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tomhudson@google.com168e6342012-04-18 17:49:20 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
joshualittb0a8a372014-09-23 09:50:21 -07008#ifndef GrProcessor_DEFINED
9#define GrProcessor_DEFINED
tomhudson@google.com168e6342012-04-18 17:49:20 +000010
joshualittb0a8a372014-09-23 09:50:21 -070011#include "GrBackendProcessorFactory.h"
bsalomon@google.com371e1052013-01-11 21:08:55 +000012#include "GrColor.h"
joshualittb0a8a372014-09-23 09:50:21 -070013#include "GrProcessorUnitTest.h"
bsalomon95740982014-09-04 13:12:37 -070014#include "GrProgramElement.h"
joshualitt249af152014-09-15 11:41:13 -070015#include "GrShaderVar.h"
bsalomon@google.com047696c2012-09-11 13:29:29 +000016#include "GrTextureAccess.h"
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +000017#include "GrTypesPriv.h"
joshualitt249af152014-09-15 11:41:13 -070018#include "SkString.h"
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000019
joshualittb0a8a372014-09-23 09:50:21 -070020class GrBackendProcessorFactory;
tomhudson@google.com168e6342012-04-18 17:49:20 +000021class GrContext;
bsalomon@google.com77af6802013-10-02 13:04:56 +000022class GrCoordTransform;
bsalomon95740982014-09-04 13:12:37 -070023
bsalomon@google.com50db75c2013-01-11 13:54:30 +000024/** Provides custom vertex shader, fragment shader, uniform data for a particular stage of the
25 Ganesh shading pipeline.
bsalomon@google.com289efe02012-05-21 20:57:59 +000026 Subclasses must have a function that produces a human-readable name:
27 static const char* Name();
joshualittb0a8a372014-09-23 09:50:21 -070028 GrProcessor objects *must* be immutable: after being constructed, their fields may not change.
bsalomon@google.com0ac6af42013-01-16 15:16:18 +000029
joshualittb0a8a372014-09-23 09:50:21 -070030 Dynamically allocated GrProcessors are managed by a per-thread memory pool. The ref count of an
bsalomon97b9ab72014-07-08 06:52:35 -070031 effect must reach 0 before the thread terminates and the pool is destroyed. To create a static
32 effect use the macro GR_CREATE_STATIC_EFFECT declared below.
bsalomon@google.com289efe02012-05-21 20:57:59 +000033 */
joshualittb0a8a372014-09-23 09:50:21 -070034class GrProcessor : public GrProgramElement {
tomhudson@google.com168e6342012-04-18 17:49:20 +000035public:
joshualittb0a8a372014-09-23 09:50:21 -070036 SK_DECLARE_INST_COUNT(GrProcessor)
robertphillips@google.com15e9d3e2012-06-21 20:25:03 +000037
joshualittb0a8a372014-09-23 09:50:21 -070038 virtual ~GrProcessor();
tomhudson@google.com168e6342012-04-18 17:49:20 +000039
egdaniel1a8ecdf2014-10-03 06:24:12 -070040 struct InvariantOutput{
joshualitt65171342014-10-09 07:25:36 -070041 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) {}
42
egdanielccb2e382014-10-13 12:53:46 -070043 void mulByUnknownOpaqueColor() {
44 if (this->isOpaque()) {
45 fValidFlags = kA_GrColorComponentFlag;
46 fIsSingleComponent = false;
47 } else {
48 // Since the current state is not opaque we no longer care if the color being
49 // multiplied is opaque.
