1. 791f12e Move SkPaint::toString from debugger to SkPaint by robertphillips@google.com · 12 years ago
  2. 76f9e93 Added print out of SkShader information to debugger by robertphillips@google.com · 12 years ago
  3. a641f3f reland 6798 w/ fix for bitmap-as-mask pixel-locking by reed@google.com · 12 years ago
  4. 135e16c revert 6798 (assert in GM) by reed@google.com · 12 years ago
  5. 1adcf88 Goal: ensure we always balance lock/unlock pixels calls. by reed@google.com · 12 years ago
  6. f94b3a4 Make SkShader store localM directly rather than as a separate alloc. by bsalomon@google.com · 12 years ago
  7. a0c2bc2 Make flattenables no longer depend on global static initializers. by scroggo@google.com · 12 years ago
  8. c73dd5c Update SkFlattenable buffers to be more modular. by djsollen@google.com · 12 years ago
  9. 6eb0d62 Register some flattenable factories. by scroggo@google.com · 12 years ago
  10. 5492424 Cleanup code related to SkFlattenable::flatten() by djsollen@google.com · 12 years ago
  11. 573f22b handle if unflattening returned a null shader by reed@google.com · 13 years ago
  12. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  13. 82065d6 remove SkRefCnt safeRef() and safeUnref(), and replace the call-sites with by reed@google.com · 14 years ago
  14. c4cae85 add BlitRow procs for 32->32, to allow for neon and other optimizations. by reed@android.com · 15 years ago
  15. 8a1c16f grab from latest android by reed@android.com · 16 years ago