1. ab75279 Making proper use of size_t by Alexis Hetu · 8 years ago
  2. 536f791 Fix error code on invalid shader/program operation by Nicolas Capens · 8 years ago
  3. adb305a Fix checking all mipmap levels for padding. by Nicolas Capens · 8 years ago
  4. 31b65a7 Transform feedback varying validation code by Alexis Hetu · 8 years ago
  5. 2cfadc6 Compute cube LOD from 3D cube intersection distance. by Nicolas Capens · 8 years ago
  6. 889faf0 Fixed a couple of regressions from namespace refactoring by Alexis Hetu · 8 years ago
  7. 094f2bf Fix signed/unsigned compiler warning. by Nicolas Capens · 8 years ago
  8. bc07bf6 Add support for GL_NV_read_depth by John Sheu · 8 years ago
  9. c66f0e3 Implement GL_EXT_draw_buffers. by Nicolas Capens · 8 years ago
  10. 6674747 Fix draw buffers support. by Nicolas Capens · 8 years ago
  11. 8b124c1 Implement broadcasting of gl_FragColor. by Nicolas Capens · 8 years ago
  12. c98186a Fix support for variable number of render targets. by Nicolas Capens · 8 years ago
  13. b663f71 Refactor implementation constants. by Nicolas Capens · 8 years ago
  14. 337f3d5 RGB32F texture sampling fix by Alexis Hetu · 8 years ago
  15. 6edaa88 Fixed bad assert by Alexis Hetu · 8 years ago
  16. fed7e89 Allowed BGRA textures to be copied by Alexis Hetu · 8 years ago
  17. d89ef67 Fixed loading UInt textures by Alexis Hetu · 8 years ago
  18. f6f8bf9 Adding task data for transform feedback by Alexis Hetu · 8 years ago
  19. dbd1a8e Added FORMAT_X32B32G32R32F as a renderable format by Alexis Hetu · 8 years ago
  20. 69920ad Validate renderability of texture formats. by Nicolas Capens · 8 years ago
  21. 2e90450 Fix renderability test. by Nicolas Capens · 8 years ago
  22. e5f3d7f Fix framebuffer attachment parameter query error. by Nicolas Capens · 8 years ago
  23. b5e346f Validate internalformat and combinations. by Nicolas Capens · 8 years ago
  24. 8bcd9dd Fix error on invalid type/format combination. by Nicolas Capens · 8 years ago
  25. f330190 Fix validation of texture level. by Nicolas Capens · 8 years ago
  26. 0637eac Fix local variable hides function parameter for GLSL ES 1.0 by Nicolas Capens · 8 years ago
  27. 85c4f9e Added floating point formats to glCopyTexImage2D by Alexis Hetu · 8 years ago
  28. f4fbcb8 Transform feedback primitives written query fix by Alexis Hetu · 8 years ago
  29. c6a57cb Renderer side code to lock/unlock transform feedback data by Alexis Hetu · 8 years ago
  30. 6cb8c6c Fixed transformFeedbackEnabled in Context by Alexis Hetu · 8 years ago
  31. 91dfb97 Fix min/max constant folding. by Nicolas Capens · 8 years ago
  32. 341afbb Fix constant expression vector indexing. by Nicolas Capens · 8 years ago
  33. d3d9b9c Fix unary operator return type. by Nicolas Capens · 8 years ago
  34. f13a039 Propagate constness. by Nicolas Capens · 8 years ago
  35. 5e0c354 Fix constant folding of vector compares. by Nicolas Capens · 8 years ago
  36. 0863f0d Handle constant expressions that have not been constant folded. by Nicolas Capens · 8 years ago
  37. 3a7b29c Uniform block register allocation by Alexis Hetu · 8 years ago
  38. ffb35eb Half float packing and unpacking intrinsic functions by Alexis Hetu · 8 years ago
  39. b9a781d Uniform buffer uniform unpacking utility function by Alexis Hetu · 8 years ago
  40. 116bbc5 Build fix by Alexis Hetu · 8 years ago
  41. f1f1279 Renaming UniformBufferBinding to BufferBinding by Alexis Hetu · 8 years ago
  42. 0a8d3d1 Fix potential division by zero. by Nicolas Capens · 9 years ago
  43. 043c19f Fix support for all GL_EXT_read_format_bgra formats. by Nicolas Capens · 9 years ago
  44. 9cde974 Signed and unsigned integer packing and unpacking intrinsic functions by Alexis Hetu · 8 years ago
  45. 772d249 Transform Feedback buffer locking utility functions by Alexis Hetu · 8 years ago
  46. 13c70cd Fix scaling of float color to RGB565. by Nicolas Capens · 8 years ago
  47. 53463f7 Perform texture coordinate projection at shader assembly level. by Nicolas Capens · 8 years ago
  48. c2534f4 Refactor sampler LOD calculation method into an enum. by Nicolas Capens · 8 years ago
  49. 8776c53 Use a regular STL map instead of unordered_map. by Nicolas Capens · 8 years ago
