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tomhudson@google.com168e6342012-04-18 17:49:20 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
joshualittb0a8a372014-09-23 09:50:21 -07008#ifndef GrProcessor_DEFINED
9#define GrProcessor_DEFINED
tomhudson@google.com168e6342012-04-18 17:49:20 +000010
joshualittb0a8a372014-09-23 09:50:21 -070011#include "GrBackendProcessorFactory.h"
bsalomon@google.com371e1052013-01-11 21:08:55 +000012#include "GrColor.h"
joshualittb0a8a372014-09-23 09:50:21 -070013#include "GrProcessorUnitTest.h"
bsalomon95740982014-09-04 13:12:37 -070014#include "GrProgramElement.h"
joshualitt249af152014-09-15 11:41:13 -070015#include "GrShaderVar.h"
bsalomon@google.com047696c2012-09-11 13:29:29 +000016#include "GrTextureAccess.h"
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +000017#include "GrTypesPriv.h"
joshualitt249af152014-09-15 11:41:13 -070018#include "SkString.h"
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000019
joshualittb0a8a372014-09-23 09:50:21 -070020class GrBackendProcessorFactory;
tomhudson@google.com168e6342012-04-18 17:49:20 +000021class GrContext;
bsalomon@google.com77af6802013-10-02 13:04:56 +000022class GrCoordTransform;
bsalomon95740982014-09-04 13:12:37 -070023
bsalomon@google.com50db75c2013-01-11 13:54:30 +000024/** Provides custom vertex shader, fragment shader, uniform data for a particular stage of the
25 Ganesh shading pipeline.
bsalomon@google.com289efe02012-05-21 20:57:59 +000026 Subclasses must have a function that produces a human-readable name:
27 static const char* Name();
joshualittb0a8a372014-09-23 09:50:21 -070028 GrProcessor objects *must* be immutable: after being constructed, their fields may not change.
bsalomon@google.com0ac6af42013-01-16 15:16:18 +000029
joshualittb0a8a372014-09-23 09:50:21 -070030 Dynamically allocated GrProcessors are managed by a per-thread memory pool. The ref count of an
bsalomon97b9ab72014-07-08 06:52:35 -070031 effect must reach 0 before the thread terminates and the pool is destroyed. To create a static
32 effect use the macro GR_CREATE_STATIC_EFFECT declared below.
bsalomon@google.com289efe02012-05-21 20:57:59 +000033 */
joshualittb0a8a372014-09-23 09:50:21 -070034class GrProcessor : public GrProgramElement {
tomhudson@google.com168e6342012-04-18 17:49:20 +000035public:
joshualittb0a8a372014-09-23 09:50:21 -070036 SK_DECLARE_INST_COUNT(GrProcessor)
robertphillips@google.com15e9d3e2012-06-21 20:25:03 +000037
joshualittb0a8a372014-09-23 09:50:21 -070038 virtual ~GrProcessor();
tomhudson@google.com168e6342012-04-18 17:49:20 +000039
egdaniel1a8ecdf2014-10-03 06:24:12 -070040 struct InvariantOutput{
egdanielab84fae2014-10-14 06:48:46 -070041 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false),
42 fNonMulStageFound(false) {}
joshualitt65171342014-10-09 07:25:36 -070043
egdanielccb2e382014-10-13 12:53:46 -070044 void mulByUnknownOpaqueColor() {
45 if (this->isOpaque()) {
46 fValidFlags = kA_GrColorComponentFlag;
47 fIsSingleComponent = false;
48 } else {
49 // Since the current state is not opaque we no longer care if the color being
50 // multiplied is opaque.
