reed@google.com | dff7e11 | 2013-05-15 19:34:20 +0000 | [diff] [blame] | 1 | /* |
| 2 | ** $Id: luaconf.h,v 1.176 2013/03/16 21:10:18 roberto Exp $ |
| 3 | ** Configuration file for Lua |
| 4 | ** See Copyright Notice in lua.h |
| 5 | */ |
| 6 | |
| 7 | |
| 8 | #ifndef lconfig_h |
| 9 | #define lconfig_h |
| 10 | |
| 11 | #include <limits.h> |
| 12 | #include <stddef.h> |
| 13 | |
| 14 | |
| 15 | /* |
| 16 | ** ================================================================== |
| 17 | ** Search for "@@" to find all configurable definitions. |
| 18 | ** =================================================================== |
| 19 | */ |
| 20 | |
| 21 | |
| 22 | /* |
| 23 | @@ LUA_ANSI controls the use of non-ansi features. |
| 24 | ** CHANGE it (define it) if you want Lua to avoid the use of any |
| 25 | ** non-ansi feature or library. |
| 26 | */ |
| 27 | #if !defined(LUA_ANSI) && defined(__STRICT_ANSI__) |
| 28 | #define LUA_ANSI |
| 29 | #endif |
| 30 | |
| 31 | |
| 32 | #if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE) |
| 33 | #define LUA_WIN /* enable goodies for regular Windows platforms */ |
| 34 | #endif |
| 35 | |
| 36 | #if defined(LUA_WIN) |
| 37 | #define LUA_DL_DLL |
| 38 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ |
| 39 | #endif |
| 40 | |
| 41 | |
| 42 | |
| 43 | #if defined(LUA_USE_LINUX) |
| 44 | #define LUA_USE_POSIX |
| 45 | #define LUA_USE_DLOPEN /* needs an extra library: -ldl */ |
| 46 | #define LUA_USE_READLINE /* needs some extra libraries */ |
| 47 | #define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ |
| 48 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ |
| 49 | #define LUA_USE_LONGLONG /* assume support for long long */ |
| 50 | #endif |
| 51 | |
| 52 | #if defined(LUA_USE_MACOSX) |
| 53 | #define LUA_USE_POSIX |
| 54 | #define LUA_USE_DLOPEN /* does not need -ldl */ |
| 55 | #define LUA_USE_READLINE /* needs an extra library: -lreadline */ |
| 56 | #define LUA_USE_STRTODHEX /* assume 'strtod' handles hex formats */ |
| 57 | #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ |
| 58 | #define LUA_USE_LONGLONG /* assume support for long long */ |
| 59 | #endif |
| 60 | |
| 61 | |
| 62 | |
| 63 | /* |
| 64 | @@ LUA_USE_POSIX includes all functionality listed as X/Open System |
| 65 | @* Interfaces Extension (XSI). |
| 66 | ** CHANGE it (define it) if your system is XSI compatible. |
| 67 | */ |
| 68 | #if defined(LUA_USE_POSIX) |
| 69 | #define LUA_USE_MKSTEMP |
| 70 | #define LUA_USE_ISATTY |
| 71 | #define LUA_USE_POPEN |
| 72 | #define LUA_USE_ULONGJMP |
| 73 | #define LUA_USE_GMTIME_R |
| 74 | #endif |
| 75 | |
| 76 | |
| 77 | |
| 78 | /* |
| 79 | @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for |
| 80 | @* Lua libraries. |
| 81 | @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for |
| 82 | @* C libraries. |
| 83 | ** CHANGE them if your machine has a non-conventional directory |
| 84 | ** hierarchy or if you want to install your libraries in |
| 85 | ** non-conventional directories. |
| 86 | */ |
| 87 | #if defined(_WIN32) /* { */ |
| 88 | /* |
| 89 | ** In Windows, any exclamation mark ('!') in the path is replaced by the |
| 90 | ** path of the directory of the executable file of the current process. |
| 91 | */ |
| 92 | #define LUA_LDIR "!\\lua\\" |
| 93 | #define LUA_CDIR "!\\" |
| 94 | #define LUA_PATH_DEFAULT \ |
| 95 | LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ |
