Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame^] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. |
| 15 | |
| 16 | #include "main.h" |
| 17 | #include "mathutil.h" |
| 18 | #include "utilities.h" |
| 19 | #include "Buffer.h" |
| 20 | #include "Context.h" |
| 21 | #include "Fence.h" |
| 22 | #include "Framebuffer.h" |
| 23 | #include "Program.h" |
| 24 | #include "Renderbuffer.h" |
| 25 | #include "Shader.h" |
| 26 | #include "Texture.h" |
| 27 | #include "Query.h" |
| 28 | #include "TransformFeedback.h" |
| 29 | #include "common/debug.h" |
| 30 | #include "Common/Version.h" |
| 31 | |
| 32 | #include <GLES2/gl2.h> |
| 33 | #include <GLES2/gl2ext.h> |
| 34 | #include <GLES3/gl3.h> |
| 35 | |
| 36 | #include <limits> |
| 37 | |
| 38 | #ifdef ANDROID |
| 39 | #include <cutils/log.h> |
| 40 | #endif |
| 41 | |
| 42 | namespace es2 |
| 43 | { |
| 44 | |
| 45 | static bool validImageSize(GLint level, GLsizei width, GLsizei height) |
| 46 | { |
| 47 | if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS || width < 0 || height < 0) |
| 48 | { |
| 49 | return false; |
| 50 | } |
| 51 | |
| 52 | return true; |
| 53 | } |
| 54 | |
| 55 | static bool validateColorBufferFormat(GLenum textureFormat, GLenum colorbufferFormat) |
| 56 | { |
| 57 | GLenum validationError = ValidateCompressedFormat(textureFormat, egl::getClientVersion(), false); |
| 58 | if(validationError != GL_NONE) |
| 59 | { |
| 60 | return error(validationError, false); |
| 61 | } |
| 62 | |
| 63 | // [OpenGL ES 2.0.24] table 3.9 |
| 64 | switch(textureFormat) |
| 65 | { |
| 66 | case GL_ALPHA: |
| 67 | if(colorbufferFormat != GL_ALPHA && |
| 68 | colorbufferFormat != GL_RGBA && |
| 69 | colorbufferFormat != GL_RGBA4 && |
| 70 | colorbufferFormat != GL_RGB5_A1 && |
| 71 | colorbufferFormat != GL_RGBA8_OES && |
| 72 | colorbufferFormat != GL_BGRA8_EXT && |
| 73 | colorbufferFormat != GL_RGBA16F_EXT && |
| 74 | colorbufferFormat != GL_RGBA32F_EXT) |
| 75 | { |
| 76 | return error(GL_INVALID_OPERATION, false); |
| 77 | } |
| 78 | break; |
| 79 | case GL_LUMINANCE: |
| 80 | case GL_RGB: |
| 81 | if(colorbufferFormat != GL_RGB && |
| 82 | colorbufferFormat != GL_RGB565 && |
| 83 | colorbufferFormat != GL_RGB8_OES && |
| 84 | colorbufferFormat != GL_RGBA && |
| 85 | colorbufferFormat != GL_RGBA4 && |
| 86 | colorbufferFormat != GL_RGB5_A1 && |
| 87 | colorbufferFormat != GL_RGBA8_OES && |
| 88 | colorbufferFormat != GL_RGB16F_EXT && |
| 89 | colorbufferFormat != GL_RGB32F_EXT && |
| 90 | colorbufferFormat != GL_BGRA8_EXT && |
| 91 | colorbufferFormat != GL_RGBA16F_EXT && |
| 92 | colorbufferFormat != GL_RGBA32F_EXT) |
| 93 | { |
| 94 | return error(GL_INVALID_OPERATION, false); |
| 95 | } |
| 96 | break; |
| 97 | case GL_LUMINANCE_ALPHA: |
| 98 | case GL_RGBA: |
| 99 | if(colorbufferFormat != GL_RGBA && |
| 100 | colorbufferFormat != GL_RGBA4 && |
| 101 | colorbufferFormat != GL_RGB5_A1 && |
| 102 | colorbufferFormat != GL_RGBA8_OES && |
| 103 | colorbufferFormat != GL_BGRA8_EXT && |
| 104 | colorbufferFormat != GL_RGBA16F_EXT && |
| 105 | colorbufferFormat != GL_RGBA32F_EXT) |
| 106 | { |
| 107 | return error(GL_INVALID_OPERATION, false); |
| 108 | } |
| 109 | break; |
| 110 | case GL_DEPTH_COMPONENT: |
| 111 | case GL_DEPTH_STENCIL_OES: |
| 112 | return error(GL_INVALID_OPERATION, false); |
| 113 | default: |
| 114 | return error(GL_INVALID_ENUM, false); |
| 115 | } |
| 116 | return true; |
| 117 | } |
| 118 | |
| 119 | void ActiveTexture(GLenum texture) |
| 120 | { |
| 121 | TRACE("(GLenum texture = 0x%X)", texture); |
| 122 | |
| 123 | es2::Context *context = es2::getContext(); |
| 124 | |
| 125 | if(context) |
| 126 | { |
| 127 | if(texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + es2::MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1) |
| 128 | { |
| 129 | return error(GL_INVALID_ENUM); |
| 130 | } |
| 131 | |
| 132 | context->setActiveSampler(texture - GL_TEXTURE0); |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | void AttachShader(GLuint program, GLuint shader) |
| 137 | { |
| 138 | TRACE("(GLuint program = %d, GLuint shader = %d)", program, shader); |
| 139 | |
| 140 | es2::Context *context = es2::getContext(); |
| 141 | |
| 142 | if(context) |
| 143 | { |
| 144 | es2::Program *programObject = context->getProgram(program); |
| 145 | es2::Shader *shaderObject = context->getShader(shader); |
| 146 | |
| 147 | if(!programObject) |
| 148 | { |
| 149 | if(context->getShader(program)) |
| 150 | { |
| 151 | return error(GL_INVALID_OPERATION); |
| 152 | } |
| 153 | else |
| 154 | { |
| 155 | return error(GL_INVALID_VALUE); |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | if(!shaderObject) |
| 160 | { |
| 161 | if(context->getProgram(shader)) |
| 162 | { |
| 163 | return error(GL_INVALID_OPERATION); |
| 164 | } |
| 165 | else |
| 166 | { |
| 167 | return error(GL_INVALID_VALUE); |
| 168 | } |
| 169 | } |
| 170 | |
| 171 | if(!programObject->attachShader(shaderObject)) |
| 172 | { |
| 173 | return error(GL_INVALID_OPERATION); |
| 174 | } |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | void BeginQueryEXT(GLenum target, GLuint name) |
| 179 | { |
| 180 | TRACE("(GLenum target = 0x%X, GLuint name = %d)", target, name); |
| 181 | |
| 182 | switch(target) |
| 183 | { |
| 184 | case GL_ANY_SAMPLES_PASSED_EXT: |
| 185 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
| 186 | break; |
| 187 | default: |
| 188 | return error(GL_INVALID_ENUM); |
| 189 | } |
| 190 | |
| 191 | if(name == 0) |
| 192 | { |
| 193 | return error(GL_INVALID_OPERATION); |
| 194 | } |
| 195 | |
| 196 | es2::Context *context = es2::getContext(); |
| 197 | |
| 198 | if(context) |
| 199 | { |
| 200 | context->beginQuery(target, name); |
| 201 | } |
| 202 | } |
| 203 | |
| 204 | void BindAttribLocation(GLuint program, GLuint index, const GLchar* name) |
| 205 | { |
| 206 | TRACE("(GLuint program = %d, GLuint index = %d, const GLchar* name = %s)", program, index, name); |
| 207 | |
| 208 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 209 | { |
| 210 | return error(GL_INVALID_VALUE); |
| 211 | } |
| 212 | |
| 213 | es2::Context *context = es2::getContext(); |
| 214 | |
| 215 | if(context) |
| 216 | { |
| 217 | es2::Program *programObject = context->getProgram(program); |
| 218 | |
| 219 | if(!programObject) |
| 220 | { |
| 221 | if(context->getShader(program)) |
| 222 | { |
| 223 | return error(GL_INVALID_OPERATION); |
| 224 | } |
| 225 | else |
| 226 | { |
| 227 | return error(GL_INVALID_VALUE); |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | if(strncmp(name, "gl_", 3) == 0) |
| 232 | { |
| 233 | return error(GL_INVALID_OPERATION); |
| 234 | } |
| 235 | |
| 236 | programObject->bindAttributeLocation(index, name); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | void BindBuffer(GLenum target, GLuint buffer) |
| 241 | { |
| 242 | TRACE("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); |
| 243 | |
| 244 | es2::Context *context = es2::getContext(); |
| 245 | |
| 246 | if(context) |
| 247 | { |
| 248 | GLint clientVersion = egl::getClientVersion(); |
| 249 | |
| 250 | switch(target) |
| 251 | { |
| 252 | case GL_ARRAY_BUFFER: |
| 253 | context->bindArrayBuffer(buffer); |
| 254 | return; |
| 255 | case GL_ELEMENT_ARRAY_BUFFER: |
| 256 | context->bindElementArrayBuffer(buffer); |
| 257 | return; |
| 258 | case GL_COPY_READ_BUFFER: |
| 259 | if(clientVersion >= 3) |
| 260 | { |
| 261 | context->bindCopyReadBuffer(buffer); |
| 262 | return; |
| 263 | } |
| 264 | else return error(GL_INVALID_ENUM); |
| 265 | case GL_COPY_WRITE_BUFFER: |
| 266 | if(clientVersion >= 3) |
| 267 | { |
| 268 | context->bindCopyWriteBuffer(buffer); |
| 269 | return; |
| 270 | } |
| 271 | else return error(GL_INVALID_ENUM); |
| 272 | case GL_PIXEL_PACK_BUFFER: |
| 273 | if(clientVersion >= 3) |
| 274 | { |
| 275 | context->bindPixelPackBuffer(buffer); |
| 276 | return; |
| 277 | } |
| 278 | else return error(GL_INVALID_ENUM); |
| 279 | case GL_PIXEL_UNPACK_BUFFER: |
| 280 | if(clientVersion >= 3) |
| 281 | { |
| 282 | context->bindPixelUnpackBuffer(buffer); |
| 283 | return; |
| 284 | } |
| 285 | else return error(GL_INVALID_ENUM); |
| 286 | case GL_TRANSFORM_FEEDBACK_BUFFER: |
| 287 | if(clientVersion >= 3) |
| 288 | { |
| 289 | context->bindTransformFeedbackBuffer(buffer); |
| 290 | return; |
| 291 | } |
| 292 | else return error(GL_INVALID_ENUM); |
| 293 | case GL_UNIFORM_BUFFER: |
| 294 | if(clientVersion >= 3) |
| 295 | { |
| 296 | context->bindGenericUniformBuffer(buffer); |
| 297 | return; |
| 298 | } |
| 299 | else return error(GL_INVALID_ENUM); |
| 300 | default: |
| 301 | return error(GL_INVALID_ENUM); |
| 302 | } |
| 303 | } |
| 304 | } |
| 305 | |
| 306 | void BindFramebuffer(GLenum target, GLuint framebuffer) |
| 307 | { |
| 308 | TRACE("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); |
| 309 | |
| 310 | if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
| 311 | { |
| 312 | return error(GL_INVALID_ENUM); |
| 313 | } |
| 314 | |
| 315 | es2::Context *context = es2::getContext(); |
| 316 | |
| 317 | if(context) |
| 318 | { |
| 319 | if(target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 320 | { |
| 321 | context->bindReadFramebuffer(framebuffer); |
| 322 | } |
| 323 | |
| 324 | if(target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) |
| 325 | { |
| 326 | context->bindDrawFramebuffer(framebuffer); |
| 327 | } |
| 328 | } |
| 329 | } |
| 330 | |
| 331 | void BindRenderbuffer(GLenum target, GLuint renderbuffer) |
| 332 | { |
| 333 | TRACE("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); |
| 334 | |
| 335 | if(target != GL_RENDERBUFFER) |
| 336 | { |
| 337 | return error(GL_INVALID_ENUM); |
| 338 | } |
| 339 | |
| 340 | es2::Context *context = es2::getContext(); |
| 341 | |
| 342 | if(context) |
| 343 | { |
| 344 | // [OpenGL ES 2.0.25] Section 4.4.3 page 110 |
| 345 | // [OpenGL ES 3.0.4] Section 4.4.2 page 204 |
| 346 | // If renderbuffer is not zero, then the resulting renderbuffer object |
| 347 | // is a new state vector, initialized with a zero-sized memory buffer. |
| 348 | context->bindRenderbuffer(renderbuffer); |
| 349 | } |
| 350 | } |
| 351 | |
| 352 | void BindTexture(GLenum target, GLuint texture) |
| 353 | { |
| 354 | TRACE("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); |
| 355 | |
| 356 | es2::Context *context = es2::getContext(); |
| 357 | |
| 358 | if(context) |
| 359 | { |
| 360 | es2::Texture *textureObject = context->getTexture(texture); |
| 361 | |
| 362 | if(textureObject && textureObject->getTarget() != target && texture != 0) |
| 363 | { |
| 364 | return error(GL_INVALID_OPERATION); |
| 365 | } |
| 366 | |
| 367 | GLint clientVersion = context->getClientVersion(); |
| 368 | |
| 369 | switch(target) |
| 370 | { |
| 371 | case GL_TEXTURE_2D: |
| 372 | context->bindTexture2D(texture); |
| 373 | break; |
| 374 | case GL_TEXTURE_CUBE_MAP: |
| 375 | context->bindTextureCubeMap(texture); |
| 376 | break; |
| 377 | case GL_TEXTURE_EXTERNAL_OES: |
| 378 | context->bindTextureExternal(texture); |
| 379 | break; |
| 380 | case GL_TEXTURE_2D_ARRAY: |
| 381 | if(clientVersion < 3) |
| 382 | { |
| 383 | return error(GL_INVALID_ENUM); |
| 384 | } |
| 385 | context->bindTexture2DArray(texture); |
| 386 | break; |
| 387 | case GL_TEXTURE_3D_OES: |
| 388 | context->bindTexture3D(texture); |
| 389 | break; |
| 390 | default: |
| 391 | return error(GL_INVALID_ENUM); |
| 392 | } |
| 393 | } |
| 394 | } |
| 395 | |
| 396 | void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 397 | { |
| 398 | TRACE("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
| 399 | red, green, blue, alpha); |
| 400 | |
| 401 | es2::Context* context = es2::getContext(); |
| 402 | |
| 403 | if(context) |
| 404 | { |
| 405 | context->setBlendColor(es2::clamp01(red), es2::clamp01(green), es2::clamp01(blue), es2::clamp01(alpha)); |
| 406 | } |
| 407 | } |
| 408 | |
| 409 | void BlendEquation(GLenum mode) |
| 410 | { |
| 411 | glBlendEquationSeparate(mode, mode); |
| 412 | } |
| 413 | |
| 414 | void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) |
| 415 | { |
| 416 | TRACE("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); |
| 417 | |
| 418 | switch(modeRGB) |
| 419 | { |
| 420 | case GL_FUNC_ADD: |
| 421 | case GL_FUNC_SUBTRACT: |
| 422 | case GL_FUNC_REVERSE_SUBTRACT: |
| 423 | case GL_MIN_EXT: |
| 424 | case GL_MAX_EXT: |
| 425 | break; |
| 426 | default: |
| 427 | return error(GL_INVALID_ENUM); |
| 428 | } |
| 429 | |
| 430 | switch(modeAlpha) |
| 431 | { |
| 432 | case GL_FUNC_ADD: |
| 433 | case GL_FUNC_SUBTRACT: |
| 434 | case GL_FUNC_REVERSE_SUBTRACT: |
| 435 | case GL_MIN_EXT: |
| 436 | case GL_MAX_EXT: |
| 437 | break; |
| 438 | default: |
| 439 | return error(GL_INVALID_ENUM); |
| 440 | } |
| 441 | |
| 442 | es2::Context *context = es2::getContext(); |
| 443 | |
| 444 | if(context) |
| 445 | { |
| 446 | context->setBlendEquation(modeRGB, modeAlpha); |
| 447 | } |
| 448 | } |
| 449 | |
| 450 | void BlendFunc(GLenum sfactor, GLenum dfactor) |
| 451 | { |
| 452 | glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); |
| 453 | } |
| 454 | |
| 455 | void BlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) |
| 456 | { |
| 457 | TRACE("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", |
| 458 | srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 459 | |
| 460 | GLint clientVersion = egl::getClientVersion(); |
| 461 | |
| 462 | switch(srcRGB) |
| 463 | { |
| 464 | case GL_ZERO: |
| 465 | case GL_ONE: |
| 466 | case GL_SRC_COLOR: |
| 467 | case GL_ONE_MINUS_SRC_COLOR: |
| 468 | case GL_DST_COLOR: |
| 469 | case GL_ONE_MINUS_DST_COLOR: |
| 470 | case GL_SRC_ALPHA: |
| 471 | case GL_ONE_MINUS_SRC_ALPHA: |
| 472 | case GL_DST_ALPHA: |
| 473 | case GL_ONE_MINUS_DST_ALPHA: |
| 474 | case GL_CONSTANT_COLOR: |
| 475 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 476 | case GL_CONSTANT_ALPHA: |
| 477 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 478 | case GL_SRC_ALPHA_SATURATE: |
| 479 | break; |
| 480 | default: |
| 481 | return error(GL_INVALID_ENUM); |
| 482 | } |
| 483 | |
| 484 | switch(dstRGB) |
| 485 | { |
| 486 | case GL_ZERO: |
| 487 | case GL_ONE: |
| 488 | case GL_SRC_COLOR: |
| 489 | case GL_ONE_MINUS_SRC_COLOR: |
| 490 | case GL_DST_COLOR: |
| 491 | case GL_ONE_MINUS_DST_COLOR: |
| 492 | case GL_SRC_ALPHA: |
| 493 | case GL_ONE_MINUS_SRC_ALPHA: |
| 494 | case GL_DST_ALPHA: |
| 495 | case GL_ONE_MINUS_DST_ALPHA: |
| 496 | case GL_CONSTANT_COLOR: |
| 497 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 498 | case GL_CONSTANT_ALPHA: |
| 499 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 500 | break; |
| 501 | case GL_SRC_ALPHA_SATURATE: |
| 502 | if(clientVersion < 3) |
| 503 | { |
| 504 | return error(GL_INVALID_ENUM); |
| 505 | } |
| 506 | break; |
| 507 | default: |
| 508 | return error(GL_INVALID_ENUM); |
| 509 | } |
| 510 | |
| 511 | switch(srcAlpha) |
| 512 | { |
| 513 | case GL_ZERO: |
| 514 | case GL_ONE: |
| 515 | case GL_SRC_COLOR: |
| 516 | case GL_ONE_MINUS_SRC_COLOR: |
| 517 | case GL_DST_COLOR: |
| 518 | case GL_ONE_MINUS_DST_COLOR: |
| 519 | case GL_SRC_ALPHA: |
| 520 | case GL_ONE_MINUS_SRC_ALPHA: |
| 521 | case GL_DST_ALPHA: |
| 522 | case GL_ONE_MINUS_DST_ALPHA: |
| 523 | case GL_CONSTANT_COLOR: |
| 524 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 525 | case GL_CONSTANT_ALPHA: |
| 526 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 527 | case GL_SRC_ALPHA_SATURATE: |
| 528 | break; |
| 529 | default: |
| 530 | return error(GL_INVALID_ENUM); |
| 531 | } |
| 532 | |
| 533 | switch(dstAlpha) |
| 534 | { |
| 535 | case GL_ZERO: |
| 536 | case GL_ONE: |
| 537 | case GL_SRC_COLOR: |
| 538 | case GL_ONE_MINUS_SRC_COLOR: |
| 539 | case GL_DST_COLOR: |
| 540 | case GL_ONE_MINUS_DST_COLOR: |
| 541 | case GL_SRC_ALPHA: |
| 542 | case GL_ONE_MINUS_SRC_ALPHA: |
| 543 | case GL_DST_ALPHA: |
| 544 | case GL_ONE_MINUS_DST_ALPHA: |
| 545 | case GL_CONSTANT_COLOR: |
| 546 | case GL_ONE_MINUS_CONSTANT_COLOR: |
| 547 | case GL_CONSTANT_ALPHA: |
| 548 | case GL_ONE_MINUS_CONSTANT_ALPHA: |
| 549 | break; |
| 550 | case GL_SRC_ALPHA_SATURATE: |
| 551 | if(clientVersion < 3) |
| 552 | { |
| 553 | return error(GL_INVALID_ENUM); |
| 554 | } |
| 555 | break; |
| 556 | default: |
| 557 | return error(GL_INVALID_ENUM); |
| 558 | } |
| 559 | |
| 560 | es2::Context *context = es2::getContext(); |
| 561 | |
| 562 | if(context) |
| 563 | { |
| 564 | context->setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 565 | } |
| 566 | } |
| 567 | |
| 568 | void BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) |
| 569 | { |
| 570 | size = static_cast<GLint>(size); // Work around issues with some 64-bit applications |
| 571 | |
| 572 | TRACE("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = %p, GLenum usage = %d)", |
| 573 | target, size, data, usage); |
| 574 | |
| 575 | if(size < 0) |
| 576 | { |
| 577 | return error(GL_INVALID_VALUE); |
| 578 | } |
| 579 | |
| 580 | GLint clientVersion = egl::getClientVersion(); |
| 581 | |
| 582 | switch(usage) |
| 583 | { |
| 584 | case GL_STREAM_DRAW: |
| 585 | case GL_STATIC_DRAW: |
| 586 | case GL_DYNAMIC_DRAW: |
| 587 | break; |
| 588 | case GL_STREAM_READ: |
| 589 | case GL_STREAM_COPY: |
| 590 | case GL_STATIC_READ: |
| 591 | case GL_STATIC_COPY: |
| 592 | case GL_DYNAMIC_READ: |
| 593 | case GL_DYNAMIC_COPY: |
| 594 | if(clientVersion < 3) |
| 595 | { |
| 596 | return error(GL_INVALID_ENUM); |
| 597 | } |
| 598 | break; |
| 599 | default: |
| 600 | return error(GL_INVALID_ENUM); |
| 601 | } |
| 602 | |
| 603 | es2::Context *context = es2::getContext(); |
| 604 | |
| 605 | if(context) |
| 606 | { |
| 607 | es2::Buffer *buffer = nullptr; |
| 608 | if(!context->getBuffer(target, &buffer)) |
| 609 | { |
| 610 | return error(GL_INVALID_ENUM); |
| 611 | } |
| 612 | |
| 613 | if(!buffer) |
| 614 | { |
| 615 | // A null buffer means that "0" is bound to the requested buffer target |
| 616 | return error(GL_INVALID_OPERATION); |
| 617 | } |
| 618 | |
| 619 | buffer->bufferData(data, size, usage); |
| 620 | } |
| 621 | } |
| 622 | |
| 623 | void BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) |
| 624 | { |
| 625 | size = static_cast<GLint>(size); // Work around issues with some 64-bit applications |
| 626 | offset = static_cast<GLint>(offset); |
| 627 | |
| 628 | TRACE("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = %p)", |
| 629 | target, offset, size, data); |
| 630 | |
| 631 | if(size < 0 || offset < 0) |
| 632 | { |
| 633 | return error(GL_INVALID_VALUE); |
| 634 | } |
| 635 | |
| 636 | es2::Context *context = es2::getContext(); |
| 637 | |
| 638 | if(context) |
| 639 | { |
| 640 | es2::Buffer *buffer = nullptr; |
| 641 | if(!context->getBuffer(target, &buffer)) |
| 642 | { |
| 643 | return error(GL_INVALID_ENUM); |
| 644 | } |
| 645 | |
| 646 | if(!buffer) |
| 647 | { |
| 648 | // A null buffer means that "0" is bound to the requested buffer target |
| 649 | return error(GL_INVALID_OPERATION); |
| 650 | } |
| 651 | |
| 652 | if((size_t)size + offset > buffer->size()) |
| 653 | { |
| 654 | return error(GL_INVALID_VALUE); |
| 655 | } |
| 656 | |
| 657 | buffer->bufferSubData(data, size, offset); |
| 658 | } |
| 659 | } |
| 660 | |
| 661 | GLenum CheckFramebufferStatus(GLenum target) |
| 662 | { |
| 663 | TRACE("(GLenum target = 0x%X)", target); |
| 664 | |
| 665 | if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
| 666 | { |
| 667 | return error(GL_INVALID_ENUM, 0); |
| 668 | } |
| 669 | |
| 670 | es2::Context *context = es2::getContext(); |
| 671 | |
| 672 | if(context) |
| 673 | { |
| 674 | es2::Framebuffer *framebuffer = nullptr; |
| 675 | if(target == GL_READ_FRAMEBUFFER_ANGLE) |
| 676 | { |
| 677 | framebuffer = context->getReadFramebuffer(); |
| 678 | } |
| 679 | else |
| 680 | { |
| 681 | framebuffer = context->getDrawFramebuffer(); |
| 682 | } |
| 683 | |
| 684 | return framebuffer->completeness(); |
| 685 | } |
| 686 | |
| 687 | return 0; |
| 688 | } |
| 689 | |
| 690 | void Clear(GLbitfield mask) |
| 691 | { |
| 692 | TRACE("(GLbitfield mask = %X)", mask); |
| 693 | |
| 694 | if((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0) |
| 695 | { |
| 696 | return error(GL_INVALID_VALUE); |
| 697 | } |
| 698 | |
| 699 | es2::Context *context = es2::getContext(); |
| 700 | |
| 701 | if(context) |
| 702 | { |
| 703 | context->clear(mask); |
| 704 | } |
| 705 | } |
| 706 | |
| 707 | void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| 708 | { |
| 709 | TRACE("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", |
| 710 | red, green, blue, alpha); |
| 711 | |
| 712 | es2::Context *context = es2::getContext(); |
| 713 | |
| 714 | if(context) |
| 715 | { |
| 716 | context->setClearColor(red, green, blue, alpha); |
| 717 | } |
| 718 | } |
| 719 | |
| 720 | void ClearDepthf(GLclampf depth) |
| 721 | { |
| 722 | TRACE("(GLclampf depth = %f)", depth); |
| 723 | |
| 724 | es2::Context *context = es2::getContext(); |
| 725 | |
| 726 | if(context) |
| 727 | { |
| 728 | context->setClearDepth(depth); |
| 729 | } |
| 730 | } |
| 731 | |
| 732 | void ClearStencil(GLint s) |
| 733 | { |
| 734 | TRACE("(GLint s = %d)", s); |
| 735 | |
| 736 | es2::Context *context = es2::getContext(); |
| 737 | |
| 738 | if(context) |
| 739 | { |
| 740 | context->setClearStencil(s); |
| 741 | } |
| 742 | } |
| 743 | |
| 744 | void ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| 745 | { |
| 746 | TRACE("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", |
| 747 | red, green, blue, alpha); |
| 748 | |
| 749 | es2::Context *context = es2::getContext(); |
| 750 | |
| 751 | if(context) |
| 752 | { |
| 753 | context->setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); |
| 754 | } |
| 755 | } |
| 756 | |
| 757 | void CompileShader(GLuint shader) |
| 758 | { |
| 759 | TRACE("(GLuint shader = %d)", shader); |
| 760 | |
| 761 | es2::Context *context = es2::getContext(); |
| 762 | |
| 763 | if(context) |
| 764 | { |
| 765 | es2::Shader *shaderObject = context->getShader(shader); |
| 766 | |
| 767 | if(!shaderObject) |
| 768 | { |
| 769 | if(context->getProgram(shader)) |
| 770 | { |
| 771 | return error(GL_INVALID_OPERATION); |
| 772 | } |
| 773 | else |
| 774 | { |
| 775 | return error(GL_INVALID_VALUE); |
| 776 | } |
| 777 | } |
| 778 | |
| 779 | shaderObject->compile(); |
| 780 | } |
| 781 | } |
| 782 | |
| 783 | void CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, |
| 784 | GLint border, GLsizei imageSize, const GLvoid* data) |
| 785 | { |
| 786 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
| 787 | "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = %p)", |
| 788 | target, level, internalformat, width, height, border, imageSize, data); |
| 789 | |
| 790 | if(!validImageSize(level, width, height) || border != 0 || imageSize < 0) |
| 791 | { |
| 792 | return error(GL_INVALID_VALUE); |
| 793 | } |
| 794 | |
| 795 | switch(internalformat) |
| 796 | { |
| 797 | case GL_DEPTH_COMPONENT: |
| 798 | case GL_DEPTH_COMPONENT16: |
| 799 | case GL_DEPTH_COMPONENT32_OES: |
| 800 | case GL_DEPTH_STENCIL_OES: |
| 801 | case GL_DEPTH24_STENCIL8_OES: |
| 802 | return error(GL_INVALID_OPERATION); |
| 803 | default: |
| 804 | { |
| 805 | GLenum validationError = ValidateCompressedFormat(internalformat, egl::getClientVersion(), true); |
| 806 | if(validationError != GL_NONE) |
| 807 | { |
| 808 | return error(validationError); |
| 809 | } |
| 810 | } |
| 811 | break; |
| 812 | } |
| 813 | |
| 814 | if(border != 0) |
| 815 | { |
| 816 | return error(GL_INVALID_VALUE); |
| 817 | } |
| 818 | |
| 819 | es2::Context *context = es2::getContext(); |
| 820 | |
| 821 | if(context) |
| 822 | { |
| 823 | if(level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 824 | { |
| 825 | return error(GL_INVALID_VALUE); |
| 826 | } |
| 827 | |
| 828 | switch(target) |
| 829 | { |
| 830 | case GL_TEXTURE_2D: |
| 831 | if(width > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level) || |
| 832 | height > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level)) |
| 833 | { |
| 834 | return error(GL_INVALID_VALUE); |
| 835 | } |
| 836 | break; |
| 837 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 838 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 839 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 840 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 841 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 842 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 843 | if(width != height) |
| 844 | { |
| 845 | return error(GL_INVALID_VALUE); |
| 846 | } |
| 847 | |
| 848 | if(width > (es2::IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE >> level) || |
| 849 | height > (es2::IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE >> level)) |
| 850 | { |
| 851 | return error(GL_INVALID_VALUE); |
| 852 | } |
| 853 | break; |
| 854 | default: |
| 855 | return error(GL_INVALID_ENUM); |
| 856 | } |
| 857 | |
| 858 | if(imageSize != egl::ComputeCompressedSize(width, height, internalformat)) |
| 859 | { |
| 860 | return error(GL_INVALID_VALUE); |
| 861 | } |
| 862 | |
| 863 | if(target == GL_TEXTURE_2D) |
| 864 | { |
| 865 | es2::Texture2D *texture = context->getTexture2D(); |
| 866 | |
| 867 | if(!texture) |
| 868 | { |
| 869 | return error(GL_INVALID_OPERATION); |
| 870 | } |
| 871 | |
| 872 | texture->setCompressedImage(level, internalformat, width, height, imageSize, data); |
| 873 | } |
| 874 | else |
| 875 | { |
| 876 | es2::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 877 | |
| 878 | if(!texture) |
| 879 | { |
| 880 | return error(GL_INVALID_OPERATION); |
| 881 | } |
| 882 | |
| 883 | switch(target) |
| 884 | { |
| 885 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 886 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 887 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 888 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 889 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 890 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 891 | texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); |
| 892 | break; |
| 893 | default: UNREACHABLE(target); |
| 894 | } |
| 895 | } |
| 896 | } |
| 897 | } |
| 898 | |
| 899 | void CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 900 | GLenum format, GLsizei imageSize, const GLvoid* data) |
| 901 | { |
