1. cd0af64 Remove dead ASTC code for GLES by Nicolas Capens · 4 years, 4 months ago
  2. 5c6a3c2 Remove the GL_NV_read_depth_stencil extension by Nicolas Capens · 4 years, 10 months ago
  3. 7a7f630 Fix integer overflows in ClipSrcRect by Sean Risser · 5 years ago
  4. 7804e81 Remove more trailing semi-colons by Brian Osman · 6 years ago
  5. d1fff58 Fix 2D texture image functions not returning GL_INVALID_ENUM with target == GL_TEXTURE_3D by Antonio Maiorano · 6 years ago
  6. a2d15d1 Fix depth/stencil read format validation. by Nicolas Capens · 6 years ago
  7. ad5c295 Move ConvertReadFormatType to utilities. by Nicolas Capens · 7 years ago
  8. d1ed57e Implement GL_NV_read_depth_stencil. by Nicolas Capens · 7 years ago
  9. 0c6ac93 Refactor glReadPixels validation. by Nicolas Capens · 7 years ago
  10. 65a3264 Support reading of half-float formats. by Nicolas Capens · 6 years ago
  11. 8346311 Always create an OpenGL ES 3.0 context. by Nicolas Capens · 6 years ago
  12. 89c43d2 Ignore glGenerateMipmap for unspecified or zero-sized textures. by Nicolas Capens · 6 years ago
  13. ce8eb94 Accept GL_HALF_FLOAT and GL_HALF_FLOAT_OES interchangeably. by Nicolas Capens · 7 years ago
  14. 0f4c4f8 WebGL test fix for MacOS by Alexis Hetu · 7 years ago
  15. 4aea88c Fix missing sized internal formats. by Nicolas Capens · 7 years ago
  16. 16a2a92 Validate pixel unpack buffer offset. by Nicolas Capens · 7 years ago
  17. 6b5038e Fix glTexSubImage support of half-float extension formats. by Nicolas Capens · 7 years ago
  18. e65f564 Replace GL_NONE with GL_NO_ERROR when used as error. by Nicolas Capens · 7 years ago
  19. 3b4a25c Fix texture upload and internalformat handling. by Nicolas Capens · 7 years ago
  20. 680bcf5 Fix glCopyTexImage support for BGRA color buffers. by Nicolas Capens · 7 years ago
  21. eab7076 Remove redundant compressed format lookup. by Nicolas Capens · 7 years ago
  22. d2ec29e Refactor the copy validation matrix. by Nicolas Capens · 7 years ago
  23. 92cd7ac Fix using base internal format for CopyTexImage validation. by Nicolas Capens · 7 years ago
  24. 8f215a4 Refactor CopyTexImage format validation. by Nicolas Capens · 7 years ago
  25. 0358998 Refactor compressed texture format validation. by Nicolas Capens · 7 years ago
  26. 26a8675 Support compressed textures unconditionally. by Nicolas Capens · 7 years ago
  27. 4676862 Texture Rectangle implementation by Alexis Hetu · 7 years ago
  28. cb302f9 Fixed more BGRA failures by Alexis Hetu · 7 years ago
  29. 39631dd Expose GL_APPLE_texture_format_BGRA8888. by Nicolas Capens · 7 years ago
  30. adee7dd Restore BGRA support by Alexis Hetu · 7 years ago
  31. e396a49 Fix initializing LOD for 3D sampling. by Nicolas Capens · 7 years ago
  32. 67fdd83 Clamp unsigned floating-point formats. by Nicolas Capens · 7 years ago
  33. 5555af4 Implement sRGB texture sampling. by Nicolas Capens · 7 years ago
  34. 57e7cea Implement missing depth/stencil formats. by Nicolas Capens · 7 years ago
  35. f15fd5a Validate unsized internal formats. by Nicolas Capens · 7 years ago
  36. 5a0e727 Restore support for BGRA formats. by Nicolas Capens · 7 years ago
  37. f11cd72 Fix initial rbo state. by Nicolas Capens · 7 years ago
  38. d95dbb8 Fix framebuffer attachment validation. by Nicolas Capens · 7 years ago
  39. c61f46b Untangle internal & implementation format. by Nicolas Capens · 7 years ago
  40. 0f4ac4c Fix using read color buffer for glReadPixels validation. by Nicolas Capens · 7 years ago
  41. d2faaa9 Fix internalformat handling. by Nicolas Capens · 7 years ago
  42. 05bcbe6 glGenerateMipmap validation by Alexis Hetu · 7 years ago
  43. ea97da4 Added missing case to ConvertRenderbufferFormat by Alexis Hetu · 7 years ago
  44. 848aa7f Pixel unpack buffer validation follow up by Alexis Hetu · 7 years ago
  45. fba5b6d Hide ASTC support by Alexis Hetu · 7 years ago
  46. f878d50 Pass down the texture compare state. by Nicolas Capens · 7 years ago
  47. 1de0eb7 Fix implementation format for default renderbuffer. by Nicolas Capens · 7 years ago
  48. 3cbeac5 Fix polygon offset depth clamp and units resolution. by Nicolas Capens · 7 years ago
  49. c4159a1 GL_R11F_G11F_B10F is a color renderable format in OpenGL ES 3.0 by Alexis Hetu · 7 years ago