| 96 | LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua" |
| 97 | #define LUA_CPATH_DEFAULT \ |
| 98 | LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" |
| 99 | |
| 100 | #else /* }{ */ |
| 101 | |
| 102 | #define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/" |
| 103 | #define LUA_ROOT "/usr/local/" |
| 104 | #define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR |
| 105 | #define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR |
| 106 | #define LUA_PATH_DEFAULT \ |
| 107 | LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ |
| 108 | LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" |
| 109 | #define LUA_CPATH_DEFAULT \ |
| 110 | LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" |
| 111 | #endif /* } */ |
| 112 | |
| 113 | |
| 114 | /* |
| 115 | @@ LUA_DIRSEP is the directory separator (for submodules). |
| 116 | ** CHANGE it if your machine does not use "/" as the directory separator |
| 117 | ** and is not Windows. (On Windows Lua automatically uses "\".) |
| 118 | */ |
| 119 | #if defined(_WIN32) |
| 120 | #define LUA_DIRSEP "\\" |
| 121 | #else |
| 122 | #define LUA_DIRSEP "/" |
| 123 | #endif |
| 124 | |
| 125 | |
| 126 | /* |
| 127 | @@ LUA_ENV is the name of the variable that holds the current |
| 128 | @@ environment, used to access global names. |
| 129 | ** CHANGE it if you do not like this name. |
| 130 | */ |
| 131 | #define LUA_ENV "_ENV" |
| 132 | |
| 133 | |
| 134 | /* |
| 135 | @@ LUA_API is a mark for all core API functions. |
| 136 | @@ LUALIB_API is a mark for all auxiliary library functions. |
| 137 | @@ LUAMOD_API is a mark for all standard library opening functions. |
| 138 | ** CHANGE them if you need to define those functions in some special way. |
| 139 | ** For instance, if you want to create one Windows DLL with the core and |
| 140 | ** the libraries, you may want to use the following definition (define |
| 141 | ** LUA_BUILD_AS_DLL to get it). |
| 142 | */ |
| 143 | #if defined(LUA_BUILD_AS_DLL) /* { */ |
| 144 | |
| 145 | #if defined(LUA_CORE) || defined(LUA_LIB) /* { */ |
| 146 | #define LUA_API __declspec(dllexport) |
| 147 | #else /* }{ */ |
| 148 | #define LUA_API __declspec(dllimport) |
| 149 | #endif /* } */ |
| 150 | |
| 151 | #else /* }{ */ |
| 152 | |
| 153 | #define LUA_API extern |
| 154 | |
| 155 | #endif /* } */ |
| 156 | |
| 157 | |
| 158 | /* more often than not the libs go together with the core */ |
| 159 | #define LUALIB_API LUA_API |
| 160 | #define LUAMOD_API LUALIB_API |
| 161 | |
| 162 | |
| 163 | /* |
| 164 | @@ LUAI_FUNC is a mark for all extern functions that are not to be |
| 165 | @* exported to outside modules. |
| 166 | @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables |
| 167 | @* that are not to be exported to outside modules (LUAI_DDEF for |
| 168 | @* definitions and LUAI_DDEC for declarations). |
| 169 | ** CHANGE them if you need to mark them in some special way. Elf/gcc |
| 170 | ** (versions 3.2 and later) mark them as "hidden" to optimize access |
| 171 | ** when Lua is compiled as a shared library. Not all elf targets support |
| 172 | ** this attribute. Unfortunately, gcc does not offer a way to check |
| 173 | ** whether the target offers that support, and those without support |
| 174 | ** give a warning about it. To avoid these warnings, change to the |
| 175 | ** default definition. |
