1. c82b889 Cleanup handling of GL versions, fix function names by bsalomon@google.com · 13 years ago
  2. 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 13 years ago
  3. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 13 years ago
  4. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 13 years ago
  5. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 13 years ago
  6. 1f221a7 More prep work in Gr for landing AA hairline renderer. by bsalomon@google.com · 13 years ago
  7. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 13 years ago
  8. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 13 years ago
  9. f7c00f6 Clening up GrBinHashKey. Removing unnecessary streaming capability by junov@google.com · 13 years ago
  10. a8e686e Make program unit test run clean and add it to tests program by bsalomon@google.com · 13 years ago
  11. 0168afc Make RT & TEX base classes aware of NPOT/min-RT bloated size by bsalomon@google.com · 13 years ago
  12. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  13. 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 13 years ago
  14. 22c5dea Fix div by zero in GPU degenerate radials (and add sample and gm baselines) by bsalomon@google.com · 13 years ago
  15. 1e257a5 Remove nested scope resolutions in GrGpuGLShaders and use enum counts for generating random values in unit test. by bsalomon@google.com · 13 years ago
  16. 2c17fcd Reduce gets of ext string and check validity of stencil format enums by bsalomon@google.com · 13 years ago
  17. 3582bf9 Remove GrAuto*Malloc, replace with SkAuto*Malloc by bsalomon@google.com · 13 years ago
  18. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 13 years ago
  19. 129b8e3 Implement edge AA for concave polys in the tesselated path renderer. by senorblanco@chromium.org · 13 years ago
  20. 53a5584 Adding functionality for purgin graphics resource handles by junov@google.com · 13 years ago
  21. 76b8274 Correction of texture domain calculation. Review=http://codereview.appspot.com/4517126 by twiz@google.com · 13 years ago
  22. 0d83172 Reduce GrGLProgram::ProgramDesc from 88B to 24B. by tomhudson@google.com · 13 years ago
  23. 2f83940 Fixes performance for texture domain uniform upload by junov@google.com · 13 years ago
  24. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 13 years ago
  25. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 13 years ago
  26. d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 13 years ago
  27. f2d9155 separate coverage stages from color stages. by bsalomon@google.com · 13 years ago
  28. 6acc9b3 Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. by junov@google.com · 13 years ago
  29. 27a4dc4 Upload matrix as gl float rather than gr scalar (fixes a build break when scalar==fixed) by bsalomon@google.com · 13 years ago
  30. 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 13 years ago
  31. 01b87ec Store 1/255 as a constant to reduce number of divides. by Scroggo · 13 years ago
  32. 25a61c3 Remove unused variable. by Scroggo · 13 years ago
  33. 2d9ddf9 Keep program cache consistent when program creation fails. by bsalomon@google.com · 13 years ago
  34. 97c88c2 Add color filters to gpu path. by Scroggo · 13 years ago
  35. cc4dac3 Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. by bsalomon@google.com · 13 years ago
  36. 9196130 Make shader generator more legible. Get rid of some magic values. by bsalomon@google.com · 13 years ago
  37. 0292935 remove unused var, fixes warning by bsalomon@google.com · 13 years ago
  38. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 13 years ago
  39. c97db4c Fixing a simple build error in GrGpuGLShaders.cpp with GR_AGGRESSIVE_SHADER_OPTS by junov@google.com · 13 years ago
  40. 6a77cc5 Fix warnings. by bsalomon@google.com · 13 years ago
  41. a47a48d SSSA for drawVerts, cleanup determination of when stage is enabled by bsalomon@google.com · 13 years ago
  42. e624caf Fix copy/paste bug that causes stage 0 sample mode to be used for all stages by bsalomon@google.com · 13 years ago
  43. 4be283f Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. by bsalomon@google.com · 13 years ago
  44. bcdbbe6 by bsalomon@google.com · 13 years ago
  45. 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 13 years ago
  46. f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 13 years ago
  47. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  48. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
  49. 7acdb8e by bsalomon@google.com · 14 years ago
  50. c921843 fixes for some warnings: by reed@google.com · 14 years ago
  51. 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 14 years ago
  52. f44aa37 add compile flag GR_SKIP_2POINTRADIAL_PROGRAMS to ignore the 2point-radial by reed@google.com · 14 years ago
  53. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
  54. 316f9923 Use macro to call gl. by bsalomon@google.com · 14 years ago
  55. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  56. ac20fb9 add helpers to initialize our var-int args before calling GL. Some drivers by reed@google.com · 14 years ago
  57. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago