blob: 53215fe673a952c5773c99c678aa8541ca46432c [file] [log] [blame]
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "img.h"
#include "mem.h"
#include "state.h"
#include "cmd_priv.h"
static void cmd_meta_init_mem_view(struct intel_cmd *cmd,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE range,
XGL_FORMAT format,
XGL_MEMORY_STATE state,
struct intel_mem_view *view)
{
XGL_MEMORY_VIEW_ATTACH_INFO info;
memset(&info, 0, sizeof(info));
info.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
info.mem = mem;
info.range = range;
info.stride = icd_format_get_size(format);
info.format = format;
info.state = state;
intel_mem_view_init(view, cmd->dev, &info);
}
static void cmd_meta_set_src_for_mem(struct intel_cmd *cmd,
const struct intel_mem *mem,
XGL_FORMAT format,
struct intel_cmd_meta *meta)
{
struct intel_mem_view view;
cmd_meta_init_mem_view(cmd, (XGL_GPU_MEMORY) mem, mem->size, format,
XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY, &view);
meta->src.valid = true;
memcpy(meta->src.surface, view.cmd, sizeof(view.cmd[0]) * view.cmd_len);
meta->src.surface_len = view.cmd_len;
meta->src.reloc_target = (intptr_t) mem->bo;
meta->src.reloc_offset = 0;
meta->src.reloc_flags = 0;
}
static void cmd_meta_set_dst_for_mem(struct intel_cmd *cmd,
const struct intel_mem *mem,
XGL_FORMAT format,
struct intel_cmd_meta *meta)
{
struct intel_mem_view view;
cmd_meta_init_mem_view(cmd, (XGL_GPU_MEMORY) mem, mem->size, format,
XGL_MEMORY_STATE_GRAPHICS_SHADER_WRITE_ONLY, &view);
meta->dst.valid = true;
memcpy(meta->dst.surface, view.cmd, sizeof(view.cmd[0]) * view.cmd_len);
meta->dst.surface_len = view.cmd_len;
meta->dst.reloc_target = (intptr_t) mem->bo;
meta->dst.reloc_offset = 0;
meta->dst.reloc_flags = 0;
}
static void cmd_meta_set_src_for_img(struct intel_cmd *cmd,
const struct intel_img *img,
XGL_FORMAT format,
XGL_IMAGE_ASPECT aspect,
struct intel_cmd_meta *meta)
{
XGL_IMAGE_VIEW_CREATE_INFO info;
struct intel_img_view *view;
XGL_RESULT ret;
memset(&info, 0, sizeof(info));
info.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
info.image = (XGL_IMAGE) img;
switch (img->type) {
case XGL_IMAGE_1D:
info.viewType = XGL_IMAGE_VIEW_1D;
break;
case XGL_IMAGE_2D:
info.viewType = XGL_IMAGE_VIEW_2D;
break;
case XGL_IMAGE_3D:
info.viewType = XGL_IMAGE_VIEW_3D;
break;
default:
break;
}
info.format = format;
info.channels.r = XGL_CHANNEL_SWIZZLE_R;
info.channels.g = XGL_CHANNEL_SWIZZLE_G;
info.channels.b = XGL_CHANNEL_SWIZZLE_B;
info.channels.a = XGL_CHANNEL_SWIZZLE_A;
info.subresourceRange.aspect = aspect;
info.subresourceRange.baseMipLevel = 0;
info.subresourceRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
info.subresourceRange.baseArraySlice = 0;
info.subresourceRange.arraySize = XGL_LAST_MIP_OR_SLICE;
ret = intel_img_view_create(cmd->dev, &info, &view);
if (ret != XGL_SUCCESS) {
cmd->result = ret;
return;
}
meta->src.valid = true;
memcpy(meta->src.surface, view->cmd,
sizeof(view->cmd[0]) * view->cmd_len);
meta->src.surface_len = view->cmd_len;
meta->src.reloc_target = (intptr_t) img->obj.mem->bo;
meta->src.reloc_offset = 0;
meta->src.reloc_flags = 0;
intel_img_view_destroy(view);
}
