blob: 877f7aaf58471677e8bc9240cab85a512c229f45 [file] [log] [blame]
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060030#include "xgl_struct_string_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070031#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060032
33static XGL_LAYER_DISPATCH_TABLE nextTable;
34static XGL_BASE_LAYER_OBJECT *pCurObj;
35static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlise79df942014-11-18 16:38:08 -070036// Ptr to LL of dbg functions
37static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
38// Utility function to handle reporting
39// If callbacks are enabled, use them, otherwise use printf
40static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
41 XGL_VALIDATION_LEVEL validationLevel,
42 XGL_BASE_OBJECT srcObject,
43 XGL_SIZE location,
44 XGL_INT msgCode,
45 const XGL_CHAR* pLayerPrefix,
46 const XGL_CHAR* pMsg)
47{
48 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
49 if (pTrav) {
50 while (pTrav) {
51 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
52 pTrav = pTrav->pNext;
53 }
54 }
55 else {
56 switch (msgType) {
57 case XGL_DBG_MSG_ERROR:
58 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
59 break;
60 case XGL_DBG_MSG_WARNING:
61 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_PERF_WARNING:
64 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 default:
67 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
68 break;
69 }
70 }
71}
Tobin Ehlis26092022014-11-20 09:49:17 -070072// Return the size of the underlying struct based on struct type
73static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
74{
75 switch (sType)
76 {
77 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
78 return sizeof(XGL_APPLICATION_INFO);
79 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
80 return sizeof(XGL_DEVICE_CREATE_INFO);
81 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
82 return sizeof(XGL_MEMORY_ALLOC_INFO);
83 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
84 return sizeof(XGL_MEMORY_OPEN_INFO);
85 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
86 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
87 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
88 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
89 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
90 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
91 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
92 return sizeof(XGL_MEMORY_STATE_TRANSITION);
93 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
94 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
95 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
96 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
97 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
98 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
99 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
100 return sizeof(XGL_SHADER_CREATE_INFO);
101 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
102 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
103 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
104 return sizeof(XGL_SAMPLER_CREATE_INFO);
105 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
106 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
107 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
108 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
109 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
110 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
111 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
112 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
113 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
114 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
115 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
116 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
117 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
118 return sizeof(XGL_EVENT_CREATE_INFO);
119 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
120 return sizeof(XGL_FENCE_CREATE_INFO);
121 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
122 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
123 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
124 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
125 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
126 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
127 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
128 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
129 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
130 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
131 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
132 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
133 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
134 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
135 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
136 return sizeof(XGL_PIPELINE_CB_STATE);
137 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
138 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
139 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
140 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
141 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
142 return sizeof(XGL_IMAGE_CREATE_INFO);
143 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
144 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
145 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
146 return sizeof(XGL_LAYER_CREATE_INFO);
147 default:
148 return 0;
149 }
150}
151
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600152// Block of code at start here for managing/tracking Pipeline state that this layer cares about
153// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700154#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600155#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600156
157static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
158
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600159typedef struct _SHADER_DS_MAPPING {
160 XGL_UINT slotCount;
161 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
162} SHADER_DS_MAPPING;
163
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600164typedef struct _PIPELINE_LL_HEADER {
165 XGL_STRUCTURE_TYPE sType;
166 const XGL_VOID* pNext;
167} PIPELINE_LL_HEADER;
168
Tobin Ehlis26092022014-11-20 09:49:17 -0700169typedef struct _PIPELINE_NODE {
170 XGL_PIPELINE pipeline;
171 struct _PIPELINE_NODE *pNext;
172 PIPELINE_LL_HEADER *pCreateTree; // Ptr to shadow of data in create tree
173 // 1st dimension of array is shader type
174 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
175} PIPELINE_NODE;
176
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700177typedef struct _SAMPLER_NODE {
178 XGL_SAMPLER sampler;
179 XGL_SAMPLER_CREATE_INFO createInfo;
180 struct _SAMPLER_NODE *pNext;
181} SAMPLER_NODE;
182
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600183static PIPELINE_NODE *pPipelineHead = NULL;
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700184static SAMPLER_NODE *pSamplerHead = NULL;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600185static XGL_PIPELINE lastBoundPipeline = NULL;
186
187static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
188{
189 PIPELINE_NODE *pTrav = pPipelineHead;
190 while (pTrav) {
191 if (pTrav->pipeline == pipeline)
192 return pTrav;
193 pTrav = pTrav->pNext;
194 }
195 return NULL;
196}
197
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700198// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
199static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
200{
201 SAMPLER_NODE *pTrav = pSamplerHead;
202 while (pTrav) {
203 if (sampler == pTrav->sampler)
204 return &pTrav->createInfo;
205 pTrav = pTrav->pNext;
206 }
207 return NULL;
208}
209
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600210// Init the pipeline mapping info based on pipeline create info LL tree
211static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
212{
Tobin Ehlis26092022014-11-20 09:49:17 -0700213 // First init create info, we'll shadow the structs as we go down the tree
214 pPipeline->pCreateTree = (PIPELINE_LL_HEADER*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
215 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
216 PIPELINE_LL_HEADER *pShadowTrav = pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600217 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
218 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700219 // Shadow the struct
220 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
221 // Typically pNext is const so have to cast to avoid warning when we modify it here
222 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
223 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
224 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600225 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
226 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700227 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
228 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
229 char str[1024];
230 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
231 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
232 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600233 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700234 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
235 // Deep copy DS Slot array
