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gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
a8da847d13385bb1c4322ae3c456e4896976c93b
/
src
/
OpenGL
/
libGLESv2
/
utilities.cpp
cd0af64
Remove dead ASTC code for GLES
by Nicolas Capens
· 4 years, 4 months ago
5c6a3c2
Remove the GL_NV_read_depth_stencil extension
by Nicolas Capens
· 4 years, 10 months ago
7a7f630
Fix integer overflows in ClipSrcRect
by Sean Risser
· 5 years ago
7804e81
Remove more trailing semi-colons
by Brian Osman
· 6 years ago
d1fff58
Fix 2D texture image functions not returning GL_INVALID_ENUM with target == GL_TEXTURE_3D
by Antonio Maiorano
· 6 years ago
a2d15d1
Fix depth/stencil read format validation.
by Nicolas Capens
· 6 years ago
ad5c295
Move ConvertReadFormatType to utilities.
by Nicolas Capens
· 7 years ago
d1ed57e
Implement GL_NV_read_depth_stencil.
by Nicolas Capens
· 7 years ago
0c6ac93
Refactor glReadPixels validation.
by Nicolas Capens
· 7 years ago
65a3264
Support reading of half-float formats.
by Nicolas Capens
· 6 years ago
8346311
Always create an OpenGL ES 3.0 context.
by Nicolas Capens
· 6 years ago
89c43d2
Ignore glGenerateMipmap for unspecified or zero-sized textures.
by Nicolas Capens
· 6 years ago
ce8eb94
Accept GL_HALF_FLOAT and GL_HALF_FLOAT_OES interchangeably.
by Nicolas Capens
· 7 years ago
0f4c4f8
WebGL test fix for MacOS
by Alexis Hetu
· 7 years ago
4aea88c
Fix missing sized internal formats.
by Nicolas Capens
· 7 years ago
16a2a92
Validate pixel unpack buffer offset.
by Nicolas Capens
· 7 years ago
6b5038e
Fix glTexSubImage support of half-float extension formats.
by Nicolas Capens
· 7 years ago
e65f564
Replace GL_NONE with GL_NO_ERROR when used as error.
by Nicolas Capens
· 7 years ago
3b4a25c
Fix texture upload and internalformat handling.
by Nicolas Capens
· 7 years ago
680bcf5
Fix glCopyTexImage support for BGRA color buffers.
by Nicolas Capens
· 7 years ago
eab7076
Remove redundant compressed format lookup.
by Nicolas Capens
· 7 years ago
d2ec29e
Refactor the copy validation matrix.
by Nicolas Capens
· 7 years ago
92cd7ac
Fix using base internal format for CopyTexImage validation.
by Nicolas Capens
· 7 years ago
8f215a4
Refactor CopyTexImage format validation.
by Nicolas Capens
· 7 years ago
0358998
Refactor compressed texture format validation.
by Nicolas Capens
· 7 years ago
26a8675
Support compressed textures unconditionally.
by Nicolas Capens
· 7 years ago
4676862
Texture Rectangle implementation
by Alexis Hetu
· 7 years ago
cb302f9
Fixed more BGRA failures
by Alexis Hetu
· 7 years ago
39631dd
Expose GL_APPLE_texture_format_BGRA8888.
by Nicolas Capens
· 7 years ago
adee7dd
Restore BGRA support
by Alexis Hetu
· 7 years ago
e396a49
Fix initializing LOD for 3D sampling.
by Nicolas Capens
· 7 years ago
67fdd83
Clamp unsigned floating-point formats.
by Nicolas Capens
· 7 years ago
5555af4
Implement sRGB texture sampling.
by Nicolas Capens
· 7 years ago
57e7cea
Implement missing depth/stencil formats.
by Nicolas Capens
· 7 years ago
f15fd5a
Validate unsized internal formats.
by Nicolas Capens
· 7 years ago
5a0e727
Restore support for BGRA formats.
by Nicolas Capens
· 7 years ago
f11cd72
Fix initial rbo state.
by Nicolas Capens
· 7 years ago
d95dbb8
Fix framebuffer attachment validation.
by Nicolas Capens
· 7 years ago
c61f46b
Untangle internal & implementation format.
by Nicolas Capens
· 7 years ago
0f4ac4c
Fix using read color buffer for glReadPixels validation.
by Nicolas Capens
· 7 years ago
d2faaa9
Fix internalformat handling.
by Nicolas Capens
· 7 years ago
05bcbe6
glGenerateMipmap validation
by Alexis Hetu
· 7 years ago
ea97da4
Added missing case to ConvertRenderbufferFormat
by Alexis Hetu
· 7 years ago
848aa7f
Pixel unpack buffer validation follow up
by Alexis Hetu
· 7 years ago
fba5b6d
Hide ASTC support
by Alexis Hetu
· 7 years ago
f878d50
Pass down the texture compare state.
by Nicolas Capens
· 7 years ago
1de0eb7
Fix implementation format for default renderbuffer.
by Nicolas Capens
· 7 years ago
3cbeac5
Fix polygon offset depth clamp and units resolution.