static void cmd_meta_set_dst_for_img(struct intel_cmd *cmd,
const struct intel_img *img,
XGL_FORMAT format,
XGL_UINT lod, XGL_UINT layer,
struct intel_cmd_meta *meta)
{
XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO info;
struct intel_rt_view *rt;
XGL_RESULT ret;
memset(&info, 0, sizeof(info));
info.sType = XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO;
info.image = (XGL_IMAGE) img;
info.format = format;
info.mipLevel = lod;
info.baseArraySlice = layer;
info.arraySize = 1;
ret = intel_rt_view_create(cmd->dev, &info, &rt);
if (ret != XGL_SUCCESS) {
cmd->result = ret;
return;
}
meta->dst.valid = true;
memcpy(meta->dst.surface, rt->cmd, sizeof(rt->cmd[0]) * rt->cmd_len);
meta->dst.surface_len = rt->cmd_len;
meta->dst.reloc_target = (intptr_t) img->obj.mem->bo;
meta->dst.reloc_offset = 0;
meta->dst.reloc_flags = 0;
intel_rt_view_destroy(rt);
}
static void cmd_meta_set_src_for_writer(struct intel_cmd *cmd,
enum intel_cmd_writer_type writer,
XGL_GPU_SIZE size,
XGL_FORMAT format,
struct intel_cmd_meta *meta)
{
struct intel_mem_view view;
cmd_meta_init_mem_view(cmd, XGL_NULL_HANDLE, size, format,
XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY, &view);
meta->src.valid = true;
memcpy(meta->src.surface, view.cmd, sizeof(view.cmd[0]) * view.cmd_len);
meta->src.surface_len = view.cmd_len;
meta->src.reloc_target = (intptr_t) writer;
meta->src.reloc_offset = 0;
meta->src.reloc_flags = INTEL_CMD_RELOC_TARGET_IS_WRITER;
}
static void cmd_meta_set_ds_view(struct intel_cmd *cmd,
const struct intel_img *img,
XGL_UINT lod, XGL_UINT layer,
struct intel_cmd_meta *meta)
{
XGL_DEPTH_STENCIL_VIEW_CREATE_INFO info;
struct intel_ds_view *ds;
XGL_RESULT ret;
memset(&info, 0, sizeof(info));
info.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO;
info.image = (XGL_IMAGE) img;
info.mipLevel = lod;
info.baseArraySlice = layer;
info.arraySize = 1;
ret = intel_ds_view_create(cmd->dev, &info, &ds);
if (ret != XGL_SUCCESS) {
cmd->result = ret;
return;
}
meta->ds.view = ds;
}
static void cmd_meta_set_ds_state(struct intel_cmd *cmd,
XGL_IMAGE_ASPECT aspect,
XGL_UINT32 stencil_ref,
struct intel_cmd_meta *meta)
{
XGL_DEPTH_STENCIL_STATE_CREATE_INFO info;
struct intel_ds_state *state;
XGL_RESULT ret;
memset(&info, 0, sizeof(info));
info.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
if (aspect == XGL_IMAGE_ASPECT_DEPTH) {
info.depthWriteEnable = XGL_TRUE;
}
else if (aspect == XGL_IMAGE_ASPECT_STENCIL) {
info.stencilTestEnable = XGL_TRUE;
info.stencilReadMask = 0xff;
info.stencilWriteMask = 0xff;
info.front.stencilFailOp = XGL_STENCIL_OP_KEEP;
info.front.stencilPassOp = XGL_STENCIL_OP_REPLACE;
info.front.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
info.front.stencilFunc = XGL_COMPARE_ALWAYS;
info.front.stencilRef = stencil_ref;
info.back = info.front;
}
ret = intel_ds_state_create(cmd->dev, &info, &state);
if (ret != XGL_SUCCESS) {
cmd->result = ret;
return;
}
meta->ds.state = state;
}
static enum intel_dev_meta_shader get_shader_id(const struct intel_dev *dev,
const struct intel_img *img,
bool copy_array)
{
enum intel_dev_meta_shader shader_id;
switch (img->type) {
case XGL_IMAGE_1D:
shader_id = (copy_array) ?
