- 21b0a2b enable sse2 source in makefile by reed@google.com · 14 years ago
- 6bc2f5d add SSE2 opt files to xcode by reed@google.com · 14 years ago
- 316f9923 Use macro to call gl. by bsalomon@google.com · 14 years ago
- d728f6e Remove static from template specilizations (linux build complained) by reed@google.com · 14 years ago
- 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
- a76de3d If you #define SK_ALLOW_OVER_32K_BITMAPS, then skia will try to draw bitmaps by reed@google.com · 14 years ago
- d3b13bd initialize SkGlyph::fMaskFormat to avoid valgrind warnings by reed@google.com · 14 years ago
- 55b8e8c add dithering to 32bit linear gradients by reed@google.com · 14 years ago
- a827b41 Should be calculating alignment based on the vertex size. by bsalomon@google.com · 14 years ago
- 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 14 years ago
- ac20fb9 add helpers to initialize our var-int args before calling GL. Some drivers by reed@google.com · 14 years ago
- 0e4a885 fix refcount bug - as picture gets referenced by canvas when canvas is a by reed@google.com · 14 years ago
- 9b2135a by reed@google.com · 14 years ago
- 7b201d2 expose gpu-device-factory by reed@google.com · 14 years ago
- 4b22602 add getter/setter for device-factory on canvas by reed@google.com · 14 years ago
- 0e14e0b add port for Brew - untested by reed@google.com · 14 years ago
- 272e754 use -O2 for release, -g for debug (so we can get symbols for gdb) by reed@google.com · 14 years ago
- 9ce6e75 init src either opaquely (e.g. white), or with a valid ctable index (e.g. 0) by reed@google.com · 14 years ago
- 232a660 remove obsolete, unsupported sound files by reed@google.com · 14 years ago
- e72766f fix issue 99 -- unneeded assignment inside find_y by reed@google.com · 14 years ago
- 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 14 years ago
- 5a8a131 update dox to reflect that the default colorspace is CGColorSpaceCreateDeviceRGB() by reed@google.com · 14 years ago
- c280d11 revert to DeviceRGB colorspace by default, which was changed accidentially by reed@google.com · 14 years ago
- 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 14 years ago
- 62f4659 rev. 637 changed the settings for premultiplied on the info parameter. This by reed@google.com · 14 years ago
- 4f80951 fix for issue 93: need to rewind the shared stream each time openStream() is called by reed@google.com · 14 years ago
- 72cf492 fix build for scalar==fixed by reed@google.com · 14 years ago
- bb42218 Remove user-specific visual studio project files. by bsalomon@google.com · 14 years ago
- 6963af2 fix uninitialized warning by reed@google.com · 14 years ago
- 4aaee0a static inline eliminates multiple definitions (and makes it zero-cost, since by reed@android.com · 14 years ago
- ad789ee make inline helper static, so it can be included from than one .cpp by reed@android.com · 14 years ago
- 38669c1 add colorspace option to SkBitmap -> CGImageRef utility (patch from nico) by reed@android.com · 14 years ago
- 832806c remove unneeded file (will be automatically generated) by reed@android.com · 14 years ago
- 7af0046 replace various png_[type]_NULL defines with just NULL by reed@google.com · 14 years ago
- e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 14 years ago
- 57c3a86 update copyright by reed@google.com · 14 years ago
- 37df17d fix build for linux by reed@google.com · 14 years ago
- 51df9e3 add gpu to gm tool add pass-through read/write pixels API to canvas by reed@google.com · 14 years ago
- da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 14 years ago
- f3c1cc9 update baselines to add 2point-radial gradients, and use gpu-friendly xfermode code by reed@google.com · 14 years ago
- 7876114 require lpng12 for gm tool (since Mac encoder tweaks the results for colorspace "correction") by reed@google.com · 14 years ago
- ef15236 Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile). by bsalomon@google.com · 14 years ago
- dc731fd merge in gpu changes to gradientshaders by reed@google.com · 14 years ago
- eeeb5a0 silence some of our startup spew by reed@google.com · 14 years ago
- 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 14 years ago
- 5b9cfd4 Fixing results of incorrect conflict resolution in r646. by wjmaclean@chromium.org · 14 years ago
- 313e403 flush inorder drawtarget (i.e. flushText) before we purge the atlas/cache by reed@google.com · 14 years ago
- 88b019b Force bool StageDesc to be a byte so that our memcmp equality test will work. Fixes static assert failure in xcode release build. by bsalomon@google.com · 14 years ago
- ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago
- ea8509c remove obsolete test by reed@google.com · 14 years ago
