| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Chia-I Wu <olv@lunarg.com> |
| * Courtney Goeltzenleuchter <courtney@lunarg.com> |
| */ |
| #define _GNU_SOURCE |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <stdarg.h> |
| #include <stdbool.h> |
| #include <string.h> |
| |
| #include <sys/types.h> |
| #include <dirent.h> |
| #include <unistd.h> |
| #include <dlfcn.h> |
| #include <pthread.h> |
| #include <assert.h> |
| #include "loader.h" |
| |
| typedef XGL_VOID (* SetDispatchType)(XGL_LAYER_DISPATCH_TABLE * disp, XGL_BOOL debug); |
| |
| struct loader_layers { |
| void *lib_handle; |
| char lib_name[1024]; |
| }; |
| |
| struct loader_icd { |
| void *handle; |
| |
| XGL_LAYER_DISPATCH_TABLE *loader_dispatch; |
| XGL_UINT layer_count[XGL_MAX_PHYSICAL_GPUS]; |
| struct loader_layers layer_libs[XGL_MAX_PHYSICAL_GPUS][MAX_LAYER_LIBRARIES]; |
| XGL_BASE_LAYER_OBJECT *wrappedGpus[XGL_MAX_PHYSICAL_GPUS]; |
| XGL_UINT gpu_count; |
| XGL_BASE_LAYER_OBJECT *gpus; |
| |
| GetProcAddrType GetProcAddr; |
| InitAndEnumerateGpusType InitAndEnumerateGpus; |
| DbgRegisterMsgCallbackType DbgRegisterMsgCallback; |
| DbgUnregisterMsgCallbackType DbgUnregisterMsgCallback; |
| DbgSetGlobalOptionType DbgSetGlobalOption; |
| SetDispatchType SetDispatch; |
| |
| struct loader_icd *next; |
| }; |
| |
| |
| struct loader_msg_callback { |
| XGL_DBG_MSG_CALLBACK_FUNCTION func; |
| XGL_VOID *data; |
| |
| struct loader_msg_callback *next; |
| }; |
| |
| |
| static struct { |
| bool scanned; |
| struct loader_icd *icds; |
| bool layer_scanned; |
| char layer_dirs[4096]; |
| unsigned int scanned_layer_count; |
| char *scanned_layer_names[MAX_LAYER_LIBRARIES]; |
| struct loader_msg_callback *msg_callbacks; |
| |
| bool debug_echo_enable; |
| bool break_on_error; |
| bool break_on_warning; |
| } loader; |
| |
| static XGL_RESULT loader_msg_callback_add(XGL_DBG_MSG_CALLBACK_FUNCTION func, |
| XGL_VOID *data) |
| { |
| struct loader_msg_callback *cb; |
| |
| cb = malloc(sizeof(*cb)); |
| if (!cb) |
| return XGL_ERROR_OUT_OF_MEMORY; |
| |
| cb->func = func; |
| cb->data = data; |
| |
| cb->next = loader.msg_callbacks; |
| loader.msg_callbacks = cb; |
| |
| return XGL_SUCCESS; |
| } |
| |
| static XGL_RESULT loader_msg_callback_remove(XGL_DBG_MSG_CALLBACK_FUNCTION func) |
| { |
| struct loader_msg_callback *cb = loader.msg_callbacks; |
| |
| /* |
| * Find the first match (last registered). |
| * |
| * XXX What if the same callback function is registered more than once? |
| */ |
| while (cb) { |
| if (cb->func == func) { |
| break; |
| } |
| |
| cb = cb->next; |
| } |
| |
| if (!cb) |
| return XGL_ERROR_INVALID_POINTER; |
| |
| free(cb); |
| |
| return XGL_SUCCESS; |
| } |
| |
| static void loader_msg_callback_clear(void) |
| { |
| struct loader_msg_callback *cb = loader.msg_callbacks; |
| |
| while (cb) { |
| struct loader_msg_callback *next = cb->next; |
| free(cb); |
| cb = next; |
| } |
| |
| loader.msg_callbacks = NULL; |
| } |
| |
| static void loader_log(XGL_DBG_MSG_TYPE msg_type, XGL_INT msg_code, |
| const char *format, ...) |
| { |
| const struct loader_msg_callback *cb = loader.msg_callbacks; |
| char msg[256]; |
| va_list ap; |
| int ret; |
| |
| va_start(ap, format); |
| ret = vsnprintf(msg, sizeof(msg), format, ap); |
| if (ret >= sizeof(msg) || ret < 0) { |
| msg[sizeof(msg) - 1] = '\0'; |
| } |
| va_end(ap); |
| |
| if (loader.debug_echo_enable || !cb) { |
| fputs(msg, stderr); |
| fputc('\n', stderr); |
| } |
| |
| while (cb) { |
| cb->func(msg_type, XGL_VALIDATION_LEVEL_0, XGL_NULL_HANDLE, 0, |
| msg_code, (const XGL_CHAR *) msg, cb->data); |
| cb = cb->next; |
| } |
| |
| switch (msg_type) { |
| case XGL_DBG_MSG_ERROR: |
| if (loader.break_on_error) { |
| exit(1); |
| } |
| /* fall through */ |
| case XGL_DBG_MSG_WARNING: |
| if (loader.break_on_warning) { |
| exit(1); |
| } |
| break; |
| default: |
| break; |
| } |
| } |
| |
| static void |
| loader_icd_destroy(struct loader_icd *icd) |
| { |
| dlclose(icd->handle); |
| free(icd); |
| } |
| |
| static struct loader_icd * |
| loader_icd_create(const char *filename) |
| { |
| struct loader_icd *icd; |
| |
| icd = malloc(sizeof(*icd)); |
| if (!icd) |
| return NULL; |
| |
| memset(icd, 0, sizeof(*icd)); |
| |
| icd->handle = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); |
| if (!icd->handle) { |
| loader_log(XGL_DBG_MSG_WARNING, 0, dlerror()); |
| free(icd); |
| return NULL; |
| } |
| |
| #define LOOKUP(icd, func) do { \ |
| icd->func = (func## Type) dlsym(icd->handle, "xgl" #func); \ |
| if (!icd->func) { \ |
| loader_log(XGL_DBG_MSG_WARNING, 0, dlerror()); \ |
| loader_icd_destroy(icd); \ |
| return NULL; \ |
| } \ |
| } while (0) |
| LOOKUP(icd, GetProcAddr); |
| LOOKUP(icd, InitAndEnumerateGpus); |
| LOOKUP(icd, DbgRegisterMsgCallback); |
| LOOKUP(icd, DbgUnregisterMsgCallback); |
| LOOKUP(icd, DbgSetGlobalOption); |
| LOOKUP(icd, SetDispatch); |
| #undef LOOKUP |
| |
| return icd; |
| } |
| |
| static XGL_RESULT loader_icd_register_msg_callbacks(const struct loader_icd *icd) |
| { |
| const struct loader_msg_callback *cb = loader.msg_callbacks; |
| XGL_RESULT res; |
| |
| while (cb) { |
| res = icd->DbgRegisterMsgCallback(cb->func, cb->data); |
| if (res != XGL_SUCCESS) { |
| break; |
| } |
| |
| cb = cb->next; |
| } |
| |
| /* roll back on errors */ |
| if (cb) { |
| const struct loader_msg_callback *tmp = loader.msg_callbacks; |
| |
| while (tmp != cb) { |
| icd->DbgUnregisterMsgCallback(cb->func); |
| tmp = tmp->next; |
| } |
| |
| return res; |
| } |
| |
| return XGL_SUCCESS; |
| } |
| |
| static XGL_RESULT loader_icd_set_global_options(const struct loader_icd *icd) |
| { |
| #define SETB(icd, opt, val) do { \ |
| if (val) { \ |
| const XGL_RESULT res = \ |
| icd->DbgSetGlobalOption(opt, sizeof(val), &val); \ |
| if (res != XGL_SUCCESS) \ |
| return res; \ |
| } \ |
| } while (0) |
| SETB(icd, XGL_DBG_OPTION_DEBUG_ECHO_ENABLE, loader.debug_echo_enable); |
| SETB(icd, XGL_DBG_OPTION_BREAK_ON_ERROR, loader.break_on_error); |
| SETB(icd, XGL_DBG_OPTION_BREAK_ON_WARNING, loader.break_on_warning); |
| #undef SETB |
| |
| return XGL_SUCCESS; |
| } |
| |
| static struct loader_icd *loader_icd_add(const char *filename) |
| { |
| struct loader_icd *icd; |
| |
| icd = loader_icd_create(filename); |
| if (!icd) |
| return NULL; |
| |
| if (loader_icd_set_global_options(icd) != XGL_SUCCESS || |