INTEL_DEV_META_FS_COPY_1D_ARRAY : INTEL_DEV_META_FS_COPY_1D;
break;
case XGL_IMAGE_2D:
shader_id = (img->samples > 1) ? INTEL_DEV_META_FS_COPY_2D_MS :
(copy_array) ? INTEL_DEV_META_FS_COPY_2D_ARRAY :
INTEL_DEV_META_FS_COPY_2D;
break;
case XGL_IMAGE_3D:
default:
shader_id = INTEL_DEV_META_FS_COPY_2D_ARRAY;
break;
}
return shader_id;
}
/**
* Return the suitable format for copying between memories. The
* format is sampleable, renderable, and the offsets and copy size are
* multiples of the format size.
*/
static XGL_CHANNEL_FORMAT cmd_meta_mem_channel_format(const struct intel_cmd *cmd,
XGL_GPU_SIZE src_offset,
XGL_GPU_SIZE dst_offset,
XGL_GPU_SIZE size,
XGL_SIZE *format_size)
{
const XGL_GPU_SIZE align = (src_offset | dst_offset | size) & 0xf;
if (align & 0x1) {
*format_size = 1;
return XGL_CH_FMT_R8;
} else if (align & 0x2) {
*format_size = 2;
return XGL_CH_FMT_R16;
} else if (align & 0x4) {
*format_size = 4;
return XGL_CH_FMT_R32;
} else if (align & 0x8) {
*format_size = 8;
return XGL_CH_FMT_R32G32;
} else {
*format_size = 16;
return XGL_CH_FMT_R32G32B32A32;
}
}
static XGL_FORMAT cmd_meta_img_raw_format(const struct intel_cmd *cmd,
XGL_FORMAT format)
{
format.numericFormat = XGL_NUM_FMT_UINT;
if (icd_format_is_compressed(format)) {
switch (icd_format_get_size(format)) {
case 1:
format.channelFormat = XGL_CH_FMT_R8;
break;
case 2:
format.channelFormat = XGL_CH_FMT_R16;
break;
case 4:
format.channelFormat = XGL_CH_FMT_R32;
break;
case 8:
format.channelFormat = XGL_CH_FMT_R32G32;
break;
case 16:
format.channelFormat = XGL_CH_FMT_R32G32B32A32;
break;
default:
assert(!"unsupported compressed block size");
format.channelFormat = XGL_CH_FMT_R8;
break;
}
}
return format;
}
XGL_VOID XGLAPI intelCmdCopyMemory(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY srcMem,
XGL_GPU_MEMORY destMem,
XGL_UINT regionCount,
const XGL_MEMORY_COPY* pRegions)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_mem *src = intel_mem(srcMem);
struct intel_mem *dst = intel_mem(destMem);
struct intel_cmd_meta meta;
XGL_FORMAT format;
XGL_UINT i;
memset(&meta, 0, sizeof(meta));
meta.shader_id = INTEL_DEV_META_FS_COPY_MEM;
meta.height = 1;
meta.samples = 1;
format.channelFormat = XGL_CH_FMT_UNDEFINED;
format.numericFormat = XGL_NUM_FMT_UINT;
for (i = 0; i < regionCount; i++) {
const XGL_MEMORY_COPY *region = &pRegions[i];
XGL_CHANNEL_FORMAT ch;
XGL_SIZE format_size;
ch = cmd_meta_mem_channel_format(cmd, region->srcOffset,
region->destOffset, region->copySize, &format_size);
if (format.channelFormat != ch) {
format.channelFormat = ch;
cmd_meta_set_src_for_mem(cmd, src, format, &meta);
cmd_meta_set_dst_for_mem(cmd, dst, format, &meta);
}
meta.src.x = region->srcOffset / format_size;
meta.dst.x = region->destOffset / format_size;
meta.width = region->copySize / format_size;
cmd_draw_meta(cmd, &meta);
}
}
XGL_VOID XGLAPI intelCmdCopyImage(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE srcImage,
