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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000011#include "GrGLPath.h"
bsalomon@google.com6d003d12012-09-11 15:45:20 +000012#include "GrGLShaderBuilder.h"
bsalomon@google.coma3201942012-06-21 19:58:20 +000013#include "GrTemplates.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000014#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000015#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000016
caryclark@google.comcf6285b2012-06-06 12:09:01 +000017static const GrGLuint GR_MAX_GLUINT = ~0U;
twiz@google.com0f31ca72011-03-18 17:38:11 +000018static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000019
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000021#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000022
bsalomon@google.com316f99232011-01-13 21:28:12 +000023// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000025static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000026
reed@google.comac10a2d2010-12-22 21:39:39 +000027#define SKIP_CACHE_CHECK true
28
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000029#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
30 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
31 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
32 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
rmistry@google.comfbfcd562012-08-23 18:09:54 +000033#else
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000034 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
35 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
36 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
37#endif
38
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000039
40///////////////////////////////////////////////////////////////////////////////
41
twiz@google.com0f31ca72011-03-18 17:38:11 +000042static const GrGLenum gXfermodeCoeff2Blend[] = {
43 GR_GL_ZERO,
44 GR_GL_ONE,
45 GR_GL_SRC_COLOR,
46 GR_GL_ONE_MINUS_SRC_COLOR,
47 GR_GL_DST_COLOR,
48 GR_GL_ONE_MINUS_DST_COLOR,
49 GR_GL_SRC_ALPHA,
50 GR_GL_ONE_MINUS_SRC_ALPHA,
51 GR_GL_DST_ALPHA,
52 GR_GL_ONE_MINUS_DST_ALPHA,
53 GR_GL_CONSTANT_COLOR,
54 GR_GL_ONE_MINUS_CONSTANT_COLOR,
55 GR_GL_CONSTANT_ALPHA,
56 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000057
58 // extended blend coeffs
59 GR_GL_SRC1_COLOR,
60 GR_GL_ONE_MINUS_SRC1_COLOR,
61 GR_GL_SRC1_ALPHA,
62 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000063};
64
bsalomon@google.com271cffc2011-05-20 14:13:56 +000065bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000066 static const bool gCoeffReferencesBlendConst[] = {
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 false,
75 false,
76 false,
77 true,
78 true,
79 true,
80 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000081
82 // extended blend coeffs
83 false,
84 false,
85 false,
86 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000087 };
88 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com47059542012-06-06 20:51:20 +000089 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
90 GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
bsalomon@google.com271cffc2011-05-20 14:13:56 +000091
bsalomon@google.com47059542012-06-06 20:51:20 +000092 GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
93 GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
94 GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
95 GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
96 GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
97 GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
98 GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
99 GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
100 GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
101 GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
102 GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
103 GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
104 GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
105 GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000106
bsalomon@google.com47059542012-06-06 20:51:20 +0000107 GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
108 GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
109 GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
110 GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000111
112 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
bsalomon@google.com47059542012-06-06 20:51:20 +0000113 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
114 GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000115}
116
reed@google.comac10a2d2010-12-22 21:39:39 +0000117///////////////////////////////////////////////////////////////////////////////
118
rileya@google.come38160c2012-07-03 18:03:04 +0000119static bool gPrintStartupSpew;
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000120
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000121static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000122
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000123 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000124
twiz@google.com0f31ca72011-03-18 17:38:11 +0000125 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000126 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
127 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000128 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000129 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
130 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000131 // some implementations require texture to be mip-map complete before
132 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000133 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000134 GR_GL_TEXTURE_MIN_FILTER,
135 GR_GL_NEAREST));
136 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
137 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
138 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
139 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
140 GR_GL_COLOR_ATTACHMENT0,
141 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000142 GrGLenum status;
143 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000144 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
145 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000146
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000147 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000148}
149
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000150GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
151
152 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000153
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000154 fillInConfigRenderableTable();
155
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000156 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000157
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000158 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000159
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000160 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000161 const GrGLubyte* ext;
162 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000163 const GrGLubyte* vendor;
164 const GrGLubyte* renderer;
165 const GrGLubyte* version;
166 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
167 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
168 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000169 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
170 this);
171 GrPrintf("------ VENDOR %s\n", vendor);
172 GrPrintf("------ RENDERER %s\n", renderer);
173 GrPrintf("------ VERSION %s\n", version);
174 GrPrintf("------ EXTENSIONS\n %s \n", ext);
175 }
176
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000177 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000178
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000179 fProgramCache = SkNEW_ARGS(ProgramCache, (this->glContextInfo()));
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000180
bsalomon@google.comfe676522011-06-17 18:12:21 +0000181 fLastSuccessfulStencilFmtIdx = 0;
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000182 if (false) { // avoid bit rot, suppress warning
183 fbo_test(this->glInterface(), 0, 0);
184 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000185}
186
187GrGpuGL::~GrGpuGL() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000188 if (0 != fHWProgramID) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000189 // detach the current program so there is no confusion on OpenGL's part
190 // that we want it to be deleted
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000191 GrAssert(fHWProgramID == fCurrentProgram->fProgramID);
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000192 GL_CALL(UseProgram(0));
193 }
194
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000195 delete fProgramCache;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000196
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000197 // This must be called by before the GrDrawTarget destructor
198 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000199 // This subclass must do this before the base class destructor runs
200 // since we will unref the GrGLInterface.
201 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000202}
203
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000204///////////////////////////////////////////////////////////////////////////////
205
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000206void GrGpuGL::initCaps() {
207 GrGLint maxTextureUnits;
208 // check FS and fixed-function texture unit limits
209 // we only use textures in the fragment stage currently.
210 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000211 const GrGLInterface* gl = this->glInterface();
212 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000213 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000214
bsalomon@google.comf6601872012-08-28 21:11:35 +0000215 CapsInternals* caps = this->capsInternals();
216
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000217 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000218 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000219 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000220 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000221 for (int i = 0; i < numFormats; ++i) {
222 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000223 caps->f8BitPaletteSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224 break;
225 }
226 }
227
228 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000229 // we could also look for GL_ATI_separate_stencil extension or
230 // GL_EXT_stencil_two_side but they use different function signatures
231 // than GL2.0+ (and than each other).
bsalomon@google.comf6601872012-08-28 21:11:35 +0000232 caps->fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000233 // supported on GL 1.4 and higher or by extension
bsalomon@google.comf6601872012-08-28 21:11:35 +0000234 caps->fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 this->hasExtension("GL_EXT_stencil_wrap");
236 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000237 // ES 2 has two sided stencil and stencil wrap
bsalomon@google.comf6601872012-08-28 21:11:35 +0000238 caps->fTwoSidedStencilSupport = true;
239 caps->fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000240 }
241
242 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000243 caps->fBufferLockSupport = true; // we require VBO support and the desktop VBO
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000244 // extension includes glMapBuffer.
245 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000246 caps->fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000247 }
248
249 if (kDesktop_GrGLBinding == this->glBinding()) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000250 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000251 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000252 caps->fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000253 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000254 caps->fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000255 }
256 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000257 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.comf6601872012-08-28 21:11:35 +0000258 caps->fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000259 }
260
bsalomon@google.comf6601872012-08-28 21:11:35 +0000261 caps->fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262
bsalomon@google.comf6601872012-08-28 21:11:35 +0000263 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &caps->fMaxTextureSize);
264 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000265 // Our render targets are always created with textures as the color
266 // attachment, hence this min:
bsalomon@google.comf6601872012-08-28 21:11:35 +0000267 caps->fMaxRenderTargetSize = GrMin(caps->fMaxTextureSize, caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000268
bsalomon@google.comf6601872012-08-28 21:11:35 +0000269 caps->fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
270 caps->fPathStencilingSupport = GR_GL_USE_NV_PATH_RENDERING &&
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000271 this->hasExtension("GL_NV_path_rendering");
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000272
273 // Enable supported shader-related caps
274 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000275 caps->fDualSourceBlendingSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000276 this->glVersion() >= GR_GL_VER(3,3) ||
277 this->hasExtension("GL_ARB_blend_func_extended");
bsalomon@google.comf6601872012-08-28 21:11:35 +0000278 caps->fShaderDerivativeSupport = true;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000279 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
bsalomon@google.comf6601872012-08-28 21:11:35 +0000280 caps->fGeometryShaderSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000281 this->glVersion() >= GR_GL_VER(3,2) &&
282 this->glslGeneration() >= k150_GrGLSLGeneration;
283 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000284 caps->fShaderDerivativeSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000285 this->hasExtension("GL_OES_standard_derivatives");
286 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000287}
288
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000289void GrGpuGL::fillInConfigRenderableTable() {
290
291 // OpenGL < 3.0
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000292 // no support for render targets unless the GL_ARB_framebuffer_object
293 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
294 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000295 // probably don't get R8 in this case.
