blob: 946a25235b1a6983144a9b74ae3fa6f045ff2e72 [file] [log] [blame]
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -06001digraph g {
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Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060011"VkGraphicsPipelineCreateInfo_" [
12label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkGraphicsPipelineCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkFlags</TD><TD>flags</TD></TR></TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060013];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060014"VkPipelineIaStateCreateInfo_" [
Tony Barbourd1c35722015-04-16 15:59:00 -060015label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineIaStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>VkPrimitiveTopology</TD><TD>topology</TD></TR><TR><TD>bool32_t</TD><TD>disableVertexReuse</TD></TR><TR><TD>VkProvokingVertex</TD><TD>provokingVertex</TD></TR><TR><TD>bool32_t</TD><TD>primitiveRestartEnable</TD></TR><TR><TD>uint32_t</TD><TD>primitiveRestartIndex</TD></TR></TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060016];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060017"VkPipelineTessStateCreateInfo_" [
18label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineTessStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO</TD></TR><TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR><TR><TD>uint32_t</TD><TD>patchControlPoints</TD></TR> <TR><TD>float</TD><TD>optimalTessFactor</TD></TR><TR><TD>float</TD><TD>fixedTessFactor</TD></TR></TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060019];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060020"VkPipelineRsStateCreateInfo_" [
21label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineRsStateCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>bool32_t</TD><TD>depthClipEnable</TD></TR> <TR><TD>bool32_t</TD><TD>rasterizerDiscardEnable</TD></TR> <TR><TD>float</TD><TD>pointSize</TD></TR> </TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060022];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060023"VkPipelineCbStateCreateInfo_" [
Chia-I Wu3432a0c2015-10-27 18:04:07 +080024label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_PIPELINE_CB_STATE</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>bool32_t</TD><TD>alphaToCoverageEnable</TD></TR> <TR><TD>bool32_t</TD><TD>dualSrcBlendEnable</TD></TR> <TR><TD>VkLogicOp</TD><TD>logicOp</TD></TR> <TR><TD>VkPipelineCbAttachmentState</TD><TD>attachment</TD></TR> </TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060025];
26"_VK_PIPELINE_DB_STATE_CREATE_INFO" [
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060027label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VK_PIPELINE_DB_STATE_CREATE_INFO</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkFormat</TD><TD>format</TD></TR> </TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060028];
29"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060030label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060031];
32"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060033label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060034];
35"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060036label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060037];
38"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060039label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060040];
41"FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060042label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShaderStageCreateInfo</TD></TR><TR><TD>VkStructureType</TD><TD>sType=<BR/>VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO</TD></TR> <TR><TD>const void*</TD><TD PORT="f2">pNext=NULL</TD></TR> <TR><TD>VkPipelineShader</TD><TD PORT="f4">shader</TD></TR> </TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060043];
44"VS_VK_PIPELINE_SHADER" [
Tony Barbourd1c35722015-04-16 15:59:00 -060045label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=VS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060046];
47"TC_VK_PIPELINE_SHADER" [
Tony Barbourd1c35722015-04-16 15:59:00 -060048label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TC</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060049];
50"TE_VK_PIPELINE_SHADER" [
Tony Barbourd1c35722015-04-16 15:59:00 -060051label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=TE</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060052];
53"GS_VK_PIPELINE_SHADER" [
Tony Barbourd1c35722015-04-16 15:59:00 -060054label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=GS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060055];
56"FS_VK_PIPELINE_SHADER" [
Tony Barbourd1c35722015-04-16 15:59:00 -060057label = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">VkPipelineShader</TD></TR><TR><TD PORT="f1">VkShaderStage</TD><TD PORT="f2">stage=FS</TD></TR><TR><TD PORT="f3">VkShader</TD><TD PORT="f4">shader</TD></TR><TR><TD PORT="f5">VK_DESCRIPTOR_SET_MAPPING</TD><TD PORT="f6">descriptorSetMapping[2]</TD></TR><TR><TD PORT="f7">uint32_t</TD><TD PORT="f8">linkConstBufferCount</TD></TR><TR><TD PORT="f9">const VkLinkConstBuffer*</TD><TD PORT="f10">pLinkConstBufferInfo</TD></TR><TR><TD PORT="f11">VK_DYNAMIC_MEMORY_VIEW_SLOT_INFO</TD><TD PORT="f12">dynamicMemoryViewMapping</TD></TR></TABLE>>
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060058];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060059"VkGraphicsPipelineCreateInfo_":f2 -> "VkPipelineIaStateCreateInfo_" [
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060060id = 0
61];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060062"VkPipelineIaStateCreateInfo_":f2 -> "VkPipelineTessStateCreateInfo_" [
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060063id = 1
64];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060065"VkPipelineTessStateCreateInfo_":f2 -> "VkPipelineRsStateCreateInfo_" [
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060066id = 2
67];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060068"VkPipelineRsStateCreateInfo_":f2 -> "VkPipelineCbStateCreateInfo_" [
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060069id = 3
70];
Courtney Goeltzenleuchterfb4efc62015-04-10 08:34:15 -060071"VkPipelineCbStateCreateInfo_":f2 -> "_VK_PIPELINE_DB_STATE_CREATE_INFO" [
Courtney Goeltzenleuchterf53c3cb2015-04-14 14:55:44 -060072id = 4
73];
74"_VK_PIPELINE_DB_STATE_CREATE_INFO":f2 -> "VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
75id = 5
76];
77"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
78id = 6
79];
80"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
81id = 7
82];
83"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
84id = 8
85];
86"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f2 -> "FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO" [
87id = 9
88];
89"VS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "VS_VK_PIPELINE_SHADER" [
90id = 10
91];
92"TE_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "TE_VK_PIPELINE_SHADER" [
93id = 11
94];
95"TC_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "TC_VK_PIPELINE_SHADER" [
96id = 12
97];
98"GS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "GS_VK_PIPELINE_SHADER" [
99id = 13
100];
101"FS_VK_PIPELINE_SHADER_STAGE_CREATE_INFO":f4 -> "FS_VK_PIPELINE_SHADER" [
102id = 14
103];
104}
105