51 this->mulByUnknownColor();
52 }
53 }
54
55 void mulByUnknownColor() {
56 if (this->hasZeroAlpha()) {
egdanielab84fae2014-10-14 06:48:46 -070057 this->internalSetToTransparentBlack();
egdanielccb2e382014-10-13 12:53:46 -070058 } else {
egdanielab84fae2014-10-14 06:48:46 -070059 this->internalSetToUnknown();
egdanielccb2e382014-10-13 12:53:46 -070060 }
61 }
62
63 void mulByUnknownAlpha() {
64 if (this->hasZeroAlpha()) {
egdanielab84fae2014-10-14 06:48:46 -070065 this->internalSetToTransparentBlack();
egdanielccb2e382014-10-13 12:53:46 -070066 } else {
67 // We don't need to change fIsSingleComponent in this case
68 fValidFlags = 0;
69 }
70 }
71
72 void invalidateComponents(uint8_t invalidateFlags) {
73 fValidFlags &= ~invalidateFlags;
74 fIsSingleComponent = false;
75 }
76
77 void setToTransparentBlack() {
egdanielab84fae2014-10-14 06:48:46 -070078 this->internalSetToTransparentBlack();
79 fNonMulStageFound = true;
egdanielccb2e382014-10-13 12:53:46 -070080 }
81
82 void setToOther(uint8_t validFlags, GrColor color) {
83 fValidFlags = validFlags;
84 fColor = color;
85 fIsSingleComponent = false;
egdanielab84fae2014-10-14 06:48:46 -070086 fNonMulStageFound = true;
egdanielccb2e382014-10-13 12:53:46 -070087 }
88
89 void setToUnknown() {
egdanielab84fae2014-10-14 06:48:46 -070090 this->internalSetToUnknown();
91 fNonMulStageFound= true;
egdanielccb2e382014-10-13 12:53:46 -070092 }
93
egdaniel1a8ecdf2014-10-03 06:24:12 -070094 bool isOpaque() const {
95 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(fColor));
96 }
97
98 bool isSolidWhite() const {
99 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor);
100 }
101
egdanielccb2e382014-10-13 12:53:46 -0700102 GrColor color() const { return fColor; }
103 uint8_t validFlags() const { return fValidFlags; }
104
egdaniel1a8ecdf2014-10-03 06:24:12 -0700105 /**
106 * If isSingleComponent is true, then the flag values for r, g, b, and a must all be the
107 * same. If the flags are all set then all color components must be equal.
108 */
109 SkDEBUGCODE(void validate() const;)
110
111 private:
egdanielab84fae2014-10-14 06:48:46 -0700112 void internalSetToTransparentBlack() {
113 fValidFlags = kRGBA_GrColorComponentFlags;
114 fColor = 0;
115 fIsSingleComponent = true;
116 }
117
118 void internalSetToUnknown() {
119 fValidFlags = 0;
120 fIsSingleComponent = false;
121 }
122
egdanielccb2e382014-10-13 12:53:46 -0700123 bool hasZeroAlpha() const {
124 return ((fValidFlags & kA_GrColorComponentFlag) && 0 == GrColorUnpackA(fColor));
125 }
egdaniel1a8ecdf2014-10-03 06:24:12 -0700126
egdanielccb2e382014-10-13 12:53:46 -0700127 SkDEBUGCODE(bool colorComponentsAllEqual() const;)
egdaniel1a8ecdf2014-10-03 06:24:12 -0700128 /**
129 * If alpha is valid, check that any valid R,G,B values are <= A
130 */
131 SkDEBUGCODE(bool validPreMulColor() const;)
egdanielccb2e382014-10-13 12:53:46 -0700132
133 // Friended class that have "controller" code which loop over stages calling
134 // computeInvarianteOutput(). These controllers may need to manually adjust the internal
135 // members of InvariantOutput
136 friend class GrDrawState;
137 friend class GrOptDrawState;
138 friend class GrPaint;
139
140 GrColor fColor;
141 uint32_t fValidFlags;
142 bool fIsSingleComponent;
egdanielab84fae2014-10-14 06:48:46 -0700143 bool fNonMulStageFound;
egdaniel1a8ecdf2014-10-03 06:24:12 -0700144 };
145
bsalomon@google.com371e1052013-01-11 21:08:55 +0000146 /**
egdaniel1a8ecdf2014-10-03 06:24:12 -0700147 * This function is used to perform optimizations. When called the invarientOuput param
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +0000148 * indicate whether the input components to this effect in the FS will have known values.
egdaniel1a8ecdf2014-10-03 06:24:12 -0700149 * In inout the validFlags member is a bitfield of GrColorComponentFlags. The isSingleComponent
150 * member indicates whether the input will be 1 or 4 bytes. The function updates the members of
151 * inout to indicate known values of its output. A component of the color member only has
152 * meaning if the corresponding bit in validFlags is set.
