- a4083c9 make most of SkColorPriv.h private by Cary Clark · 7 years ago
- eb64b9b Replace variant system with arena by Herb Derby · 7 years ago
- 555ea8e bail out of ChooseBitmapXferProc with a color space by Mike Klein · 7 years ago
- 14a6430 SkSTArenaAlloc by Florin Malita · 7 years ago
- 787a16d move impl for drawvertices into separate file by Mike Reed · 7 years ago
- 273eead implement 4f for composeshader by Mike Reed · 7 years ago
- 57a75c4 fold matrices together for tricolor by Mike Reed · 7 years ago
- 7120b2d move set-text-matrix into private by Mike Reed · 7 years ago
- 4c6e410 impl 4f version for tricolor shader by Mike Reed · 7 years ago
- ad15264 fix tricolor shader by Mike Reed · 7 years ago
- 4edb5d2 hide lockpixels api behind flag by Mike Reed · 7 years ago
- 887cdf1 move vertex-mode enum into SkVertices by Mike Reed · 7 years ago
- d3b6597 Mark overridden destructors with 'override' and remove 'virtual' by Brian Salomon · 7 years ago
- a136136 Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""""" by Mike Reed · 7 years ago
- 27d07f0 Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""""" by Mike Reed · 7 years ago
- 025e244 Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""" by Mike Reed · 7 years ago
- baf06bc Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""" by Cary Clark · 7 years ago
- cfaa632 Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping."" by Mike Reed · 7 years ago
- ea5e676 Revert "Remove SkDraw from device-draw methods, and enable device-centric clipping." by Mike Reed · 8 years ago
- c464035 pass storage directly to allocator for blitters by Mike Reed · 8 years ago
- c77e33f Remove SkDraw from device-draw methods, and enable device-centric clipping. by Mike Reed · 8 years ago
- 99330ba remove device field from SkDraw by Mike Reed · 8 years ago
- f614ba2 Fix drawVertices() texture mapping in the presence of a local matrix by Florin Malita · 8 years ago
- 4b66512 Handle collapsed drawVertices() texture coords gracefully by Florin Malita · 8 years ago
- 4bf560a Simplify code for making paints with shaders. by Herb Derby · 8 years ago
- bfdc87a Revert "Revert "Always make SkImageShaders in heap."" by Herb Derby · 8 years ago
- 07f665e Revert "Always make SkImageShaders in heap." by Herb Derby · 8 years ago
- ff590a1 Always make SkImageShaders in heap. by Herb Derby · 8 years ago
- 34e91ca Remove unused field, and use official size. by Herb Derby · 8 years ago
- 57bfa02 Change the Sprite portion of SkBlitter use SkArenaAlloc. by Herb Derby · 8 years ago
- 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 8 years ago
- 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- a99b6ce start removing uses of SkScalarMul by Mike Reed · 8 years ago
- 00dca8c Remove SkBlitter:resetShaderContext() by Florin Malita · 8 years ago
- 986480a Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers" by Mike Reed · 8 years ago
- 2f719a6 move SkDevice.h and SkBitmapDevice.h contents in to src headers by Mike Reed · 8 years ago
- 693fdbd refFoo variant for getters that naturally have a sk_sp by Mike Reed · 8 years ago
- 11970e5 Add destination color space to shader ContextRec by Brian Osman · 8 years ago
- 0e39f97 Revert "Revert "make it illegal to include SkXfermode.h"" by Mike Reed · 8 years ago
- e9d1b29 Revert "make it illegal to include SkXfermode.h" by Greg Daniel · 8 years ago
- 07764ce make it illegal to include SkXfermode.h by Mike Reed · 8 years ago
- 70ac8a9 Fix bitmap shaders gm by Matt Sarett · 8 years ago
- 7039f74 Remove SkImageInfoIsGammaCorrect, etc... by Brian Osman · 8 years ago
- a9fd106 Draw Alpha8 + color filter correctly in software by Matt Sarett · 8 years ago
- 7d954ad remove xfermode from public api by Mike Reed · 8 years ago
- 374772b Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints" by reed · 8 years ago
- c245574 Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
- 2b2fc7d Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
- 3ed485f Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
- 1834242 Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
- 2cbcd12 Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""" by Mike Reed · 8 years ago
- f85d2a4 Avoid unneeded paint copies in SkDraw::drawBitmap by fmalita · 8 years ago