236 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
237 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600238 }
239 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600240 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600241 }
242}
243
244// Block of code at start here specifically for managing/tracking DSs
245#define MAPPING_MEMORY 0x00000001
246#define MAPPING_IMAGE 0x00000002
247#define MAPPING_SAMPLER 0x00000004
248#define MAPPING_DS 0x00000008
249
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600250static char* stringSlotBinding(XGL_UINT binding)
251{
252 switch (binding)
253 {
254 case MAPPING_MEMORY:
255 return "Memory View";
256 case MAPPING_IMAGE:
257 return "Image View";
258 case MAPPING_SAMPLER:
259 return "Sampler";
260 default:
261 return "UNKNOWN DS BINDING";
262 }
263}
264
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600265typedef struct _DS_SLOT {
266 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700267 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600268 // Only 1 of 4 possible slot mappings active
269 XGL_UINT activeMapping;
270 XGL_UINT mappingMask; // store record of different mappings used
271 XGL_MEMORY_VIEW_ATTACH_INFO memView;
272 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
273 XGL_SAMPLER sampler;
274} DS_SLOT;
275
276// Top-level node that points to start of DS
277typedef struct _DS_LL_HEAD {
278 XGL_DESCRIPTOR_SET dsID;
279 XGL_UINT numSlots;
280 struct _DS_LL_HEAD *pNextDS;
281 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
282 XGL_BOOL updateActive; // Track if DS is in an update block
283} DS_LL_HEAD;
284
285// ptr to HEAD of LL of DSs
286static DS_LL_HEAD *pDSHead = NULL;
287// Last DS that was bound
288static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
289
290// Return DS Head ptr for specified ds or else NULL
291static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
292{
293 DS_LL_HEAD *pTrav = pDSHead;
294 while (pTrav) {
295 if (pTrav->dsID == ds)
296 return pTrav;
297 pTrav = pTrav->pNextDS;
298 }
299 return NULL;
300}
301
302// Initialize a DS where all slots are UNUSED for all shaders
303static void initDS(DS_LL_HEAD *pDS)
304{
305 for (uint32_t i = 0; i < pDS->numSlots; i++) {
306 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
307 pDS->dsSlot[i].slot = i;
308 }
309}
310
311// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
312static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
313{
314 DS_LL_HEAD *pTrav = getDS(ds);
315 if (pTrav)
316 return pTrav->updateActive;
317 return XGL_FALSE;
318}
319
320// Clear specified slotCount DS Slots starting at startSlot
321// Return XGL_TRUE if DS is within a xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
322static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
323{
324 DS_LL_HEAD *pTrav = getDS(descriptorSet);
325 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
326 // TODO : Log more meaningful error here
327 return XGL_FALSE;
328 }
329 for (uint32_t i = startSlot; i < slotCount; i++) {
330 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
331 }
332 return XGL_TRUE;
333}
334
335static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
336{
337 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600338 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600339}
Tobin Ehlise79df942014-11-18 16:38:08 -0700340// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
341static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600342{
343 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700344 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600345 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700346 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600347 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700348 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600349 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700350 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
351 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600352}
353
Tobin Ehlise79df942014-11-18 16:38:08 -0700354static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600355{
356 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700357 char str[1024];
358 char map_str[1024] = {0};
359 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
360 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600361 }
362 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
363 dsSetMapping(pSlot, MAPPING_MEMORY);
364}
365
366static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
367{
368 DS_LL_HEAD *pTrav = getDS(descriptorSet);
369 if (pTrav) {
370 if (pTrav->numSlots < (startSlot + slotCount)) {
371 return XGL_FALSE;
372 }
373 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700374 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600375 }
376 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600377 else
378 return XGL_FALSE;
379 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600380}
381
Tobin Ehlise79df942014-11-18 16:38:08 -0700382static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600383{
384 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700385 char str[1024];
386 char map_str[1024] = {0};
387 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
388 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600389 }
390 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
391 dsSetMapping(pSlot, MAPPING_IMAGE);
392}
393
394static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
395{
396 DS_LL_HEAD *pTrav = getDS(descriptorSet);
397 if (pTrav) {
398 if (pTrav->numSlots < (startSlot + slotCount)) {
399 return XGL_FALSE;
400 }
401 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700402 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600403 }
404 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600405 else
406 return XGL_FALSE;
407 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600408}
409
Tobin Ehlise79df942014-11-18 16:38:08 -0700410static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600411{
412 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700413 char str[1024];
414 char map_str[1024] = {0};
415 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
416 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600417 }
418 pSlot->sampler = sampler;
419 dsSetMapping(pSlot, MAPPING_SAMPLER);
420}
421
422static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
423{
424 DS_LL_HEAD *pTrav = getDS(descriptorSet);
425 if (pTrav) {
426 if (pTrav->numSlots < (startSlot + slotCount)) {
427 return XGL_FALSE;
428 }
429 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700430 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600431 }
432 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600433 else
434 return XGL_FALSE;
435 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600436}
437
438// Synch up currently bound pipeline settings with DS mappings
439static void synchDSMapping()
440{
441 // First verify that we have a bound pipeline
442 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700443 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600444 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700445 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
446 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600447 }
448 else {
449 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600450 DS_LL_HEAD *pDS;
451 if (lastBoundDS[i]) {
452 pDS = getDS(lastBoundDS[i]);
453 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700454 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
455 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600456 }
457 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehlis26092022014-11-20 09:49:17 -0700458 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600459 for (uint32_t k = 0; k < XGL_MAX_DESCRIPTOR_SETS; k++) {
460 if (pPipeTrav->dsMapping[j][k].slotCount > pDS->numSlots) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700461 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u)!", j, pPipeTrav->dsMapping[j][k].slotCount, (void*)pDS->dsID, pDS->numSlots);
462 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600463 }
464 else {
465 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][k].slotCount; r++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600466 pDS->dsSlot[r].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][k].pShaderMappingSlot[r];
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600467 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600468 }
469 }
470 }
471 }
472 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600473 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700474 sprintf(str, "It appears that no DS was bound to index %u.", i);
475 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600476 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600477 }
478 }
479}
480
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600481// Checks to make sure that shader mapping matches slot binding
482// Print an ERROR and return XGL_FALSE if they don't line up
483static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
484{
485 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700486 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600487 switch (shaderMapping)
488 {
489 case XGL_SLOT_SHADER_RESOURCE:
490 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
491 error = XGL_TRUE;