296
297 // OpenGL 3.0
298 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
299 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
300
301 // >= OpenGL 3.1
302 // base color renderable: RED, RG, RGB, and RGBA
303 // sized derivatives: R8, RGBA4, RGBA8
304 // if the GL_ARB_compatibility extension is supported then we get back
305 // support for GL_ALPHA and ALPHA8
306
307 // GL_EXT_bgra adds BGRA render targets to any version
308
309 // ES 2.0
310 // color renderable: RGBA4, RGB5_A1, RGB565
311 // GL_EXT_texture_rg adds support for R8 as a color render target
312 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
313 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
314 // added BGRA support
315
316 if (kDesktop_GrGLBinding == this->glBinding()) {
317 // Post 3.0 we will get R8
318 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
319 if (this->glVersion() >= GR_GL_VER(3,0) ||
320 this->hasExtension("GL_ARB_framebuffer_object")) {
321 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
322 }
323 } else {
324 // On ES we can only hope for R8
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000325 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000326 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000327 }
328
329 if (kDesktop_GrGLBinding != this->glBinding()) {
330 // only available in ES
331 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
332 }
333
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000334 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000335 // GL_EXT_framebuffer_object for FBO support. Both of these
336 // allow RGBA4 render targets so this is always supported.
337 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
338
339 if (this->glCaps().rgba8RenderbufferSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000340 fConfigRenderSupport[kRGBA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000341 }
342
343 if (this->glCaps().bgraFormatSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000344 fConfigRenderSupport[kBGRA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000345 }
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000346}
347
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000348GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000349 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
350 return GrPixelConfigSwapRAndB(config);
351 } else {
352 return config;
353 }
354}
355
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000356GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000357 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000358 return GrPixelConfigSwapRAndB(config);
359 } else {
360 return config;
361 }
362}
363
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000364bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
365 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
366}
367
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000368void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000369 if (gPrintStartupSpew && !fPrintedCaps) {
370 fPrintedCaps = true;
371 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000372 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000373 }
374
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000375 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000376 GL_CALL(Disable(GR_GL_DEPTH_TEST));
377 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000378
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000379 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
380 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000381
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000382 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000383 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000384 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000385 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
386 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
387 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
388 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
bsalomon@google.come76b7cc2012-06-18 12:47:06 +0000389 if (this->glCaps().imagingSupport()) {
390 GL_CALL(Disable(GR_GL_COLOR_TABLE));
391 }
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000392 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
393 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
394 // Since ES doesn't support glPointSize at all we always use the VS to
395 // set the point size
396 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
397
398 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000399 // currently part of our gl interface. There are probably others as
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000400 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000401 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000402 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000403 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000404
reed@google.comac10a2d2010-12-22 21:39:39 +0000405 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000406 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000407
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000408 // invalid
bsalomon@google.com49209392012-06-05 15:13:46 +0000409 fHWActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000410
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000411 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000412
tomhudson@google.com93813632011-10-27 20:21:16 +0000413 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000414 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000415 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000416
bsalomon@google.coma3201942012-06-21 19:58:20 +0000417 fHWScissorSettings.invalidate();
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000418
bsalomon@google.coma3201942012-06-21 19:58:20 +0000419 fHWViewport.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000420
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000421 fHWStencilSettings.invalidate();
bsalomon@google.coma3201942012-06-21 19:58:20 +0000422 fHWStencilTestEnabled = kUnknown_TriState;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000423
reed@google.comac10a2d2010-12-22 21:39:39 +0000424 fHWGeometryState.fIndexBuffer = NULL;
425 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000426
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000427 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000428
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000429 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000430
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000431 fHWPathMatrixState.invalidate();
bsalomon@google.comf6601872012-08-28 21:11:35 +0000432 if (fCaps.pathStencilingSupport()) {
bsalomon@google.com05a718c2012-06-29 14:01:53 +0000433 // we don't use the model view matrix.
434 GL_CALL(MatrixMode(GR_GL_MODELVIEW));
435 GL_CALL(LoadIdentity());
436 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000437
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000438 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000439 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000440 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
441 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000442 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000443 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
444 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000445 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000446 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
447 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000448 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000449 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
450 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000451
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000452 fHWGeometryState.fVertexOffset = ~0U;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000453
454 // Third party GL code may have left vertex attributes enabled. Some GL
455 // implementations (osmesa) may read vetex attributes that are not required
456 // by the current shader. Therefore, we have to ensure that only the
457 // attributes we require for the current draw are enabled or we may cause an
458 // invalid read.
459
460 // Disable all vertex layout bits so that next flush will assume all
461 // optional vertex attributes are disabled.
462 fHWGeometryState.fVertexLayout = 0;
463
464 // We always use the this attribute and assume it is always enabled.
465 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
466 GL_CALL(EnableVertexAttribArray(posAttrIdx));
467 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000468 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000469 if (va != posAttrIdx) {
470 GL_CALL(DisableVertexAttribArray(va));
471 }
472 }
473
474 fHWProgramID = 0;
475 fHWConstAttribColor = GrColor_ILLEGAL;
476 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000477}
478
bsalomon@google.come269f212011-11-07 13:29:52 +0000479GrTexture* GrGpuGL::onCreatePlatformTexture(const GrPlatformTextureDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000480 GrGLTexture::Desc glTexDesc;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000481 if (!configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000482 return NULL;
483 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000484
robertphillips@google.com32716282012-06-04 12:48:45 +0000485 // next line relies on PlatformTextureDesc's flags matching GrTexture's
486 glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000487 glTexDesc.fWidth = desc.fWidth;
488 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000489 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000490 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.come269f212011-11-07 13:29:52 +0000491 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
492 glTexDesc.fOwnsID = false;
493 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
494
495 GrGLTexture* texture = NULL;
496 if (desc.fFlags & kRenderTarget_GrPlatformTextureFlag) {
497 GrGLRenderTarget::Desc glRTDesc;
498 glRTDesc.fRTFBOID = 0;
499 glRTDesc.fTexFBOID = 0;
500 glRTDesc.fMSColorRenderbufferID = 0;
501 glRTDesc.fOwnIDs = true;
502 glRTDesc.fConfig = desc.fConfig;
503 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000504 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
505 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000506 glTexDesc.fTextureID,
507 &glRTDesc)) {
508 return NULL;
509 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000510 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000511 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000512 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000513 }
514 if (NULL == texture) {
515 return NULL;
516 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000517
bsalomon@google.come269f212011-11-07 13:29:52 +0000518 this->setSpareTextureUnit();
519 return texture;
520}
521
522GrRenderTarget* GrGpuGL::onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) {
523 GrGLRenderTarget::Desc glDesc;
524 glDesc.fConfig = desc.fConfig;
525 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
526 glDesc.fMSColorRenderbufferID = 0;
527 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
528 glDesc.fSampleCnt = desc.fSampleCnt;
529 glDesc.fOwnIDs = false;
530 GrGLIRect viewport;
531 viewport.fLeft = 0;
532 viewport.fBottom = 0;
533 viewport.fWidth = desc.fWidth;
534 viewport.fHeight = desc.fHeight;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000535
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000536 GrRenderTarget* tgt = SkNEW_ARGS(GrGLRenderTarget,
537 (this, glDesc, viewport));
bsalomon@google.come269f212011-11-07 13:29:52 +0000538 if (desc.fStencilBits) {
539 GrGLStencilBuffer::Format format;
540 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
541 format.fPacked = false;
542 format.fStencilBits = desc.fStencilBits;
543 format.fTotalBits = desc.fStencilBits;
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000544 GrGLStencilBuffer* sb = SkNEW_ARGS(GrGLStencilBuffer,
545 (this,
546 0,
547 desc.fWidth,
548 desc.fHeight,
549 desc.fSampleCnt,
550 format));
bsalomon@google.come269f212011-11-07 13:29:52 +0000551 tgt->setStencilBuffer(sb);
552 sb->unref();
553 }
554 return tgt;
555}
556
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000557////////////////////////////////////////////////////////////////////////////////
558
bsalomon@google.com6f379512011-11-16 20:36:03 +0000559void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
560 int left, int top, int width, int height,
561 GrPixelConfig config, const void* buffer,
562 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000563 if (NULL == buffer) {
564 return;
565 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000566 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
567
bsalomon@google.com6f379512011-11-16 20:36:03 +0000568 this->setSpareTextureUnit();
569 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
570 GrGLTexture::Desc desc;
robertphillips@google.com32716282012-06-04 12:48:45 +0000571 desc.fFlags = glTex->desc().fFlags;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000572 desc.fWidth = glTex->width();
573 desc.fHeight = glTex->height();
robertphillips@google.com32716282012-06-04 12:48:45 +0000574 desc.fConfig = glTex->config();
575 desc.fSampleCnt = glTex->desc().fSampleCnt;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000576 desc.fTextureID = glTex->textureID();
robertphillips@google.com32716282012-06-04 12:48:45 +0000577 desc.fOrientation = glTex->orientation();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000578
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000579 this->uploadTexData(desc, false,
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000580 left, top, width, height,
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000581 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000582}
583
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000584namespace {
585bool adjust_pixel_ops_params(int surfaceWidth,
586 int surfaceHeight,
587 size_t bpp,
588 int* left, int* top, int* width, int* height,
589 const void** data,
590 size_t* rowBytes) {
591 if (!*rowBytes) {
592 *rowBytes = *width * bpp;
593 }
594
595 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
596 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
597
598 if (!subRect.intersect(bounds)) {
599 return false;
600 }
601 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
602 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
603
604 *left = subRect.fLeft;
605 *top = subRect.fTop;
606 *width = subRect.width();
607 *height = subRect.height();
608 return true;
609}
610}
611
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000612bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
613 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000614 int left, int top, int width, int height,
615 GrPixelConfig dataConfig,
616 const void* data,
617 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000618 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000619
620 size_t bpp = GrBytesPerPixel(dataConfig);
621 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
622 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000623 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000624 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000625 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000626
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000627 // in case we need a temporary, trimmed copy of the src pixels
628 SkAutoSMalloc<128 * 128> tempStorage;
629
bsalomon@google.com313f0192012-07-10 17:21:02 +0000630 // paletted textures cannot be partially updated
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000631 bool useTexStorage = isNewTexture &&
bsalomon@google.com313f0192012-07-10 17:21:02 +0000632 desc.fConfig != kIndex_8_GrPixelConfig &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000633 this->glCaps().texStorageSupport();
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000634
bsalomon@google.com313f0192012-07-10 17:21:02 +0000635 if (useTexStorage && kDesktop_GrGLBinding == this->glBinding()) {
636 // 565 is not a sized internal format on desktop GL. So on desktop with
637 // 565 we always use an unsized internal format to let the system pick
638 // the best sized format to convert the 565 data to. Since TexStorage
639 // only allows sized internal formats we will instead use TexImage2D.