| loader_icd_register_msg_callbacks(icd) != XGL_SUCCESS) { |
| loader_log(XGL_DBG_MSG_WARNING, 0, |
| "%s ignored: failed to migrate settings", filename); |
| loader_icd_destroy(icd); |
| } |
| |
| /* prepend to the list */ |
| icd->next = loader.icds; |
| loader.icds = icd; |
| |
| return icd; |
| } |
| |
| #ifndef DEFAULT_XGL_DRIVERS_PATH |
| // TODO: Is this a good default location? |
| // Need to search for both 32bit and 64bit ICDs |
| #define DEFAULT_XGL_DRIVERS_PATH "/usr/lib/i386-linux-gnu/xgl:/usr/lib/x86_64-linux-gnu/xgl" |
| #endif |
| |
| /** |
| * Try to \c loader_icd_scan XGL driver(s). |
| * |
| * This function scans the default system path or path |
| * specified by the \c LIBXGL_DRIVERS_PATH environment variable in |
| * order to find loadable XGL ICDs with the name of libXGL_*. |
| * |
| * \returns |
| * void; but side effect is to set loader_icd_scanned to true |
| */ |
| static void loader_icd_scan(void) |
| { |
| const char *libPaths, *p, *next; |
| DIR *sysdir; |
| struct dirent *dent; |
| char icd_library[1024]; |
| char path[1024]; |
| int len; |
| |
| libPaths = NULL; |
| if (geteuid() == getuid()) { |
| /* don't allow setuid apps to use LIBXGL_DRIVERS_PATH */ |
| libPaths = getenv("LIBXGL_DRIVERS_PATH"); |
| } |
| if (libPaths == NULL) |
| libPaths = DEFAULT_XGL_DRIVERS_PATH; |
| |
| for (p = libPaths; *p; p = next) { |
| next = strchr(p, ':'); |
| if (next == NULL) { |
| len = strlen(p); |
| next = p + len; |
| } |
| else { |
| len = next - p; |
| sprintf(path, "%.*s", (len > sizeof(path) - 1) ? (int) sizeof(path) - 1 : len, p); |
| p = path; |
| next++; |
| } |
| |
| sysdir = opendir(p); |
| if (sysdir) { |
| dent = readdir(sysdir); |
| while (dent) { |
| /* look for ICDs starting with "libXGL_" */ |
| if (!strncmp(dent->d_name, "libXGL_", 7)) { |
| snprintf(icd_library, 1024, "%s/%s",p,dent->d_name); |
| loader_icd_add(icd_library); |
| } |
| |
| dent = readdir(sysdir); |
| } |
| closedir(sysdir); |
| } |
| } |
| |
| /* we have nothing to log anymore */ |
| loader_msg_callback_clear(); |
| |
| loader.scanned = true; |
| } |
| |
| #ifndef DEFAULT_XGL_LAYERS_PATH |
| // TODO: Is this a good default locations |
| #define DEFAULT_XGL_LAYERS_PATH ".:/usr/lib/i386-linux-gnu/xgl:/usr/lib/x86_64-linux-gnu/xgl" |
| #endif |
| |
| static void layer_lib_scan(const char * libInPaths, const bool useDefaultDirs) |
| { |
| const char *p, *next; |
| char *libPaths = &loader.layer_dirs[0]; |
| DIR *curdir; |
| struct dirent *dent; |
| int len, i; |
| char temp_str[1024]; |
| |
| if (libInPaths){ |
| strncpy(libPaths, libInPaths, sizeof(loader.layer_dirs)); |
| } |
| else { |
| *libPaths = '\0'; |
| } |
| |
| /* cleanup any previously scanned libraries */ |
| for (i = 0; i < loader.scanned_layer_count; i++) { |
| if (loader.scanned_layer_names[i] != NULL) |
| free(loader.scanned_layer_names[i]); |
| loader.scanned_layer_names[i] = NULL; |
| } |
| loader.scanned_layer_count = 0; |
| |
| if (useDefaultDirs) |
| strncat(libPaths, DEFAULT_XGL_LAYERS_PATH, sizeof(loader.layer_dirs) - sizeof(DEFAULT_XGL_LAYERS_PATH)); |
| |
| for (p = libPaths; *p; p = next) { |
| next = strchr(p, ':'); |
| if (next == NULL) { |
| len = strlen(p); |
| next = p + len; |
| } |
| else { |
| len = next - p; |
| *(char *) next = '\0'; |
| next++; |
| } |
| |
| curdir = opendir(p); |
| if (curdir) { |
| dent = readdir(curdir); |
| while (dent) { |
| /* look for wrappers starting with "libXGLlayer" */ |
| if (!strncmp(dent->d_name, "libXGLLayer", strlen("libXGLLayer"))) { |
| void * handle; |
| snprintf(temp_str, sizeof(temp_str), "%s/%s",p,dent->d_name); |
| if ((handle = dlopen((const char *) temp_str, RTLD_LAZY)) == NULL) |
| continue; |
| if (loader.scanned_layer_count == MAX_LAYER_LIBRARIES) { |
| loader_log(XGL_DBG_MSG_ERROR, 0, "%s ignored: max layer libraries exceed", temp_str); |
| break; |
| } |
| if ((loader.scanned_layer_names[loader.scanned_layer_count] = malloc(strlen(temp_str) + 1)) == NULL) { |
| loader_log(XGL_DBG_MSG_ERROR, 0, "%s ignored: out of memory", temp_str); |
| break; |
| } |
| strcpy(loader.scanned_layer_names[loader.scanned_layer_count], temp_str); |
| loader.scanned_layer_count++; |
| dlclose(handle); |
| } |
| |
| dent = readdir(curdir); |
| } |
| closedir(curdir); |
| } |
| } |
| |
| loader.layer_scanned = true; |
| } |
| |
| static void loader_init_dispatch_table(XGL_LAYER_DISPATCH_TABLE *tab, GetProcAddrType fpGPA, XGL_PHYSICAL_GPU gpu) |
| { |
| tab->GetProcAddr = fpGPA; |
| tab->InitAndEnumerateGpus = fpGPA(gpu, (const XGL_CHAR *) "xglInitAndEnumerateGpus"); |
| tab->GetGpuInfo = fpGPA(gpu, (const XGL_CHAR *) "xglGetGpuInfo"); |
| tab->CreateDevice = fpGPA(gpu, (const XGL_CHAR *) "xglCreateDevice"); |
| tab->DestroyDevice = fpGPA(gpu, (const XGL_CHAR *) "xglDestroyDevice"); |
| tab->GetExtensionSupport = fpGPA(gpu, (const XGL_CHAR *) "xglGetExtensionSupport"); |
| tab->EnumerateLayers = fpGPA(gpu, (const XGL_CHAR *) "xglEnumerateLayers"); |
| if (tab->EnumerateLayers == NULL) |
| tab->EnumerateLayers = xglEnumerateLayers; |
| tab->GetDeviceQueue = fpGPA(gpu, (const XGL_CHAR *) "xglGetDeviceQueue"); |
| tab->QueueSubmit = fpGPA(gpu, (const XGL_CHAR *) "xglQueueSubmit"); |
| tab->QueueSetGlobalMemReferences = fpGPA(gpu, (const XGL_CHAR *) "xglQueueSetGlobalMemReferences"); |
| tab->QueueWaitIdle = fpGPA(gpu, (const XGL_CHAR *) "xglQueueWaitIdle"); |
| tab->DeviceWaitIdle = fpGPA(gpu, (const XGL_CHAR *) "xglDeviceWaitIdle"); |
| tab->GetMemoryHeapCount = fpGPA(gpu, (const XGL_CHAR *) "xglGetMemoryHeapCount"); |
| tab->GetMemoryHeapInfo = fpGPA(gpu, (const XGL_CHAR *) "xglGetMemoryHeapInfo"); |
| tab->AllocMemory = fpGPA(gpu, (const XGL_CHAR *) "xglAllocMemory"); |
| tab->FreeMemory = fpGPA(gpu, (const XGL_CHAR *) "xglFreeMemory"); |
| tab->SetMemoryPriority = fpGPA(gpu, (const XGL_CHAR *) "xglSetMemoryPriority"); |
| tab->MapMemory = fpGPA(gpu, (const XGL_CHAR *) "xglMapMemory"); |
| tab->UnmapMemory = fpGPA(gpu, (const XGL_CHAR *) "xglUnmapMemory"); |
| tab->PinSystemMemory = fpGPA(gpu, (const XGL_CHAR *) "xglPinSystemMemory"); |
| tab->RemapVirtualMemoryPages = fpGPA(gpu, (const XGL_CHAR *) "xglRemapVirtualMemoryPages"); |
| tab->GetMultiGpuCompatibility = fpGPA(gpu, (const XGL_CHAR *) "xglGetMultiGpuCompatibility"); |
| tab->OpenSharedMemory = fpGPA(gpu, (const XGL_CHAR *) "xglOpenSharedMemory"); |
