 years ago
  7. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  8. 6c431d5 Towards a simpler SkSL -> GLSL pipeline (and better shader reflection) by Brian Osman · 6 years ago
  9. 389b4b2 Fix the preallocated size of string arrays in GrGLSLShaderBuilder by Brian Osman · 6 years ago
  10. d31b5e7 Revert "Drop unused shader support for sample variables" by Chris Dalton · 6 years ago
  11. 7ac582e implemented the pipeline state builder for metal gpu backend by Timothy Liang · 7 years ago
  12. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 7 years ago
  13. 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  14. 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  15. 662ea4b Remove texel buffer support. by Brian Salomon · 7 years ago
  16. f203078 Revert "added GrSkSLFP and converted DitherEffect to use it" by Kevin Lubick · 7 years ago
  17. dfbfc73 added GrSkSLFP and converted DitherEffect to use it by Ethan Nicholas · 7 years ago
  18. 4b2f915 Move external texture extension logic into SkSL by Brian Osman · 7 years ago
  19. 4c23934 ccpr: Make curve corners more seamless by Chris Dalton · 7 years ago
  20. 6028361 Drop unused shader support for sample variables by Chris Dalton · 7 years ago
  21. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 8 years ago
  22. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 8 years ago
  23. 559f556 Remove support for image load/store by Brian Salomon · 8 years ago
  24. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 8 years ago
  25. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 8 years ago
  26. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 8 years ago
  27. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 8 years ago
  28. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 8 years ago
  29. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 8 years ago
  30. bc5d4d7 Split tracking of TexelBuffers from normal samplers by Greg Daniel · 8 years ago
  31. 75864b0 Add GrGLSLShaderBuilder::declareGlobal by csmartdalton · 8 years ago
  32. f9f4512 Reland image storage with fixes. by Brian Salomon · 9 years ago
  33. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 9 years ago
  34. be34882 Initial OpenGL Image support. by Brian Salomon · 9 years ago
  35. 1fc83b1 removed appendPrecisionModifier by Ethan Nicholas · 9 years ago
  36. 276cc41 Revive geometry shaders by csmartdalton · 9 years ago
  37. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 9 years ago
  38. 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 9 years ago
  39. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 9 years ago
  40. 5961bc9 Turned on SkSL->GLSL compiler by ethannicholas · 9 years ago
  41. 9df16b5 Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://codereview.chromium.org/2288033003/ ) by jvanverth · 9 years ago
  42. ccb1dd8 Turned on SkSL->GLSL compiler by ethannicholas · 9 years ago
  43. 4824cf4 Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://codereview.chromium.org/2288033003/ ) by mtklein · 9 years ago
  44. dcfe6db Turned on SkSL->GLSL compiler by ethannicholas · 9 years ago
  45. 15341a2 Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://codereview.chromium.org/2288033003/ ) by jvanverth · 9 years ago
  46. 08b2ccf Turned on SkSL->GLSL compiler by ethannicholas · 9 years ago
  47. d214d6a Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://codereview.chromium.org/2288033003/ ) by fmalita · 9 years ago
  48. f008b0a Turned on SkSL->GLSL compiler by ethannicholas · 9 years ago
  49. 29111a3 Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://codereview.chromium.org/2288033003/ ) by ethannicholas · 9 years ago
  50. b12b3c6 Turned on SkSL->GLSL compiler by ethannicholas · 9 years ago
  51. 77320db Add color gamut xform helpers to GrGLSLShaderBuilder by brianosman · 9 years ago
  52. 09aa1fc Refactor how we store and use samplers in Ganesh by egdaniel · 9 years ago
  53. b800248 Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ ) by egdaniel · 9 years ago
  54. 45b61a1 Refactor how we store and use samplers in Ganesh by egdaniel · 9 years ago
  55. 74b8d32 Implement texel buffers by cdalton · 9 years ago
  56. f8a6ce8 Add GLSL support for texelFetch by cdalton · 9 years ago
  57. 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 9 years ago
  58. 1f50acf Add appendPrecisionModifier method to GrGLSLShaderBuilder by cdalton · 9 years ago
  59. 22281c1 Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines) by egdaniel · 9 years ago
  60. 9c3f143 Add support for vertex and geometry shader textures by cdalton · 9 years ago
  61. 33ad701 Add gl_SampleMask functionality to fragment builders by cdalton · 9 years ago
  62. 1751dc7 Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https://codereview.chromium.org/1690963003/ ) by benjaminwagner · 9 years ago
  63. 533cefe Add infastructure for gl_SampleMask by cdalton · 9 years ago
  64. c08f196 Use noperspective interpolation for 2D draws by cdalton · 9 years ago
  65. d36f2c4 Add #define directives to GrGLSLShaderBuilder by cdalton · 9 years ago
  66. fa89632 Move some program building utils from GL to GLSL by egdaniel · 10 years ago
  67. 0eafe79 Create GrGLSLVaryingHandler class for program building by egdaniel · 10 years ago
  68. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 10 years ago
  69. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 10 years ago[Renamed (95%) from src/gpu/gl/builders/GrGLShaderBuilder.h]
  70. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 10 years ago
  71. b7e7d57 Create swizzle table inside of glsl caps by egdaniel · 10 years ago
  72. 0c29999 Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of https://codereview.chromium.org/1420033005/ ) by egdaniel · 10 years ago
  73. 4036674 Create swizzle table inside of glsl caps by egdaniel · 10 years ago
  74. 574a4c1 Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups. by egdaniel · 10 years ago
  75. 7dc4bd0 Remove GrGLProcessor and create GrGLSLTextureSampler class. by egdaniel · 10 years ago
  76. 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 10 years ago
  77. f529439 Move shader precision modifier check onto GLSLCaps by egdaniel · 10 years ago
  78. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 10 years ago
  79. 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 10 years ago
  80. 7aedda5 Refactor separable varying location info to be stored in GrGLProgram subclass by kkinnunen · 10 years ago
  81. e4017d8 Add layout qualifiers to GrGLShaderBuilder by cdalton · 10 years ago
  82. 43466a1 Multi-string shaders by joshualitt · 10 years ago
  83. b8a82f2 Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.chromium.org/929503002/) by joshualitt · 10 years ago
  84. 1c3c2d8 Multi-string shaders by joshualitt · 10 years ago
  85. 79f8fae OptState owns program descriptor by joshualitt · 11 years ago
  86. 47bb382 Cleanup of shader building system by joshualitt · 11 years ago
  87. db0d3ca Revert of Cleanup of shader building system (patchset #25 id:470001 of https://codereview.chromium.org/611653002/) by joshualitt · 11 years ago
  88. fe1233c Cleanup of shader building system by joshualitt · 11 years ago
  89. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 11 years ago
  90. 23e280d Changes to remove program effects builder by joshualitt · 11 years ago
  91. 249af15 BUG=skia: by joshualitt · 11 years ago
  92. 49f085d "NULL !=" = NULL by bsalomon · 11 years ago
  93. b2f94d1 Use highp for gpu bezier effects by egdaniel · 11 years ago
  94. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 11 years ago