XGL_IMAGE destImage,
XGL_UINT regionCount,
const XGL_IMAGE_COPY* pRegions)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_img *src = intel_img(srcImage);
struct intel_img *dst = intel_img(destImage);
struct intel_cmd_meta meta;
XGL_FORMAT raw_format;
bool raw_copy;
XGL_UINT i;
if (src->type != dst->type) {
cmd->result = XGL_ERROR_UNKNOWN;
return;
}
if (icd_format_is_equal(src->layout.format, dst->layout.format)) {
raw_copy = true;
raw_format = cmd_meta_img_raw_format(cmd, src->layout.format);
} else if (icd_format_is_compressed(src->layout.format) ||
icd_format_is_compressed(dst->layout.format)) {
cmd->result = XGL_ERROR_UNKNOWN;
return;
}
memset(&meta, 0, sizeof(meta));
cmd_meta_set_src_for_img(cmd, src,
(raw_copy) ? raw_format : src->layout.format,
XGL_IMAGE_ASPECT_COLOR, &meta);
meta.samples = dst->samples;
for (i = 0; i < regionCount; i++) {
const XGL_IMAGE_COPY *region = &pRegions[i];
XGL_UINT j;
meta.shader_id = get_shader_id(cmd->dev, src,
(region->extent.depth > 1));
meta.src.lod = region->srcSubresource.mipLevel;
meta.src.layer = region->srcSubresource.arraySlice +
region->srcOffset.z;
meta.src.x = region->srcOffset.x;
meta.src.y = region->srcOffset.y;
meta.dst.lod = region->destSubresource.mipLevel;
meta.dst.layer = region->destSubresource.arraySlice +
region->destOffset.z;
meta.dst.x = region->destOffset.x;
meta.dst.y = region->destOffset.y;
meta.width = region->extent.width;
meta.height = region->extent.height;
for (j = 0; j < region->extent.depth; j++) {
cmd_meta_set_dst_for_img(cmd, dst,
(raw_copy) ? raw_format : dst->layout.format,
meta.dst.lod, meta.dst.layer, &meta);
cmd_draw_meta(cmd, &meta);
meta.src.layer++;
meta.dst.layer++;
}
}
}
XGL_VOID XGLAPI intelCmdCopyMemoryToImage(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY srcMem,
XGL_IMAGE destImage,
XGL_UINT regionCount,
const XGL_MEMORY_IMAGE_COPY* pRegions)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_mem *mem = intel_mem(srcMem);
struct intel_img *img = intel_img(destImage);
struct intel_cmd_meta meta;
XGL_FORMAT format;
XGL_UINT i;
memset(&meta, 0, sizeof(meta));
meta.shader_id = INTEL_DEV_META_FS_COPY_MEM_TO_IMG;
meta.samples = img->samples;
format = cmd_meta_img_raw_format(cmd, img->layout.format);
cmd_meta_set_src_for_mem(cmd, mem, format, &meta);
for (i = 0; i < regionCount; i++) {
const XGL_MEMORY_IMAGE_COPY *region = &pRegions[i];
XGL_UINT j;
meta.src.x = region->memOffset / icd_format_get_size(format);
meta.dst.lod = region->imageSubresource.mipLevel;
meta.dst.layer = region->imageSubresource.arraySlice +
region->imageOffset.z;
meta.dst.x = region->imageOffset.x;
meta.dst.y = region->imageOffset.y;
meta.width = region->imageExtent.width;
meta.height = region->imageExtent.height;
for (j = 0; j < region->imageExtent.depth; j++) {
cmd_meta_set_dst_for_img(cmd, img, format,
meta.dst.lod, meta.dst.layer, &meta);
cmd_draw_meta(cmd, &meta);
meta.src.x += meta.width * meta.height;
meta.dst.layer++;