492 break;
493 case XGL_SLOT_SHADER_SAMPLER:
494 if (MAPPING_SAMPLER != slotBinding)
495 error = XGL_TRUE;
496 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600497 case XGL_SLOT_SHADER_UAV:
498 if (MAPPING_MEMORY != slotBinding)
499 error = XGL_TRUE;
500 break;
501 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
502 if (MAPPING_DS != slotBinding)
503 error = XGL_TRUE;
504 break;
505 case XGL_SLOT_UNUSED:
506 break;
507 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700508 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
509 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600510 return XGL_FALSE;
511 }
512 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700513 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700514 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600515 return XGL_FALSE;
516 }
517 return XGL_TRUE;
518}
519
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600520// Print details of DS config to stdout
521static void printDSConfig()
522{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700523 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700524 char tmp_str[1024];
525 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600526 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600527 if (lastBoundDS[i]) {
528 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
529 if (pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700530 sprintf(tmp_str, "DS INFO : Slot bindings for DS w/ %u slots at index %u (%p):\n", pDS->numSlots, i, (void*)pDS->dsID);
531 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600532 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600533 switch (pDS->dsSlot[j].activeMapping)
534 {
535 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700536 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700537 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
538 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700539 skipUnusedCount = 0;
540 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700541 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
542 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600543 break;
544 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700545 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700546 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
547 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700548 skipUnusedCount = 0;
549 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700550 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
551 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600552 break;
553 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700554 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700555 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
556 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700557 skipUnusedCount = 0;
558 }
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -0700559 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p:\n%s", j, (void*)pDS->dsSlot[j].sampler, xgl_print_xgl_sampler_create_info(getSamplerCreateInfo(pDS->dsSlot[j].sampler), " "));
Tobin Ehlise79df942014-11-18 16:38:08 -0700560 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600561 break;
562 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700563 if (!skipUnusedCount) {// only report start of unused sequences
564 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
565 strcat(ds_config_str, tmp_str);
566 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700567 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600568 break;
569 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600570 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700571 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600572 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700573 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700574 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600575 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600576 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600577 }
578 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700579 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700580 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
581 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700582 skipUnusedCount = 0;
583 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600584 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600585 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700586 char str[1024];
587 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
588 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600589 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600590 }
591 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700592 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600593}
594
595static void synchAndPrintDSConfig()
596{
597 synchDSMapping();
598 printDSConfig();
599}
600
601static void initLayerTable()
602{
603 GetProcAddrType fpNextGPA;
604 fpNextGPA = pCurObj->pGPA;
605 assert(fpNextGPA);
606
607 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
608 nextTable.GetProcAddr = fpGetProcAddr;
609 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
610 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
611 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
612 nextTable.GetGpuInfo = fpGetGpuInfo;
613 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
614 nextTable.CreateDevice = fpCreateDevice;
615 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
616 nextTable.DestroyDevice = fpDestroyDevice;
617 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
618 nextTable.GetExtensionSupport = fpGetExtensionSupport;
619 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
620 nextTable.EnumerateLayers = fpEnumerateLayers;
621 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
622 nextTable.GetDeviceQueue = fpGetDeviceQueue;
623 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
624 nextTable.QueueSubmit = fpQueueSubmit;
625 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
626 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
627 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
628 nextTable.QueueWaitIdle = fpQueueWaitIdle;
629 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
630 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
631 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
632 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
633 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
634 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
635 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
636 nextTable.AllocMemory = fpAllocMemory;
637 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
638 nextTable.FreeMemory = fpFreeMemory;
639 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
640 nextTable.SetMemoryPriority = fpSetMemoryPriority;
641 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
642 nextTable.MapMemory = fpMapMemory;
643 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
644 nextTable.UnmapMemory = fpUnmapMemory;
645 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
646 nextTable.PinSystemMemory = fpPinSystemMemory;
647 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
648 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
649 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
650 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
651 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
652 nextTable.OpenSharedMemory = fpOpenSharedMemory;
653 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
654 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
655 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
656 nextTable.OpenPeerMemory = fpOpenPeerMemory;
657 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
658 nextTable.OpenPeerImage = fpOpenPeerImage;
659 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
660 nextTable.DestroyObject = fpDestroyObject;
661 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
662 nextTable.GetObjectInfo = fpGetObjectInfo;
663 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
664 nextTable.BindObjectMemory = fpBindObjectMemory;
665 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
666 nextTable.CreateFence = fpCreateFence;
667 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
668 nextTable.GetFenceStatus = fpGetFenceStatus;
669 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
670 nextTable.WaitForFences = fpWaitForFences;
671 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
672 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
673 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
674 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
675 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
676 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
677 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
678 nextTable.CreateEvent = fpCreateEvent;
679 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
680 nextTable.GetEventStatus = fpGetEventStatus;
681 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
682 nextTable.SetEvent = fpSetEvent;
683 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
684 nextTable.ResetEvent = fpResetEvent;
685 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
686 nextTable.CreateQueryPool = fpCreateQueryPool;
687 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