| tab->OpenSharedQueueSemaphore = fpGPA(gpu, (const XGL_CHAR *) "xglOpenSharedQueueSemaphore"); |
| tab->OpenPeerMemory = fpGPA(gpu, (const XGL_CHAR *) "xglOpenPeerMemory"); |
| tab->OpenPeerImage = fpGPA(gpu, (const XGL_CHAR *) "xglOpenPeerImage"); |
| tab->DestroyObject = fpGPA(gpu, (const XGL_CHAR *) "xglDestroyObject"); |
| tab->GetObjectInfo = fpGPA(gpu, (const XGL_CHAR *) "xglGetObjectInfo"); |
| tab->BindObjectMemory = fpGPA(gpu, (const XGL_CHAR *) "xglBindObjectMemory"); |
| tab->CreateFence = fpGPA(gpu, (const XGL_CHAR *) "xglCreateFence"); |
| tab->GetFenceStatus = fpGPA(gpu, (const XGL_CHAR *) "xglGetFenceStatus"); |
| tab->WaitForFences = fpGPA(gpu, (const XGL_CHAR *) "xglWaitForFences"); |
| tab->CreateQueueSemaphore = fpGPA(gpu, (const XGL_CHAR *) "xglCreateQueueSemaphore"); |
| tab->SignalQueueSemaphore = fpGPA(gpu, (const XGL_CHAR *) "xglSignalQueueSemaphore"); |
| tab->WaitQueueSemaphore = fpGPA(gpu, (const XGL_CHAR *) "xglWaitQueueSemaphore"); |
| tab->CreateEvent = fpGPA(gpu, (const XGL_CHAR *) "xglCreateEvent"); |
| tab->GetEventStatus = fpGPA(gpu, (const XGL_CHAR *) "xglGetEventStatus"); |
| tab->SetEvent = fpGPA(gpu, (const XGL_CHAR *) "xglSetEvent"); |
| tab->ResetEvent = fpGPA(gpu, (const XGL_CHAR *) "xglResetEvent"); |
| tab->CreateQueryPool = fpGPA(gpu, (const XGL_CHAR *) "xglCreateQueryPool"); |
| tab->GetQueryPoolResults = fpGPA(gpu, (const XGL_CHAR *) "xglGetQueryPoolResults"); |
| tab->GetFormatInfo = fpGPA(gpu, (const XGL_CHAR *) "xglGetFormatInfo"); |
| tab->CreateImage = fpGPA(gpu, (const XGL_CHAR *) "xglCreateImage"); |
| tab->GetImageSubresourceInfo = fpGPA(gpu, (const XGL_CHAR *) "xglGetImageSubresourceInfo"); |
| tab->CreateImageView = fpGPA(gpu, (const XGL_CHAR *) "xglCreateImageView"); |
| tab->CreateColorAttachmentView = fpGPA(gpu, (const XGL_CHAR *) "xglCreateColorAttachmentView"); |
| tab->CreateDepthStencilView = fpGPA(gpu, (const XGL_CHAR *) "xglCreateDepthStencilView"); |
| tab->CreateShader = fpGPA(gpu, (const XGL_CHAR *) "xglCreateShader"); |
| tab->CreateGraphicsPipeline = fpGPA(gpu, (const XGL_CHAR *) "xglCreateGraphicsPipeline"); |
| tab->CreateComputePipeline = fpGPA(gpu, (const XGL_CHAR *) "xglCreateComputePipeline"); |
| tab->StorePipeline = fpGPA(gpu, (const XGL_CHAR *) "xglStorePipeline"); |
| tab->LoadPipeline = fpGPA(gpu, (const XGL_CHAR *) "xglLoadPipeline"); |
| tab->CreatePipelineDelta = fpGPA(gpu, (const XGL_CHAR *) "xglCreatePipelineDelta"); |
| tab->CreateSampler = fpGPA(gpu, (const XGL_CHAR *) "xglCreateSampler"); |
| tab->CreateDescriptorSet = fpGPA(gpu, (const XGL_CHAR *) "xglCreateDescriptorSet"); |
| tab->BeginDescriptorSetUpdate = fpGPA(gpu, (const XGL_CHAR *) "xglBeginDescriptorSetUpdate"); |
| tab->EndDescriptorSetUpdate = fpGPA(gpu, (const XGL_CHAR *) "xglEndDescriptorSetUpdate"); |
| tab->AttachSamplerDescriptors = fpGPA(gpu, (const XGL_CHAR *) "xglAttachSamplerDescriptors"); |
| tab->AttachImageViewDescriptors = fpGPA(gpu, (const XGL_CHAR *) "xglAttachImageViewDescriptors"); |
| tab->AttachMemoryViewDescriptors = fpGPA(gpu, (const XGL_CHAR *) "xglAttachMemoryViewDescriptors"); |
| tab->AttachNestedDescriptors = fpGPA(gpu, (const XGL_CHAR *) "xglAttachNestedDescriptors"); |
| tab->ClearDescriptorSetSlots = fpGPA(gpu, (const XGL_CHAR *) "xglClearDescriptorSetSlots"); |
| tab->CreateViewportState = fpGPA(gpu, (const XGL_CHAR *) "xglCreateViewportState"); |
| tab->CreateRasterState = fpGPA(gpu, (const XGL_CHAR *) "xglCreateRasterState"); |
| tab->CreateMsaaState = fpGPA(gpu, (const XGL_CHAR *) "xglCreateMsaaState"); |
| tab->CreateColorBlendState = fpGPA(gpu, (const XGL_CHAR *) "xglCreateColorBlendState"); |
| tab->CreateDepthStencilState = fpGPA(gpu, (const XGL_CHAR *) "xglCreateDepthStencilState"); |
| tab->CreateCommandBuffer = fpGPA(gpu, (const XGL_CHAR *) "xglCreateCommandBuffer"); |
| tab->BeginCommandBuffer = fpGPA(gpu, (const XGL_CHAR *) "xglBeginCommandBuffer"); |
| tab->EndCommandBuffer = fpGPA(gpu, (const XGL_CHAR *) "xglEndCommandBuffer"); |
| tab->ResetCommandBuffer = fpGPA(gpu, (const XGL_CHAR *) "xglResetCommandBuffer"); |
| tab->CmdBindPipeline = fpGPA(gpu, (const XGL_CHAR *) "xglCmdBindPipeline"); |
| tab->CmdBindPipelineDelta = fpGPA(gpu, (const XGL_CHAR *) "xglCmdBindPipelineDelta"); |
| tab->CmdBindStateObject = fpGPA(gpu, (const XGL_CHAR *) "xglCmdBindStateObject"); |
| tab->CmdBindDescriptorSet = fpGPA(gpu, (const XGL_CHAR *) "xglCmdBindDescriptorSet"); |
| tab->CmdBindDynamicMemoryView = fpGPA(gpu, (const XGL_CHAR *) "xglCmdBindDynamicMemoryView"); |
| tab->CmdBindIndexData = fpGPA(gpu, (const XGL_CHAR *) "xglCmdBindIndexData"); |
| tab->CmdBindAttachments = fpGPA(gpu, (const XGL_CHAR *) "xglCmdBindAttachments"); |
| tab->CmdPrepareMemoryRegions = fpGPA(gpu, (const XGL_CHAR *) "xglCmdPrepareMemoryRegions"); |
| tab->CmdPrepareImages = fpGPA(gpu, (const XGL_CHAR *) "xglCmdPrepareImages"); |
| tab->CmdDraw = fpGPA(gpu, (const XGL_CHAR *) "xglCmdDraw"); |
| tab->CmdDrawIndexed = fpGPA(gpu, (const XGL_CHAR *) "xglCmdDrawIndexed"); |
| tab->CmdDrawIndirect = fpGPA(gpu, (const XGL_CHAR *) "xglCmdDrawIndirect"); |
| tab->CmdDrawIndexedIndirect = fpGPA(gpu, (const XGL_CHAR *) "xglCmdDrawIndexedIndirect"); |
| tab->CmdDispatch = fpGPA(gpu, (const XGL_CHAR *) "xglCmdDispatch"); |
| tab->CmdDispatchIndirect = fpGPA(gpu, (const XGL_CHAR *) "xglCmdDispatchIndirect"); |
| tab->CmdCopyMemory = fpGPA(gpu, (const XGL_CHAR *) "xglCmdCopyMemory"); |
| tab->CmdCopyImage = fpGPA(gpu, (const XGL_CHAR *) "xglCmdCopyImage"); |
| tab->CmdCopyMemoryToImage = fpGPA(gpu, (const XGL_CHAR *) "xglCmdCopyMemoryToImage"); |
| tab->CmdCopyImageToMemory = fpGPA(gpu, (const XGL_CHAR *) "xglCmdCopyImageToMemory"); |
| tab->CmdCloneImageData = fpGPA(gpu, (const XGL_CHAR *) "xglCmdCloneImageData"); |
| tab->CmdUpdateMemory = fpGPA(gpu, (const XGL_CHAR *) "xglCmdUpdateMemory"); |
| tab->CmdFillMemory = fpGPA(gpu, (const XGL_CHAR *) "xglCmdFillMemory"); |
| tab->CmdClearColorImage = fpGPA(gpu, (const XGL_CHAR *) "xglCmdClearColorImage"); |
| tab->CmdClearColorImageRaw = fpGPA(gpu, (const XGL_CHAR *) "xglCmdClearColorImageRaw"); |
| tab->CmdClearDepthStencil = fpGPA(gpu, (const XGL_CHAR *) "xglCmdClearDepthStencil"); |
| tab->CmdResolveImage = fpGPA(gpu, (const XGL_CHAR *) "xglCmdResolveImage"); |
| tab->CmdSetEvent = fpGPA(gpu, (const XGL_CHAR *) "xglCmdSetEvent"); |