640 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000641 }
642
643 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000644 GrGLenum externalFormat;
645 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000646 // glTexStorage requires sized internal formats on both desktop and ES. ES
647 // glTexImage requires an unsized format.
648 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
649 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000650 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000651 }
652
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000653 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000654 // paletted textures cannot be updated
655 return false;
656 }
657
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000658 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000659 * check whether to allocate a temporary buffer for flipping y or
660 * because our srcData has extra bytes past each row. If so, we need
661 * to trim those off here, since GL ES may not let us specify
662 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000663 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000664 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000665 bool swFlipY = false;
666 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000667 if (NULL != data) {
668 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000669 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000670 glFlipY = true;
671 } else {
672 swFlipY = true;
673 }
674 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000675 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000676 // can't use this for flipping, only non-neg values allowed. :(
677 if (rowBytes != trimRowBytes) {
678 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
679 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
680 restoreGLRowLength = true;
681 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000682 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000683 if (trimRowBytes != rowBytes || swFlipY) {
684 // copy data into our new storage, skipping the trailing bytes
685 size_t trimSize = height * trimRowBytes;
686 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000687 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000688 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000689 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000690 char* dst = (char*)tempStorage.reset(trimSize);
691 for (int y = 0; y < height; y++) {
692 memcpy(dst, src, trimRowBytes);
693 if (swFlipY) {
694 src -= rowBytes;
695 } else {
696 src += rowBytes;
697 }
698 dst += trimRowBytes;
699 }
700 // now point data to our copied version
701 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000702 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000703 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000704 if (glFlipY) {
705 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
706 }
707 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000708 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000709 bool succeeded = true;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000710 if (isNewTexture &&
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000711 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000712 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000713 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000714 if (useTexStorage) {
715 // We never resize or change formats of textures. We don't use
716 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000717 GL_ALLOC_CALL(this->glInterface(),
718 TexStorage2D(GR_GL_TEXTURE_2D,
719 1, // levels
720 internalFormat,
721 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000722 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000723 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
724 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
725 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000726 GL_ALLOC_CALL(this->glInterface(),
727 CompressedTexImage2D(GR_GL_TEXTURE_2D,
728 0, // level
729 internalFormat,
730 desc.fWidth, desc.fHeight,
731 0, // border
732 imageSize,
733 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000734 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000735 GL_ALLOC_CALL(this->glInterface(),
736 TexImage2D(GR_GL_TEXTURE_2D,
737 0, // level
738 internalFormat,
739 desc.fWidth, desc.fHeight,
740 0, // border
741 externalFormat, externalType,
742 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000743 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000744 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000745 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000746 if (error != GR_GL_NO_ERROR) {
747 succeeded = false;
748 } else {
749 // if we have data and we used TexStorage to create the texture, we
750 // now upload with TexSubImage.
751 if (NULL != data && useTexStorage) {
752 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
753 0, // level
754 left, top,
755 width, height,
756 externalFormat, externalType,
757 data));
758 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000759 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000760 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000761 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000762 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000763 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000764 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
765 0, // level
766 left, top,
767 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000768 externalFormat, externalType, data));
769 }
770
771 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000772 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000773 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000774 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000775 if (glFlipY) {
776 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
777 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000778 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000779}
780
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000781namespace {
782bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
783 int sampleCount,
784 GrGLenum format,
785 int width, int height) {
786 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
787 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
788 bool created = false;
789 if (GrGLCaps::kNVDesktop_CoverageAAType ==
790 ctxInfo.caps().coverageAAType()) {
791 const GrGLCaps::MSAACoverageMode& mode =
792 ctxInfo.caps().getMSAACoverageMode(sampleCount);
793 GL_ALLOC_CALL(ctxInfo.interface(),
794 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
795 mode.fCoverageSampleCnt,
796 mode.fColorSampleCnt,
797 format,
798 width, height));
799 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
800 }
801 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000802 // glRBMS will fail if requested samples is > max samples.
803 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000804 GL_ALLOC_CALL(ctxInfo.interface(),
805 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
806 sampleCount,
807 format,
808 width, height));
809 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
810 }
811 return created;
812}
813}
814
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000815bool GrGpuGL::createRenderTargetObjects(int width, int height,
816 GrGLuint texID,
817 GrGLRenderTarget::Desc* desc) {
818 desc->fMSColorRenderbufferID = 0;
819 desc->fRTFBOID = 0;
820 desc->fTexFBOID = 0;
821 desc->fOwnIDs = true;
822
823 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000824
bsalomon@google.comab15d612011-08-09 12:57:56 +0000825 GrGLenum msColorFormat = 0; // suppress warning
826
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000827 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000828 if (!desc->fTexFBOID) {
829 goto FAILED;
830 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000831
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000832
833 // If we are using multisampling we will create two FBOS. We render
834 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000835 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000836 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000837 goto FAILED;
838 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000839 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
840 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000841 if (!desc->fRTFBOID ||
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000842 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000843 !this->configToGLFormats(desc->fConfig,
844 // GLES requires sized internal formats
845 kES2_GrGLBinding == this->glBinding(),
846 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000847 goto FAILED;
848 }
849 } else {
850 desc->fRTFBOID = desc->fTexFBOID;
851 }
852
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000853 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000854 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000855 if (desc->fRTFBOID != desc->fTexFBOID) {
856 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000857 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000858 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000859 if (!renderbuffer_storage_msaa(fGLContextInfo,
860 desc->fSampleCnt,
861 msColorFormat,
862 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000863 goto FAILED;
864 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000865 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000866 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000867 GR_GL_COLOR_ATTACHMENT0,
868 GR_GL_RENDERBUFFER,
869 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000870 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000871 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
872 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
873 goto FAILED;
874 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000875 fGLContextInfo.caps().markConfigAsValidColorAttachment(
876 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000877 }
878 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000879 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000880
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000881 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
882 GR_GL_COLOR_ATTACHMENT0,
883 GR_GL_TEXTURE_2D,
884 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000885 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000886 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
887 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
888 goto FAILED;
889 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000890 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000891 }
892
893 return true;
894
895FAILED:
896 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000897 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000898 }
899 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000900 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000901 }
902 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000903 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000904 }
905 return false;
906}
907
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000908// good to set a break-point here to know when createTexture fails
909static GrTexture* return_null_texture() {
910// GrAssert(!"null texture");
911 return NULL;
912}
913
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000914#if 0 && GR_DEBUG
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000915static size_t as_size_t(int x) {
916 return x;
917}
918#endif
919
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000920GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000921 const void* srcData,
922 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000923
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000924 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000925 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +0000926
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000927 // Attempt to catch un- or wrongly initialized sample counts;
928 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
929
robertphillips@google.com32716282012-06-04 12:48:45 +0000930 glTexDesc.fFlags = desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000931 glTexDesc.fWidth = desc.fWidth;
932 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000933 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000934 glTexDesc.fSampleCnt = desc.fSampleCnt;
935
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000936 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000937
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000938 glRTDesc.fMSColorRenderbufferID = 0;
939 glRTDesc.fRTFBOID = 0;
940 glRTDesc.fTexFBOID = 0;
941 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000942 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000943
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000944 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +0000945
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000946 const Caps& caps = this->getCaps();
947
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000948 // We keep GrRenderTargets in GL's normal orientation so that they
949 // can be drawn to by the outside world without the client having
950 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000951 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000952 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000953
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000954 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000955 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000956 desc.fSampleCnt) {
bsalomon@google.com945bbe12012-06-15 14:30:34 +0000957 //GrPrintf("MSAA RT requested but not supported on this platform.");
958 return return_null_texture();
reed@google.comac10a2d2010-12-22 21:39:39 +0000959 }
960
reed@google.comac10a2d2010-12-22 21:39:39 +0000961 if (renderTarget) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000962 if (glTexDesc.fWidth > caps.maxRenderTargetSize() ||
963 glTexDesc.fHeight > caps.maxRenderTargetSize()) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000964 return return_null_texture();
965 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000966 }
967
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000968 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000969 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000970 // provides a hint about how this texture will be used
971 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
972 GR_GL_TEXTURE_USAGE,
973 GR_GL_FRAMEBUFFER_ATTACHMENT));
974 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000975 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000976 return return_null_texture();
977 }
978
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000979 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000980 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000981
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000982 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
983 // drivers have a bug where an FBO won't be complete if it includes a
984 // texture that is not mipmap complete (considering the filter in use).