688 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
689 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
690 nextTable.GetFormatInfo = fpGetFormatInfo;
691 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
692 nextTable.CreateImage = fpCreateImage;
693 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
694 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
695 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
696 nextTable.CreateImageView = fpCreateImageView;
697 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
698 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
699 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
700 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
701 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
702 nextTable.CreateShader = fpCreateShader;
703 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
704 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
705 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
706 nextTable.CreateComputePipeline = fpCreateComputePipeline;
707 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
708 nextTable.StorePipeline = fpStorePipeline;
709 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
710 nextTable.LoadPipeline = fpLoadPipeline;
711 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
712 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
713 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
714 nextTable.CreateSampler = fpCreateSampler;
715 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
716 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
717 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
718 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
719 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
720 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
721 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
722 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
723 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
724 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
725 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
726 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
727 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
728 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
729 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
730 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
731 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
732 nextTable.CreateViewportState = fpCreateViewportState;
733 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
734 nextTable.CreateRasterState = fpCreateRasterState;
735 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
736 nextTable.CreateMsaaState = fpCreateMsaaState;
737 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
738 nextTable.CreateColorBlendState = fpCreateColorBlendState;
739 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
740 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
741 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
742 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
743 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
744 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
745 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
746 nextTable.EndCommandBuffer = fpEndCommandBuffer;
747 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
748 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
749 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
750 nextTable.CmdBindPipeline = fpCmdBindPipeline;
751 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
752 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
753 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
754 nextTable.CmdBindStateObject = fpCmdBindStateObject;
755 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
756 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
757 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
758 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +0800759 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
760 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600761 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
762 nextTable.CmdBindIndexData = fpCmdBindIndexData;
763 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
764 nextTable.CmdBindAttachments = fpCmdBindAttachments;
765 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
766 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
767 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
768 nextTable.CmdPrepareImages = fpCmdPrepareImages;
769 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
770 nextTable.CmdDraw = fpCmdDraw;
771 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
772 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
773 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
774 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
775 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
776 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
777 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
778 nextTable.CmdDispatch = fpCmdDispatch;
779 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
780 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
781 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
782 nextTable.CmdCopyMemory = fpCmdCopyMemory;
783 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
784 nextTable.CmdCopyImage = fpCmdCopyImage;
785 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
786 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
787 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
788 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
789 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
790 nextTable.CmdCloneImageData = fpCmdCloneImageData;
791 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
792 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
793 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
794 nextTable.CmdFillMemory = fpCmdFillMemory;
795 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
796 nextTable.CmdClearColorImage = fpCmdClearColorImage;
797 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
798 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
799 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
800 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
801 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
802 nextTable.CmdResolveImage = fpCmdResolveImage;
803 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
804 nextTable.CmdSetEvent = fpCmdSetEvent;
805 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
806 nextTable.CmdResetEvent = fpCmdResetEvent;
807 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
808 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
809 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
810 nextTable.CmdBeginQuery = fpCmdBeginQuery;
811 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
812 nextTable.CmdEndQuery = fpCmdEndQuery;
813 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
814 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
815 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
816 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
817 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
818 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
819 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
820 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
821 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
822 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
823 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
824 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
825 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
826 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
827 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
828 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
829 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
830 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
831 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
832 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
833 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
834 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
835 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
836 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
837 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
838 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
839 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
840 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
841 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
842 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
843 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
844 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
845 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
846 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
847 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
848 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
849}
850
851
852XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
853{
854 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600855 pCurObj = gpuw;
856 pthread_once(&tabOnce, initLayerTable);
857 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600858 return result;
859}
860
861XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
862{
863 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600864 pCurObj = gpuw;
865 pthread_once(&tabOnce, initLayerTable);
866 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600867 return result;
868}
869
870XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
871{
872 XGL_RESULT result = nextTable.DestroyDevice(device);
873 return result;
874}
875
876XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
877{
878 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600879 pCurObj = gpuw;
880 pthread_once(&tabOnce, initLayerTable);
881 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600882 return result;
883}
884
885XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount)
886{
887 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600888 pCurObj = gpuw;
889 pthread_once(&tabOnce, initLayerTable);
890 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600891 return result;
892}
893
894XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
895{
896 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
897 return result;
898}
899
900XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
901{
902 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
903 return result;
904}
905
906XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
907{
908 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
909 return result;
910}
911
912XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
913{
914 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
915 return result;
916}
917
918XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
919{
920 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
921 return result;
922}
923
924XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
925{
926 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
927 return result;
928}
929
930XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
931{
932 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
933 return result;
934}
935
936XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
937{
938 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
939 return result;
940}
941
942XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
943{
944 XGL_RESULT result = nextTable.FreeMemory(mem);
945 return result;
946}
947
948XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
949{
950 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
951 return result;
952}
953
954XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
955{
956 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
957 return result;
958}
959
960XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
961{
962 XGL_RESULT result = nextTable.UnmapMemory(mem);
963 return result;
964}
965
966XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
967{
968 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
969 return result;
970}
971
972XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
973{
974 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
975 return result;
976}
977
978XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
979{
980 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600981 pCurObj = gpuw;
982 pthread_once(&tabOnce, initLayerTable);
983 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600984 return result;
985}
986
987XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
988{
989 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
990 return result;
991}
992
993XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
994{
995 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
996 return result;
997}
998
999XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1000{
1001 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1002 return result;
1003}
1004
1005XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1006{
1007 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1008 return result;
1009}
1010
1011XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1012{
1013 XGL_RESULT result = nextTable.DestroyObject(object);
1014 return result;
1015}
1016
1017XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1018{
1019 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1020 return result;
1021}
1022
1023XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1024{
1025 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1026 return result;
1027}
1028
1029XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1030{
1031 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1032 return result;
1033}
1034
1035XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1036{
1037 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1038 return result;
1039}
1040
1041XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1042{
1043 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1044 return result;
1045}
1046
1047XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1048{
1049 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1050 return result;
1051}
1052
1053XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1054{
1055 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1056 return result;
1057}
1058
1059XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1060{
1061 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1062 return result;
1063}
1064
1065XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1066{
1067 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1068 return result;
1069}
1070
1071XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1072{
1073 XGL_RESULT result = nextTable.GetEventStatus(event);
1074 return result;
1075}
1076
1077XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1078{
1079 XGL_RESULT result = nextTable.SetEvent(event);
1080 return result;
1081}
1082
1083XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1084{
1085 XGL_RESULT result = nextTable.ResetEvent(event);
1086 return result;
1087}
1088
1089XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1090{
1091 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1092 return result;
1093}
1094
1095XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1096{
1097 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1098 return result;
1099}
1100
1101XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1102{
1103 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1104 return result;
1105}
1106
1107XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1108{
1109 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1110 return result;
1111}
1112
1113XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1114{
1115 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1116 return result;
1117}
1118
1119XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1120{
1121 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1122 return result;
1123}
1124
1125XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1126{
1127 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1128 return result;
1129}
1130
1131XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1132{
1133 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1134 return result;
1135}
1136
1137XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1138{
1139 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1140 return result;
1141}
1142
1143XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1144{
1145 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1146 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001147 char str[1024];
1148 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1149 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001150 PIPELINE_NODE *pTrav = pPipelineHead;
1151 if (pTrav) {
1152 while (pTrav->pNext)
1153 pTrav = pTrav->pNext;
1154 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1155 pTrav = pTrav->pNext;
1156 }
1157 else {
1158 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1159 pPipelineHead = pTrav;
1160 }
1161 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1162 pTrav->pipeline = *pPipeline;
1163 initPipeline(pTrav, pCreateInfo);
1164 return result;
1165}
1166
1167XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1168{
1169 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1170 return result;
1171}
1172
1173XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1174{
1175 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1176 return result;
1177}
1178
1179XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1180{
1181 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1182 return result;
1183}
1184
1185XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1186{
1187 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1188 return result;
1189}
1190
1191XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1192{
1193 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
Tobin Ehlis5a1d9f32014-11-20 10:48:56 -07001194 // TODO : Save sampler create info here and associate it with SAMPLER
1195 SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE));
1196 pNewNode->sampler = *pSampler;
1197 memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO));
1198 pNewNode->pNext = pSamplerHead;
1199 pSamplerHead = pNewNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001200 return result;
1201}
1202
1203XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1204{
1205 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1206 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001207 char str[1024];