| tab->CmdResetEvent = fpGPA(gpu, (const XGL_CHAR *) "xglCmdResetEvent"); |
| tab->CmdMemoryAtomic = fpGPA(gpu, (const XGL_CHAR *) "xglCmdMemoryAtomic"); |
| tab->CmdBeginQuery = fpGPA(gpu, (const XGL_CHAR *) "xglCmdBeginQuery"); |
| tab->CmdEndQuery = fpGPA(gpu, (const XGL_CHAR *) "xglCmdEndQuery"); |
| tab->CmdResetQueryPool = fpGPA(gpu, (const XGL_CHAR *) "xglCmdResetQueryPool"); |
| tab->CmdWriteTimestamp = fpGPA(gpu, (const XGL_CHAR *) "xglCmdWriteTimestamp"); |
| tab->CmdInitAtomicCounters = fpGPA(gpu, (const XGL_CHAR *) "xglCmdInitAtomicCounters"); |
| tab->CmdLoadAtomicCounters = fpGPA(gpu, (const XGL_CHAR *) "xglCmdLoadAtomicCounters"); |
| tab->CmdSaveAtomicCounters = fpGPA(gpu, (const XGL_CHAR *) "xglCmdSaveAtomicCounters"); |
| tab->DbgSetValidationLevel = fpGPA(gpu, (const XGL_CHAR *) "xglDbgSetValidationLevel"); |
| tab->DbgRegisterMsgCallback = fpGPA(gpu, (const XGL_CHAR *) "xglDbgRegisterMsgCallback"); |
| tab->DbgUnregisterMsgCallback = fpGPA(gpu, (const XGL_CHAR *) "xglDbgUnregisterMsgCallback"); |
| tab->DbgSetMessageFilter = fpGPA(gpu, (const XGL_CHAR *) "xglDbgSetMessageFilter"); |
| tab->DbgSetObjectTag = fpGPA(gpu, (const XGL_CHAR *) "xglDbgSetObjectTag"); |
| tab->DbgSetGlobalOption = fpGPA(gpu, (const XGL_CHAR *) "xglDbgSetGlobalOption"); |
| tab->DbgSetDeviceOption = fpGPA(gpu, (const XGL_CHAR *) "xglDbgSetDeviceOption"); |
| tab->CmdDbgMarkerBegin = fpGPA(gpu, (const XGL_CHAR *) "xglCmdDbgMarkerBegin"); |
| tab->CmdDbgMarkerEnd = fpGPA(gpu, (const XGL_CHAR *) "xglCmdDbgMarkerEnd"); |
| tab->WsiX11AssociateConnection = fpGPA(gpu, (const XGL_CHAR *) "xglWsiX11AssociateConnection"); |
| tab->WsiX11GetMSC = fpGPA(gpu, (const XGL_CHAR *) "xglWsiX11GetMSC"); |
| tab->WsiX11CreatePresentableImage = fpGPA(gpu, (const XGL_CHAR *) "xglWsiX11CreatePresentableImage"); |
| tab->WsiX11QueuePresent = fpGPA(gpu, (const XGL_CHAR *) "xglWsiX11QueuePresent"); |
| } |
| |
| static struct loader_icd * loader_get_icd(const XGL_BASE_LAYER_OBJECT *gpu, XGL_UINT *gpu_index) |
| { |
| for (struct loader_icd * icd = loader.icds; icd; icd = icd->next) { |
| for (XGL_UINT i = 0; i < icd->gpu_count; i++) |
| if ((icd->gpus + i) == gpu || (icd->gpus +i)->baseObject == gpu->baseObject) { |
| *gpu_index = i; |
| return icd; |
| } |
| } |
| return NULL; |
| } |
| |
| static bool loader_layers_activated(const struct loader_icd *icd, const XGL_UINT gpu_index) |
| { |
| if (icd->layer_count[gpu_index]) |
| return true; |
| else |
| return false; |
| } |
| |
| static void loader_init_layer_libs(struct loader_icd *icd, XGL_UINT gpu_index, XGL_CHAR ** ppLayerNames, XGL_UINT count) |
| { |
| if (!icd) |
| return; |
| |
| struct loader_layers *obj; |
| bool foundLib; |
| for (XGL_UINT i = 0; i < count; i++) { |
| foundLib = false; |
| for (XGL_UINT j = 0; j < icd->layer_count[gpu_index]; j++) { |
| if (icd->layer_libs[gpu_index][j].lib_handle && !strcmp(icd->layer_libs[gpu_index][j].lib_name, (char *) ppLayerNames[i])) { |
| foundLib = true; |
| break; |
| } |
| } |
| if (!foundLib) { |
| obj = &(icd->layer_libs[gpu_index][i]); |
| strncpy(obj->lib_name, (char *) ppLayerNames[i], sizeof(obj->lib_name) - 1); |
| obj->lib_name[sizeof(obj->lib_name) - 1] = '\0'; |
| if ((obj->lib_handle = dlopen(obj->lib_name, RTLD_LAZY | RTLD_DEEPBIND)) == NULL) { |
| loader_log(XGL_DBG_MSG_ERROR, 0, "Failed to open layer library %s got error %d", obj->lib_name, dlerror()); |
| continue; |
| } else { |
| loader_log(XGL_DBG_MSG_UNKNOWN, 0, "Inserting layer lib %s", obj->lib_name); |
| } |
| free(ppLayerNames[i]); |
| icd->layer_count[gpu_index]++; |
| } |
| } |
| } |
| |
| static XGL_UINT loader_get_layer_env(XGL_CHAR * *ppLayerNames) |
| { |
| const char *layerEnv; |
| XGL_UINT len, count = 0; |
| char *p, *pOrig, *next, *name; |
| |
| layerEnv = getenv("LIBXGL_LAYER_LIBS"); |
| p = malloc(strlen(layerEnv) + 1); |
| if (!p) |
| return 0; |
| strcpy(p, layerEnv); |
| pOrig = p; |
| |
| while (p && *p && count < MAX_LAYER_LIBRARIES) { |
| bool foundScanned = false; |
| unsigned int j; |
| next = strchr(p, ':'); |
| if (next == NULL) { |
| len = strlen(p); |
| next = p + len; |
| } |
| else { |
| len = next - p; |
| *(char *) next = '\0'; |
| next++; |
| } |
| name = basename(p); |
| for (j = 0; j < loader.scanned_layer_count; j++) { |
| if (!strcmp(basename(loader.scanned_layer_names[j]), name)) { |
| foundScanned = true; |
| break; |
| } |
| } |
| if (!foundScanned) { |
| p = next; |
| continue; |
| } |
| |
| //copy to convert any dir path differences between scanned and base names |
| len = strlen(loader.scanned_layer_names[j]); |
| ppLayerNames[count] = malloc(len + 1); |
| if (!ppLayerNames[count]) { |
| free(pOrig); |
| return count; |
| } |
| strncpy((char *) ppLayerNames[count], loader.scanned_layer_names[j], len); |
| ppLayerNames[count][len] = '\0'; |
| count++; |
| p = next; |
| |
| }; |
| |
| free(pOrig); |
| return count; |
| } |
| |
| static XGL_UINT loader_get_layer_libs(const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_CHAR *** ppLayerNames) |
| { |
| static XGL_CHAR *layerNames[MAX_LAYER_LIBRARIES]; |
| |
| *ppLayerNames = &layerNames[0]; |
| if (!pCreateInfo) { |
| return loader_get_layer_env(layerNames); |
| } |
| |
| XGL_LAYER_CREATE_INFO *pCi = (XGL_LAYER_CREATE_INFO *) pCreateInfo->pNext; |
| |
| while (pCi) { |
| if (pCi->sType == XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO) { |
| const char *name; |
| XGL_UINT len; |
| unsigned int j; |
| for (XGL_UINT i = 0; i < pCi->layerCount; i++) { |
| bool foundScanned = false; |
| name = (const char *) *(pCi->ppActiveLayerNames + i); |
| for (j = 0; j < loader.scanned_layer_count; j++) { |
| if (!strcmp(basename(loader.scanned_layer_names[j]), basename(name))) { |
| foundScanned = true; |
| break; |
| } |
| } |
| if (!foundScanned) |
| return loader_get_layer_env(layerNames); |
| //copy to convert any dir path differences between scanned and base names |
| len = strlen(loader.scanned_layer_names[j]); |
| layerNames[i] = malloc(len + 1); |
| if (!layerNames[i]) |
| return i; |
| strncpy((char *) layerNames[i], loader.scanned_layer_names[j], len); |
| layerNames[i][len] = '\0'; |
| } |
| return pCi->layerCount; |
| } |
| pCi = pCi->pNext; |
| } |
| return loader_get_layer_env(layerNames); |
| } |
| |
| static void loader_deactivate_layer() |
| { |
