1. c554dcf Add helper to determine the index buffer that will be used by Robert Phillips · 4 years, 11 months ago
  2. 5faf474 More bounds fixes for StrokeRect and DefaultPath when using MSAA for non-aa. by Greg Daniel · 5 years ago
  3. 5f39427 Fix trace event categories in src/gpu ("skia"->"skia.gpu") by Brian Salomon · 5 years ago
  4. 425eb45 Reland "Replace GrQuadList with variable-length quad buffer" by Michael Ludwig · 5 years ago
  5. 19628ec Revert "Replace GrQuadList with variable-length quad buffer" by Brian Salomon · 5 years ago
  6. f281604 Replace GrQuadList with variable-length quad buffer by Michael Ludwig · 5 years ago
  7. 6ce447a Eliminate mixed samples as an FBO type or AA type by Chris Dalton · 5 years ago
  8. 0f80902 Add GrQuadUtils namespace to hold ResolveAAType function by Michael Ludwig · 5 years ago
  9. de4c58c Combine GrPerspQuad and GrQuad by Michael Ludwig · 5 years ago
  10. d17e05a Extract GrQuadList into separate header by Michael Ludwig · 5 years ago
  11. fd4f4df Move GrQuad to src/gpu/geometry folder by Michael Ludwig · 5 years ago
  12. 4a0cf50 Remove old GrFillRectOp factories by Michael Ludwig · 5 years ago
  13. aa1b6b3 Make stencilRect() in GrRTCPriv more flexible. by Michael Ludwig · 5 years ago
  14. d9f917b Add generic factory function to GrFillRectOp by Michael Ludwig · 5 years ago
  15. 41f395d Reland "Track quad type on GrQuad directly" by Michael Ludwig · 5 years ago
  16. 0dee19b Revert "Track quad type on GrQuad directly" by Robert Phillips · 5 years ago
  17. 85766c4 Track quad type on GrQuad directly by Michael Ludwig · 5 years ago
  18. 1706cbf Remove VisitorType from GrOp::visitProxies by Chris Dalton · 5 years ago
  19. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  20. 9bf37f6 Remove debug quadType() checks by Michael Ludwig · 5 years ago
  21. 97b9442 Detect simpler quad type when possible by Michael Ludwig · 5 years ago
  22. 41f9c3c Avoid special shader for opaque alpha when drawing simple rectangles. by Brian Salomon · 5 years ago
  23. 8fa7ab4 Delay half-float vertex color determination until Op::finalize by Brian Osman · 5 years ago
  24. 605c6d5 Standardize naming on CoverageAsAlpha (rather than AlphaAsCoverage) by Brian Osman · 5 years ago
  25. 5ced0bf Add shader based blending of kPlus for configs that need clamping by Brian Osman · 5 years ago
  26. f419139 Clamp override color to bytes in GrFillRectOp when half float vertex by Brian Salomon · 5 years ago
  27. 45fe947 Update color type after color override in GrFillRectOp. by Brian Salomon · 5 years ago
  28. 1d83542 Reland "Try to avoid vertex colors in Texture/FillRect ops when possible." by Brian Salomon · 5 years ago
  29. 368ea4f Revert "Try to avoid vertex colors in Texture/FillRect ops when possible." by Brian Salomon · 5 years ago
  30. e0b989e Try to avoid vertex colors in Texture/FillRect ops when possible. by Brian Salomon · 5 years ago
  31. b8fff0d Make mixed samples detection automatic by Chris Dalton · 6 years ago
  32. 07cdcfc9 Reland "Stack-allocate pipelines for GrMeshDrawOp" by Chris Dalton · 6 years ago
  33. 35a3abe Revert "Stack-allocate pipelines for GrMeshDrawOp" by Chris Dalton · 6 years ago
  34. dfe5000 Stack-allocate pipelines for GrMeshDrawOp by Chris Dalton · 6 years ago
  35. 009b92e Add general quad factories to GrFillRectOp and GrTextureOp by Michael Ludwig · 6 years ago
  36. e9c57d3 Clean up GrQuad ctors by Michael Ludwig · 6 years ago
  37. b97da53 Switch Ops over to using GrRecordingContext by Robert Phillips · 6 years ago
  38. 12d2264 Convert GrBuffer owners to sk_sp by Brian Salomon · 6 years ago
  39. 4b62aed Return GrProcessorSet::Analysis from GrDrawOp::finalize by Chris Dalton · 6 years ago
  40. dcd4821 Don't store local coordinates for solid color quad ops by Michael Ludwig · 6 years ago
  41. c96fc37 Reland "Use specialized quad lists in rectangle ops" by Michael Ludwig · 6 years ago
  42. 23d8943e Revert "Use specialized quad lists in rectangle ops" by Michael Ludwig · 6 years ago
  43. 5820b0c Use specialized quad lists in rectangle ops by Michael Ludwig · 6 years ago
  44. 93aeba0 Implement per-edge aa as extra vertices instead of interpolated edge distances by Michael Ludwig · 6 years ago
  45. 72ab346 Consolidate stroke-rect ops and use GrFillRectOp instead of GrNonAA/AARectOp by Michael Ludwig · 6 years ago
  46. ca91e1f End color analysis early when color becomes unknown by Michael Ludwig · 6 years ago
  47. 467994d Reland "Share GP implementation between GrFillRectOp and GrTextureOp" by Michael Ludwig · 6 years ago
  48. 4921dc3 Reland "Send max coverage limit for subpixel rects" by Michael Ludwig · 6 years ago
  49. b136588 Revert "Send max coverage limit for subpixel rects" by Michael Ludwig · 6 years ago
  50. 78dc72c Revert "Share GP implementation between GrFillRectOp and GrTextureOp" by Brian Osman · 6 years ago
  51. 024e262 Share GP implementation between GrFillRectOp and GrTextureOp by Michael Ludwig · 6 years ago
  52. 4b29d42 Send max coverage limit for subpixel rects by Michael Ludwig · 6 years ago
  53. 6985853 Reland "Initial definition of fill rect op" by Michael Ludwig · 6 years ago
  54. 1a2476d Revert "Initial definition of fill rect op" by Michael Ludwig · 6 years ago
  55. d3c92d9 Initial definition of fill rect op by Michael Ludwig · 6 years ago