| 902 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 903 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " |
| 904 | "GLsizei imageSize = %d, const GLvoid* data = %p)", |
| 905 | target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 906 | |
| 907 | if(!es2::IsTextureTarget(target)) |
| 908 | { |
| 909 | return error(GL_INVALID_ENUM); |
| 910 | } |
| 911 | |
| 912 | if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 913 | { |
| 914 | return error(GL_INVALID_VALUE); |
| 915 | } |
| 916 | |
| 917 | if(xoffset < 0 || yoffset < 0 || !validImageSize(level, width, height) || imageSize < 0) |
| 918 | { |
| 919 | return error(GL_INVALID_VALUE); |
| 920 | } |
| 921 | |
| 922 | GLenum validationError = ValidateCompressedFormat(format, egl::getClientVersion(), true); |
| 923 | if(validationError != GL_NONE) |
| 924 | { |
| 925 | return error(validationError); |
| 926 | } |
| 927 | |
| 928 | if(width == 0 || height == 0 || !data) |
| 929 | { |
| 930 | return; |
| 931 | } |
| 932 | |
| 933 | es2::Context *context = es2::getContext(); |
| 934 | |
| 935 | if(context) |
| 936 | { |
| 937 | if(imageSize != egl::ComputeCompressedSize(width, height, format)) |
| 938 | { |
| 939 | return error(GL_INVALID_VALUE); |
| 940 | } |
| 941 | |
| 942 | if(xoffset % 4 != 0 || yoffset % 4 != 0) |
| 943 | { |
| 944 | // We wait to check the offsets until this point, because the multiple-of-four restriction does not exist unless DXT1 textures are supported |
| 945 | return error(GL_INVALID_OPERATION); |
| 946 | } |
| 947 | |
| 948 | GLenum sizedInternalFormat = GetSizedInternalFormat(format, GL_NONE); |
| 949 | |
| 950 | if(target == GL_TEXTURE_2D) |
| 951 | { |
| 952 | es2::Texture2D *texture = context->getTexture2D(); |
| 953 | |
| 954 | GLenum validationError = ValidateSubImageParams(true, width, height, xoffset, yoffset, target, level, sizedInternalFormat, texture); |
| 955 | |
| 956 | if(validationError == GL_NONE) |
| 957 | { |
| 958 | texture->subImageCompressed(level, xoffset, yoffset, width, height, sizedInternalFormat, imageSize, data); |
| 959 | } |
| 960 | else |
| 961 | { |
| 962 | return error(validationError); |
| 963 | } |
| 964 | } |
| 965 | else if(es2::IsCubemapTextureTarget(target)) |
| 966 | { |
| 967 | es2::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 968 | |
| 969 | GLenum validationError = ValidateSubImageParams(true, width, height, xoffset, yoffset, target, level, sizedInternalFormat, texture); |
| 970 | |
| 971 | if(validationError == GL_NONE) |
| 972 | { |
| 973 | texture->subImageCompressed(target, level, xoffset, yoffset, width, height, sizedInternalFormat, imageSize, data); |
| 974 | } |
| 975 | else |
| 976 | { |
| 977 | return error(validationError); |
| 978 | } |
| 979 | } |
| 980 | else UNREACHABLE(target); |
| 981 | } |
| 982 | } |
| 983 | |
| 984 | void CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 985 | { |
| 986 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
| 987 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", |
| 988 | target, level, internalformat, x, y, width, height, border); |
| 989 | |
| 990 | if(!validImageSize(level, width, height)) |
| 991 | { |
| 992 | return error(GL_INVALID_VALUE); |
| 993 | } |
| 994 | |
| 995 | if(border != 0) |
| 996 | { |
| 997 | return error(GL_INVALID_VALUE); |
| 998 | } |
| 999 | |
| 1000 | es2::Context *context = es2::getContext(); |
| 1001 | |
| 1002 | if(context) |
| 1003 | { |
| 1004 | switch(target) |
| 1005 | { |
| 1006 | case GL_TEXTURE_2D: |
| 1007 | if(width > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level) || |
| 1008 | height > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level)) |
| 1009 | { |
| 1010 | return error(GL_INVALID_VALUE); |
| 1011 | } |
| 1012 | break; |
| 1013 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 1014 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 1015 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 1016 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 1017 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 1018 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 1019 | if(width != height) |
| 1020 | { |
| 1021 | return error(GL_INVALID_VALUE); |
| 1022 | } |
| 1023 | |
| 1024 | if(width > (es2::IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE >> level) || |
| 1025 | height > (es2::IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE >> level)) |
| 1026 | { |
| 1027 | return error(GL_INVALID_VALUE); |
| 1028 | } |
| 1029 | break; |
| 1030 | default: |
| 1031 | return error(GL_INVALID_ENUM); |
| 1032 | } |
| 1033 | |
| 1034 | es2::Framebuffer *framebuffer = context->getReadFramebuffer(); |
| 1035 | |
| 1036 | if(framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1037 | { |
| 1038 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1039 | } |
| 1040 | |
| 1041 | es2::Renderbuffer *source = framebuffer->getReadColorbuffer(); |
| 1042 | |
| 1043 | if(context->getReadFramebufferName() != 0 && (!source || source->getSamples() > 1)) |
| 1044 | { |
| 1045 | return error(GL_INVALID_OPERATION); |
| 1046 | } |
| 1047 | |
| 1048 | GLenum colorbufferFormat = source->getFormat(); |
| 1049 | |
| 1050 | if(!validateColorBufferFormat(internalformat, colorbufferFormat)) |
| 1051 | { |
| 1052 | return; |
| 1053 | } |
| 1054 | |
| 1055 | if(target == GL_TEXTURE_2D) |
| 1056 | { |
| 1057 | es2::Texture2D *texture = context->getTexture2D(); |
| 1058 | |
| 1059 | if(!texture) |
| 1060 | { |
| 1061 | return error(GL_INVALID_OPERATION); |
| 1062 | } |
| 1063 | |
| 1064 | texture->copyImage(level, internalformat, x, y, width, height, framebuffer); |
| 1065 | } |
| 1066 | else if(es2::IsCubemapTextureTarget(target)) |
| 1067 | { |
| 1068 | es2::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 1069 | |
| 1070 | if(!texture) |
| 1071 | { |
| 1072 | return error(GL_INVALID_OPERATION); |
| 1073 | } |
| 1074 | |
| 1075 | texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); |
| 1076 | } |
| 1077 | else UNREACHABLE(target); |
| 1078 | } |
| 1079 | } |
| 1080 | |
| 1081 | void CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 1082 | { |
| 1083 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 1084 | "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
| 1085 | target, level, xoffset, yoffset, x, y, width, height); |
| 1086 | |
| 1087 | if(!es2::IsTextureTarget(target)) |
| 1088 | { |
| 1089 | return error(GL_INVALID_ENUM); |
| 1090 | } |
| 1091 | |
| 1092 | if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1093 | { |
| 1094 | return error(GL_INVALID_VALUE); |
| 1095 | } |
| 1096 | |
| 1097 | if(xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
| 1098 | { |
| 1099 | return error(GL_INVALID_VALUE); |
| 1100 | } |
| 1101 | |
| 1102 | if(std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 1103 | { |
| 1104 | return error(GL_INVALID_VALUE); |
| 1105 | } |
| 1106 | |
| 1107 | if(width == 0 || height == 0) |
| 1108 | { |
| 1109 | return; |
| 1110 | } |
| 1111 | |
| 1112 | es2::Context *context = es2::getContext(); |
| 1113 | |
| 1114 | if(context) |
| 1115 | { |
| 1116 | es2::Framebuffer *framebuffer = context->getReadFramebuffer(); |
| 1117 | |
| 1118 | if(framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 1119 | { |
| 1120 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 1121 | } |
| 1122 | |
| 1123 | es2::Renderbuffer *source = framebuffer->getReadColorbuffer(); |
| 1124 | |
| 1125 | if(context->getReadFramebufferName() != 0 && (!source || source->getSamples() > 1)) |
| 1126 | { |
| 1127 | return error(GL_INVALID_OPERATION); |
| 1128 | } |
| 1129 | |
| 1130 | es2::Texture *texture = nullptr; |
| 1131 | |
| 1132 | if(target == GL_TEXTURE_2D) |
| 1133 | { |
| 1134 | texture = context->getTexture2D(); |
| 1135 | } |
| 1136 | else if(es2::IsCubemapTextureTarget(target)) |
| 1137 | { |
| 1138 | texture = context->getTextureCubeMap(); |
| 1139 | } |
| 1140 | else UNREACHABLE(target); |
| 1141 | |
| 1142 | GLenum validationError = ValidateSubImageParams(false, width, height, xoffset, yoffset, target, level, GL_NONE, texture); |
| 1143 | if(validationError != GL_NONE) |
| 1144 | { |
| 1145 | return error(validationError); |
| 1146 | } |
| 1147 | |
| 1148 | texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer); |
| 1149 | } |
| 1150 | } |
| 1151 | |
| 1152 | GLuint CreateProgram(void) |
| 1153 | { |
| 1154 | TRACE("()"); |
| 1155 | |
| 1156 | es2::Context *context = es2::getContext(); |
| 1157 | |
| 1158 | if(context) |
| 1159 | { |
| 1160 | return context->createProgram(); |
| 1161 | } |
| 1162 | |
| 1163 | return 0; |
| 1164 | } |
| 1165 | |
| 1166 | GLuint CreateShader(GLenum type) |
| 1167 | { |
| 1168 | TRACE("(GLenum type = 0x%X)", type); |
| 1169 | |
| 1170 | es2::Context *context = es2::getContext(); |
| 1171 | |
| 1172 | if(context) |
| 1173 | { |
| 1174 | switch(type) |
| 1175 | { |
| 1176 | case GL_FRAGMENT_SHADER: |
| 1177 | case GL_VERTEX_SHADER: |
| 1178 | return context->createShader(type); |
| 1179 | default: |
| 1180 | return error(GL_INVALID_ENUM, 0); |
| 1181 | } |
| 1182 | } |
| 1183 | |
| 1184 | return 0; |
| 1185 | } |
| 1186 | |
| 1187 | void CullFace(GLenum mode) |
| 1188 | { |
| 1189 | TRACE("(GLenum mode = 0x%X)", mode); |
| 1190 | |
| 1191 | switch(mode) |
| 1192 | { |
| 1193 | case GL_FRONT: |
| 1194 | case GL_BACK: |
| 1195 | case GL_FRONT_AND_BACK: |
| 1196 | { |
| 1197 | es2::Context *context = es2::getContext(); |
| 1198 | |
| 1199 | if(context) |
| 1200 | { |
| 1201 | context->setCullMode(mode); |
| 1202 | } |
| 1203 | } |
| 1204 | break; |
| 1205 | default: |
| 1206 | return error(GL_INVALID_ENUM); |
| 1207 | } |
| 1208 | } |
| 1209 | |
| 1210 | void DeleteBuffers(GLsizei n, const GLuint* buffers) |
| 1211 | { |
| 1212 | TRACE("(GLsizei n = %d, const GLuint* buffers = %p)", n, buffers); |
| 1213 | |
| 1214 | if(n < 0) |
| 1215 | { |
| 1216 | return error(GL_INVALID_VALUE); |
| 1217 | } |
| 1218 | |
| 1219 | es2::Context *context = es2::getContext(); |
| 1220 | |
| 1221 | if(context) |
| 1222 | { |
| 1223 | for(int i = 0; i < n; i++) |
| 1224 | { |
| 1225 | context->deleteBuffer(buffers[i]); |
| 1226 | } |
| 1227 | } |
| 1228 | } |
| 1229 | |
| 1230 | void DeleteFencesNV(GLsizei n, const GLuint* fences) |
| 1231 | { |
| 1232 | TRACE("(GLsizei n = %d, const GLuint* fences = %p)", n, fences); |
| 1233 | |
| 1234 | if(n < 0) |
| 1235 | { |
| 1236 | return error(GL_INVALID_VALUE); |
| 1237 | } |
| 1238 | |
| 1239 | es2::Context *context = es2::getContext(); |
| 1240 | |
| 1241 | if(context) |
| 1242 | { |
| 1243 | for(int i = 0; i < n; i++) |
| 1244 | { |
| 1245 | context->deleteFence(fences[i]); |
| 1246 | } |
| 1247 | } |
| 1248 | } |
| 1249 | |
| 1250 | void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) |
| 1251 | { |
| 1252 | TRACE("(GLsizei n = %d, const GLuint* framebuffers = %p)", n, framebuffers); |
| 1253 | |
| 1254 | if(n < 0) |
| 1255 | { |
| 1256 | return error(GL_INVALID_VALUE); |
| 1257 | } |
| 1258 | |
| 1259 | es2::Context *context = es2::getContext(); |
| 1260 | |
| 1261 | if(context) |
| 1262 | { |
| 1263 | for(int i = 0; i < n; i++) |
| 1264 | { |
| 1265 | if(framebuffers[i] != 0) |
| 1266 | { |
| 1267 | context->deleteFramebuffer(framebuffers[i]); |
| 1268 | } |
| 1269 | } |
| 1270 | } |
| 1271 | } |
| 1272 | |
| 1273 | void DeleteProgram(GLuint program) |
| 1274 | { |
| 1275 | TRACE("(GLuint program = %d)", program); |
| 1276 | |
| 1277 | if(program == 0) |
| 1278 | { |
| 1279 | return; |
| 1280 | } |
| 1281 | |
| 1282 | es2::Context *context = es2::getContext(); |
| 1283 | |
| 1284 | if(context) |
| 1285 | { |
| 1286 | if(!context->getProgram(program)) |
| 1287 | { |
| 1288 | if(context->getShader(program)) |
| 1289 | { |
| 1290 | return error(GL_INVALID_OPERATION); |
| 1291 | } |
| 1292 | else |
| 1293 | { |
| 1294 | return error(GL_INVALID_VALUE); |
| 1295 | } |
| 1296 | } |
| 1297 | |
| 1298 | context->deleteProgram(program); |
| 1299 | } |
| 1300 | } |
| 1301 | |
| 1302 | void DeleteQueriesEXT(GLsizei n, const GLuint *ids) |
| 1303 | { |
| 1304 | TRACE("(GLsizei n = %d, const GLuint *ids = %p)", n, ids); |
| 1305 | |
| 1306 | if(n < 0) |
| 1307 | { |
| 1308 | return error(GL_INVALID_VALUE); |
| 1309 | } |
| 1310 | |
| 1311 | es2::Context *context = es2::getContext(); |
| 1312 | |
| 1313 | if(context) |
| 1314 | { |
| 1315 | for(int i = 0; i < n; i++) |
| 1316 | { |
| 1317 | context->deleteQuery(ids[i]); |
| 1318 | } |
| 1319 | } |
| 1320 | } |
| 1321 | |
| 1322 | void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) |
| 1323 | { |
| 1324 | TRACE("(GLsizei n = %d, const GLuint* renderbuffers = %p)", n, renderbuffers); |
| 1325 | |
| 1326 | if(n < 0) |
| 1327 | { |
| 1328 | return error(GL_INVALID_VALUE); |
| 1329 | } |
| 1330 | |
| 1331 | es2::Context *context = es2::getContext(); |
| 1332 | |
| 1333 | if(context) |
| 1334 | { |
| 1335 | for(int i = 0; i < n; i++) |
| 1336 | { |
| 1337 | context->deleteRenderbuffer(renderbuffers[i]); |
| 1338 | } |
| 1339 | } |
| 1340 | } |
| 1341 | |
| 1342 | void DeleteShader(GLuint shader) |
| 1343 | { |
| 1344 | TRACE("(GLuint shader = %d)", shader); |
| 1345 | |
| 1346 | if(shader == 0) |
| 1347 | { |
| 1348 | return; |
| 1349 | } |
| 1350 | |
| 1351 | es2::Context *context = es2::getContext(); |
| 1352 | |
| 1353 | if(context) |
| 1354 | { |
| 1355 | if(!context->getShader(shader)) |
| 1356 | { |
| 1357 | if(context->getProgram(shader)) |
| 1358 | { |
| 1359 | return error(GL_INVALID_OPERATION); |
| 1360 | } |
| 1361 | else |
| 1362 | { |
| 1363 | return error(GL_INVALID_VALUE); |
| 1364 | } |
| 1365 | } |
| 1366 | |
| 1367 | context->deleteShader(shader); |
| 1368 | } |
| 1369 | } |
| 1370 | |
| 1371 | void DeleteTextures(GLsizei n, const GLuint* textures) |
| 1372 | { |
| 1373 | TRACE("(GLsizei n = %d, const GLuint* textures = %p)", n, textures); |
| 1374 | |
| 1375 | if(n < 0) |
| 1376 | { |
| 1377 | return error(GL_INVALID_VALUE); |
| 1378 | } |
| 1379 | |
| 1380 | es2::Context *context = es2::getContext(); |
| 1381 | |
| 1382 | if(context) |
| 1383 | { |
| 1384 | for(int i = 0; i < n; i++) |
| 1385 | { |
| 1386 | if(textures[i] != 0) |
| 1387 | { |
| 1388 | context->deleteTexture(textures[i]); |
| 1389 | } |
| 1390 | } |
| 1391 | } |
| 1392 | } |
| 1393 | |
| 1394 | void DepthFunc(GLenum func) |
| 1395 | { |
| 1396 | TRACE("(GLenum func = 0x%X)", func); |
| 1397 | |
| 1398 | switch(func) |
| 1399 | { |
| 1400 | case GL_NEVER: |
| 1401 | case GL_ALWAYS: |
| 1402 | case GL_LESS: |
| 1403 | case GL_LEQUAL: |
| 1404 | case GL_EQUAL: |
| 1405 | case GL_GREATER: |
| 1406 | case GL_GEQUAL: |
| 1407 | case GL_NOTEQUAL: |
| 1408 | break; |
| 1409 | default: |
| 1410 | return error(GL_INVALID_ENUM); |
| 1411 | } |
| 1412 | |
| 1413 | es2::Context *context = es2::getContext(); |
| 1414 | |
| 1415 | if(context) |
| 1416 | { |
| 1417 | context->setDepthFunc(func); |
| 1418 | } |
| 1419 | } |
| 1420 | |
| 1421 | void DepthMask(GLboolean flag) |
| 1422 | { |
| 1423 | TRACE("(GLboolean flag = %d)", flag); |
| 1424 | |
| 1425 | es2::Context *context = es2::getContext(); |
| 1426 | |
| 1427 | if(context) |
| 1428 | { |
| 1429 | context->setDepthMask(flag != GL_FALSE); |
| 1430 | } |
| 1431 | } |
| 1432 | |
| 1433 | void DepthRangef(GLclampf zNear, GLclampf zFar) |
| 1434 | { |
| 1435 | TRACE("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); |
| 1436 | |
| 1437 | es2::Context *context = es2::getContext(); |
| 1438 | |
| 1439 | if(context) |
| 1440 | { |
| 1441 | context->setDepthRange(zNear, zFar); |
| 1442 | } |
| 1443 | } |
| 1444 | |
| 1445 | void DetachShader(GLuint program, GLuint shader) |
| 1446 | { |
| 1447 | TRACE("(GLuint program = %d, GLuint shader = %d)", program, shader); |
| 1448 | |
| 1449 | es2::Context *context = es2::getContext(); |
| 1450 | |
| 1451 | if(context) |
| 1452 | { |
| 1453 | |
| 1454 | es2::Program *programObject = context->getProgram(program); |
| 1455 | es2::Shader *shaderObject = context->getShader(shader); |
| 1456 | |
| 1457 | if(!programObject) |
| 1458 | { |
| 1459 | es2::Shader *shaderByProgramHandle; |
| 1460 | shaderByProgramHandle = context->getShader(program); |
| 1461 | if(!shaderByProgramHandle) |
| 1462 | { |
| 1463 | return error(GL_INVALID_VALUE); |
| 1464 | } |
| 1465 | else |
| 1466 | { |
| 1467 | return error(GL_INVALID_OPERATION); |
| 1468 | } |
| 1469 | } |
| 1470 | |
| 1471 | if(!shaderObject) |
| 1472 | { |
| 1473 | es2::Program *programByShaderHandle = context->getProgram(shader); |
| 1474 | if(!programByShaderHandle) |
| 1475 | { |
| 1476 | return error(GL_INVALID_VALUE); |
| 1477 | } |
| 1478 | else |
| 1479 | { |
| 1480 | return error(GL_INVALID_OPERATION); |
| 1481 | } |
| 1482 | } |
| 1483 | |
| 1484 | if(!programObject->detachShader(shaderObject)) |
| 1485 | { |
| 1486 | return error(GL_INVALID_OPERATION); |
| 1487 | } |
| 1488 | } |
| 1489 | } |
| 1490 | |
| 1491 | void Disable(GLenum cap) |
| 1492 | { |
| 1493 | TRACE("(GLenum cap = 0x%X)", cap); |
| 1494 | |
| 1495 | es2::Context *context = es2::getContext(); |
| 1496 | |
| 1497 | if(context) |
| 1498 | { |
| 1499 | switch(cap) |
| 1500 | { |
| 1501 | case GL_CULL_FACE: context->setCullFaceEnabled(false); break; |
| 1502 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(false); break; |
| 1503 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(false); break; |
| 1504 | case GL_SAMPLE_COVERAGE: context->setSampleCoverageEnabled(false); break; |
| 1505 | case GL_SCISSOR_TEST: context->setScissorTestEnabled(false); break; |
| 1506 | case GL_STENCIL_TEST: context->setStencilTestEnabled(false); break; |
| 1507 | case GL_DEPTH_TEST: context->setDepthTestEnabled(false); break; |
| 1508 | case GL_BLEND: context->setBlendEnabled(false); break; |
| 1509 | case GL_DITHER: context->setDitherEnabled(false); break; |
| 1510 | case GL_PRIMITIVE_RESTART_FIXED_INDEX: context->setPrimitiveRestartFixedIndexEnabled(false); break; |
| 1511 | case GL_RASTERIZER_DISCARD: context->setRasterizerDiscardEnabled(false); break; |
| 1512 | default: |
| 1513 | return error(GL_INVALID_ENUM); |
| 1514 | } |
| 1515 | } |
| 1516 | } |
| 1517 | |
| 1518 | void DisableVertexAttribArray(GLuint index) |
| 1519 | { |
| 1520 | TRACE("(GLuint index = %d)", index); |
| 1521 | |
| 1522 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 1523 | { |
| 1524 | return error(GL_INVALID_VALUE); |
| 1525 | } |
| 1526 | |
| 1527 | es2::Context *context = es2::getContext(); |
| 1528 | |
| 1529 | if(context) |
| 1530 | { |
| 1531 | context->setVertexAttribArrayEnabled(index, false); |
| 1532 | } |
| 1533 | } |
| 1534 | |
| 1535 | void DrawArrays(GLenum mode, GLint first, GLsizei count) |
| 1536 | { |
| 1537 | TRACE("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); |
| 1538 | |
| 1539 | switch(mode) |
| 1540 | { |
| 1541 | case GL_POINTS: |
| 1542 | case GL_LINES: |
| 1543 | case GL_LINE_LOOP: |
| 1544 | case GL_LINE_STRIP: |
| 1545 | case GL_TRIANGLES: |
| 1546 | case GL_TRIANGLE_FAN: |
| 1547 | case GL_TRIANGLE_STRIP: |
| 1548 | break; |
| 1549 | default: |
| 1550 | return error(GL_INVALID_ENUM); |
| 1551 | } |
| 1552 | |
| 1553 | if(count < 0 || first < 0) |
| 1554 | { |
| 1555 | return error(GL_INVALID_VALUE); |
| 1556 | } |
| 1557 | |
| 1558 | es2::Context *context = es2::getContext(); |
| 1559 | |
| 1560 | if(context) |
| 1561 | { |
| 1562 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 1563 | if(transformFeedback && transformFeedback->isActive() && (mode != transformFeedback->primitiveMode())) |
| 1564 | { |
| 1565 | return error(GL_INVALID_OPERATION); |
| 1566 | } |
| 1567 | |
| 1568 | context->drawArrays(mode, first, count); |
| 1569 | } |
| 1570 | } |
| 1571 | |
| 1572 | void DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) |
| 1573 | { |
| 1574 | TRACE("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = %p)", |
| 1575 | mode, count, type, indices); |
| 1576 | |
| 1577 | switch(mode) |
| 1578 | { |
| 1579 | case GL_POINTS: |
| 1580 | case GL_LINES: |
| 1581 | case GL_LINE_LOOP: |
| 1582 | case GL_LINE_STRIP: |
| 1583 | case GL_TRIANGLES: |
| 1584 | case GL_TRIANGLE_FAN: |
| 1585 | case GL_TRIANGLE_STRIP: |
| 1586 | break; |
| 1587 | default: |
| 1588 | return error(GL_INVALID_ENUM); |
| 1589 | } |
| 1590 | |
| 1591 | if(count < 0) |
| 1592 | { |
| 1593 | return error(GL_INVALID_VALUE); |
| 1594 | } |
| 1595 | |
| 1596 | es2::Context *context = es2::getContext(); |
| 1597 | |
| 1598 | if(context) |
| 1599 | { |
| 1600 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 1601 | if(transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused()) |
| 1602 | { |
| 1603 | return error(GL_INVALID_OPERATION); |
| 1604 | } |
| 1605 | |
| 1606 | switch(type) |
| 1607 | { |
| 1608 | case GL_UNSIGNED_BYTE: |
| 1609 | case GL_UNSIGNED_SHORT: |
| 1610 | case GL_UNSIGNED_INT: |
| 1611 | break; |
| 1612 | default: |
| 1613 | return error(GL_INVALID_ENUM); |
| 1614 | } |
| 1615 | |
| 1616 | context->drawElements(mode, 0, MAX_ELEMENT_INDEX, count, type, indices); |
| 1617 | } |
| 1618 | } |
| 1619 | |
| 1620 | void DrawArraysInstancedEXT(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) |
| 1621 | { |
| 1622 | TRACE("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)", |
| 1623 | mode, first, count, instanceCount); |
| 1624 | |
| 1625 | switch(mode) |
| 1626 | { |
| 1627 | case GL_POINTS: |
| 1628 | case GL_LINES: |
| 1629 | case GL_LINE_LOOP: |
| 1630 | case GL_LINE_STRIP: |
| 1631 | case GL_TRIANGLES: |
| 1632 | case GL_TRIANGLE_FAN: |
| 1633 | case GL_TRIANGLE_STRIP: |
| 1634 | break; |
| 1635 | default: |
| 1636 | return error(GL_INVALID_ENUM); |
| 1637 | } |
| 1638 | |
| 1639 | if(count < 0 || instanceCount < 0) |
| 1640 | { |
| 1641 | return error(GL_INVALID_VALUE); |
| 1642 | } |
| 1643 | |
| 1644 | es2::Context *context = es2::getContext(); |
| 1645 | |
| 1646 | if(context) |
| 1647 | { |
| 1648 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 1649 | if(transformFeedback && transformFeedback->isActive() && (mode != transformFeedback->primitiveMode())) |
| 1650 | { |
| 1651 | return error(GL_INVALID_OPERATION); |
| 1652 | } |
| 1653 | |
| 1654 | context->drawArrays(mode, first, count, instanceCount); |
| 1655 | } |
| 1656 | } |
| 1657 | |
| 1658 | void DrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) |
| 1659 | { |
| 1660 | TRACE("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = %p, GLsizei instanceCount = %d)", |
| 1661 | mode, count, type, indices, instanceCount); |
| 1662 | |
| 1663 | switch(mode) |
| 1664 | { |
| 1665 | case GL_POINTS: |
| 1666 | case GL_LINES: |
| 1667 | case GL_LINE_LOOP: |
| 1668 | case GL_LINE_STRIP: |
| 1669 | case GL_TRIANGLES: |
| 1670 | case GL_TRIANGLE_FAN: |
| 1671 | case GL_TRIANGLE_STRIP: |
| 1672 | break; |
| 1673 | default: |
| 1674 | return error(GL_INVALID_ENUM); |
| 1675 | } |
| 1676 | |
| 1677 | switch(type) |
| 1678 | { |
| 1679 | case GL_UNSIGNED_BYTE: |
| 1680 | case GL_UNSIGNED_SHORT: |
| 1681 | case GL_UNSIGNED_INT: |
| 1682 | break; |
| 1683 | default: |
| 1684 | return error(GL_INVALID_ENUM); |
| 1685 | } |
| 1686 | |
| 1687 | if(count < 0 || instanceCount < 0) |
| 1688 | { |
| 1689 | return error(GL_INVALID_VALUE); |
| 1690 | } |
| 1691 | |
| 1692 | es2::Context *context = es2::getContext(); |
| 1693 | |
| 1694 | if(context) |
| 1695 | { |
| 1696 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 1697 | if(transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused()) |
| 1698 | { |
| 1699 | return error(GL_INVALID_OPERATION); |
| 1700 | } |
| 1701 | |
| 1702 | context->drawElements(mode, 0, MAX_ELEMENT_INDEX, count, type, indices, instanceCount); |
| 1703 | } |
| 1704 | } |
| 1705 | |
| 1706 | void VertexAttribDivisorEXT(GLuint index, GLuint divisor) |
| 1707 | { |
| 1708 | TRACE("(GLuint index = %d, GLuint divisor = %d)", index, divisor); |
| 1709 | |
| 1710 | es2::Context *context = es2::getContext(); |
| 1711 | |
| 1712 | if(context) |
| 1713 | { |
| 1714 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 1715 | { |
| 1716 | return error(GL_INVALID_VALUE); |
| 1717 | } |
| 1718 | |
| 1719 | context->setVertexAttribDivisor(index, divisor); |
| 1720 | } |
| 1721 | } |
| 1722 | |
| 1723 | void DrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) |
| 1724 | { |
| 1725 | TRACE("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)", |
| 1726 | mode, first, count, instanceCount); |
| 1727 | |
| 1728 | switch(mode) |
| 1729 | { |
| 1730 | case GL_POINTS: |
| 1731 | case GL_LINES: |
| 1732 | case GL_LINE_LOOP: |
| 1733 | case GL_LINE_STRIP: |
| 1734 | case GL_TRIANGLES: |
| 1735 | case GL_TRIANGLE_FAN: |
| 1736 | case GL_TRIANGLE_STRIP: |
| 1737 | break; |
| 1738 | default: |
| 1739 | return error(GL_INVALID_ENUM); |
| 1740 | } |
| 1741 | |
| 1742 | if(count < 0 || instanceCount < 0) |
| 1743 | { |
| 1744 | return error(GL_INVALID_VALUE); |
| 1745 | } |
| 1746 | |
| 1747 | es2::Context *context = es2::getContext(); |
| 1748 | |
| 1749 | if(context) |
| 1750 | { |
| 1751 | if(!context->hasZeroDivisor()) |
| 1752 | { |
| 1753 | return error(GL_INVALID_OPERATION); |
| 1754 | } |
| 1755 | |
| 1756 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 1757 | if(transformFeedback && transformFeedback->isActive() && (mode != transformFeedback->primitiveMode())) |
| 1758 | { |
| 1759 | return error(GL_INVALID_OPERATION); |
| 1760 | } |
| 1761 | |
| 1762 | context->drawArrays(mode, first, count, instanceCount); |
| 1763 | } |
| 1764 | } |
| 1765 | |
| 1766 | void DrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instanceCount) |
| 1767 | { |
| 1768 | TRACE("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const void *indices = %p, GLsizei instanceCount = %d)", |
| 1769 | mode, count, type, indices, instanceCount); |
| 1770 | |
| 1771 | switch(mode) |
| 1772 | { |
| 1773 | case GL_POINTS: |
| 1774 | case GL_LINES: |
| 1775 | case GL_LINE_LOOP: |
| 1776 | case GL_LINE_STRIP: |
| 1777 | case GL_TRIANGLES: |
| 1778 | case GL_TRIANGLE_FAN: |
| 1779 | case GL_TRIANGLE_STRIP: |
| 1780 | break; |
| 1781 | default: |
| 1782 | return error(GL_INVALID_ENUM); |
| 1783 | } |
| 1784 | |
| 1785 | switch(type) |
| 1786 | { |
| 1787 | case GL_UNSIGNED_BYTE: |
| 1788 | case GL_UNSIGNED_SHORT: |
| 1789 | case GL_UNSIGNED_INT: |
| 1790 | break; |
| 1791 | default: |
| 1792 | return error(GL_INVALID_ENUM); |
| 1793 | } |
| 1794 | |
| 1795 | if(count < 0 || instanceCount < 0) |
| 1796 | { |
| 1797 | return error(GL_INVALID_VALUE); |