| 176 | */ |
| 177 | #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ |
| 178 | defined(__ELF__) /* { */ |
| 179 | #define LUAI_FUNC __attribute__((visibility("hidden"))) extern |
| 180 | #define LUAI_DDEC LUAI_FUNC |
| 181 | #define LUAI_DDEF /* empty */ |
| 182 | |
| 183 | #else /* }{ */ |
| 184 | #define LUAI_FUNC extern |
| 185 | #define LUAI_DDEC extern |
| 186 | #define LUAI_DDEF /* empty */ |
| 187 | #endif /* } */ |
| 188 | |
| 189 | |
| 190 | |
| 191 | /* |
| 192 | @@ LUA_QL describes how error messages quote program elements. |
| 193 | ** CHANGE it if you want a different appearance. |
| 194 | */ |
| 195 | #define LUA_QL(x) "'" x "'" |
| 196 | #define LUA_QS LUA_QL("%s") |
| 197 | |
| 198 | |
| 199 | /* |
| 200 | @@ LUA_IDSIZE gives the maximum size for the description of the source |
| 201 | @* of a function in debug information. |
| 202 | ** CHANGE it if you want a different size. |
| 203 | */ |
| 204 | #define LUA_IDSIZE 60 |
| 205 | |
| 206 | |
| 207 | /* |
| 208 | @@ luai_writestring/luai_writeline define how 'print' prints its results. |
| 209 | ** They are only used in libraries and the stand-alone program. (The #if |
| 210 | ** avoids including 'stdio.h' everywhere.) |
| 211 | */ |
| 212 | #if defined(LUA_LIB) || defined(lua_c) |
| 213 | #include <stdio.h> |
| 214 | #define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout) |
| 215 | #define luai_writeline() (luai_writestring("\n", 1), fflush(stdout)) |
| 216 | #endif |
| 217 | |
| 218 | /* |
| 219 | @@ luai_writestringerror defines how to print error messages. |
| 220 | ** (A format string with one argument is enough for Lua...) |
| 221 | */ |
| 222 | #define luai_writestringerror(s,p) \ |
| 223 | (fprintf(stderr, (s), (p)), fflush(stderr)) |
| 224 | |
| 225 | |
| 226 | /* |
| 227 | @@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is, |
| 228 | ** strings that are internalized. (Cannot be smaller than reserved words |
| 229 | ** or tags for metamethods, as these strings must be internalized; |
| 230 | ** #("function") = 8, #("__newindex") = 10.) |
| 231 | */ |
| 232 | #define LUAI_MAXSHORTLEN 40 |
| 233 | |
| 234 | |
| 235 | |
| 236 | /* |
| 237 | ** {================================================================== |
| 238 | ** Compatibility with previous versions |
| 239 | ** =================================================================== |
| 240 | */ |
| 241 | |
| 242 | /* |
| 243 | @@ LUA_COMPAT_ALL controls all compatibility options. |
| 244 | ** You can define it to get all options, or change specific options |
| 245 | ** to fit your specific needs. |
| 246 | */ |
| 247 | #if defined(LUA_COMPAT_ALL) /* { */ |
| 248 | |
| 249 | /* |
| 250 | @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. |
| 251 | ** You can replace it with 'table.unpack'. |
| 252 | */ |
| 253 | #define LUA_COMPAT_UNPACK |
| 254 | |
| 255 | /* |
| 256 | @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. |
| 257 | ** You can replace it with 'package.searchers'. |
| 258 | */ |
| 259 | #define LUA_COMPAT_LOADERS |
| 260 | |
| 261 | /* |
| 262 | @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. |
| 263 | ** You can call your C function directly (with light C functions). |
| 264 | */ |
| 265 | #define lua_cpcall(L,f,u) \ |
| 266 | (lua_pushcfunction(L, (f)), \ |
| 267 | lua_pushlightuserdata(L,(u)), \ |
| 268 | lua_pcall(L,1,0,0)) |
| 269 | |
| 270 | |
