1. 9c639a4 Move coordDims, varyingDims onto GrGLShaderBuilder. by tomhudson@google.com · 12 years ago
  2. ff17584 Attached ClipMaskManager to GPU resource freeing system by robertphillips@google.com · 12 years ago
  3. 706f621 Fixes for Windows Release compiler complaints (overflow in const arith) by robertphillips@google.com · 12 years ago
  4. 6f31a3b Created SW clip mask creation helper class (in GrSoftwarePathRenderer) by robertphillips@google.com · 12 years ago
  5. 4debcac Debug Windows compiler complaint fixes by robertphillips@google.com · 12 years ago
  6. 59bc8d4 Android does not support pthread_cancel / pthread_testcancel. by bungeman@google.com · 12 years ago
  7. 5548752 Add bench and test for SkRefCnt. http://codereview.appspot.com/6195071/ by bungeman@google.com · 12 years ago
  8. f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 12 years ago
  9. 18c464b update the nearly_integral calculation to be (a) faster, and (b) to correctly by reed@google.com · 12 years ago
  10. 5adf9b2 Remove a dead function and dead var that were incorrectly left in by previous partial-reverts by bsalomon@google.com · 12 years ago
  11. 341767c Remove support for vertex attribute matrices by bsalomon@google.com · 12 years ago
  12. f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 12 years ago
  13. 420f74f only check for nearly-integral if we're a BW clip by reed@google.com · 12 years ago
  14. 7096dc6 fix SK_RESTRICT warnings related to overrides on windows by reed@google.com · 12 years ago
  15. 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 12 years ago
  16. 6b70a7b Split createAlphaClipMask in two to allow reuse with SW-only path by robertphillips@google.com · 12 years ago
  17. 4588490 lazily make a copy of the paint when choosing a blitter. For simple draws, by reed@google.com · 12 years ago
  18. a1c6ff4 inline isEmpty and isRect (faster) by reed@google.com · 12 years ago
  19. 7324415 use mapPoints instead of mapXY for the 2 corners of a rect (faster) by reed@google.com · 12 years ago
  20. 8fff356 Made clip mask cache reuse depend on mask size/bounds (instead of render target size) by robertphillips@google.com · 12 years ago
  21. 720faa4 Reactivate SSSE3 optimizations, undoing r3770. by tomhudson@google.com · 12 years ago
  22. fc9054d Use a NDK-compliant way of reading locale. by djsollen@google.com · 12 years ago
  23. 7a39633 Fixed GrContext.cpp Windows compiler complaints by robertphillips@google.com · 12 years ago
  24. 7e6c4d1 add SkPath::isLine(), similar to isRect() by reed@google.com · 12 years ago
  25. 75a0972 move SkStrokePathEffect into hiding for now, as its functionality is rethought. by reed@google.com · 12 years ago
  26. f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 12 years ago
  27. bf5cad4 Added documentation of stage/TU allocation by robertphillips@google.com · 12 years ago
  28. d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 12 years ago
  29. beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 12 years ago
  30. 683001c [PDF] Ensure that filling single line paths (with no area) does not draw anything. by vandebo@chromium.org · 12 years ago
  31. cd4e9fb don't define SK_USE_LEGACY_AA_COVERAGE, so that we can get the more exact by reed@google.com · 12 years ago
  32. 5b7d603 invert sense of conditional EXACT_COVERAGE, renaming to LEGACY_AA_COVERAGE by reed@google.com · 12 years ago
  33. a869248 remove obsolete comments by reed@google.com · 12 years ago
  34. 08e7911 add assert by reed@google.com · 12 years ago
  35. 6997e5d remove dead conditional Review URL: https://codereview.appspot.com/6197065 by reed@google.com · 12 years ago
  36. 0a71a9c experimental faster sort by reed@google.com · 12 years ago
  37. 331e2dc add flag/hint to PlatformGetSpecific. If true, then the caller requires that by reed@google.com · 12 years ago
  38. c6ce750 Fixed some fixed point build Windows compiler complaints by robertphillips@google.com · 12 years ago
  39. 83edde2 mirror of https://codereview.appspot.com/6188054/ by reed@google.com · 12 years ago
  40. 0389d93 remove unused ptr/len parameters from CreateTypeface by reed@google.com · 12 years ago
  41. e22a421 must include SkTLS.h by reed@google.com · 12 years ago
  42. 48ca7e3 impl SkTLS for windows, refactoring to share code with pthread impl by reed@google.com · 12 years ago
  43. 82d447d revert TLS change (until we impl windows backend) by reed@google.com · 12 years ago
  44. 09dcf75 allow thread-local font cache Review URL: https://codereview.appspot.com/6101053 by reed@google.com · 12 years ago
  45. 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 12 years ago
  46. 92fde90 add SkTQSort (stolen from cary's experimental work) by reed@google.com · 12 years ago
  47. 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 12 years ago
  48. 003a8b9 Hopefully fixes linux + mac build breaks from r3851 by adding missing include in SkMesaGLContext.cpp. by bsalomon@google.com · 12 years ago
  49. 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 12 years ago