985 GrGLTexture::TexParams initialTexParams;
986 // we only set a subset here so invalidate first
987 initialTexParams.invalidate();
988 initialTexParams.fFilter = GR_GL_NEAREST;
989 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
990 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000991 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
992 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000993 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000994 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
995 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000996 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000997 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
998 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000999 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001000 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1001 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001002 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001003 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1004 glTexDesc.fWidth, glTexDesc.fHeight,
1005 desc.fConfig, srcData, rowBytes)) {
1006 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1007 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001008 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001009
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001010 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001011 if (renderTarget) {
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001012 // unbind the texture from the texture unit before binding it to the frame buffer
1013 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1014
bsalomon@google.com99621082011-11-15 16:47:16 +00001015 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1016 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001017 glTexDesc.fTextureID,
1018 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001019 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001020 return return_null_texture();
1021 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001022 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001023 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001024 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
reed@google.comac10a2d2010-12-22 21:39:39 +00001025 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001026 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001027#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001028 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1029 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001030#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001031 return tex;
1032}
1033
1034namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001035
1036const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1037
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001038void inline get_stencil_rb_sizes(const GrGLInterface* gl,
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001039 GrGLuint rb,
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001040 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001041 // we shouldn't ever know one size and not the other
1042 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1043 (kUnknownBitCount == format->fTotalBits));
1044 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001045 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001046 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1047 (GrGLint*)&format->fStencilBits);
1048 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001049 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001050 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1051 (GrGLint*)&format->fTotalBits);
1052 format->fTotalBits += format->fStencilBits;
1053 } else {
1054 format->fTotalBits = format->fStencilBits;
1055 }
1056 }
1057}
1058}
1059
1060bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1061 int width, int height) {
1062
1063 // All internally created RTs are also textures. We don't create
robertphillips@google.com1f47f4f2012-08-16 14:49:16 +00001064 // SBs for a client's standalone RT (that is a RT that isn't also a texture).
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001065 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001066 GrAssert(width >= rt->width());
1067 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001068
1069 int samples = rt->numSamples();
1070 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001071 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001072 if (!sbID) {
1073 return false;
1074 }
1075
1076 GrGLStencilBuffer* sb = NULL;
1077
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001078 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001079 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001080 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001081 // we start with the last stencil format that succeeded in hopes
1082 // that we won't go through this loop more than once after the
1083 // first (painful) stencil creation.
1084 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001085 const GrGLCaps::StencilFormat& sFmt =
1086 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001087 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001088 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001089 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001090 bool created;
1091 if (samples > 0) {
1092 created = renderbuffer_storage_msaa(fGLContextInfo,
1093 samples,
1094 sFmt.fInternalFormat,
1095 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001096 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001097 GL_ALLOC_CALL(this->glInterface(),
1098 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001099 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001100 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001101 created =
1102 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001103 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001104 if (created) {
1105 // After sized formats we attempt an unsized format and take
1106 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001107 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001108 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
robertphillips@google.comf2e93fc2012-09-05 19:44:18 +00001109 SkAutoTUnref<GrStencilBuffer> sb(SkNEW_ARGS(GrGLStencilBuffer,
1110 (this, sbID, width, height,
1111 samples, format)));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001112 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1113 fLastSuccessfulStencilFmtIdx = sIdx;
robertphillips@google.com9fbcad02012-09-09 14:44:15 +00001114 sb->transferToCache();
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001115 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001116 return true;
1117 }
1118 sb->abandon(); // otherwise we lose sbID
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001119 }
1120 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001121 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001122 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001123}
1124
1125bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1126 GrRenderTarget* rt) {
1127 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1128
1129 GrGLuint fbo = glrt->renderFBOID();
1130
1131 if (NULL == sb) {
1132 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001133 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001134 GR_GL_STENCIL_ATTACHMENT,
1135 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001136 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001137 GR_GL_DEPTH_ATTACHMENT,
1138 GR_GL_RENDERBUFFER, 0));
1139#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001140 GrGLenum status;
1141 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001142 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1143#endif
1144 }
1145 return true;
1146 } else {
1147 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1148 GrGLuint rb = glsb->renderbufferID();
1149
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001150 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001151 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1152 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001153 GR_GL_STENCIL_ATTACHMENT,
1154 GR_GL_RENDERBUFFER, rb));
1155 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001156 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001157 GR_GL_DEPTH_ATTACHMENT,
1158 GR_GL_RENDERBUFFER, rb));
1159 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001160 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001161 GR_GL_DEPTH_ATTACHMENT,
1162 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001163 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001164
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001165 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001166 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001167 glsb->format())) {
1168 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1169 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001170 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001171 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001172 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001173 if (glsb->format().fPacked) {
1174 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1175 GR_GL_DEPTH_ATTACHMENT,
1176 GR_GL_RENDERBUFFER, 0));
1177 }
1178 return false;
1179 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001180 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001181 rt->config(),
1182 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001183 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001184 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001185 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001186 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001187}
1188
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001189////////////////////////////////////////////////////////////////////////////////
1190
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001191GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001192 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001193 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001194 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001195 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001196 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001197 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001198 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001199 GL_ALLOC_CALL(this->glInterface(),
1200 BufferData(GR_GL_ARRAY_BUFFER,
1201 size,
1202 NULL, // data ptr
1203 dynamic ? GR_GL_DYNAMIC_DRAW :
1204 GR_GL_STATIC_DRAW));
1205 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001206 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001207 // deleting bound buffer does implicit bind to 0
1208 fHWGeometryState.fVertexBuffer = NULL;
1209 return NULL;
1210 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001211 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer,
1212 (this, id,
1213 size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001214 fHWGeometryState.fVertexBuffer = vertexBuffer;
1215 return vertexBuffer;
1216 }
1217 return NULL;
1218}
1219
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001220GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001221 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001222 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001223 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001224 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001225 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001226 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001227 GL_ALLOC_CALL(this->glInterface(),
1228 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1229 size,
1230 NULL, // data ptr
1231 dynamic ? GR_GL_DYNAMIC_DRAW :
1232 GR_GL_STATIC_DRAW));
1233 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001234 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001235 // deleting bound buffer does implicit bind to 0
1236 fHWGeometryState.fIndexBuffer = NULL;
1237 return NULL;
1238 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001239 GrIndexBuffer* indexBuffer = SkNEW_ARGS(GrGLIndexBuffer,
1240 (this, id, size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001241 fHWGeometryState.fIndexBuffer = indexBuffer;
1242 return indexBuffer;
1243 }
1244 return NULL;
1245}
1246
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001247GrPath* GrGpuGL::onCreatePath(const SkPath& inPath) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001248 GrAssert(fCaps.pathStencilingSupport());
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001249 return SkNEW_ARGS(GrGLPath, (this, inPath));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001250}
1251
bsalomon@google.coma3201942012-06-21 19:58:20 +00001252void GrGpuGL::flushScissor() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001253 const GrDrawState& drawState = this->getDrawState();
1254 const GrGLRenderTarget* rt =
1255 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1256
1257 GrAssert(NULL != rt);
1258 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001259
bsalomon@google.coma3201942012-06-21 19:58:20 +00001260 if (fScissorState.fEnabled) {
1261 GrGLIRect scissor;
1262 scissor.setRelativeTo(vp,
1263 fScissorState.fRect.fLeft,
1264 fScissorState.fRect.fTop,
1265 fScissorState.fRect.width(),
1266 fScissorState.fRect.height());
1267 // if the scissor fully contains the viewport then we fall through and
1268 // disable the scissor test.