}
}
}
XGL_VOID XGLAPI intelCmdCopyImageToMemory(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE srcImage,
XGL_GPU_MEMORY destMem,
XGL_UINT regionCount,
const XGL_MEMORY_IMAGE_COPY* pRegions)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_img *img = intel_img(srcImage);
struct intel_mem *mem = intel_mem(destMem);
struct intel_cmd_meta meta;
XGL_FORMAT format;
XGL_UINT i;
memset(&meta, 0, sizeof(meta));
format = cmd_meta_img_raw_format(cmd, img->layout.format);
cmd_meta_set_src_for_img(cmd, img, format, XGL_IMAGE_ASPECT_COLOR, &meta);
cmd_meta_set_dst_for_mem(cmd, mem, format, &meta);
meta.height = 1;
meta.samples = 1;
for (i = 0; i < regionCount; i++) {
const XGL_MEMORY_IMAGE_COPY *region = &pRegions[i];
XGL_UINT j;
meta.shader_id = get_shader_id(cmd->dev, img,
(region->imageExtent.depth > 1));
meta.src.lod = region->imageSubresource.mipLevel;
meta.src.layer = region->imageSubresource.arraySlice +
region->imageOffset.z;
meta.src.x = region->imageOffset.x;
meta.src.y = region->imageOffset.y;
meta.dst.x = region->memOffset / icd_format_get_size(format);
meta.width = region->imageExtent.width * region->imageExtent.height;
for (j = 0; j < region->imageExtent.depth; j++) {
cmd_draw_meta(cmd, &meta);
meta.src.layer++;
meta.dst.x += meta.width;
}
}
}
XGL_VOID XGLAPI intelCmdCloneImageData(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE srcImage,
XGL_IMAGE_STATE srcImageState,
XGL_IMAGE destImage,
XGL_IMAGE_STATE destImageState)
{
const struct intel_img *src = intel_img(srcImage);
XGL_IMAGE_COPY region;
XGL_UINT lv;
memset(&region, 0, sizeof(region));
region.srcSubresource.aspect = XGL_IMAGE_ASPECT_COLOR;
region.destSubresource.aspect = XGL_IMAGE_ASPECT_COLOR;
for (lv = 0; lv < src->mip_levels; lv++) {
region.srcSubresource.mipLevel = lv;
region.destSubresource.mipLevel = lv;
region.extent.width = u_minify(src->layout.width0, lv);
region.extent.height = u_minify(src->layout.height0, lv);
region.extent.depth = src->array_size;
intelCmdCopyImage(cmdBuffer, srcImage, destImage, 1, &region);
}
}
XGL_VOID XGLAPI intelCmdUpdateMemory(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY destMem,
XGL_GPU_SIZE destOffset,
XGL_GPU_SIZE dataSize,
const XGL_UINT32* pData)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_mem *dst = intel_mem(destMem);
struct intel_cmd_meta meta;
XGL_FORMAT format;
XGL_SIZE format_size;
uint32_t *ptr;
uint32_t offset;
/* write to dynamic state writer first */
offset = cmd_state_pointer(cmd, INTEL_CMD_ITEM_BLOB, 32,
(dataSize + 3) / 4, &ptr);
memcpy(ptr, pData, dataSize);
format.channelFormat = cmd_meta_mem_channel_format(cmd,
offset, destOffset, dataSize, &format_size);
format.numericFormat = XGL_NUM_FMT_UINT;
memset(&meta, 0, sizeof(meta));
meta.shader_id = INTEL_DEV_META_FS_COPY_MEM;
cmd_meta_set_src_for_writer(cmd, INTEL_CMD_WRITER_STATE,
offset + dataSize, format, &meta);
cmd_meta_set_dst_for_mem(cmd, dst, format, &meta);
meta.src.x = offset / format_size;