1208 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1209 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001210 DS_LL_HEAD *pTrav = pDSHead;
1211 if (pTrav) {
1212 // Grow existing list
1213 while (pTrav->pNextDS)
1214 pTrav = pTrav->pNextDS;
1215 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1216 pTrav = pTrav->pNextDS;
1217 }
1218 else { // Create new list
1219 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1220 pDSHead = pTrav;
1221 }
1222 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1223 pTrav->dsID = *pDescriptorSet;
1224 pTrav->numSlots = pCreateInfo->slots;
1225 pTrav->pNextDS = NULL;
1226 pTrav->updateActive = XGL_FALSE;
1227 initDS(pTrav);
1228 return result;
1229}
1230
1231XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1232{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001233 DS_LL_HEAD* pDS = getDS(descriptorSet);
1234 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001235 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001236 char str[1024];
1237 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1238 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001239 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001240 else {
1241 pDS->updateActive = XGL_TRUE;
1242 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001243 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1244}
1245
1246XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1247{
1248 if (!dsUpdate(descriptorSet)) {
1249 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001250 char str[1024];
1251 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1252 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001253 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001254 else {
1255 DS_LL_HEAD* pDS = getDS(descriptorSet);
1256 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001257 char str[1024];
1258 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1259 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001260 }
1261 else {
1262 pDS->updateActive = XGL_FALSE;
1263 }
1264 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001265 nextTable.EndDescriptorSetUpdate(descriptorSet);
1266}
1267
1268XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1269{
1270 if (!dsUpdate(descriptorSet)) {
1271 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001272 char str[1024];
1273 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1274 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001275 }
1276 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001277 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1278 char str[1024];
1279 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1280 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1281 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001282 }
1283 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1284}
1285
1286XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1287{
1288 if (!dsUpdate(descriptorSet)) {
1289 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001290 char str[1024];
1291 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1292 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001293 }
1294 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001295 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1296 char str[1024];
1297 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1298 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1299 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001300 }
1301 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1302}
1303
1304XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1305{
1306 if (!dsUpdate(descriptorSet)) {
1307 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001308 char str[1024];
1309 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1310 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001311 }
1312 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001313 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1314 char str[1024];
1315 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1316 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1317 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001318 }
1319 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1320}
1321
1322XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1323{
1324 if (!dsUpdate(descriptorSet)) {
1325 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001326 char str[1024];
1327 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1328 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001329 }
1330 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1331}
1332
1333// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1334XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1335{
1336 if (!dsUpdate(descriptorSet)) {
1337 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001338 char str[1024];
1339 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1340 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001341 }
1342 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1343 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001344 char str[1024];
1345 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1346 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001347 }
1348 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1349}
1350
1351XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1352{
1353 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
1354 return result;
1355}
1356
1357XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1358{
1359 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
1360 return result;
1361}
1362
1363XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1364{
1365 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
1366 return result;
1367}
1368
1369XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1370{
1371 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
1372 return result;
1373}
1374
1375XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1376{
1377 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
1378 return result;
1379}
1380
1381XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1382{
1383 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1384 return result;
1385}
1386
1387XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1388{
1389 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1390 return result;
1391}
1392
1393XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1394{
1395 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1396 return result;
1397}
1398
1399XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1400{
1401 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1402 return result;
1403}
1404
1405XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1406{
1407 if (getPipeline(pipeline)) {
1408 lastBoundPipeline = pipeline;
1409 }
1410 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001411 char str[1024];
1412 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1413 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001414 }
1415 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1416}
1417
1418XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1419{
1420 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1421}
1422
1423XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1424{
1425 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1426}
1427
1428XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1429{
1430 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001431 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001432 lastBoundDS[index] = descriptorSet;
Tobin Ehlise79df942014-11-18 16:38:08 -07001433 char str[1024];
1434 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1435 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001436 }
1437 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001438 char str[1024];
1439 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1440 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001441 }
1442 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1443}
1444
1445XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1446{
1447 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1448}
1449
Chia-I Wu3b04af52014-11-08 10:48:20 +08001450XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1451{
1452 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1453}
1454
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001455XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1456{
1457 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1458}
1459
1460XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1461{
1462 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1463}
1464
1465XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1466{
1467 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1468}
1469
1470XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1471{
1472 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1473}
1474
1475XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1476{
Tobin Ehlise79df942014-11-18 16:38:08 -07001477 char str[1024];
1478 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1479 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001480 synchAndPrintDSConfig();
1481 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1482}
1483
1484XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1485{
