1. d4c2970 Specify CPU (buffer) and GPU (shader) types explicitly in Attribute by Brian Osman · 6 years ago
  2. 637c06a Add Vulkan support to GrAHardwareBufferImageGenerator by Greg Daniel · 6 years ago
  3. 62db8d5 Make GrSemaphore a GrGpuResource by Brian Salomon · 6 years ago
  4. ecddbc0 Add support for switching family queues in vulkan. by Greg Daniel · 6 years ago
  5. 1e576e7 Some GrSemaphore cleanup by Brian Salomon · 6 years ago
  6. cd7907b Revert "Reland "Add ability to specify different GP textures for each mesh in a draw."" by Brian Salomon · 6 years ago
  7. 779ed02 Add setXi and setXiv in GrGLSLProgramDataManager. by Michael Ludwig · 6 years ago
  8. 900e5c8 [infra] Update Win Intel drivers. by Greg Daniel · 6 years ago
  9. a9979d1 Add support for vulkan extensions needed for AHardwareBuffers. by Greg Daniel · 6 years ago
  10. adb4bfe A bunch of fixes for calling abandon on vulkan context. by Greg Daniel · 6 years ago
  11. 5e81a12 Add support for dynamic state GP textures in Vulkan backend. by Brian Salomon · 6 years ago
  12. 2d0a6a1 Reland "Add ability to specify different GP textures for each mesh in a draw." by Brian Salomon · 6 years ago
  13. e6ab998 Revert "added support for sk_Dimensions to SkSL" by Greg Daniel · 6 years ago
  14. 9335c28 added support for sk_Dimensions to SkSL by Ethan Nicholas · 6 years ago
  15. deeb655 Revert "Add ability to specify different GP textures for each mesh in a draw." by Derek Sollenberger · 6 years ago
  16. 5b5d84c Cache the command buffer objects by Robert Phillips · 6 years ago
  17. 2d010b6 Remove old sRGB config support from backend render target tool utilities by Brian Osman · 6 years ago
  18. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  19. d1b8a16 Add ability to specify different GP textures for each mesh in a draw. by Brian Salomon · 6 years ago
  20. 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  21. f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 6 years ago
  22. 79884be migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  23. 313c695 Add support for Advanced blend extension to vulkan. by Greg Daniel · 6 years ago
  24. a0651ac Update vulkan features (again) to support extension features. by Greg Daniel · 6 years ago
  25. 7eae3e0 Reland "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  26. fdf05f4 Revert "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  27. c0b03d8 Start adding support for some base extensions which others build on. by Greg Daniel · 6 years ago
  28. af87483 Move GrGeometryProcessor's textures out of classes and into by Brian Salomon · 6 years ago
  29. 92aef4b Support using vulkan 1.1. by Greg Daniel · 6 years ago
  30. 3644360 Have GrVkBackendContext take a VkPhysicalDeviceFeatures struct. by Greg Daniel · 6 years ago
  31. a31f4e5 Make sure we check the version number of Vulkan Extensions. by Greg Daniel · 6 years ago
  32. 98bffae Reland "Reland "Let client pass in full extension to GrVkBackendContext."" by Greg Daniel · 6 years ago
  33. def5546 Include windows.h in debug windows vulkan to fix build. by Greg Daniel · 6 years ago
  34. b91c466 Don't change the front face direction in Vulkan by Chris Dalton · 6 years ago
  35. e632dfc Use GrTextureType to determine highest supported filter by Brian Salomon · 6 years ago
  36. d3e65aa Move GrVkInterface out of public API. by Greg Daniel · 6 years ago
  37. fd98c2c Make some GrSurfaceProxy and GrTextureProxy methods easier to access by Brian Salomon · 6 years ago
  38. e782f84 Remove GrResourceIOProcessor. by Brian Salomon · 6 years ago
  39. 60dd8c7 Introduce enum class for texture type. by Brian Salomon · 6 years ago
  40. 4818244 Remove unused kTexture2D_GrSLType and kSampler_GrSLType by Brian Salomon · 6 years ago
  41. db10ed0 Remove unused kBufferSampler_GrSLType by Brian Salomon · 6 years ago
  42. 49d14e9 sksl: Add a "sk_Clockwise" built-in by Chris Dalton · 6 years ago
  43. 8e9b4c4 Reland "Don't require mips in GrTextureProducer if texture is 1x1." by Greg Daniel · 6 years ago
  44. c861eee Revert "Don't require mips in GrTextureProducer if texture is 1x1." by Greg Daniel · 6 years ago
  45. 5191fd7 Don't require mips in GrTextureProducer if texture is 1x1. by Greg Daniel · 6 years ago
  46. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 6 years ago
  47. 662ea4b Remove texel buffer support. by Brian Salomon · 6 years ago
  48. c8cd45a Generate GrVkInterface when we make the GrVkGpu. by Greg Daniel · 6 years ago
  49. 37329b3 Reland "Reland "Move Vulkan DebugCallback code into tools."" by Greg Daniel · 6 years ago
  50. f730c18 Reland "Reland "Make GrVkBackendContext no longer derive from SkRefCnt."" by Greg Daniel · 6 years ago
  51. 108bb23 Reland "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors." by Greg Daniel · 6 years ago
  52. 386a9b6 Fix allocation size of vk transfer buffer during copy. by Greg Daniel · 6 years ago