meta.dst.x = destOffset / format_size;
meta.width = dataSize / format_size;
meta.height = 1;
meta.samples = 1;
cmd_draw_meta(cmd, &meta);
}
XGL_VOID XGLAPI intelCmdFillMemory(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY destMem,
XGL_GPU_SIZE destOffset,
XGL_GPU_SIZE fillSize,
XGL_UINT32 data)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_mem *dst = intel_mem(destMem);
struct intel_cmd_meta meta;
XGL_FORMAT format;
XGL_SIZE format_size;
/* must be 4-byte aligned */
if ((destOffset | fillSize) & 3) {
cmd->result = XGL_ERROR_UNKNOWN;
return;
}
memset(&meta, 0, sizeof(meta));
meta.shader_id = INTEL_DEV_META_FS_CLEAR_COLOR;
meta.clear_val[0] = data;
meta.clear_val[1] = data;
meta.clear_val[2] = data;
meta.clear_val[3] = data;
format.channelFormat = cmd_meta_mem_channel_format(cmd,
0, destOffset, fillSize, &format_size);;
format.numericFormat = XGL_NUM_FMT_UINT;
cmd_meta_set_dst_for_mem(cmd, dst, format, &meta);
meta.dst.x = destOffset / format_size;
meta.width = fillSize / format_size;
meta.height = 1;
meta.samples = 1;
cmd_draw_meta(cmd, &meta);
}
static void cmd_meta_clear_image(struct intel_cmd *cmd,
struct intel_img *img,
XGL_FORMAT format,
struct intel_cmd_meta *meta,
const XGL_IMAGE_SUBRESOURCE_RANGE *range)
{
XGL_UINT mip_levels, array_size;
XGL_UINT i, j;
if (range->baseMipLevel >= img->mip_levels ||
range->baseArraySlice >= img->array_size)
return;
mip_levels = img->mip_levels - range->baseMipLevel;
if (mip_levels > range->mipLevels)
mip_levels = range->mipLevels;
array_size = img->array_size - range->baseArraySlice;
if (array_size > range->arraySize)
array_size = range->arraySize;
for (i = 0; i < mip_levels; i++) {
meta->dst.lod = range->baseMipLevel + i;
meta->dst.layer = range->baseArraySlice;
meta->width = u_minify(img->layout.width0, meta->dst.lod);
meta->height = u_minify(img->layout.height0, meta->dst.lod);
for (j = 0; j < array_size; j++) {
if (range->aspect == XGL_IMAGE_ASPECT_COLOR) {
cmd_meta_set_dst_for_img(cmd, img, format,
meta->dst.lod, meta->dst.layer, meta);
cmd_draw_meta(cmd, meta);
} else {
cmd_meta_set_ds_view(cmd, img, meta->dst.lod,
meta->dst.layer, meta);
cmd_meta_set_ds_state(cmd, range->aspect,
meta->clear_val[1], meta);
cmd_draw_meta(cmd, meta);
intel_ds_view_destroy(meta->ds.view);
intel_ds_state_destroy(meta->ds.state);
}
meta->dst.layer++;
}
}
}
XGL_VOID XGLAPI intelCmdClearColorImage(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE image,
const XGL_FLOAT color[4],
XGL_UINT rangeCount,
const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_img *img = intel_img(image);
struct intel_cmd_meta meta;
XGL_UINT i;
memset(&meta, 0, sizeof(meta));
meta.shader_id = INTEL_DEV_META_FS_CLEAR_COLOR;
meta.samples = img->samples;
meta.clear_val[0] = u_fui(color[0]);
meta.clear_val[1] = u_fui(color[1]);
meta.clear_val[2] = u_fui(color[2]);
meta.clear_val[3] = u_fui(color[3]);
for (i = 0; i < rangeCount; i++) {