Tobin Ehlise79df942014-11-18 16:38:08 -07001486 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001487 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001488 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001489 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001490 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1491}
1492
1493XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1494{
Tobin Ehlise79df942014-11-18 16:38:08 -07001495 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001496 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001497 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001498 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001499 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1500}
1501
1502XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1503{
Tobin Ehlise79df942014-11-18 16:38:08 -07001504 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001505 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001506 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001507 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001508 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1509}
1510
1511XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1512{
1513 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1514}
1515
1516XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1517{
1518 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1519}
1520
1521XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1522{
1523 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1524}
1525
1526XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1527{
1528 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1529}
1530
1531XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1532{
1533 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1534}
1535
1536XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1537{
1538 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1539}
1540
1541XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1542{
1543 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1544}
1545
1546XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1547{
1548 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1549}
1550
1551XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1552{
1553 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1554}
1555
1556XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1557{
1558 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1559}
1560
1561XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1562{
1563 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1564}
1565
1566XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1567{
1568 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1569}
1570
1571XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1572{
1573 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1574}
1575
1576XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1577{
1578 nextTable.CmdSetEvent(cmdBuffer, event);
1579}
1580
1581XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1582{
1583 nextTable.CmdResetEvent(cmdBuffer, event);
1584}
1585
1586XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1587{
1588 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1589}
1590
1591XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1592{
1593 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1594}
1595
1596XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1597{
1598 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1599}
1600
1601XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1602{
1603 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1604}
1605
1606XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1607{
1608 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1609}
1610
1611XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1612{
1613 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1614}
1615
1616XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1617{
1618 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1619}
1620
1621XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1622{
1623 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1624}
1625
1626XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1627{
1628 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1629 return result;
1630}
1631
1632XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1633{
Tobin Ehlise79df942014-11-18 16:38:08 -07001634 // This layer intercepts callbacks
1635 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1636 if (!pNewDbgFuncNode)
1637 return XGL_ERROR_OUT_OF_MEMORY;
1638 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1639 pNewDbgFuncNode->pUserData = pUserData;
1640 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1641 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001642 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1643 return result;
1644}
1645
1646XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1647{
Tobin Ehlise79df942014-11-18 16:38:08 -07001648 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1649 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1650 while (pTrav) {
1651 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1652 pPrev->pNext = pTrav->pNext;
1653 if (pDbgFunctionHead == pTrav)
1654 pDbgFunctionHead = pTrav->pNext;
1655 free(pTrav);
1656 break;
1657 }
1658 pPrev = pTrav;
1659 pTrav = pTrav->pNext;
1660 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001661 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1662 return result;
1663}
1664
1665XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1666{
1667 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1668 return result;
1669}
1670
1671XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1672{
1673 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1674 return result;
1675}
1676
1677XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1678{
1679 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1680 return result;
1681}
1682
1683XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1684{
1685 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1686 return result;
1687}
1688
1689XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1690{
1691 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
1692}
1693
1694XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
1695{
1696 nextTable.CmdDbgMarkerEnd(cmdBuffer);
1697}
1698
1699XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
1700{
1701 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001702 pCurObj = gpuw;
1703 pthread_once(&tabOnce, initLayerTable);
1704 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001705 return result;
1706}
1707
Chia-I Wu6204f342014-11-07 13:33:45 +08001708XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001709{
Chia-I Wu6204f342014-11-07 13:33:45 +08001710 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001711 return result;
1712}
1713
1714XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1715{
1716 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
1717 return result;
1718}
1719
1720XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
1721{
1722 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
1723 return result;
1724}
1725
1726XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
1727{
1728 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1729 if (gpu == NULL)
1730 return NULL;
1731 pCurObj = gpuw;
1732 pthread_once(&tabOnce, initLayerTable);
1733
1734 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
1735 return xglGetProcAddr;
1736 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
1737 return nextTable.InitAndEnumerateGpus;
1738 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
1739 return xglGetGpuInfo;
1740 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
1741 return xglCreateDevice;
1742 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
1743 return xglDestroyDevice;
1744 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
1745 return xglGetExtensionSupport;
1746 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
1747 return xglEnumerateLayers;
1748 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
1749 return xglGetDeviceQueue;
1750 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
1751 return xglQueueSubmit;
1752 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
1753 return xglQueueSetGlobalMemReferences;
1754 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
1755 return xglQueueWaitIdle;
1756 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
1757 return xglDeviceWaitIdle;
1758 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
1759 return xglGetMemoryHeapCount;
1760 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
1761 return xglGetMemoryHeapInfo;
1762 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
1763 return xglAllocMemory;
1764 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
1765 return xglFreeMemory;
1766 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
1767 return xglSetMemoryPriority;
1768 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
1769 return xglMapMemory;
1770 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
1771 return xglUnmapMemory;
1772 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
1773 return xglPinSystemMemory;
1774 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
1775 return xglRemapVirtualMemoryPages;