| 1798 | } |
| 1799 | |
| 1800 | es2::Context *context = es2::getContext(); |
| 1801 | |
| 1802 | if(context) |
| 1803 | { |
| 1804 | if(!context->hasZeroDivisor()) |
| 1805 | { |
| 1806 | return error(GL_INVALID_OPERATION); |
| 1807 | } |
| 1808 | |
| 1809 | es2::TransformFeedback* transformFeedback = context->getTransformFeedback(); |
| 1810 | if(transformFeedback && transformFeedback->isActive() && !transformFeedback->isPaused()) |
| 1811 | { |
| 1812 | return error(GL_INVALID_OPERATION); |
| 1813 | } |
| 1814 | |
| 1815 | context->drawElements(mode, 0, MAX_ELEMENT_INDEX, count, type, indices, instanceCount); |
| 1816 | } |
| 1817 | } |
| 1818 | |
| 1819 | void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) |
| 1820 | { |
| 1821 | TRACE("(GLuint index = %d, GLuint divisor = %d)", index, divisor); |
| 1822 | |
| 1823 | es2::Context *context = es2::getContext(); |
| 1824 | |
| 1825 | if(context) |
| 1826 | { |
| 1827 | if(index >= MAX_VERTEX_ATTRIBS) |
| 1828 | { |
| 1829 | return error(GL_INVALID_VALUE); |
| 1830 | } |
| 1831 | |
| 1832 | context->setVertexAttribDivisor(index, divisor); |
| 1833 | } |
| 1834 | } |
| 1835 | |
| 1836 | void Enable(GLenum cap) |
| 1837 | { |
| 1838 | TRACE("(GLenum cap = 0x%X)", cap); |
| 1839 | |
| 1840 | es2::Context *context = es2::getContext(); |
| 1841 | |
| 1842 | if(context) |
| 1843 | { |
| 1844 | switch(cap) |
| 1845 | { |
| 1846 | case GL_CULL_FACE: context->setCullFaceEnabled(true); break; |
| 1847 | case GL_POLYGON_OFFSET_FILL: context->setPolygonOffsetFillEnabled(true); break; |
| 1848 | case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(true); break; |
| 1849 | case GL_SAMPLE_COVERAGE: context->setSampleCoverageEnabled(true); break; |
| 1850 | case GL_SCISSOR_TEST: context->setScissorTestEnabled(true); break; |
| 1851 | case GL_STENCIL_TEST: context->setStencilTestEnabled(true); break; |
| 1852 | case GL_DEPTH_TEST: context->setDepthTestEnabled(true); break; |
| 1853 | case GL_BLEND: context->setBlendEnabled(true); break; |
| 1854 | case GL_DITHER: context->setDitherEnabled(true); break; |
| 1855 | case GL_PRIMITIVE_RESTART_FIXED_INDEX: context->setPrimitiveRestartFixedIndexEnabled(true); break; |
| 1856 | case GL_RASTERIZER_DISCARD: context->setRasterizerDiscardEnabled(true); break; |
| 1857 | default: |
| 1858 | return error(GL_INVALID_ENUM); |
| 1859 | } |
| 1860 | } |
| 1861 | } |
| 1862 | |
| 1863 | void EnableVertexAttribArray(GLuint index) |
| 1864 | { |
| 1865 | TRACE("(GLuint index = %d)", index); |
| 1866 | |
| 1867 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 1868 | { |
| 1869 | return error(GL_INVALID_VALUE); |
| 1870 | } |
| 1871 | |
| 1872 | es2::Context *context = es2::getContext(); |
| 1873 | |
| 1874 | if(context) |
| 1875 | { |
| 1876 | context->setVertexAttribArrayEnabled(index, true); |
| 1877 | } |
| 1878 | } |
| 1879 | |
| 1880 | void EndQueryEXT(GLenum target) |
| 1881 | { |
| 1882 | TRACE("GLenum target = 0x%X)", target); |
| 1883 | |
| 1884 | switch(target) |
| 1885 | { |
| 1886 | case GL_ANY_SAMPLES_PASSED_EXT: |
| 1887 | case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: |
| 1888 | break; |
| 1889 | default: |
| 1890 | return error(GL_INVALID_ENUM); |
| 1891 | } |
| 1892 | |
| 1893 | es2::Context *context = es2::getContext(); |
| 1894 | |
| 1895 | if(context) |
| 1896 | { |
| 1897 | context->endQuery(target); |
| 1898 | } |
| 1899 | } |
| 1900 | |
| 1901 | void FinishFenceNV(GLuint fence) |
| 1902 | { |
| 1903 | TRACE("(GLuint fence = %d)", fence); |
| 1904 | |
| 1905 | es2::Context *context = es2::getContext(); |
| 1906 | |
| 1907 | if(context) |
| 1908 | { |
| 1909 | es2::Fence *fenceObject = context->getFence(fence); |
| 1910 | |
| 1911 | if(!fenceObject) |
| 1912 | { |
| 1913 | return error(GL_INVALID_OPERATION); |
| 1914 | } |
| 1915 | |
| 1916 | fenceObject->finishFence(); |
| 1917 | } |
| 1918 | } |
| 1919 | |
| 1920 | void Finish(void) |
| 1921 | { |
| 1922 | TRACE("()"); |
| 1923 | |
| 1924 | es2::Context *context = es2::getContext(); |
| 1925 | |
| 1926 | if(context) |
| 1927 | { |
| 1928 | context->finish(); |
| 1929 | } |
| 1930 | } |
| 1931 | |
| 1932 | void Flush(void) |
| 1933 | { |
| 1934 | TRACE("()"); |
| 1935 | |
| 1936 | es2::Context *context = es2::getContext(); |
| 1937 | |
| 1938 | if(context) |
| 1939 | { |
| 1940 | context->flush(); |
| 1941 | } |
| 1942 | } |
| 1943 | |
| 1944 | void FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 1945 | { |
| 1946 | TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " |
| 1947 | "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); |
| 1948 | |
| 1949 | if((target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) || |
| 1950 | (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) |
| 1951 | { |
| 1952 | return error(GL_INVALID_ENUM); |
| 1953 | } |
| 1954 | |
| 1955 | es2::Context *context = es2::getContext(); |
| 1956 | |
| 1957 | if(context) |
| 1958 | { |
| 1959 | es2::Framebuffer *framebuffer = nullptr; |
| 1960 | GLuint framebufferName = 0; |
| 1961 | if(target == GL_READ_FRAMEBUFFER_ANGLE) |
| 1962 | { |
| 1963 | framebuffer = context->getReadFramebuffer(); |
| 1964 | framebufferName = context->getReadFramebufferName(); |
| 1965 | } |
| 1966 | else |
| 1967 | { |
| 1968 | framebuffer = context->getDrawFramebuffer(); |
| 1969 | framebufferName = context->getDrawFramebufferName(); |
| 1970 | } |
| 1971 | |
| 1972 | if(!framebuffer || framebufferName == 0) |
| 1973 | { |
| 1974 | return error(GL_INVALID_OPERATION); |
| 1975 | } |
| 1976 | |
| 1977 | // [OpenGL ES 2.0.25] Section 4.4.3 page 112 |
| 1978 | // [OpenGL ES 3.0.2] Section 4.4.2 page 201 |
| 1979 | // 'renderbuffer' must be either zero or the name of an existing renderbuffer object of |
| 1980 | // type 'renderbuffertarget', otherwise an INVALID_OPERATION error is generated. |
| 1981 | if(renderbuffer != 0) |
| 1982 | { |
| 1983 | if(!context->getRenderbuffer(renderbuffer)) |
| 1984 | { |
| 1985 | return error(GL_INVALID_OPERATION); |
| 1986 | } |
| 1987 | } |
| 1988 | |
| 1989 | GLint clientVersion = context->getClientVersion(); |
| 1990 | |
| 1991 | switch(attachment) |
| 1992 | { |
| 1993 | case GL_COLOR_ATTACHMENT0: |
| 1994 | case GL_COLOR_ATTACHMENT1: |
| 1995 | case GL_COLOR_ATTACHMENT2: |
| 1996 | case GL_COLOR_ATTACHMENT3: |
| 1997 | case GL_COLOR_ATTACHMENT4: |
| 1998 | case GL_COLOR_ATTACHMENT5: |
| 1999 | case GL_COLOR_ATTACHMENT6: |
| 2000 | case GL_COLOR_ATTACHMENT7: |
| 2001 | case GL_COLOR_ATTACHMENT8: |
| 2002 | case GL_COLOR_ATTACHMENT9: |
| 2003 | case GL_COLOR_ATTACHMENT10: |
| 2004 | case GL_COLOR_ATTACHMENT11: |
| 2005 | case GL_COLOR_ATTACHMENT12: |
| 2006 | case GL_COLOR_ATTACHMENT13: |
| 2007 | case GL_COLOR_ATTACHMENT14: |
| 2008 | case GL_COLOR_ATTACHMENT15: |
| 2009 | case GL_COLOR_ATTACHMENT16: |
| 2010 | case GL_COLOR_ATTACHMENT17: |
| 2011 | case GL_COLOR_ATTACHMENT18: |
| 2012 | case GL_COLOR_ATTACHMENT19: |
| 2013 | case GL_COLOR_ATTACHMENT20: |
| 2014 | case GL_COLOR_ATTACHMENT21: |
| 2015 | case GL_COLOR_ATTACHMENT22: |
| 2016 | case GL_COLOR_ATTACHMENT23: |
| 2017 | case GL_COLOR_ATTACHMENT24: |
| 2018 | case GL_COLOR_ATTACHMENT25: |
| 2019 | case GL_COLOR_ATTACHMENT26: |
| 2020 | case GL_COLOR_ATTACHMENT27: |
| 2021 | case GL_COLOR_ATTACHMENT28: |
| 2022 | case GL_COLOR_ATTACHMENT29: |
| 2023 | case GL_COLOR_ATTACHMENT30: |
| 2024 | case GL_COLOR_ATTACHMENT31: |
| 2025 | if((attachment - GL_COLOR_ATTACHMENT0) >= MAX_COLOR_ATTACHMENTS) |
| 2026 | { |
| 2027 | return error(GL_INVALID_ENUM); |
| 2028 | } |
| 2029 | framebuffer->setColorbuffer(GL_RENDERBUFFER, renderbuffer, attachment - GL_COLOR_ATTACHMENT0); |
| 2030 | break; |
| 2031 | case GL_DEPTH_ATTACHMENT: |
| 2032 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2033 | break; |
| 2034 | case GL_STENCIL_ATTACHMENT: |
| 2035 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2036 | break; |
| 2037 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 2038 | if(clientVersion >= 3) |
| 2039 | { |
| 2040 | framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2041 | framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer); |
| 2042 | break; |
| 2043 | } |
| 2044 | else return error(GL_INVALID_ENUM); |
| 2045 | default: |
| 2046 | return error(GL_INVALID_ENUM); |
| 2047 | } |
| 2048 | } |
| 2049 | } |
| 2050 | |
| 2051 | void FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 2052 | { |
| 2053 | TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
| 2054 | "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); |
| 2055 | |
| 2056 | if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
| 2057 | { |
| 2058 | return error(GL_INVALID_ENUM); |
| 2059 | } |
| 2060 | |
| 2061 | es2::Context *context = es2::getContext(); |
| 2062 | |
| 2063 | if(context) |
| 2064 | { |
| 2065 | if(texture == 0) |
| 2066 | { |
| 2067 | textarget = GL_NONE; |
| 2068 | } |
| 2069 | else |
| 2070 | { |
| 2071 | es2::Texture *tex = context->getTexture(texture); |
| 2072 | |
| 2073 | if(!tex) |
| 2074 | { |
| 2075 | return error(GL_INVALID_OPERATION); |
| 2076 | } |
| 2077 | |
| 2078 | switch(textarget) |
| 2079 | { |
| 2080 | case GL_TEXTURE_2D: |
| 2081 | if(tex->getTarget() != GL_TEXTURE_2D) |
| 2082 | { |
| 2083 | return error(GL_INVALID_OPERATION); |
| 2084 | } |
| 2085 | break; |
| 2086 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 2087 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 2088 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 2089 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 2090 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 2091 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 2092 | if(tex->getTarget() != GL_TEXTURE_CUBE_MAP) |
| 2093 | { |
| 2094 | return error(GL_INVALID_OPERATION); |
| 2095 | } |
| 2096 | break; |
| 2097 | default: |
| 2098 | return error(GL_INVALID_ENUM); |
| 2099 | } |
| 2100 | |
| 2101 | if(tex->isCompressed(textarget, level)) |
| 2102 | { |
| 2103 | return error(GL_INVALID_OPERATION); |
| 2104 | } |
| 2105 | |
| 2106 | if((level != 0) && (context->getClientVersion() < 3)) |
| 2107 | { |
| 2108 | return error(GL_INVALID_VALUE); |
| 2109 | } |
| 2110 | |
| 2111 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 2112 | { |
| 2113 | return error(GL_INVALID_VALUE); |
| 2114 | } |
| 2115 | } |
| 2116 | |
| 2117 | es2::Framebuffer *framebuffer = nullptr; |
| 2118 | GLuint framebufferName = 0; |
| 2119 | if(target == GL_READ_FRAMEBUFFER_ANGLE) |
| 2120 | { |
| 2121 | framebuffer = context->getReadFramebuffer(); |
| 2122 | framebufferName = context->getReadFramebufferName(); |
| 2123 | } |
| 2124 | else |
| 2125 | { |
| 2126 | framebuffer = context->getDrawFramebuffer(); |
| 2127 | framebufferName = context->getDrawFramebufferName(); |
| 2128 | } |
| 2129 | |
| 2130 | if(framebufferName == 0 || !framebuffer) |
| 2131 | { |
| 2132 | return error(GL_INVALID_OPERATION); |
| 2133 | } |
| 2134 | |
| 2135 | switch(attachment) |
| 2136 | { |
| 2137 | case GL_COLOR_ATTACHMENT0: |
| 2138 | case GL_COLOR_ATTACHMENT1: |
| 2139 | case GL_COLOR_ATTACHMENT2: |
| 2140 | case GL_COLOR_ATTACHMENT3: |
| 2141 | case GL_COLOR_ATTACHMENT4: |
| 2142 | case GL_COLOR_ATTACHMENT5: |
| 2143 | case GL_COLOR_ATTACHMENT6: |
| 2144 | case GL_COLOR_ATTACHMENT7: |
| 2145 | case GL_COLOR_ATTACHMENT8: |
| 2146 | case GL_COLOR_ATTACHMENT9: |
| 2147 | case GL_COLOR_ATTACHMENT10: |
| 2148 | case GL_COLOR_ATTACHMENT11: |
| 2149 | case GL_COLOR_ATTACHMENT12: |
| 2150 | case GL_COLOR_ATTACHMENT13: |
| 2151 | case GL_COLOR_ATTACHMENT14: |
| 2152 | case GL_COLOR_ATTACHMENT15: |
| 2153 | case GL_COLOR_ATTACHMENT16: |
| 2154 | case GL_COLOR_ATTACHMENT17: |
| 2155 | case GL_COLOR_ATTACHMENT18: |
| 2156 | case GL_COLOR_ATTACHMENT19: |
| 2157 | case GL_COLOR_ATTACHMENT20: |
| 2158 | case GL_COLOR_ATTACHMENT21: |
| 2159 | case GL_COLOR_ATTACHMENT22: |
| 2160 | case GL_COLOR_ATTACHMENT23: |
| 2161 | case GL_COLOR_ATTACHMENT24: |
| 2162 | case GL_COLOR_ATTACHMENT25: |
| 2163 | case GL_COLOR_ATTACHMENT26: |
| 2164 | case GL_COLOR_ATTACHMENT27: |
| 2165 | case GL_COLOR_ATTACHMENT28: |
| 2166 | case GL_COLOR_ATTACHMENT29: |
| 2167 | case GL_COLOR_ATTACHMENT30: |
| 2168 | case GL_COLOR_ATTACHMENT31: |
| 2169 | if((attachment - GL_COLOR_ATTACHMENT0) >= MAX_COLOR_ATTACHMENTS) |
| 2170 | { |
| 2171 | return error(GL_INVALID_ENUM); |
| 2172 | } |
| 2173 | framebuffer->setColorbuffer(textarget, texture, attachment - GL_COLOR_ATTACHMENT0, level); |
| 2174 | break; |
| 2175 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level); break; |
| 2176 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level); break; |
| 2177 | default: |
| 2178 | return error(GL_INVALID_ENUM); |
| 2179 | } |
| 2180 | } |
| 2181 | } |
| 2182 | |
| 2183 | void FrontFace(GLenum mode) |
| 2184 | { |
| 2185 | TRACE("(GLenum mode = 0x%X)", mode); |
| 2186 | |
| 2187 | switch(mode) |
| 2188 | { |
| 2189 | case GL_CW: |
| 2190 | case GL_CCW: |
| 2191 | { |
| 2192 | es2::Context *context = es2::getContext(); |
| 2193 | |
| 2194 | if(context) |
| 2195 | { |
| 2196 | context->setFrontFace(mode); |
| 2197 | } |
| 2198 | } |
| 2199 | break; |
| 2200 | default: |
| 2201 | return error(GL_INVALID_ENUM); |
| 2202 | } |
| 2203 | } |
| 2204 | |
| 2205 | void GenBuffers(GLsizei n, GLuint* buffers) |
| 2206 | { |
| 2207 | TRACE("(GLsizei n = %d, GLuint* buffers = %p)", n, buffers); |
| 2208 | |
| 2209 | if(n < 0) |
| 2210 | { |
| 2211 | return error(GL_INVALID_VALUE); |
| 2212 | } |
| 2213 | |
| 2214 | es2::Context *context = es2::getContext(); |
| 2215 | |
| 2216 | if(context) |
| 2217 | { |
| 2218 | for(int i = 0; i < n; i++) |
| 2219 | { |
| 2220 | buffers[i] = context->createBuffer(); |
| 2221 | } |
| 2222 | } |
| 2223 | } |
| 2224 | |
| 2225 | void GenerateMipmap(GLenum target) |
| 2226 | { |
| 2227 | TRACE("(GLenum target = 0x%X)", target); |
| 2228 | |
| 2229 | es2::Context *context = es2::getContext(); |
| 2230 | |
| 2231 | if(context) |
| 2232 | { |
| 2233 | es2::Texture *texture = nullptr; |
| 2234 | |
| 2235 | GLint clientVersion = context->getClientVersion(); |
| 2236 | |
| 2237 | switch(target) |
| 2238 | { |
| 2239 | case GL_TEXTURE_2D: |
| 2240 | texture = context->getTexture2D(); |
| 2241 | break; |
| 2242 | case GL_TEXTURE_CUBE_MAP: |
| 2243 | texture = context->getTextureCubeMap(); |
| 2244 | break; |
| 2245 | case GL_TEXTURE_2D_ARRAY: |
| 2246 | if(clientVersion < 3) |
| 2247 | { |
| 2248 | return error(GL_INVALID_ENUM); |
| 2249 | } |
| 2250 | else |
| 2251 | { |
| 2252 | texture = context->getTexture2DArray(); |
| 2253 | } |
| 2254 | break; |
| 2255 | case GL_TEXTURE_3D_OES: |
| 2256 | texture = context->getTexture3D(); |
| 2257 | break; |
| 2258 | default: |
| 2259 | return error(GL_INVALID_ENUM); |
| 2260 | } |
| 2261 | |
| 2262 | if(texture->isCompressed(target, 0) || texture->isDepth(target, 0)) |
| 2263 | { |
| 2264 | return error(GL_INVALID_OPERATION); |
| 2265 | } |
| 2266 | |
| 2267 | texture->generateMipmaps(); |
| 2268 | } |
| 2269 | } |
| 2270 | |
| 2271 | void GenFencesNV(GLsizei n, GLuint* fences) |
| 2272 | { |
| 2273 | TRACE("(GLsizei n = %d, GLuint* fences = %p)", n, fences); |
| 2274 | |
| 2275 | if(n < 0) |
| 2276 | { |
| 2277 | return error(GL_INVALID_VALUE); |
| 2278 | } |
| 2279 | |
| 2280 | es2::Context *context = es2::getContext(); |
| 2281 | |
| 2282 | if(context) |
| 2283 | { |
| 2284 | for(int i = 0; i < n; i++) |
| 2285 | { |
| 2286 | fences[i] = context->createFence(); |
| 2287 | } |
| 2288 | } |
| 2289 | } |
| 2290 | |
| 2291 | void GenFramebuffers(GLsizei n, GLuint* framebuffers) |
| 2292 | { |
| 2293 | TRACE("(GLsizei n = %d, GLuint* framebuffers = %p)", n, framebuffers); |
| 2294 | |
| 2295 | if(n < 0) |
| 2296 | { |
| 2297 | return error(GL_INVALID_VALUE); |
| 2298 | } |
| 2299 | |
| 2300 | es2::Context *context = es2::getContext(); |
| 2301 | |
| 2302 | if(context) |
| 2303 | { |
| 2304 | for(int i = 0; i < n; i++) |
| 2305 | { |
| 2306 | framebuffers[i] = context->createFramebuffer(); |
| 2307 | } |
| 2308 | } |
| 2309 | } |
| 2310 | |
| 2311 | void GenQueriesEXT(GLsizei n, GLuint* ids) |
| 2312 | { |
| 2313 | TRACE("(GLsizei n = %d, GLuint* ids = %p)", n, ids); |
| 2314 | |
| 2315 | if(n < 0) |
| 2316 | { |
| 2317 | return error(GL_INVALID_VALUE); |
| 2318 | } |
| 2319 | |
| 2320 | es2::Context *context = es2::getContext(); |
| 2321 | |
| 2322 | if(context) |
| 2323 | { |
| 2324 | for(int i = 0; i < n; i++) |
| 2325 | { |
| 2326 | ids[i] = context->createQuery(); |
| 2327 | } |
| 2328 | } |
| 2329 | } |
| 2330 | |
| 2331 | void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) |
| 2332 | { |
| 2333 | TRACE("(GLsizei n = %d, GLuint* renderbuffers = %p)", n, renderbuffers); |
| 2334 | |
| 2335 | if(n < 0) |
| 2336 | { |
| 2337 | return error(GL_INVALID_VALUE); |
| 2338 | } |
| 2339 | |
| 2340 | es2::Context *context = es2::getContext(); |
| 2341 | |
| 2342 | if(context) |
| 2343 | { |
| 2344 | for(int i = 0; i < n; i++) |
| 2345 | { |
| 2346 | renderbuffers[i] = context->createRenderbuffer(); |
| 2347 | } |
| 2348 | } |
| 2349 | } |
| 2350 | |
| 2351 | void GenTextures(GLsizei n, GLuint* textures) |
| 2352 | { |
| 2353 | TRACE("(GLsizei n = %d, GLuint* textures = %p)", n, textures); |
| 2354 | |
| 2355 | if(n < 0) |
| 2356 | { |
| 2357 | return error(GL_INVALID_VALUE); |
| 2358 | } |
| 2359 | |
| 2360 | es2::Context *context = es2::getContext(); |
| 2361 | |
| 2362 | if(context) |
| 2363 | { |
| 2364 | for(int i = 0; i < n; i++) |
| 2365 | { |
| 2366 | textures[i] = context->createTexture(); |
| 2367 | } |
| 2368 | } |
| 2369 | } |
| 2370 | |
| 2371 | void GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2372 | { |
| 2373 | TRACE("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = %p, " |
| 2374 | "GLint *size = %p, GLenum *type = %p, GLchar *name = %p)", |
| 2375 | program, index, bufsize, length, size, type, name); |
| 2376 | |
| 2377 | if(bufsize < 0) |
| 2378 | { |
| 2379 | return error(GL_INVALID_VALUE); |
| 2380 | } |
| 2381 | |
| 2382 | es2::Context *context = es2::getContext(); |
| 2383 | |
| 2384 | if(context) |
| 2385 | { |
| 2386 | es2::Program *programObject = context->getProgram(program); |
| 2387 | |
| 2388 | if(!programObject) |
| 2389 | { |
| 2390 | if(context->getShader(program)) |
| 2391 | { |
| 2392 | return error(GL_INVALID_OPERATION); |
| 2393 | } |
| 2394 | else |
| 2395 | { |
| 2396 | return error(GL_INVALID_VALUE); |
| 2397 | } |
| 2398 | } |
| 2399 | |
| 2400 | if(index >= programObject->getActiveAttributeCount()) |
| 2401 | { |
| 2402 | return error(GL_INVALID_VALUE); |
| 2403 | } |
| 2404 | |
| 2405 | programObject->getActiveAttribute(index, bufsize, length, size, type, name); |
| 2406 | } |
| 2407 | } |
| 2408 | |
| 2409 | void GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) |
| 2410 | { |
| 2411 | TRACE("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " |
| 2412 | "GLsizei* length = %p, GLint* size = %p, GLenum* type = %p, GLchar* name = %s)", |
| 2413 | program, index, bufsize, length, size, type, name); |
| 2414 | |
| 2415 | if(bufsize < 0) |
| 2416 | { |
| 2417 | return error(GL_INVALID_VALUE); |
| 2418 | } |
| 2419 | |
| 2420 | es2::Context *context = es2::getContext(); |
| 2421 | |
| 2422 | if(context) |
| 2423 | { |
| 2424 | es2::Program *programObject = context->getProgram(program); |
| 2425 | |
| 2426 | if(!programObject) |
| 2427 | { |
| 2428 | if(context->getShader(program)) |
| 2429 | { |
| 2430 | return error(GL_INVALID_OPERATION); |
| 2431 | } |
| 2432 | else |
| 2433 | { |
| 2434 | return error(GL_INVALID_VALUE); |
| 2435 | } |
| 2436 | } |
| 2437 | |
| 2438 | if(index >= programObject->getActiveUniformCount()) |
| 2439 | { |
| 2440 | return error(GL_INVALID_VALUE); |
| 2441 | } |
| 2442 | |
| 2443 | programObject->getActiveUniform(index, bufsize, length, size, type, name); |
| 2444 | } |
| 2445 | } |
| 2446 | |
| 2447 | void GetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) |
| 2448 | { |
| 2449 | TRACE("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = %p, GLuint* shaders = %p)", |
| 2450 | program, maxcount, count, shaders); |
| 2451 | |
| 2452 | if(maxcount < 0) |
| 2453 | { |
| 2454 | return error(GL_INVALID_VALUE); |
| 2455 | } |
| 2456 | |
| 2457 | es2::Context *context = es2::getContext(); |
| 2458 | |
| 2459 | if(context) |
| 2460 | { |
| 2461 | es2::Program *programObject = context->getProgram(program); |
| 2462 | |
| 2463 | if(!programObject) |
| 2464 | { |
| 2465 | if(context->getShader(program)) |
| 2466 | { |
| 2467 | return error(GL_INVALID_OPERATION); |
| 2468 | } |
| 2469 | else |
| 2470 | { |
| 2471 | return error(GL_INVALID_VALUE); |
| 2472 | } |
| 2473 | } |
| 2474 | |
| 2475 | return programObject->getAttachedShaders(maxcount, count, shaders); |
| 2476 | } |
| 2477 | } |
| 2478 | |
| 2479 | int GetAttribLocation(GLuint program, const GLchar* name) |
| 2480 | { |
| 2481 | TRACE("(GLuint program = %d, const GLchar* name = %s)", program, name); |
| 2482 | |
| 2483 | es2::Context *context = es2::getContext(); |
| 2484 | |
| 2485 | if(context) |
| 2486 | { |
| 2487 | |
| 2488 | es2::Program *programObject = context->getProgram(program); |
| 2489 | |
| 2490 | if(!programObject) |
| 2491 | { |
| 2492 | if(context->getShader(program)) |
| 2493 | { |
| 2494 | return error(GL_INVALID_OPERATION, -1); |
| 2495 | } |
| 2496 | else |
| 2497 | { |
| 2498 | return error(GL_INVALID_VALUE, -1); |
| 2499 | } |
| 2500 | } |
| 2501 | |
| 2502 | if(!programObject->isLinked()) |
| 2503 | { |
| 2504 | return error(GL_INVALID_OPERATION, -1); |
| 2505 | } |
| 2506 | |
| 2507 | return programObject->getAttributeLocation(name); |
| 2508 | } |
| 2509 | |
| 2510 | return -1; |
| 2511 | } |
| 2512 | |
| 2513 | void GetBooleanv(GLenum pname, GLboolean* params) |
| 2514 | { |
| 2515 | TRACE("(GLenum pname = 0x%X, GLboolean* params = %p)", pname, params); |
| 2516 | |
| 2517 | es2::Context *context = es2::getContext(); |
| 2518 | |
| 2519 | if(context) |
| 2520 | { |
| 2521 | if(!(context->getBooleanv(pname, params))) |
| 2522 | { |
| 2523 | GLenum nativeType; |
| 2524 | unsigned int numParams = 0; |
| 2525 | if(!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2526 | return error(GL_INVALID_ENUM); |
| 2527 | |
| 2528 | if(numParams == 0) |
| 2529 | return; // it is known that the pname is valid, but there are no parameters to return |
| 2530 | |
| 2531 | if(nativeType == GL_FLOAT) |
| 2532 | { |
| 2533 | GLfloat *floatParams = nullptr; |
| 2534 | floatParams = new GLfloat[numParams]; |
| 2535 | |
| 2536 | context->getFloatv(pname, floatParams); |
| 2537 | |
| 2538 | for(unsigned int i = 0; i < numParams; ++i) |
| 2539 | { |
| 2540 | if(floatParams[i] == 0.0f) |
| 2541 | params[i] = GL_FALSE; |
| 2542 | else |
| 2543 | params[i] = GL_TRUE; |
| 2544 | } |
| 2545 | |
| 2546 | delete [] floatParams; |
| 2547 | } |
| 2548 | else if(nativeType == GL_INT) |
| 2549 | { |
| 2550 | GLint *intParams = nullptr; |
| 2551 | intParams = new GLint[numParams]; |
| 2552 | |
| 2553 | context->getIntegerv(pname, intParams); |
| 2554 | |
| 2555 | for(unsigned int i = 0; i < numParams; ++i) |
| 2556 | { |
| 2557 | if(intParams[i] == 0) |
| 2558 | params[i] = GL_FALSE; |
| 2559 | else |
| 2560 | params[i] = GL_TRUE; |
| 2561 | } |
| 2562 | |
| 2563 | delete [] intParams; |
| 2564 | } |
| 2565 | } |
| 2566 | } |
| 2567 | } |
| 2568 | |
| 2569 | void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 2570 | { |
| 2571 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = %p)", target, pname, params); |
| 2572 | |
| 2573 | es2::Context *context = es2::getContext(); |
| 2574 | |
| 2575 | if(context) |
| 2576 | { |
| 2577 | es2::Buffer *buffer; |
| 2578 | if(!context->getBuffer(target, &buffer)) |
| 2579 | { |
| 2580 | return error(GL_INVALID_ENUM); |
| 2581 | } |
| 2582 | |
| 2583 | if(!buffer) |
| 2584 | { |
| 2585 | // A null buffer means that "0" is bound to the requested buffer target |
| 2586 | return error(GL_INVALID_OPERATION); |
| 2587 | } |
| 2588 | |
| 2589 | GLint clientVersion = context->getClientVersion(); |
| 2590 | |
| 2591 | switch(pname) |
| 2592 | { |
| 2593 | case GL_BUFFER_USAGE: |
| 2594 | *params = buffer->usage(); |
| 2595 | break; |
| 2596 | case GL_BUFFER_SIZE: |
| 2597 | *params = (GLint)buffer->size(); |
| 2598 | break; |
| 2599 | case GL_BUFFER_ACCESS_FLAGS: |
| 2600 | if(clientVersion >= 3) |
| 2601 | { |
| 2602 | *params = buffer->access(); |
| 2603 | break; |
| 2604 | } |
| 2605 | else return error(GL_INVALID_ENUM); |
| 2606 | case GL_BUFFER_MAPPED: |
| 2607 | if(clientVersion >= 3) |
| 2608 | { |
| 2609 | *params = buffer->isMapped(); |
| 2610 | break; |
| 2611 | } |
| 2612 | else return error(GL_INVALID_ENUM); |
| 2613 | case GL_BUFFER_MAP_LENGTH: |
| 2614 | if(clientVersion >= 3) |
| 2615 | { |
| 2616 | *params = (GLint)buffer->length(); |
| 2617 | break; |
| 2618 | } |
| 2619 | else return error(GL_INVALID_ENUM); |
| 2620 | case GL_BUFFER_MAP_OFFSET: |
| 2621 | if(clientVersion >= 3) |
| 2622 | { |
| 2623 | *params = (GLint)buffer->offset(); |
| 2624 | break; |
| 2625 | } |
| 2626 | else return error(GL_INVALID_ENUM); |
| 2627 | default: |
| 2628 | return error(GL_INVALID_ENUM); |
| 2629 | } |
| 2630 | } |
| 2631 | } |
| 2632 | |
| 2633 | GLenum GetError(void) |
| 2634 | { |
| 2635 | TRACE("()"); |
| 2636 | |
| 2637 | es2::Context *context = es2::getContext(); |
| 2638 | |
| 2639 | if(context) |
| 2640 | { |
| 2641 | return context->getError(); |
| 2642 | } |
| 2643 | |
| 2644 | return GL_NO_ERROR; |
| 2645 | } |
| 2646 | |
| 2647 | void GetFenceivNV(GLuint fence, GLenum pname, GLint *params) |
| 2648 | { |
| 2649 | TRACE("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = %p)", fence, pname, params); |
| 2650 | |
| 2651 | es2::Context *context = es2::getContext(); |
| 2652 | |
| 2653 | if(context) |
| 2654 | { |
| 2655 | es2::Fence *fenceObject = context->getFence(fence); |
| 2656 | |
| 2657 | if(!fenceObject) |
| 2658 | { |
| 2659 | return error(GL_INVALID_OPERATION); |
| 2660 | } |
| 2661 | |
| 2662 | fenceObject->getFenceiv(pname, params); |
| 2663 | } |
| 2664 | } |
| 2665 | |
| 2666 | void GetFloatv(GLenum pname, GLfloat* params) |
| 2667 | { |
| 2668 | TRACE("(GLenum pname = 0x%X, GLfloat* params = %p)", pname, params); |
| 2669 | |
| 2670 | es2::Context *context = es2::getContext(); |
| 2671 | |
| 2672 | if(context) |
| 2673 | { |
| 2674 | if(!(context->getFloatv(pname, params))) |
