- e5c379d Reland "Update skpbench to let the gpu thread run alongside the recording threads" by Adlai Holler · 4 years, 5 months ago
- 28590d5 Add 'shader' as an alias for 'fragmentProcessor' by Brian Osman · 4 years, 7 months ago
- 2403a10 Revert "Update skpbench to let the gpu thread run alongside the recording threads" by Robert Phillips · 4 years, 5 months ago
- ca06ce4 Update skpbench to let the gpu thread run alongside the recording threads by Adlai Holler · 4 years, 5 months ago
- 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 5 months ago
- 682a2f4 Add Direct3D swapchain support by Jim Van Verth · 4 years, 5 months ago
- 3101370 [infra] chrome_release_branch: maintain the last 3 branches by Eric Boren · 4 years, 5 months ago
- 8e82123 DDLTileHelper: Use SkAutoTArray instead of raw pointer by Adlai Holler · 4 years, 5 months ago
- 684838f Mark SkStringPrintf as SK_PRINTF_LIKE by Adlai Holler · 4 years, 5 months ago
- 00ee8f5 Fix format specifier in skpbench. by John Stiles · 4 years, 6 months ago
- fbddfbb [skottie] Introduce an external layer API by Florin Malita · 4 years, 5 months ago
- 28d920a Fix OpenGL MSAA on Catalina. by Jim Van Verth · 4 years, 5 months ago
- 5daaa7f Limit the Viewer MSAA options to the context's max sample count. by John Stiles · 4 years, 5 months ago
- 31964fd Qualify local constant strings with static, and remove unused strings. by John Stiles · 4 years, 6 months ago
- c1ad77c Add finisehd proc to backend texture creation. by Greg Daniel · 4 years, 5 months ago
- de50037 Remove SkPath::RawIter from tests/tools/samplecode by Chris Dalton · 4 years, 6 months ago
- c69d479 Remove SkPath::RawIter from docs and examples by Chris Dalton · 4 years, 6 months ago
- 517af96 Fix colorspace in Viewer for Metal by Jim Van Verth · 4 years, 5 months ago
- e1d9b10 Add missing NSOpenGLPFAMultisample attribute to the OpenGL pixel format. by John Stiles · 4 years, 6 months ago
- 8d3eb24 Delete ToolUtils::set_path_pt by Chris Dalton · 4 years, 6 months ago
- a1c140a Remove linear filter from Metal layer. by Jim Van Verth · 4 years, 6 months ago
- 5443bb3 [canvaskit] Start a generic puppeteer perfing system. by Kevin Lubick · 4 years, 6 months ago
- 9a30ee0 Add BGR_10A2 support to Ganesh (take 2) by Robert Phillips · 4 years, 6 months ago
- dc976a9 update skstd by Mike Klein · 4 years, 6 months ago
- 5ba50af Replace skstd::exchange with std::exchange by Adlai Holler · 4 years, 6 months ago
- e42af16 add --stats to start with the stats overlay on by Mike Klein · 4 years, 6 months ago
- a50ce3c Revert "Add BGR_10A2 support to Ganesh" by Robert Phillips · 4 years, 6 months ago
- 1e0884d add --dylib to viewer by Mike Klein · 4 years, 6 months ago
- 44fc53b Add BGR_10A2 support to Ganesh by Robert Phillips · 4 years, 6 months ago
- 11c6767 Create DDL for final composition step in DDL test harness by Robert Phillips · 4 years, 6 months ago
- ed6e827 Add a flag for suppressing tessellation shaders by Chris Dalton · 4 years, 6 months ago
- 710bd4f SkQP: Fix broken run_skqp_exe by Lepton Wu · 4 years, 6 months ago
- 1ba00c7 Allow empty rendertests commandline flags. by Lepton Wu · 4 years, 6 months ago
- e59f718 SkQP: Fix document about running as native executable by Lepton Wu · 4 years, 6 months ago
- 7d45a7a rm unneeded SK_SUPPORT_LEGACY_DIDCONCAT44 by Mike Reed · 4 years, 6 months ago
- f95e2f4 Handle mipmap creation failure in DDL test harness by Robert Phillips · 4 years, 6 months ago
- 414782d Disable testing of D3D9 ANGLE backend on NVIDIA by Brian Salomon · 4 years, 6 months ago
- 8472a3d Update DDL test harness to use backendTextures to back tiles (take 2) by Robert Phillips · 4 years, 6 months ago
- 4e3ceb9 Fix up GPUDDLSink for Vulkan by Robert Phillips · 4 years, 6 months ago
- 4508eb9 Make all SkImages mipmapped w/in the DDL testing harness by Robert Phillips · 4 years, 6 months ago
- 484b63b report all test errors in fm by Mike Klein · 4 years, 6 months ago
- 9ff1d84 Revert "Update DDL test harness to use backendTextures to back tiles" by Robert Phillips · 4 years, 6 months ago
- 7ae9d2f Update DDL test harness to use backendTextures to back tiles by Robert Phillips · 4 years, 6 months ago
- 45d9cc8 remove i16x2 ops by Mike Klein · 4 years, 6 months ago
- f61ee1e Fix assertion in ImGui::NewFrame if getBackbufferSurface returns null. by John Stiles · 4 years, 6 months ago
- 95c26ef Pure SkSL RNG for particles by Brian Osman · 4 years, 8 months ago
- bb776c1 Remove vulkan validation layer workaround. by Greg Daniel · 4 years, 6 months ago
- e2c5bcf Remove the dependency on Dawn's SwapChainUtils. by Corentin Wallez · 4 years, 6 months ago
- 31dc481 Sort viewer slides by filename when traversing a directory. by Tyler Denniston · 4 years, 6 months ago
- d532bdb [svg] Adjust container size on Viewer window resize by Florin Malita · 4 years, 6 months ago
