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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bungeman@google.com0e454412011-05-19 17:47:02 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bungeman@google.com0e454412011-05-19 17:47:02 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bungeman@google.com0e454412011-05-19 17:47:02 +000010#include "GrGLInterface.h"
11
12#include "GL/osmesa.h"
13#include <GL/glext.h>
14#include <GL/glu.h>
15
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000016#define GR_GL_GET_PROC(F) interface->f ## F = (GrGL ## F ## Proc) \
bungeman@google.com0e454412011-05-19 17:47:02 +000017 OSMesaGetProcAddress("gl" #F);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000018#define GR_GL_GET_PROC_SUFFIX(F, S) interface->f ## F = (GrGL ## F ## Proc) \
bungeman@google.com0e454412011-05-19 17:47:02 +000019 OSMesaGetProcAddress("gl" #F #S);
20
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000021const GrGLInterface* GrGLDefaultInterface() {
bsalomon@google.com0b77d682011-08-19 13:28:54 +000022 if (NULL != OSMesaGetCurrentContext()) {
bungeman@google.com0e454412011-05-19 17:47:02 +000023 const char* versionString = (const char*) glGetString(GL_VERSION);
24 const char* extString = (const char*) glGetString(GL_EXTENSIONS);
bsalomon@google.comc82b8892011-09-22 14:10:33 +000025 GrGLVersion glVer = GrGLGetVersionFromString(versionString);
bungeman@google.com0e454412011-05-19 17:47:02 +000026
bsalomon@google.comc82b8892011-09-22 14:10:33 +000027 if (glVer < GR_GL_VER(1,5)) {
bungeman@google.com0e454412011-05-19 17:47:02 +000028 // We must have array and element_array buffer objects.
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000029 return NULL;
bungeman@google.com0e454412011-05-19 17:47:02 +000030 }
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000031 GrGLInterface* interface = new GrGLInterface();
32 interface->fNPOTRenderTargetSupport = kProbe_GrGLCapability;
33 interface->fMinRenderTargetHeight = kProbe_GrGLCapability;
34 interface->fMinRenderTargetWidth = kProbe_GrGLCapability;
bungeman@google.com0e454412011-05-19 17:47:02 +000035
bsalomon@google.comc82b8892011-09-22 14:10:33 +000036 interface->fActiveTexture = glActiveTexture;GrGLIn
bungeman@google.com0e454412011-05-19 17:47:02 +000037 GR_GL_GET_PROC(AttachShader);
38 GR_GL_GET_PROC(BindAttribLocation);
39 GR_GL_GET_PROC(BindBuffer);
bsalomon@google.combc5cf512011-09-21 16:21:07 +000040 GR_GL_GET_PROC(BindFragDataLocation);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000041 interface->fBindTexture = glBindTexture;
42 interface->fBlendColor = glBlendColor;
43 interface->fBlendFunc = glBlendFunc;
bungeman@google.com0e454412011-05-19 17:47:02 +000044 GR_GL_GET_PROC(BufferData);
45 GR_GL_GET_PROC(BufferSubData);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000046 interface->fClear = glClear;
47 interface->fClearColor = glClearColor;
48 interface->fClearStencil = glClearStencil;
49 interface->fClientActiveTexture = glClientActiveTexture;
50 interface->fColorMask = glColorMask;
51 interface->fColorPointer = glColorPointer;
52 interface->fColor4ub = glColor4ub;
bungeman@google.com0e454412011-05-19 17:47:02 +000053 GR_GL_GET_PROC(CompileShader);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000054 interface->fCompressedTexImage2D = glCompressedTexImage2D;
bungeman@google.com0e454412011-05-19 17:47:02 +000055 GR_GL_GET_PROC(CreateProgram);
56 GR_GL_GET_PROC(CreateShader);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000057 interface->fCullFace = glCullFace;