  50. 68288c2 remove incorrect include by bsalomon@google.com · 12 years ago
  51. 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 12 years ago
  52. aa99c9e use std qsort instead of our (now gone) version by reed@google.com · 12 years ago
  53. c7a67cb Just use std qsort Review URL: https://codereview.appspot.com/6195052 by reed@google.com · 12 years ago
  54. e3987da make CanNormalize inline for the float build (big speedup for PathIter) by reed@google.com · 12 years ago
  55. 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 12 years ago
  56. c199293 fix/revert the unsigned-shift change made to clamp in 3836. For clamp we want by reed@google.com · 12 years ago
  57. 548674f Upstream font changes from Android repository. by djsollen@google.com · 12 years ago
  58. 99c114e We were numerically overflowing our 16bit coordinates that we communicate by reed@google.com · 12 years ago
  59. 180bc88 Disabled stencil buffer for AA clip mask by robertphillips@google.com · 12 years ago
  60. 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 12 years ago
  61. 58b3818 Fix to prevent infinite recursion during AA clip mask generation by robertphillips@google.com · 12 years ago
  62. 5f7c8a5 restore extra slot in sentinal array that was removed in 3825. This extra value by reed@google.com · 12 years ago
  63. 58b8d4a recreate http://codereview.appspot.com/6131051/ in svn instead of git by epoger@google.com · 12 years ago
  64. fd6daf5 Added cache to gpu AA clipping by robertphillips@google.com · 12 years ago
  65. 7ff2e37 Moved SW path rendering path back to using TU/sampler #2. This reverts r3813 by robertphillips@google.com · 12 years ago
  66. 16d1d0b Updates for SkGPipe. by scroggo@google.com · 12 years ago
  67. 9c36a76 store x-interval-count per scanline, so we can skip lines in O(1) by reed@google.com · 12 years ago
  68. 7b807cb Switch memset.arm.S to unified syntax. by djsollen@google.com · 12 years ago
  69. 35d50ee Moved SW path rendering to new texture unit by robertphillips@google.com · 12 years ago
  70. a72eef3 Added gpu AA clipping to old shader path by robertphillips@google.com · 12 years ago
  71. f0a062b Add device to top level N-way canvas. by djsollen@google.com · 12 years ago
  72. ccfee2a Add missing null device checks in SkCanvas by djsollen@google.com · 12 years ago
  73. 9d5f76a fix bug (and add test) for drawing an inverse-path whose bounds do intersect by reed@google.com · 12 years ago
  74. af7e694 record yspancount and intervalcount in regions by reed@google.com · 12 years ago
  75. ed4155d Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp by robertphillips@google.com · 12 years ago
  76. 7c2578d Second half of refactoring to move SW path rendering to GrPathRenderer by robertphillips@google.com · 12 years ago
  77. 02b1ea2 Add comparison and assignment operators to GrSamplerState. by tomhudson@google.com · 12 years ago
  78. 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 12 years ago
  79. 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 12 years ago
  80. a95ea2c code-style cleanups only by reed@google.com · 12 years ago
  81. c34f53d just coding style fixes, no logic change by reed@google.com · 12 years ago
  82. 7d4aee3 Variant of SkRegion::op (called Oper) that either writes the result into a 3rd by reed@google.com · 12 years ago
  83. ded4414 Apply fix from #3739 to quads and cubics as well by reed@google.com · 13 years ago
  84. 1ac87ff by twiz@google.com · 13 years ago
  85. ec05eaa Bumped num stages to 4 in preparation for AA clipping by robertphillips@google.com · 13 years ago
  86. 76b7fcc Some cleanup of GrResource by bsalomon@google.com · 13 years ago
  87. c4ae974 Add SkString.contains() Review URL: https://codereview.appspot.com/6130046 by epoger@google.com · 13 years ago
  88. 8d033a1 Remove GrPath typedef by bsalomon@google.com · 13 years ago
  89. 5af5606 convert float to SkScalar changes by robertphillips@google.com · 13 years ago
  90. f294b77 Initial version of AA clip A8/R8 mask creation by robertphillips@google.com · 13 years ago
  91. f6b070d Clamp requested MSAA sample count to GL_MAX_SAMPLES by bsalomon@google.com · 13 years ago
  92. e9b087e Remove expired comment by bsalomon@google.com · 13 years ago
  93. e7655f1 Fix trivial int->scalar warning introduced in r3772 by bsalomon@google.com · 13 years ago
  94. 20bf4ca Clean up DashPathEffect modulo math from r3761 by epoger@google.com · 13 years ago
  95. 93c9660 draw circle paths directly via GPU by bsalomon@google.com · 13 years ago
  96. 05141c2 Fixed minor c++ issues found by cppcheck by robertphillips@google.com · 13 years ago
  97. 725a295 Allow building on platforms with SSE2 but not SSSE3 by adding an #ifdef. by tomhudson@google.com · 13 years ago
  98. f4c2c52 First portion of refactoring to bundle SW path rendering into GrPathRenderer by robertphillips@google.com · 13 years ago
  99. 8e124a2 Give GrGLProgramStage a virtual destructor by bsalomon@google.com · 13 years ago
  100. 7460b37 Fixed minor Release & fixed point compiler warnings on Linux by robertphillips@google.com · 13 years ago