1. 2518f54 Enable implicit-fallthrough warnings on Clang. by John Stiles · 4 years, 4 months ago
  2. 3298baf Note typeface usage in layers. by Ben Wagner · 4 years, 5 months ago
  3. e08729c Don't add empty segments to XPS figures. by Ben Wagner · 4 years, 5 months ago
  4. e2a9443 Fix SkBitSet. by Ben Wagner · 4 years, 5 months ago
  5. c19459b Don't trust glyph runs in XPS. by Ben Wagner · 4 years, 5 months ago
  6. b0cee9b Remove drawBitmap et al. from SkDevice by Michael Ludwig · 4 years, 7 months ago
  7. 5caf935 remove bones from SkVertices by Mike Reed · 4 years, 7 months ago
  8. 788b916 Remove SkTMin and SkTMax by Brian Osman · 4 years, 8 months ago
  9. c15afe4 move SkClipStack::asPath into PDFUtils by Mike Reed · 4 years, 10 months ago
  10. cf0e3c6 remove dead code around old SkPath enums by Mike Reed · 4 years, 10 months ago
  11. f46d5ca use std::make_unique by Mike Klein · 4 years, 10 months ago
  12. 7d34dc7 Revert "Revert "switch to new filltype for SkPath"" by Mike Reed · 4 years, 10 months ago
  13. 3e7af41 Revert "switch to new filltype for SkPath" by Mike Reed · 4 years, 10 months ago
  14. 3a50981 switch to new filltype for SkPath by Mike Reed · 4 years, 11 months ago
  15. 417d299 Fix windows DLL builds with shaper included by Brian Osman · 4 years, 11 months ago
  16. c89d1b5 Rename SkDevice::ctm() to localToDevice() by Michael Ludwig · 5 years ago
  17. 11eae3d Basic changes to get XPS drawing text. by Ben Wagner · 5 years ago
  18. ab6eefe Move SkLeanWindows.h to src. by Ben Wagner · 5 years ago
  19. 51e15a6 Use SkTextEncoding enum instead of macros. by Ben Wagner · 5 years ago
  20. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  21. 7656b2c Revert "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 5 years ago
  22. 7c18eb9 Reland "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 5 years ago
  23. 12b4902 Revert "Revert "Move localmatrix routines to shaderbase, no need to be public."" by Mike Reed · 6 years ago
  24. f88a0e1 Revert "Move localmatrix routines to shaderbase, no need to be public." by Mike Reed · 6 years ago
  25. f4a8d6f Move localmatrix routines to shaderbase, no need to be public. by Mike Reed · 6 years ago
  26. 5c5de21 no more legacy enum references by Mike Reed · 6 years ago
  27. 73f23f9 Move overdraw canvas to using new painter by Herb Derby · 6 years ago
  28. e25b447 Move SkTileModes to top level by Mike Reed · 6 years ago
  29. c47e81b Do not lose existing paint shaders when drawing alpha images by Michael Ludwig · 6 years ago
  30. 9882dae Reduce usage of SkCanvas::flush by Robert Phillips · 6 years ago
  31. ff84d8a SkTypeface::openStream to return smart pointer. by Ben Wagner · 6 years ago
  32. b7d64b9 Implement drawImage in terms of drawImageRect by Michael Ludwig · 6 years ago
  33. 5fd955e Rename SkGlyphCache -> SkStrike by Herb Derby · 6 years ago
  34. 97f3cc2 flag to convert to SkTextEncoding by Mike Reed · 6 years ago
  35. c341500 Reland "Move remove ptr args to MakeRecAndEffects" by Herb Derby · 6 years ago
  36. 1062963 Revert "Move remove ptr args to MakeRecAndEffects" by Herb Derby · 6 years ago
  37. b07aba4 Move remove ptr args to MakeRecAndEffects by Herb Derby · 6 years ago
  38. 52514d5 SkBitSet: cleanup. Remove unused fn, more general exporter. by Hal Canary · 6 years ago
  39. 00529a1 SK_SUPPORT_LEGACY_DOCUMENT_FACTORY: clean up part 1/2 by Hal Canary · 6 years ago
  40. 23564b9 SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h by Hal Canary · 6 years ago
  41. 9e41c21 SkPDF: use more vector<>, more sk_sp<>, cleanup. by Hal Canary · 6 years ago
  42. 7edaa73 Remove drawPosText from SkDevice by Herb Derby · 6 years ago
  43. c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
  44. 137ca52 Remove prePathMatrix from SkDevice::drawPath by Robert Phillips · 6 years ago
  45. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  46. f107a2f SkUTF by Hal Canary · 6 years ago
  47. 2b0e6cd Reland "SkDEBUGF: use __VA_ARGS__" by Hal Canary · 6 years ago
  48. e923ccc Revert "SkDEBUGF: use __VA_ARGS__" by Robert Phillips · 6 years ago
  49. 2267a09 SkDEBUGF: use __VA_ARGS__ by Hal Canary · 6 years ago
  50. f510149 skeletal animation support added to API and software backend by Ruiqi Mao · 6 years ago