| 2675 | { |
| 2676 | GLenum nativeType; |
| 2677 | unsigned int numParams = 0; |
| 2678 | if(!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 2679 | return error(GL_INVALID_ENUM); |
| 2680 | |
| 2681 | if(numParams == 0) |
| 2682 | return; // it is known that the pname is valid, but that there are no parameters to return. |
| 2683 | |
| 2684 | if(nativeType == GL_BOOL) |
| 2685 | { |
| 2686 | GLboolean *boolParams = nullptr; |
| 2687 | boolParams = new GLboolean[numParams]; |
| 2688 | |
| 2689 | context->getBooleanv(pname, boolParams); |
| 2690 | |
| 2691 | for(unsigned int i = 0; i < numParams; ++i) |
| 2692 | { |
| 2693 | if(boolParams[i] == GL_FALSE) |
| 2694 | params[i] = 0.0f; |
| 2695 | else |
| 2696 | params[i] = 1.0f; |
| 2697 | } |
| 2698 | |
| 2699 | delete [] boolParams; |
| 2700 | } |
| 2701 | else if(nativeType == GL_INT) |
| 2702 | { |
| 2703 | GLint *intParams = nullptr; |
| 2704 | intParams = new GLint[numParams]; |
| 2705 | |
| 2706 | context->getIntegerv(pname, intParams); |
| 2707 | |
| 2708 | for(unsigned int i = 0; i < numParams; ++i) |
| 2709 | { |
| 2710 | params[i] = (GLfloat)intParams[i]; |
| 2711 | } |
| 2712 | |
| 2713 | delete [] intParams; |
| 2714 | } |
| 2715 | } |
| 2716 | } |
| 2717 | } |
| 2718 | |
| 2719 | void GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 2720 | { |
| 2721 | TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = %p)", |
| 2722 | target, attachment, pname, params); |
| 2723 | |
| 2724 | es2::Context *context = es2::getContext(); |
| 2725 | |
| 2726 | if(context) |
| 2727 | { |
| 2728 | if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER && target != GL_READ_FRAMEBUFFER) |
| 2729 | { |
| 2730 | return error(GL_INVALID_ENUM); |
| 2731 | } |
| 2732 | |
| 2733 | GLint clientVersion = context->getClientVersion(); |
| 2734 | |
| 2735 | es2::Framebuffer *framebuffer = nullptr; |
| 2736 | if(target == GL_READ_FRAMEBUFFER) |
| 2737 | { |
| 2738 | if(context->getReadFramebufferName() == 0) |
| 2739 | { |
| 2740 | if(clientVersion < 3) |
| 2741 | { |
| 2742 | return error(GL_INVALID_OPERATION); |
| 2743 | } |
| 2744 | else |
| 2745 | { |
| 2746 | switch(attachment) |
| 2747 | { |
| 2748 | case GL_BACK: |
| 2749 | case GL_DEPTH: |
| 2750 | case GL_STENCIL: |
| 2751 | break; |
| 2752 | default: |
| 2753 | return error(GL_INVALID_ENUM); |
| 2754 | } |
| 2755 | } |
| 2756 | } |
| 2757 | |
| 2758 | framebuffer = context->getReadFramebuffer(); |
| 2759 | } |
| 2760 | else |
| 2761 | { |
| 2762 | if(context->getDrawFramebufferName() == 0) |
| 2763 | { |
| 2764 | if(clientVersion < 3) |
| 2765 | { |
| 2766 | return error(GL_INVALID_OPERATION); |
| 2767 | } |
| 2768 | else |
| 2769 | { |
| 2770 | switch(attachment) |
| 2771 | { |
| 2772 | case GL_BACK: |
| 2773 | case GL_DEPTH: |
| 2774 | case GL_STENCIL: |
| 2775 | break; |
| 2776 | default: |
| 2777 | return error(GL_INVALID_ENUM); |
| 2778 | } |
| 2779 | } |
| 2780 | } |
| 2781 | |
| 2782 | framebuffer = context->getDrawFramebuffer(); |
| 2783 | } |
| 2784 | |
| 2785 | GLenum attachmentType; |
| 2786 | GLuint attachmentHandle; |
| 2787 | GLint attachmentLayer; |
| 2788 | Renderbuffer* renderbuffer = nullptr; |
| 2789 | switch(attachment) |
| 2790 | { |
| 2791 | case GL_BACK: |
| 2792 | if(clientVersion >= 3) |
| 2793 | { |
| 2794 | attachmentType = framebuffer->getColorbufferType(0); |
| 2795 | attachmentHandle = framebuffer->getColorbufferName(0); |
| 2796 | attachmentLayer = framebuffer->getColorbufferLayer(0); |
| 2797 | renderbuffer = framebuffer->getColorbuffer(0); |
| 2798 | } |
| 2799 | else return error(GL_INVALID_ENUM); |
| 2800 | break; |
| 2801 | case GL_COLOR_ATTACHMENT0: |
| 2802 | case GL_COLOR_ATTACHMENT1: |
| 2803 | case GL_COLOR_ATTACHMENT2: |
| 2804 | case GL_COLOR_ATTACHMENT3: |
| 2805 | case GL_COLOR_ATTACHMENT4: |
| 2806 | case GL_COLOR_ATTACHMENT5: |
| 2807 | case GL_COLOR_ATTACHMENT6: |
| 2808 | case GL_COLOR_ATTACHMENT7: |
| 2809 | case GL_COLOR_ATTACHMENT8: |
| 2810 | case GL_COLOR_ATTACHMENT9: |
| 2811 | case GL_COLOR_ATTACHMENT10: |
| 2812 | case GL_COLOR_ATTACHMENT11: |
| 2813 | case GL_COLOR_ATTACHMENT12: |
| 2814 | case GL_COLOR_ATTACHMENT13: |
| 2815 | case GL_COLOR_ATTACHMENT14: |
| 2816 | case GL_COLOR_ATTACHMENT15: |
| 2817 | case GL_COLOR_ATTACHMENT16: |
| 2818 | case GL_COLOR_ATTACHMENT17: |
| 2819 | case GL_COLOR_ATTACHMENT18: |
| 2820 | case GL_COLOR_ATTACHMENT19: |
| 2821 | case GL_COLOR_ATTACHMENT20: |
| 2822 | case GL_COLOR_ATTACHMENT21: |
| 2823 | case GL_COLOR_ATTACHMENT22: |
| 2824 | case GL_COLOR_ATTACHMENT23: |
| 2825 | case GL_COLOR_ATTACHMENT24: |
| 2826 | case GL_COLOR_ATTACHMENT25: |
| 2827 | case GL_COLOR_ATTACHMENT26: |
| 2828 | case GL_COLOR_ATTACHMENT27: |
| 2829 | case GL_COLOR_ATTACHMENT28: |
| 2830 | case GL_COLOR_ATTACHMENT29: |
| 2831 | case GL_COLOR_ATTACHMENT30: |
| 2832 | case GL_COLOR_ATTACHMENT31: |
| 2833 | if((attachment - GL_COLOR_ATTACHMENT0) >= MAX_COLOR_ATTACHMENTS) |
| 2834 | { |
| 2835 | return error(GL_INVALID_ENUM); |
| 2836 | } |
| 2837 | attachmentType = framebuffer->getColorbufferType(attachment - GL_COLOR_ATTACHMENT0); |
| 2838 | attachmentHandle = framebuffer->getColorbufferName(attachment - GL_COLOR_ATTACHMENT0); |
| 2839 | attachmentLayer = framebuffer->getColorbufferLayer(attachment - GL_COLOR_ATTACHMENT0); |
| 2840 | renderbuffer = framebuffer->getColorbuffer(attachment - GL_COLOR_ATTACHMENT0); |
| 2841 | break; |
| 2842 | case GL_DEPTH: |
| 2843 | if(clientVersion < 3) |
| 2844 | { |
| 2845 | return error(GL_INVALID_ENUM); |
| 2846 | } |
| 2847 | // fall through |
| 2848 | case GL_DEPTH_ATTACHMENT: |
| 2849 | attachmentType = framebuffer->getDepthbufferType(); |
| 2850 | attachmentHandle = framebuffer->getDepthbufferName(); |
| 2851 | attachmentLayer = framebuffer->getDepthbufferLayer(); |
| 2852 | renderbuffer = framebuffer->getDepthbuffer(); |
| 2853 | break; |
| 2854 | case GL_STENCIL: |
| 2855 | if(clientVersion < 3) |
| 2856 | { |
| 2857 | return error(GL_INVALID_ENUM); |
| 2858 | } |
| 2859 | // fall through |
| 2860 | case GL_STENCIL_ATTACHMENT: |
| 2861 | attachmentType = framebuffer->getStencilbufferType(); |
| 2862 | attachmentHandle = framebuffer->getStencilbufferName(); |
| 2863 | attachmentLayer = framebuffer->getStencilbufferLayer(); |
| 2864 | renderbuffer = framebuffer->getStencilbuffer(); |
| 2865 | break; |
| 2866 | case GL_DEPTH_STENCIL_ATTACHMENT: |
| 2867 | if(clientVersion >= 3) |
| 2868 | { |
| 2869 | attachmentType = framebuffer->getDepthbufferType(); |
| 2870 | attachmentHandle = framebuffer->getDepthbufferName(); |
| 2871 | attachmentLayer = framebuffer->getDepthbufferLayer(); |
| 2872 | if(attachmentHandle != framebuffer->getStencilbufferName()) |
| 2873 | { |
| 2874 | // Different attachments to DEPTH and STENCIL, query fails |
| 2875 | return error(GL_INVALID_OPERATION); |
| 2876 | } |
| 2877 | renderbuffer = framebuffer->getDepthbuffer(); |
| 2878 | } |
| 2879 | else return error(GL_INVALID_ENUM); |
| 2880 | break; |
| 2881 | default: |
| 2882 | return error(GL_INVALID_ENUM); |
| 2883 | } |
| 2884 | |
| 2885 | GLenum attachmentObjectType = GL_NONE; // Type category |
| 2886 | if(attachmentType == GL_NONE || Framebuffer::IsRenderbuffer(attachmentType)) |
| 2887 | { |
| 2888 | attachmentObjectType = attachmentType; |
| 2889 | } |
| 2890 | else if(es2::IsTextureTarget(attachmentType)) |
| 2891 | { |
| 2892 | attachmentObjectType = GL_TEXTURE; |
| 2893 | } |
| 2894 | else UNREACHABLE(attachmentType); |
| 2895 | |
| 2896 | if(attachmentObjectType != GL_NONE) |
| 2897 | { |
| 2898 | switch(pname) |
| 2899 | { |
| 2900 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 2901 | *params = attachmentObjectType; |
| 2902 | break; |
| 2903 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 2904 | if(Framebuffer::IsRenderbuffer(attachmentObjectType) || attachmentObjectType == GL_TEXTURE) |
| 2905 | { |
| 2906 | *params = attachmentHandle; |
| 2907 | } |
| 2908 | else |
| 2909 | { |
| 2910 | return error(GL_INVALID_ENUM); |
| 2911 | } |
| 2912 | break; |
| 2913 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: |
| 2914 | if(attachmentObjectType == GL_TEXTURE) |
| 2915 | { |
| 2916 | *params = clientVersion < 3 ? 0 : renderbuffer->getLevel(); // FramebufferTexture2D will not allow level to be set to anything else in GL ES 2.0 |
| 2917 | } |
| 2918 | else |
| 2919 | { |
| 2920 | return error(GL_INVALID_ENUM); |
| 2921 | } |
| 2922 | break; |
| 2923 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: |
| 2924 | if(attachmentObjectType == GL_TEXTURE) |
| 2925 | { |
| 2926 | if(es2::IsCubemapTextureTarget(attachmentType)) |
| 2927 | { |
| 2928 | *params = attachmentType; |
| 2929 | } |
| 2930 | else |
| 2931 | { |
| 2932 | *params = 0; |
| 2933 | } |
| 2934 | } |
| 2935 | else |
| 2936 | { |
| 2937 | return error(GL_INVALID_ENUM); |
| 2938 | } |
| 2939 | break; |
| 2940 | case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: |
| 2941 | if(clientVersion >= 3) |
| 2942 | { |
| 2943 | *params = attachmentLayer; |
| 2944 | } |
| 2945 | else return error(GL_INVALID_ENUM); |
| 2946 | break; |
| 2947 | case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: |
| 2948 | if(clientVersion >= 3) |
| 2949 | { |
| 2950 | *params = renderbuffer->getRedSize(); |
| 2951 | } |
| 2952 | else return error(GL_INVALID_ENUM); |
| 2953 | break; |
| 2954 | case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: |
| 2955 | if(clientVersion >= 3) |
| 2956 | { |
| 2957 | *params = renderbuffer->getGreenSize(); |
| 2958 | } |
| 2959 | else return error(GL_INVALID_ENUM); |
| 2960 | break; |
| 2961 | case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: |
| 2962 | if(clientVersion >= 3) |
| 2963 | { |
| 2964 | *params = renderbuffer->getBlueSize(); |
| 2965 | } |
| 2966 | else return error(GL_INVALID_ENUM); |
| 2967 | break; |
| 2968 | case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: |
| 2969 | if(clientVersion >= 3) |
| 2970 | { |
| 2971 | *params = renderbuffer->getAlphaSize(); |
| 2972 | } |
| 2973 | else return error(GL_INVALID_ENUM); |
| 2974 | break; |
| 2975 | case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: |
| 2976 | if(clientVersion >= 3) |
| 2977 | { |
| 2978 | *params = renderbuffer->getDepthSize(); |
| 2979 | } |
| 2980 | else return error(GL_INVALID_ENUM); |
| 2981 | break; |
| 2982 | case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: |
| 2983 | if(clientVersion >= 3) |
| 2984 | { |
| 2985 | *params = renderbuffer->getStencilSize(); |
| 2986 | } |
| 2987 | else return error(GL_INVALID_ENUM); |
| 2988 | break; |
| 2989 | case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: |
| 2990 | if(clientVersion >= 3) |
| 2991 | { |
| 2992 | if(attachment == GL_DEPTH_STENCIL_ATTACHMENT) |
| 2993 | { |
| 2994 | return error(GL_INVALID_OPERATION); |
| 2995 | } |
| 2996 | |
| 2997 | *params = sw2es::GetComponentType(renderbuffer->getInternalFormat(), attachment); |
| 2998 | } |
| 2999 | else return error(GL_INVALID_ENUM); |
| 3000 | break; |
| 3001 | case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: |
| 3002 | if(clientVersion >= 3) |
| 3003 | { |
| 3004 | *params = GL_LINEAR; // FIXME: GL_SRGB will also be possible, when sRGB is added |
| 3005 | } |
| 3006 | else return error(GL_INVALID_ENUM); |
| 3007 | break; |
| 3008 | default: |
| 3009 | return error(GL_INVALID_ENUM); |
| 3010 | } |
| 3011 | } |
| 3012 | else |
| 3013 | { |
| 3014 | // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE |
| 3015 | // is NONE, then querying any other pname will generate INVALID_ENUM. |
| 3016 | |
| 3017 | // ES 3.0.2 spec pg 235 states that if the attachment type is none, |
| 3018 | // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an |
| 3019 | // INVALID_OPERATION for all other pnames |
| 3020 | |
| 3021 | switch(pname) |
| 3022 | { |
| 3023 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: |
| 3024 | *params = GL_NONE; |
| 3025 | break; |
| 3026 | |
| 3027 | case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: |
| 3028 | if(clientVersion < 3) |
| 3029 | { |
| 3030 | return error(GL_INVALID_ENUM); |
| 3031 | } |
| 3032 | *params = 0; |
| 3033 | break; |
| 3034 | |
| 3035 | default: |
| 3036 | if(clientVersion < 3) |
| 3037 | { |
| 3038 | return error(GL_INVALID_ENUM); |
| 3039 | } |
| 3040 | else |
| 3041 | { |
| 3042 | return error(GL_INVALID_OPERATION); |
| 3043 | } |
| 3044 | } |
| 3045 | } |
| 3046 | } |
| 3047 | } |
| 3048 | |
| 3049 | GLenum GetGraphicsResetStatusEXT(void) |
| 3050 | { |
| 3051 | TRACE("()"); |
| 3052 | |
| 3053 | return GL_NO_ERROR; |
| 3054 | } |
| 3055 | |
| 3056 | void GetIntegerv(GLenum pname, GLint* params) |
| 3057 | { |
| 3058 | TRACE("(GLenum pname = 0x%X, GLint* params = %p)", pname, params); |
| 3059 | |
| 3060 | es2::Context *context = es2::getContext(); |
| 3061 | |
| 3062 | if(!context) |
| 3063 | { |
| 3064 | // Not strictly an error, but probably unintended or attempting to rely on non-compliant behavior |
| 3065 | #ifdef __ANDROID__ |
| 3066 | ALOGI("expected_badness glGetIntegerv() called without current context."); |
| 3067 | #else |
| 3068 | ERR("glGetIntegerv() called without current context."); |
| 3069 | #endif |
| 3070 | |
| 3071 | // This is not spec compliant! When there is no current GL context, functions should |
| 3072 | // have no side effects. Google Maps queries these values before creating a context, |
| 3073 | // so we need this as a bug-compatible workaround. |
| 3074 | switch(pname) |
| 3075 | { |
| 3076 | case GL_MAX_TEXTURE_SIZE: *params = es2::IMPLEMENTATION_MAX_TEXTURE_SIZE; return; |
| 3077 | case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = es2::MAX_VERTEX_TEXTURE_IMAGE_UNITS; return; |
| 3078 | case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: *params = es2::MAX_COMBINED_TEXTURE_IMAGE_UNITS; return; |
| 3079 | case GL_STENCIL_BITS: *params = 8; return; |
| 3080 | case GL_ALIASED_LINE_WIDTH_RANGE: |
| 3081 | params[0] = (GLint)es2::ALIASED_LINE_WIDTH_RANGE_MIN; |
| 3082 | params[1] = (GLint)es2::ALIASED_LINE_WIDTH_RANGE_MAX; |
| 3083 | return; |
| 3084 | } |
| 3085 | } |
| 3086 | |
| 3087 | if(context) |
| 3088 | { |
| 3089 | if(!(context->getIntegerv(pname, params))) |
| 3090 | { |
| 3091 | GLenum nativeType; |
| 3092 | unsigned int numParams = 0; |
| 3093 | if(!context->getQueryParameterInfo(pname, &nativeType, &numParams)) |
| 3094 | return error(GL_INVALID_ENUM); |
| 3095 | |
| 3096 | if(numParams == 0) |
| 3097 | return; // it is known that pname is valid, but there are no parameters to return |
| 3098 | |
| 3099 | if(nativeType == GL_BOOL) |
| 3100 | { |
| 3101 | GLboolean *boolParams = nullptr; |
| 3102 | boolParams = new GLboolean[numParams]; |
| 3103 | |
| 3104 | context->getBooleanv(pname, boolParams); |
| 3105 | |
| 3106 | for(unsigned int i = 0; i < numParams; ++i) |
| 3107 | { |
| 3108 | params[i] = (boolParams[i] == GL_FALSE) ? 0 : 1; |
| 3109 | } |
| 3110 | |
| 3111 | delete [] boolParams; |
| 3112 | } |
| 3113 | else if(nativeType == GL_FLOAT) |
| 3114 | { |
| 3115 | GLfloat *floatParams = nullptr; |
| 3116 | floatParams = new GLfloat[numParams]; |
| 3117 | |
| 3118 | context->getFloatv(pname, floatParams); |
| 3119 | |
| 3120 | for(unsigned int i = 0; i < numParams; ++i) |
| 3121 | { |
| 3122 | if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) |
| 3123 | { |
| 3124 | params[i] = es2::floatToInt(floatParams[i]); |
| 3125 | } |
| 3126 | else |
| 3127 | { |
| 3128 | params[i] = (GLint)(floatParams[i] > 0.0f ? floor(floatParams[i] + 0.5) : ceil(floatParams[i] - 0.5)); |
| 3129 | } |
| 3130 | } |
| 3131 | |
| 3132 | delete [] floatParams; |
| 3133 | } |
| 3134 | } |
| 3135 | } |
| 3136 | } |
| 3137 | |
| 3138 | void GetProgramiv(GLuint program, GLenum pname, GLint* params) |
| 3139 | { |
| 3140 | TRACE("(GLuint program = %d, GLenum pname = 0x%X, GLint* params = %p)", program, pname, params); |
| 3141 | |
| 3142 | es2::Context *context = es2::getContext(); |
| 3143 | |
| 3144 | if(context) |
| 3145 | { |
| 3146 | es2::Program *programObject = context->getProgram(program); |
| 3147 | |
| 3148 | if(!programObject) |
| 3149 | { |
| 3150 | if(context->getShader(program)) |
| 3151 | { |
| 3152 | return error(GL_INVALID_OPERATION); |
| 3153 | } |
| 3154 | else |
| 3155 | { |
| 3156 | return error(GL_INVALID_VALUE); |
| 3157 | } |
| 3158 | } |
| 3159 | |
| 3160 | GLint clientVersion = egl::getClientVersion(); |
| 3161 | |
| 3162 | switch(pname) |
| 3163 | { |
| 3164 | case GL_DELETE_STATUS: |
| 3165 | *params = programObject->isFlaggedForDeletion(); |
| 3166 | return; |
| 3167 | case GL_LINK_STATUS: |
| 3168 | *params = programObject->isLinked(); |
| 3169 | return; |
| 3170 | case GL_VALIDATE_STATUS: |
| 3171 | *params = programObject->isValidated(); |
| 3172 | return; |
| 3173 | case GL_INFO_LOG_LENGTH: |
| 3174 | *params = (GLint)programObject->getInfoLogLength(); |
| 3175 | return; |
| 3176 | case GL_ATTACHED_SHADERS: |
| 3177 | *params = programObject->getAttachedShadersCount(); |
| 3178 | return; |
| 3179 | case GL_ACTIVE_ATTRIBUTES: |
| 3180 | *params = (GLint)programObject->getActiveAttributeCount(); |
| 3181 | return; |
| 3182 | case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: |
| 3183 | *params = programObject->getActiveAttributeMaxLength(); |
| 3184 | return; |
| 3185 | case GL_ACTIVE_UNIFORMS: |
| 3186 | *params = (GLint)programObject->getActiveUniformCount(); |
| 3187 | return; |
| 3188 | case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
| 3189 | *params = programObject->getActiveUniformMaxLength(); |
| 3190 | return; |
| 3191 | case GL_ACTIVE_UNIFORM_BLOCKS: |
| 3192 | if(clientVersion >= 3) |
| 3193 | { |
| 3194 | *params = (GLint)programObject->getActiveUniformBlockCount(); |
| 3195 | return; |
| 3196 | } |
| 3197 | else return error(GL_INVALID_ENUM); |
| 3198 | case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: |
| 3199 | if(clientVersion >= 3) |
| 3200 | { |
| 3201 | *params = programObject->getActiveUniformBlockMaxLength(); |
| 3202 | return; |
| 3203 | } |
| 3204 | else return error(GL_INVALID_ENUM); |
| 3205 | case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: |
| 3206 | if(clientVersion >= 3) |
| 3207 | { |
| 3208 | *params = programObject->getTransformFeedbackBufferMode(); |
| 3209 | return; |
| 3210 | } |
| 3211 | else return error(GL_INVALID_ENUM); |
| 3212 | case GL_TRANSFORM_FEEDBACK_VARYINGS: |
| 3213 | if(clientVersion >= 3) |
| 3214 | { |
| 3215 | *params = programObject->getTransformFeedbackVaryingCount(); |
| 3216 | return; |
| 3217 | } |
| 3218 | else return error(GL_INVALID_ENUM); |
| 3219 | case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: |
| 3220 | if(clientVersion >= 3) |
| 3221 | { |
| 3222 | *params = programObject->getTransformFeedbackVaryingMaxLength(); |
| 3223 | return; |
| 3224 | } |
| 3225 | else return error(GL_INVALID_ENUM); |
| 3226 | case GL_PROGRAM_BINARY_RETRIEVABLE_HINT: |
| 3227 | if(clientVersion >= 3) |
| 3228 | { |
| 3229 | *params = programObject->getBinaryRetrievableHint(); |
| 3230 | return; |
| 3231 | } |
| 3232 | else return error(GL_INVALID_ENUM); |
| 3233 | case GL_PROGRAM_BINARY_LENGTH: |
| 3234 | if(clientVersion >= 3) |
| 3235 | { |
| 3236 | *params = programObject->getBinaryLength(); |
| 3237 | return; |
| 3238 | } |
| 3239 | else return error(GL_INVALID_ENUM); |
| 3240 | default: |
| 3241 | return error(GL_INVALID_ENUM); |
| 3242 | } |
| 3243 | } |
| 3244 | } |
| 3245 | |
| 3246 | void GetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
| 3247 | { |
| 3248 | TRACE("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = %p, GLchar* infolog = %p)", |
| 3249 | program, bufsize, length, infolog); |
| 3250 | |
| 3251 | if(bufsize < 0) |
| 3252 | { |
| 3253 | return error(GL_INVALID_VALUE); |
| 3254 | } |
| 3255 | |
| 3256 | es2::Context *context = es2::getContext(); |
| 3257 | |
| 3258 | if(context) |
| 3259 | { |
| 3260 | es2::Program *programObject = context->getProgram(program); |
| 3261 | |
| 3262 | if(!programObject) |
| 3263 | { |
| 3264 | if(context->getShader(program)) |
| 3265 | { |
| 3266 | return error(GL_INVALID_OPERATION); |
| 3267 | } |
| 3268 | else |
| 3269 | { |
| 3270 | return error(GL_INVALID_VALUE); |
| 3271 | } |
| 3272 | } |
| 3273 | |
| 3274 | programObject->getInfoLog(bufsize, length, infolog); |
| 3275 | } |
| 3276 | } |
| 3277 | |
| 3278 | void GetQueryivEXT(GLenum target, GLenum pname, GLint *params) |
| 3279 | { |
| 3280 | TRACE("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = %p)", target, pname, params); |
| 3281 | |
| 3282 | switch(pname) |
| 3283 | { |
| 3284 | case GL_CURRENT_QUERY_EXT: |
| 3285 | break; |
| 3286 | default: |
| 3287 | return error(GL_INVALID_ENUM); |
| 3288 | } |
| 3289 | |
| 3290 | es2::Context *context = es2::getContext(); |
| 3291 | |
| 3292 | if(context) |
| 3293 | { |
| 3294 | params[0] = context->getActiveQuery(target); |
| 3295 | } |
| 3296 | } |
| 3297 | |
| 3298 | void GetQueryObjectuivEXT(GLuint name, GLenum pname, GLuint *params) |
| 3299 | { |
| 3300 | TRACE("(GLuint name = %d, GLenum pname = 0x%X, GLuint *params = %p)", name, pname, params); |
| 3301 | |
| 3302 | switch(pname) |
| 3303 | { |
| 3304 | case GL_QUERY_RESULT_EXT: |
| 3305 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 3306 | break; |
| 3307 | default: |
| 3308 | return error(GL_INVALID_ENUM); |
| 3309 | } |
| 3310 | |
| 3311 | es2::Context *context = es2::getContext(); |
| 3312 | |
| 3313 | if(context) |
| 3314 | { |
| 3315 | es2::Query *queryObject = context->getQuery(name); |
| 3316 | |
| 3317 | if(!queryObject) |
| 3318 | { |
| 3319 | return error(GL_INVALID_OPERATION); |
| 3320 | } |
| 3321 | |
| 3322 | if(context->getActiveQuery(queryObject->getType()) == name) |
| 3323 | { |
| 3324 | return error(GL_INVALID_OPERATION); |
| 3325 | } |
| 3326 | |
| 3327 | switch(pname) |
| 3328 | { |
| 3329 | case GL_QUERY_RESULT_EXT: |
| 3330 | params[0] = queryObject->getResult(); |
| 3331 | break; |
| 3332 | case GL_QUERY_RESULT_AVAILABLE_EXT: |
| 3333 | params[0] = queryObject->isResultAvailable(); |
| 3334 | break; |
| 3335 | default: |
| 3336 | ASSERT(false); |
| 3337 | } |
| 3338 | } |
| 3339 | } |
| 3340 | |
| 3341 | void GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3342 | { |
| 3343 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = %p)", target, pname, params); |
| 3344 | |
| 3345 | es2::Context *context = es2::getContext(); |
| 3346 | |
| 3347 | if(context) |
| 3348 | { |
| 3349 | if(target != GL_RENDERBUFFER) |
| 3350 | { |
| 3351 | return error(GL_INVALID_ENUM); |
| 3352 | } |
| 3353 | |
| 3354 | if(context->getRenderbufferName() == 0) |
| 3355 | { |
| 3356 | return error(GL_INVALID_OPERATION); |
| 3357 | } |
| 3358 | |
| 3359 | es2::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferName()); |
| 3360 | |
| 3361 | switch(pname) |
| 3362 | { |
| 3363 | case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; |
| 3364 | case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; |
| 3365 | case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getFormat(); break; |
| 3366 | case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; |
| 3367 | case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; |
| 3368 | case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; |
| 3369 | case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; |
| 3370 | case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; |
| 3371 | case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; |
| 3372 | case GL_RENDERBUFFER_SAMPLES_ANGLE: *params = renderbuffer->getSamples(); break; |
| 3373 | default: |
| 3374 | return error(GL_INVALID_ENUM); |
| 3375 | } |
| 3376 | } |
| 3377 | } |
| 3378 | |
| 3379 | void GetShaderiv(GLuint shader, GLenum pname, GLint* params) |
| 3380 | { |
| 3381 | TRACE("(GLuint shader = %d, GLenum pname = %d, GLint* params = %p)", shader, pname, params); |
| 3382 | |
| 3383 | es2::Context *context = es2::getContext(); |
| 3384 | |
| 3385 | if(context) |
| 3386 | { |
| 3387 | es2::Shader *shaderObject = context->getShader(shader); |
| 3388 | |
| 3389 | if(!shaderObject) |
| 3390 | { |
| 3391 | if(context->getProgram(shader)) |
| 3392 | { |
| 3393 | return error(GL_INVALID_OPERATION); |
| 3394 | } |
| 3395 | else |
| 3396 | { |
| 3397 | return error(GL_INVALID_VALUE); |
| 3398 | } |
| 3399 | } |
| 3400 | |
| 3401 | switch(pname) |
| 3402 | { |
| 3403 | case GL_SHADER_TYPE: |
| 3404 | *params = shaderObject->getType(); |
| 3405 | return; |
| 3406 | case GL_DELETE_STATUS: |
| 3407 | *params = shaderObject->isFlaggedForDeletion(); |
| 3408 | return; |
| 3409 | case GL_COMPILE_STATUS: |
| 3410 | *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; |
| 3411 | return; |
| 3412 | case GL_INFO_LOG_LENGTH: |
| 3413 | *params = (GLint)shaderObject->getInfoLogLength(); |
| 3414 | return; |
| 3415 | case GL_SHADER_SOURCE_LENGTH: |
| 3416 | *params = (GLint)shaderObject->getSourceLength(); |
| 3417 | return; |
| 3418 | default: |
| 3419 | return error(GL_INVALID_ENUM); |
| 3420 | } |
| 3421 | } |
| 3422 | } |
| 3423 | |
| 3424 | void GetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) |
| 3425 | { |
| 3426 | TRACE("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = %p, GLchar* infolog = %p)", |
| 3427 | shader, bufsize, length, infolog); |
| 3428 | |
| 3429 | if(bufsize < 0) |
| 3430 | { |
| 3431 | return error(GL_INVALID_VALUE); |
| 3432 | } |
| 3433 | |
| 3434 | es2::Context *context = es2::getContext(); |
| 3435 | |
| 3436 | if(context) |
| 3437 | { |
| 3438 | es2::Shader *shaderObject = context->getShader(shader); |
| 3439 | |
| 3440 | if(!shaderObject) |
| 3441 | { |
| 3442 | if(context->getProgram(shader)) |
| 3443 | { |
| 3444 | return error(GL_INVALID_OPERATION); |
| 3445 | } |
| 3446 | else |
| 3447 | { |
| 3448 | return error(GL_INVALID_VALUE); |
| 3449 | } |
| 3450 | } |
| 3451 | |
| 3452 | shaderObject->getInfoLog(bufsize, length, infolog); |
| 3453 | } |
| 3454 | } |
| 3455 | |
| 3456 | void GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) |
| 3457 | { |
| 3458 | TRACE("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = %p, GLint* precision = %p)", |
| 3459 | shadertype, precisiontype, range, precision); |
| 3460 | |
| 3461 | switch(shadertype) |
| 3462 | { |
| 3463 | case GL_VERTEX_SHADER: |
| 3464 | case GL_FRAGMENT_SHADER: |
| 3465 | break; |
| 3466 | default: |
| 3467 | return error(GL_INVALID_ENUM); |
| 3468 | } |
