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Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlisb8154982014-10-27 14:53:17 -060030#include "xgl_struct_string_helper.h"
Tobin Ehlise79df942014-11-18 16:38:08 -070031#include "draw_state.h"
Tobin Ehlis8726b9f2014-10-24 12:01:45 -060032
33static XGL_LAYER_DISPATCH_TABLE nextTable;
34static XGL_BASE_LAYER_OBJECT *pCurObj;
35static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlise79df942014-11-18 16:38:08 -070036// Ptr to LL of dbg functions
37static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
38// Utility function to handle reporting
39// If callbacks are enabled, use them, otherwise use printf
40static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
41 XGL_VALIDATION_LEVEL validationLevel,
42 XGL_BASE_OBJECT srcObject,
43 XGL_SIZE location,
44 XGL_INT msgCode,
45 const XGL_CHAR* pLayerPrefix,
46 const XGL_CHAR* pMsg)
47{
48 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
49 if (pTrav) {
50 while (pTrav) {
51 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, pMsg, pTrav->pUserData);
52 pTrav = pTrav->pNext;
53 }
54 }
55 else {
56 switch (msgType) {
57 case XGL_DBG_MSG_ERROR:
58 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
59 break;
60 case XGL_DBG_MSG_WARNING:
61 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_PERF_WARNING:
64 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 default:
67 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
68 break;
69 }
70 }
71}
Tobin Ehlis26092022014-11-20 09:49:17 -070072// Return the size of the underlying struct based on struct type
73static XGL_SIZE sTypeStructSize(XGL_STRUCTURE_TYPE sType)
74{
75 switch (sType)
76 {
77 case XGL_STRUCTURE_TYPE_APPLICATION_INFO:
78 return sizeof(XGL_APPLICATION_INFO);
79 case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO:
80 return sizeof(XGL_DEVICE_CREATE_INFO);
81 case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO:
82 return sizeof(XGL_MEMORY_ALLOC_INFO);
83 case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO:
84 return sizeof(XGL_MEMORY_OPEN_INFO);
85 case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO:
86 return sizeof(XGL_PEER_MEMORY_OPEN_INFO);
87 case XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO:
88 return sizeof(XGL_MEMORY_VIEW_ATTACH_INFO);
89 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO:
90 return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO);
91 case XGL_STRUCTURE_TYPE_MEMORY_STATE_TRANSITION:
92 return sizeof(XGL_MEMORY_STATE_TRANSITION);
93 case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO:
94 return sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
95 case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO:
96 return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
97 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO:
98 return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
99 case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO:
100 return sizeof(XGL_SHADER_CREATE_INFO);
101 case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO:
102 return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO);
103 case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO:
104 return sizeof(XGL_SAMPLER_CREATE_INFO);
105 case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO:
106 return sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
107 case XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO:
108 return sizeof(XGL_RASTER_STATE_CREATE_INFO);
109 case XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO:
110 return sizeof(XGL_MSAA_STATE_CREATE_INFO);
111 case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
112 return sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
113 case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO:
114 return sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
115 case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO:
116 return sizeof(XGL_CMD_BUFFER_CREATE_INFO);
117 case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO:
118 return sizeof(XGL_EVENT_CREATE_INFO);
119 case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO:
120 return sizeof(XGL_FENCE_CREATE_INFO);
121 case XGL_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO:
122 return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO);
123 case XGL_STRUCTURE_TYPE_SEMAPHORE_OPEN_INFO:
124 return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO);
125 case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO:
126 return sizeof(XGL_QUERY_POOL_CREATE_INFO);
127 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
128 return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO);
