1. b9990e4 Add more general flush call to GrContext. by Greg Daniel · 5 years ago
  2. e05ba5a Start on supporting transfer from GrSurface. by Brian Salomon · 5 years ago
  3. 7609ac6 Revert "Revert "Use glTexStorage for non-MIP mapped textures."" by Brian Salomon · 5 years ago
  4. d18cf5f Revert "Use glTexStorage for non-MIP mapped textures." by Brian Salomon · 5 years ago
  5. 4acd359 Use glTexStorage for non-MIP mapped textures. by Brian Salomon · 5 years ago
  6. 8aa203c Add macro to decide GrGLStandard by Kevin Lubick · 5 years ago
  7. d0626aa Add clamped half-float pixel config to Ganesh by Brian Osman · 5 years ago
  8. d7291ba Restore support for multisample locations by Chris Dalton · 5 years ago
  9. 4c56b03 Drop support for GL_EXT_raster_multisample by Chris Dalton · 5 years ago
  10. bae7121 Add flush call to take access type, flags, and semaphore. by Greg Daniel · 5 years ago
  11. 216a9d7 Fix setting of GL texture swizzle when using 1 for swizzle. by Greg Daniel · 5 years ago
  12. f259b8b Add kRGB_888X_GrPixelConfig by Greg Daniel · 5 years ago
  13. 73bfb89 GrGLGpu: Avoid potential nullptr dereference by Greg Kaiser · 5 years ago
  14. 9be246e GrGLGpu: Remove unused 'return' by Greg Kaiser · 5 years ago
  15. 1f05d45 Add GrContext::resetGLTextureBindings(). by Brian Salomon · 5 years ago
  16. d978b90 Track separate texure binding states for each OpenGL texture target. by Brian Salomon · 5 years ago
  17. dbf7072 Use different classes for client side arrays and GPU buffer objects. by Brian Salomon · 5 years ago
  18. e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 5 years ago
  19. c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 5 years ago
  20. 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 5 years ago
  21. ae64c19 Convert GrBufferType to enum class, rename, and remove dead values by Brian Salomon · 5 years ago
  22. d0fe875 Remove destination GrRenderTargetProxy from GrPipeline by Robert Phillips · 5 years ago
  23. 12d2264 Convert GrBuffer owners to sk_sp by Brian Salomon · 5 years ago
  24. ede88ab Remove some unused GrGLGpu member fields and functions. by Brian Salomon · 5 years ago
  25. 805cc7a Avoid setting the GL color mask and clear color redundantly before glClear. by Brian Salomon · 5 years ago
  26. 31a60db Remove GrGLGpu member vars related to already removed clear-as-draw program. by Brian Salomon · 5 years ago
  27. 8bc352c Revert "Revert "Avoid checking extension string in GrGLGpu::onResetContext."" by Brian Salomon · 5 years ago
  28. 04c1ccc Revert "Avoid checking extension string in GrGLGpu::onResetContext." by Kevin Lubick · 5 years ago
  29. a5bc812 Avoid checking extension string in GrGLGpu::onResetContext. by Brian Salomon · 5 years ago
  30. aa6ca0a Require explicit GrWrapCacheable specification in more places. by Brian Salomon · 5 years ago
  31. fa2ebea Replace bool purgeImmediately with enum GrWrapCacheable. by Brian Salomon · 5 years ago
  32. c39d0c8 Implement generic draw-as-clear fallback for color and stencil by Michael Ludwig · 6 years ago
  33. 1676cb9 Restore ETC1 compressed texture support. by Jim Van Verth · 6 years ago
  34. a21d196 Move clear-as-draw caps into GrCaps by Michael Ludwig · 6 years ago
  35. ce9a901 Remove checks for GL_CHROMIUM_unpack_flipy. by Brian Salomon · 6 years ago
  36. f391d0f Reduce the number of backend->pixelconfig GrCaps virtuals. by Brian Salomon · 6 years ago
  37. 89f2ff1 Use texparameterf[v] by Brian Salomon · 6 years ago
  38. f23a152 Reland "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  39. 858e12c Remove unused GrSignalSemaphoreOp and forced flushed on semaphore insertion. by Greg Daniel · 6 years ago
  40. 8137f3c Revert "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  41. f49a578 Add clamp to border wrap mode to gpu by Michael Ludwig · 6 years ago
  42. a63593a Remove sample shading and dest color override by Brian Osman · 6 years ago
  43. 246bc3d Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."" by Brian Salomon · 6 years ago
  44. 47be94a Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures." by Brian Salomon · 6 years ago
  45. 69e5785 Add RG_88 texture format by Jim Van Verth · 6 years ago
  46. c67c31c Revert "Revert "Mark wrapped textures imported into SkImages as "read only"."" by Brian Salomon · 6 years ago
  47. ff4ccaa Revert "Mark wrapped textures imported into SkImages as "read only"." by Brian Salomon · 6 years ago
  48. 796693a Mark wrapped textures imported into SkImages as "read only". by Brian Salomon · 6 years ago
  49. 10273c1 Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures. by Brian Salomon · 6 years ago
  50. 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 6 years ago