cmd_meta_clear_image(cmd, img, img->layout.format,
&meta, &pRanges[i]);
}
}
XGL_VOID XGLAPI intelCmdClearColorImageRaw(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE image,
const XGL_UINT32 color[4],
XGL_UINT rangeCount,
const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_img *img = intel_img(image);
struct intel_cmd_meta meta;
XGL_FORMAT format;
XGL_UINT i;
memset(&meta, 0, sizeof(meta));
meta.shader_id = INTEL_DEV_META_FS_CLEAR_COLOR;
meta.samples = img->samples;
meta.clear_val[0] = color[0];
meta.clear_val[1] = color[1];
meta.clear_val[2] = color[2];
meta.clear_val[3] = color[3];
format = cmd_meta_img_raw_format(cmd, img->layout.format);
for (i = 0; i < rangeCount; i++)
cmd_meta_clear_image(cmd, img, format, &meta, &pRanges[i]);
}
XGL_VOID XGLAPI intelCmdClearDepthStencil(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE image,
XGL_FLOAT depth,
XGL_UINT32 stencil,
XGL_UINT rangeCount,
const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_img *img = intel_img(image);
struct intel_cmd_meta meta;
XGL_UINT i;
memset(&meta, 0, sizeof(meta));
meta.shader_id = INTEL_DEV_META_FS_CLEAR_DEPTH;
meta.samples = img->samples;
meta.clear_val[0] = u_fui(depth);
meta.clear_val[1] = stencil;
for (i = 0; i < rangeCount; i++) {
const XGL_IMAGE_SUBRESOURCE_RANGE *range = &pRanges[i];
cmd_meta_clear_image(cmd, img, img->layout.format,
&meta, range);
}
}
XGL_VOID XGLAPI intelCmdResolveImage(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE srcImage,
XGL_IMAGE destImage,
XGL_UINT rectCount,
const XGL_IMAGE_RESOLVE* pRects)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_img *src = intel_img(srcImage);
struct intel_img *dst = intel_img(destImage);
struct intel_cmd_meta meta;
XGL_FORMAT format;
XGL_UINT i;
if (src->samples <= 1 || dst->samples > 1 ||
!icd_format_is_equal(src->layout.format, dst->layout.format)) {
cmd->result = XGL_ERROR_UNKNOWN;
return;
}
memset(&meta, 0, sizeof(meta));
switch (src->samples) {
case 2:
default:
meta.shader_id = INTEL_DEV_META_FS_RESOLVE_2X;
break;
case 4:
meta.shader_id = INTEL_DEV_META_FS_RESOLVE_4X;
break;
case 8:
meta.shader_id = INTEL_DEV_META_FS_RESOLVE_8X;
break;
case 16:
meta.shader_id = INTEL_DEV_META_FS_RESOLVE_16X;
break;
}
meta.samples = 1;
format = cmd_meta_img_raw_format(cmd, src->layout.format);
cmd_meta_set_src_for_img(cmd, src, format, XGL_IMAGE_ASPECT_COLOR, &meta);
for (i = 0; i < rectCount; i++) {
const XGL_IMAGE_RESOLVE *rect = &pRects[i];
meta.src.lod = rect->srcSubresource.mipLevel;
meta.src.layer = rect->srcSubresource.arraySlice;
meta.src.x = rect->srcOffset.x;
meta.src.y = rect->srcOffset.y;
meta.dst.lod = rect->destSubresource.mipLevel;
meta.dst.layer = rect->destSubresource.arraySlice;
meta.dst.x = rect->destOffset.x;
meta.dst.y = rect->destOffset.y;
meta.width = rect->extent.width;
meta.height = rect->extent.height;
cmd_meta_set_dst_for_img(cmd, dst, format,
meta.dst.lod, meta.dst.layer, &meta);
cmd_draw_meta(cmd, &meta);
}
}