bungeman@google.com0e454412011-05-19 17:47:02 +000058 GR_GL_GET_PROC(DeleteBuffers);
59 GR_GL_GET_PROC(DeleteProgram);
60 GR_GL_GET_PROC(DeleteShader);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000061 interface->fDeleteTextures = glDeleteTextures;
62 interface->fDepthMask = glDepthMask;
63 interface->fDisable = glDisable;
64 interface->fDisableClientState = glDisableClientState;
bungeman@google.com0e454412011-05-19 17:47:02 +000065 GR_GL_GET_PROC(DisableVertexAttribArray);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000066 interface->fDrawArrays = glDrawArrays;
67 interface->fDrawBuffer = glDrawBuffer;
bsalomon@google.comd32c5f52011-08-02 19:29:03 +000068 GR_GL_GET_PROC(DrawBuffers);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000069 interface->fDrawElements = glDrawElements;
70 interface->fEnable = glEnable;
71 interface->fEnableClientState = glEnableClientState;
bungeman@google.com0e454412011-05-19 17:47:02 +000072 GR_GL_GET_PROC(EnableVertexAttribArray);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000073 interface->fFrontFace = glFrontFace;
bungeman@google.com0e454412011-05-19 17:47:02 +000074 GR_GL_GET_PROC(GenBuffers);
75 GR_GL_GET_PROC(GetBufferParameteriv);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000076 interface->fGetError = glGetError;
77 interface->fGetIntegerv = glGetIntegerv;
bungeman@google.com0e454412011-05-19 17:47:02 +000078 GR_GL_GET_PROC(GetProgramInfoLog);
79 GR_GL_GET_PROC(GetProgramiv);
80 GR_GL_GET_PROC(GetShaderInfoLog);
81 GR_GL_GET_PROC(GetShaderiv);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000082 interface->fGetString = glGetString;
83 interface->fGetTexLevelParameteriv = glGetTexLevelParameteriv;
84 interface->fGenTextures = glGenTextures;
bungeman@google.com0e454412011-05-19 17:47:02 +000085 GR_GL_GET_PROC(GetUniformLocation);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000086 interface->fLineWidth = glLineWidth;
bungeman@google.com0e454412011-05-19 17:47:02 +000087 GR_GL_GET_PROC(LinkProgram);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000088 interface->fLoadMatrixf = glLoadMatrixf;
bungeman@google.com0e454412011-05-19 17:47:02 +000089 GR_GL_GET_PROC(MapBuffer);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000090 interface->fMatrixMode = glMatrixMode;
91 interface->fPointSize = glPointSize;
92 interface->fPixelStorei = glPixelStorei;
93 interface->fReadBuffer = glReadBuffer;
94 interface->fReadPixels = glReadPixels;
95 interface->fScissor = glScissor;
96 interface->fShadeModel = glShadeModel;
bungeman@google.com0e454412011-05-19 17:47:02 +000097 GR_GL_GET_PROC(ShaderSource);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000098 interface->fStencilFunc = glStencilFunc;
bungeman@google.com0e454412011-05-19 17:47:02 +000099 GR_GL_GET_PROC(StencilFuncSeparate);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000100 interface->fStencilMask = glStencilMask;
bungeman@google.com0e454412011-05-19 17:47:02 +0000101 GR_GL_GET_PROC(StencilMaskSeparate);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000102 interface->fStencilOp = glStencilOp;
bungeman@google.com0e454412011-05-19 17:47:02 +0000103 GR_GL_GET_PROC(StencilOpSeparate);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000104 interface->fTexCoordPointer = glTexCoordPointer;
105 interface->fTexEnvi = glTexEnvi;
bungeman@google.com0e454412011-05-19 17:47:02 +0000106 //OSMesa on Mac's glTexImage2D takes a GLenum for internalFormat rather than a GLint.