129 case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO:
130 return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO);
131 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
132 return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);
133 case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:
134 return sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);
135 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
136 return sizeof(XGL_PIPELINE_CB_STATE);
137 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
138 return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);
139 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
140 return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);
141 case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO:
142 return sizeof(XGL_IMAGE_CREATE_INFO);
143 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
144 return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO);
145 case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO:
146 return sizeof(XGL_LAYER_CREATE_INFO);
147 default:
148 return 0;
149 }
150}
151
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600152// Block of code at start here for managing/tracking Pipeline state that this layer cares about
153// Just track 2 shaders for now
Tobin Ehlis26092022014-11-20 09:49:17 -0700154#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600155#define MAX_SLOTS 2048
Tobin Ehlisb8154982014-10-27 14:53:17 -0600156
157static uint64_t drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
158
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600159typedef struct _SHADER_DS_MAPPING {
160 XGL_UINT slotCount;
161 XGL_DESCRIPTOR_SLOT_INFO* pShaderMappingSlot;
162} SHADER_DS_MAPPING;
163
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600164typedef struct _PIPELINE_LL_HEADER {
165 XGL_STRUCTURE_TYPE sType;
166 const XGL_VOID* pNext;
167} PIPELINE_LL_HEADER;
168
Tobin Ehlis26092022014-11-20 09:49:17 -0700169typedef struct _PIPELINE_NODE {
170 XGL_PIPELINE pipeline;
171 struct _PIPELINE_NODE *pNext;
172 PIPELINE_LL_HEADER *pCreateTree; // Ptr to shadow of data in create tree
173 // 1st dimension of array is shader type
174 SHADER_DS_MAPPING dsMapping[XGL_NUM_GRAPHICS_SHADERS][XGL_MAX_DESCRIPTOR_SETS];
175} PIPELINE_NODE;
176
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600177static PIPELINE_NODE *pPipelineHead = NULL;
178static XGL_PIPELINE lastBoundPipeline = NULL;
179
180static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline)
181{
182 PIPELINE_NODE *pTrav = pPipelineHead;
183 while (pTrav) {
184 if (pTrav->pipeline == pipeline)
185 return pTrav;
186 pTrav = pTrav->pNext;
187 }
188 return NULL;
189}
190
191// Init the pipeline mapping info based on pipeline create info LL tree
192static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
193{
Tobin Ehlis26092022014-11-20 09:49:17 -0700194 // First init create info, we'll shadow the structs as we go down the tree
195 pPipeline->pCreateTree = (PIPELINE_LL_HEADER*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
196 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
197 PIPELINE_LL_HEADER *pShadowTrav = pPipeline->pCreateTree;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600198 PIPELINE_LL_HEADER *pTrav = (PIPELINE_LL_HEADER*)pCreateInfo->pNext;
199 while (pTrav) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700200 // Shadow the struct
201 pShadowTrav->pNext = (PIPELINE_LL_HEADER*)malloc(sTypeStructSize(pTrav->sType));
202 // Typically pNext is const so have to cast to avoid warning when we modify it here
203 memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType));
204 pShadowTrav = (PIPELINE_LL_HEADER*)pShadowTrav->pNext;
205 // Special copy of DS Mapping info
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600206 if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pTrav->sType) {
207 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pSSCI = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pTrav;
Tobin Ehlis26092022014-11-20 09:49:17 -0700208 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
209 if (pSSCI->shader.descriptorSetMapping[i].descriptorCount > MAX_SLOTS) {
210 char str[1024];
211 sprintf(str, "descriptorCount for %s exceeds 2048 (%u), is this correct? Changing to 0", string_XGL_PIPELINE_SHADER_STAGE(pSSCI->shader.stage), pSSCI->shader.descriptorSetMapping[i].descriptorCount);
212 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_DESCRIPTOR_MAX_EXCEEDED, "DS", str);
213 pSSCI->shader.descriptorSetMapping[i].descriptorCount = 0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600214 }
