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gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
0bac285a78df6a6d7a6b68784748b92805420ffb
/
src
/
OpenGL
/
libGLESv2
/
libGLESv2.cpp
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
ab75279
Making proper use of size_t
by Alexis Hetu
· 9 years ago
536f791
Fix error code on invalid shader/program operation
by Nicolas Capens
· 9 years ago
c66f0e3
Implement GL_EXT_draw_buffers.
by Nicolas Capens
· 9 years ago
b663f71
Refactor implementation constants.
by Nicolas Capens
· 9 years ago
fed7e89
Allowed BGRA textures to be copied
by Alexis Hetu
· 9 years ago
2e90450
Fix renderability test.
by Nicolas Capens
· 9 years ago
e5f3d7f
Fix framebuffer attachment parameter query error.
by Nicolas Capens
· 9 years ago
b5e346f
Validate internalformat and combinations.
by Nicolas Capens
· 9 years ago
8bcd9dd
Fix error on invalid type/format combination.
by Nicolas Capens
· 9 years ago
f330190
Fix validation of texture level.
by Nicolas Capens
· 9 years ago
85c4f9e
Added floating point formats to glCopyTexImage2D
by Alexis Hetu
· 9 years ago
b02a8ee
Added support for more depth types
by Alexis Hetu
· 9 years ago
0b16930
Default framebuffer type fix
by Alexis Hetu
· 9 years ago
526a89d
Fixed setting Renderbuffer's layer and level
by Alexis Hetu
· 9 years ago
2ad9202
Fix disallowing binding to the default framebuffer.
by Nicolas Capens
· 9 years ago
d3d0686
Added state query for immutable levels
by Alexis Hetu
· 9 years ago
5d96188
Fix signed/unsigned comparison warnings.
by Nicolas Capens
· 9 years ago
8833e01
Fix potentially uninitialized variables.
by Nicolas Capens
· 9 years ago
c52a436
Clean up GL header includes.
by Nicolas Capens
· 9 years ago
d9a2e7b
Fixed format validations
by Alexis Hetu
· 9 years ago
e727775
Added new extensions
by Alexis Hetu
· 9 years ago
f15e894
Enabled 2D array textures
by Alexis Hetu
· 9 years ago
b4d30d9
Enable x86-64 builds for Android.
by Nicolas Capens
· 9 years ago
c68dd27
Fixed BindRenderbuffer
by Alexis Hetu
· 9 years ago
5dcf88b
Fixed fbo related validations
by Alexis Hetu
· 9 years ago
3e02f68
Increased the number of color attachments enums supported
by Alexis Hetu
· 9 years ago
2ea6f55
Renderbuffer allocation fix for GLES3
by Alexis Hetu
· 9 years ago
c8f95e8
Floating point renderbuffer support
by Alexis Hetu
· 9 years ago
e3ae428
Add "Google" to GL_RENDERER to be whitelisted by Chrome.
by Nicolas Capens
· 9 years ago
8e09837
Copy-paste error fixed
by Alexis Hetu
· 9 years ago
3ed1630
Floating point parameters should be rounded, not truncated
by Alexis Hetu
· 9 years ago
e479522
Fixed texture format checks
by Alexis Hetu
· 9 years ago
5767099
Fix glGetInternalformativ()
by Nicolas Capens
· 9 years ago
460e41f
Handling ETC2, EAC and ASTC related enums
by Alexis Hetu
· 9 years ago
02a2bb8
Enable glsl integer code
by Alexis Hetu
· 9 years ago
79c7e27
Implement EGL_LARGEST_PBUFFER.
by Nicolas Capens
· 9 years ago
0fecd6f
Follow up on Framebuffer Layer query
by Alexis Hetu
· 9 years ago
d55a095
Renamed boolean state variables and setters.
by Nicolas Capens
· 9 years ago
074c641
Framebuffer Layer query
by Alexis Hetu
· 9 years ago
fef22a6
Added missing binary related functions to Program
by Alexis Hetu
· 9 years ago
dcbabfa
Fixed Framebuffer attachment checks
by Alexis Hetu
· 9 years ago
b1a071f
LOD should be rounded to int
by Alexis Hetu
· 9 years ago
a734c0f
Added more GLES 3.0 specific cases in GetFramebufferAttachmentParameteriv
by Alexis Hetu
· 9 years ago
18bcfcc
Return correct OpenGL ES version
by Alexis Hetu
· 9 years ago
dafae03
glBufferSubData fix
by Alexis Hetu
· 9 years ago
5bf8c17
Added Primitive Restart Index and Rasterizer Discard to IsEnabled
by Alexis Hetu
· 9 years ago
696a818
Adding support for GL_DEPTH_STENCIL_ATTACHMENT
by Alexis Hetu
· 9 years ago
911307d
Added new GLES3.0 compressed format checks to TexImage2D
by Alexis Hetu
· 9 years ago
3713cd4
Log the switch value when reaching an UNREACHABLE().