- 0845470 Fixed tab character. by wjmaclean@chromium.org · 14 years ago
- 0bde180 Security fixes re getSize(). by wjmaclean@chromium.org · 14 years ago
- c31ce10 add for quick gl-offscreen context (so we can draw and then readpixels for GM) by reed@google.com · 14 years ago
- 3d3f092 -d dir will write out a difference-bitmap for each compare that failes by reed@google.com · 14 years ago
- d642329 remove ZLIB include from SkUserConfig for how (doesn't work on mac sampleapp) but, by reed@google.com · 14 years ago
- 0770044 add option to write PDFs from gm by reed@google.com · 14 years ago
- 1f08698 add SkFlate.cpp by reed@google.com · 14 years ago
- eca4836 add by reed@android.com · 14 years ago
- 9c08dd0 add by reed@android.com · 14 years ago
- 179d616 update for GPU backend by reed@android.com · 14 years ago
- f2b98d6 merge with changes for GPU backend by reed@android.com · 14 years ago
- 29e5054 Fix perf regression in Color32. by senorblanco@chromium.org · 14 years ago
- 31e6230 Unreviewed; ARM build fix. by senorblanco@chromium.org · 14 years ago
- 00f883e dump message confirming read or write directory by reed@android.com · 14 years ago
- c385638 SSE2 optimizations for 32bit Color operation. by senorblanco@chromium.org · 14 years ago
- ec7a30c Upstream mulDiv255Ceil() from WebKit to the skia repository. by senorblanco@chromium.org · 14 years ago
- 038aff6 Patch by Mike Lawther (mikelawther@chromium.org). by senorblanco@chromium.org · 14 years ago
- 8cfdf01 Correctly handle SkPath::kInverseWinding_FillType by agl@chromium.org · 14 years ago
- ee34e35 Add flate compression test and fix bugs. by vandebo@chromium.org · 14 years ago
- a09ef97 Add deflate support to SkPDFStream. by vandebo@chromium.org · 14 years ago
- ca735ff Allow zero text size to be specified for an SkPaint. by vandebo@chromium.org · 14 years ago
- 86bff1f Add safe size/copy functions to Skia. by wjmaclean@chromium.org · 14 years ago
- 28be72b PDF: Add text support with a font framework (font embedding to come). by vandebo@chromium.org · 14 years ago
- 8c1d88d Remove include of SkGLDevice.h from SkGLCanvas.h by vandebo@chromium.org · 14 years ago
- 7e2ff7c Add clipping support and some small fixes. by vandebo@chromium.org · 14 years ago
- eb6c759 Add PDF support for drawDevice using a form xobject. by vandebo@chromium.org · 14 years ago
- 7d71f7f Implement SkPDFDevice::drawPath(...) by vandebo@chromium.org · 14 years ago
- a518086 Several cleanups: by vandebo@chromium.org · 14 years ago
- 35fc62b Move the device capability method to SkDevice. by vandebo@chromium.org · 14 years ago
- ddbbd80 Cleanup/unify matrix transform for PDF backend. by vandebo@chromium.org · 14 years ago
- 99a45d3 Fix SkDraw::validate to work with vector Devices. by vandebo@chromium.org · 14 years ago
- ad11495 Bug fix in SkPDFImage. by vandebo@chromium.org · 14 years ago
- 9b49dc0 First pieces of SkPDFDevice. Supports: by vandebo@chromium.org · 14 years ago
- 17f694b Clamp the maximum size of glyph width we will attempt to render. by scarybeasts@gmail.com · 14 years ago
- 6b9de8c Fix a signedness issue with massive allocations, and also a truncation issue on by scarybeasts@gmail.com · 14 years ago
- b70ae31 Fix a memory leak in the new Canvas/Device workflow. by vandebo@chromium.org · 14 years ago
- 8d84fac Refactor SkCanvas so that backends don't need to override it. by vandebo@chromium.org · 14 years ago
- 60eaa39 SkPath::arcTo() will cause uninitialized memory reads in the following cases: by senorblanco@chromium.org · 14 years ago
- d877fdb High level pdf classes and pdf specific interface. by vandebo@chromium.org · 14 years ago
- f66025d Address senorblanco's comments on r600. by vandebo@chromium.org · 14 years ago
- 8459d4e Initial PDF backend commit: directories, build rules, primitives by vandebo@chromium.org · 14 years ago
- 3ce77e4 call readyToDraw() instead of just checking for null pixels, since we could by reed@android.com · 14 years ago
- 8b17ac3 S32A_Blend_BlitRow32: for ARM without NEON by agl@chromium.org · 14 years ago
- 49099b2 move SkMallocPixelRef into its own .cpp file, rather than embedding it by reed@android.com · 14 years ago
- ce4e53a add abstract wrapper for platform-specific bitmap backends by reed@android.com · 14 years ago
- 94d1464 Write S32A_Opaque_BlitRow32 function in ARM assembly. by agl@chromium.org · 14 years ago
- 21417a7 Add versions of memset16() and memset32() in ARM assembly. by agl@chromium.org · 14 years ago
- 61a678a Add support for TTC font files in SkFontHost_Freetype. by agl@chromium.org · 14 years ago
- c9c9ebb Make SKColorSetARGB() a macro when not building debug. by agl@chromium.org · 14 years ago
- 0afaf9b Fix precedence error. by agl@chromium.org · 14 years ago