- b96995d Handle tessellated paths that require more segments than are supported by Chris Dalton · 4 years, 3 months ago
- 70728ef Revert "Reland "Revert "SkSL function inlining""" by Ethan Nicholas · 4 years, 3 months ago
- 04ff61f Reland "Revert "SkSL function inlining"" by Ethan Nicholas · 4 years, 3 months ago
- 2dd272b Revert "Revert "SkSL function inlining"" by Ethan Nicholas · 4 years, 3 months ago
- ed6e827 Add a flag for suppressing tessellation shaders by Chris Dalton · 4 years, 5 months ago
- 76f635c Add workaround flag for color space transform math on Mali G GPUs by Brian Osman · 4 years, 6 months ago
- 5a2f962 Add back door support for GLSL tessellation shaders by Chris Dalton · 4 years, 9 months ago
- f8c187c Revert "Revert "Blend functions as SkSL built ins."" by Brian Salomon · 4 years, 9 months ago
- 4dea72a Reland x3 "Remove most of GrConfig.h" by Brian Salomon · 4 years, 9 months ago
- 3f1a98b Reland "Revert "Remove most of GrConfig.h"" by Greg Daniel · 4 years, 9 months ago
- 5b9c7ba Revert "Revert "Remove most of GrConfig.h"" by Brian Salomon · 4 years, 9 months ago
- b0047b5 Revert "Remove most of GrConfig.h" by Brian Salomon · 4 years, 9 months ago
- 80e334d Remove most of GrConfig.h by Brian Salomon · 4 years, 9 months ago
- 8367e11 Enforce extra constraints for mixed samples at GrCaps level by Chris Dalton · 4 years, 10 months ago
- 8a64a44 Rename sampleVariablesSupport() to sampleMaskSupport() by Chris Dalton · 4 years, 10 months ago
- d9ddd07 Revert "Rename sampleVariablesSupport() to sampleMaskSupport()" by Robert Phillips · 4 years, 11 months ago
- 766b4c9 Rename sampleVariablesSupport() to sampleMaskSupport() by Chris Dalton · 4 years, 11 months ago
- 5a5f3e8 Workaround for Android Emulator default precision issue by Brian Salomon · 5 years ago
- 25132b6 Remove unused caps: UnsignedSupport and ImageLoadStoreSupport by Brian Osman · 5 years ago
- 68ba117 GrShaderCaps always stores config texture swizzles. by Brian Salomon · 5 years ago
- 6386efa Remove unused "DropsTileOnZeroDivide" caps bit by Brian Osman · 5 years ago
- 69258ff Add a workaround to allow sample variables for stencil draws by Chris Dalton · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- 8e30ad4 Add a mustWriteToFragColor() workaround flag by Chris Dalton · 5 years ago
- 20ae25c Reland "Reland "Fix blurry edges on large ovals."" by Jim Van Verth · 5 years ago
- d31b5e7 Revert "Drop unused shader support for sample variables" by Chris Dalton · 6 years ago
- a708618 sksl: Polyfill fma() when not present in GLSL by Chris Dalton · 6 years ago
- 0f70be8 Reland "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
- 6e2625d Revert "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
- f4def34 Move dumpJSON behind the SK_ENABLE_DUMP_GPU flag by Kevin Lubick · 6 years ago
- d50d657 Remove ability to sample textures in vertex or geometry shaders. by Greg Daniel · 6 years ago
- 2f4c09b Add remove_pow_with_constant_exponent workaround by Adrienne Walker · 6 years ago
- 8b23ca6 Add rewrite_do_while_loops workaround by Adrienne Walker · 6 years ago
- 92b161f Add emulate_abs_int_function workaround by Adrienne Walker · 6 years ago
- c02165f Add unfold_short_circuit_as_ternary workaround by Adrienne Walker · 6 years ago
- ee8295c Add add_and_true_to_loop_condition workaround by Adrienne Walker · 6 years ago
- 7eae3e0 Reland "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
- fdf05f4 Revert "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
- 986f64c Remove multitexturing support from GrTextureOp. by Brian Salomon · 6 years ago
- 9b4bd59 Reland "Remove interpolants are inaccurate workaround for Adreno 3xx." by Brian Salomon · 6 years ago
- 662ea4b Remove texel buffer support. by Brian Salomon · 6 years ago
- 1b112cc Revert "Remove interpolants are inaccurate workaround for Adreno 3xx." by Brian Salomon · 6 years ago
- a7a2782 Remove interpolants are inaccurate workaround for Adreno 3xx. by Brian Salomon · 6 years ago
- 061020e With ES3, enable both ES2 and ES3 external image extensions by Brian Osman · 6 years ago
- 7c7ff03 ccpr: Normalize homogeneous coords with frexp/ldexp by Chris Dalton · 6 years ago
- c2d0dd6 Add a shader cap for incomplete short int precision by Chris Dalton · 7 years ago
- 7fe33c0 Drop unused shader support for multisample interpolation by Chris Dalton · 7 years ago
- 6028361 Drop unused shader support for sample variables by Chris Dalton · 7 years ago
- 426e6c5 Remove (unused) NV_bindless_texture from GL interface by Brian Osman · 7 years ago
- 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