  50. 7c0d347 Fixed R8 and RG8 frambuffers for GLES2 by Alexis Hetu · 7 years ago
  51. 1728178 Expose GL_EXT_texture_rg extension by Alexis Hetu · 7 years ago
  52. 400667e Fix floating-point color buffer support. by Nicolas Capens · 8 years ago
  53. ce28546 Support GL_BGRA_EXT readback for all normalized formats. by Nicolas Capens · 8 years ago
  54. 492887a Refactor read pixel format/type validation. by Nicolas Capens · 8 years ago
  55. 53977f1 Re fixed minor warning by Alexis Hetu · 8 years ago
  56. 05c32b9 Fixed more windows warnings by Alexis Hetu · 8 years ago
  57. 1d67244 Fixed Windows warnings by Alexis Hetu · 8 years ago
  58. 53318fa Implement floating-point conversion to the nearest representable integer. by Nicolas Capens · 9 years ago
  59. 6d27c88 Treat unsized RGBA/RGB textures as renderable. by Nicolas Capens · 8 years ago
  60. 7b2403b Enabling Transform Feedback by Alexis Hetu · 9 years ago
  61. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 9 years ago
  62. 049a187 SRGB implementation by Alexis Hetu · 9 years ago
  63. 094f2bf Fix signed/unsigned compiler warning. by Nicolas Capens · 9 years ago
  64. bc07bf6 Add support for GL_NV_read_depth by John Sheu · 9 years ago
  65. dbd1a8e Added FORMAT_X32B32G32R32F as a renderable format by Alexis Hetu · 9 years ago
  66. 69920ad Validate renderability of texture formats. by Nicolas Capens · 9 years ago
  67. 2e90450 Fix renderability test. by Nicolas Capens · 9 years ago
  68. b5e346f Validate internalformat and combinations. by Nicolas Capens · 9 years ago
  69. 8bcd9dd Fix error on invalid type/format combination. by Nicolas Capens · 9 years ago
  70. b02a8ee Added support for more depth types by Alexis Hetu · 9 years ago
  71. 314531a Fixed internal format queries by Alexis Hetu · 9 years ago
  72. 895aa62 Eliminate intermediate primitive type translation. by Nicolas Capens · 9 years ago
  73. c52a436 Clean up GL header includes. by Nicolas Capens · 9 years ago
  74. c4d0446 Sending magnification filter info to the sampler by Alexis Hetu · 9 years ago
  75. d9a2e7b Fixed format validations by Alexis Hetu · 9 years ago
  76. e727775 Added new extensions by Alexis Hetu · 9 years ago
  77. 3e02f68 Increased the number of color attachments enums supported by Alexis Hetu · 9 years ago
  78. c8f95e8 Floating point renderbuffer support by Alexis Hetu · 9 years ago
  79. 1d01aa3 Added new swizzle parameters to Sampler's state by Alexis Hetu · 9 years ago
  80. e479522 Fixed texture format checks by Alexis Hetu · 9 years ago
  81. 9f7cb67 Add missing stdlib.h, needed for atoi by Greg Hartman · 9 years ago
  82. 460e41f Handling ETC2, EAC and ASTC related enums by Alexis Hetu · 9 years ago
  83. 909b8bc Non square matrices related fixes by Alexis Hetu · 9 years ago
  84. 8eada88 Handling proper sampler types by Alexis Hetu · 9 years ago
  85. a734c0f Added more GLES 3.0 specific cases in GetFramebufferAttachmentParameteriv by Alexis Hetu · 9 years ago
  86. 3713cd4 Log the switch value when reaching an UNREACHABLE(). by Nicolas Capens · 9 years ago
  87. a818c45 Eliminating warnings from SwifShader by Alexis Hetu · 9 years ago
  88. d174674 Uniform Blocks API by Alexis Hetu · 10 years ago
  89. 8af5007 glFramebufferTextureLayer API implementation by Alexis Hetu · 10 years ago
  90. 8f60458 Update to RenderbufferStorage's supported format list by Alexis Hetu · 9 years ago
  91. 6116150 GL_HALF_FLOAT vs GL_HALF_FLOAT_OES by Alexis Hetu · 9 years ago
  92. b72f8ee Adding unsigned int support for uniforms by Alexis Hetu · 10 years ago
  93. 3456d8f Adding NxM matrices uniform support by Alexis Hetu · 10 years ago
  94. 5a01c18 glGet, 64b version by Alexis Hetu · 10 years ago
  95. 6a7c672 Update checks for compressed formats by Alexis Hetu · 10 years ago
  96. deda34b Combine es2::Image and es1::Image into egl::Image. by Nicolas Capens · 10 years ago
  97. de6b75c Use matching internal and external formats for RGBA8 images. by Nicolas Capens · 10 years ago
  98. 7b1f3ab Implement basic GL_OES_draw_texture functionality. by Nicolas Capens · 10 years ago
  99. 0300e3c Implement simple OpenGL ES 3.0 parameter checks by Alexis Hetu · 10 years ago
  100. b027aa9 Adding Texture3D support. by Alexis Hetu · 10 years ago