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Chia-I Wua5714e82014-08-11 15:33:42 +08001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#ifndef STATE_H
26#define STATE_H
27
28#include "intel.h"
29#include "obj.h"
30
Chia-I Wuaabb3602014-08-19 14:18:23 +080031/* Should we add intel_state back, as the base class for dynamic states? */
32
Chia-I Wua5714e82014-08-11 15:33:42 +080033struct intel_viewport_state {
34 struct intel_obj obj;
35
Chia-I Wu97702a62014-08-11 15:33:42 +080036 bool scissor_enable;
Chia-I Wua5714e82014-08-11 15:33:42 +080037 /* SF_CLIP_VIEWPORTs, CC_VIEWPORTs, and SCISSOR_RECTs */
38 uint32_t *cmd;
Chia-I Wu7b566a42014-08-22 10:58:57 +080039 XGL_UINT cmd_len;
40 XGL_UINT cmd_align;
41 XGL_UINT cmd_clip_offset;
42 XGL_UINT cmd_cc_offset;
43 XGL_UINT cmd_scissor_rect_offset;
Chia-I Wua5714e82014-08-11 15:33:42 +080044};
45
46struct intel_raster_state {
47 struct intel_obj obj;
48
Chia-I Wu97702a62014-08-11 15:33:42 +080049 uint32_t cmd_clip_cull;
50 uint32_t cmd_sf_fill;
51 uint32_t cmd_sf_cull;
52 uint32_t cmd_depth_offset_const;
53 uint32_t cmd_depth_offset_scale;
54 uint32_t cmd_depth_offset_clamp;
Chia-I Wua5714e82014-08-11 15:33:42 +080055};
56
57struct intel_msaa_state {
58 struct intel_obj obj;
59
Chia-I Wu0b171262014-08-29 15:03:28 +080060 XGL_UINT sample_count;
61
Chia-I Wua5714e82014-08-11 15:33:42 +080062 /* 3DSTATE_MULTISAMPLE and 3DSTATE_SAMPLE_MASK */
63 uint32_t cmd[6];
Chia-I Wuf3c59252014-08-22 09:26:22 +080064 XGL_UINT cmd_len;
Chia-I Wua5714e82014-08-11 15:33:42 +080065};
66
67struct intel_blend_state {
68 struct intel_obj obj;
69
70 /* BLEND_STATE */
71 uint32_t cmd[XGL_MAX_COLOR_ATTACHMENTS * 2];
Chia-I Wu97702a62014-08-11 15:33:42 +080072 /* a part of COLOR_CALC_STATE */
73 uint32_t cmd_blend_color[4];
Chia-I Wua5714e82014-08-11 15:33:42 +080074};
75
76struct intel_ds_state {
77 struct intel_obj obj;
78
79 /* DEPTH_STENCIL_STATE */
Chia-I Wu97702a62014-08-11 15:33:42 +080080 uint32_t cmd[3];
81 /* a part of COLOR_CALC_STATE */
82 uint32_t cmd_stencil_ref;
Chia-I Wua5714e82014-08-11 15:33:42 +080083};
84
85static inline struct intel_viewport_state *intel_viewport_state(XGL_VIEWPORT_STATE_OBJECT state)
86{
87 return (struct intel_viewport_state *) state;
88}
89
90static inline struct intel_viewport_state *intel_viewport_state_from_obj(struct intel_obj *obj)
91{
92 return (struct intel_viewport_state *) obj;
93}
94
95static inline struct intel_raster_state *intel_raster_state(XGL_RASTER_STATE_OBJECT state)
96{
97 return (struct intel_raster_state *) state;
98}
99
100static inline struct intel_raster_state *intel_raster_state_from_obj(struct intel_obj *obj)
101{
102 return (struct intel_raster_state *) obj;
103}
104
105static inline struct intel_msaa_state *intel_msaa_state(XGL_VIEWPORT_STATE_OBJECT state)
106{
107 return (struct intel_msaa_state *) state;
108}
109
110static inline struct intel_msaa_state *intel_msaa_state_from_obj(struct intel_obj *obj)
111{
112 return (struct intel_msaa_state *) obj;
113}
114
115static inline struct intel_blend_state *intel_blend_state(XGL_VIEWPORT_STATE_OBJECT state)
116{
117 return (struct intel_blend_state *) state;
118}
119
120static inline struct intel_blend_state *intel_blend_state_from_obj(struct intel_obj *obj)
121{
122 return (struct intel_blend_state *) obj;
123}
124
125static inline struct intel_ds_state *intel_ds_state(XGL_VIEWPORT_STATE_OBJECT state)
126{
127 return (struct intel_ds_state *) state;
128}
129
130static inline struct intel_ds_state *intel_ds_state_from_obj(struct intel_obj *obj)
131{
132 return (struct intel_ds_state *) obj;
133}
134
135XGL_RESULT intel_viewport_state_create(struct intel_dev *dev,
136 const XGL_VIEWPORT_STATE_CREATE_INFO *info,
137 struct intel_viewport_state **state_ret);
138void intel_viewport_state_destroy(struct intel_viewport_state *state);
139
140XGL_RESULT intel_raster_state_create(struct intel_dev *dev,
141 const XGL_RASTER_STATE_CREATE_INFO *info,
142 struct intel_raster_state **state_ret);
143void intel_raster_state_destroy(struct intel_raster_state *state);
144
145XGL_RESULT intel_msaa_state_create(struct intel_dev *dev,
146 const XGL_MSAA_STATE_CREATE_INFO *info,
147 struct intel_msaa_state **state_ret);
148void intel_msaa_state_destroy(struct intel_msaa_state *state);
149
150XGL_RESULT intel_blend_state_create(struct intel_dev *dev,
151 const XGL_COLOR_BLEND_STATE_CREATE_INFO *info,
152 struct intel_blend_state **state_ret);
153void intel_blend_state_destroy(struct intel_blend_state *state);
154
155XGL_RESULT intel_ds_state_create(struct intel_dev *dev,
156 const XGL_DEPTH_STENCIL_STATE_CREATE_INFO *info,
157 struct intel_ds_state **state_ret);
158void intel_ds_state_destroy(struct intel_ds_state *state);
159
160XGL_RESULT XGLAPI intelCreateViewportState(
161 XGL_DEVICE device,
162 const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo,
163 XGL_VIEWPORT_STATE_OBJECT* pState);
164
165XGL_RESULT XGLAPI intelCreateRasterState(
166 XGL_DEVICE device,
167 const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo,
168 XGL_RASTER_STATE_OBJECT* pState);
169
170XGL_RESULT XGLAPI intelCreateMsaaState(
171 XGL_DEVICE device,
172 const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo,
173 XGL_MSAA_STATE_OBJECT* pState);
174
175XGL_RESULT XGLAPI intelCreateColorBlendState(
176 XGL_DEVICE device,
177 const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo,
178 XGL_COLOR_BLEND_STATE_OBJECT* pState);
179
180XGL_RESULT XGLAPI intelCreateDepthStencilState(
181 XGL_DEVICE device,
182 const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo,
183 XGL_DEPTH_STENCIL_STATE_OBJECT* pState);
184
185#endif /* STATE_H */