- 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
- 01b476a Start of adding GrContextOption that overrides driver workarounds. by Brian Salomon · 7 years ago
- dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 7 years ago
- cd3261a Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"" by Brian Osman · 7 years ago
- 9d6929c Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord" by Brian Osman · 7 years ago
- 1001f84 Added SkSL workaround for devices which cannot safely access gl_FragCoord by Brian Osman · 7 years ago
- 8fd7955 Enable the GL_EXT_geometry_shader extension where necessary by Chris Dalton · 7 years ago
- 10ed243 Add cap on intel to avoid calling abs and floor on the same line in a shader. by Greg Daniel · 7 years ago
- 762d5e7 Revert "Revert "Use a dst size threshold for multitexturing images."" by Brian Salomon · 7 years ago
- be85ef2 Revert "Use a dst size threshold for multitexturing images." by Brian Salomon · 7 years ago
- edfa0d2 Use a dst size threshold for multitexturing images. by Brian Salomon · 7 years ago
- 47c8ed3 Reland "Fix precision caps and rrect/ellipse effect precisions" by Chris Dalton · 7 years ago
- 3b2f5b6 Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""" by Greg Daniel · 7 years ago
- b5fb7cf Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"" by Greg Daniel · 7 years ago
- 24f9c19 Revert "Fix precision caps and rrect/ellipse effect precisions" by Brian Osman · 7 years ago
- e421800 Fix precision caps and rrect/ellipse effect precisions by Chris Dalton · 7 years ago
- 0fb6db4 Revert "Add private grpixelconfigs for alpha_8 and alpha_half" by Greg Daniel · 7 years ago
- 559f556 Remove support for image load/store by Brian Salomon · 7 years ago
- 33d17cb Add private grpixelconfigs for alpha_8 and alpha_half by Greg Daniel · 7 years ago
- 0b4d8aa Add benchmark for comparing multitexturing to non-multitexturing image draws. by Brian Salomon · 7 years ago
- f1b47bb Add a cap for geometry shader invocations by Chris Dalton · 7 years ago
- 4127456 Disable flat interpolation in TextureOp on Qualcomm by Brian Salomon · 7 years ago
- 195c05b Move several GrContextOptions fields behind GR_TEST_UTILS by Brian Osman · 7 years ago
- b4aab9a Replace SkFAIL with SK_ABORT. by Ben Wagner · 7 years ago
- 8048822 Revert "Revert "Support single line objects and arrays"" by Brian Osman · 7 years ago
- 71a1889 Revert "Revert "GrContext::dump that produces JSON formatted output"" by Brian Osman · 7 years ago
- 0f450ac Revert "GrContext::dump that produces JSON formatted output" by Brian Osman · 7 years ago
- a5a69cf Revert "Support single line objects and arrays" by Brian Osman · 7 years ago
- 6a7d56f Support single line objects and arrays by Brian Osman · 7 years ago
- 175af0d GrContext::dump that produces JSON formatted output by Brian Osman · 7 years ago
- 8a0044f Tiling support for GrGradientEffect kTwo_ColorType/kThree_ColorType by Florin Malita · 7 years ago
- dff5d43 Guard against D3D NaN/Infinity literals bug by Brian Osman · 7 years ago
- 1d61635 Add support for instanced draws by Chris Dalton · 7 years ago
- ac1e496 Workaround Mali static analysis bug by Brian Osman · 7 years ago
- 92de631 Remove compressed (ETC1) texture support from Ganesh (take 2) by Robert Phillips · 7 years ago
- bc262e1 Revert "Remove compressed (ETC1) texture support from Ganesh" by Brian Osman · 7 years ago
- ee26363 Remove compressed (ETC1) texture support from Ganesh by Robert Phillips · 7 years ago
- 33aa2c7 Allow FPs to elevate default precision for the entire fragment program by Brian Osman · 7 years ago
- dffe982 Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""" by Brian Osman · 7 years ago
- ec53c63 Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"" by Brian Osman · 7 years ago
- 903c3f7 Revert "Allow FPs to elevate default precision for the entire fragment program" by Brian Osman · 7 years ago
- 92d7cca Allow FPs to elevate default precision for the entire fragment program by Brian Osman · 7 years ago
- 42c456f Remove PLS path renderer by Brian Salomon · 8 years ago
- 2e777ea Add a workaround for platforms with broken geo shader invocations by csmartdalton · 8 years ago
- b34727f Remove unused/barely-supported compressed GrPixelConfigs by Robert Phillips · 8 years ago
- 6aa0e11 Add support for RG float textures by csmartdalton · 8 years ago
- 80a08dd Fix Vulkan crashes on nexus player by Greg Daniel · 8 years ago
- d0be1ef Remove kIndex_8_GrPixelConfig by Brian Osman · 8 years ago
- 986563b Add Gray8 pixel config by Brian Osman · 8 years ago
- 4641d7d Revert "Add Gray8 pixel config" by Brian Osman · 8 years ago