- 85f8536 Feed seed_shader() iota through a context pointer. by Mike Klein · 7 years ago
- 1d8c42e fold params into StageRec by Mike Reed · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- 3404207 use rasterpipeline for images if matrix is >= scale+translate by Mike Reed · 7 years ago
- 8aeec29 simplify shaderbase -- remove shaderproc -- no measurable speed diff by Mike Reed · 7 years ago
- 1aa731a remove unused shadeSpanAlpha -- handled by rasterpipeline by Mike Reed · 7 years ago
- 5b6c7c6 Delete legacy radial gradient impl by Florin Malita · 7 years ago
- 4d41b8f Remove dead gradient perspective code by Florin Malita · 7 years ago
- 5769dd2 Add some raster pipeline perspective asserts by Florin Malita · 7 years ago
- 8b9566a Disallow burst context instantiation for non-invertible CTMs by Florin Malita · 7 years ago
- 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 8 years ago
- 6867eee default impl of appendStages now calls shaderContext by Mike Reed · 8 years ago
- 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/core/SkShader.cpp]
- d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 8 years ago[Renamed from src/shaders/SkShader.cpp]
- fabe0b2 Relocate shaders to own dir by Florin Malita · 8 years ago[Renamed from src/core/SkShader.cpp]
- 4aed138 Reland of SkShaderBase by Florin Malita · 8 years ago
- d93e11c Revert "SkShaderBase" by Florin Malita · 8 years ago
- 58a7564 SkShaderBase by Florin Malita · 8 years ago
- 3b840e9 add a bulk shader path through SkRasterPipelineBlitter by Mike Klein · 8 years ago
- b24704d SkRasterPipeline in SkArenaAlloc by Mike Klein · 8 years ago
- 7d022e0 Always use raster pipeline for SkSweepGradient by Florin Malita · 8 years ago
- 44d3279 Make SkCreateRasterPipelineBlitter() not fail. by Mike Klein · 8 years ago
- 77ced29 use SkColorSpaceXformer in SkShader appendStages() fallback by Mike Klein · 8 years ago
- ee2d9df make append_gamut_tranform() never fail by Mike Klein · 8 years ago
- 26368c3 Minimize computeTotalInverse()'s inputs by Florin Malita · 8 years ago
- dc80eaa kill off shader_adapter by Mike Klein · 8 years ago
- bfdc87a Revert "Revert "Always make SkImageShaders in heap."" by Herb Derby · 8 years ago
- 07f665e Revert "Always make SkImageShaders in heap." by Herb Derby · 8 years ago
- ff590a1 Always make SkImageShaders in heap. by Herb Derby · 8 years ago
- 54be5c9 Revert "More non-invertible shader local matrix guards" by Robert Phillips · 8 years ago
- 368af46 More non-invertible shader local matrix guards by Florin Malita · 8 years ago
- 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- 77a7a1b SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
- dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 8 years ago
- 1f2fff2 Revert "SkColorSpace: remove named API, add gamut API" by Matt Sarett · 8 years ago
- ecaaf6f SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
- 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- 8d3ffad Revert "Revert "Don't instantiate shaders with non-invertible local matrix"" by Florin Malita · 8 years ago
- 0e86725 Revert "Don't instantiate shaders with non-invertible local matrix" by Hal Canary · 8 years ago
- ebfbba9 Don't instantiate shaders with non-invertible local matrix by Florin Malita · 8 years ago
- 9206c76 SkRasterPipeline shader adapter by Florin Malita · 8 years ago
- 5ce33ef Revert "SkRasterPipeline shader adapter" by Florin Malita · 8 years ago
- 6d11ed2 SkRasterPipeline shader adapter by Florin Malita · 8 years ago
- 882ccaf Raster pipeline support for SkLocalMatrixShader composition by Florin Malita · 8 years ago
- bbeb573 Simplify SkShader::ContextRec::fLocalMatrix handling by Florin Malita · 8 years ago
- ac04fef Remove SkFallbackAlloc and SkFixedAlloc. by Herb Derby · 8 years ago
- 7a14734d support a8 by Mike Klein · 8 years ago
- 987de5b Plumb filter quality into SkShader::appendStages(). by Mike Klein · 8 years ago
- fb191da More shader preliminaries / refactoring by Mike Klein · 8 years ago
- b0d10e0 Start hooking shaders into SkRasterPipelineBlitter. by Mike Klein · 8 years ago
- a8834bb SkShader* refAs... to sk_sp<SkShader> makeAs... by Ben Wagner · 8 years ago