| 3469 | |
| 3470 | switch(precisiontype) |
| 3471 | { |
| 3472 | case GL_LOW_FLOAT: |
| 3473 | case GL_MEDIUM_FLOAT: |
| 3474 | case GL_HIGH_FLOAT: |
| 3475 | // IEEE 754 single-precision |
| 3476 | range[0] = 127; |
| 3477 | range[1] = 127; |
| 3478 | *precision = 23; |
| 3479 | break; |
| 3480 | case GL_LOW_INT: |
| 3481 | case GL_MEDIUM_INT: |
| 3482 | case GL_HIGH_INT: |
| 3483 | // Full integer precision is supported |
| 3484 | range[0] = 31; |
| 3485 | range[1] = 30; |
| 3486 | *precision = 0; |
| 3487 | break; |
| 3488 | default: |
| 3489 | return error(GL_INVALID_ENUM); |
| 3490 | } |
| 3491 | } |
| 3492 | |
| 3493 | void GetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) |
| 3494 | { |
| 3495 | TRACE("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = %p, GLchar* source = %p)", |
| 3496 | shader, bufsize, length, source); |
| 3497 | |
| 3498 | if(bufsize < 0) |
| 3499 | { |
| 3500 | return error(GL_INVALID_VALUE); |
| 3501 | } |
| 3502 | |
| 3503 | es2::Context *context = es2::getContext(); |
| 3504 | |
| 3505 | if(context) |
| 3506 | { |
| 3507 | es2::Shader *shaderObject = context->getShader(shader); |
| 3508 | |
| 3509 | if(!shaderObject) |
| 3510 | { |
| 3511 | if(context->getProgram(shader)) |
| 3512 | { |
| 3513 | return error(GL_INVALID_OPERATION); |
| 3514 | } |
| 3515 | else |
| 3516 | { |
| 3517 | return error(GL_INVALID_VALUE); |
| 3518 | } |
| 3519 | } |
| 3520 | |
| 3521 | shaderObject->getSource(bufsize, length, source); |
| 3522 | } |
| 3523 | } |
| 3524 | |
| 3525 | const GLubyte* GetString(GLenum name) |
| 3526 | { |
| 3527 | TRACE("(GLenum name = 0x%X)", name); |
| 3528 | |
| 3529 | switch(name) |
| 3530 | { |
| 3531 | case GL_VENDOR: |
| 3532 | return (GLubyte*)"Google Inc."; |
| 3533 | case GL_RENDERER: |
| 3534 | return (GLubyte*)"Google SwiftShader"; |
| 3535 | case GL_VERSION: |
| 3536 | { |
| 3537 | es2::Context *context = es2::getContext(); |
| 3538 | return (context && (context->getClientVersion() >= 3)) ? |
| 3539 | (GLubyte*)"OpenGL ES 3.0 SwiftShader " VERSION_STRING : |
| 3540 | (GLubyte*)"OpenGL ES 2.0 SwiftShader " VERSION_STRING; |
| 3541 | } |
| 3542 | case GL_SHADING_LANGUAGE_VERSION: |
| 3543 | { |
| 3544 | es2::Context *context = es2::getContext(); |
| 3545 | return (context && (context->getClientVersion() >= 3)) ? |
| 3546 | (GLubyte*)"OpenGL ES GLSL ES 3.00 SwiftShader " VERSION_STRING : |
| 3547 | (GLubyte*)"OpenGL ES GLSL ES 1.00 SwiftShader " VERSION_STRING; |
| 3548 | } |
| 3549 | case GL_EXTENSIONS: |
| 3550 | { |
| 3551 | es2::Context *context = es2::getContext(); |
| 3552 | return context ? context->getExtensions(GL_INVALID_INDEX) : (GLubyte*)nullptr; |
| 3553 | } |
| 3554 | default: |
| 3555 | return error(GL_INVALID_ENUM, (GLubyte*)nullptr); |
| 3556 | } |
| 3557 | } |
| 3558 | |
| 3559 | void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) |
| 3560 | { |
| 3561 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = %p)", target, pname, params); |
| 3562 | |
| 3563 | es2::Context *context = es2::getContext(); |
| 3564 | |
| 3565 | if(context) |
| 3566 | { |
| 3567 | es2::Texture *texture; |
| 3568 | |
| 3569 | GLint clientVersion = context->getClientVersion(); |
| 3570 | |
| 3571 | switch(target) |
| 3572 | { |
| 3573 | case GL_TEXTURE_2D: |
| 3574 | texture = context->getTexture2D(); |
| 3575 | break; |
| 3576 | case GL_TEXTURE_CUBE_MAP: |
| 3577 | texture = context->getTextureCubeMap(); |
| 3578 | break; |
| 3579 | case GL_TEXTURE_EXTERNAL_OES: |
| 3580 | texture = context->getTextureExternal(); |
| 3581 | break; |
| 3582 | case GL_TEXTURE_2D_ARRAY: |
| 3583 | if(clientVersion < 3) |
| 3584 | { |
| 3585 | return error(GL_INVALID_ENUM); |
| 3586 | } |
| 3587 | else |
| 3588 | { |
| 3589 | texture = context->getTexture2DArray(); |
| 3590 | } |
| 3591 | break; |
| 3592 | case GL_TEXTURE_3D_OES: |
| 3593 | texture = context->getTexture3D(); |
| 3594 | break; |
| 3595 | default: |
| 3596 | return error(GL_INVALID_ENUM); |
| 3597 | } |
| 3598 | |
| 3599 | switch(pname) |
| 3600 | { |
| 3601 | case GL_TEXTURE_MAG_FILTER: |
| 3602 | *params = (GLfloat)texture->getMagFilter(); |
| 3603 | break; |
| 3604 | case GL_TEXTURE_MIN_FILTER: |
| 3605 | *params = (GLfloat)texture->getMinFilter(); |
| 3606 | break; |
| 3607 | case GL_TEXTURE_WRAP_S: |
| 3608 | *params = (GLfloat)texture->getWrapS(); |
| 3609 | break; |
| 3610 | case GL_TEXTURE_WRAP_T: |
| 3611 | *params = (GLfloat)texture->getWrapT(); |
| 3612 | break; |
| 3613 | case GL_TEXTURE_WRAP_R_OES: |
| 3614 | *params = (GLfloat)texture->getWrapR(); |
| 3615 | break; |
| 3616 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 3617 | *params = texture->getMaxAnisotropy(); |
| 3618 | break; |
| 3619 | case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES: |
| 3620 | *params = (GLfloat)1; |
| 3621 | break; |
| 3622 | case GL_TEXTURE_BASE_LEVEL: |
| 3623 | if(clientVersion >= 3) |
| 3624 | { |
| 3625 | *params = (GLfloat)texture->getBaseLevel(); |
| 3626 | break; |
| 3627 | } |
| 3628 | else return error(GL_INVALID_ENUM); |
| 3629 | case GL_TEXTURE_COMPARE_FUNC: |
| 3630 | if(clientVersion >= 3) |
| 3631 | { |
| 3632 | *params = (GLfloat)texture->getCompareFunc(); |
| 3633 | break; |
| 3634 | } |
| 3635 | else return error(GL_INVALID_ENUM); |
| 3636 | case GL_TEXTURE_COMPARE_MODE: |
| 3637 | if(clientVersion >= 3) |
| 3638 | { |
| 3639 | *params = (GLfloat)texture->getCompareMode(); |
| 3640 | break; |
| 3641 | } |
| 3642 | else return error(GL_INVALID_ENUM); |
| 3643 | case GL_TEXTURE_IMMUTABLE_FORMAT: |
| 3644 | if(clientVersion >= 3) |
| 3645 | { |
| 3646 | *params = (GLfloat)texture->getImmutableFormat(); |
| 3647 | break; |
| 3648 | } |
| 3649 | else return error(GL_INVALID_ENUM); |
| 3650 | case GL_TEXTURE_IMMUTABLE_LEVELS: |
| 3651 | if(clientVersion >= 3) |
| 3652 | { |
| 3653 | *params = (GLfloat)texture->getImmutableLevels(); |
| 3654 | break; |
| 3655 | } |
| 3656 | else return error(GL_INVALID_ENUM); |
| 3657 | case GL_TEXTURE_MAX_LEVEL: |
| 3658 | if(clientVersion >= 3) |
| 3659 | { |
| 3660 | *params = (GLfloat)texture->getMaxLevel(); |
| 3661 | break; |
| 3662 | } |
| 3663 | else return error(GL_INVALID_ENUM); |
| 3664 | case GL_TEXTURE_MAX_LOD: |
| 3665 | if(clientVersion >= 3) |
| 3666 | { |
| 3667 | *params = texture->getMaxLOD(); |
| 3668 | break; |
| 3669 | } |
| 3670 | else return error(GL_INVALID_ENUM); |
| 3671 | case GL_TEXTURE_MIN_LOD: |
| 3672 | if(clientVersion >= 3) |
| 3673 | { |
| 3674 | *params = texture->getMinLOD(); |
| 3675 | break; |
| 3676 | } |
| 3677 | else return error(GL_INVALID_ENUM); |
| 3678 | case GL_TEXTURE_SWIZZLE_R: |
| 3679 | if(clientVersion >= 3) |
| 3680 | { |
| 3681 | *params = (GLfloat)texture->getSwizzleR(); |
| 3682 | break; |
| 3683 | } |
| 3684 | else return error(GL_INVALID_ENUM); |
| 3685 | case GL_TEXTURE_SWIZZLE_G: |
| 3686 | if(clientVersion >= 3) |
| 3687 | { |
| 3688 | *params = (GLfloat)texture->getSwizzleG(); |
| 3689 | break; |
| 3690 | } |
| 3691 | else return error(GL_INVALID_ENUM); |
| 3692 | case GL_TEXTURE_SWIZZLE_B: |
| 3693 | if(clientVersion >= 3) |
| 3694 | { |
| 3695 | *params = (GLfloat)texture->getSwizzleB(); |
| 3696 | break; |
| 3697 | } |
| 3698 | else return error(GL_INVALID_ENUM); |
| 3699 | case GL_TEXTURE_SWIZZLE_A: |
| 3700 | if(clientVersion >= 3) |
| 3701 | { |
| 3702 | *params = (GLfloat)texture->getSwizzleA(); |
| 3703 | break; |
| 3704 | } |
| 3705 | else return error(GL_INVALID_ENUM); |
| 3706 | default: |
| 3707 | return error(GL_INVALID_ENUM); |
| 3708 | } |
| 3709 | } |
| 3710 | } |
| 3711 | |
| 3712 | void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) |
| 3713 | { |
| 3714 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = %p)", target, pname, params); |
| 3715 | |
| 3716 | es2::Context *context = es2::getContext(); |
| 3717 | |
| 3718 | if(context) |
| 3719 | { |
| 3720 | es2::Texture *texture; |
| 3721 | |
| 3722 | GLint clientVersion = context->getClientVersion(); |
| 3723 | |
| 3724 | switch(target) |
| 3725 | { |
| 3726 | case GL_TEXTURE_2D: |
| 3727 | texture = context->getTexture2D(); |
| 3728 | break; |
| 3729 | case GL_TEXTURE_CUBE_MAP: |
| 3730 | texture = context->getTextureCubeMap(); |
| 3731 | break; |
| 3732 | case GL_TEXTURE_EXTERNAL_OES: |
| 3733 | texture = context->getTextureExternal(); |
| 3734 | break; |
| 3735 | case GL_TEXTURE_2D_ARRAY: |
| 3736 | if(clientVersion < 3) |
| 3737 | { |
| 3738 | return error(GL_INVALID_ENUM); |
| 3739 | } |
| 3740 | else |
| 3741 | { |
| 3742 | texture = context->getTexture2DArray(); |
| 3743 | } |
| 3744 | break; |
| 3745 | case GL_TEXTURE_3D_OES: |
| 3746 | texture = context->getTexture3D(); |
| 3747 | break; |
| 3748 | default: |
| 3749 | return error(GL_INVALID_ENUM); |
| 3750 | } |
| 3751 | |
| 3752 | switch(pname) |
| 3753 | { |
| 3754 | case GL_TEXTURE_MAG_FILTER: |
| 3755 | *params = texture->getMagFilter(); |
| 3756 | break; |
| 3757 | case GL_TEXTURE_MIN_FILTER: |
| 3758 | *params = texture->getMinFilter(); |
| 3759 | break; |
| 3760 | case GL_TEXTURE_WRAP_S: |
| 3761 | *params = texture->getWrapS(); |
| 3762 | break; |
| 3763 | case GL_TEXTURE_WRAP_T: |
| 3764 | *params = texture->getWrapT(); |
| 3765 | break; |
| 3766 | case GL_TEXTURE_WRAP_R_OES: |
| 3767 | *params = texture->getWrapR(); |
| 3768 | break; |
| 3769 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 3770 | *params = (GLint)texture->getMaxAnisotropy(); |
| 3771 | break; |
| 3772 | case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES: |
| 3773 | *params = 1; |
| 3774 | break; |
| 3775 | case GL_TEXTURE_BASE_LEVEL: |
| 3776 | if(clientVersion >= 3) |
| 3777 | { |
| 3778 | *params = texture->getBaseLevel(); |
| 3779 | break; |
| 3780 | } |
| 3781 | else return error(GL_INVALID_ENUM); |
| 3782 | case GL_TEXTURE_COMPARE_FUNC: |
| 3783 | if(clientVersion >= 3) |
| 3784 | { |
| 3785 | *params = (GLint)texture->getCompareFunc(); |
| 3786 | break; |
| 3787 | } |
| 3788 | else return error(GL_INVALID_ENUM); |
| 3789 | case GL_TEXTURE_COMPARE_MODE: |
| 3790 | if(clientVersion >= 3) |
| 3791 | { |
| 3792 | *params = (GLint)texture->getCompareMode(); |
| 3793 | break; |
| 3794 | } |
| 3795 | else return error(GL_INVALID_ENUM); |
| 3796 | case GL_TEXTURE_IMMUTABLE_FORMAT: |
| 3797 | if(clientVersion >= 3) |
| 3798 | { |
| 3799 | *params = (GLint)texture->getImmutableFormat(); |
| 3800 | break; |
| 3801 | } |
| 3802 | else return error(GL_INVALID_ENUM); |
| 3803 | case GL_TEXTURE_IMMUTABLE_LEVELS: |
| 3804 | if(clientVersion >= 3) |
| 3805 | { |
| 3806 | *params = (GLint)texture->getImmutableLevels(); |
| 3807 | break; |
| 3808 | } |
| 3809 | else return error(GL_INVALID_ENUM); |
| 3810 | case GL_TEXTURE_MAX_LEVEL: |
| 3811 | if(clientVersion >= 3) |
| 3812 | { |
| 3813 | *params = texture->getMaxLevel(); |
| 3814 | break; |
| 3815 | } |
| 3816 | else return error(GL_INVALID_ENUM); |
| 3817 | case GL_TEXTURE_MAX_LOD: |
| 3818 | if(clientVersion >= 3) |
| 3819 | { |
| 3820 | *params = (GLint)roundf(texture->getMaxLOD()); |
| 3821 | break; |
| 3822 | } |
| 3823 | else return error(GL_INVALID_ENUM); |
| 3824 | case GL_TEXTURE_MIN_LOD: |
| 3825 | if(clientVersion >= 3) |
| 3826 | { |
| 3827 | *params = (GLint)roundf(texture->getMinLOD()); |
| 3828 | break; |
| 3829 | } |
| 3830 | else return error(GL_INVALID_ENUM); |
| 3831 | case GL_TEXTURE_SWIZZLE_R: |
| 3832 | if(clientVersion >= 3) |
| 3833 | { |
| 3834 | *params = (GLint)texture->getSwizzleR(); |
| 3835 | break; |
| 3836 | } |
| 3837 | else return error(GL_INVALID_ENUM); |
| 3838 | case GL_TEXTURE_SWIZZLE_G: |
| 3839 | if(clientVersion >= 3) |
| 3840 | { |
| 3841 | *params = (GLint)texture->getSwizzleG(); |
| 3842 | break; |
| 3843 | } |
| 3844 | else return error(GL_INVALID_ENUM); |
| 3845 | case GL_TEXTURE_SWIZZLE_B: |
| 3846 | if(clientVersion >= 3) |
| 3847 | { |
| 3848 | *params = (GLint)texture->getSwizzleB(); |
| 3849 | break; |
| 3850 | } |
| 3851 | else return error(GL_INVALID_ENUM); |
| 3852 | case GL_TEXTURE_SWIZZLE_A: |
| 3853 | if(clientVersion >= 3) |
| 3854 | { |
| 3855 | *params = (GLint)texture->getSwizzleA(); |
| 3856 | break; |
| 3857 | } |
| 3858 | else return error(GL_INVALID_ENUM); |
| 3859 | default: |
| 3860 | return error(GL_INVALID_ENUM); |
| 3861 | } |
| 3862 | } |
| 3863 | } |
| 3864 | |
| 3865 | void GetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) |
| 3866 | { |
| 3867 | TRACE("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = %p)", |
| 3868 | program, location, bufSize, params); |
| 3869 | |
| 3870 | if(bufSize < 0) |
| 3871 | { |
| 3872 | return error(GL_INVALID_VALUE); |
| 3873 | } |
| 3874 | |
| 3875 | es2::Context *context = es2::getContext(); |
| 3876 | |
| 3877 | if(context) |
| 3878 | { |
| 3879 | if(program == 0) |
| 3880 | { |
| 3881 | return error(GL_INVALID_VALUE); |
| 3882 | } |
| 3883 | |
| 3884 | es2::Program *programObject = context->getProgram(program); |
| 3885 | |
| 3886 | if(!programObject || !programObject->isLinked()) |
| 3887 | { |
| 3888 | return error(GL_INVALID_OPERATION); |
| 3889 | } |
| 3890 | |
| 3891 | if(!programObject->getUniformfv(location, &bufSize, params)) |
| 3892 | { |
| 3893 | return error(GL_INVALID_OPERATION); |
| 3894 | } |
| 3895 | } |
| 3896 | } |
| 3897 | |
| 3898 | void GetUniformfv(GLuint program, GLint location, GLfloat* params) |
| 3899 | { |
| 3900 | TRACE("(GLuint program = %d, GLint location = %d, GLfloat* params = %p)", program, location, params); |
| 3901 | |
| 3902 | es2::Context *context = es2::getContext(); |
| 3903 | |
| 3904 | if(context) |
| 3905 | { |
| 3906 | if(program == 0) |
| 3907 | { |
| 3908 | return error(GL_INVALID_VALUE); |
| 3909 | } |
| 3910 | |
| 3911 | es2::Program *programObject = context->getProgram(program); |
| 3912 | |
| 3913 | if(!programObject || !programObject->isLinked()) |
| 3914 | { |
| 3915 | return error(GL_INVALID_OPERATION); |
| 3916 | } |
| 3917 | |
| 3918 | if(!programObject->getUniformfv(location, nullptr, params)) |
| 3919 | { |
| 3920 | return error(GL_INVALID_OPERATION); |
| 3921 | } |
| 3922 | } |
| 3923 | } |
| 3924 | |
| 3925 | void GetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) |
| 3926 | { |
| 3927 | TRACE("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = %p)", |
| 3928 | program, location, bufSize, params); |
| 3929 | |
| 3930 | if(bufSize < 0) |
| 3931 | { |
| 3932 | return error(GL_INVALID_VALUE); |
| 3933 | } |
| 3934 | |
| 3935 | es2::Context *context = es2::getContext(); |
| 3936 | |
| 3937 | if(context) |
| 3938 | { |
| 3939 | if(program == 0) |
| 3940 | { |
| 3941 | return error(GL_INVALID_VALUE); |
| 3942 | } |
| 3943 | |
| 3944 | es2::Program *programObject = context->getProgram(program); |
| 3945 | |
| 3946 | if(!programObject || !programObject->isLinked()) |
| 3947 | { |
| 3948 | return error(GL_INVALID_OPERATION); |
| 3949 | } |
| 3950 | |
| 3951 | if(!programObject) |
| 3952 | { |
| 3953 | return error(GL_INVALID_OPERATION); |
| 3954 | } |
| 3955 | |
| 3956 | if(!programObject->getUniformiv(location, &bufSize, params)) |
| 3957 | { |
| 3958 | return error(GL_INVALID_OPERATION); |
| 3959 | } |
| 3960 | } |
| 3961 | } |
| 3962 | |
| 3963 | void GetUniformiv(GLuint program, GLint location, GLint* params) |
| 3964 | { |
| 3965 | TRACE("(GLuint program = %d, GLint location = %d, GLint* params = %p)", program, location, params); |
| 3966 | |
| 3967 | es2::Context *context = es2::getContext(); |
| 3968 | |
| 3969 | if(context) |
| 3970 | { |
| 3971 | if(program == 0) |
| 3972 | { |
| 3973 | return error(GL_INVALID_VALUE); |
| 3974 | } |
| 3975 | |
| 3976 | es2::Program *programObject = context->getProgram(program); |
| 3977 | |
| 3978 | if(!programObject || !programObject->isLinked()) |
| 3979 | { |
| 3980 | return error(GL_INVALID_OPERATION); |
| 3981 | } |
| 3982 | |
| 3983 | if(!programObject) |
| 3984 | { |
| 3985 | return error(GL_INVALID_OPERATION); |
| 3986 | } |
| 3987 | |
| 3988 | if(!programObject->getUniformiv(location, nullptr, params)) |
| 3989 | { |
| 3990 | return error(GL_INVALID_OPERATION); |
| 3991 | } |
| 3992 | } |
| 3993 | } |
| 3994 | |
| 3995 | int GetUniformLocation(GLuint program, const GLchar* name) |
| 3996 | { |
| 3997 | TRACE("(GLuint program = %d, const GLchar* name = %s)", program, name); |
| 3998 | |
| 3999 | es2::Context *context = es2::getContext(); |
| 4000 | |
| 4001 | if(strstr(name, "gl_") == name) |
| 4002 | { |
| 4003 | return -1; |
| 4004 | } |
| 4005 | |
| 4006 | if(context) |
| 4007 | { |
| 4008 | es2::Program *programObject = context->getProgram(program); |
| 4009 | |
| 4010 | if(!programObject) |
| 4011 | { |
| 4012 | if(context->getShader(program)) |
| 4013 | { |
| 4014 | return error(GL_INVALID_OPERATION, -1); |
| 4015 | } |
| 4016 | else |
| 4017 | { |
| 4018 | return error(GL_INVALID_VALUE, -1); |
| 4019 | } |
| 4020 | } |
| 4021 | |
| 4022 | if(!programObject->isLinked()) |
| 4023 | { |
| 4024 | return error(GL_INVALID_OPERATION, -1); |
| 4025 | } |
| 4026 | |
| 4027 | return programObject->getUniformLocation(name); |
| 4028 | } |
| 4029 | |
| 4030 | return -1; |
| 4031 | } |
| 4032 | |
| 4033 | void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) |
| 4034 | { |
| 4035 | TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = %p)", index, pname, params); |
| 4036 | |
| 4037 | es2::Context *context = es2::getContext(); |
| 4038 | |
| 4039 | if(context) |
| 4040 | { |
| 4041 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 4042 | { |
| 4043 | return error(GL_INVALID_VALUE); |
| 4044 | } |
| 4045 | |
| 4046 | const es2::VertexAttribute &attribState = context->getVertexAttribState(index); |
| 4047 | |
| 4048 | GLint clientVersion = context->getClientVersion(); |
| 4049 | |
| 4050 | switch(pname) |
| 4051 | { |
| 4052 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
| 4053 | *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
| 4054 | break; |
| 4055 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
| 4056 | *params = (GLfloat)attribState.mSize; |
| 4057 | break; |
| 4058 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
| 4059 | *params = (GLfloat)attribState.mStride; |
| 4060 | break; |
| 4061 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
| 4062 | *params = (GLfloat)attribState.mType; |
| 4063 | break; |
| 4064 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
| 4065 | *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE); |
| 4066 | break; |
| 4067 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
| 4068 | *params = (GLfloat)attribState.mBoundBuffer.name(); |
| 4069 | break; |
| 4070 | case GL_CURRENT_VERTEX_ATTRIB: |
| 4071 | { |
| 4072 | const VertexAttribute& attrib = context->getCurrentVertexAttributes()[index]; |
| 4073 | for(int i = 0; i < 4; ++i) |
| 4074 | { |
| 4075 | params[i] = attrib.getCurrentValueF(i); |
| 4076 | } |
| 4077 | } |
| 4078 | break; |
| 4079 | case GL_VERTEX_ATTRIB_ARRAY_INTEGER: |
| 4080 | if(clientVersion >= 3) |
| 4081 | { |
| 4082 | switch(attribState.mType) |
| 4083 | { |
| 4084 | case GL_BYTE: |
| 4085 | case GL_UNSIGNED_BYTE: |
| 4086 | case GL_SHORT: |
| 4087 | case GL_UNSIGNED_SHORT: |
| 4088 | case GL_INT: |
| 4089 | case GL_INT_2_10_10_10_REV: |
| 4090 | case GL_UNSIGNED_INT: |
| 4091 | case GL_FIXED: |
| 4092 | *params = (GLfloat)GL_TRUE; |
| 4093 | break; |
| 4094 | default: |
| 4095 | *params = (GLfloat)GL_FALSE; |
| 4096 | break; |
| 4097 | } |
| 4098 | break; |
| 4099 | } |
| 4100 | else return error(GL_INVALID_ENUM); |
| 4101 | default: return error(GL_INVALID_ENUM); |
| 4102 | } |
| 4103 | } |
| 4104 | } |
| 4105 | |
| 4106 | void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) |
| 4107 | { |
| 4108 | TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = %p)", index, pname, params); |
| 4109 | |
| 4110 | es2::Context *context = es2::getContext(); |
| 4111 | |
| 4112 | if(context) |
| 4113 | { |
| 4114 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 4115 | { |
| 4116 | return error(GL_INVALID_VALUE); |
| 4117 | } |
| 4118 | |
| 4119 | const es2::VertexAttribute &attribState = context->getVertexAttribState(index); |
| 4120 | |
| 4121 | GLint clientVersion = context->getClientVersion(); |
| 4122 | |
| 4123 | switch(pname) |
| 4124 | { |
| 4125 | case GL_VERTEX_ATTRIB_ARRAY_ENABLED: |
| 4126 | *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); |
| 4127 | break; |
| 4128 | case GL_VERTEX_ATTRIB_ARRAY_SIZE: |
| 4129 | *params = attribState.mSize; |
| 4130 | break; |
| 4131 | case GL_VERTEX_ATTRIB_ARRAY_STRIDE: |
| 4132 | *params = attribState.mStride; |
| 4133 | break; |
| 4134 | case GL_VERTEX_ATTRIB_ARRAY_TYPE: |
| 4135 | *params = attribState.mType; |
| 4136 | break; |
| 4137 | case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: |
| 4138 | *params = (attribState.mNormalized ? GL_TRUE : GL_FALSE); |
| 4139 | break; |
| 4140 | case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: |
| 4141 | *params = attribState.mBoundBuffer.name(); |
| 4142 | break; |
| 4143 | case GL_CURRENT_VERTEX_ATTRIB: |
| 4144 | { |
| 4145 | const VertexAttribute& attrib = context->getCurrentVertexAttributes()[index]; |
| 4146 | for(int i = 0; i < 4; ++i) |
| 4147 | { |
| 4148 | float currentValue = attrib.getCurrentValueF(i); |
| 4149 | params[i] = (GLint)(currentValue > 0.0f ? floor(currentValue + 0.5f) : ceil(currentValue - 0.5f)); |
| 4150 | } |
| 4151 | } |
| 4152 | break; |
| 4153 | case GL_VERTEX_ATTRIB_ARRAY_INTEGER: |
| 4154 | if(clientVersion >= 3) |
| 4155 | { |
| 4156 | switch(attribState.mType) |
| 4157 | { |
| 4158 | case GL_BYTE: |
| 4159 | case GL_UNSIGNED_BYTE: |
| 4160 | case GL_SHORT: |
| 4161 | case GL_UNSIGNED_SHORT: |
| 4162 | case GL_INT: |
| 4163 | case GL_INT_2_10_10_10_REV: |
| 4164 | case GL_UNSIGNED_INT: |
| 4165 | case GL_FIXED: |
| 4166 | *params = GL_TRUE; |
| 4167 | break; |
| 4168 | default: |
| 4169 | *params = GL_FALSE; |
| 4170 | break; |
| 4171 | } |
| 4172 | break; |
| 4173 | } |
| 4174 | else return error(GL_INVALID_ENUM); |
| 4175 | default: return error(GL_INVALID_ENUM); |
| 4176 | } |
| 4177 | } |
| 4178 | } |
| 4179 | |
| 4180 | void GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) |
| 4181 | { |
| 4182 | TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = %p)", index, pname, pointer); |
| 4183 | |
| 4184 | es2::Context *context = es2::getContext(); |
| 4185 | |
| 4186 | if(context) |
| 4187 | { |
| 4188 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 4189 | { |
| 4190 | return error(GL_INVALID_VALUE); |
| 4191 | } |
| 4192 | |
| 4193 | if(pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) |
| 4194 | { |
| 4195 | return error(GL_INVALID_ENUM); |
| 4196 | } |
| 4197 | |
| 4198 | *pointer = const_cast<GLvoid*>(context->getVertexAttribPointer(index)); |
| 4199 | } |
| 4200 | } |
| 4201 | |
| 4202 | void Hint(GLenum target, GLenum mode) |
| 4203 | { |
| 4204 | TRACE("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); |
| 4205 | |
| 4206 | switch(mode) |
| 4207 | { |
| 4208 | case GL_FASTEST: |
| 4209 | case GL_NICEST: |
| 4210 | case GL_DONT_CARE: |
| 4211 | break; |
| 4212 | default: |
| 4213 | return error(GL_INVALID_ENUM); |
| 4214 | } |
| 4215 | |
| 4216 | es2::Context *context = es2::getContext(); |
| 4217 | switch(target) |
| 4218 | { |
| 4219 | case GL_GENERATE_MIPMAP_HINT: |
| 4220 | if(context) context->setGenerateMipmapHint(mode); |
| 4221 | break; |
| 4222 | case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: |
| 4223 | if(context) context->setFragmentShaderDerivativeHint(mode); |
| 4224 | break; |
| 4225 | default: |
| 4226 | return error(GL_INVALID_ENUM); |
| 4227 | } |
| 4228 | } |
| 4229 | |
| 4230 | GLboolean IsBuffer(GLuint buffer) |
| 4231 | { |
| 4232 | TRACE("(GLuint buffer = %d)", buffer); |
| 4233 | |
| 4234 | es2::Context *context = es2::getContext(); |
| 4235 | |
| 4236 | if(context && buffer) |
| 4237 | { |
| 4238 | es2::Buffer *bufferObject = context->getBuffer(buffer); |
| 4239 | |
| 4240 | if(bufferObject) |
| 4241 | { |
| 4242 | return GL_TRUE; |
| 4243 | } |
| 4244 | } |
| 4245 | |
| 4246 | return GL_FALSE; |
| 4247 | } |
| 4248 | |
| 4249 | GLboolean IsEnabled(GLenum cap) |
| 4250 | { |
| 4251 | TRACE("(GLenum cap = 0x%X)", cap); |
| 4252 | |
| 4253 | es2::Context *context = es2::getContext(); |
| 4254 | |
| 4255 | if(context) |
| 4256 | { |
| 4257 | GLint clientVersion = context->getClientVersion(); |
| 4258 | |
| 4259 | switch(cap) |
| 4260 | { |
| 4261 | case GL_CULL_FACE: return context->isCullFaceEnabled(); |
| 4262 | case GL_POLYGON_OFFSET_FILL: return context->isPolygonOffsetFillEnabled(); |
| 4263 | case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); |
| 4264 | case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); |
| 4265 | case GL_SCISSOR_TEST: return context->isScissorTestEnabled(); |
| 4266 | case GL_STENCIL_TEST: return context->isStencilTestEnabled(); |
| 4267 | case GL_DEPTH_TEST: return context->isDepthTestEnabled(); |
| 4268 | case GL_BLEND: return context->isBlendEnabled(); |
| 4269 | case GL_DITHER: return context->isDitherEnabled(); |
| 4270 | case GL_PRIMITIVE_RESTART_FIXED_INDEX: |
| 4271 | if(clientVersion >= 3) |
| 4272 | { |
| 4273 | return context->isPrimitiveRestartFixedIndexEnabled(); |
| 4274 | } |
| 4275 | else return error(GL_INVALID_ENUM, false); |
| 4276 | case GL_RASTERIZER_DISCARD: |
| 4277 | if(clientVersion >= 3) |
| 4278 | { |
| 4279 | return context->isRasterizerDiscardEnabled(); |
| 4280 | } |
| 4281 | else return error(GL_INVALID_ENUM, false); |
| 4282 | default: |
| 4283 | return error(GL_INVALID_ENUM, false); |
| 4284 | } |
| 4285 | } |
| 4286 | |
| 4287 | return false; |
| 4288 | } |
| 4289 | |
| 4290 | GLboolean IsFenceNV(GLuint fence) |
| 4291 | { |
| 4292 | TRACE("(GLuint fence = %d)", fence); |
| 4293 | |
| 4294 | es2::Context *context = es2::getContext(); |
| 4295 | |
| 4296 | if(context) |
| 4297 | { |
| 4298 | es2::Fence *fenceObject = context->getFence(fence); |
| 4299 | |
| 4300 | if(!fenceObject) |
| 4301 | { |
| 4302 | return GL_FALSE; |
| 4303 | } |
| 4304 | |
| 4305 | return fenceObject->isFence(); |
| 4306 | } |
| 4307 | |
| 4308 | return GL_FALSE; |
| 4309 | } |
| 4310 | |
| 4311 | GLboolean IsFramebuffer(GLuint framebuffer) |
| 4312 | { |
| 4313 | TRACE("(GLuint framebuffer = %d)", framebuffer); |
| 4314 | |
| 4315 | es2::Context *context = es2::getContext(); |
| 4316 | |
| 4317 | if(context && framebuffer) |
| 4318 | { |
| 4319 | es2::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); |