| struct loader_icd *icd; |
| struct loader_layers *libs; |
| |
| for (icd = loader.icds; icd; icd = icd->next) { |
| if (icd->gpus) |
| free(icd->gpus); |
| icd->gpus = NULL; |
| if (icd->loader_dispatch) |
| free(icd->loader_dispatch); |
| icd->loader_dispatch = NULL; |
| icd->SetDispatch(NULL, true); |
| for (XGL_UINT j = 0; j < icd->gpu_count; j++) { |
| if (icd->layer_count[j] > 0) { |
| for (XGL_UINT i = 0; i < icd->layer_count[j]; i++) { |
| libs = &(icd->layer_libs[j][i]); |
| if (libs->lib_handle) |
| dlclose(libs->lib_handle); |
| libs->lib_handle = NULL; |
| } |
| if (icd->wrappedGpus[j]) |
| free(icd->wrappedGpus[j]); |
| } |
| icd->layer_count[j] = 0; |
| } |
| icd->gpu_count = 0; |
| } |
| } |
| |
| extern XGL_UINT ActivateLayers(XGL_PHYSICAL_GPU *gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo) |
| { |
| XGL_UINT gpu_index; |
| XGL_UINT count; |
| XGL_CHAR ** ppLayerNames; |
| struct loader_icd *icd = loader_get_icd((const XGL_BASE_LAYER_OBJECT *) *gpu, &gpu_index); |
| |
| if (!icd) |
| return 0; |
| assert(gpu_index < XGL_MAX_PHYSICAL_GPUS); |
| |
| /* activate any layer libraries */ |
| if (!loader_layers_activated(icd, gpu_index)) { |
| XGL_BASE_LAYER_OBJECT *gpuObj = (XGL_BASE_LAYER_OBJECT *) *gpu; |
| XGL_BASE_LAYER_OBJECT *nextGpuObj; |
| GetProcAddrType nextGPA = xglGetProcAddr; |
| |
| count = loader_get_layer_libs(pCreateInfo, &ppLayerNames); |
| if (!count) |
| return 0; |
| loader_init_layer_libs(icd, gpu_index, ppLayerNames, count); |
| |
| icd->wrappedGpus[gpu_index] = malloc(sizeof(XGL_BASE_LAYER_OBJECT) * icd->layer_count[gpu_index]); |
| if (! icd->wrappedGpus[gpu_index]) |
| loader_log(XGL_DBG_MSG_ERROR, 0, "Failed to malloc Gpu objects for layer"); |
| for (XGL_INT i = icd->layer_count[gpu_index] - 1; i >= 0; i--) { |
| nextGpuObj = (icd->wrappedGpus[gpu_index] + i); |
| nextGpuObj->pGPA = nextGPA; |
| nextGpuObj->baseObject = gpuObj->baseObject; |
| nextGpuObj->nextObject = gpuObj; |
| gpuObj = nextGpuObj; |
| |
| nextGPA = dlsym(icd->layer_libs[gpu_index][i].lib_handle, "xglGetProcAddr"); |
| if (!nextGPA) { |
| loader_log(XGL_DBG_MSG_ERROR, 0, "Failed to find xglGetProcAddr in layer %s", icd->layer_libs[gpu_index][i].lib_name); |
| continue; |
| } |
| |
| if (i == 0) |
| loader_init_dispatch_table(icd->loader_dispatch + gpu_index, nextGPA, gpuObj); |
| |
| } |
| *gpu = ((XGL_PHYSICAL_GPU *) gpuObj); |
| } |
| else { |
| //make sure requested Layers matches currently activated Layers |
| count = loader_get_layer_libs(pCreateInfo, &ppLayerNames); |
| for (XGL_UINT i = 0; i < count; i++) { |
| if (strcmp(icd->layer_libs[gpu_index][i].lib_name, (char *) *(ppLayerNames + i))) { |
| loader_log(XGL_DBG_MSG_ERROR, 0, "Layers activated != Layers requested"); |
| break; |
| } |
| } |
| if (count != icd->layer_count[gpu_index]) { |
| loader_log(XGL_DBG_MSG_ERROR, 0, "Number of Layers activated!= number requested"); |
| } |
| } |
| return icd->layer_count[gpu_index]; |
| } |
| |
| LOADER_EXPORT XGL_VOID * XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR * pName) { |
| |
| if (gpu == NULL) |
| return NULL; |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| XGL_LAYER_DISPATCH_TABLE * disp_table = * (XGL_LAYER_DISPATCH_TABLE **) gpuw->nextObject; |
| |
| if (disp_table == NULL) |
| return NULL; |
| |
| if (!strncmp("xglGetProcAddr", (const char *) pName, sizeof("xglGetProcAddr"))) |
| return xglGetProcAddr; |
| else if (!strncmp("xglInitAndEnumerateGpus", (const char *) pName, sizeof("xglInitAndEnumerateGpus"))) |
| return disp_table->InitAndEnumerateGpus; |
| else if (!strncmp("xglGetGpuInfo", (const char *) pName, sizeof ("xglGetGpuInfo"))) |
| return disp_table->GetGpuInfo; |
| else if (!strncmp("xglCreateDevice", (const char *) pName, sizeof ("xglCreateDevice"))) |
| return disp_table->CreateDevice; |
| else if (!strncmp("xglDestroyDevice", (const char *) pName, sizeof ("xglDestroyDevice"))) |
| return disp_table->DestroyDevice; |
| else if (!strncmp("xglGetExtensionSupport", (const char *) pName, sizeof ("xglGetExtensionSupport"))) |
| return disp_table->GetExtensionSupport; |
| else if (!strncmp("xglEnumerateLayers", (const char *) pName, sizeof ("xglEnumerateLayers"))) |
| return disp_table->EnumerateLayers; |
| else if (!strncmp("xglGetDeviceQueue", (const char *) pName, sizeof ("xglGetDeviceQueue"))) |
| return disp_table->GetDeviceQueue; |
| else if (!strncmp("xglQueueSubmit", (const char *) pName, sizeof ("xglQueueSubmit"))) |
| return disp_table->QueueSubmit; |
| else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) pName, sizeof ("xglQueueSetGlobalMemReferences"))) |
| return disp_table->QueueSetGlobalMemReferences; |
| else if (!strncmp("xglQueueWaitIdle", (const char *) pName, sizeof ("xglQueueWaitIdle"))) |
| return disp_table->QueueWaitIdle; |
| else if (!strncmp("xglDeviceWaitIdle", (const char *) pName, sizeof ("xglDeviceWaitIdle"))) |
| return disp_table->DeviceWaitIdle; |
| else if (!strncmp("xglGetMemoryHeapCount", (const char *) pName, sizeof ("xglGetMemoryHeapCount"))) |
| return disp_table->GetMemoryHeapCount; |
| else if (!strncmp("xglGetMemoryHeapInfo", (const char *) pName, sizeof ("xglGetMemoryHeapInfo"))) |
| return disp_table->GetMemoryHeapInfo; |
| else if (!strncmp("xglAllocMemory", (const char *) pName, sizeof ("xglAllocMemory"))) |
| return disp_table->AllocMemory; |
| else if (!strncmp("xglFreeMemory", (const char *) pName, sizeof ("xglFreeMemory"))) |
| return disp_table->FreeMemory; |
| else if (!strncmp("xglSetMemoryPriority", (const char *) pName, sizeof ("xglSetMemoryPriority"))) |
| return disp_table->SetMemoryPriority; |
| else if (!strncmp("xglMapMemory", (const char *) pName, sizeof ("xglMapMemory"))) |
| return disp_table->MapMemory; |
| else if (!strncmp("xglUnmapMemory", (const char *) pName, sizeof ("xglUnmapMemory"))) |
| return disp_table->UnmapMemory; |
| else if (!strncmp("xglPinSystemMemory", (const char *) pName, sizeof ("xglPinSystemMemory"))) |
| return disp_table->PinSystemMemory; |
| else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) pName, sizeof ("xglRemapVirtualMemoryPages"))) |
| return disp_table->RemapVirtualMemoryPages; |
| else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) pName, sizeof ("xglGetMultiGpuCompatibility"))) |
| return disp_table->GetMultiGpuCompatibility; |