by Nicolas Capens
· 7 years ago
c4159a1
GL_R11F_G11F_B10F is a color renderable format in OpenGL ES 3.0
by Alexis Hetu
· 7 years ago
7c0d347
Fixed R8 and RG8 frambuffers for GLES2
by Alexis Hetu
· 7 years ago
1728178
Expose GL_EXT_texture_rg extension
by Alexis Hetu
· 7 years ago
400667e
Fix floating-point color buffer support.
by Nicolas Capens
· 8 years ago
ce28546
Support GL_BGRA_EXT readback for all normalized formats.
by Nicolas Capens
· 8 years ago
492887a
Refactor read pixel format/type validation.
by Nicolas Capens
· 8 years ago
53977f1
Re fixed minor warning
by Alexis Hetu
· 8 years ago
05c32b9
Fixed more windows warnings
by Alexis Hetu
· 8 years ago
1d67244
Fixed Windows warnings
by Alexis Hetu
· 8 years ago
53318fa
Implement floating-point conversion to the nearest representable integer.
by Nicolas Capens
· 9 years ago
6d27c88
Treat unsized RGBA/RGB textures as renderable.
by Nicolas Capens
· 8 years ago
7b2403b
Enabling Transform Feedback
by Alexis Hetu
· 9 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 9 years ago
049a187
SRGB implementation
by Alexis Hetu
· 9 years ago
094f2bf
Fix signed/unsigned compiler warning.
by Nicolas Capens
· 9 years ago
bc07bf6
Add support for GL_NV_read_depth
by John Sheu
· 9 years ago
dbd1a8e
Added FORMAT_X32B32G32R32F as a renderable format
by Alexis Hetu
· 9 years ago
69920ad
Validate renderability of texture formats.
by Nicolas Capens
· 9 years ago
2e90450
Fix renderability test.
by Nicolas Capens
· 9 years ago
b5e346f
Validate internalformat and combinations.
by Nicolas Capens
· 9 years ago
8bcd9dd
Fix error on invalid type/format combination.
by Nicolas Capens
· 9 years ago
b02a8ee
Added support for more depth types
by Alexis Hetu
· 9 years ago
314531a
Fixed internal format queries
by Alexis Hetu
· 9 years ago
895aa62
Eliminate intermediate primitive type translation.
by Nicolas Capens
· 9 years ago
c52a436
Clean up GL header includes.
by Nicolas Capens
· 9 years ago
c4d0446
Sending magnification filter info to the sampler
by Alexis Hetu
· 9 years ago
d9a2e7b
Fixed format validations
by Alexis Hetu
· 9 years ago
e727775
Added new extensions
by Alexis Hetu
· 9 years ago
3e02f68
Increased the number of color attachments enums supported
by Alexis Hetu
· 9 years ago
c8f95e8
Floating point renderbuffer support
by Alexis Hetu
· 9 years ago
1d01aa3
Added new swizzle parameters to Sampler's state
by Alexis Hetu
· 9 years ago
e479522
Fixed texture format checks
by Alexis Hetu
· 9 years ago
9f7cb67
Add missing stdlib.h, needed for atoi
by Greg Hartman
· 9 years ago
460e41f
Handling ETC2, EAC and ASTC related enums
by Alexis Hetu
· 9 years ago
909b8bc
Non square matrices related fixes
by Alexis Hetu
· 9 years ago
8eada88
Handling proper sampler types
by Alexis Hetu
· 9 years ago
a734c0f
Added more GLES 3.0 specific cases in GetFramebufferAttachmentParameteriv
by Alexis Hetu
· 9 years ago
3713cd4
Log the switch value when reaching an UNREACHABLE().
by Nicolas Capens
· 9 years ago
a818c45
Eliminating warnings from SwifShader
by Alexis Hetu
· 9 years ago
d174674
Uniform Blocks API
by Alexis Hetu
· 10 years ago
8af5007
glFramebufferTextureLayer API implementation
by Alexis Hetu
· 10 years ago
8f60458
Update to RenderbufferStorage's supported format list
by Alexis Hetu
· 9 years ago
6116150
GL_HALF_FLOAT vs GL_HALF_FLOAT_OES
by Alexis Hetu
· 9 years ago
b72f8ee
Adding unsigned int support for uniforms
by Alexis Hetu
· 10 years ago
3456d8f
Adding NxM matrices uniform support
by Alexis Hetu
· 10 years ago
5a01c18
glGet, 64b version
by Alexis Hetu
· 10 years ago
6a7c672
Update checks for compressed formats
by Alexis Hetu
· 10 years ago
deda34b
Combine es2::Image and es1::Image into egl::Image.
by Nicolas Capens
· 10 years ago
de6b75c
Use matching internal and external formats for RGBA8 images.
by Nicolas Capens
· 10 years ago
7b1f3ab
Implement basic GL_OES_draw_texture functionality.
by Nicolas Capens
· 10 years ago
0300e3c
Implement simple OpenGL ES 3.0 parameter checks
by Alexis Hetu
· 10 years ago
b027aa9
Adding Texture3D support.
by Alexis Hetu
· 10 years ago
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