1269 if (!scissor.contains(vp)) {
1270 if (fHWScissorSettings.fRect != scissor) {
1271 scissor.pushToGLScissor(this->glInterface());
1272 fHWScissorSettings.fRect = scissor;
1273 }
1274 if (kYes_TriState != fHWScissorSettings.fEnabled) {
1275 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1276 fHWScissorSettings.fEnabled = kYes_TriState;
1277 }
1278 return;
1279 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001280 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001281 if (kNo_TriState != fHWScissorSettings.fEnabled) {
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001282 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.coma3201942012-06-21 19:58:20 +00001283 fHWScissorSettings.fEnabled = kNo_TriState;
1284 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001285 }
1286}
1287
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001288void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001289 const GrDrawState& drawState = this->getDrawState();
1290 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001291 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001292 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001293
bsalomon@google.com74b98712011-11-11 19:46:16 +00001294 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001295 if (NULL != rect) {
1296 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001297 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001298 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001299 if (clippedRect.intersect(rtRect)) {
1300 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001301 } else {
1302 return;
1303 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001304 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001305 this->flushRenderTarget(rect);
bsalomon@google.coma3201942012-06-21 19:58:20 +00001306 GrAutoTRestore<ScissorState> asr(&fScissorState);
1307 fScissorState.fEnabled = (NULL != rect);
1308 if (fScissorState.fEnabled) {
1309 fScissorState.fRect = *rect;
1310 }
1311 this->flushScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001312
1313 GrGLfloat r, g, b, a;
1314 static const GrGLfloat scale255 = 1.f / 255.f;
1315 a = GrColorUnpackA(color) * scale255;
1316 GrGLfloat scaleRGB = scale255;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001317 r = GrColorUnpackR(color) * scaleRGB;
1318 g = GrColorUnpackG(color) * scaleRGB;
1319 b = GrColorUnpackB(color) * scaleRGB;
1320
1321 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001322 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001323 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001324 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001325}
1326
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001327void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001328 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001329 return;
1330 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001331
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001332 this->flushRenderTarget(&GrIRect::EmptyIRect());
1333
bsalomon@google.coma3201942012-06-21 19:58:20 +00001334 GrAutoTRestore<ScissorState> asr(&fScissorState);
1335 fScissorState.fEnabled = false;
1336 this->flushScissor();
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001337
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001338 GL_CALL(StencilMask(0xffffffff));
1339 GL_CALL(ClearStencil(0));
1340 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001341 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001342}
1343
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001344void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001345 const GrDrawState& drawState = this->getDrawState();
1346 const GrRenderTarget* rt = drawState.getRenderTarget();
1347 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001348
1349 // this should only be called internally when we know we have a
1350 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001351 GrAssert(NULL != rt->getStencilBuffer());
1352 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001353#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001354 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001355 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001356#else
1357 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001358 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001359 // turned into draws. Our contract on GrDrawTarget says that
1360 // changing the clip between stencil passes may or may not
1361 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001362 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001363#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001364 GrGLint value;
1365 if (insideClip) {
1366 value = (1 << (stencilBitCount - 1));
1367 } else {
1368 value = 0;
1369 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001370 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001371
1372 GrAutoTRestore<ScissorState> asr(&fScissorState);
1373 fScissorState.fEnabled = true;
1374 fScissorState.fRect = rect;
1375 this->flushScissor();
1376
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001377 GL_CALL(StencilMask((uint32_t) clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001378 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001379 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001380 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001381}
1382
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001383void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001384 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001385}
1386
bsalomon@google.comc4364992011-11-07 15:54:49 +00001387bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1388 int left, int top,
1389 int width, int height,
1390 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001391 size_t rowBytes) const {
1392 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001393 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001394 return false;
1395 }
1396
1397 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001398 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001399 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001400 return true;
1401 }
1402 // If we have to do memcpys to handle rowBytes then y-flip is free
1403 // Note the rowBytes might be tight to the passed in data, but if data
1404 // gets clipped in x to the target the rowBytes will no longer be tight.
1405 if (left >= 0 && (left + width) < renderTarget->width()) {
1406 return 0 == rowBytes ||
1407 GrBytesPerPixel(config) * width == rowBytes;
1408 } else {
1409 return false;
1410 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001411}
1412
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001413bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001414 int left, int top,
1415 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001416 GrPixelConfig config,
1417 void* buffer,
1418 size_t rowBytes,
1419 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001420 GrGLenum format;
1421 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001422 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001423 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001424 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001425 size_t bpp = GrBytesPerPixel(config);
1426 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1427 &left, &top, &width, &height,
1428 const_cast<const void**>(&buffer),
1429 &rowBytes)) {
1430 return false;
1431 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001432
bsalomon@google.comc6980972011-11-02 19:57:21 +00001433 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001434 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001435 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001436 switch (tgt->getResolveType()) {
1437 case GrGLRenderTarget::kCantResolve_ResolveType:
1438 return false;
1439 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001440 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001441 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001442 break;
1443 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001444 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001445 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001446 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1447 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001448 break;
1449 default:
1450 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001451 }
1452
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001453 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001454
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001455 // the read rect is viewport-relative
1456 GrGLIRect readRect;
1457 readRect.setRelativeTo(glvp, left, top, width, height);
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001458
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001459 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001460 if (0 == rowBytes) {
1461 rowBytes = tightRowBytes;
1462 }
1463 size_t readDstRowBytes = tightRowBytes;
1464 void* readDst = buffer;
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001465
bsalomon@google.comc6980972011-11-02 19:57:21 +00001466 // determine if GL can read using the passed rowBytes or if we need
1467 // a scratch buffer.
1468 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1469 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001470 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001471 GrAssert(!(rowBytes % sizeof(GrColor)));
1472 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1473 readDstRowBytes = rowBytes;
1474 } else {
1475 scratch.reset(tightRowBytes * height);
1476 readDst = scratch.get();
1477 }
1478 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001479 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001480 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1481 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001482 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1483 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001484 format, type, readDst));
1485 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001486 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001487 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1488 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001489 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001490 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1491 invertY = true;
1492 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001493
1494 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001495 // API presents top-to-bottom. We must preserve the padding contents. Note
1496 // that the above readPixels did not overwrite the padding.
1497 if (readDst == buffer) {
1498 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001499 if (!invertY) {
1500 scratch.reset(tightRowBytes);
1501 void* tmpRow = scratch.get();
1502 // flip y in-place by rows
1503 const int halfY = height >> 1;
1504 char* top = reinterpret_cast<char*>(buffer);
1505 char* bottom = top + (height - 1) * rowBytes;
1506 for (int y = 0; y < halfY; y++) {
1507 memcpy(tmpRow, top, tightRowBytes);
1508 memcpy(top, bottom, tightRowBytes);
1509 memcpy(bottom, tmpRow, tightRowBytes);
1510 top += rowBytes;
1511 bottom -= rowBytes;
1512 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001513 }
1514 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001515 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001516 // copy from readDst to buffer while flipping y
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001517 // const int halfY = height >> 1;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001518 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001519 char* dst = reinterpret_cast<char*>(buffer);
1520 if (!invertY) {
1521 dst += (height-1) * rowBytes;
1522 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001523 for (int y = 0; y < height; y++) {
1524 memcpy(dst, src, tightRowBytes);
1525 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001526 if (invertY) {
1527 dst += rowBytes;
1528 } else {
1529 dst -= rowBytes;
1530 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001531 }
1532 }
1533 return true;
1534}
1535
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001536void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001537
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001538 GrGLRenderTarget* rt =
1539 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1540 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001541
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001542 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001543 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001544 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001545 GrGLenum status;
1546 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001547 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001548 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001549 }
1550 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001551 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001552 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.coma3201942012-06-21 19:58:20 +00001553 if (fHWViewport != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001554 vp.pushToGLViewport(this->glInterface());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001555 fHWViewport = vp;
reed@google.comac10a2d2010-12-22 21:39:39 +00001556 }
1557 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001558 if (NULL == bound || !bound->isEmpty()) {
1559 rt->flagAsNeedingResolve(bound);
1560 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001561}
1562
twiz@google.com0f31ca72011-03-18 17:38:11 +00001563GrGLenum gPrimitiveType2GLMode[] = {
1564 GR_GL_TRIANGLES,
1565 GR_GL_TRIANGLE_STRIP,
1566 GR_GL_TRIANGLE_FAN,
1567 GR_GL_POINTS,
1568 GR_GL_LINES,
1569 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001570};
1571
bsalomon@google.comd302f142011-03-03 13:54:13 +00001572#define SWAP_PER_DRAW 0
1573
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001574#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001575 #if GR_MAC_BUILD
1576 #include <AGL/agl.h>
1577 #elif GR_WIN32_BUILD
bsalomon@google.comce7357d2012-06-25 17:49:25 +00001578 #include <gl/GL.h>
bsalomon@google.comd302f142011-03-03 13:54:13 +00001579 void SwapBuf() {
1580 DWORD procID = GetCurrentProcessId();
1581 HWND hwnd = GetTopWindow(GetDesktopWindow());
1582 while(hwnd) {
1583 DWORD wndProcID = 0;
1584 GetWindowThreadProcessId(hwnd, &wndProcID);
1585 if(wndProcID == procID) {
1586 SwapBuffers(GetDC(hwnd));
1587 }
1588 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1589 }
1590 }
1591 #endif
1592#endif
1593
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001594void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1595 uint32_t startVertex,
1596 uint32_t startIndex,
1597 uint32_t vertexCount,
1598 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001599 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1600
twiz@google.com0f31ca72011-03-18 17:38:11 +00001601 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001602
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001603 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1604 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1605
1606 // our setupGeometry better have adjusted this to zero since
1607 // DrawElements always draws from the begining of the arrays for idx 0.