- 70cdb39 Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints"" by Mike Reed · 8 years ago
- ce02e71 Revert "replace SkXfermode obj with SkBlendMode enum in paints" by Mike Reed · 8 years ago
- 0591897 replace SkXfermode obj with SkBlendMode enum in paints by Mike Reed · 8 years ago
- d0cd2ec Remove some useless declarations by sylvestre.ledru · 8 years ago
- 1ec04d9 rename FoceCopyMode to SkCopyPixelMode by reed · 8 years ago
- 9ac6d8d Fix F16 raster text masks. We don't want fake gamma in that case. by brianosman · 8 years ago
- e34f17d Make SkFont a bit more useable by robertphillips · 8 years ago
- 01a2ff8 check for culled-out paths inside SkDraw by reed · 8 years ago
- a4b8704 check for zero scale in SkDraw::ComputeResScaleForStroking by lsalzman · 8 years ago
- dabe5d3 update callers to not use SkColorProfileType by reed · 8 years ago
- 875e13c Simplify mask/clip intersection, making sure to explicitly check for an empty mask. by mtklein · 8 years ago
- 804b461 SkPixmap::setColorSpace by msarett · 8 years ago
- 66a96d0 Propagate filter mode when rendering Alpha8 bitmaps by brianosman · 8 years ago
- 82595b6 refactor drawPath to have drawDevPath by reed · 8 years ago
- 055e192 Take SkStrokeRec::InitStyle rather than SkPaint::Style in mask filter and DrawMask by bsalomon · 8 years ago
- 1e7f5e7 remove 'deprecated' region from SkDraw by reed · 8 years ago
- a1e8f8d Decouple contrast boost from fake gamma. by brianosman · 8 years ago
- cfb6bdf switch xfermodes over to sk_sp by reed · 8 years ago
- 77a9cc1 Don't convert to Sk48Dot16 in DrawOneGlyph. by benjaminwagner · 8 years ago
- a439334 Reland of "switch patheffects over to sk_sp (patchset #5 id:80001 of https://codereview.chromium.org/1813553005/ )" by reed · 8 years ago
- f28ad89 Revert of switch patheffects over to sk_sp (patchset #5 id:80001 of https://codereview.chromium.org/1813553005/ ) by reed · 8 years ago
- 9fbee18 switch patheffects over to sk_sp by reed · 8 years ago
- 94ad73a Avoid unneeded ref churn in SkDraw::drawVertices by fmalita · 8 years ago
- d7dc76f Remove version checks for _MSC_VER < 1800 (msvs2013). by bungeman · 8 years ago
- 8a21c9f use Make instead of Create to return a shared shader by reed · 8 years ago
- 88cb822 4377: drawVertices crashes when shader+colorfilter in the paint by aleksandar.stojiljkovic · 8 years ago
- a0cee5f remove align16 calls in skhader context sizes. will handle this elsewhere as needed by reed · 8 years ago
- 773ceda Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" by reed · 8 years ago
- e38bcaf Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) by halcanary · 8 years ago
- d812fb4 enforce 16byte alignment in shader contexts by reed · 8 years ago
- 43437c2 Round to nearest in ScalarTo256. by benjaminwagner · 9 years ago
- d936f63 Simplify and combine SkDrawCacheProc and SkMeasureCacheProc to SkPaint::GlyphCacheProc. by benjaminwagner · 9 years ago
- d0c4e09 Add dest type hint to SkShader::ContextRec by fmalita · 9 years ago
- f6d1e60 Only use fake gamma with linear devices. by bungeman · 9 years ago
- 8d9f2e4 Add ContextRec param to SkShader::contextSize() by fmalita · 9 years ago
- e6af96a Change ScalarTo256 to more efficient implementation. by benjaminwagner · 9 years ago
- a273c0f remove legacy defines by caryclark · 9 years ago
- 1a7eb26 resolution dependent path measure by caryclark · 9 years ago
- c7e211a SkTreatAsSprite should take AA into account by fmalita · 9 years ago
- 5423ee1 Revert of SkTreatAsSprite should take AA into account (patchset #5 id:80001 of https://codereview.chromium.org/1566943002/ ) by reed · 9 years ago
- 983dc25 SkTreatAsSprite should take AA into account by fmalita · 9 years ago
- 221524d Start using <type_traits> and <utility> (C++11). by bungeman · 9 years ago
- e80eb92 Add default ctor to SkMask by robertphillips · 9 years ago
- 565901d Switch SkAutoMalloc to SkAutoTMalloc to avoid cast by scroggo · 9 years ago
- 2028d7f add support for capped hairlines by caryclark · 9 years ago
- d4c24f6 Simplify D1G so that it can inline DrawOneGlyph, and fix a bug in codegen by herb · 9 years ago
- 2e8fec7 Revert of Simplify draw one glyph (patchset #3 id:40001 of https://codereview.chromium.org/1403573002/ ) by herb · 9 years ago