| else if (!strncmp("xglOpenSharedMemory", (const char *) pName, sizeof ("xglOpenSharedMemory"))) |
| return disp_table->OpenSharedMemory; |
| else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) pName, sizeof ("xglOpenSharedQueueSemaphore"))) |
| return disp_table->OpenSharedQueueSemaphore; |
| else if (!strncmp("xglOpenPeerMemory", (const char *) pName, sizeof ("xglOpenPeerMemory"))) |
| return disp_table->OpenPeerMemory; |
| else if (!strncmp("xglOpenPeerImage", (const char *) pName, sizeof ("xglOpenPeerImage"))) |
| return disp_table->OpenPeerImage; |
| else if (!strncmp("xglDestroyObject", (const char *) pName, sizeof ("xglDestroyObject"))) |
| return disp_table->DestroyObject; |
| else if (!strncmp("xglGetObjectInfo", (const char *) pName, sizeof ("xglGetObjectInfo"))) |
| return disp_table->GetObjectInfo; |
| else if (!strncmp("xglBindObjectMemory", (const char *) pName, sizeof ("xglBindObjectMemory"))) |
| return disp_table->BindObjectMemory; |
| else if (!strncmp("xglCreateFence", (const char *) pName, sizeof ("xgllCreateFence"))) |
| return disp_table->CreateFence; |
| else if (!strncmp("xglGetFenceStatus", (const char *) pName, sizeof ("xglGetFenceStatus"))) |
| return disp_table->GetFenceStatus; |
| else if (!strncmp("xglWaitForFences", (const char *) pName, sizeof ("xglWaitForFences"))) |
| return disp_table->WaitForFences; |
| else if (!strncmp("xglCreateQueueSemaphore", (const char *) pName, sizeof ("xgllCreateQueueSemaphore"))) |
| return disp_table->CreateQueueSemaphore; |
| else if (!strncmp("xglSignalQueueSemaphore", (const char *) pName, sizeof ("xglSignalQueueSemaphore"))) |
| return disp_table->SignalQueueSemaphore; |
| else if (!strncmp("xglWaitQueueSemaphore", (const char *) pName, sizeof ("xglWaitQueueSemaphore"))) |
| return disp_table->WaitQueueSemaphore; |
| else if (!strncmp("xglCreateEvent", (const char *) pName, sizeof ("xgllCreateEvent"))) |
| return disp_table->CreateEvent; |
| else if (!strncmp("xglGetEventStatus", (const char *) pName, sizeof ("xglGetEventStatus"))) |
| return disp_table->GetEventStatus; |
| else if (!strncmp("xglSetEvent", (const char *) pName, sizeof ("xglSetEvent"))) |
| return disp_table->SetEvent; |
| else if (!strncmp("xglResetEvent", (const char *) pName, sizeof ("xgllResetEvent"))) |
| return disp_table->ResetEvent; |
| else if (!strncmp("xglCreateQueryPool", (const char *) pName, sizeof ("xglCreateQueryPool"))) |
| return disp_table->CreateQueryPool; |
| else if (!strncmp("xglGetQueryPoolResults", (const char *) pName, sizeof ("xglGetQueryPoolResults"))) |
| return disp_table->GetQueryPoolResults; |
| else if (!strncmp("xglGetFormatInfo", (const char *) pName, sizeof ("xglGetFormatInfo"))) |
| return disp_table->GetFormatInfo; |
| else if (!strncmp("xglCreateImage", (const char *) pName, sizeof ("xglCreateImage"))) |
| return disp_table->CreateImage; |
| else if (!strncmp("xglGetImageSubresourceInfo", (const char *) pName, sizeof ("xglGetImageSubresourceInfo"))) |
| return disp_table->GetImageSubresourceInfo; |
| else if (!strncmp("xglCreateImageView", (const char *) pName, sizeof ("xglCreateImageView"))) |
| return disp_table->CreateImageView; |
| else if (!strncmp("xglCreateColorAttachmentView", (const char *) pName, sizeof ("xglCreateColorAttachmentView"))) |
| return disp_table->CreateColorAttachmentView; |
| else if (!strncmp("xglCreateDepthStencilView", (const char *) pName, sizeof ("xglCreateDepthStencilView"))) |
| return disp_table->CreateDepthStencilView; |
| else if (!strncmp("xglCreateShader", (const char *) pName, sizeof ("xglCreateShader"))) |
| return disp_table->CreateShader; |
| else if (!strncmp("xglCreateGraphicsPipeline", (const char *) pName, sizeof ("xglCreateGraphicsPipeline"))) |
| return disp_table->CreateGraphicsPipeline; |
| else if (!strncmp("xglCreateComputePipeline", (const char *) pName, sizeof ("xglCreateComputePipeline"))) |
| return disp_table->CreateComputePipeline; |
| else if (!strncmp("xglStorePipeline", (const char *) pName, sizeof ("xglStorePipeline"))) |
| return disp_table->StorePipeline; |
| else if (!strncmp("xglLoadPipeline", (const char *) pName, sizeof ("xglLoadPipeline"))) |
| return disp_table->LoadPipeline; |
| else if (!strncmp("xglCreatePipelineDelta", (const char *) pName, sizeof ("xglCreatePipelineDelta"))) |
| return disp_table->CreatePipelineDelta; |
| else if (!strncmp("xglCreateSampler", (const char *) pName, sizeof ("xglCreateSampler"))) |
| return disp_table->CreateSampler; |
| else if (!strncmp("xglCreateDescriptorSet", (const char *) pName, sizeof ("xglCreateDescriptorSet"))) |
| return disp_table->CreateDescriptorSet; |
| else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) pName, sizeof ("xglBeginDescriptorSetUpdate"))) |
| return disp_table->BeginDescriptorSetUpdate; |
| else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) pName, sizeof ("xglEndDescriptorSetUpdate"))) |
| return disp_table->EndDescriptorSetUpdate; |
| else if (!strncmp("xglAttachSamplerDescriptors", (const char *) pName, sizeof ("xglAttachSamplerDescriptors"))) |
| return disp_table->AttachSamplerDescriptors; |
| else if (!strncmp("xglAttachImageViewDescriptors", (const char *) pName, sizeof ("xglAttachImageViewDescriptors"))) |
| return disp_table->AttachImageViewDescriptors; |
| else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) pName, sizeof ("xglAttachMemoryViewDescriptors"))) |
| return disp_table->AttachMemoryViewDescriptors; |
| else if (!strncmp("xglAttachNestedDescriptors", (const char *) pName, sizeof ("xglAttachNestedDescriptors"))) |
| return disp_table->AttachNestedDescriptors; |
| else if (!strncmp("xglClearDescriptorSetSlots", (const char *) pName, sizeof ("xglClearDescriptorSetSlots"))) |
| return disp_table->ClearDescriptorSetSlots; |
| else if (!strncmp("xglCreateViewportState", (const char *) pName, sizeof ("xglCreateViewportState"))) |
| return disp_table->CreateViewportState; |
| else if (!strncmp("xglCreateRasterState", (const char *) pName, sizeof ("xglCreateRasterState"))) |
| return disp_table->CreateRasterState; |
| else if (!strncmp("xglCreateMsaaState", (const char *) pName, sizeof ("xglCreateMsaaState"))) |
| return disp_table->CreateMsaaState; |
| else if (!strncmp("xglCreateColorBlendState", (const char *) pName, sizeof ("xglCreateColorBlendState"))) |
| return disp_table->CreateColorBlendState; |