bsalomon@google.com371e1052013-01-11 21:08:55 +0000153 */
egdaniel1a8ecdf2014-10-03 06:24:12 -0700154 void computeInvariantOutput(InvariantOutput* inout) const {
155 this->onComputeInvariantOutput(inout);
156#ifdef SK_DEBUG
157 inout->validate();
158#endif
159 }
tomhudson@google.com168e6342012-04-18 17:49:20 +0000160
bsalomon@google.com422e81a2012-10-25 14:11:03 +0000161 /** This object, besides creating back-end-specific helper objects, is used for run-time-type-
162 identification. The factory should be an instance of templated class,
joshualittb0a8a372014-09-23 09:50:21 -0700163 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must
164 have a nested type (or typedef) named GLProcessor which will be the subclass of
165 GrGLProcessor created by the factory.
bsalomon@google.comae4f96a2012-05-18 19:54:48 +0000166
167 Example:
joshualittb0a8a372014-09-23 09:50:21 -0700168 class MyCustomEffect : public GrProcessor {
bsalomon@google.comae4f96a2012-05-18 19:54:48 +0000169 ...
bsalomon@google.com396e61f2012-10-25 19:00:29 +0000170 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
171 return GrTBackendEffectFactory<MyCustomEffect>::getInstance();
bsalomon@google.comae4f96a2012-05-18 19:54:48 +0000172 }
173 ...
174 };
175 */
joshualittb0a8a372014-09-23 09:50:21 -0700176 virtual const GrBackendProcessorFactory& getFactory() const = 0;
tomhudson@google.comb88bbd22012-05-01 12:48:07 +0000177
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000178 /** Returns true if this and other effect conservatively draw identically. It can only return
179 true when the two effects are of the same subclass (i.e. they return the same object from
180 from getFactory()).
tomhudson@google.com1dcfa1f2012-07-09 18:21:28 +0000181
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000182 A return value of true from isEqual() should not be used to test whether the effects would
bsalomon63e99f72014-07-21 08:03:14 -0700183 generate the same shader code. To test for identical code generation use the effects' keys
184 computed by the GrBackendEffectFactory.
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000185 */
joshualittb0a8a372014-09-23 09:50:21 -0700186 bool isEqual(const GrProcessor& other) const {
bsalomon97b9ab72014-07-08 06:52:35 -0700187 if (&this->getFactory() != &other.getFactory()) {
188 return false;
189 }
190 bool result = this->onIsEqual(other);
191#ifdef SK_DEBUG
192 if (result) {
193 this->assertEquality(other);
194 }
195#endif
196 return result;
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000197 }
tomhudson@google.com168e6342012-04-18 17:49:20 +0000198
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000199 /** Human-meaningful string to identify this effect; may be embedded
200 in generated shader code. */
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000201 const char* name() const;
bsalomon@google.com289efe02012-05-21 20:57:59 +0000202
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000203 int numTextures() const { return fTextureAccesses.count(); }
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000204
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000205 /** Returns the access pattern for the texture at index. index must be valid according to
206 numTextures(). */
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000207 const GrTextureAccess& textureAccess(int index) const { return *fTextureAccesses[index]; }
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000208
209 /** Shortcut for textureAccess(index).texture(); */
210 GrTexture* texture(int index) const { return this->textureAccess(index).getTexture(); }
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000211
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000212 /** Will this effect read the fragment position? */
213 bool willReadFragmentPosition() const { return fWillReadFragmentPosition; }
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000214
tomhudson@google.comdcba4c22012-07-24 21:36:16 +0000215 void* operator new(size_t size);
216 void operator delete(void* target);
217
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000218 void* operator new(size_t size, void* placement) {
219 return ::operator new(size, placement);
220 }
221 void operator delete(void* target, void* placement) {
222 ::operator delete(target, placement);
223 }
224
joshualitt49586be2014-09-16 08:21:41 -0700225 /**
joshualittb0a8a372014-09-23 09:50:21 -0700226 * Helper for down-casting to a GrProcessor subclass
joshualitt49586be2014-09-16 08:21:41 -0700227 */
228 template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
229
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000230protected:
231 /**
skia.committer@gmail.com91274b92013-03-13 07:01:04 +0000232 * Subclasses call this from their constructor to register GrTextureAccesses. The effect
commit-bot@chromium.org91a798f2013-09-06 15:31:06 +0000233 * subclass manages the lifetime of the accesses (this function only stores a pointer). The
joshualittb0a8a372014-09-23 09:50:21 -0700234 * GrTextureAccess is typically a member field of the GrProcessor subclass. This must only be
235 * called from the constructor because GrProcessors are immutable.