  51. c640d0d Revert "Revert "SkTypes: extract SkTo"" by Hal Canary · 6 years ago
  52. fdcfb8b Revert "SkTypes: extract SkTo" by Hal Canary · 6 years ago
  53. 2a2f675 SkTypes: extract SkTo by Hal Canary · 6 years ago
  54. 41f4f31 Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device" by Herb Derby · 6 years ago
  55. 74b390d Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device" by Hal Canary · 6 years ago
  56. 4225b32 Have draw(Text|PosText|PosTextH) use a single entry on the device by Herb Derby · 6 years ago
  57. 1e7c658 drawPosText no longer obeys paint alignment by Herb Derby · 6 years ago
  58. efe39bc Take sk_sp<SkDevice> instead of SkDevice* by Herb Derby · 6 years ago
  59. dce19a7 Untangle strike cache and glyph cache by Herb Derby · 6 years ago
  60. fa99690 Move strike cache Find*() to strike cache by Herb Derby · 6 years ago
  61. f9e12df Cleanup SkAutoGlyphCache in SkXPSDevice. by Herb Derby · 7 years ago
  62. c2ef4ab Remove all uses of getCache with get. by Herb Derby · 7 years ago
  63. ab6fd7e Revert "Remove attach and detach glyph cache." by Herb Derby · 7 years ago
  64. 61d56b9 Remove attach and detach glyph cache. by Herb Derby · 7 years ago
  65. 4f5a79c remove kRW_LegacyBitmapMode by Cary Clark · 7 years ago
  66. 8f11d4d eliminate SK_BUILD_FOR_WIN32 by Mike Klein · 7 years ago
  67. 80747ef move the guts of SkMaskFilter.h into SkMaskFilterBase.h by Mike Reed · 7 years ago
  68. 8ad91a9 remove unused SkRasterizer by Mike Reed · 7 years ago
  69. c5980d0 SkDocument: remove unused fDoneProc by Hal Canary · 7 years ago
  70. 889d521 validate text during deserialization by Mike Reed · 7 years ago
  71. 1ef8094 turn on extended Clang warnings on Windows too by Chris Dalton · 7 years ago
  72. f0cb7a0 Revert "move SkMatrix anonymous affine enum to private" by Mike Reed · 7 years ago
  73. 708ec81 move SkMatrix anonymous affine enum to private by Cary Clark · 7 years ago
  74. b1de5f9 SkDocument: consolidate trimBox code by Hal Canary · 7 years ago
  75. b964238 SkDevice::drawBitmap takes x,y, not matrix by Hal Canary · 7 years ago
  76. 4edb5d2 hide lockpixels api behind flag by Mike Reed · 7 years ago
  77. fafe135 SkSize can be aggregate-initialized by Hal Canary · 7 years ago
  78. 2f6b5a4 remove legacy vertices virtual from SkDevice by Mike Reed · 8 years ago
  79. 7da8d64 SkXPS: use correct drawBitmapRect logic for !bitmap.bounds().contains(*src) by Hal Canary · 8 years ago
  80. bc21243 SkXPS: fix drawBitmapRect() by Hal Canary · 8 years ago
  81. a136136 Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""""" by Mike Reed · 8 years ago
  82. 27d07f0 Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""""" by Mike Reed · 8 years ago
  83. 025e244 Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""" by Mike Reed · 8 years ago
  84. baf06bc Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""" by Cary Clark · 8 years ago
  85. cfaa632 Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping."" by Mike Reed · 8 years ago
  86. ea5e676 Revert "Remove SkDraw from device-draw methods, and enable device-centric clipping." by Mike Reed · 8 years ago
  87. c77e33f Remove SkDraw from device-draw methods, and enable device-centric clipping. by Mike Reed · 8 years ago
  88. 99330ba remove device field from SkDraw by Mike Reed · 8 years ago
  89. bfdc87a Revert "Revert "Always make SkImageShaders in heap."" by Herb Derby · 8 years ago
  90. 8be952a SkScalarMul is deprecated by Mike Reed · 8 years ago
  91. 07f665e Revert "Always make SkImageShaders in heap." by Herb Derby · 8 years ago
  92. ff590a1 Always make SkImageShaders in heap. by Herb Derby · 8 years ago
  93. 5e221e7 SkXPS: new document API. by Hal Canary · 8 years ago
  94. abc88d2 SkXPS: Begin refactoring SkXPSDevice by Hal Canary · 8 years ago
  95. b39b09e SkXPSDevice inherits from SkBaseDevice by Hal Canary · 8 years ago
  96. 986480a Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers" by Mike Reed · 8 years ago
  97. 2f719a6 move SkDevice.h and SkBitmapDevice.h contents in to src headers by Mike Reed · 8 years ago
  98. db68301 SkImageEncoder: simplify API by Hal Canary · 8 years ago
  99. a2b4bdc Revert 248ff023 & 2cb6cb72 by Hal Canary · 8 years ago
  100. 248ff02 SkImageEncoder: simplify API by Hal Canary · 8 years ago