| 271 | /* |
| 272 | @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. |
| 273 | ** You can rewrite 'log10(x)' as 'log(x, 10)'. |
| 274 | */ |
| 275 | #define LUA_COMPAT_LOG10 |
| 276 | |
| 277 | /* |
| 278 | @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base |
| 279 | ** library. You can rewrite 'loadstring(s)' as 'load(s)'. |
| 280 | */ |
| 281 | #define LUA_COMPAT_LOADSTRING |
| 282 | |
| 283 | /* |
| 284 | @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. |
| 285 | */ |
| 286 | #define LUA_COMPAT_MAXN |
| 287 | |
| 288 | /* |
| 289 | @@ The following macros supply trivial compatibility for some |
| 290 | ** changes in the API. The macros themselves document how to |
| 291 | ** change your code to avoid using them. |
| 292 | */ |
| 293 | #define lua_strlen(L,i) lua_rawlen(L, (i)) |
| 294 | |
| 295 | #define lua_objlen(L,i) lua_rawlen(L, (i)) |
| 296 | |
| 297 | #define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) |
| 298 | #define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) |
| 299 | |
| 300 | /* |
| 301 | @@ LUA_COMPAT_MODULE controls compatibility with previous |
| 302 | ** module functions 'module' (Lua) and 'luaL_register' (C). |
| 303 | */ |
| 304 | #define LUA_COMPAT_MODULE |
| 305 | |
| 306 | #endif /* } */ |
| 307 | |
| 308 | /* }================================================================== */ |
| 309 | |
| 310 | |
| 311 | |
| 312 | /* |
| 313 | @@ LUAI_BITSINT defines the number of bits in an int. |
| 314 | ** CHANGE here if Lua cannot automatically detect the number of bits of |
| 315 | ** your machine. Probably you do not need to change this. |
| 316 | */ |
| 317 | /* avoid overflows in comparison */ |
| 318 | #if INT_MAX-20 < 32760 /* { */ |
| 319 | #define LUAI_BITSINT 16 |
| 320 | #elif INT_MAX > 2147483640L /* }{ */ |
| 321 | /* int has at least 32 bits */ |
| 322 | #define LUAI_BITSINT 32 |
| 323 | #else /* }{ */ |
| 324 | #error "you must define LUA_BITSINT with number of bits in an integer" |
| 325 | #endif /* } */ |
| 326 | |
| 327 | |
| 328 | /* |
| 329 | @@ LUA_INT32 is an signed integer with exactly 32 bits. |
| 330 | @@ LUAI_UMEM is an unsigned integer big enough to count the total |
| 331 | @* memory used by Lua. |
| 332 | @@ LUAI_MEM is a signed integer big enough to count the total memory |
| 333 | @* used by Lua. |
| 334 | ** CHANGE here if for some weird reason the default definitions are not |
| 335 | ** good enough for your machine. Probably you do not need to change |
| 336 | ** this. |
| 337 | */ |
| 338 | #if LUAI_BITSINT >= 32 /* { */ |
| 339 | #define LUA_INT32 int |
| 340 | #define LUAI_UMEM size_t |
| 341 | #define LUAI_MEM ptrdiff_t |
| 342 | #else /* }{ */ |
| 343 | /* 16-bit ints */ |
| 344 | #define LUA_INT32 long |
| 345 | #define LUAI_UMEM unsigned long |
| 346 | #define LUAI_MEM long |
| 347 | #endif /* } */ |
| 348 | |
| 349 | |
| 350 | /* |
| 351 | @@ LUAI_MAXSTACK limits the size of the Lua stack. |
| 352 | ** CHANGE it if you need a different limit. This limit is arbitrary; |
| 353 | ** its only purpose is to stop Lua to consume unlimited stack |
| 354 | ** space (and to reserve some numbers for pseudo-indices). |
| 355 | */ |
| 356 | #if LUAI_BITSINT >= 32 |
| 357 | #define LUAI_MAXSTACK 1000000 |
| 358 | #else |
| 359 | #define LUAI_MAXSTACK 15000 |
| 360 | #endif |
| 361 | |
| 362 | /* reserve some space for error handling */ |