Tobin Ehlis26092022014-11-20 09:49:17 -0700215 pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount = pSSCI->shader.descriptorSetMapping[i].descriptorCount;
216 // Deep copy DS Slot array
217 pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot = (XGL_DESCRIPTOR_SLOT_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
218 memcpy(pPipeline->dsMapping[pSSCI->shader.stage][i].pShaderMappingSlot, pSSCI->shader.descriptorSetMapping[i].pDescriptorInfo, sizeof(XGL_DESCRIPTOR_SLOT_INFO)*pPipeline->dsMapping[pSSCI->shader.stage][i].slotCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600219 }
220 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600221 pTrav = (PIPELINE_LL_HEADER*)pTrav->pNext;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600222 }
223}
224
225// Block of code at start here specifically for managing/tracking DSs
226#define MAPPING_MEMORY 0x00000001
227#define MAPPING_IMAGE 0x00000002
228#define MAPPING_SAMPLER 0x00000004
229#define MAPPING_DS 0x00000008
230
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600231static char* stringSlotBinding(XGL_UINT binding)
232{
233 switch (binding)
234 {
235 case MAPPING_MEMORY:
236 return "Memory View";
237 case MAPPING_IMAGE:
238 return "Image View";
239 case MAPPING_SAMPLER:
240 return "Sampler";
241 default:
242 return "UNKNOWN DS BINDING";
243 }
244}
245
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600246typedef struct _DS_SLOT {
247 XGL_UINT slot;
Tobin Ehlis26092022014-11-20 09:49:17 -0700248 XGL_DESCRIPTOR_SLOT_INFO shaderSlotInfo[XGL_NUM_GRAPHICS_SHADERS];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600249 // Only 1 of 4 possible slot mappings active
250 XGL_UINT activeMapping;
251 XGL_UINT mappingMask; // store record of different mappings used
252 XGL_MEMORY_VIEW_ATTACH_INFO memView;
253 XGL_IMAGE_VIEW_ATTACH_INFO imageView;
254 XGL_SAMPLER sampler;
255} DS_SLOT;
256
257// Top-level node that points to start of DS
258typedef struct _DS_LL_HEAD {
259 XGL_DESCRIPTOR_SET dsID;
260 XGL_UINT numSlots;
261 struct _DS_LL_HEAD *pNextDS;
262 DS_SLOT *dsSlot; // Dynamically allocated array of DS_SLOTs
263 XGL_BOOL updateActive; // Track if DS is in an update block
264} DS_LL_HEAD;
265
266// ptr to HEAD of LL of DSs
267static DS_LL_HEAD *pDSHead = NULL;
268// Last DS that was bound
269static XGL_DESCRIPTOR_SET lastBoundDS[XGL_MAX_DESCRIPTOR_SETS] = {NULL, NULL};
270
271// Return DS Head ptr for specified ds or else NULL
272static DS_LL_HEAD* getDS(XGL_DESCRIPTOR_SET ds)
273{
274 DS_LL_HEAD *pTrav = pDSHead;
275 while (pTrav) {
276 if (pTrav->dsID == ds)
277 return pTrav;
278 pTrav = pTrav->pNextDS;
279 }
280 return NULL;
281}
282
283// Initialize a DS where all slots are UNUSED for all shaders
284static void initDS(DS_LL_HEAD *pDS)
285{
286 for (uint32_t i = 0; i < pDS->numSlots; i++) {
287 memset((void*)&pDS->dsSlot[i], 0, sizeof(DS_SLOT));
288 pDS->dsSlot[i].slot = i;
289 }
290}
291
292// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
293static XGL_BOOL dsUpdate(XGL_DESCRIPTOR_SET ds)
294{
295 DS_LL_HEAD *pTrav = getDS(ds);
296 if (pTrav)
297 return pTrav->updateActive;
298 return XGL_FALSE;
299}
300
301// Clear specified slotCount DS Slots starting at startSlot
302// Return XGL_TRUE if DS is within a xglBeginDescriptorSetUpdate() call sequence, otherwise XGL_FALSE
303static XGL_BOOL clearDS(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
304{
305 DS_LL_HEAD *pTrav = getDS(descriptorSet);
306 if (!pTrav || ((startSlot + slotCount) > pTrav->numSlots)) {
307 // TODO : Log more meaningful error here
308 return XGL_FALSE;
309 }
310 for (uint32_t i = startSlot; i < slotCount; i++) {
311 memset((void*)&pTrav->dsSlot[i], 0, sizeof(DS_SLOT));
312 }
313 return XGL_TRUE;
314}
315
316static void dsSetMapping(DS_SLOT* pSlot, XGL_UINT mapping)
317{
318 pSlot->mappingMask |= mapping;
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600319 pSlot->activeMapping = mapping;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600320}
Tobin Ehlise79df942014-11-18 16:38:08 -0700321// Populate pStr w/ a string noting all of the slot mappings based on mapping flag
322static char* noteSlotMapping(XGL_UINT32 mapping, char *pStr)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600323{
324 if (MAPPING_MEMORY & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700325 strcat(pStr, "\n\tMemory View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600326 if (MAPPING_IMAGE & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700327 strcat(pStr, "\n\tImage View previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600328 if (MAPPING_SAMPLER & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700329 strcat(pStr, "\n\tSampler previously mapped");