  50. 0538d11 New uniform block related utility functions by Alexis Hetu · 9 years ago
  51. 2ee8585 Fix performing dynamic component writes on vectors only. by Nicolas Capens · 8 years ago
  52. 60859e3 Fix scalar times matrix. by Nicolas Capens · 8 years ago
  53. fcad1bf Fix short-circuiting in preprocessor. by Nicolas Capens · 8 years ago
  54. 7bd3d39 Fix treating undefined preprocessor identifiers as error. by Nicolas Capens · 8 years ago
  55. 4df0c65 Use namespaces for context owned objects. by Nicolas Capens · 8 years ago
  56. 433ae74 Use a shared namespace for shader and program objects. by Nicolas Capens · 8 years ago
  57. 5669f0d Use the namespace for storing objects. by Nicolas Capens · 9 years ago
  58. fddfe9c Fix reserving user picked object names. by Nicolas Capens · 9 years ago
  59. c57e536 Allocate object names into an unordered set. by Nicolas Capens · 9 years ago
  60. 5834c68 Refactor NameSpace into a template class. by Nicolas Capens · 9 years ago
  61. 808074c Don't blit to NULL format buffers. by Nicolas Capens · 8 years ago
  62. decbc13 Removing superfluous element in semantic array by Alexis Hetu · 8 years ago
  63. 9240dac Use the framebuffer object's stencil attachment. by Nicolas Capens · 9 years ago
  64. c39901e Refactor buffer clearing. by Nicolas Capens · 9 years ago
  65. dc4ae86 Reduce math function duplication. by Nicolas Capens · 9 years ago
  66. 7155963 Bind depth and stencil buffers separately. by Nicolas Capens · 9 years ago
  67. 3751c1e Support separate depth and stencil buffers. by Nicolas Capens · 9 years ago
  68. b02a8ee Added support for more depth types by Alexis Hetu · 9 years ago
  69. 1410a68 Remove FORMAT_A1R5G5B5 from EGL configs. by Nicolas Capens · 9 years ago
  70. 25639ea 32-bit integer vertex attribute by Alexis Hetu · 9 years ago
  71. 0f44807 Fixed some unary operators by Alexis Hetu · 9 years ago
  72. dc2bc1b Add the OGLESBasicTnL sample for Linux. by Nicolas Capens · 9 years ago
  73. dcc1592 Fix jb-mr1-gce-dev build. by Nicolas Capens · 9 years ago
  74. f330423 Fix draw race condition regression. by Nicolas Capens · 9 years ago
  75. 904bdd6 Disable SIGXCPU signal handling by LLVM. by Nicolas Capens · 9 years ago
  76. 16116cb Transform feedback query implementation by Alexis Hetu · 9 years ago
  77. b0f247f Rasterizer discard implementation by Alexis Hetu · 9 years ago
  78. c0ebd09 Add missing operation. by Daniel Kenji Toyama · 9 years ago
  79. 79d102c Fixed color clear for non multisampled rendertargets by Alexis Hetu · 9 years ago
  80. fbe8b75 Fix Android emulator library loading on Windows. by Nicolas Capens · 9 years ago
  81. ab3241d Fixed color clear on multisampled rendertargets by Alexis Hetu · 9 years ago
  82. 05b3d66 Correct reciprocal approximation for power-of-two values. by Nicolas Capens · 9 years ago
  83. 407813b Parser cleanup by Alexis Hetu · 9 years ago
  84. 555f7e1 Fix evaluating empty loop condition to true. by Nicolas Capens · 9 years ago
  85. 1c92d06 Fixed FenceSync object ref count by Alexis Hetu · 9 years ago
  86. d2cde9c Remove unneeded libraries by Greg Hartman · 9 years ago
  87. 5989fab Implement support for separate minification/magnification filters. by Nicolas Capens · 9 years ago
  88. 2783c42 Fixed Android build failure by Alexis Hetu · 9 years ago
  89. a60e8bb Fixed GLES3.0 attribute locations by Alexis Hetu · 9 years ago
  90. 0b16930 Default framebuffer type fix by Alexis Hetu · 9 years ago
  91. 9bdbaa0 Packing fix by Alexis Hetu · 9 years ago
  92. 526a89d Fixed setting Renderbuffer's layer and level by Alexis Hetu · 9 years ago
  93. 4d20895 Fixed 2D Array texture binding query by Alexis Hetu · 9 years ago
  94. 82b3d15 Defined uniform block related constants by Alexis Hetu · 9 years ago
  95. 2ad9202 Fix disallowing binding to the default framebuffer. by Nicolas Capens · 9 years ago
  96. 31c265c Fix multilib module path. by Nicolas Capens · 9 years ago
  97. 2204950 Fixed detaching a buffer by Alexis Hetu · 9 years ago
  98. 1abb638 Added 32 bit integer output types by Alexis Hetu · 9 years ago
  99. ed7fdfe Fixed mask related state queries by Alexis Hetu · 9 years ago
  100. d3d0686 Added state query for immutable levels by Alexis Hetu · 9 years ago