| 4320 | |
| 4321 | if(framebufferObject) |
| 4322 | { |
| 4323 | return GL_TRUE; |
| 4324 | } |
| 4325 | } |
| 4326 | |
| 4327 | return GL_FALSE; |
| 4328 | } |
| 4329 | |
| 4330 | GLboolean IsProgram(GLuint program) |
| 4331 | { |
| 4332 | TRACE("(GLuint program = %d)", program); |
| 4333 | |
| 4334 | es2::Context *context = es2::getContext(); |
| 4335 | |
| 4336 | if(context && program) |
| 4337 | { |
| 4338 | es2::Program *programObject = context->getProgram(program); |
| 4339 | |
| 4340 | if(programObject) |
| 4341 | { |
| 4342 | return GL_TRUE; |
| 4343 | } |
| 4344 | } |
| 4345 | |
| 4346 | return GL_FALSE; |
| 4347 | } |
| 4348 | |
| 4349 | GLboolean IsQueryEXT(GLuint name) |
| 4350 | { |
| 4351 | TRACE("(GLuint name = %d)", name); |
| 4352 | |
| 4353 | if(name == 0) |
| 4354 | { |
| 4355 | return GL_FALSE; |
| 4356 | } |
| 4357 | |
| 4358 | es2::Context *context = es2::getContext(); |
| 4359 | |
| 4360 | if(context) |
| 4361 | { |
| 4362 | es2::Query *queryObject = context->getQuery(name); |
| 4363 | |
| 4364 | if(queryObject) |
| 4365 | { |
| 4366 | return GL_TRUE; |
| 4367 | } |
| 4368 | } |
| 4369 | |
| 4370 | return GL_FALSE; |
| 4371 | } |
| 4372 | |
| 4373 | GLboolean IsRenderbuffer(GLuint renderbuffer) |
| 4374 | { |
| 4375 | TRACE("(GLuint renderbuffer = %d)", renderbuffer); |
| 4376 | |
| 4377 | es2::Context *context = es2::getContext(); |
| 4378 | |
| 4379 | if(context && renderbuffer) |
| 4380 | { |
| 4381 | es2::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); |
| 4382 | |
| 4383 | if(renderbufferObject) |
| 4384 | { |
| 4385 | return GL_TRUE; |
| 4386 | } |
| 4387 | } |
| 4388 | |
| 4389 | return GL_FALSE; |
| 4390 | } |
| 4391 | |
| 4392 | GLboolean IsShader(GLuint shader) |
| 4393 | { |
| 4394 | TRACE("(GLuint shader = %d)", shader); |
| 4395 | |
| 4396 | es2::Context *context = es2::getContext(); |
| 4397 | |
| 4398 | if(context && shader) |
| 4399 | { |
| 4400 | es2::Shader *shaderObject = context->getShader(shader); |
| 4401 | |
| 4402 | if(shaderObject) |
| 4403 | { |
| 4404 | return GL_TRUE; |
| 4405 | } |
| 4406 | } |
| 4407 | |
| 4408 | return GL_FALSE; |
| 4409 | } |
| 4410 | |
| 4411 | GLboolean IsTexture(GLuint texture) |
| 4412 | { |
| 4413 | TRACE("(GLuint texture = %d)", texture); |
| 4414 | |
| 4415 | es2::Context *context = es2::getContext(); |
| 4416 | |
| 4417 | if(context && texture) |
| 4418 | { |
| 4419 | es2::Texture *textureObject = context->getTexture(texture); |
| 4420 | |
| 4421 | if(textureObject) |
| 4422 | { |
| 4423 | return GL_TRUE; |
| 4424 | } |
| 4425 | } |
| 4426 | |
| 4427 | return GL_FALSE; |
| 4428 | } |
| 4429 | |
| 4430 | void LineWidth(GLfloat width) |
| 4431 | { |
| 4432 | TRACE("(GLfloat width = %f)", width); |
| 4433 | |
| 4434 | if(width <= 0.0f) |
| 4435 | { |
| 4436 | return error(GL_INVALID_VALUE); |
| 4437 | } |
| 4438 | |
| 4439 | es2::Context *context = es2::getContext(); |
| 4440 | |
| 4441 | if(context) |
| 4442 | { |
| 4443 | context->setLineWidth(width); |
| 4444 | } |
| 4445 | } |
| 4446 | |
| 4447 | void LinkProgram(GLuint program) |
| 4448 | { |
| 4449 | TRACE("(GLuint program = %d)", program); |
| 4450 | |
| 4451 | es2::Context *context = es2::getContext(); |
| 4452 | |
| 4453 | if(context) |
| 4454 | { |
| 4455 | es2::Program *programObject = context->getProgram(program); |
| 4456 | |
| 4457 | if(!programObject) |
| 4458 | { |
| 4459 | if(context->getShader(program)) |
| 4460 | { |
| 4461 | return error(GL_INVALID_OPERATION); |
| 4462 | } |
| 4463 | else |
| 4464 | { |
| 4465 | return error(GL_INVALID_VALUE); |
| 4466 | } |
| 4467 | } |
| 4468 | |
| 4469 | programObject->link(); |
| 4470 | } |
| 4471 | } |
| 4472 | |
| 4473 | void PixelStorei(GLenum pname, GLint param) |
| 4474 | { |
| 4475 | TRACE("(GLenum pname = 0x%X, GLint param = %d)", pname, param); |
| 4476 | |
| 4477 | es2::Context *context = es2::getContext(); |
| 4478 | |
| 4479 | if(context) |
| 4480 | { |
| 4481 | GLint clientVersion = context->getClientVersion(); |
| 4482 | |
| 4483 | switch(pname) |
| 4484 | { |
| 4485 | case GL_UNPACK_ALIGNMENT: |
| 4486 | if(param != 1 && param != 2 && param != 4 && param != 8) |
| 4487 | { |
| 4488 | return error(GL_INVALID_VALUE); |
| 4489 | } |
| 4490 | context->setUnpackAlignment(param); |
| 4491 | break; |
| 4492 | case GL_PACK_ALIGNMENT: |
| 4493 | if(param != 1 && param != 2 && param != 4 && param != 8) |
| 4494 | { |
| 4495 | return error(GL_INVALID_VALUE); |
| 4496 | } |
| 4497 | context->setPackAlignment(param); |
| 4498 | break; |
| 4499 | case GL_PACK_ROW_LENGTH: |
| 4500 | if(clientVersion >= 3) |
| 4501 | { |
| 4502 | if(param < 0) |
| 4503 | { |
| 4504 | return error(GL_INVALID_VALUE); |
| 4505 | } |
| 4506 | context->setPackRowLength(param); |
| 4507 | break; |
| 4508 | } |
| 4509 | else return error(GL_INVALID_ENUM); |
| 4510 | case GL_PACK_SKIP_PIXELS: |
| 4511 | if(clientVersion >= 3) |
| 4512 | { |
| 4513 | if(param < 0) |
| 4514 | { |
| 4515 | return error(GL_INVALID_VALUE); |
| 4516 | } |
| 4517 | context->setPackSkipPixels(param); |
| 4518 | break; |
| 4519 | } |
| 4520 | else return error(GL_INVALID_ENUM); |
| 4521 | case GL_PACK_SKIP_ROWS: |
| 4522 | if(clientVersion >= 3) |
| 4523 | { |
| 4524 | if(param < 0) |
| 4525 | { |
| 4526 | return error(GL_INVALID_VALUE); |
| 4527 | } |
| 4528 | context->setPackSkipRows(param); |
| 4529 | break; |
| 4530 | } |
| 4531 | else return error(GL_INVALID_ENUM); |
| 4532 | case GL_UNPACK_ROW_LENGTH: |
| 4533 | if(clientVersion >= 3) |
| 4534 | { |
| 4535 | if(param < 0) |
| 4536 | { |
| 4537 | return error(GL_INVALID_VALUE); |
| 4538 | } |
| 4539 | context->setUnpackRowLength(param); |
| 4540 | break; |
| 4541 | } |
| 4542 | else return error(GL_INVALID_ENUM); |
| 4543 | case GL_UNPACK_IMAGE_HEIGHT: |
| 4544 | if(clientVersion >= 3) |
| 4545 | { |
| 4546 | if(param < 0) |
| 4547 | { |
| 4548 | return error(GL_INVALID_VALUE); |
| 4549 | } |
| 4550 | context->setUnpackImageHeight(param); |
| 4551 | break; |
| 4552 | } |
| 4553 | else return error(GL_INVALID_ENUM); |
| 4554 | case GL_UNPACK_SKIP_PIXELS: |
| 4555 | if(clientVersion >= 3) |
| 4556 | { |
| 4557 | if(param < 0) |
| 4558 | { |
| 4559 | return error(GL_INVALID_VALUE); |
| 4560 | } |
| 4561 | context->setUnpackSkipPixels(param); |
| 4562 | break; |
| 4563 | } |
| 4564 | else return error(GL_INVALID_ENUM); |
| 4565 | case GL_UNPACK_SKIP_ROWS: |
| 4566 | if(clientVersion >= 3) |
| 4567 | { |
| 4568 | if(param < 0) |
| 4569 | { |
| 4570 | return error(GL_INVALID_VALUE); |
| 4571 | } |
| 4572 | context->setUnpackSkipRows(param); |
| 4573 | break; |
| 4574 | } |
| 4575 | else return error(GL_INVALID_ENUM); |
| 4576 | case GL_UNPACK_SKIP_IMAGES: |
| 4577 | if(clientVersion >= 3) { |
| 4578 | if(param < 0) |
| 4579 | { |
| 4580 | return error(GL_INVALID_VALUE); |
| 4581 | } |
| 4582 | context->setUnpackSkipImages(param); |
| 4583 | break; |
| 4584 | } |
| 4585 | else return error(GL_INVALID_ENUM); |
| 4586 | default: |
| 4587 | return error(GL_INVALID_ENUM); |
| 4588 | } |
| 4589 | } |
| 4590 | } |
| 4591 | |
| 4592 | void PolygonOffset(GLfloat factor, GLfloat units) |
| 4593 | { |
| 4594 | TRACE("(GLfloat factor = %f, GLfloat units = %f)", factor, units); |
| 4595 | |
| 4596 | es2::Context *context = es2::getContext(); |
| 4597 | |
| 4598 | if(context) |
| 4599 | { |
| 4600 | context->setPolygonOffsetParams(factor, units); |
| 4601 | } |
| 4602 | } |
| 4603 | |
| 4604 | void ReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, |
| 4605 | GLenum format, GLenum type, GLsizei bufSize, GLvoid *data) |
| 4606 | { |
| 4607 | TRACE("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
| 4608 | "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = %p)", |
| 4609 | x, y, width, height, format, type, bufSize, data); |
| 4610 | |
| 4611 | if(width < 0 || height < 0 || bufSize < 0) |
| 4612 | { |
| 4613 | return error(GL_INVALID_VALUE); |
| 4614 | } |
| 4615 | |
| 4616 | es2::Context *context = es2::getContext(); |
| 4617 | |
| 4618 | if(context) |
| 4619 | { |
| 4620 | context->readPixels(x, y, width, height, format, type, &bufSize, data); |
| 4621 | } |
| 4622 | } |
| 4623 | |
| 4624 | void ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) |
| 4625 | { |
| 4626 | TRACE("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " |
| 4627 | "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = %p)", |
| 4628 | x, y, width, height, format, type, pixels); |
| 4629 | |
| 4630 | if(width < 0 || height < 0) |
| 4631 | { |
| 4632 | return error(GL_INVALID_VALUE); |
| 4633 | } |
| 4634 | |
| 4635 | es2::Context *context = es2::getContext(); |
| 4636 | |
| 4637 | if(context) |
| 4638 | { |
| 4639 | context->readPixels(x, y, width, height, format, type, nullptr, pixels); |
| 4640 | } |
| 4641 | } |
| 4642 | |
| 4643 | void ReleaseShaderCompiler(void) |
| 4644 | { |
| 4645 | TRACE("()"); |
| 4646 | |
| 4647 | es2::Shader::releaseCompiler(); |
| 4648 | } |
| 4649 | |
| 4650 | void RenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| 4651 | { |
| 4652 | TRACE("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", |
| 4653 | target, samples, internalformat, width, height); |
| 4654 | |
| 4655 | switch(target) |
| 4656 | { |
| 4657 | case GL_RENDERBUFFER: |
| 4658 | break; |
| 4659 | default: |
| 4660 | return error(GL_INVALID_ENUM); |
| 4661 | } |
| 4662 | |
| 4663 | if(width < 0 || height < 0 || samples < 0) |
| 4664 | { |
| 4665 | return error(GL_INVALID_VALUE); |
| 4666 | } |
| 4667 | |
| 4668 | es2::Context *context = es2::getContext(); |
| 4669 | |
| 4670 | if(context) |
| 4671 | { |
| 4672 | if(width > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || |
| 4673 | height > es2::IMPLEMENTATION_MAX_RENDERBUFFER_SIZE || |
| 4674 | samples > es2::IMPLEMENTATION_MAX_SAMPLES) |
| 4675 | { |
| 4676 | return error(GL_INVALID_VALUE); |
| 4677 | } |
| 4678 | |
| 4679 | GLuint handle = context->getRenderbufferName(); |
| 4680 | if(handle == 0) |
| 4681 | { |
| 4682 | return error(GL_INVALID_OPERATION); |
| 4683 | } |
| 4684 | |
| 4685 | GLint clientVersion = context->getClientVersion(); |
| 4686 | switch(internalformat) |
| 4687 | { |
| 4688 | case GL_DEPTH_COMPONENT32F: |
| 4689 | if(clientVersion < 3) |
| 4690 | { |
| 4691 | return error(GL_INVALID_ENUM); |
| 4692 | } |
| 4693 | // fall through |
| 4694 | case GL_DEPTH_COMPONENT16: |
| 4695 | case GL_DEPTH_COMPONENT24: |
| 4696 | case GL_DEPTH_COMPONENT32_OES: |
| 4697 | context->setRenderbufferStorage(new es2::Depthbuffer(width, height, internalformat, samples)); |
| 4698 | break; |
| 4699 | case GL_R8: |
| 4700 | case GL_R8UI: |
| 4701 | case GL_R8I: |
| 4702 | case GL_R16UI: |
| 4703 | case GL_R16I: |
| 4704 | case GL_R32UI: |
| 4705 | case GL_R32I: |
| 4706 | case GL_RG8: |
| 4707 | case GL_RG8UI: |
| 4708 | case GL_RG8I: |
| 4709 | case GL_RG16UI: |
| 4710 | case GL_RG16I: |
| 4711 | case GL_RG32UI: |
| 4712 | case GL_RG32I: |
| 4713 | case GL_SRGB8_ALPHA8: |
| 4714 | case GL_RGB10_A2: |
| 4715 | case GL_RGBA8UI: |
| 4716 | case GL_RGBA8I: |
| 4717 | case GL_RGB10_A2UI: |
| 4718 | case GL_RGBA16UI: |
| 4719 | case GL_RGBA16I: |
| 4720 | case GL_RGBA32I: |
| 4721 | case GL_RGBA32UI: |
| 4722 | case GL_R11F_G11F_B10F: |
| 4723 | case GL_R32F: |
| 4724 | case GL_RG32F: |
| 4725 | case GL_RGB32F: |
| 4726 | case GL_RGBA32F: |
| 4727 | if(clientVersion < 3) |
| 4728 | { |
| 4729 | return error(GL_INVALID_ENUM); |
| 4730 | } |
| 4731 | // fall through |
| 4732 | case GL_RGBA4: |
| 4733 | case GL_RGB5_A1: |
| 4734 | case GL_RGB565: |
| 4735 | case GL_RGB8_OES: |
| 4736 | case GL_RGBA8_OES: |
| 4737 | case GL_R16F: |
| 4738 | case GL_RG16F: |
| 4739 | case GL_RGB16F: |
| 4740 | case GL_RGBA16F: |
| 4741 | context->setRenderbufferStorage(new es2::Colorbuffer(width, height, internalformat, samples)); |
| 4742 | break; |
| 4743 | case GL_STENCIL_INDEX8: |
| 4744 | context->setRenderbufferStorage(new es2::Stencilbuffer(width, height, samples)); |
| 4745 | break; |
| 4746 | case GL_DEPTH32F_STENCIL8: |
| 4747 | if(clientVersion < 3) |
| 4748 | { |
| 4749 | return error(GL_INVALID_ENUM); |
| 4750 | } |
| 4751 | // fall through |
| 4752 | case GL_DEPTH24_STENCIL8_OES: |
| 4753 | context->setRenderbufferStorage(new es2::DepthStencilbuffer(width, height, internalformat, samples)); |
| 4754 | break; |
| 4755 | default: |
| 4756 | return error(GL_INVALID_ENUM); |
| 4757 | } |
| 4758 | } |
| 4759 | } |
| 4760 | |
| 4761 | void RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 4762 | { |
| 4763 | glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); |
| 4764 | } |
| 4765 | |
| 4766 | void SampleCoverage(GLclampf value, GLboolean invert) |
| 4767 | { |
| 4768 | TRACE("(GLclampf value = %f, GLboolean invert = %d)", value, invert); |
| 4769 | |
| 4770 | es2::Context* context = es2::getContext(); |
| 4771 | |
| 4772 | if(context) |
| 4773 | { |
| 4774 | context->setSampleCoverageParams(es2::clamp01(value), invert == GL_TRUE); |
| 4775 | } |
| 4776 | } |
| 4777 | |
| 4778 | void SetFenceNV(GLuint fence, GLenum condition) |
| 4779 | { |
| 4780 | TRACE("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); |
| 4781 | |
| 4782 | if(condition != GL_ALL_COMPLETED_NV) |
| 4783 | { |
| 4784 | return error(GL_INVALID_ENUM); |
| 4785 | } |
| 4786 | |
| 4787 | es2::Context *context = es2::getContext(); |
| 4788 | |
| 4789 | if(context) |
| 4790 | { |
| 4791 | es2::Fence *fenceObject = context->getFence(fence); |
| 4792 | |
| 4793 | if(!fenceObject) |
| 4794 | { |
| 4795 | return error(GL_INVALID_OPERATION); |
| 4796 | } |
| 4797 | |
| 4798 | fenceObject->setFence(condition); |
| 4799 | } |
| 4800 | } |
| 4801 | |
| 4802 | void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| 4803 | { |
| 4804 | TRACE("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
| 4805 | |
| 4806 | if(width < 0 || height < 0) |
| 4807 | { |
| 4808 | return error(GL_INVALID_VALUE); |
| 4809 | } |
| 4810 | |
| 4811 | es2::Context* context = es2::getContext(); |
| 4812 | |
| 4813 | if(context) |
| 4814 | { |
| 4815 | context->setScissorParams(x, y, width, height); |
| 4816 | } |
| 4817 | } |
| 4818 | |
| 4819 | void ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) |
| 4820 | { |
| 4821 | TRACE("(GLsizei n = %d, const GLuint* shaders = %p, GLenum binaryformat = 0x%X, " |
| 4822 | "const GLvoid* binary = %p, GLsizei length = %d)", |
| 4823 | n, shaders, binaryformat, binary, length); |
| 4824 | |
| 4825 | // No binary shader formats are supported. |
| 4826 | return error(GL_INVALID_ENUM); |
| 4827 | } |
| 4828 | |
| 4829 | void ShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
| 4830 | { |
| 4831 | TRACE("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = %p, const GLint* length = %p)", |
| 4832 | shader, count, string, length); |
| 4833 | |
| 4834 | if(count < 0) |
| 4835 | { |
| 4836 | return error(GL_INVALID_VALUE); |
| 4837 | } |
| 4838 | |
| 4839 | es2::Context *context = es2::getContext(); |
| 4840 | |
| 4841 | if(context) |
| 4842 | { |
| 4843 | es2::Shader *shaderObject = context->getShader(shader); |
| 4844 | |
| 4845 | if(!shaderObject) |
| 4846 | { |
| 4847 | if(context->getProgram(shader)) |
| 4848 | { |
| 4849 | return error(GL_INVALID_OPERATION); |
| 4850 | } |
| 4851 | else |
| 4852 | { |
| 4853 | return error(GL_INVALID_VALUE); |
| 4854 | } |
| 4855 | } |
| 4856 | |
| 4857 | shaderObject->setSource(count, string, length); |
| 4858 | } |
| 4859 | } |
| 4860 | |
| 4861 | void StencilFunc(GLenum func, GLint ref, GLuint mask) |
| 4862 | { |
| 4863 | glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); |
| 4864 | } |
| 4865 | |
| 4866 | void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) |
| 4867 | { |
| 4868 | TRACE("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); |
| 4869 | |
| 4870 | switch(face) |
| 4871 | { |
| 4872 | case GL_FRONT: |
| 4873 | case GL_BACK: |
| 4874 | case GL_FRONT_AND_BACK: |
| 4875 | break; |
| 4876 | default: |
| 4877 | return error(GL_INVALID_ENUM); |
| 4878 | } |
| 4879 | |
| 4880 | switch(func) |
| 4881 | { |
| 4882 | case GL_NEVER: |
| 4883 | case GL_ALWAYS: |
| 4884 | case GL_LESS: |
| 4885 | case GL_LEQUAL: |
| 4886 | case GL_EQUAL: |
| 4887 | case GL_GEQUAL: |
| 4888 | case GL_GREATER: |
| 4889 | case GL_NOTEQUAL: |
| 4890 | break; |
| 4891 | default: |
| 4892 | return error(GL_INVALID_ENUM); |
| 4893 | } |
| 4894 | |
| 4895 | es2::Context *context = es2::getContext(); |
| 4896 | |
| 4897 | if(context) |
| 4898 | { |
| 4899 | if(face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4900 | { |
| 4901 | context->setStencilParams(func, ref, mask); |
| 4902 | } |
| 4903 | |
| 4904 | if(face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4905 | { |
| 4906 | context->setStencilBackParams(func, ref, mask); |
| 4907 | } |
| 4908 | } |
| 4909 | } |
| 4910 | |
| 4911 | void StencilMask(GLuint mask) |
| 4912 | { |
| 4913 | glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); |
| 4914 | } |
| 4915 | |
| 4916 | void StencilMaskSeparate(GLenum face, GLuint mask) |
| 4917 | { |
| 4918 | TRACE("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); |
| 4919 | |
| 4920 | switch(face) |
| 4921 | { |
| 4922 | case GL_FRONT: |
| 4923 | case GL_BACK: |
| 4924 | case GL_FRONT_AND_BACK: |
| 4925 | break; |
| 4926 | default: |
| 4927 | return error(GL_INVALID_ENUM); |
| 4928 | } |
| 4929 | |
| 4930 | es2::Context *context = es2::getContext(); |
| 4931 | |
| 4932 | if(context) |
| 4933 | { |
| 4934 | if(face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 4935 | { |
| 4936 | context->setStencilWritemask(mask); |
| 4937 | } |
| 4938 | |
| 4939 | if(face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 4940 | { |
| 4941 | context->setStencilBackWritemask(mask); |
| 4942 | } |
| 4943 | } |
| 4944 | } |
| 4945 | |
| 4946 | void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| 4947 | { |
| 4948 | glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); |
| 4949 | } |
| 4950 | |
| 4951 | void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) |
| 4952 | { |
| 4953 | TRACE("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", |
| 4954 | face, fail, zfail, zpass); |
| 4955 | |
| 4956 | switch(face) |
| 4957 | { |
| 4958 | case GL_FRONT: |
| 4959 | case GL_BACK: |
| 4960 | case GL_FRONT_AND_BACK: |
| 4961 | break; |
| 4962 | default: |
| 4963 | return error(GL_INVALID_ENUM); |
| 4964 | } |
| 4965 | |
| 4966 | switch(fail) |
| 4967 | { |
| 4968 | case GL_ZERO: |
| 4969 | case GL_KEEP: |
| 4970 | case GL_REPLACE: |
| 4971 | case GL_INCR: |
| 4972 | case GL_DECR: |
| 4973 | case GL_INVERT: |
| 4974 | case GL_INCR_WRAP: |
| 4975 | case GL_DECR_WRAP: |
| 4976 | break; |
| 4977 | default: |
| 4978 | return error(GL_INVALID_ENUM); |
| 4979 | } |
| 4980 | |
| 4981 | switch(zfail) |
| 4982 | { |
| 4983 | case GL_ZERO: |
| 4984 | case GL_KEEP: |
| 4985 | case GL_REPLACE: |
| 4986 | case GL_INCR: |
| 4987 | case GL_DECR: |
| 4988 | case GL_INVERT: |
| 4989 | case GL_INCR_WRAP: |
| 4990 | case GL_DECR_WRAP: |
| 4991 | break; |
| 4992 | default: |
| 4993 | return error(GL_INVALID_ENUM); |
| 4994 | } |
| 4995 | |
| 4996 | switch(zpass) |
| 4997 | { |
| 4998 | case GL_ZERO: |
| 4999 | case GL_KEEP: |
| 5000 | case GL_REPLACE: |
| 5001 | case GL_INCR: |
| 5002 | case GL_DECR: |
| 5003 | case GL_INVERT: |
| 5004 | case GL_INCR_WRAP: |
| 5005 | case GL_DECR_WRAP: |
| 5006 | break; |
| 5007 | default: |
| 5008 | return error(GL_INVALID_ENUM); |
| 5009 | } |
| 5010 | |
| 5011 | es2::Context *context = es2::getContext(); |
| 5012 | |
| 5013 | if(context) |
| 5014 | { |
| 5015 | if(face == GL_FRONT || face == GL_FRONT_AND_BACK) |
| 5016 | { |
| 5017 | context->setStencilOperations(fail, zfail, zpass); |
| 5018 | } |
| 5019 | |
| 5020 | if(face == GL_BACK || face == GL_FRONT_AND_BACK) |
| 5021 | { |
| 5022 | context->setStencilBackOperations(fail, zfail, zpass); |
| 5023 | } |
| 5024 | } |
| 5025 | } |
| 5026 | |
| 5027 | GLboolean TestFenceNV(GLuint fence) |
| 5028 | { |
| 5029 | TRACE("(GLuint fence = %d)", fence); |
| 5030 | |
| 5031 | es2::Context *context = es2::getContext(); |
| 5032 | |
| 5033 | if(context) |
| 5034 | { |
| 5035 | es2::Fence *fenceObject = context->getFence(fence); |
| 5036 | |
| 5037 | if(!fenceObject) |
| 5038 | { |
| 5039 | return error(GL_INVALID_OPERATION, GL_TRUE); |
| 5040 | } |
| 5041 | |
| 5042 | return fenceObject->testFence(); |
| 5043 | } |
| 5044 | |
| 5045 | return GL_TRUE; |
| 5046 | } |
| 5047 | |
| 5048 | void TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, |
| 5049 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
| 5050 | { |
| 5051 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " |
| 5052 | "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = %p)", |
| 5053 | target, level, internalformat, width, height, border, format, type, pixels); |
| 5054 | |
| 5055 | if(!validImageSize(level, width, height)) |
| 5056 | { |
| 5057 | return error(GL_INVALID_VALUE); |
| 5058 | } |
| 5059 | |
| 5060 | es2::Context *context = es2::getContext(); |
| 5061 | |
| 5062 | if(context) |
| 5063 | { |
| 5064 | GLint clientVersion = context->getClientVersion(); |
| 5065 | if(clientVersion < 3) |
| 5066 | { |
| 5067 | if(internalformat != (GLint)format) |
| 5068 | { |
| 5069 | return error(GL_INVALID_OPERATION); |
| 5070 | } |
| 5071 | } |
| 5072 | |
| 5073 | GLenum validationError = ValidateCompressedFormat(format, clientVersion, false); |
| 5074 | if(validationError != GL_NONE) |
| 5075 | { |
| 5076 | return error(validationError); |
| 5077 | } |
| 5078 | |
| 5079 | if(!ValidateTextureFormatType(format, type, internalformat, egl::getClientVersion())) |
| 5080 | { |
| 5081 | return; |
| 5082 | } |
| 5083 | |
| 5084 | if(border != 0) |
| 5085 | { |
| 5086 | return error(GL_INVALID_VALUE); |
| 5087 | } |
| 5088 | |
| 5089 | switch(target) |
| 5090 | { |
| 5091 | case GL_TEXTURE_2D: |
| 5092 | if(width > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level) || |
| 5093 | height > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level)) |
| 5094 | { |
| 5095 | return error(GL_INVALID_VALUE); |
| 5096 | } |
| 5097 | break; |
| 5098 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| 5099 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| 5100 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| 5101 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| 5102 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| 5103 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| 5104 | if(width != height) |
| 5105 | { |
| 5106 | return error(GL_INVALID_VALUE); |
| 5107 | } |
| 5108 | |
| 5109 | if(width > (es2::IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE >> level) || |
| 5110 | height > (es2::IMPLEMENTATION_MAX_CUBE_MAP_TEXTURE_SIZE >> level)) |
| 5111 | { |
| 5112 | return error(GL_INVALID_VALUE); |
| 5113 | } |
| 5114 | break; |
| 5115 | default: |
| 5116 | return error(GL_INVALID_ENUM); |
| 5117 | } |
| 5118 | |
| 5119 | GLenum sizedInternalFormat = GetSizedInternalFormat(format, type); |
| 5120 | |
| 5121 | if(target == GL_TEXTURE_2D) |
| 5122 | { |
| 5123 | es2::Texture2D *texture = context->getTexture2D(); |
| 5124 | |
| 5125 | if(!texture) |
| 5126 | { |
| 5127 | return error(GL_INVALID_OPERATION); |
| 5128 | } |
| 5129 | |
| 5130 | texture->setImage(level, width, height, sizedInternalFormat, type, context->getUnpackInfo(), pixels); |
| 5131 | } |
| 5132 | else |
| 5133 | { |
| 5134 | es2::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5135 | |
| 5136 | if(!texture) |
| 5137 | { |
| 5138 | return error(GL_INVALID_OPERATION); |
| 5139 | } |
| 5140 | |
| 5141 | texture->setImage(target, level, width, height, sizedInternalFormat, type, context->getUnpackInfo(), pixels); |
| 5142 | } |
| 5143 | } |
| 5144 | } |
| 5145 | |
| 5146 | void TexParameterf(GLenum target, GLenum pname, GLfloat param) |
| 5147 | { |
| 5148 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat param = %f)", target, pname, param); |
| 5149 | |
| 5150 | es2::Context *context = es2::getContext(); |
| 5151 | |
| 5152 | if(context) |
| 5153 | { |
| 5154 | es2::Texture *texture; |
| 5155 | |
| 5156 | GLint clientVersion = context->getClientVersion(); |
| 5157 | |
| 5158 | switch(target) |
| 5159 | { |
| 5160 | case GL_TEXTURE_2D: |
| 5161 | texture = context->getTexture2D(); |
| 5162 | break; |
| 5163 | case GL_TEXTURE_2D_ARRAY: |
| 5164 | if(clientVersion < 3) |
| 5165 | { |
| 5166 | return error(GL_INVALID_ENUM); |
| 5167 | } |
| 5168 | else |
| 5169 | { |
| 5170 | texture = context->getTexture2DArray(); |
| 5171 | } |
| 5172 | break; |
| 5173 | case GL_TEXTURE_3D_OES: |
| 5174 | texture = context->getTexture3D(); |
| 5175 | break; |
| 5176 | case GL_TEXTURE_CUBE_MAP: |
| 5177 | texture = context->getTextureCubeMap(); |
| 5178 | break; |
| 5179 | case GL_TEXTURE_EXTERNAL_OES: |
| 5180 | texture = context->getTextureExternal(); |
| 5181 | break; |
| 5182 | default: |
| 5183 | return error(GL_INVALID_ENUM); |
| 5184 | } |
| 5185 | |
| 5186 | switch(pname) |
| 5187 | { |
| 5188 | case GL_TEXTURE_WRAP_S: |
| 5189 | if(!texture->setWrapS((GLenum)param)) |
| 5190 | { |
| 5191 | return error(GL_INVALID_ENUM); |
| 5192 | } |
| 5193 | break; |
| 5194 | case GL_TEXTURE_WRAP_T: |
| 5195 | if(!texture->setWrapT((GLenum)param)) |
| 5196 | { |
| 5197 | return error(GL_INVALID_ENUM); |
| 5198 | } |
| 5199 | break; |
| 5200 | case GL_TEXTURE_WRAP_R_OES: |
| 5201 | if(!texture->setWrapR((GLenum)param)) |
| 5202 | { |
| 5203 | return error(GL_INVALID_ENUM); |
| 5204 | } |
| 5205 | break; |
| 5206 | case GL_TEXTURE_MIN_FILTER: |
| 5207 | if(!texture->setMinFilter((GLenum)param)) |
| 5208 | { |
| 5209 | return error(GL_INVALID_ENUM); |
| 5210 | } |
| 5211 | break; |
| 5212 | case GL_TEXTURE_MAG_FILTER: |
| 5213 | if(!texture->setMagFilter((GLenum)param)) |
| 5214 | { |
| 5215 | return error(GL_INVALID_ENUM); |
| 5216 | } |
| 5217 | break; |
| 5218 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 5219 | if(!texture->setMaxAnisotropy(param)) |
| 5220 | { |
| 5221 | return error(GL_INVALID_VALUE); |
| 5222 | } |
| 5223 | break; |
| 5224 | case GL_TEXTURE_BASE_LEVEL: |
| 5225 | if(clientVersion < 3 || !texture->setBaseLevel((GLint)(roundf(param)))) |
| 5226 | { |
| 5227 | return error(GL_INVALID_VALUE); |
| 5228 | } |
| 5229 | break; |
| 5230 | case GL_TEXTURE_COMPARE_FUNC: |
| 5231 | if(clientVersion < 3 || !texture->setCompareFunc((GLenum)param)) |