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000107 interface->fTexImage2D = reinterpret_cast<GrGLTexImage2DProc>(glTexImage2D);
108 interface->fTexParameteri = glTexParameteri;
109 interface->fTexSubImage2D = glTexSubImage2D;
bungeman@google.com0e454412011-05-19 17:47:02 +0000110 GR_GL_GET_PROC(Uniform1f);
111 GR_GL_GET_PROC(Uniform1i);
112 GR_GL_GET_PROC(Uniform1fv);
113 GR_GL_GET_PROC(Uniform1iv);
114 GR_GL_GET_PROC(Uniform2f);
115 GR_GL_GET_PROC(Uniform2i);
116 GR_GL_GET_PROC(Uniform2fv);
117 GR_GL_GET_PROC(Uniform2iv);
118 GR_GL_GET_PROC(Uniform3f);
119 GR_GL_GET_PROC(Uniform3i);
120 GR_GL_GET_PROC(Uniform3fv);
121 GR_GL_GET_PROC(Uniform3iv);
122 GR_GL_GET_PROC(Uniform4f);
123 GR_GL_GET_PROC(Uniform4i);
124 GR_GL_GET_PROC(Uniform4fv);
125 GR_GL_GET_PROC(Uniform4iv);
126 GR_GL_GET_PROC(UniformMatrix2fv);
127 GR_GL_GET_PROC(UniformMatrix3fv);
128 GR_GL_GET_PROC(UniformMatrix4fv);
129 GR_GL_GET_PROC(UnmapBuffer);
130 GR_GL_GET_PROC(UseProgram);
131 GR_GL_GET_PROC(VertexAttrib4fv);
132 GR_GL_GET_PROC(VertexAttribPointer);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000133 interface->fVertexPointer = glVertexPointer;
134 interface->fViewport = glViewport;
bungeman@google.com0e454412011-05-19 17:47:02 +0000135
136 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
137 // GL_ARB_framebuffer_object doesn't use ARB suffix.)
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000138 if (glVer >= GR_GL_VER(3,0) ||
139 GrGLHasExtensionFromString("GL_ARB_framebuffer_object",
140 extString)) {
bungeman@google.com0e454412011-05-19 17:47:02 +0000141 GR_GL_GET_PROC(GenFramebuffers);
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000142 GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv);
143 GR_GL_GET_PROC(GetRenderbufferParameteriv);
bungeman@google.com0e454412011-05-19 17:47:02 +0000144 GR_GL_GET_PROC(BindFramebuffer);
145 GR_GL_GET_PROC(FramebufferTexture2D);
146 GR_GL_GET_PROC(CheckFramebufferStatus);
147 GR_GL_GET_PROC(DeleteFramebuffers);
148 GR_GL_GET_PROC(RenderbufferStorage);
149 GR_GL_GET_PROC(GenRenderbuffers);
150 GR_GL_GET_PROC(DeleteRenderbuffers);
151 GR_GL_GET_PROC(FramebufferRenderbuffer);
152 GR_GL_GET_PROC(BindRenderbuffer);
153 GR_GL_GET_PROC(RenderbufferStorageMultisample);
154 GR_GL_GET_PROC(BlitFramebuffer);
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000155 } else if (GrGLHasExtensionFromString("GL_EXT_framebuffer_object",
156 extString)) {
bungeman@google.com0e454412011-05-19 17:47:02 +0000157 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000158 GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
159 GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
bungeman@google.com0e454412011-05-19 17:47:02 +0000160 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT);
161 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
162 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
163 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
164 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
165 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT);
166 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
167 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
168 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000169 if (GrGLHasExtensionFromString("GL_EXT_framebuffer_multisample",
170 extString)) {
bungeman@google.com0e454412011-05-19 17:47:02 +0000171 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
172 }
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000173 if (GrGLHasExtensionFromString("GL_EXT_framebuffer_blit",
174 extString)) {
bungeman@google.com0e454412011-05-19 17:47:02 +0000175 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
176 }
177 } else {
178 // we must have FBOs
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000179 delete interface;
180 return NULL;
bungeman@google.com0e454412011-05-19 17:47:02 +0000181 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000182 GR_GL_GET_PROC(BindFragDataLocationIndexed);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000183 interface->fBindingsExported = kDesktop_GrGLBinding;
184 return interface;
185 } else {
186 return NULL;
bungeman@google.com0e454412011-05-19 17:47:02 +0000187 }
bungeman@google.com0e454412011-05-19 17:47:02 +0000188}