1608 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001609
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001610 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1611 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001612#if SWAP_PER_DRAW
1613 glFlush();
1614 #if GR_MAC_BUILD
1615 aglSwapBuffers(aglGetCurrentContext());
1616 int set_a_break_pt_here = 9;
1617 aglSwapBuffers(aglGetCurrentContext());
1618 #elif GR_WIN32_BUILD
1619 SwapBuf();
1620 int set_a_break_pt_here = 9;
1621 SwapBuf();
1622 #endif
1623#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001624}
1625
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001626void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1627 uint32_t startVertex,
1628 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001629 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1630
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001631 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1632
1633 // our setupGeometry better have adjusted this to zero.
1634 // DrawElements doesn't take an offset so we always adjus the startVertex.
1635 GrAssert(0 == startVertex);
1636
1637 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1638 // account for startVertex in the DrawElements case. So we always
1639 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001640 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001641#if SWAP_PER_DRAW
1642 glFlush();
1643 #if GR_MAC_BUILD
1644 aglSwapBuffers(aglGetCurrentContext());
1645 int set_a_break_pt_here = 9;
1646 aglSwapBuffers(aglGetCurrentContext());
1647 #elif GR_WIN32_BUILD
1648 SwapBuf();
1649 int set_a_break_pt_here = 9;
1650 SwapBuf();
1651 #endif
1652#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001653}
1654
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001655namespace {
bsalomon@google.com100abf42012-09-05 17:40:04 +00001656
1657static const uint16_t kOnes16 = static_cast<uint16_t>(~0);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001658const GrStencilSettings& winding_nv_path_stencil_settings() {
1659 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1660 kIncClamp_StencilOp,
1661 kIncClamp_StencilOp,
1662 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001663 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001664 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1665}
1666const GrStencilSettings& even_odd_nv_path_stencil_settings() {
1667 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1668 kInvert_StencilOp,
1669 kInvert_StencilOp,
1670 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001671 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001672 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1673}
1674}
1675
1676
1677void GrGpuGL::setStencilPathSettings(const GrPath&,
1678 GrPathFill fill,
1679 GrStencilSettings* settings) {
1680 switch (fill) {
1681 case kEvenOdd_GrPathFill:
1682 *settings = even_odd_nv_path_stencil_settings();
1683 return;
1684 case kWinding_GrPathFill:
1685 *settings = winding_nv_path_stencil_settings();
1686 return;
1687 default:
1688 GrCrash("Unexpected path fill.");
1689 }
1690}
1691
1692void GrGpuGL::onGpuStencilPath(const GrPath* path, GrPathFill fill) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001693 GrAssert(fCaps.pathStencilingSupport());
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001694
1695 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID();
1696 GrDrawState* drawState = this->drawState();
1697 GrAssert(NULL != drawState->getRenderTarget());
1698 if (NULL == drawState->getRenderTarget()->getStencilBuffer()) {
1699 return;
1700 }
1701
1702 // Decide how to manipulate the stencil buffer based on the fill rule.
1703 // Also, assert that the stencil settings we set in setStencilPathSettings
1704 // are present.
1705 GrAssert(!fStencilSettings.isTwoSided());
1706 GrGLenum fillMode;
1707 switch (fill) {
1708 case kWinding_GrPathFill:
1709 fillMode = GR_GL_COUNT_UP;
1710 GrAssert(kIncClamp_StencilOp ==
1711 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1712 GrAssert(kIncClamp_StencilOp ==
1713 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1714 break;
1715 case kEvenOdd_GrPathFill:
1716 fillMode = GR_GL_INVERT;
1717 GrAssert(kInvert_StencilOp ==
1718 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1719 GrAssert(kInvert_StencilOp ==
1720 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1721 break;
1722 default:
1723 // Only the above two fill rules are allowed.
1724 GrCrash("Unexpected path fill.");
bsalomon@google.com548a4332012-07-11 19:45:22 +00001725 return; // suppress unused var warning.
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001726 }
1727 GrGLint writeMask = fStencilSettings.writeMask(GrStencilSettings::kFront_Face);
1728 GL_CALL(StencilFillPath(id, fillMode, writeMask));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001729}
1730
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001731void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1732
1733 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001734
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001735 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001736 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001737 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001738 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1739 rt->renderFBOID()));
1740 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1741 rt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001742 // make sure we go through flushRenderTarget() since we've modified
1743 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001744 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001745 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001746 const GrIRect dirtyRect = rt->getResolveRect();
1747 GrGLIRect r;
bsalomon@google.coma3201942012-06-21 19:58:20 +00001748 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001749 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001750
bsalomon@google.coma3201942012-06-21 19:58:20 +00001751 GrAutoTRestore<ScissorState> asr;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001752 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001753 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.coma3201942012-06-21 19:58:20 +00001754 asr.reset(&fScissorState);
1755 fScissorState.fEnabled = true;
1756 fScissorState.fRect = dirtyRect;
1757 this->flushScissor();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001758 GL_CALL(ResolveMultisampleFramebuffer());
reed@google.comac10a2d2010-12-22 21:39:39 +00001759 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001760 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001761 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001762 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1763 this->glCaps().msFBOType());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001764 asr.reset(&fScissorState);
1765 fScissorState.fEnabled = false;
1766 this->flushScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001767 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001768 int right = r.fLeft + r.fWidth;
1769 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001770 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1771 r.fLeft, r.fBottom, right, top,
1772 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001773 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001774 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001775 }
1776}
1777
bsalomon@google.com411dad02012-06-05 20:24:20 +00001778namespace {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001779
bsalomon@google.com411dad02012-06-05 20:24:20 +00001780GrGLenum gr_to_gl_stencil_func(GrStencilFunc basicFunc) {
1781 static const GrGLenum gTable[] = {
1782 GR_GL_ALWAYS, // kAlways_StencilFunc
1783 GR_GL_NEVER, // kNever_StencilFunc
1784 GR_GL_GREATER, // kGreater_StencilFunc
1785 GR_GL_GEQUAL, // kGEqual_StencilFunc
1786 GR_GL_LESS, // kLess_StencilFunc
1787 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1788 GR_GL_EQUAL, // kEqual_StencilFunc,
1789 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
1790 };
1791 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kBasicStencilFuncCount);
1792 GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1793 GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1794 GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1795 GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1796 GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1797 GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1798 GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1799 GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1800 GrAssert((unsigned) basicFunc < kBasicStencilFuncCount);
1801
1802 return gTable[basicFunc];
1803}
1804
1805GrGLenum gr_to_gl_stencil_op(GrStencilOp op) {
1806 static const GrGLenum gTable[] = {
1807 GR_GL_KEEP, // kKeep_StencilOp
1808 GR_GL_REPLACE, // kReplace_StencilOp
1809 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1810 GR_GL_INCR, // kIncClamp_StencilOp
1811 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1812 GR_GL_DECR, // kDecClamp_StencilOp
1813 GR_GL_ZERO, // kZero_StencilOp
1814 GR_GL_INVERT, // kInvert_StencilOp
1815 };
1816 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kStencilOpCount);
1817 GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1818 GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1819 GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1820 GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1821 GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1822 GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1823 GR_STATIC_ASSERT(6 == kZero_StencilOp);
1824 GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1825 GrAssert((unsigned) op < kStencilOpCount);
1826 return gTable[op];
1827}
1828
1829void set_gl_stencil(const GrGLInterface* gl,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001830 const GrStencilSettings& settings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001831 GrGLenum glFace,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001832 GrStencilSettings::Face grFace) {
1833 GrGLenum glFunc = gr_to_gl_stencil_func(settings.func(grFace));
1834 GrGLenum glFailOp = gr_to_gl_stencil_op(settings.failOp(grFace));
1835 GrGLenum glPassOp = gr_to_gl_stencil_op(settings.passOp(grFace));
1836
1837 GrGLint ref = settings.funcRef(grFace);
1838 GrGLint mask = settings.funcMask(grFace);
1839 GrGLint writeMask = settings.writeMask(grFace);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001840
1841 if (GR_GL_FRONT_AND_BACK == glFace) {
1842 // we call the combined func just in case separate stencil is not
1843 // supported.