50 this->mulByUnknownColor();
51 }
52 }
53
54 void mulByUnknownColor() {
55 if (this->hasZeroAlpha()) {
56 this->setToTransparentBlack();
57 } else {
58 this->setToUnknown();
59 }
60 }
61
62 void mulByUnknownAlpha() {
63 if (this->hasZeroAlpha()) {
64 this->setToTransparentBlack();
65 } else {
66 // We don't need to change fIsSingleComponent in this case
67 fValidFlags = 0;
68 }
69 }
70
71 void invalidateComponents(uint8_t invalidateFlags) {
72 fValidFlags &= ~invalidateFlags;
73 fIsSingleComponent = false;
74 }
75
76 void setToTransparentBlack() {
77 fValidFlags = kRGBA_GrColorComponentFlags;
78 fColor = 0;
79 fIsSingleComponent = true;
80 }
81
82 void setToOther(uint8_t validFlags, GrColor color) {
83 fValidFlags = validFlags;
84 fColor = color;
85 fIsSingleComponent = false;
86 }
87
88 void setToUnknown() {
89 fValidFlags = 0;
90 fIsSingleComponent = false;
91 }
92
egdaniel1a8ecdf2014-10-03 06:24:12 -070093 bool isOpaque() const {
94 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(fColor));
95 }
96
97 bool isSolidWhite() const {
98 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor);
99 }
100
egdanielccb2e382014-10-13 12:53:46 -0700101 GrColor color() const { return fColor; }
102 uint8_t validFlags() const { return fValidFlags; }
103
egdaniel1a8ecdf2014-10-03 06:24:12 -0700104 /**
105 * If isSingleComponent is true, then the flag values for r, g, b, and a must all be the
106 * same. If the flags are all set then all color components must be equal.
107 */
108 SkDEBUGCODE(void validate() const;)
109
110 private:
egdanielccb2e382014-10-13 12:53:46 -0700111 bool hasZeroAlpha() const {
112 return ((fValidFlags & kA_GrColorComponentFlag) && 0 == GrColorUnpackA(fColor));
113 }
egdaniel1a8ecdf2014-10-03 06:24:12 -0700114
egdanielccb2e382014-10-13 12:53:46 -0700115 SkDEBUGCODE(bool colorComponentsAllEqual() const;)
egdaniel1a8ecdf2014-10-03 06:24:12 -0700116 /**
117 * If alpha is valid, check that any valid R,G,B values are <= A
118 */
119 SkDEBUGCODE(bool validPreMulColor() const;)
egdanielccb2e382014-10-13 12:53:46 -0700120
121 // Friended class that have "controller" code which loop over stages calling
122 // computeInvarianteOutput(). These controllers may need to manually adjust the internal
123 // members of InvariantOutput
124 friend class GrDrawState;
125 friend class GrOptDrawState;
126 friend class GrPaint;
127
128 GrColor fColor;
129 uint32_t fValidFlags;
130 bool fIsSingleComponent;
egdaniel1a8ecdf2014-10-03 06:24:12 -0700131 };
132
bsalomon@google.com371e1052013-01-11 21:08:55 +0000133 /**
egdaniel1a8ecdf2014-10-03 06:24:12 -0700134 * This function is used to perform optimizations. When called the invarientOuput param
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +0000135 * indicate whether the input components to this effect in the FS will have known values.
egdaniel1a8ecdf2014-10-03 06:24:12 -0700136 * In inout the validFlags member is a bitfield of GrColorComponentFlags. The isSingleComponent
137 * member indicates whether the input will be 1 or 4 bytes. The function updates the members of
138 * inout to indicate known values of its output. A component of the color member only has
139 * meaning if the corresponding bit in validFlags is set.
bsalomon@google.com371e1052013-01-11 21:08:55 +0000140 */
egdaniel1a8ecdf2014-10-03 06:24:12 -0700141 void computeInvariantOutput(InvariantOutput* inout) const {
142 this->onComputeInvariantOutput(inout);
143#ifdef SK_DEBUG
144 inout->validate();
145#endif
146 }
tomhudson@google.com168e6342012-04-18 17:49:20 +0000147
bsalomon@google.com422e81a2012-10-25 14:11:03 +0000148 /** This object, besides creating back-end-specific helper objects, is used for run-time-type-
149 identification. The factory should be an instance of templated class,
joshualittb0a8a372014-09-23 09:50:21 -0700150 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must
151 have a nested type (or typedef) named GLProcessor which will be the subclass of
152 GrGLProcessor created by the factory.
bsalomon@google.comae4f96a2012-05-18 19:54:48 +0000153
154 Example:
joshualittb0a8a372014-09-23 09:50:21 -0700155 class MyCustomEffect : public GrProcessor {
bsalomon@google.comae4f96a2012-05-18 19:54:48 +0000156 ...
bsalomon@google.com396e61f2012-10-25 19:00:29 +0000157 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
158 return GrTBackendEffectFactory<MyCustomEffect>::getInstance();
bsalomon@google.comae4f96a2012-05-18 19:54:48 +0000159 }
160 ...