| else if (!strncmp("xglCreateDepthStencilState", (const char *) pName, sizeof ("xglCreateDepthStencilState"))) |
| return disp_table->CreateDepthStencilState; |
| else if (!strncmp("xglCreateCommandBuffer", (const char *) pName, sizeof ("xglCreateCommandBuffer"))) |
| return disp_table->CreateCommandBuffer; |
| else if (!strncmp("xglBeginCommandBuffer", (const char *) pName, sizeof ("xglBeginCommandBuffer"))) |
| return disp_table->BeginCommandBuffer; |
| else if (!strncmp("xglEndCommandBuffer", (const char *) pName, sizeof ("xglEndCommandBuffer"))) |
| return disp_table->EndCommandBuffer; |
| else if (!strncmp("xglResetCommandBuffer", (const char *) pName, sizeof ("xglResetCommandBuffer"))) |
| return disp_table->ResetCommandBuffer; |
| else if (!strncmp("xglCmdBindPipeline", (const char *) pName, sizeof ("xglCmdBindPipeline"))) |
| return disp_table->CmdBindPipeline; |
| else if (!strncmp("xglCmdBindPipelineDelta", (const char *) pName, sizeof ("xglCmdBindPipelineDelta"))) |
| return disp_table->CmdBindPipelineDelta; |
| else if (!strncmp("xglCmdBindStateObject", (const char *) pName, sizeof ("xglCmdBindStateObject"))) |
| return disp_table->CmdBindStateObject; |
| else if (!strncmp("xglCmdBindDescriptorSet", (const char *) pName, sizeof ("xglCmdBindDescriptorSet"))) |
| return disp_table->CmdBindDescriptorSet; |
| else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) pName, sizeof ("xglCmdBindDynamicMemoryView"))) |
| return disp_table->CmdBindDynamicMemoryView; |
| else if (!strncmp("xglCmdBindIndexData", (const char *) pName, sizeof ("xglCmdBindIndexData"))) |
| return disp_table->CmdBindIndexData; |
| else if (!strncmp("xglCmdBindAttachments", (const char *) pName, sizeof ("xglCmdBindAttachments"))) |
| return disp_table->CmdBindAttachments; |
| else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) pName, sizeof ("xglCmdPrepareMemoryRegions"))) |
| return disp_table->CmdPrepareMemoryRegions; |
| else if (!strncmp("xglCmdPrepareImages", (const char *) pName, sizeof ("xglCmdPrepareImages"))) |
| return disp_table->CmdPrepareImages; |
| else if (!strncmp("xglCmdDraw", (const char *) pName, sizeof ("xglCmdDraw"))) |
| return disp_table->CmdDraw; |
| else if (!strncmp("xglCmdDrawIndexed", (const char *) pName, sizeof ("xglCmdDrawIndexed"))) |
| return disp_table->CmdDrawIndexed; |
| else if (!strncmp("xglCmdDrawIndirect", (const char *) pName, sizeof ("xglCmdDrawIndirect"))) |
| return disp_table->CmdDrawIndirect; |
| else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) pName, sizeof ("xglCmdDrawIndexedIndirect"))) |
| return disp_table->CmdDrawIndexedIndirect; |
| else if (!strncmp("xglCmdDispatch", (const char *) pName, sizeof ("xglCmdDispatch"))) |
| return disp_table->CmdDispatch; |
| else if (!strncmp("xglCmdDispatchIndirect", (const char *) pName, sizeof ("xglCmdDispatchIndirect"))) |
| return disp_table->CmdDispatchIndirect; |
| else if (!strncmp("xglCmdCopyMemory", (const char *) pName, sizeof ("xglCmdCopyMemory"))) |
| return disp_table->CmdCopyMemory; |
| else if (!strncmp("xglCmdCopyImage", (const char *) pName, sizeof ("xglCmdCopyImage"))) |
| return disp_table->CmdCopyImage; |
| else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) pName, sizeof ("xglCmdCopyMemoryToImage"))) |
| return disp_table->CmdCopyMemoryToImage; |
| else if (!strncmp("xglCmdCopyImageToMemory", (const char *) pName, sizeof ("xglCmdCopyImageToMemory"))) |
| return disp_table->CmdCopyImageToMemory; |
| else if (!strncmp("xglCmdCloneImageData", (const char *) pName, sizeof ("xglCmdCloneImageData"))) |
| return disp_table->CmdCloneImageData; |
| else if (!strncmp("xglCmdUpdateMemory", (const char *) pName, sizeof ("xglCmdUpdateMemory"))) |
| return disp_table->CmdUpdateMemory; |
| else if (!strncmp("xglCmdFillMemory", (const char *) pName, sizeof ("xglCmdFillMemory"))) |
| return disp_table->CmdFillMemory; |
| else if (!strncmp("xglCmdClearColorImage", (const char *) pName, sizeof ("xglCmdClearColorImage"))) |
| return disp_table->CmdClearColorImage; |
| else if (!strncmp("xglCmdClearColorImageRaw", (const char *) pName, sizeof ("xglCmdClearColorImageRaw"))) |
| return disp_table->CmdClearColorImageRaw; |
| else if (!strncmp("xglCmdClearDepthStencil", (const char *) pName, sizeof ("xglCmdClearDepthStencil"))) |
| return disp_table->CmdClearDepthStencil; |
| else if (!strncmp("xglCmdResolveImage", (const char *) pName, sizeof ("xglCmdResolveImage"))) |
| return disp_table->CmdResolveImage; |
| else if (!strncmp("xglCmdSetEvent", (const char *) pName, sizeof ("xglCmdSetEvent"))) |
| return disp_table->CmdSetEvent; |
| else if (!strncmp("xglCmdResetEvent", (const char *) pName, sizeof ("xglCmdResetEvent"))) |
| return disp_table->CmdResetEvent; |
| else if (!strncmp("xglCmdMemoryAtomic", (const char *) pName, sizeof ("xglCmdMemoryAtomic"))) |
| return disp_table->CmdMemoryAtomic; |
| else if (!strncmp("xglCmdBeginQuery", (const char *) pName, sizeof ("xglCmdBeginQuery"))) |
| return disp_table->CmdBeginQuery; |
| else if (!strncmp("xglCmdEndQuery", (const char *) pName, sizeof ("xglCmdEndQuery"))) |
| return disp_table->CmdEndQuery; |
| else if (!strncmp("xglCmdResetQueryPool", (const char *) pName, sizeof ("xglCmdResetQueryPool"))) |
| return disp_table->CmdResetQueryPool; |
| else if (!strncmp("xglCmdWriteTimestamp", (const char *) pName, sizeof ("xglCmdWriteTimestamp"))) |
| return disp_table->CmdWriteTimestamp; |
| else if (!strncmp("xglCmdInitAtomicCounters", (const char *) pName, sizeof ("xglCmdInitAtomicCounters"))) |
| return disp_table->CmdInitAtomicCounters; |
| else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) pName, sizeof ("xglCmdLoadAtomicCounters"))) |
| return disp_table->CmdLoadAtomicCounters; |
| else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) pName, sizeof ("xglCmdSaveAtomicCounters"))) |
| return disp_table->CmdSaveAtomicCounters; |
| else if (!strncmp("xglDbgSetValidationLevel", (const char *) pName, sizeof ("xglDbgSetValidationLevel"))) |
| return disp_table->DbgSetValidationLevel; |
| else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) pName, sizeof ("xglDbgRegisterMsgCallback"))) |
| return disp_table->DbgRegisterMsgCallback; |
| else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) pName, sizeof ("xglDbgUnregisterMsgCallback"))) |
| return disp_table->DbgUnregisterMsgCallback; |