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600330 if (MAPPING_DS & mapping)
Tobin Ehlise79df942014-11-18 16:38:08 -0700331 strcat(pStr, "\n\tDESCRIPTOR SET ptr previously mapped");
332 return pStr;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600333}
334
Tobin Ehlise79df942014-11-18 16:38:08 -0700335static void dsSetMemMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600336{
337 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700338 char str[1024];
339 char map_str[1024] = {0};
340 sprintf(str, "While mapping Memory View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
341 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600342 }
343 memcpy(&pSlot->memView, pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));
344 dsSetMapping(pSlot, MAPPING_MEMORY);
345}
346
347static XGL_BOOL dsMemMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
348{
349 DS_LL_HEAD *pTrav = getDS(descriptorSet);
350 if (pTrav) {
351 if (pTrav->numSlots < (startSlot + slotCount)) {
352 return XGL_FALSE;
353 }
354 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700355 dsSetMemMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pMemViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600356 }
357 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600358 else
359 return XGL_FALSE;
360 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600361}
362
Tobin Ehlise79df942014-11-18 16:38:08 -0700363static void dsSetImageMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600364{
365 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700366 char str[1024];
367 char map_str[1024] = {0};
368 sprintf(str, "While mapping Image View to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
369 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600370 }
371 memcpy(&pSlot->imageView, pImageViews, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
372 dsSetMapping(pSlot, MAPPING_IMAGE);
373}
374
375static XGL_BOOL dsImageMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
376{
377 DS_LL_HEAD *pTrav = getDS(descriptorSet);
378 if (pTrav) {
379 if (pTrav->numSlots < (startSlot + slotCount)) {
380 return XGL_FALSE;
381 }
382 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700383 dsSetImageMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], &pImageViews[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600384 }
385 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600386 else
387 return XGL_FALSE;
388 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600389}
390
Tobin Ehlise79df942014-11-18 16:38:08 -0700391static void dsSetSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, DS_SLOT* pSlot, const XGL_SAMPLER sampler)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600392{
393 if (pSlot->mappingMask) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700394 char str[1024];
395 char map_str[1024] = {0};
396 sprintf(str, "While mapping Sampler to slot %u previous Mapping(s) identified:%s", pSlot->slot, noteSlotMapping(pSlot->mappingMask, map_str));
397 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_SLOT_REMAPPING, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600398 }
399 pSlot->sampler = sampler;
400 dsSetMapping(pSlot, MAPPING_SAMPLER);
401}
402
403static XGL_BOOL dsSamplerMapping(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
404{
405 DS_LL_HEAD *pTrav = getDS(descriptorSet);
406 if (pTrav) {
407 if (pTrav->numSlots < (startSlot + slotCount)) {
408 return XGL_FALSE;
409 }
410 for (uint32_t i = 0; i < slotCount; i++) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700411 dsSetSamplerMapping(descriptorSet, &pTrav->dsSlot[i+startSlot], pSamplers[i]);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600412 }
413 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600414 else
415 return XGL_FALSE;
416 return XGL_TRUE;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600417}
418
419// Synch up currently bound pipeline settings with DS mappings
420static void synchDSMapping()
421{
422 // First verify that we have a bound pipeline
423 PIPELINE_NODE *pPipeTrav = getPipeline(lastBoundPipeline);
Tobin Ehlise79df942014-11-18 16:38:08 -0700424 char str[1024];
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600425 if (!pPipeTrav) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700426 sprintf(str, "Can't find last bound Pipeline %p!", (void*)lastBoundPipeline);
427 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600428 }
429 else {
430 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600431 DS_LL_HEAD *pDS;
432 if (lastBoundDS[i]) {
433 pDS = getDS(lastBoundDS[i]);
434 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700435 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