by Nicolas Capens
· 9 years ago
0085c44
Fixed some warnings
by Alexis Hetu
· 9 years ago
c2632d2
Uniform Buffers API implementation
by Alexis Hetu
· 10 years ago
638e2ae
Transform feedback varyings API
by Alexis Hetu
· 9 years ago
d174674
Uniform Blocks API
by Alexis Hetu
· 10 years ago
8af5007
glFramebufferTextureLayer API implementation
by Alexis Hetu
· 10 years ago
b79fc9f
Don't restrict format combinations on CopyTexSubImage.
by Nicolas Capens
· 9 years ago
8f60458
Update to RenderbufferStorage's supported format list
by Alexis Hetu
· 9 years ago
4de7e2e
Implemented matrix transpose
by Alexis Hetu
· 9 years ago
6116150
GL_HALF_FLOAT vs GL_HALF_FLOAT_OES
by Alexis Hetu
· 9 years ago
778c28f
Texture2DArray binding function
by Alexis Hetu
· 9 years ago
ff5e052
GL_SRC_ALPHA_SATURATE for OpenGL ES 3.0
by Alexis Hetu
· 9 years ago
c7b0510
Pixel store parameters
by Alexis Hetu
· 10 years ago
1b2f628
Multiple color attachments
by Alexis Hetu
· 10 years ago
5a01c18
glGet, 64b version
by Alexis Hetu
· 10 years ago
8be7e3f
Fixed error in TexImage2D
by Alexis Hetu
· 10 years ago
eb195b6
Dispatch GLESv2 entry functions to avoid resolving to the same symbol.
by Nicolas Capens
· 10 years ago
0273322
Predefine (E)GL export macros.
by Nicolas Capens
· 10 years ago
ccee6a8
Prepend entry functions with their export macros.
by Nicolas Capens
· 10 years ago
deda34b
Combine es2::Image and es1::Image into egl::Image.
by Nicolas Capens
· 10 years ago
4be3370
Use %p without precision specifier in TRACE() calls.
by Nicolas Capens
· 10 years ago
0416e5c
Fix compilation regression on Linux.
by Nicolas Capens
· 10 years ago
b4d557d
Adding instanced drawing
by Alexis Hetu
· 10 years ago
8e32f7b
Constness in Context
by Alexis Hetu
· 10 years ago
bcac6ff
TransformFeedback buffer binding
by Alexis Hetu
· 10 years ago
22d0766
Fix compilation regression on Linux.
by Nicolas Capens
· 10 years ago
e8af6d1
Adding draw instanced functions
by Alexis Hetu
· 10 years ago
0733469
Implemented glDrawRangeElements
by Alexis Hetu
· 10 years ago
a230805
Access library dependencies through a single object.
by Nicolas Capens
· 10 years ago
f9b7cb1
New Buffers in OpenGL ES 3.0
by Alexis Hetu
· 10 years ago
8141d7c
Added utility function for OpenGL extension strings
by Alexis Hetu
· 10 years ago
93ae103
New VertexAttribute data types
by Alexis Hetu
· 10 years ago
6074f12
Treat the call to getIntegerv as a non-error on Android only.
by Greg Hartman
· 10 years ago
ed30618
Added more OpenGL ES 3.0 cases in front end
by Alexis Hetu
· 10 years ago
7ae353d
Work around non-compliant behavior for Google Maps.
by Nicolas Capens
· 10 years ago
df84738
Remove unnecessary <exception> includes.
by Ping-Hao Wu
· 10 years ago
0300e3c
Implement simple OpenGL ES 3.0 parameter checks
by Alexis Hetu
· 10 years ago
fceb183
Adding some GLES 3.0 specific enums
by Alexis Hetu
· 10 years ago
e9233fb
Adding multisampling to texture3D test
by Alexis Hetu
· 10 years ago
0a7f0c2
Pass the shader version to the symbol table.
by Nicolas Capens
· 10 years ago
b97ad2e
Enable OpenGL ES 3.0 context creation.
by Nicolas Capens
· 10 years ago
f7be67f
Texture3D copy to level
by Alexis Hetu
· 10 years ago
7cc75e1
Make the Object class independent of the GL version.
by Nicolas Capens
· 10 years ago
b027aa9
Adding Texture3D support.
by Alexis Hetu
· 10 years ago
dddc4ab
Retrieve the implementation color read format/type from the framebuffer.
by Nicolas Capens
· 10 years ago
54b721d
Fix allowing fragment shader invariant declarations.
by Nicolas Capens
· 10 years ago
4cadfe3
Create 64-bit translator libraries for the Android Emulator.
by Nicolas Capens
· 10 years ago
2265824
Implement ETC1 compressed textures support.
by Nicolas Capens
· 10 years ago
f160b17
Eliminate exception handling.
by Nicolas Capens
· 10 years ago
08e90f0
Fix C++11 compilation errors.
by Nicolas Capens
· 10 years ago
bfa948c
Remove RemoveTree.
by Nicolas Capens
· 10 years ago
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