161 };
162 */
joshualittb0a8a372014-09-23 09:50:21 -0700163 virtual const GrBackendProcessorFactory& getFactory() const = 0;
tomhudson@google.comb88bbd22012-05-01 12:48:07 +0000164
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000165 /** Returns true if this and other effect conservatively draw identically. It can only return
166 true when the two effects are of the same subclass (i.e. they return the same object from
167 from getFactory()).
tomhudson@google.com1dcfa1f2012-07-09 18:21:28 +0000168
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000169 A return value of true from isEqual() should not be used to test whether the effects would
bsalomon63e99f72014-07-21 08:03:14 -0700170 generate the same shader code. To test for identical code generation use the effects' keys
171 computed by the GrBackendEffectFactory.
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000172 */
joshualittb0a8a372014-09-23 09:50:21 -0700173 bool isEqual(const GrProcessor& other) const {
bsalomon97b9ab72014-07-08 06:52:35 -0700174 if (&this->getFactory() != &other.getFactory()) {
175 return false;
176 }
177 bool result = this->onIsEqual(other);
178#ifdef SK_DEBUG
179 if (result) {
180 this->assertEquality(other);
181 }
182#endif
183 return result;
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000184 }
tomhudson@google.com168e6342012-04-18 17:49:20 +0000185
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000186 /** Human-meaningful string to identify this effect; may be embedded
187 in generated shader code. */
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000188 const char* name() const;
bsalomon@google.com289efe02012-05-21 20:57:59 +0000189
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000190 int numTextures() const { return fTextureAccesses.count(); }
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000191
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000192 /** Returns the access pattern for the texture at index. index must be valid according to
193 numTextures(). */
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000194 const GrTextureAccess& textureAccess(int index) const { return *fTextureAccesses[index]; }
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000195
196 /** Shortcut for textureAccess(index).texture(); */
197 GrTexture* texture(int index) const { return this->textureAccess(index).getTexture(); }
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000198
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000199 /** Will this effect read the fragment position? */
200 bool willReadFragmentPosition() const { return fWillReadFragmentPosition; }
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000201
tomhudson@google.comdcba4c22012-07-24 21:36:16 +0000202 void* operator new(size_t size);
203 void operator delete(void* target);
204
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000205 void* operator new(size_t size, void* placement) {
206 return ::operator new(size, placement);
207 }
208 void operator delete(void* target, void* placement) {
209 ::operator delete(target, placement);
210 }
211
joshualitt49586be2014-09-16 08:21:41 -0700212 /**
joshualittb0a8a372014-09-23 09:50:21 -0700213 * Helper for down-casting to a GrProcessor subclass
joshualitt49586be2014-09-16 08:21:41 -0700214 */
215 template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
216
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000217protected:
218 /**
skia.committer@gmail.com91274b92013-03-13 07:01:04 +0000219 * Subclasses call this from their constructor to register GrTextureAccesses. The effect
commit-bot@chromium.org91a798f2013-09-06 15:31:06 +0000220 * subclass manages the lifetime of the accesses (this function only stores a pointer). The
joshualittb0a8a372014-09-23 09:50:21 -0700221 * GrTextureAccess is typically a member field of the GrProcessor subclass. This must only be
222 * called from the constructor because GrProcessors are immutable.
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000223 */
224 void addTextureAccess(const GrTextureAccess* textureAccess);
225
joshualittb0a8a372014-09-23 09:50:21 -0700226 GrProcessor()
227 : fWillReadFragmentPosition(false) {}
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000228
229 /**
230 * If the effect will generate a backend-specific effect that will read the fragment position
231 * in the FS then it must call this method from its constructor. Otherwise, the request to
232 * access the fragment position will be denied.