436 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600437 }
438 else { // We have a good DS & Pipeline, store pipeline mappings in DS
Tobin Ehlis26092022014-11-20 09:49:17 -0700439 for (uint32_t j = 0; j < XGL_NUM_GRAPHICS_SHADERS; j++) { // j is shader selector
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600440 for (uint32_t k = 0; k < XGL_MAX_DESCRIPTOR_SETS; k++) {
441 if (pPipeTrav->dsMapping[j][k].slotCount > pDS->numSlots) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700442 sprintf(str, "DS Mapping for shader %u has more slots (%u) than DS %p (%u)!", j, pPipeTrav->dsMapping[j][k].slotCount, (void*)pDS->dsID, pDS->numSlots);
443 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_SLOT_NUM_MISMATCH, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600444 }
445 else {
446 for (uint32_t r = 0; r < pPipeTrav->dsMapping[j][k].slotCount; r++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600447 pDS->dsSlot[r].shaderSlotInfo[j] = pPipeTrav->dsMapping[j][k].pShaderMappingSlot[r];
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600448 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600449 }
450 }
451 }
452 }
453 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600454 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700455 sprintf(str, "It appears that no DS was bound to index %u.", i);
456 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -0600457 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600458 }
459 }
460}
461
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600462// Checks to make sure that shader mapping matches slot binding
463// Print an ERROR and return XGL_FALSE if they don't line up
464static XGL_BOOL verifyShaderSlotMapping(const XGL_UINT slot, const XGL_UINT slotBinding, const XGL_UINT shaderStage, const XGL_DESCRIPTOR_SET_SLOT_TYPE shaderMapping)
465{
466 XGL_BOOL error = XGL_FALSE;
Tobin Ehlise79df942014-11-18 16:38:08 -0700467 char str[1024];
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600468 switch (shaderMapping)
469 {
470 case XGL_SLOT_SHADER_RESOURCE:
471 if (MAPPING_MEMORY != slotBinding && MAPPING_IMAGE != slotBinding)
472 error = XGL_TRUE;
473 break;
474 case XGL_SLOT_SHADER_SAMPLER:
475 if (MAPPING_SAMPLER != slotBinding)
476 error = XGL_TRUE;
477 break;
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600478 case XGL_SLOT_SHADER_UAV:
479 if (MAPPING_MEMORY != slotBinding)
480 error = XGL_TRUE;
481 break;
482 case XGL_SLOT_NEXT_DESCRIPTOR_SET:
483 if (MAPPING_DS != slotBinding)
484 error = XGL_TRUE;
485 break;
486 case XGL_SLOT_UNUSED:
487 break;
488 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700489 sprintf(str, "For DS slot %u, unknown shader slot mapping w/ value %u", slot, shaderMapping);
490 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_UNKNOWN_DS_MAPPING, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600491 return XGL_FALSE;
492 }
493 if (XGL_TRUE == error) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700494 sprintf(str, "DS Slot #%u binding of %s does not match %s shader mapping of %s", slot, stringSlotBinding(slotBinding), string_XGL_PIPELINE_SHADER_STAGE(shaderStage), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(shaderMapping));
Tobin Ehlise79df942014-11-18 16:38:08 -0700495 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_MAPPING_MISMATCH, "DS", str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600496 return XGL_FALSE;
497 }
498 return XGL_TRUE;
499}
500
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600501// Print details of DS config to stdout
502static void printDSConfig()
503{
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700504 uint32_t skipUnusedCount = 0; // track consecutive unused slots for minimal reporting
Tobin Ehlise79df942014-11-18 16:38:08 -0700505 char tmp_str[1024];
506 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600507 for (uint32_t i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600508 if (lastBoundDS[i]) {
509 DS_LL_HEAD *pDS = getDS(lastBoundDS[i]);
510 if (pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -0700511 sprintf(tmp_str, "DS INFO : Slot bindings for DS w/ %u slots at index %u (%p):\n", pDS->numSlots, i, (void*)pDS->dsID);
512 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600513 for (uint32_t j = 0; j < pDS->numSlots; j++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600514 switch (pDS->dsSlot[j].activeMapping)
515 {
516 case MAPPING_MEMORY:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700517 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700518 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