- 958788a remove 4 legacy flags (clients already updated) by Mike Reed · 8 years ago
- 1ec04d9 rename FoceCopyMode to SkCopyPixelMode by reed · 8 years ago
- 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 9 years ago
- 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 9 years ago
- 0ccc62d move colorshader into its own .cpp, add color4f variant by reed · 9 years ago
- 3dc6aac remove U16 support, just support F16 by reed · 9 years ago
- 60c9b58 change flattenable factory to return sk_sp by reed · 9 years ago
- cfb6bdf switch xfermodes over to sk_sp by reed · 9 years ago
- d053ce9 Reland of [2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https://codereview.chromium.o… (patchset #1 id:1 of https://codereview.chromium.org/1821103004/ ) by reed · 9 years ago
- d688929 Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https://codereview.chromium.o… (patchset #3 id:40001 of https://codereview.chromium.org/1825073002/ ) by reed · 9 years ago
- 4c9776b Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https://codereview.chromium.org/1822623002/ )" by reed · 9 years ago
- 58fc94e allow more options for shader blitprocs by reed · 9 years ago
- 830dfd8 add blitprocs to shaders by reed · 9 years ago
- 7fb4f8b Revert "Revert of add Make variations to return SkImage by sk_sp (patchset #5 id:80001 of https://codereview.chromium.org/1778393002/ )" by reed · 9 years ago
- e683c56 Revert of add Make variations to return SkImage by sk_sp (patchset #5 id:80001 of https://codereview.chromium.org/1778393002/ ) by robertphillips · 9 years ago
- bd73ffb add Make variations to return SkImage by sk_sp by reed · 9 years ago
- 8a21c9f use Make instead of Create to return a shared shader by reed · 9 years ago
- a0cee5f remove align16 calls in skhader context sizes. will handle this elsewhere as needed by reed · 9 years ago
- 56fb57a disable assert for now by reed · 9 years ago
- 773ceda Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" by reed · 9 years ago
- e38bcaf Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) by halcanary · 9 years ago
- d812fb4 enforce 16byte alignment in shader contexts by reed · 9 years ago
- cd660e1 Revert of add support for new bitmapshader context (patchset #5 id:80001 of https://codereview.chromium.org/1757993002/ ) by reed · 9 years ago
- 19cef56 add support for new bitmapshader context by reed · 9 years ago
- ca058f5 Retire SkShader::kSupports4f_Flag by fmalita · 9 years ago
- 8d9f2e4 Add ContextRec param to SkShader::contextSize() by fmalita · 9 years ago
- 8e17556 Change SkMatrix::fixedStepInX to return SkVector (of SkScalar) rather than SkFixed. by benjaminwagner · 9 years ago
- a34be68 blitters for sRGB and float16 by reed · 9 years ago
- 6d3cef9 Revert[2] of float color components by reed · 9 years ago
- 2a2bdc6 Revert of experiment: float color components (patchset #6 id:100001 of https://codereview.chromium.org/1617813002/ ) by reed · 9 years ago
- 353c148 experiment: float color components by reed · 9 years ago
- 4e5a758 remove shadeSpan16 from shader by reed · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- b906daf Have /src files use header directly. by herb · 9 years ago
- e6e41a8 Move SkAtomics.h to private. by herb · 9 years ago
- f1b7a1d Make skpaint->grpaint flow work for composing draws (verts and atlas) by bsalomon · 9 years ago
- 0f0af23 Revert[2] of "switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE" by reed · 9 years ago
- ff390c9 Revert of switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE (patchset #3 id:40001 of https://codereview.chromium.org/1311963007/ ) by scroggo · 9 years ago
- 2d126b5 switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE by reed · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- f582282 change asABitmap to isABitmap on shader by reed · 9 years ago
- 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 9 years ago
- 8ca93e7 Initial CL to create dummy GrShaderDataManager and thread it through by joshualitt · 9 years ago
- 1b24933 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. by mtklein · 9 years ago