- 5492a0c stifle leaks in terminator_CreateDevice() by Mike Klein · 4 years, 6 months ago
- 869ec6a backup plan for ASAN bots by Mike Klein · 4 years, 6 months ago
- a735ad9 stage changing didCocnat44 virtual by Mike Reed · 4 years, 6 months ago
- dcd2964 Ignore incorrect vulkan valdiation error. by Greg Daniel · 4 years, 6 months ago
- e19babf Remove GrAtlasManager.h from all other .h files by Robert Phillips · 4 years, 6 months ago
- 5846ff3 Make glDraw*BaseInstance non-optional when extension(s) are present by Chris Dalton · 4 years, 6 months ago
- afbf2aa Revert "Reland "Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"""" by Chris Dalton · 4 years, 6 months ago
- 0a51aa5 Reland "Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding""" by Chris Dalton · 4 years, 7 months ago
- 4067a94 the return of bit_clear by Mike Klein · 4 years, 7 months ago
- bddf60b Revert "Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding""" by Chris Dalton · 4 years, 7 months ago
- cca2acf remove little-used bit_clear() and bytes() by Mike Klein · 4 years, 7 months ago
- 47d03f6 Reland "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"" by Chris Dalton · 4 years, 7 months ago
- 8afde5f Rename outputView->writeView and outputSwizzle->writeSwizzle by Brian Salomon · 4 years, 7 months ago
- a01c6b0 reformat GN files by Mike Klein · 4 years, 7 months ago
- b14b144 Revert "Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"" by Michael Ludwig · 4 years, 7 months ago
- d84b691 Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding" by Chris Dalton · 4 years, 7 months ago
- 9aa9a68 Implement local version of gr_cp and use for GrD3DTextureResourceInfo. by Jim Van Verth · 4 years, 7 months ago
- 0f5e758 can we remove these entirely? by Mike Reed · 4 years, 7 months ago
- 7800453 Revert "Use glDraw.*BaseInstance calls to avoid deferred buffer binding" by Michael Ludwig · 4 years, 7 months ago
- 507e486 Revert "Enable deprecated-copy-dtor warning." by Ben Wagner · 4 years, 7 months ago
- e990fcc Enable deprecated-copy-dtor warning. by Ben Wagner · 4 years, 7 months ago
- e8c963d Use glDraw.*BaseInstance calls to avoid deferred buffer binding by Chris Dalton · 4 years, 7 months ago
- 01e6d17 Stop including SkCanvas.h from GrTypesPriv.h by Brian Osman · 4 years, 7 months ago
- 695f57d Roll Dawn and add dependencies by Sean Gilhuly · 4 years, 7 months ago
- 80f865f Use GL_ANGLE_base_vertex_base_instance by Chris Dalton · 4 years, 7 months ago
- 34b9304 don't run clang-tidy on third_party by Mike Klein · 4 years, 7 months ago
- 0a22b1e Rename GrGpuTessellationPathRenderer to GrTessellationPathRenderer by Chris Dalton · 4 years, 7 months ago
- df1bd6d Remove texture swizzle from GrSurfaceProxy. by Brian Salomon · 4 years, 7 months ago
- bb7d95f [skottie] Cleanup: relocate Animator base class out of SkSG by Florin Malita · 4 years, 7 months ago
- ccbf54a Add glDraw*BaseInstance functions to GrGLInterface by Chris Dalton · 4 years, 7 months ago
- b3b4eba Include system headers last. by Ben Wagner · 4 years, 7 months ago
- 17dc418 Rename CPU tessellation to "triangulation" by Chris Dalton · 4 years, 7 months ago
- 862818b add --skvm and '!' to viewer to toggle using skvm blitters by Mike Reed · 4 years, 7 months ago
- f4ba4ec Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" by Brian Salomon · 4 years, 7 months ago
- 1171d31 Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""" by Brian Salomon · 4 years, 7 months ago
- 6cafe73 Remove MoltenVK support by Brian Salomon · 4 years, 7 months ago
- d29d885 Reland "Set up eGPU/discrete support for MacOS." by Jim Van Verth · 4 years, 7 months ago
- fb27c9a Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"" by Brian Salomon · 4 years, 7 months ago
- 4765da4 Add fiddle example for MakeLinear by Kevin Lubick · 4 years, 7 months ago
- 00ba5ef Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots" by Brian Salomon · 4 years, 7 months ago
- 4f93c57 Update AAHairlineOp to surface its programInfos at record time by Robert Phillips · 4 years, 7 months ago
- f6784a8 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots by Brian Salomon · 4 years, 7 months ago
- c2b7d47 Revert "Set up eGPU/discrete support for MacOS." by Greg Daniel · 4 years, 7 months ago
- 1c3bea4 Set up eGPU/discrete support for MacOS. by Jim Van Verth · 4 years, 7 months ago
- d8add5c Add fiddle demonstrating alpha when used on saveLayer by Kevin Lubick · 4 years, 7 months ago
- 765ed36 Delete GrOpsRenderPass::drawMeshes by Chris Dalton · 4 years, 7 months ago
- 1facd5e Make persistent cache serialization safer by Brian Osman · 4 years, 7 months ago
- eb694b7 Rename GrMesh to GrSimpleMesh by Chris Dalton · 4 years, 7 months ago
- cff6396 begin refactoring SkTDynamicHash and SkTMultiMap by Mike Klein · 4 years, 7 months ago
- 5929535 add draw-via-serialize mode to viewer by Mike Reed · 4 years, 7 months ago