| 5232 | { |
| 5233 | return error(GL_INVALID_VALUE); |
| 5234 | } |
| 5235 | break; |
| 5236 | case GL_TEXTURE_COMPARE_MODE: |
| 5237 | if(clientVersion < 3 || !texture->setCompareMode((GLenum)param)) |
| 5238 | { |
| 5239 | return error(GL_INVALID_VALUE); |
| 5240 | } |
| 5241 | break; |
| 5242 | case GL_TEXTURE_MAX_LEVEL: |
| 5243 | if(clientVersion < 3 || !texture->setMaxLevel((GLint)(roundf(param)))) |
| 5244 | { |
| 5245 | return error(GL_INVALID_VALUE); |
| 5246 | } |
| 5247 | break; |
| 5248 | case GL_TEXTURE_MAX_LOD: |
| 5249 | if(clientVersion < 3 || !texture->setMaxLOD(param)) |
| 5250 | { |
| 5251 | return error(GL_INVALID_VALUE); |
| 5252 | } |
| 5253 | break; |
| 5254 | case GL_TEXTURE_MIN_LOD: |
| 5255 | if(clientVersion < 3 || !texture->setMinLOD(param)) |
| 5256 | { |
| 5257 | return error(GL_INVALID_VALUE); |
| 5258 | } |
| 5259 | break; |
| 5260 | case GL_TEXTURE_SWIZZLE_R: |
| 5261 | if(clientVersion < 3 || !texture->setSwizzleR((GLenum)param)) |
| 5262 | { |
| 5263 | return error(GL_INVALID_VALUE); |
| 5264 | } |
| 5265 | break; |
| 5266 | case GL_TEXTURE_SWIZZLE_G: |
| 5267 | if(clientVersion < 3 || !texture->setSwizzleG((GLenum)param)) |
| 5268 | { |
| 5269 | return error(GL_INVALID_VALUE); |
| 5270 | } |
| 5271 | break; |
| 5272 | case GL_TEXTURE_SWIZZLE_B: |
| 5273 | if(clientVersion < 3 || !texture->setSwizzleB((GLenum)param)) |
| 5274 | { |
| 5275 | return error(GL_INVALID_VALUE); |
| 5276 | } |
| 5277 | break; |
| 5278 | case GL_TEXTURE_SWIZZLE_A: |
| 5279 | if(clientVersion < 3 || !texture->setSwizzleA((GLenum)param)) |
| 5280 | { |
| 5281 | return error(GL_INVALID_VALUE); |
| 5282 | } |
| 5283 | break; |
| 5284 | default: |
| 5285 | return error(GL_INVALID_ENUM); |
| 5286 | } |
| 5287 | } |
| 5288 | } |
| 5289 | |
| 5290 | void TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) |
| 5291 | { |
| 5292 | glTexParameterf(target, pname, *params); |
| 5293 | } |
| 5294 | |
| 5295 | void TexParameteri(GLenum target, GLenum pname, GLint param) |
| 5296 | { |
| 5297 | TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); |
| 5298 | |
| 5299 | es2::Context *context = es2::getContext(); |
| 5300 | |
| 5301 | if(context) |
| 5302 | { |
| 5303 | es2::Texture *texture; |
| 5304 | |
| 5305 | GLint clientVersion = context->getClientVersion(); |
| 5306 | |
| 5307 | switch(target) |
| 5308 | { |
| 5309 | case GL_TEXTURE_2D: |
| 5310 | texture = context->getTexture2D(); |
| 5311 | break; |
| 5312 | case GL_TEXTURE_2D_ARRAY: |
| 5313 | if(clientVersion < 3) |
| 5314 | { |
| 5315 | return error(GL_INVALID_ENUM); |
| 5316 | } |
| 5317 | else |
| 5318 | { |
| 5319 | texture = context->getTexture2DArray(); |
| 5320 | } |
| 5321 | break; |
| 5322 | case GL_TEXTURE_3D_OES: |
| 5323 | texture = context->getTexture3D(); |
| 5324 | break; |
| 5325 | case GL_TEXTURE_CUBE_MAP: |
| 5326 | texture = context->getTextureCubeMap(); |
| 5327 | break; |
| 5328 | case GL_TEXTURE_EXTERNAL_OES: |
| 5329 | texture = context->getTextureExternal(); |
| 5330 | break; |
| 5331 | default: |
| 5332 | return error(GL_INVALID_ENUM); |
| 5333 | } |
| 5334 | |
| 5335 | switch(pname) |
| 5336 | { |
| 5337 | case GL_TEXTURE_WRAP_S: |
| 5338 | if(!texture->setWrapS((GLenum)param)) |
| 5339 | { |
| 5340 | return error(GL_INVALID_ENUM); |
| 5341 | } |
| 5342 | break; |
| 5343 | case GL_TEXTURE_WRAP_T: |
| 5344 | if(!texture->setWrapT((GLenum)param)) |
| 5345 | { |
| 5346 | return error(GL_INVALID_ENUM); |
| 5347 | } |
| 5348 | break; |
| 5349 | case GL_TEXTURE_WRAP_R_OES: |
| 5350 | if(!texture->setWrapR((GLenum)param)) |
| 5351 | { |
| 5352 | return error(GL_INVALID_ENUM); |
| 5353 | } |
| 5354 | break; |
| 5355 | case GL_TEXTURE_MIN_FILTER: |
| 5356 | if(!texture->setMinFilter((GLenum)param)) |
| 5357 | { |
| 5358 | return error(GL_INVALID_ENUM); |
| 5359 | } |
| 5360 | break; |
| 5361 | case GL_TEXTURE_MAG_FILTER: |
| 5362 | if(!texture->setMagFilter((GLenum)param)) |
| 5363 | { |
| 5364 | return error(GL_INVALID_ENUM); |
| 5365 | } |
| 5366 | break; |
| 5367 | case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| 5368 | if(!texture->setMaxAnisotropy((GLfloat)param)) |
| 5369 | { |
| 5370 | return error(GL_INVALID_VALUE); |
| 5371 | } |
| 5372 | break; |
| 5373 | case GL_TEXTURE_BASE_LEVEL: |
| 5374 | if(clientVersion < 3 || !texture->setBaseLevel(param)) |
| 5375 | { |
| 5376 | return error(GL_INVALID_VALUE); |
| 5377 | } |
| 5378 | break; |
| 5379 | case GL_TEXTURE_COMPARE_FUNC: |
| 5380 | if(clientVersion < 3 || !texture->setCompareFunc((GLenum)param)) |
| 5381 | { |
| 5382 | return error(GL_INVALID_VALUE); |
| 5383 | } |
| 5384 | break; |
| 5385 | case GL_TEXTURE_COMPARE_MODE: |
| 5386 | if(clientVersion < 3 || !texture->setCompareMode((GLenum)param)) |
| 5387 | { |
| 5388 | return error(GL_INVALID_VALUE); |
| 5389 | } |
| 5390 | break; |
| 5391 | case GL_TEXTURE_MAX_LEVEL: |
| 5392 | if(clientVersion < 3 || !texture->setMaxLevel(param)) |
| 5393 | { |
| 5394 | return error(GL_INVALID_VALUE); |
| 5395 | } |
| 5396 | break; |
| 5397 | case GL_TEXTURE_MAX_LOD: |
| 5398 | if(clientVersion < 3 || !texture->setMaxLOD((GLfloat)param)) |
| 5399 | { |
| 5400 | return error(GL_INVALID_VALUE); |
| 5401 | } |
| 5402 | break; |
| 5403 | case GL_TEXTURE_MIN_LOD: |
| 5404 | if(clientVersion < 3 || !texture->setMinLOD((GLfloat)param)) |
| 5405 | { |
| 5406 | return error(GL_INVALID_VALUE); |
| 5407 | } |
| 5408 | break; |
| 5409 | case GL_TEXTURE_SWIZZLE_R: |
| 5410 | if(clientVersion < 3 || !texture->setSwizzleR((GLenum)param)) |
| 5411 | { |
| 5412 | return error(GL_INVALID_VALUE); |
| 5413 | } |
| 5414 | break; |
| 5415 | case GL_TEXTURE_SWIZZLE_G: |
| 5416 | if(clientVersion < 3 || !texture->setSwizzleG((GLenum)param)) |
| 5417 | { |
| 5418 | return error(GL_INVALID_VALUE); |
| 5419 | } |
| 5420 | break; |
| 5421 | case GL_TEXTURE_SWIZZLE_B: |
| 5422 | if(clientVersion < 3 || !texture->setSwizzleB((GLenum)param)) |
| 5423 | { |
| 5424 | return error(GL_INVALID_VALUE); |
| 5425 | } |
| 5426 | break; |
| 5427 | case GL_TEXTURE_SWIZZLE_A: |
| 5428 | if(clientVersion < 3 || !texture->setSwizzleA((GLenum)param)) |
| 5429 | { |
| 5430 | return error(GL_INVALID_VALUE); |
| 5431 | } |
| 5432 | break; |
| 5433 | default: |
| 5434 | return error(GL_INVALID_ENUM); |
| 5435 | } |
| 5436 | } |
| 5437 | } |
| 5438 | |
| 5439 | void TexParameteriv(GLenum target, GLenum pname, const GLint* params) |
| 5440 | { |
| 5441 | glTexParameteri(target, pname, *params); |
| 5442 | } |
| 5443 | |
| 5444 | void TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| 5445 | GLenum format, GLenum type, const GLvoid* pixels) |
| 5446 | { |
| 5447 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 5448 | "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " |
| 5449 | "const GLvoid* pixels = %p)", |
| 5450 | target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 5451 | |
| 5452 | if(!es2::IsTextureTarget(target)) |
| 5453 | { |
| 5454 | return error(GL_INVALID_ENUM); |
| 5455 | } |
| 5456 | |
| 5457 | if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 5458 | { |
| 5459 | return error(GL_INVALID_VALUE); |
| 5460 | } |
| 5461 | |
| 5462 | if(xoffset < 0 || yoffset < 0 || width < 0 || height < 0) |
| 5463 | { |
| 5464 | return error(GL_INVALID_VALUE); |
| 5465 | } |
| 5466 | |
| 5467 | if(std::numeric_limits<GLsizei>::max() - xoffset < width || std::numeric_limits<GLsizei>::max() - yoffset < height) |
| 5468 | { |
| 5469 | return error(GL_INVALID_VALUE); |
| 5470 | } |
| 5471 | |
| 5472 | if(!ValidateTextureFormatType(format, type, format, egl::getClientVersion())) |
| 5473 | { |
| 5474 | return; |
| 5475 | } |
| 5476 | |
| 5477 | if(width == 0 || height == 0 || !pixels) |
| 5478 | { |
| 5479 | return; |
| 5480 | } |
| 5481 | |
| 5482 | es2::Context *context = es2::getContext(); |
| 5483 | |
| 5484 | if(context) |
| 5485 | { |
| 5486 | GLenum sizedInternalFormat = GetSizedInternalFormat(format, type); |
| 5487 | |
| 5488 | if(target == GL_TEXTURE_2D) |
| 5489 | { |
| 5490 | es2::Texture2D *texture = context->getTexture2D(); |
| 5491 | |
| 5492 | GLenum validationError = ValidateSubImageParams(false, width, height, xoffset, yoffset, target, level, sizedInternalFormat, texture); |
| 5493 | |
| 5494 | if(validationError == GL_NONE) |
| 5495 | { |
| 5496 | texture->subImage(level, xoffset, yoffset, width, height, sizedInternalFormat, type, context->getUnpackInfo(), pixels); |
| 5497 | } |
| 5498 | else |
| 5499 | { |
| 5500 | return error(validationError); |
| 5501 | } |
| 5502 | } |
| 5503 | else if(es2::IsCubemapTextureTarget(target)) |
| 5504 | { |
| 5505 | es2::TextureCubeMap *texture = context->getTextureCubeMap(); |
| 5506 | |
| 5507 | GLenum validationError = ValidateSubImageParams(false, width, height, xoffset, yoffset, target, level, sizedInternalFormat, texture); |
| 5508 | |
| 5509 | if(validationError == GL_NONE) |
| 5510 | { |
| 5511 | texture->subImage(target, level, xoffset, yoffset, width, height, sizedInternalFormat, type, context->getUnpackInfo(), pixels); |
| 5512 | } |
| 5513 | else |
| 5514 | { |
| 5515 | return error(validationError); |
| 5516 | } |
| 5517 | } |
| 5518 | else UNREACHABLE(target); |
| 5519 | } |
| 5520 | } |
| 5521 | |
| 5522 | void Uniform1f(GLint location, GLfloat x) |
| 5523 | { |
| 5524 | glUniform1fv(location, 1, &x); |
| 5525 | } |
| 5526 | |
| 5527 | void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 5528 | { |
| 5529 | TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = %p)", location, count, v); |
| 5530 | |
| 5531 | if(count < 0) |
| 5532 | { |
| 5533 | return error(GL_INVALID_VALUE); |
| 5534 | } |
| 5535 | |
| 5536 | if(location == -1) |
| 5537 | { |
| 5538 | return; |
| 5539 | } |
| 5540 | |
| 5541 | es2::Context *context = es2::getContext(); |
| 5542 | |
| 5543 | if(context) |
| 5544 | { |
| 5545 | es2::Program *program = context->getCurrentProgram(); |
| 5546 | |
| 5547 | if(!program) |
| 5548 | { |
| 5549 | return error(GL_INVALID_OPERATION); |
| 5550 | } |
| 5551 | |
| 5552 | if(!program->setUniform1fv(location, count, v)) |
| 5553 | { |
| 5554 | return error(GL_INVALID_OPERATION); |
| 5555 | } |
| 5556 | } |
| 5557 | } |
| 5558 | |
| 5559 | void Uniform1i(GLint location, GLint x) |
| 5560 | { |
| 5561 | glUniform1iv(location, 1, &x); |
| 5562 | } |
| 5563 | |
| 5564 | void Uniform1iv(GLint location, GLsizei count, const GLint* v) |
| 5565 | { |
| 5566 | TRACE("(GLint location = %d, GLsizei count = %d, const GLint* v = %p)", location, count, v); |
| 5567 | |
| 5568 | if(count < 0) |
| 5569 | { |
| 5570 | return error(GL_INVALID_VALUE); |
| 5571 | } |
| 5572 | |
| 5573 | if(location == -1) |
| 5574 | { |
| 5575 | return; |
| 5576 | } |
| 5577 | |
| 5578 | es2::Context *context = es2::getContext(); |
| 5579 | |
| 5580 | if(context) |
| 5581 | { |
| 5582 | es2::Program *program = context->getCurrentProgram(); |
| 5583 | |
| 5584 | if(!program) |
| 5585 | { |
| 5586 | return error(GL_INVALID_OPERATION); |
| 5587 | } |
| 5588 | |
| 5589 | if(!program->setUniform1iv(location, count, v)) |
| 5590 | { |
| 5591 | return error(GL_INVALID_OPERATION); |
| 5592 | } |
| 5593 | } |
| 5594 | } |
| 5595 | |
| 5596 | void Uniform2f(GLint location, GLfloat x, GLfloat y) |
| 5597 | { |
| 5598 | GLfloat xy[2] = {x, y}; |
| 5599 | |
| 5600 | glUniform2fv(location, 1, (GLfloat*)&xy); |
| 5601 | } |
| 5602 | |
| 5603 | void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) |
| 5604 | { |
| 5605 | TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = %p)", location, count, v); |
| 5606 | |
| 5607 | if(count < 0) |
| 5608 | { |
| 5609 | return error(GL_INVALID_VALUE); |
| 5610 | } |
| 5611 | |
| 5612 | if(location == -1) |
| 5613 | { |
| 5614 | return; |
| 5615 | } |
| 5616 | |
| 5617 | es2::Context *context = es2::getContext(); |
| 5618 | |
| 5619 | if(context) |
| 5620 | { |
| 5621 | es2::Program *program = context->getCurrentProgram(); |
| 5622 | |
| 5623 | if(!program) |
| 5624 | { |
| 5625 | return error(GL_INVALID_OPERATION); |
| 5626 | } |
| 5627 | |
| 5628 | if(!program->setUniform2fv(location, count, v)) |
| 5629 | { |
| 5630 | return error(GL_INVALID_OPERATION); |
| 5631 | } |
| 5632 | } |
| 5633 | } |
| 5634 | |
| 5635 | void Uniform2i(GLint location, GLint x, GLint y) |
| 5636 | { |
| 5637 | GLint xy[4] = {x, y}; |
| 5638 | |
| 5639 | glUniform2iv(location, 1, (GLint*)&xy); |
| 5640 | } |
| 5641 | |
| 5642 | void Uniform2iv(GLint location, GLsizei count, const GLint* v) |
| 5643 | { |
| 5644 | TRACE("(GLint location = %d, GLsizei count = %d, const GLint* v = %p)", location, count, v); |
| 5645 | |
| 5646 | if(count < 0) |
| 5647 | { |
| 5648 | return error(GL_INVALID_VALUE); |
| 5649 | } |
| 5650 | |
| 5651 | if(location == -1) |
| 5652 | { |
| 5653 | return; |
| 5654 | } |
| 5655 | |
| 5656 | es2::Context *context = es2::getContext(); |
| 5657 | |
| 5658 | if(context) |
| 5659 | { |
| 5660 | es2::Program *program = context->getCurrentProgram(); |
| 5661 | |
| 5662 | if(!program) |
| 5663 | { |
| 5664 | return error(GL_INVALID_OPERATION); |
| 5665 | } |
| 5666 | |
| 5667 | if(!program->setUniform2iv(location, count, v)) |
| 5668 | { |
| 5669 | return error(GL_INVALID_OPERATION); |
| 5670 | } |
| 5671 | } |
| 5672 | } |
| 5673 | |
| 5674 | void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) |
| 5675 | { |
| 5676 | GLfloat xyz[3] = {x, y, z}; |
| 5677 | |
| 5678 | glUniform3fv(location, 1, (GLfloat*)&xyz); |
| 5679 | } |
| 5680 | |
| 5681 | void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) |
| 5682 | { |
| 5683 | TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = %p)", location, count, v); |
| 5684 | |
| 5685 | if(count < 0) |
| 5686 | { |
| 5687 | return error(GL_INVALID_VALUE); |
| 5688 | } |
| 5689 | |
| 5690 | if(location == -1) |
| 5691 | { |
| 5692 | return; |
| 5693 | } |
| 5694 | |
| 5695 | es2::Context *context = es2::getContext(); |
| 5696 | |
| 5697 | if(context) |
| 5698 | { |
| 5699 | es2::Program *program = context->getCurrentProgram(); |
| 5700 | |
| 5701 | if(!program) |
| 5702 | { |
| 5703 | return error(GL_INVALID_OPERATION); |
| 5704 | } |
| 5705 | |
| 5706 | if(!program->setUniform3fv(location, count, v)) |
| 5707 | { |
| 5708 | return error(GL_INVALID_OPERATION); |
| 5709 | } |
| 5710 | } |
| 5711 | } |
| 5712 | |
| 5713 | void Uniform3i(GLint location, GLint x, GLint y, GLint z) |
| 5714 | { |
| 5715 | GLint xyz[3] = {x, y, z}; |
| 5716 | |
| 5717 | glUniform3iv(location, 1, (GLint*)&xyz); |
| 5718 | } |
| 5719 | |
| 5720 | void Uniform3iv(GLint location, GLsizei count, const GLint* v) |
| 5721 | { |
| 5722 | TRACE("(GLint location = %d, GLsizei count = %d, const GLint* v = %p)", location, count, v); |
| 5723 | |
| 5724 | if(count < 0) |
| 5725 | { |
| 5726 | return error(GL_INVALID_VALUE); |
| 5727 | } |
| 5728 | |
| 5729 | if(location == -1) |
| 5730 | { |
| 5731 | return; |
| 5732 | } |
| 5733 | |
| 5734 | es2::Context *context = es2::getContext(); |
| 5735 | |
| 5736 | if(context) |
| 5737 | { |
| 5738 | es2::Program *program = context->getCurrentProgram(); |
| 5739 | |
| 5740 | if(!program) |
| 5741 | { |
| 5742 | return error(GL_INVALID_OPERATION); |
| 5743 | } |
| 5744 | |
| 5745 | if(!program->setUniform3iv(location, count, v)) |
| 5746 | { |
| 5747 | return error(GL_INVALID_OPERATION); |
| 5748 | } |
| 5749 | } |
| 5750 | } |
| 5751 | |
| 5752 | void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 5753 | { |
| 5754 | GLfloat xyzw[4] = {x, y, z, w}; |
| 5755 | |
| 5756 | glUniform4fv(location, 1, (GLfloat*)&xyzw); |
| 5757 | } |
| 5758 | |
| 5759 | void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) |
| 5760 | { |
| 5761 | TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = %p)", location, count, v); |
| 5762 | |
| 5763 | if(count < 0) |
| 5764 | { |
| 5765 | return error(GL_INVALID_VALUE); |
| 5766 | } |
| 5767 | |
| 5768 | if(location == -1) |
| 5769 | { |
| 5770 | return; |
| 5771 | } |
| 5772 | |
| 5773 | es2::Context *context = es2::getContext(); |
| 5774 | |
| 5775 | if(context) |
| 5776 | { |
| 5777 | es2::Program *program = context->getCurrentProgram(); |
| 5778 | |
| 5779 | if(!program) |
| 5780 | { |
| 5781 | return error(GL_INVALID_OPERATION); |
| 5782 | } |
| 5783 | |
| 5784 | if(!program->setUniform4fv(location, count, v)) |
| 5785 | { |
| 5786 | return error(GL_INVALID_OPERATION); |
| 5787 | } |
| 5788 | } |
| 5789 | } |
| 5790 | |
| 5791 | void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) |
| 5792 | { |
| 5793 | GLint xyzw[4] = {x, y, z, w}; |
| 5794 | |
| 5795 | glUniform4iv(location, 1, (GLint*)&xyzw); |
| 5796 | } |
| 5797 | |
| 5798 | void Uniform4iv(GLint location, GLsizei count, const GLint* v) |
| 5799 | { |
| 5800 | TRACE("(GLint location = %d, GLsizei count = %d, const GLint* v = %p)", location, count, v); |
| 5801 | |
| 5802 | if(count < 0) |
| 5803 | { |
| 5804 | return error(GL_INVALID_VALUE); |
| 5805 | } |
| 5806 | |
| 5807 | if(location == -1) |
| 5808 | { |
| 5809 | return; |
| 5810 | } |
| 5811 | |
| 5812 | es2::Context *context = es2::getContext(); |
| 5813 | |
| 5814 | if(context) |
| 5815 | { |
| 5816 | es2::Program *program = context->getCurrentProgram(); |
| 5817 | |
| 5818 | if(!program) |
| 5819 | { |
| 5820 | return error(GL_INVALID_OPERATION); |
| 5821 | } |
| 5822 | |
| 5823 | if(!program->setUniform4iv(location, count, v)) |
| 5824 | { |
| 5825 | return error(GL_INVALID_OPERATION); |
| 5826 | } |
| 5827 | } |
| 5828 | } |
| 5829 | |
| 5830 | void UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5831 | { |
| 5832 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = %p)", |
| 5833 | location, count, transpose, value); |
| 5834 | |
| 5835 | if(count < 0) |
| 5836 | { |
| 5837 | return error(GL_INVALID_VALUE); |
| 5838 | } |
| 5839 | |
| 5840 | if(location == -1) |
| 5841 | { |
| 5842 | return; |
| 5843 | } |
| 5844 | |
| 5845 | es2::Context *context = es2::getContext(); |
| 5846 | |
| 5847 | if(context) |
| 5848 | { |
| 5849 | if(context->getClientVersion() < 3 && transpose != GL_FALSE) |
| 5850 | { |
| 5851 | return error(GL_INVALID_VALUE); |
| 5852 | } |
| 5853 | |
| 5854 | es2::Program *program = context->getCurrentProgram(); |
| 5855 | |
| 5856 | if(!program) |
| 5857 | { |
| 5858 | return error(GL_INVALID_OPERATION); |
| 5859 | } |
| 5860 | |
| 5861 | if(!program->setUniformMatrix2fv(location, count, transpose, value)) |
| 5862 | { |
| 5863 | return error(GL_INVALID_OPERATION); |
| 5864 | } |
| 5865 | } |
| 5866 | } |
| 5867 | |
| 5868 | void UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5869 | { |
| 5870 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = %p)", |
| 5871 | location, count, transpose, value); |
| 5872 | |
| 5873 | if(count < 0) |
| 5874 | { |
| 5875 | return error(GL_INVALID_VALUE); |
| 5876 | } |
| 5877 | |
| 5878 | if(location == -1) |
| 5879 | { |
| 5880 | return; |
| 5881 | } |
| 5882 | |
| 5883 | es2::Context *context = es2::getContext(); |
| 5884 | |
| 5885 | if(context) |
| 5886 | { |
| 5887 | if(context->getClientVersion() < 3 && transpose != GL_FALSE) |
| 5888 | { |
| 5889 | return error(GL_INVALID_VALUE); |
| 5890 | } |
| 5891 | |
| 5892 | es2::Program *program = context->getCurrentProgram(); |
| 5893 | |
| 5894 | if(!program) |
| 5895 | { |
| 5896 | return error(GL_INVALID_OPERATION); |
| 5897 | } |
| 5898 | |
| 5899 | if(!program->setUniformMatrix3fv(location, count, transpose, value)) |
| 5900 | { |
| 5901 | return error(GL_INVALID_OPERATION); |
| 5902 | } |
| 5903 | } |
| 5904 | } |
| 5905 | |
| 5906 | void UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) |
| 5907 | { |
| 5908 | TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = %p)", |
| 5909 | location, count, transpose, value); |
| 5910 | |
| 5911 | if(count < 0) |
| 5912 | { |
| 5913 | return error(GL_INVALID_VALUE); |
| 5914 | } |
| 5915 | |
| 5916 | if(location == -1) |
| 5917 | { |
| 5918 | return; |
| 5919 | } |
| 5920 | |
| 5921 | es2::Context *context = es2::getContext(); |
| 5922 | |
| 5923 | if(context) |
| 5924 | { |
| 5925 | if(context->getClientVersion() < 3 && transpose != GL_FALSE) |
| 5926 | { |
| 5927 | return error(GL_INVALID_VALUE); |
| 5928 | } |
| 5929 | |
| 5930 | es2::Program *program = context->getCurrentProgram(); |
| 5931 | |
| 5932 | if(!program) |
| 5933 | { |
| 5934 | return error(GL_INVALID_OPERATION); |
| 5935 | } |
| 5936 | |
| 5937 | if(!program->setUniformMatrix4fv(location, count, transpose, value)) |
| 5938 | { |
| 5939 | return error(GL_INVALID_OPERATION); |
| 5940 | } |
| 5941 | } |
| 5942 | } |
| 5943 | |
| 5944 | void UseProgram(GLuint program) |
| 5945 | { |
| 5946 | TRACE("(GLuint program = %d)", program); |
| 5947 | |
| 5948 | es2::Context *context = es2::getContext(); |
| 5949 | |
| 5950 | if(context) |
| 5951 | { |
| 5952 | es2::Program *programObject = context->getProgram(program); |
| 5953 | |
| 5954 | if(!programObject && program != 0) |
| 5955 | { |
| 5956 | if(context->getShader(program)) |
| 5957 | { |
| 5958 | return error(GL_INVALID_OPERATION); |
| 5959 | } |
| 5960 | else |
| 5961 | { |
| 5962 | return error(GL_INVALID_VALUE); |
| 5963 | } |
| 5964 | } |
| 5965 | |
| 5966 | if(program != 0 && !programObject->isLinked()) |
| 5967 | { |
| 5968 | return error(GL_INVALID_OPERATION); |
| 5969 | } |
| 5970 | |
| 5971 | context->useProgram(program); |
| 5972 | } |
| 5973 | } |
| 5974 | |
| 5975 | void ValidateProgram(GLuint program) |
| 5976 | { |
| 5977 | TRACE("(GLuint program = %d)", program); |
| 5978 | |
| 5979 | es2::Context *context = es2::getContext(); |
| 5980 | |
| 5981 | if(context) |
| 5982 | { |
| 5983 | es2::Program *programObject = context->getProgram(program); |
| 5984 | |
| 5985 | if(!programObject) |
| 5986 | { |
| 5987 | if(context->getShader(program)) |
| 5988 | { |
| 5989 | return error(GL_INVALID_OPERATION); |
| 5990 | } |
| 5991 | else |
| 5992 | { |
| 5993 | return error(GL_INVALID_VALUE); |
| 5994 | } |
| 5995 | } |
| 5996 | |
| 5997 | programObject->validate(); |
| 5998 | } |
| 5999 | } |
| 6000 | |
| 6001 | void VertexAttrib1f(GLuint index, GLfloat x) |
| 6002 | { |
| 6003 | TRACE("(GLuint index = %d, GLfloat x = %f)", index, x); |
| 6004 | |
| 6005 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6006 | { |
| 6007 | return error(GL_INVALID_VALUE); |
| 6008 | } |
| 6009 | |
| 6010 | es2::Context *context = es2::getContext(); |
| 6011 | |
| 6012 | if(context) |
| 6013 | { |
| 6014 | GLfloat vals[4] = { x, 0, 0, 1 }; |
| 6015 | context->setVertexAttrib(index, vals); |
| 6016 | } |
| 6017 | } |
| 6018 | |
| 6019 | void VertexAttrib1fv(GLuint index, const GLfloat* values) |
| 6020 | { |
| 6021 | TRACE("(GLuint index = %d, const GLfloat* values = %p)", index, values); |
| 6022 | |
| 6023 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6024 | { |
| 6025 | return error(GL_INVALID_VALUE); |
| 6026 | } |
| 6027 | |
| 6028 | es2::Context *context = es2::getContext(); |
| 6029 | |
| 6030 | if(context) |
| 6031 | { |
| 6032 | GLfloat vals[4] = { values[0], 0, 0, 1 }; |
| 6033 | context->setVertexAttrib(index, vals); |
| 6034 | } |
| 6035 | } |
| 6036 | |
| 6037 | void VertexAttrib2f(GLuint index, GLfloat x, GLfloat y) |
| 6038 | { |
| 6039 | TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); |
| 6040 | |
| 6041 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6042 | { |
| 6043 | return error(GL_INVALID_VALUE); |
| 6044 | } |
| 6045 | |
| 6046 | es2::Context *context = es2::getContext(); |
| 6047 | |
| 6048 | if(context) |
| 6049 | { |
| 6050 | GLfloat vals[4] = { x, y, 0, 1 }; |
| 6051 | context->setVertexAttrib(index, vals); |
| 6052 | } |
| 6053 | } |
| 6054 | |
| 6055 | void VertexAttrib2fv(GLuint index, const GLfloat* values) |
| 6056 | { |
| 6057 | TRACE("(GLuint index = %d, const GLfloat* values = %p)", index, values); |
| 6058 | |
| 6059 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6060 | { |
| 6061 | return error(GL_INVALID_VALUE); |
| 6062 | } |
| 6063 | |
| 6064 | es2::Context *context = es2::getContext(); |
| 6065 | |
| 6066 | if(context) |
| 6067 | { |
| 6068 | GLfloat vals[4] = { values[0], values[1], 0, 1 }; |
| 6069 | context->setVertexAttrib(index, vals); |
| 6070 | } |
| 6071 | } |
| 6072 | |
| 6073 | void VertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| 6074 | { |
| 6075 | TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); |
| 6076 | |
| 6077 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6078 | { |
| 6079 | return error(GL_INVALID_VALUE); |
| 6080 | } |
| 6081 | |
| 6082 | es2::Context *context = es2::getContext(); |
| 6083 | |
| 6084 | if(context) |
| 6085 | { |
| 6086 | GLfloat vals[4] = { x, y, z, 1 }; |
| 6087 | context->setVertexAttrib(index, vals); |
| 6088 | } |
| 6089 | } |
| 6090 | |
| 6091 | void VertexAttrib3fv(GLuint index, const GLfloat* values) |
| 6092 | { |
| 6093 | TRACE("(GLuint index = %d, const GLfloat* values = %p)", index, values); |
| 6094 | |
| 6095 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6096 | { |
| 6097 | return error(GL_INVALID_VALUE); |
| 6098 | } |
| 6099 | |
| 6100 | es2::Context *context = es2::getContext(); |
| 6101 | |
| 6102 | if(context) |
| 6103 | { |
| 6104 | GLfloat vals[4] = { values[0], values[1], values[2], 1 }; |
| 6105 | context->setVertexAttrib(index, vals); |
| 6106 | } |
| 6107 | } |
| 6108 | |
| 6109 | void VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6110 | { |
| 6111 | TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); |
| 6112 | |
| 6113 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6114 | { |
| 6115 | return error(GL_INVALID_VALUE); |
| 6116 | } |
| 6117 | |
| 6118 | es2::Context *context = es2::getContext(); |
| 6119 | |
| 6120 | if(context) |
| 6121 | { |
| 6122 | GLfloat vals[4] = { x, y, z, w }; |
| 6123 | context->setVertexAttrib(index, vals); |
| 6124 | } |
| 6125 | } |
| 6126 | |
| 6127 | void VertexAttrib4fv(GLuint index, const GLfloat* values) |
| 6128 | { |
| 6129 | TRACE("(GLuint index = %d, const GLfloat* values = %p)", index, values); |
| 6130 | |
| 6131 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6132 | { |
| 6133 | return error(GL_INVALID_VALUE); |
| 6134 | } |
| 6135 | |
| 6136 | es2::Context *context = es2::getContext(); |
| 6137 | |
| 6138 | if(context) |
| 6139 | { |
| 6140 | context->setVertexAttrib(index, values); |
| 6141 | } |
| 6142 | } |
| 6143 | |
| 6144 | void VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) |
| 6145 | { |