| 363 | #define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) |
| 364 | |
| 365 | |
| 366 | |
| 367 | |
| 368 | /* |
| 369 | @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. |
| 370 | ** CHANGE it if it uses too much C-stack space. |
| 371 | */ |
| 372 | #define LUAL_BUFFERSIZE BUFSIZ |
| 373 | |
| 374 | |
| 375 | |
| 376 | |
| 377 | /* |
| 378 | ** {================================================================== |
| 379 | @@ LUA_NUMBER is the type of numbers in Lua. |
| 380 | ** CHANGE the following definitions only if you want to build Lua |
| 381 | ** with a number type different from double. You may also need to |
| 382 | ** change lua_number2int & lua_number2integer. |
| 383 | ** =================================================================== |
| 384 | */ |
| 385 | |
| 386 | #define LUA_NUMBER_DOUBLE |
| 387 | #define LUA_NUMBER double |
| 388 | |
| 389 | /* |
| 390 | @@ LUAI_UACNUMBER is the result of an 'usual argument conversion' |
| 391 | @* over a number. |
| 392 | */ |
| 393 | #define LUAI_UACNUMBER double |
| 394 | |
| 395 | |
| 396 | /* |
| 397 | @@ LUA_NUMBER_SCAN is the format for reading numbers. |
| 398 | @@ LUA_NUMBER_FMT is the format for writing numbers. |
| 399 | @@ lua_number2str converts a number to a string. |
| 400 | @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. |
| 401 | */ |
| 402 | #define LUA_NUMBER_SCAN "%lf" |
| 403 | #define LUA_NUMBER_FMT "%.14g" |
| 404 | #define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) |
| 405 | #define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ |
| 406 | |
| 407 | |
| 408 | /* |
| 409 | @@ l_mathop allows the addition of an 'l' or 'f' to all math operations |
| 410 | */ |
| 411 | #define l_mathop(x) (x) |
| 412 | |
| 413 | |
| 414 | /* |
| 415 | @@ lua_str2number converts a decimal numeric string to a number. |
| 416 | @@ lua_strx2number converts an hexadecimal numeric string to a number. |
| 417 | ** In C99, 'strtod' does both conversions. C89, however, has no function |
| 418 | ** to convert floating hexadecimal strings to numbers. For these |
| 419 | ** systems, you can leave 'lua_strx2number' undefined and Lua will |
| 420 | ** provide its own implementation. |
| 421 | */ |
| 422 | #define lua_str2number(s,p) strtod((s), (p)) |
| 423 | |
| 424 | #if defined(LUA_USE_STRTODHEX) |
| 425 | #define lua_strx2number(s,p) strtod((s), (p)) |
| 426 | #endif |
| 427 | |
| 428 | |
| 429 | /* |
| 430 | @@ The luai_num* macros define the primitive operations over numbers. |
| 431 | */ |
| 432 | |
| 433 | /* the following operations need the math library */ |
| 434 | #if defined(lobject_c) || defined(lvm_c) |
| 435 | #include <math.h> |
| 436 | #define luai_nummod(L,a,b) ((a) - l_mathop(floor)((a)/(b))*(b)) |
| 437 | #define luai_numpow(L,a,b) (l_mathop(pow)(a,b)) |
| 438 | #endif |
| 439 | |
| 440 | /* these are quite standard operations */ |
| 441 | #if defined(LUA_CORE) |
| 442 | #define luai_numadd(L,a,b) ((a)+(b)) |
| 443 | #define luai_numsub(L,a,b) ((a)-(b)) |
| 444 | #define luai_nummul(L,a,b) ((a)*(b)) |
| 445 | #define luai_numdiv(L,a,b) ((a)/(b)) |
| 446 | #define luai_numunm(L,a) (-(a)) |
| 447 | #define luai_numeq(a,b) ((a)==(b)) |
| 448 | #define luai_numlt(L,a,b) ((a)<(b)) |
| 449 | #define luai_numle(L,a,b) ((a)<=(b)) |
| 450 | #define luai_numisnan(L,a) (!luai_numeq((a), (a))) |
| 451 | #endif |
| 452 | |
| 453 | |
| 454 | |
| 455 | /* |