1844 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask));
1845 GR_GL_CALL(gl, StencilMask(writeMask));
1846 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp));
1847 } else {
1848 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask));
1849 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask));
1850 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp));
1851 }
1852}
1853}
bsalomon@google.comd302f142011-03-03 13:54:13 +00001854
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001855void GrGpuGL::flushStencil(DrawType type) {
1856 if (kStencilPath_DrawType == type) {
1857 GrAssert(!fStencilSettings.isTwoSided());
1858 // Just the func, ref, and mask is set here. The op and write mask are params to the call
1859 // that draws the path to the SB (glStencilFillPath)
1860 GrGLenum func =
1861 gr_to_gl_stencil_func(fStencilSettings.func(GrStencilSettings::kFront_Face));
1862 GL_CALL(PathStencilFunc(func,
1863 fStencilSettings.funcRef(GrStencilSettings::kFront_Face),
1864 fStencilSettings.funcMask(GrStencilSettings::kFront_Face)));
1865 } else if (fHWStencilSettings != fStencilSettings) {
1866 if (fStencilSettings.isDisabled()) {
1867 if (kNo_TriState != fHWStencilTestEnabled) {
1868 GL_CALL(Disable(GR_GL_STENCIL_TEST));
1869 fHWStencilTestEnabled = kNo_TriState;
1870 }
1871 } else {
1872 if (kYes_TriState != fHWStencilTestEnabled) {
1873 GL_CALL(Enable(GR_GL_STENCIL_TEST));
1874 fHWStencilTestEnabled = kYes_TriState;
1875 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001876 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001877 if (!fStencilSettings.isDisabled()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001878 if (this->getCaps().twoSidedStencilSupport()) {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001879 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001880 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001881 GR_GL_FRONT,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001882 GrStencilSettings::kFront_Face);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001883 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001884 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001885 GR_GL_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001886 GrStencilSettings::kBack_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001887 } else {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001888 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001889 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001890 GR_GL_FRONT_AND_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001891 GrStencilSettings::kFront_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001892 }
1893 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001894 fHWStencilSettings = fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001895 }
1896}
1897
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001898void GrGpuGL::flushAAState(DrawType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001899 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001900 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001901 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1902 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001903 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001904 bool smoothLines = false;
1905
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001906 if (kDrawLines_DrawType == type) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001907 smoothLines = this->willUseHWAALines();
1908 if (smoothLines) {
1909 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1910 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1911 fHWAAState.fSmoothLineEnabled = kYes_TriState;
1912 // must disable msaa to use line smoothing
1913 if (rt->isMultisampled() &&
1914 kNo_TriState != fHWAAState.fMSAAEnabled) {
1915 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1916 fHWAAState.fMSAAEnabled = kNo_TriState;
1917 }
1918 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001919 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001920 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
1921 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
1922 fHWAAState.fSmoothLineEnabled = kNo_TriState;
1923 }
1924 }
1925 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001926 if (!smoothLines && rt->isMultisampled()) {
1927 // FIXME: GL_NV_pr doesn't seem to like MSAA disabled. The paths
1928 // convex hulls of each segment appear to get filled.
1929 bool enableMSAA = kStencilPath_DrawType == type ||
1930 this->getDrawState().isHWAntialiasState();
1931 if (enableMSAA) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001932 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
1933 GL_CALL(Enable(GR_GL_MULTISAMPLE));
1934 fHWAAState.fMSAAEnabled = kYes_TriState;
1935 }
1936 } else {
1937 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
1938 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1939 fHWAAState.fMSAAEnabled = kNo_TriState;
1940 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001941 }
1942 }
1943 }
1944}
1945
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001946void GrGpuGL::flushBlend(bool isLines,
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001947 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001948 GrBlendCoeff dstCoeff) {
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001949 if (isLines && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001950 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001951 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001952 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001953 }
bsalomon@google.com47059542012-06-06 20:51:20 +00001954 if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
1955 kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
1956 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
1957 gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
1958 fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
1959 fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001960 }
1961 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001962 // any optimization to disable blending should
1963 // have already been applied and tweaked the coeffs
1964 // to (1, 0).
bsalomon@google.com47059542012-06-06 20:51:20 +00001965 bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
1966 kZero_GrBlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001967 if (blendOff) {
1968 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001969 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001970 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001971 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001972 } else {
1973 if (kYes_TriState != fHWBlendState.fEnabled) {
1974 GL_CALL(Enable(GR_GL_BLEND));
1975 fHWBlendState.fEnabled = kYes_TriState;
1976 }
1977 if (fHWBlendState.fSrcCoeff != srcCoeff ||
1978 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001979 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1980 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001981 fHWBlendState.fSrcCoeff = srcCoeff;
1982 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001983 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00001984 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001985 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1986 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001987 (!fHWBlendState.fConstColorValid ||
1988 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com75347472012-09-17 17:23:21 +00001989 GrGLfloat c[4];
1990 GrColorToRGBAFloat(blendConst, c);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001991 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001992 fHWBlendState.fConstColor = blendConst;
1993 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001994 }
1995 }
1996 }
1997}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001998namespace {
1999
bsalomon@google.com6d003d12012-09-11 15:45:20 +00002000inline void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00002001 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
2002 GR_GL_TEXTURE_SWIZZLE_RGBA,
2003 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002004}
bsalomon@google.comb8670992012-07-25 21:27:09 +00002005
bsalomon@google.com6c76d242012-09-07 16:52:24 +00002006inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) {
bsalomon@google.comb8670992012-07-25 21:27:09 +00002007 static const GrGLenum gWrapModes[] = {
2008 GR_GL_CLAMP_TO_EDGE,
2009 GR_GL_REPEAT,
2010 GR_GL_MIRRORED_REPEAT
2011 };
2012 GrAssert((unsigned) tm <= SK_ARRAY_COUNT(gWrapModes));
2013 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode);
2014 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode);
2015 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode);
2016 return gWrapModes[tm];
2017}
2018
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002019}
2020
bsalomon@google.com4c883782012-06-04 19:05:11 +00002021void GrGpuGL::flushBoundTextureAndParams(int stage) {
2022 GrDrawState* drawState = this->drawState();
bsalomon@google.com0982d352012-07-31 15:33:25 +00002023 // FIXME: Assuming at most one texture per custom stage
bsalomon@google.comcddaf342012-07-30 13:09:05 +00002024 const GrCustomStage* customStage = drawState->sampler(stage)->getCustomStage();
2025 GrGLTexture* nextTexture = static_cast<GrGLTexture*>(customStage->texture(0));
bsalomon@google.com0982d352012-07-31 15:33:25 +00002026 if (NULL != nextTexture) {
2027 // Currently we always use the texture params from the GrSamplerState. Soon custom stages
2028 // will provide their own params.
2029 const GrTextureParams& texParams = drawState->getSampler(stage).getTextureParams();
2030 this->flushBoundTextureAndParams(stage, texParams, nextTexture);
2031 }
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002032}
2033
bsalomon@google.comb8670992012-07-25 21:27:09 +00002034void GrGpuGL::flushBoundTextureAndParams(int stage,
2035 const GrTextureParams& params,
2036 GrGLTexture* nextTexture) {
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002037 GrDrawState* drawState = this->drawState();
2038
bsalomon@google.com4c883782012-06-04 19:05:11 +00002039 // true for now, but maybe not with GrEffect.
2040 GrAssert(NULL != nextTexture);
bsalomon@google.comb8670992012-07-25 21:27:09 +00002041 // If we created a rt/tex and rendered to it without using a texture and now we're texturing
2042 // from the rt it will still be the last bound texture, but it needs resolving. So keep this
bsalomon@google.com4c883782012-06-04 19:05:11 +00002043 // out of the "last != next" check.