233 */
234 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; }
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000235
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000236private:
joshualittb0a8a372014-09-23 09:50:21 -0700237 SkDEBUGCODE(void assertEquality(const GrProcessor& other) const;)
bsalomon@google.com77af6802013-10-02 13:04:56 +0000238
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000239 /** Subclass implements this to support isEqual(). It will only be called if it is known that
bsalomon@google.com6340a412013-01-22 19:55:59 +0000240 the two effects are of the same subclass (i.e. they return the same object from
241 getFactory()).*/
joshualittb0a8a372014-09-23 09:50:21 -0700242 virtual bool onIsEqual(const GrProcessor& other) const = 0;
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000243
egdaniel1a8ecdf2014-10-03 06:24:12 -0700244 /**
245 * Subclass implements this to support getConstantColorComponents(...).
246 */
247 virtual void onComputeInvariantOutput(InvariantOutput* inout) const = 0;
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000248
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000249 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000250 bool fWillReadFragmentPosition;
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000251
bsalomon95740982014-09-04 13:12:37 -0700252 typedef GrProgramElement INHERITED;
tomhudson@google.com168e6342012-04-18 17:49:20 +0000253};
254
joshualittb0a8a372014-09-23 09:50:21 -0700255class GrFragmentProcessor : public GrProcessor {
256public:
257 GrFragmentProcessor()
258 : INHERITED()
259 , fWillReadDstColor(false)
260 , fWillUseInputColor(true) {}
261
262 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0;
263
joshualitta5305a12014-10-10 17:47:00 -0700264 int numTransforms() const { return fCoordTransforms.count(); }
265
266 /** Returns the coordinate transformation at index. index must be valid according to
267 numTransforms(). */
268 const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; }
269
joshualittb0a8a372014-09-23 09:50:21 -0700270 /** Will this effect read the destination pixel value? */
271 bool willReadDstColor() const { return fWillReadDstColor; }
272
273 /** Will this effect read the source color value? */
274 bool willUseInputColor() const { return fWillUseInputColor; }
275
276protected:
277 /**
joshualitta5305a12014-10-10 17:47:00 -0700278 * Fragment Processor subclasses call this from their constructor to register coordinate
279 * transformations. The processor subclass manages the lifetime of the transformations (this
280 * function only stores a pointer). The GrCoordTransform is typically a member field of the
281 * GrProcessor subclass. When the matrix has perspective, the transformed coordinates will have
282 * 3 components. Otherwise they'll have 2. This must only be called from the constructor because
283 * GrProcessors are immutable.
284 */
285 void addCoordTransform(const GrCoordTransform*);
286
287 /**
joshualittb0a8a372014-09-23 09:50:21 -0700288 * If the effect subclass will read the destination pixel value then it must call this function
289 * from its constructor. Otherwise, when its generated backend-specific effect class attempts
290 * to generate code that reads the destination pixel it will fail.
291 */
292 void setWillReadDstColor() { fWillReadDstColor = true; }
293
294 /**
295 * If the effect will generate a result that does not depend on the input color value then it
296 * must call this function from its constructor. Otherwise, when its generated backend-specific
297 * code might fail during variable binding due to unused variables.
298 */
299 void setWillNotUseInputColor() { fWillUseInputColor = false; }
300
301private:
joshualitta5305a12014-10-10 17:47:00 -0700302 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
joshualittb0a8a372014-09-23 09:50:21 -0700303 bool fWillReadDstColor;
304 bool fWillUseInputColor;
305
306 typedef GrProcessor INHERITED;
307};
308
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000309/**
310 * This creates an effect outside of the effect memory pool. The effect's destructor will be called
joshualittb0a8a372014-09-23 09:50:21 -0700311 * at global destruction time. NAME will be the name of the created GrProcessor.
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000312 */
joshualittb0a8a372014-09-23 09:50:21 -0700313#define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \
bsalomon97b9ab72014-07-08 06:52:35 -0700314static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \
joshualittb0a8a372014-09-23 09:50:21 -0700315static GrFragmentProcessor* \
316NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \
317static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME);
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000318
tomhudson@google.com168e6342012-04-18 17:49:20 +0000319#endif