| 456 | @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. |
| 457 | ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most |
| 458 | ** machines, ptrdiff_t gives a good choice between int or long.) |
| 459 | */ |
| 460 | #define LUA_INTEGER ptrdiff_t |
| 461 | |
| 462 | /* |
| 463 | @@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned. |
| 464 | ** It must have at least 32 bits. |
| 465 | */ |
| 466 | #define LUA_UNSIGNED unsigned LUA_INT32 |
| 467 | |
| 468 | |
| 469 | |
| 470 | /* |
| 471 | ** Some tricks with doubles |
| 472 | */ |
| 473 | |
| 474 | #if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */ |
| 475 | /* |
| 476 | ** The next definitions activate some tricks to speed up the |
| 477 | ** conversion from doubles to integer types, mainly to LUA_UNSIGNED. |
| 478 | ** |
| 479 | @@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a |
| 480 | ** DirectX idiosyncrasy. |
| 481 | ** |
| 482 | @@ LUA_IEEE754TRICK uses a trick that should work on any machine |
| 483 | ** using IEEE754 with a 32-bit integer type. |
| 484 | ** |
| 485 | @@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be |
| 486 | ** defined when LUA_INTEGER is a 32-bit integer. |
| 487 | ** |
| 488 | @@ LUA_IEEEENDIAN is the endianness of doubles in your machine |
| 489 | ** (0 for little endian, 1 for big endian); if not defined, Lua will |
| 490 | ** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK). |
| 491 | ** |
| 492 | @@ LUA_NANTRICK controls the use of a trick to pack all types into |
| 493 | ** a single double value, using NaN values to represent non-number |
| 494 | ** values. The trick only works on 32-bit machines (ints and pointers |
| 495 | ** are 32-bit values) with numbers represented as IEEE 754-2008 doubles |
| 496 | ** with conventional endianess (12345678 or 87654321), in CPUs that do |
| 497 | ** not produce signaling NaN values (all NaNs are quiet). |
| 498 | */ |
| 499 | |
| 500 | /* Microsoft compiler on a Pentium (32 bit) ? */ |
| 501 | #if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */ |
| 502 | |
| 503 | #define LUA_MSASMTRICK |
| 504 | #define LUA_IEEEENDIAN 0 |
| 505 | #define LUA_NANTRICK |
| 506 | |
| 507 | |
| 508 | /* pentium 32 bits? */ |
| 509 | #elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */ |
| 510 | |
| 511 | #define LUA_IEEE754TRICK |
| 512 | #define LUA_IEEELL |
| 513 | #define LUA_IEEEENDIAN 0 |
| 514 | #define LUA_NANTRICK |
| 515 | |
| 516 | /* pentium 64 bits? */ |
| 517 | #elif defined(__x86_64) /* }{ */ |
| 518 | |
| 519 | #define LUA_IEEE754TRICK |
| 520 | #define LUA_IEEEENDIAN 0 |
| 521 | |
| 522 | #elif defined(__POWERPC__) || defined(__ppc__) /* }{ */ |
| 523 | |
| 524 | #define LUA_IEEE754TRICK |
| 525 | #define LUA_IEEEENDIAN 1 |
| 526 | |
| 527 | #else /* }{ */ |
| 528 | |
| 529 | /* assume IEEE754 and a 32-bit integer type */ |
| 530 | #define LUA_IEEE754TRICK |
| 531 | |
| 532 | #endif /* } */ |
| 533 | |
| 534 | #endif /* } */ |
| 535 | |
| 536 | /* }================================================================== */ |
| 537 | |
| 538 | |
| 539 | |
| 540 | |
| 541 | /* =================================================================== */ |
| 542 | |
| 543 | /* |
| 544 | ** Local configuration. You can use this space to add your redefinitions |
| 545 | ** without modifying the main part of the file. |
| 546 | */ |
| 547 | |
| 548 | |
| 549 | |
| 550 | #endif |
| 551 | |