  53. 34aa059 Revert "Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors." by Ethan Nicholas · 6 years ago
  54. ff2181e Remove setting/use of GrPixelConfig in GrBackendTex/RT ctors. by Greg Daniel · 6 years ago
  55. d818ebf Revert "Some scissor state cleanup." by Brian Salomon · 6 years ago
  56. a219419 Some scissor state cleanup. by Brian Salomon · 6 years ago
  57. 007267b Revert "Reland "Make GrVkBackendContext no longer derive from SkRefCnt."" by Greg Daniel · 6 years ago
  58. 3148f80 Revert "Reland "Move Vulkan DebugCallback code into tools."" by Greg Daniel · 6 years ago
  59. dc13c21 Revert "Reland "Let client pass in full extension to GrVkBackendContext."" by Greg Daniel · 6 years ago
  60. a782dcb Reland "Let client pass in full extension to GrVkBackendContext." by Greg Daniel · 6 years ago
  61. 036fdfe implemented getting format from texture as virtual in gpu caps by Timothy Liang · 6 years ago
  62. be0ab88 Reland "Move Vulkan DebugCallback code into tools." by Greg Daniel · 6 years ago
  63. 0db3a88 Reland "Make GrVkBackendContext no longer derive from SkRefCnt." by Greg Daniel · 6 years ago
  64. 059a9ab Revert "Make GrVkBackendContext no longer derive from SkRefCnt." by Greg Daniel · 6 years ago
  65. 05d3fe3 Revert "Move Vulkan DebugCallback code into tools." by Greg Daniel · 6 years ago
  66. cb92b26 Revert "Let client pass in full extension to GrVkBackendContext." by Greg Daniel · 6 years ago
  67. 45c9dab Let client pass in full extension to GrVkBackendContext. by Greg Daniel · 6 years ago
  68. 3785471 basic first pass at RGBA F32 support by Mike Klein · 6 years ago
  69. 001c67f Remove Vulkan code that supported creating a GrVkRenderTarget. by Greg Daniel · 6 years ago
  70. 21580ba Fix some static intializers in Vulkan code. by Greg Daniel · 6 years ago
  71. 4934890 Refactor GrPipeline dynamic state. by Brian Salomon · 6 years ago
  72. d4b2ade Move Vulkan DebugCallback code into tools. by Greg Daniel · 6 years ago
  73. ff168d9 Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists. by Brian Salomon · 6 years ago
  74. 93ae233 Make GrVkBackendContext no longer derive from SkRefCnt. by Greg Daniel · 6 years ago
  75. 1ba1bfc Fix vulkan copy resolve. by Greg Daniel · 6 years ago
  76. 930f939 Ensure that textures exported via SkImage::MakeBackendTextureFromSkImage by Brian Salomon · 6 years ago
  77. 7d918fd Don't destroy VkPipelineLayouts until after command buffer recording. by Greg Daniel · 6 years ago
  78. 92be2f7 Revert "Revert "Change how vertex/instance attributes are handled in geometry processors."" by Brian Salomon · 6 years ago
  79. f08d1d0 Stop using SkTSwap. by Ben Wagner · 6 years ago
  80. 5045e50 Revert "Change how vertex/instance attributes are handled in geometry processors." by Mike Klein · 6 years ago
  81. 19c1233 Change how vertex/instance attributes are handled in geometry processors. by Brian Salomon · 6 years ago
  82. ddc0c60 Always use dedicated VkImage memory on NexusPlayer and Mali. by Greg Daniel · 6 years ago
  83. e475d01 remove stray SkTLList includes by Mike Klein · 6 years ago
  84. 2f6e069 Fix unused propFlags in GrVkMemory. by Greg Daniel · 6 years ago
  85. c640d0d Revert "Revert "SkTypes: extract SkTo"" by Hal Canary · 6 years ago
  86. da86e28 Remove unused code that was used for late mip allocations. by Greg Daniel · 6 years ago
  87. fdcfb8b Revert "SkTypes: extract SkTo" by Hal Canary · 6 years ago
  88. 22be4c4 SkMacros split from SkTypes.h by Hal Canary · 6 years ago
  89. 2a2f675 SkTypes: extract SkTo by Hal Canary · 6 years ago
  90. 09c9400 Reland "Reland "Require mips to be allocated at texture creation time and disable late allocations."" by Greg Daniel · 6 years ago
  91. 802cb31 Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu. by Brian Salomon · 6 years ago
  92. 01422bc Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations."" by Greg Daniel · 6 years ago
  93. 1471df9 Remove include of GrGLProgramBuilder.h from GrGLProgram.h and GrVkPipelineState.h by Brian Salomon · 6 years ago
  94. 9eb36b9 Reland "Require mips to be allocated at texture creation time and disable late allocations." by Greg Daniel · 6 years ago
  95. 0c78238 Revert "Require mips to be allocated at texture creation time and disable late allocations." by Greg Daniel · 6 years ago
  96. 4d3f517 Remove GrGLSLFragProcs typedef. Use unique_ptr to for GrGLSLFragmentProcessor ownership. by Brian Salomon · 6 years ago
  97. cd2c3f9 Require mips to be allocated at texture creation time and disable late allocations. by Greg Daniel · 6 years ago
  98. dc63620 Add guard around GrVkBackendContext::Create function. by Greg Daniel · 6 years ago
  99. a694870 Remove origin from GrGpu::readPixels by Brian Salomon · 6 years ago
  100. a9b04b9 Remove origin from GrGpu::writePixels by Brian Salomon · 6 years ago