  51. 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
  52. f384193 Modify workaround to never set base or max texture level for GL_TEXTURE_EXTERNAL_OES by Brian Salomon · 6 years ago
  53. 22619c2 Remove instanced flush WAR for Skylake by Chris Dalton · 6 years ago
  54. af3dd43 Revert "Disable instanced rendering on Skylake" by Chris Dalton · 6 years ago
  55. fc06f98 Clamp GL_TEXTURE_MAX_LEVEL to 1 on Android. by Brian Salomon · 6 years ago
  56. 240ea4c Disable instanced rendering on Skylake by Chris Dalton · 6 years ago
  57. 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  58. 2268ad2 Add flag to force purge resources from cache as soon as possible. by Greg Daniel · 6 years ago
  59. d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  60. 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  61. 275cffb Avoid overflow in bufferOffset calculations by Jim Van Verth · 6 years ago
  62. 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  63. 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
  64. 3674336 Reland "make enum santizer fatal" by Mike Klein · 6 years ago
  65. f2b35e4 Revert "make enum santizer fatal" by Mike Klein · 6 years ago
  66. 166dbd3 make enum santizer fatal by Mike Klein · 6 years ago
  67. 422f95b Revert "Revert "Use float colors for blend constant"" by Brian Osman · 6 years ago
  68. 5a4f2a3 Revert "Use float colors for blend constant" by Brian Osman · 6 years ago
  69. 5206547 Use float colors for blend constant by Brian Osman · 6 years ago
  70. 9a9baae Use SkPMColor4f throughout clear APIs by Brian Osman · 6 years ago
  71. 4e1f022 Disable blend explicitly when the color mask is false. by Dongseong Hwang · 6 years ago
  72. dc82994 Revert "Reland "Reland "Revert "Use OpenGL sampler objects when available."""" by Brian Salomon · 6 years ago
  73. 327955b Reland "Reland "Revert "Use OpenGL sampler objects when available.""" by Brian Salomon · 6 years ago
  74. bfb3df4 Revert "Reland "Revert "Use OpenGL sampler objects when available.""" by Brian Salomon · 6 years ago
  75. bffe4ed Reland "Revert "Use OpenGL sampler objects when available."" by Greg Daniel · 6 years ago
  76. d46987b Revert "Revert "Use OpenGL sampler objects when available."" by Brian Salomon · 6 years ago
  77. 1bccae5 Revert "Use OpenGL sampler objects when available." by Mike Klein · 6 years ago
  78. 0f7e55a Use OpenGL sampler objects when available. by Brian Salomon · 6 years ago
  79. 56d19a5 add support for clears to Metal backend by Ethan Nicholas · 6 years ago
  80. bdf12ad Move GrBackend enum to enum class. by Greg Daniel · 6 years ago
  81. a41a74a Revert "In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface." by Greg Daniel · 6 years ago
  82. 9b7bfd0 In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface. by Greg Daniel · 6 years ago
  83. 0f70be8 Reland "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
  84. 6e2625d Revert "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
  85. f4def34 Move dumpJSON behind the SK_ENABLE_DUMP_GPU flag by Kevin Lubick · 6 years ago
  86. d50d657 Remove ability to sample textures in vertex or geometry shaders. by Greg Daniel · 6 years ago
  87. 1b4ad76 ccpr: Unblacklist PowerVR Rogue by Chris Dalton · 6 years ago
  88. 646f637 Add rowBytes to createTestingOnlyBackendTexture by Robert Phillips · 6 years ago
  89. 4a3f5c8 Remove hacks for UShort2 texture coords by Brian Osman · 6 years ago
  90. f723264 Revert "Revert "Reland "Add ability to specify different GP textures for each mesh in a draw.""" by Brian Salomon · 6 years ago
  91. d4c2970 Specify CPU (buffer) and GPU (shader) types explicitly in Attribute by Brian Osman · 6 years ago
  92. 1348ed0 Revert "Revert "Add Adreno workaround for MSAA + stencil + ReadPixels"" by Brian Osman · 6 years ago
  93. 29868f9 Revert "Add Adreno workaround for MSAA + stencil + ReadPixels" by Brian Osman · 6 years ago
  94. 4421550 Add Adreno workaround for MSAA + stencil + ReadPixels by Brian Osman · 6 years ago
  95. cd7907b Revert "Reland "Add ability to specify different GP textures for each mesh in a draw."" by Brian Salomon · 6 years ago
  96. 93348dd Fix GrGLGpu::createTestingOnlyBackendRenderTarget() by Brian Salomon · 6 years ago
  97. 2d0a6a1 Reland "Add ability to specify different GP textures for each mesh in a draw." by Brian Salomon · 6 years ago
  98. ca0cdef Add flush_on_framebuffer_change workaround by Adrienne Walker · 6 years ago
  99. ab5fec9 Revert "avoid illegal enum values in GrGLGpu" by Mike Klein · 6 years ago
  100. deeb655 Revert "Add ability to specify different GP textures for each mesh in a draw." by Derek Sollenberger · 6 years ago