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000236 */
237 void addTextureAccess(const GrTextureAccess* textureAccess);
238
joshualittb0a8a372014-09-23 09:50:21 -0700239 GrProcessor()
240 : fWillReadFragmentPosition(false) {}
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000241
242 /**
243 * If the effect will generate a backend-specific effect that will read the fragment position
244 * in the FS then it must call this method from its constructor. Otherwise, the request to
245 * access the fragment position will be denied.
246 */
247 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; }
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000248
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000249private:
joshualittb0a8a372014-09-23 09:50:21 -0700250 SkDEBUGCODE(void assertEquality(const GrProcessor& other) const;)
bsalomon@google.com77af6802013-10-02 13:04:56 +0000251
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000252 /** Subclass implements this to support isEqual(). It will only be called if it is known that
bsalomon@google.com6340a412013-01-22 19:55:59 +0000253 the two effects are of the same subclass (i.e. they return the same object from
254 getFactory()).*/
joshualittb0a8a372014-09-23 09:50:21 -0700255 virtual bool onIsEqual(const GrProcessor& other) const = 0;
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000256
egdaniel1a8ecdf2014-10-03 06:24:12 -0700257 /**
258 * Subclass implements this to support getConstantColorComponents(...).
259 */
260 virtual void onComputeInvariantOutput(InvariantOutput* inout) const = 0;
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000261
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000262 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000263 bool fWillReadFragmentPosition;
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000264
bsalomon95740982014-09-04 13:12:37 -0700265 typedef GrProgramElement INHERITED;
tomhudson@google.com168e6342012-04-18 17:49:20 +0000266};
267
joshualittb0a8a372014-09-23 09:50:21 -0700268class GrFragmentProcessor : public GrProcessor {
269public:
270 GrFragmentProcessor()
271 : INHERITED()
272 , fWillReadDstColor(false)
273 , fWillUseInputColor(true) {}
274
275 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0;
276
joshualitta5305a12014-10-10 17:47:00 -0700277 int numTransforms() const { return fCoordTransforms.count(); }
278
279 /** Returns the coordinate transformation at index. index must be valid according to
280 numTransforms(). */
281 const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; }
282
joshualittb0a8a372014-09-23 09:50:21 -0700283 /** Will this effect read the destination pixel value? */
284 bool willReadDstColor() const { return fWillReadDstColor; }
285
286 /** Will this effect read the source color value? */
287 bool willUseInputColor() const { return fWillUseInputColor; }
288
289protected:
290 /**
joshualitta5305a12014-10-10 17:47:00 -0700291 * Fragment Processor subclasses call this from their constructor to register coordinate
292 * transformations. The processor subclass manages the lifetime of the transformations (this
293 * function only stores a pointer). The GrCoordTransform is typically a member field of the
294 * GrProcessor subclass. When the matrix has perspective, the transformed coordinates will have
295 * 3 components. Otherwise they'll have 2. This must only be called from the constructor because
296 * GrProcessors are immutable.
297 */
298 void addCoordTransform(const GrCoordTransform*);
299
300 /**
joshualittb0a8a372014-09-23 09:50:21 -0700301 * If the effect subclass will read the destination pixel value then it must call this function
302 * from its constructor. Otherwise, when its generated backend-specific effect class attempts
303 * to generate code that reads the destination pixel it will fail.
304 */
305 void setWillReadDstColor() { fWillReadDstColor = true; }
306
307 /**
308 * If the effect will generate a result that does not depend on the input color value then it
309 * must call this function from its constructor. Otherwise, when its generated backend-specific
310 * code might fail during variable binding due to unused variables.
311 */
312 void setWillNotUseInputColor() { fWillUseInputColor = false; }
313
314private:
joshualitta5305a12014-10-10 17:47:00 -0700315 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
joshualittb0a8a372014-09-23 09:50:21 -0700316 bool fWillReadDstColor;
317 bool fWillUseInputColor;
318
319 typedef GrProcessor INHERITED;
320};
321
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000322/**
323 * This creates an effect outside of the effect memory pool. The effect's destructor will be called
joshualittb0a8a372014-09-23 09:50:21 -0700324 * at global destruction time. NAME will be the name of the created GrProcessor.
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000325 */
joshualittb0a8a372014-09-23 09:50:21 -0700326#define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \
bsalomon97b9ab72014-07-08 06:52:35 -0700327static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \
joshualittb0a8a372014-09-23 09:50:21 -0700328static GrFragmentProcessor* \
329NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \
330static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME);
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000331
tomhudson@google.com168e6342012-04-18 17:49:20 +0000332#endif