bsalomon@google.comb8670992012-07-25 21:27:09 +00002044 GrGLRenderTarget* texRT = static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002045 if (NULL != texRT) {
2046 this->onResolveRenderTarget(texRT);
2047 }
2048
2049 if (fHWBoundTextures[stage] != nextTexture) {
2050 this->setTextureUnit(stage);
2051 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.com4c883782012-06-04 19:05:11 +00002052 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
2053 fHWBoundTextures[stage] = nextTexture;
2054 }
2055
bsalomon@google.com4c883782012-06-04 19:05:11 +00002056 ResetTimestamp timestamp;
2057 const GrGLTexture::TexParams& oldTexParams =
2058 nextTexture->getCachedTexParams(&timestamp);
2059 bool setAll = timestamp < this->getResetTimestamp();
2060 GrGLTexture::TexParams newTexParams;
2061
bsalomon@google.comb8670992012-07-25 21:27:09 +00002062 newTexParams.fFilter = params.isBilerp() ? GR_GL_LINEAR : GR_GL_NEAREST;
bsalomon@google.com4c883782012-06-04 19:05:11 +00002063
bsalomon@google.comb8670992012-07-25 21:27:09 +00002064 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX());
2065 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002066 memcpy(newTexParams.fSwizzleRGBA,
bsalomon@google.com6d003d12012-09-11 15:45:20 +00002067 GrGLShaderBuilder::GetTexParamSwizzle(nextTexture->config(), this->glCaps()),
bsalomon@google.com4c883782012-06-04 19:05:11 +00002068 sizeof(newTexParams.fSwizzleRGBA));
2069 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
2070 this->setTextureUnit(stage);
2071 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2072 GR_GL_TEXTURE_MAG_FILTER,
2073 newTexParams.fFilter));
2074 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2075 GR_GL_TEXTURE_MIN_FILTER,
2076 newTexParams.fFilter));
2077 }
2078 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
2079 this->setTextureUnit(stage);
2080 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2081 GR_GL_TEXTURE_WRAP_S,
2082 newTexParams.fWrapS));
2083 }
2084 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
2085 this->setTextureUnit(stage);
2086 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2087 GR_GL_TEXTURE_WRAP_T,
2088 newTexParams.fWrapT));
2089 }
2090 if (this->glCaps().textureSwizzleSupport() &&
2091 (setAll || memcmp(newTexParams.fSwizzleRGBA,
2092 oldTexParams.fSwizzleRGBA,
2093 sizeof(newTexParams.fSwizzleRGBA)))) {
2094 this->setTextureUnit(stage);
2095 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2096 this->glInterface());
2097 }
2098 nextTexture->setCachedTexParams(newTexParams,
2099 this->getResetTimestamp());
2100}
2101
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002102void GrGpuGL::flushMiscFixedFunctionState() {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002103
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002104 const GrDrawState& drawState = this->getDrawState();
reed@google.comac10a2d2010-12-22 21:39:39 +00002105
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002106 if (drawState.isDitherState()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002107 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002108 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002109 fHWDitherEnabled = kYes_TriState;
2110 }
2111 } else {
2112 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002113 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002114 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002115 }
2116 }
2117
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002118 if (drawState.isColorWriteDisabled()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002119 if (kNo_TriState != fHWWriteToColor) {
2120 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2121 GR_GL_FALSE, GR_GL_FALSE));
2122 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002123 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002124 } else {
2125 if (kYes_TriState != fHWWriteToColor) {
2126 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2127 fHWWriteToColor = kYes_TriState;
2128 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002129 }
2130
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002131 if (fHWDrawFace != drawState.getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002132 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002133 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002134 GL_CALL(Enable(GR_GL_CULL_FACE));
2135 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002136 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002137 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002138 GL_CALL(Enable(GR_GL_CULL_FACE));
2139 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002140 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002141 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002142 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002143 break;
2144 default:
2145 GrCrash("Unknown draw face.");
2146 }
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002147 fHWDrawFace = drawState.getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002148 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002149}
2150
2151void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002152 if (fHWGeometryState.fVertexBuffer != buffer) {
2153 fHWGeometryState.fArrayPtrsDirty = true;
2154 fHWGeometryState.fVertexBuffer = buffer;
2155 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002156}
2157
2158void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002159 if (fHWGeometryState.fVertexBuffer == buffer) {
2160 // deleting bound buffer does implied bind to 0
2161 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002162 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002163 }
2164}
2165
2166void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002167 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002168}
2169
2170void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002171 if (fHWGeometryState.fIndexBuffer == buffer) {
2172 // deleting bound buffer does implied bind to 0
2173 fHWGeometryState.fIndexBuffer = NULL;
2174 }
2175}
2176
reed@google.comac10a2d2010-12-22 21:39:39 +00002177void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2178 GrAssert(NULL != renderTarget);
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002179 if (fHWBoundRenderTarget == renderTarget) {
2180 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002181 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002182}
2183
2184void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002185 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002186 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002187 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002188 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002189 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002190 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002191}
2192
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002193bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2194 bool getSizedInternalFormat,
2195 GrGLenum* internalFormat,
2196 GrGLenum* externalFormat,
2197 GrGLenum* externalType) {
2198 GrGLenum dontCare;
2199 if (NULL == internalFormat) {
2200 internalFormat = &dontCare;
2201 }
2202 if (NULL == externalFormat) {
2203 externalFormat = &dontCare;
2204 }
2205 if (NULL == externalType) {
2206 externalType = &dontCare;
2207 }
2208
reed@google.comac10a2d2010-12-22 21:39:39 +00002209 switch (config) {
bsalomon@google.com0342a852012-08-20 19:22:38 +00002210 case kRGBA_8888_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002211 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002212 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002213 if (getSizedInternalFormat) {
2214 *internalFormat = GR_GL_RGBA8;
2215 } else {
2216 *internalFormat = GR_GL_RGBA;
2217 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002218 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002219 break;
bsalomon@google.com0342a852012-08-20 19:22:38 +00002220 case kBGRA_8888_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002221 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002222 return false;
2223 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002224 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002225 if (getSizedInternalFormat) {
2226 *internalFormat = GR_GL_BGRA8;
2227 } else {
2228 *internalFormat = GR_GL_BGRA;
2229 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002230 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002231 if (getSizedInternalFormat) {
2232 *internalFormat = GR_GL_RGBA8;
2233 } else {
2234 *internalFormat = GR_GL_RGBA;
2235 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002236 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002237 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002238 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002239 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002240 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002241 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002242 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002243 if (getSizedInternalFormat) {
2244 if (this->glBinding() == kDesktop_GrGLBinding) {
2245 return false;
2246 } else {
2247 *internalFormat = GR_GL_RGB565;
2248 }
2249 } else {
2250 *internalFormat = GR_GL_RGB;
2251 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002252 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002253 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002254 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002255 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002256 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002257 if (getSizedInternalFormat) {
2258 *internalFormat = GR_GL_RGBA4;
2259 } else {
2260 *internalFormat = GR_GL_RGBA;
2261 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002262 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002263 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002264 case kIndex_8_GrPixelConfig:
bsalomon@google.comf6601872012-08-28 21:11:35 +00002265 if (this->getCaps().eightBitPaletteSupport()) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002266 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002267 // glCompressedTexImage doesn't take external params
2268 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002269 // no sized/unsized internal format distinction here
2270 *internalFormat = GR_GL_PALETTE8_RGBA8;
2271 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002272 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002273 } else {
2274 return false;
2275 }
2276 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002277 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002278 if (this->glCaps().textureRedSupport()) {
2279 *internalFormat = GR_GL_RED;
2280 *externalFormat = GR_GL_RED;
2281 if (getSizedInternalFormat) {
2282 *internalFormat = GR_GL_R8;
2283 } else {
2284 *internalFormat = GR_GL_RED;
2285 }
2286 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002287 } else {
2288 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002289 *externalFormat = GR_GL_ALPHA;
2290 if (getSizedInternalFormat) {
2291 *internalFormat = GR_GL_ALPHA8;
2292 } else {
2293 *internalFormat = GR_GL_ALPHA;
2294 }
2295 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002296 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002297 break;
2298 default:
2299 return false;
2300 }
2301 return true;
2302}
2303
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002304void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002305 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com49209392012-06-05 15:13:46 +00002306 if (fHWActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002307 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com49209392012-06-05 15:13:46 +00002308 fHWActiveTextureUnitIdx = unit;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002309 }
2310}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002311
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002312void GrGpuGL::setSpareTextureUnit() {
bsalomon@google.com49209392012-06-05 15:13:46 +00002313 if (fHWActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002314 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com49209392012-06-05 15:13:46 +00002315 fHWActiveTextureUnitIdx = SPARE_TEX_UNIT;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002316 }
2317}
2318
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002319void GrGpuGL::setBuffers(bool indexed,
2320 int* extraVertexOffset,
2321 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002322
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002323 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002324
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002325 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2326
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002327 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002328 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002329 case kBuffer_GeometrySrcType:
2330 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002331 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002332 break;
2333 case kArray_GeometrySrcType:
2334 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002335 this->finalizeReservedVertices();
2336 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2337 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002338 break;
2339 default:
2340 vbuf = NULL; // suppress warning
2341 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002342 }
2343
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002344 GrAssert(NULL != vbuf);
2345 GrAssert(!vbuf->isLocked());
2346 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002347 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002348 fHWGeometryState.fArrayPtrsDirty = true;
2349 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002350 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002351
2352 if (indexed) {
2353 GrAssert(NULL != extraIndexOffset);
2354
2355 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002356 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002357 case kBuffer_GeometrySrcType:
2358 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002359 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002360 break;
2361 case kArray_GeometrySrcType:
2362 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002363 this->finalizeReservedIndices();
2364 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2365 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002366 break;
2367 default:
2368 ibuf = NULL; // suppress warning
2369 GrCrash("Unknown geometry src type!");
2370 }
2371
2372 GrAssert(NULL != ibuf);
2373 GrAssert(!ibuf->isLocked());
2374 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002375 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002376 fHWGeometryState.fIndexBuffer = ibuf;
2377 }
2378 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002379}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002380