| 6146 | TRACE("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " |
| 6147 | "GLboolean normalized = %d, GLsizei stride = %d, const GLvoid* ptr = %p)", |
| 6148 | index, size, type, normalized, stride, ptr); |
| 6149 | |
| 6150 | if(index >= es2::MAX_VERTEX_ATTRIBS) |
| 6151 | { |
| 6152 | return error(GL_INVALID_VALUE); |
| 6153 | } |
| 6154 | |
| 6155 | if(size < 1 || size > 4) |
| 6156 | { |
| 6157 | return error(GL_INVALID_VALUE); |
| 6158 | } |
| 6159 | |
| 6160 | GLint clientVersion = egl::getClientVersion(); |
| 6161 | |
| 6162 | switch(type) |
| 6163 | { |
| 6164 | case GL_BYTE: |
| 6165 | case GL_UNSIGNED_BYTE: |
| 6166 | case GL_SHORT: |
| 6167 | case GL_UNSIGNED_SHORT: |
| 6168 | case GL_FIXED: |
| 6169 | case GL_FLOAT: |
| 6170 | break; |
| 6171 | case GL_INT_2_10_10_10_REV: |
| 6172 | case GL_UNSIGNED_INT_2_10_10_10_REV: |
| 6173 | if(clientVersion >= 3) |
| 6174 | { |
| 6175 | if(size != 4) |
| 6176 | { |
| 6177 | return error(GL_INVALID_OPERATION); |
| 6178 | } |
| 6179 | break; |
| 6180 | } |
| 6181 | else return error(GL_INVALID_ENUM); |
| 6182 | case GL_INT: |
| 6183 | case GL_UNSIGNED_INT: |
| 6184 | case GL_HALF_FLOAT: |
| 6185 | if(clientVersion >= 3) |
| 6186 | { |
| 6187 | break; |
| 6188 | } |
| 6189 | else return error(GL_INVALID_ENUM); |
| 6190 | default: |
| 6191 | return error(GL_INVALID_ENUM); |
| 6192 | } |
| 6193 | |
| 6194 | if(stride < 0) |
| 6195 | { |
| 6196 | return error(GL_INVALID_VALUE); |
| 6197 | } |
| 6198 | |
| 6199 | es2::Context *context = es2::getContext(); |
| 6200 | |
| 6201 | if(context) |
| 6202 | { |
| 6203 | context->setVertexAttribState(index, context->getArrayBuffer(), size, type, (normalized == GL_TRUE), stride, ptr); |
| 6204 | } |
| 6205 | } |
| 6206 | |
| 6207 | void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| 6208 | { |
| 6209 | TRACE("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); |
| 6210 | |
| 6211 | if(width < 0 || height < 0) |
| 6212 | { |
| 6213 | return error(GL_INVALID_VALUE); |
| 6214 | } |
| 6215 | |
| 6216 | es2::Context *context = es2::getContext(); |
| 6217 | |
| 6218 | if(context) |
| 6219 | { |
| 6220 | context->setViewportParams(x, y, width, height); |
| 6221 | } |
| 6222 | } |
| 6223 | |
| 6224 | void BlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| 6225 | { |
| 6226 | TRACE("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " |
| 6227 | "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " |
| 6228 | "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", |
| 6229 | srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 6230 | |
| 6231 | switch(filter) |
| 6232 | { |
| 6233 | case GL_NEAREST: |
| 6234 | break; |
| 6235 | default: |
| 6236 | return error(GL_INVALID_ENUM); |
| 6237 | } |
| 6238 | |
| 6239 | if((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) |
| 6240 | { |
| 6241 | return error(GL_INVALID_VALUE); |
| 6242 | } |
| 6243 | |
| 6244 | es2::Context *context = es2::getContext(); |
| 6245 | |
| 6246 | if(context) |
| 6247 | { |
| 6248 | if(context->getReadFramebufferName() == context->getDrawFramebufferName()) |
| 6249 | { |
| 6250 | ERR("Blits with the same source and destination framebuffer are not supported by this implementation."); |
| 6251 | return error(GL_INVALID_OPERATION); |
| 6252 | } |
| 6253 | |
| 6254 | context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask); |
| 6255 | } |
| 6256 | } |
| 6257 | |
| 6258 | void BlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
| 6259 | GLbitfield mask, GLenum filter) |
| 6260 | { |
| 6261 | if(srcX1 - srcX0 != dstX1 - dstX0 || srcY1 - srcY0 != dstY1 - dstY0) |
| 6262 | { |
| 6263 | ERR("Scaling and flipping in BlitFramebufferANGLE not supported by this implementation"); |
| 6264 | return error(GL_INVALID_OPERATION); |
| 6265 | } |
| 6266 | |
| 6267 | glBlitFramebufferNV(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); |
| 6268 | } |
| 6269 | |
| 6270 | void TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, |
| 6271 | GLint border, GLenum format, GLenum type, const GLvoid* pixels) |
| 6272 | { |
| 6273 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " |
| 6274 | "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " |
| 6275 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = %p)", |
| 6276 | target, level, internalformat, width, height, depth, border, format, type, pixels); |
| 6277 | |
| 6278 | switch(target) |
| 6279 | { |
| 6280 | case GL_TEXTURE_3D_OES: |
| 6281 | switch(format) |
| 6282 | { |
| 6283 | case GL_DEPTH_COMPONENT: |
| 6284 | case GL_DEPTH_STENCIL_OES: |
| 6285 | return error(GL_INVALID_OPERATION); |
| 6286 | default: |
| 6287 | break; |
| 6288 | } |
| 6289 | break; |
| 6290 | default: |
| 6291 | return error(GL_INVALID_ENUM); |
| 6292 | } |
| 6293 | |
| 6294 | if(!ValidateTextureFormatType(format, type, internalformat, egl::getClientVersion())) |
| 6295 | { |
| 6296 | return; |
| 6297 | } |
| 6298 | |
| 6299 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 6300 | { |
| 6301 | return error(GL_INVALID_VALUE); |
| 6302 | } |
| 6303 | |
| 6304 | const GLsizei maxSize3D = es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level; |
| 6305 | if((width < 0) || (height < 0) || (depth < 0) || (width > maxSize3D) || (height > maxSize3D) || (depth > maxSize3D)) |
| 6306 | { |
| 6307 | return error(GL_INVALID_VALUE); |
| 6308 | } |
| 6309 | |
| 6310 | if(border != 0) |
| 6311 | { |
| 6312 | return error(GL_INVALID_VALUE); |
| 6313 | } |
| 6314 | |
| 6315 | es2::Context *context = es2::getContext(); |
| 6316 | |
| 6317 | if(context) |
| 6318 | { |
| 6319 | es2::Texture3D *texture = context->getTexture3D(); |
| 6320 | |
| 6321 | if(!texture) |
| 6322 | { |
| 6323 | return error(GL_INVALID_OPERATION); |
| 6324 | } |
| 6325 | |
| 6326 | texture->setImage(level, width, height, depth, GetSizedInternalFormat(internalformat, type), type, context->getUnpackInfo(), pixels); |
| 6327 | } |
| 6328 | } |
| 6329 | |
| 6330 | void TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) |
| 6331 | { |
| 6332 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 6333 | "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " |
| 6334 | "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = %p)", |
| 6335 | target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); |
| 6336 | |
| 6337 | switch(target) |
| 6338 | { |
| 6339 | case GL_TEXTURE_3D_OES: |
| 6340 | break; |
| 6341 | default: |
| 6342 | return error(GL_INVALID_ENUM); |
| 6343 | } |
| 6344 | |
| 6345 | if(!ValidateTextureFormatType(format, type, format, egl::getClientVersion())) |
| 6346 | { |
| 6347 | return; |
| 6348 | } |
| 6349 | |
| 6350 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 6351 | { |
| 6352 | return error(GL_INVALID_VALUE); |
| 6353 | } |
| 6354 | |
| 6355 | if((width < 0) || (height < 0) || (depth < 0)) |
| 6356 | { |
| 6357 | return error(GL_INVALID_VALUE); |
| 6358 | } |
| 6359 | |
| 6360 | es2::Context *context = es2::getContext(); |
| 6361 | |
| 6362 | if(context) |
| 6363 | { |
| 6364 | es2::Texture3D *texture = context->getTexture3D(); |
| 6365 | |
| 6366 | GLenum sizedInternalFormat = GetSizedInternalFormat(format, type); |
| 6367 | |
| 6368 | GLenum validationError = ValidateSubImageParams(false, width, height, depth, xoffset, yoffset, zoffset, target, level, sizedInternalFormat, texture); |
| 6369 | if(validationError == GL_NONE) |
| 6370 | { |
| 6371 | texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, sizedInternalFormat, type, context->getUnpackInfo(), pixels); |
| 6372 | } |
| 6373 | else |
| 6374 | { |
| 6375 | return error(validationError); |
| 6376 | } |
| 6377 | } |
| 6378 | } |
| 6379 | |
| 6380 | void CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 6381 | { |
| 6382 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 6383 | "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", |
| 6384 | target, level, xoffset, yoffset, zoffset, x, y, width, height); |
| 6385 | |
| 6386 | switch(target) |
| 6387 | { |
| 6388 | case GL_TEXTURE_3D_OES: |
| 6389 | break; |
| 6390 | default: |
| 6391 | return error(GL_INVALID_ENUM); |
| 6392 | } |
| 6393 | |
| 6394 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 6395 | { |
| 6396 | return error(GL_INVALID_VALUE); |
| 6397 | } |
| 6398 | |
| 6399 | es2::Context *context = es2::getContext(); |
| 6400 | |
| 6401 | if(context) |
| 6402 | { |
| 6403 | es2::Framebuffer *framebuffer = context->getReadFramebuffer(); |
| 6404 | |
| 6405 | if(framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) |
| 6406 | { |
| 6407 | return error(GL_INVALID_FRAMEBUFFER_OPERATION); |
| 6408 | } |
| 6409 | |
| 6410 | es2::Renderbuffer *source = framebuffer->getReadColorbuffer(); |
| 6411 | |
| 6412 | if(context->getReadFramebufferName() != 0 && (!source || source->getSamples() > 1)) |
| 6413 | { |
| 6414 | return error(GL_INVALID_OPERATION); |
| 6415 | } |
| 6416 | |
| 6417 | es2::Texture3D *texture = context->getTexture3D(); |
| 6418 | |
| 6419 | GLenum validationError = ValidateSubImageParams(false, width, height, 1, xoffset, yoffset, zoffset, target, level, GL_NONE, texture); |
| 6420 | |
| 6421 | if(validationError != GL_NONE) |
| 6422 | { |
| 6423 | return error(validationError); |
| 6424 | } |
| 6425 | |
| 6426 | texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer); |
| 6427 | } |
| 6428 | } |
| 6429 | |
| 6430 | void CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) |
| 6431 | { |
| 6432 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " |
| 6433 | "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = %p)", |
| 6434 | target, level, internalformat, width, height, depth, border, imageSize, data); |
| 6435 | |
| 6436 | switch(target) |
| 6437 | { |
| 6438 | case GL_TEXTURE_3D_OES: |
| 6439 | break; |
| 6440 | default: |
| 6441 | return error(GL_INVALID_ENUM); |
| 6442 | } |
| 6443 | |
| 6444 | if((level < 0) || (level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS)) |
| 6445 | { |
| 6446 | return error(GL_INVALID_VALUE); |
| 6447 | } |
| 6448 | |
| 6449 | const GLsizei maxSize3D = es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level; |
| 6450 | if((width < 0) || (height < 0) || (depth < 0) || (width > maxSize3D) || (height > maxSize3D) || (depth > maxSize3D) ||(border != 0) || (imageSize < 0)) |
| 6451 | { |
| 6452 | return error(GL_INVALID_VALUE); |
| 6453 | } |
| 6454 | |
| 6455 | switch(internalformat) |
| 6456 | { |
| 6457 | case GL_DEPTH_COMPONENT: |
| 6458 | case GL_DEPTH_COMPONENT16: |
| 6459 | case GL_DEPTH_COMPONENT32_OES: |
| 6460 | case GL_DEPTH_STENCIL_OES: |
| 6461 | case GL_DEPTH24_STENCIL8_OES: |
| 6462 | return error(GL_INVALID_OPERATION); |
| 6463 | default: |
| 6464 | { |
| 6465 | GLenum validationError = ValidateCompressedFormat(internalformat, egl::getClientVersion(), true); |
| 6466 | if(validationError != GL_NONE) |
| 6467 | { |
| 6468 | return error(validationError); |
| 6469 | } |
| 6470 | } |
| 6471 | } |
| 6472 | |
| 6473 | if(imageSize != egl::ComputeCompressedSize(width, height, internalformat) * depth) |
| 6474 | { |
| 6475 | return error(GL_INVALID_VALUE); |
| 6476 | } |
| 6477 | |
| 6478 | es2::Context *context = es2::getContext(); |
| 6479 | |
| 6480 | if(context) |
| 6481 | { |
| 6482 | es2::Texture3D *texture = context->getTexture3D(); |
| 6483 | |
| 6484 | if(!texture) |
| 6485 | { |
| 6486 | return error(GL_INVALID_OPERATION); |
| 6487 | } |
| 6488 | |
| 6489 | texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data); |
| 6490 | } |
| 6491 | } |
| 6492 | |
| 6493 | void CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
| 6494 | { |
| 6495 | TRACE("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " |
| 6496 | "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " |
| 6497 | "GLenum format = 0x%X, GLsizei imageSize = %d, const void *data = %p)", |
| 6498 | target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
| 6499 | |
| 6500 | switch(target) |
| 6501 | { |
| 6502 | case GL_TEXTURE_3D_OES: |
| 6503 | break; |
| 6504 | default: |
| 6505 | return error(GL_INVALID_ENUM); |
| 6506 | } |
| 6507 | |
| 6508 | if(level < 0 || level >= es2::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 6509 | { |
| 6510 | return error(GL_INVALID_VALUE); |
| 6511 | } |
| 6512 | |
| 6513 | if(xoffset < 0 || yoffset < 0 || zoffset < 0 || !validImageSize(level, width, height) || depth < 0 || imageSize < 0) |
| 6514 | { |
| 6515 | return error(GL_INVALID_VALUE); |
| 6516 | } |
| 6517 | |
| 6518 | GLenum validationError = ValidateCompressedFormat(format, egl::getClientVersion(), true); |
| 6519 | if(validationError != GL_NONE) |
| 6520 | { |
| 6521 | return error(validationError); |
| 6522 | } |
| 6523 | |
| 6524 | if(width == 0 || height == 0 || depth == 0 || !data) |
| 6525 | { |
| 6526 | return; |
| 6527 | } |
| 6528 | |
| 6529 | es2::Context *context = es2::getContext(); |
| 6530 | |
| 6531 | if(context) |
| 6532 | { |
| 6533 | es2::Texture3D *texture = context->getTexture3D(); |
| 6534 | |
| 6535 | if(!texture) |
| 6536 | { |
| 6537 | return error(GL_INVALID_OPERATION); |
| 6538 | } |
| 6539 | |
| 6540 | texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); |
| 6541 | } |
| 6542 | } |
| 6543 | |
| 6544 | void FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| 6545 | { |
| 6546 | TRACE("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " |
| 6547 | "GLuint texture = %d, GLint level = %d, GLint zoffset = %d)", target, attachment, textarget, texture, level, zoffset); |
| 6548 | |
| 6549 | if(target != GL_FRAMEBUFFER && target != GL_DRAW_FRAMEBUFFER_ANGLE && target != GL_READ_FRAMEBUFFER_ANGLE) |
| 6550 | { |
| 6551 | return error(GL_INVALID_ENUM); |
| 6552 | } |
| 6553 | |
| 6554 | es2::Context *context = es2::getContext(); |
| 6555 | |
| 6556 | if(context) |
| 6557 | { |
| 6558 | if(texture == 0) |
| 6559 | { |
| 6560 | textarget = GL_NONE; |
| 6561 | } |
| 6562 | else |
| 6563 | { |
| 6564 | es2::Texture *tex = context->getTexture(texture); |
| 6565 | |
| 6566 | if(!tex) |
| 6567 | { |
| 6568 | return error(GL_INVALID_OPERATION); |
| 6569 | } |
| 6570 | |
| 6571 | if(tex->isCompressed(textarget, level)) |
| 6572 | { |
| 6573 | return error(GL_INVALID_OPERATION); |
| 6574 | } |
| 6575 | |
| 6576 | switch(textarget) |
| 6577 | { |
| 6578 | case GL_TEXTURE_3D_OES: |
| 6579 | if(tex->getTarget() != GL_TEXTURE_3D_OES) |
| 6580 | { |
| 6581 | return error(GL_INVALID_OPERATION); |
| 6582 | } |
| 6583 | break; |
| 6584 | default: |
| 6585 | return error(GL_INVALID_ENUM); |
| 6586 | } |
| 6587 | |
| 6588 | if(level != 0) |
| 6589 | { |
| 6590 | return error(GL_INVALID_VALUE); |
| 6591 | } |
| 6592 | } |
| 6593 | |
| 6594 | es2::Framebuffer *framebuffer = nullptr; |
| 6595 | GLuint framebufferName = 0; |
| 6596 | if(target == GL_READ_FRAMEBUFFER_ANGLE) |
| 6597 | { |
| 6598 | framebuffer = context->getReadFramebuffer(); |
| 6599 | framebufferName = context->getReadFramebufferName(); |
| 6600 | } |
| 6601 | else |
| 6602 | { |
| 6603 | framebuffer = context->getDrawFramebuffer(); |
| 6604 | framebufferName = context->getDrawFramebufferName(); |
| 6605 | } |
| 6606 | |
| 6607 | if(framebufferName == 0 || !framebuffer) |
| 6608 | { |
| 6609 | return error(GL_INVALID_OPERATION); |
| 6610 | } |
| 6611 | |
| 6612 | GLint clientVersion = context->getClientVersion(); |
| 6613 | |
| 6614 | switch(attachment) |
| 6615 | { |
| 6616 | case GL_COLOR_ATTACHMENT1: |
| 6617 | case GL_COLOR_ATTACHMENT2: |
| 6618 | case GL_COLOR_ATTACHMENT3: |
| 6619 | case GL_COLOR_ATTACHMENT4: |
| 6620 | case GL_COLOR_ATTACHMENT5: |
| 6621 | case GL_COLOR_ATTACHMENT6: |
| 6622 | case GL_COLOR_ATTACHMENT7: |
| 6623 | case GL_COLOR_ATTACHMENT8: |
| 6624 | case GL_COLOR_ATTACHMENT9: |
| 6625 | case GL_COLOR_ATTACHMENT10: |
| 6626 | case GL_COLOR_ATTACHMENT11: |
| 6627 | case GL_COLOR_ATTACHMENT12: |
| 6628 | case GL_COLOR_ATTACHMENT13: |
| 6629 | case GL_COLOR_ATTACHMENT14: |
| 6630 | case GL_COLOR_ATTACHMENT15: |
| 6631 | case GL_COLOR_ATTACHMENT16: |
| 6632 | case GL_COLOR_ATTACHMENT17: |
| 6633 | case GL_COLOR_ATTACHMENT18: |
| 6634 | case GL_COLOR_ATTACHMENT19: |
| 6635 | case GL_COLOR_ATTACHMENT20: |
| 6636 | case GL_COLOR_ATTACHMENT21: |
| 6637 | case GL_COLOR_ATTACHMENT22: |
| 6638 | case GL_COLOR_ATTACHMENT23: |
| 6639 | case GL_COLOR_ATTACHMENT24: |
| 6640 | case GL_COLOR_ATTACHMENT25: |
| 6641 | case GL_COLOR_ATTACHMENT26: |
| 6642 | case GL_COLOR_ATTACHMENT27: |
| 6643 | case GL_COLOR_ATTACHMENT28: |
| 6644 | case GL_COLOR_ATTACHMENT29: |
| 6645 | case GL_COLOR_ATTACHMENT30: |
| 6646 | case GL_COLOR_ATTACHMENT31: |
| 6647 | if(clientVersion < 3) |
| 6648 | { |
| 6649 | return error(GL_INVALID_ENUM); |
| 6650 | } |
| 6651 | // fall through |
| 6652 | case GL_COLOR_ATTACHMENT0: |
| 6653 | if((attachment - GL_COLOR_ATTACHMENT0) >= MAX_COLOR_ATTACHMENTS) |
| 6654 | { |
| 6655 | return error(GL_INVALID_ENUM); |
| 6656 | } |
| 6657 | framebuffer->setColorbuffer(textarget, texture, attachment - GL_COLOR_ATTACHMENT0); |
| 6658 | break; |
| 6659 | case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; |
| 6660 | case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; |
| 6661 | default: |
| 6662 | return error(GL_INVALID_ENUM); |
| 6663 | } |
| 6664 | } |
| 6665 | } |
| 6666 | |
| 6667 | void EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) |
| 6668 | { |
| 6669 | if(egl::getClientVersion() == 1) |
| 6670 | { |
| 6671 | return libGLES_CM->glEGLImageTargetTexture2DOES(target, image); |
| 6672 | } |
| 6673 | |
| 6674 | TRACE("(GLenum target = 0x%X, GLeglImageOES image = %p)", target, image); |
| 6675 | |
| 6676 | switch(target) |
| 6677 | { |
| 6678 | case GL_TEXTURE_2D: |
| 6679 | case GL_TEXTURE_EXTERNAL_OES: |
| 6680 | break; |
| 6681 | default: |
| 6682 | return error(GL_INVALID_ENUM); |
| 6683 | } |
| 6684 | |
| 6685 | if(!image) |
| 6686 | { |
| 6687 | return error(GL_INVALID_OPERATION); |
| 6688 | } |
| 6689 | |
| 6690 | es2::Context *context = es2::getContext(); |
| 6691 | |
| 6692 | if(context) |
| 6693 | { |
| 6694 | es2::Texture2D *texture = 0; |
| 6695 | |
| 6696 | switch(target) |
| 6697 | { |
| 6698 | case GL_TEXTURE_2D: texture = context->getTexture2D(); break; |
| 6699 | case GL_TEXTURE_EXTERNAL_OES: texture = context->getTextureExternal(); break; |
| 6700 | default: UNREACHABLE(target); |
| 6701 | } |
| 6702 | |
| 6703 | if(!texture) |
| 6704 | { |
| 6705 | return error(GL_INVALID_OPERATION); |
| 6706 | } |
| 6707 | |
| 6708 | egl::Image *glImage = static_cast<egl::Image*>(image); |
| 6709 | |
| 6710 | texture->setImage(glImage); |
| 6711 | } |
| 6712 | } |
| 6713 | |
| 6714 | void EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) |
| 6715 | { |
| 6716 | TRACE("(GLenum target = 0x%X, GLeglImageOES image = %p)", target, image); |
| 6717 | |
| 6718 | UNIMPLEMENTED(); |
| 6719 | } |
| 6720 | |
| 6721 | GLboolean IsRenderbufferOES(GLuint renderbuffer) |
| 6722 | { |
| 6723 | return IsRenderbuffer(renderbuffer); |
| 6724 | } |
| 6725 | |
| 6726 | void BindRenderbufferOES(GLenum target, GLuint renderbuffer) |
| 6727 | { |
| 6728 | BindRenderbuffer(target, renderbuffer); |
| 6729 | } |
| 6730 | |
| 6731 | void DeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers) |
| 6732 | { |
| 6733 | DeleteRenderbuffers(n, renderbuffers); |
| 6734 | } |
| 6735 | |
| 6736 | void GenRenderbuffersOES(GLsizei n, GLuint* renderbuffers) |
| 6737 | { |
| 6738 | GenRenderbuffers(n, renderbuffers); |
| 6739 | } |
| 6740 | |
| 6741 | void RenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| 6742 | { |
| 6743 | RenderbufferStorage(target, internalformat, width, height); |
| 6744 | } |
| 6745 | |
| 6746 | void GetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params) |
| 6747 | { |
| 6748 | GetRenderbufferParameteriv(target, pname, params); |
| 6749 | } |
| 6750 | |
| 6751 | GLboolean IsFramebufferOES(GLuint framebuffer) |
| 6752 | { |
| 6753 | return IsFramebuffer(framebuffer); |
| 6754 | } |
| 6755 | |
| 6756 | void BindFramebufferOES(GLenum target, GLuint framebuffer) |
| 6757 | { |
| 6758 | BindFramebuffer(target, framebuffer); |
| 6759 | } |
| 6760 | |
| 6761 | void DeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers) |
| 6762 | { |
| 6763 | DeleteFramebuffers(n, framebuffers); |
| 6764 | } |
| 6765 | |
| 6766 | void GenFramebuffersOES(GLsizei n, GLuint* framebuffers) |
| 6767 | { |
| 6768 | GenFramebuffers(n, framebuffers); |
| 6769 | } |
| 6770 | |
| 6771 | GLenum CheckFramebufferStatusOES(GLenum target) |
| 6772 | { |
| 6773 | return CheckFramebufferStatus(target); |
| 6774 | } |
| 6775 | |
| 6776 | void FramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 6777 | { |
| 6778 | FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); |
| 6779 | } |
| 6780 | |
| 6781 | void FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| 6782 | { |
| 6783 | FramebufferTexture2D(target, attachment, textarget, texture, level); |
| 6784 | } |
| 6785 | |
| 6786 | void GetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params) |
| 6787 | { |
| 6788 | GetFramebufferAttachmentParameteriv(target, attachment, pname, params); |
| 6789 | } |
| 6790 | |
| 6791 | void GenerateMipmapOES(GLenum target) |
| 6792 | { |
| 6793 | GenerateMipmap(target); |
| 6794 | } |
| 6795 | |
| 6796 | void DrawBuffersEXT(GLsizei n, const GLenum *bufs) |
| 6797 | { |
| 6798 | TRACE("(GLsizei n = %d, const GLenum *bufs = %p)", n, bufs); |
| 6799 | |
| 6800 | if(n < 0 || n > MAX_DRAW_BUFFERS) |
| 6801 | { |
| 6802 | return error(GL_INVALID_VALUE); |
| 6803 | } |
| 6804 | |
| 6805 | es2::Context *context = es2::getContext(); |
| 6806 | |
| 6807 | if(context) |
| 6808 | { |
| 6809 | GLuint drawFramebufferName = context->getDrawFramebufferName(); |
| 6810 | |
| 6811 | if((drawFramebufferName == 0) && (n != 1)) |
| 6812 | { |
| 6813 | return error(GL_INVALID_OPERATION); |
| 6814 | } |
| 6815 | |
| 6816 | for(unsigned int i = 0; i < (unsigned)n; i++) |
| 6817 | { |
| 6818 | switch(bufs[i]) |
| 6819 | { |
| 6820 | case GL_BACK: |
| 6821 | if(drawFramebufferName != 0) |
| 6822 | { |
| 6823 | return error(GL_INVALID_OPERATION); |
| 6824 | } |
| 6825 | break; |
| 6826 | case GL_NONE: |
| 6827 | break; |
| 6828 | case GL_COLOR_ATTACHMENT0_EXT: |
| 6829 | case GL_COLOR_ATTACHMENT1_EXT: |
| 6830 | case GL_COLOR_ATTACHMENT2_EXT: |
| 6831 | case GL_COLOR_ATTACHMENT3_EXT: |
| 6832 | case GL_COLOR_ATTACHMENT4_EXT: |
| 6833 | case GL_COLOR_ATTACHMENT5_EXT: |
| 6834 | case GL_COLOR_ATTACHMENT6_EXT: |
| 6835 | case GL_COLOR_ATTACHMENT7_EXT: |
| 6836 | case GL_COLOR_ATTACHMENT8_EXT: |
| 6837 | case GL_COLOR_ATTACHMENT9_EXT: |
| 6838 | case GL_COLOR_ATTACHMENT10_EXT: |
| 6839 | case GL_COLOR_ATTACHMENT11_EXT: |
| 6840 | case GL_COLOR_ATTACHMENT12_EXT: |
| 6841 | case GL_COLOR_ATTACHMENT13_EXT: |
| 6842 | case GL_COLOR_ATTACHMENT14_EXT: |
| 6843 | case GL_COLOR_ATTACHMENT15_EXT: |
| 6844 | { |
| 6845 | GLuint index = (bufs[i] - GL_COLOR_ATTACHMENT0_EXT); |
| 6846 | |
| 6847 | if(index >= MAX_COLOR_ATTACHMENTS) |
| 6848 | { |
| 6849 | return error(GL_INVALID_OPERATION); |
| 6850 | } |
| 6851 | |
| 6852 | if(index != i) |
| 6853 | { |
| 6854 | return error(GL_INVALID_OPERATION); |
| 6855 | } |
| 6856 | |
| 6857 | if(drawFramebufferName == 0) |
| 6858 | { |
| 6859 | return error(GL_INVALID_OPERATION); |
| 6860 | } |
| 6861 | } |
| 6862 | break; |
| 6863 | default: |
| 6864 | return error(GL_INVALID_ENUM); |
| 6865 | } |
| 6866 | } |
| 6867 | |
| 6868 | context->setFramebufferDrawBuffers(n, bufs); |
| 6869 | } |
| 6870 | } |
| 6871 | |
| 6872 | } |
| 6873 | |
| 6874 | extern "C" __eglMustCastToProperFunctionPointerType es2GetProcAddress(const char *procname) |
| 6875 | { |
| 6876 | struct Extension |
| 6877 | { |
| 6878 | const char *name; |
| 6879 | __eglMustCastToProperFunctionPointerType address; |
| 6880 | }; |
| 6881 | |
| 6882 | static const Extension glExtensions[] = |
| 6883 | { |
| 6884 | #define EXTENSION(name) {#name, (__eglMustCastToProperFunctionPointerType)name} |
| 6885 | |
| 6886 | EXTENSION(glTexImage3DOES), |
| 6887 | EXTENSION(glBlitFramebufferANGLE), |
| 6888 | EXTENSION(glBlitFramebufferNV), |
| 6889 | EXTENSION(glRenderbufferStorageMultisampleANGLE), |
| 6890 | EXTENSION(glDeleteFencesNV), |
| 6891 | EXTENSION(glGenFencesNV), |
| 6892 | EXTENSION(glIsFenceNV), |
| 6893 | EXTENSION(glTestFenceNV), |
| 6894 | EXTENSION(glGetFenceivNV), |
| 6895 | EXTENSION(glFinishFenceNV), |
| 6896 | EXTENSION(glSetFenceNV), |
| 6897 | EXTENSION(glGetGraphicsResetStatusEXT), |
| 6898 | EXTENSION(glReadnPixelsEXT), |
| 6899 | EXTENSION(glGetnUniformfvEXT), |
| 6900 | EXTENSION(glGetnUniformivEXT), |
| 6901 | EXTENSION(glGenQueriesEXT), |
| 6902 | EXTENSION(glDeleteQueriesEXT), |
| 6903 | EXTENSION(glIsQueryEXT), |
| 6904 | EXTENSION(glBeginQueryEXT), |
| 6905 | EXTENSION(glEndQueryEXT), |
| 6906 | EXTENSION(glGetQueryivEXT), |
| 6907 | EXTENSION(glGetQueryObjectuivEXT), |
| 6908 | EXTENSION(glEGLImageTargetTexture2DOES), |
| 6909 | EXTENSION(glEGLImageTargetRenderbufferStorageOES), |
| 6910 | EXTENSION(glDrawElementsInstancedEXT), |
| 6911 | EXTENSION(glDrawArraysInstancedEXT), |
| 6912 | EXTENSION(glVertexAttribDivisorEXT), |
| 6913 | EXTENSION(glDrawArraysInstancedANGLE), |
| 6914 | EXTENSION(glDrawElementsInstancedANGLE), |
| 6915 | EXTENSION(glVertexAttribDivisorANGLE), |
| 6916 | EXTENSION(glIsRenderbufferOES), |
| 6917 | EXTENSION(glBindRenderbufferOES), |
| 6918 | EXTENSION(glDeleteRenderbuffersOES), |
| 6919 | EXTENSION(glGenRenderbuffersOES), |
| 6920 | EXTENSION(glRenderbufferStorageOES), |
| 6921 | EXTENSION(glGetRenderbufferParameterivOES), |
| 6922 | EXTENSION(glIsFramebufferOES), |
| 6923 | EXTENSION(glBindFramebufferOES), |
| 6924 | EXTENSION(glDeleteFramebuffersOES), |
| 6925 | EXTENSION(glGenFramebuffersOES), |
| 6926 | EXTENSION(glCheckFramebufferStatusOES), |
| 6927 | EXTENSION(glFramebufferRenderbufferOES), |
| 6928 | EXTENSION(glFramebufferTexture2DOES), |
| 6929 | EXTENSION(glGetFramebufferAttachmentParameterivOES), |
| 6930 | EXTENSION(glGenerateMipmapOES), |
| 6931 | EXTENSION(glDrawBuffersEXT), |
| 6932 | |
| 6933 | #undef EXTENSION |
| 6934 | }; |
| 6935 | |
| 6936 | for(unsigned int ext = 0; ext < sizeof(glExtensions) / sizeof(Extension); ext++) |
| 6937 | { |
| 6938 | if(strcmp(procname, glExtensions[ext].name) == 0) |
| 6939 | { |
| 6940 | return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; |
| 6941 | } |
| 6942 | } |
| 6943 | |
| 6944 | return nullptr; |
| 6945 | } |