1776 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
1777 return xglGetMultiGpuCompatibility;
1778 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
1779 return xglOpenSharedMemory;
1780 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
1781 return xglOpenSharedQueueSemaphore;
1782 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
1783 return xglOpenPeerMemory;
1784 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
1785 return xglOpenPeerImage;
1786 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
1787 return xglDestroyObject;
1788 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
1789 return xglGetObjectInfo;
1790 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
1791 return xglBindObjectMemory;
1792 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
1793 return xglCreateFence;
1794 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
1795 return xglGetFenceStatus;
1796 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
1797 return xglWaitForFences;
1798 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
1799 return xglCreateQueueSemaphore;
1800 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
1801 return xglSignalQueueSemaphore;
1802 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
1803 return xglWaitQueueSemaphore;
1804 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
1805 return xglCreateEvent;
1806 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
1807 return xglGetEventStatus;
1808 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
1809 return xglSetEvent;
1810 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
1811 return xglResetEvent;
1812 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
1813 return xglCreateQueryPool;
1814 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
1815 return xglGetQueryPoolResults;
1816 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
1817 return xglGetFormatInfo;
1818 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
1819 return xglCreateImage;
1820 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
1821 return xglGetImageSubresourceInfo;
1822 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
1823 return xglCreateImageView;
1824 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
1825 return xglCreateColorAttachmentView;
1826 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
1827 return xglCreateDepthStencilView;
1828 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
1829 return xglCreateShader;
1830 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
1831 return xglCreateGraphicsPipeline;
1832 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
1833 return xglCreateComputePipeline;
1834 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
1835 return xglStorePipeline;
1836 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
1837 return xglLoadPipeline;
1838 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
1839 return xglCreatePipelineDelta;
1840 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
1841 return xglCreateSampler;
1842 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
1843 return xglCreateDescriptorSet;
1844 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
1845 return xglBeginDescriptorSetUpdate;
1846 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
1847 return xglEndDescriptorSetUpdate;
1848 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
1849 return xglAttachSamplerDescriptors;
1850 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
1851 return xglAttachImageViewDescriptors;
1852 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
1853 return xglAttachMemoryViewDescriptors;
1854 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
1855 return xglAttachNestedDescriptors;
1856 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
1857 return xglClearDescriptorSetSlots;
1858 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
1859 return xglCreateViewportState;
1860 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
1861 return xglCreateRasterState;
1862 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
1863 return xglCreateMsaaState;
1864 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
1865 return xglCreateColorBlendState;
1866 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
1867 return xglCreateDepthStencilState;
1868 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
1869 return xglCreateCommandBuffer;
1870 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
1871 return xglBeginCommandBuffer;
1872 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
1873 return xglEndCommandBuffer;
1874 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
1875 return xglResetCommandBuffer;
1876 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
1877 return xglCmdBindPipeline;
1878 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
1879 return xglCmdBindPipelineDelta;
1880 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
1881 return xglCmdBindStateObject;
1882 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
1883 return xglCmdBindDescriptorSet;
1884 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
1885 return xglCmdBindDynamicMemoryView;
1886 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
1887 return xglCmdBindIndexData;
1888 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
1889 return xglCmdBindAttachments;
1890 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
1891 return xglCmdPrepareMemoryRegions;
1892 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
1893 return xglCmdPrepareImages;
1894 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
1895 return xglCmdDraw;
1896 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
1897 return xglCmdDrawIndexed;
1898 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
1899 return xglCmdDrawIndirect;
1900 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
1901 return xglCmdDrawIndexedIndirect;
1902 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
1903 return xglCmdDispatch;
1904 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
1905 return xglCmdDispatchIndirect;
1906 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
1907 return xglCmdCopyMemory;
1908 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
1909 return xglCmdCopyImage;
1910 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
1911 return xglCmdCopyMemoryToImage;
1912 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
1913 return xglCmdCopyImageToMemory;
1914 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
1915 return xglCmdCloneImageData;
1916 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
1917 return xglCmdUpdateMemory;
1918 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
1919 return xglCmdFillMemory;
1920 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
1921 return xglCmdClearColorImage;
1922 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
1923 return xglCmdClearColorImageRaw;
1924 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
1925 return xglCmdClearDepthStencil;
1926 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
1927 return xglCmdResolveImage;
1928 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
1929 return xglCmdSetEvent;
1930 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
1931 return xglCmdResetEvent;
1932 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
1933 return xglCmdMemoryAtomic;
1934 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
1935 return xglCmdBeginQuery;
1936 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
1937 return xglCmdEndQuery;
1938 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
1939 return xglCmdResetQueryPool;
1940 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
1941 return xglCmdWriteTimestamp;
1942 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
1943 return xglCmdInitAtomicCounters;
1944 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
1945 return xglCmdLoadAtomicCounters;
1946 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
1947 return xglCmdSaveAtomicCounters;
1948 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
1949 return xglDbgSetValidationLevel;
1950 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
1951 return xglDbgRegisterMsgCallback;
1952 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
1953 return xglDbgUnregisterMsgCallback;
1954 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
1955 return xglDbgSetMessageFilter;
1956 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
1957 return xglDbgSetObjectTag;
1958 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
1959 return xglDbgSetGlobalOption;
1960 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
1961 return xglDbgSetDeviceOption;
1962 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
1963 return xglCmdDbgMarkerBegin;
1964 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
1965 return xglCmdDbgMarkerEnd;
1966 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
1967 return xglWsiX11AssociateConnection;
1968 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
1969 return xglWsiX11GetMSC;
1970 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
1971 return xglWsiX11CreatePresentableImage;
1972 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
1973 return xglWsiX11QueuePresent;
1974 else {
1975 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1976 if (gpuw->pGPA == NULL)
1977 return NULL;
1978 return gpuw->pGPA(gpuw->nextObject, funcName);
1979 }
1980}
1981