blob: eb64296b7ad1193db191efaf90d875cec9e9d263 [file] [log] [blame]
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
Chia-I Wu44e42362014-09-02 08:32:09 +080023 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 * Chia-I Wu <olv@lunarg.com>
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060027 */
28
Chia-I Wu9194a6d2014-08-28 11:36:48 +080029#include "dev.h"
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060030#include "shader.h"
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060031
Chia-I Wu9194a6d2014-08-28 11:36:48 +080032static XGL_RESULT shader_parse_bil(struct intel_shader *sh,
33 const struct intel_gpu *gpu,
34 const struct icd_bil_header *bil,
35 XGL_SIZE size)
36{
37 struct intel_ir *ir;
38
39 ir = icd_alloc(sizeof(*ir), 0, XGL_SYSTEM_ALLOC_INTERNAL_SHADER);
40 if (!ir)
41 return XGL_ERROR_OUT_OF_MEMORY;
42
43 ir->size = size - sizeof(*bil);
44
45 ir->kernel = icd_alloc(ir->size, 0, XGL_SYSTEM_ALLOC_INTERNAL_SHADER);
46 if (!ir->kernel) {
47 icd_free(ir);
48 return XGL_ERROR_OUT_OF_MEMORY;
49 }
50
51 memcpy(ir->kernel, bil + 1, ir->size);
52
53 sh->ir = ir;
Chia-I Wuc123b7f2014-08-28 12:18:43 +080054 switch (bil->gen_magic) {
55 case 'v':
56 sh->uses |= INTEL_SHADER_USE_VID;
57 sh->in_count = 1;
Chia-I Wu277a8e92014-08-29 20:02:06 +080058 sh->out_count = 2;
Chia-I Wu29641c12014-08-31 00:35:27 +080059 sh->urb_grf_start = 1;
Courtney Goeltzenleuchter39e00212014-08-29 16:23:22 -060060 sh->urb_read_length = 1;
Chia-I Wuc123b7f2014-08-28 12:18:43 +080061 break;
62 case 'w':
63 sh->out_count = 1;
Chia-I Wu8108b4f2014-08-29 15:07:19 +080064 sh->surface_count = 1;
Chia-I Wu29641c12014-08-31 00:35:27 +080065 sh->urb_grf_start = 2;
Chia-I Wuc123b7f2014-08-28 12:18:43 +080066 break;
67 default:
68 break;
69 }
Chia-I Wu9194a6d2014-08-28 11:36:48 +080070
71 return XGL_SUCCESS;
72}
73
Courtney Goeltzenleuchter42509992014-08-21 17:33:46 -060074static void shader_destroy(struct intel_obj *obj)
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060075{
Chia-I Wu9194a6d2014-08-28 11:36:48 +080076 struct intel_shader *sh = intel_shader_from_obj(obj);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060077
Chia-I Wu9194a6d2014-08-28 11:36:48 +080078 icd_free(sh->ir);
79 intel_base_destroy(&sh->obj.base);
80}
81
82static XGL_RESULT shader_create(struct intel_dev *dev,
83 const XGL_SHADER_CREATE_INFO *info,
84 struct intel_shader **sh_ret)
85{
86 const struct icd_bil_header *bil =
87 (const struct icd_bil_header *) info->pCode;
88 struct intel_shader *sh;
89 XGL_RESULT ret;
90
91 if (info->codeSize < sizeof(*bil))
92 return XGL_ERROR_INVALID_MEMORY_SIZE;
93 if (bil->magic != ICD_BIL_MAGIC)
94 return XGL_ERROR_BAD_SHADER_CODE;
95
96 sh = (struct intel_shader *) intel_base_create(dev, sizeof(*sh),
97 dev->base.dbg, XGL_DBG_OBJECT_SHADER, info, 0);
98 if (!sh)
99 return XGL_ERROR_OUT_OF_MEMORY;
100
101 ret = shader_parse_bil(sh, dev->gpu, bil, info->codeSize);
102 if (ret != XGL_SUCCESS) {
103 shader_destroy(&sh->obj);
104 return ret;
105 }
106
107 sh->obj.destroy = shader_destroy;
108
109 *sh_ret = sh;
110
111 return XGL_SUCCESS;
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -0600112}
113
114XGL_RESULT XGLAPI intelCreateShader(
115 XGL_DEVICE device,
116 const XGL_SHADER_CREATE_INFO* pCreateInfo,
117 XGL_SHADER* pShader)
118{
119 struct intel_dev *dev = intel_dev(device);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -0600120
Chia-I Wu9194a6d2014-08-28 11:36:48 +0800121 return shader_create(dev, pCreateInfo, (struct intel_shader **) pShader);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -0600122}