| else if (!strncmp("xglDbgSetMessageFilter", (const char *) pName, sizeof ("xglDbgSetMessageFilter"))) |
| return disp_table->DbgSetMessageFilter; |
| else if (!strncmp("xglDbgSetObjectTag", (const char *) pName, sizeof ("xglDbgSetObjectTag"))) |
| return disp_table->DbgSetObjectTag; |
| else if (!strncmp("xglDbgSetGlobalOption", (const char *) pName, sizeof ("xglDbgSetGlobalOption"))) |
| return disp_table->DbgSetGlobalOption; |
| else if (!strncmp("xglDbgSetDeviceOption", (const char *) pName, sizeof ("xglDbgSetDeviceOption"))) |
| return disp_table->DbgSetDeviceOption; |
| else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) pName, sizeof ("xglCmdDbgMarkerBegin"))) |
| return disp_table->CmdDbgMarkerBegin; |
| else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) pName, sizeof ("xglCmdDbgMarkerEnd"))) |
| return disp_table->CmdDbgMarkerEnd; |
| else if (!strncmp("xglWsiX11AssociateConnection", (const char *) pName, sizeof("xglWsiX11AssociateConnection"))) |
| return disp_table->WsiX11AssociateConnection; |
| else if (!strncmp("xglWsiX11GetMSC", (const char *) pName, sizeof("xglWsiX11GetMSC"))) |
| return disp_table->WsiX11GetMSC; |
| else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) pName, sizeof("xglWsiX11CreatePresentableImage"))) |
| return disp_table->WsiX11CreatePresentableImage; |
| else if (!strncmp("xglWsiX11QueuePresent", (const char *) pName, sizeof("xglWsiX11QueuePresent"))) |
| return disp_table->WsiX11QueuePresent; |
| else { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| if (gpuw->pGPA == NULL) |
| return NULL; |
| return gpuw->pGPA(gpuw->nextObject, pName); |
| } |
| } |
| |
| LOADER_EXPORT XGL_RESULT XGLAPI xglInitAndEnumerateGpus(const XGL_APPLICATION_INFO* pAppInfo, const XGL_ALLOC_CALLBACKS* pAllocCb, XGL_UINT maxGpus, XGL_UINT* pGpuCount, XGL_PHYSICAL_GPU* pGpus) |
| { |
| static pthread_once_t once = PTHREAD_ONCE_INIT; |
| struct loader_icd *icd; |
| XGL_UINT count = 0; |
| XGL_RESULT res; |
| |
| // cleanup any prior layer initializations |
| loader_deactivate_layer(); |
| |
| pthread_once(&once, loader_icd_scan); |
| |
| if (!loader.icds) |
| return XGL_ERROR_UNAVAILABLE; |
| |
| icd = loader.icds; |
| while (icd) { |
| XGL_PHYSICAL_GPU gpus[XGL_MAX_PHYSICAL_GPUS]; |
| XGL_BASE_LAYER_OBJECT * wrappedGpus; |
| GetProcAddrType getProcAddr = icd->GetProcAddr; |
| XGL_UINT n, max = maxGpus - count; |
| |
| if (max > XGL_MAX_PHYSICAL_GPUS) { |
| max = XGL_MAX_PHYSICAL_GPUS; |
| } |
| |
| res = icd->InitAndEnumerateGpus(pAppInfo, pAllocCb, max, &n, gpus); |
| if (res == XGL_SUCCESS && n) { |
| wrappedGpus = (XGL_BASE_LAYER_OBJECT*) malloc(n * sizeof(XGL_BASE_LAYER_OBJECT)); |
| icd->gpus = wrappedGpus; |
| icd->gpu_count = n; |
| icd->loader_dispatch = (XGL_LAYER_DISPATCH_TABLE *) malloc(n * sizeof(XGL_LAYER_DISPATCH_TABLE)); |
| for (int i = 0; i < n; i++) { |
| (wrappedGpus + i)->baseObject = gpus[i]; |
| (wrappedGpus + i)->pGPA = getProcAddr; |
| (wrappedGpus + i)->nextObject = gpus[i]; |
| memcpy(pGpus + count, &wrappedGpus, sizeof(*pGpus)); |
| loader_init_dispatch_table(icd->loader_dispatch + i, getProcAddr, gpus[i]); |
| const XGL_LAYER_DISPATCH_TABLE * *disp = (const XGL_LAYER_DISPATCH_TABLE * *) gpus[i]; |
| *disp = icd->loader_dispatch + i; |
| icd->SetDispatch(icd->loader_dispatch + i, true); |
| } |
| |
| count += n; |
| |
| if (count >= maxGpus) { |
| break; |
| } |
| } |
| |
| icd = icd->next; |
| } |
| |
| /* get layer libraries */ |
| if (!loader.layer_scanned) |
| layer_lib_scan(NULL, true); |
| |
| *pGpuCount = count; |
| |
| return (count > 0) ? XGL_SUCCESS : res; |
| } |
| |
| LOADER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE* pOutLayerCount) |
| { |
| XGL_SIZE count = loader.scanned_layer_count; |
| // TODO handle layers per GPU, multiple icds |
| |
| if (pOutLayerCount == NULL) |
| return XGL_ERROR_INVALID_POINTER; |
| |
| if (maxLayerCount < loader.scanned_layer_count) |
| count = maxLayerCount; |
| *pOutLayerCount = count; |
| |
| if (pOutLayers == NULL) |
| return XGL_SUCCESS; |
| for (XGL_SIZE i = 0; i < count; i++) { |
| strncpy((char *) (pOutLayers[i]), loader.scanned_layer_names[i], maxStringSize); |
| if (maxStringSize > 0) |
| pOutLayers[i][maxStringSize - 1] = '\0'; |
| } |
| return XGL_SUCCESS; |
| } |
| |
| LOADER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData) |
| { |
| const struct loader_icd *icd = loader.icds; |
| XGL_RESULT res; |
| |
| if (!loader.scanned) { |
| return loader_msg_callback_add(pfnMsgCallback, pUserData); |
| } |
| |
| while (icd) { |
| res = icd->DbgRegisterMsgCallback(pfnMsgCallback, pUserData); |
| if (res != XGL_SUCCESS) { |
| break; |
| } |
| |
| icd = icd->next; |
| } |
| |
| /* roll back on errors */ |
| if (icd) { |
| const struct loader_icd *tmp = loader.icds; |
| |
| while (tmp != icd) { |
| tmp->DbgUnregisterMsgCallback(pfnMsgCallback); |
| tmp = tmp->next; |
| } |
| |
| return res; |
| } |
| |
| return XGL_SUCCESS; |
| } |
| |
| LOADER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback) |
| { |
| const struct loader_icd *icd = loader.icds; |
| XGL_RESULT res = XGL_SUCCESS; |
| |
| if (!loader.scanned) { |
| return loader_msg_callback_remove(pfnMsgCallback); |
| } |
| |
| while (icd) { |
| XGL_RESULT r = icd->DbgUnregisterMsgCallback(pfnMsgCallback); |
| if (r != XGL_SUCCESS) { |
| res = r; |
| } |
| icd = icd->next; |
| } |
| |
| return res; |
| } |
| |
| LOADER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData) |
| { |
| const struct loader_icd *icd = loader.icds; |
| XGL_RESULT res = XGL_SUCCESS; |
| |
| if (!loader.scanned) { |
| if (dataSize == 0) |
| return XGL_ERROR_INVALID_VALUE; |
| |
| switch (dbgOption) { |
| case XGL_DBG_OPTION_DEBUG_ECHO_ENABLE: |
| loader.debug_echo_enable = *((const bool *) pData); |
| break; |
| case XGL_DBG_OPTION_BREAK_ON_ERROR: |
| loader.break_on_error = *((const bool *) pData); |
| break; |
| case XGL_DBG_OPTION_BREAK_ON_WARNING: |
| loader.break_on_warning = *((const bool *) pData); |
| break; |
| default: |
| res = XGL_ERROR_INVALID_VALUE; |
| break; |
| } |
| |
| return res; |
| } |
| |
| while (icd) { |
| XGL_RESULT r = icd->DbgSetGlobalOption(dbgOption, dataSize, pData); |
| /* unfortunately we cannot roll back */ |
| if (r != XGL_SUCCESS) { |
| res = r; |
| } |
| |
| icd = icd->next; |
| } |
| |
| return res; |
| } |