519 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700520 skipUnusedCount = 0;
521 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700522 sprintf(tmp_str, "----Slot %u\n Mapped to Memory View %p:\n%s", j, (void*)&pDS->dsSlot[j].memView, xgl_print_xgl_memory_view_attach_info(&pDS->dsSlot[j].memView, " "));
523 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600524 break;
525 case MAPPING_IMAGE:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700526 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700527 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
528 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700529 skipUnusedCount = 0;
530 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700531 sprintf(tmp_str, "----Slot %u\n Mapped to Image View %p:\n%s", j, (void*)&pDS->dsSlot[j].imageView, xgl_print_xgl_image_view_attach_info(&pDS->dsSlot[j].imageView, " "));
532 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600533 break;
534 case MAPPING_SAMPLER:
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700535 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700536 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
537 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700538 skipUnusedCount = 0;
539 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700540 sprintf(tmp_str, "----Slot %u\n Mapped to Sampler Object %p (CAN PRINT DETAILS HERE)\n", j, (void*)pDS->dsSlot[j].sampler);
541 strcat(ds_config_str, tmp_str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600542 break;
543 default:
Tobin Ehlise79df942014-11-18 16:38:08 -0700544 if (!skipUnusedCount) {// only report start of unused sequences
545 sprintf(tmp_str, "----Skipping slot(s) w/o a view attached...\n");
546 strcat(ds_config_str, tmp_str);
547 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700548 skipUnusedCount++;
Tobin Ehlisb8154982014-10-27 14:53:17 -0600549 break;
550 }
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600551 // For each shader type, check its mapping
Tobin Ehlis26092022014-11-20 09:49:17 -0700552 for (uint32_t k = 0; k < XGL_NUM_GRAPHICS_SHADERS; k++) {
Tobin Ehlisb8154982014-10-27 14:53:17 -0600553 if (XGL_SLOT_UNUSED != pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType) {
Tobin Ehlis26092022014-11-20 09:49:17 -0700554 sprintf(tmp_str, " Shader type %s has %s slot type mapping to shaderEntityIndex %u\n", string_XGL_PIPELINE_SHADER_STAGE(k), string_XGL_DESCRIPTOR_SET_SLOT_TYPE(pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType), pDS->dsSlot[j].shaderSlotInfo[k].shaderEntityIndex);
Tobin Ehlise79df942014-11-18 16:38:08 -0700555 strcat(ds_config_str, tmp_str);
Tobin Ehlis9e3d7532014-10-27 17:12:54 -0600556 verifyShaderSlotMapping(j, pDS->dsSlot[j].activeMapping, k, pDS->dsSlot[j].shaderSlotInfo[k].slotObjectType);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600557 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600558 }
559 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700560 if (0 != skipUnusedCount) {// finish sequence of unused slots
Tobin Ehlise79df942014-11-18 16:38:08 -0700561 sprintf(tmp_str, "----Skipped %u slot%s w/o a view attached...\n", skipUnusedCount, (1 != skipUnusedCount) ? "s" : "");
562 strcat(ds_config_str, tmp_str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700563 skipUnusedCount = 0;
564 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600565 }
Tobin Ehlisb8154982014-10-27 14:53:17 -0600566 else {
Tobin Ehlise79df942014-11-18 16:38:08 -0700567 char str[1024];
568 sprintf(str, "Can't find last bound DS %p. Did you need to bind DS to index %u?", (void*)lastBoundDS[i], i);
569 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_DS_BOUND, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -0600570 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600571 }
572 }
Tobin Ehlise79df942014-11-18 16:38:08 -0700573 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600574}
575
576static void synchAndPrintDSConfig()
577{
578 synchDSMapping();
579 printDSConfig();
580}
581
582static void initLayerTable()
583{
584 GetProcAddrType fpNextGPA;
585 fpNextGPA = pCurObj->pGPA;
586 assert(fpNextGPA);
587
588 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
589 nextTable.GetProcAddr = fpGetProcAddr;
590 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
591 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
592 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
593 nextTable.GetGpuInfo = fpGetGpuInfo;
594 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
595 nextTable.CreateDevice = fpCreateDevice;
596 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
597 nextTable.DestroyDevice = fpDestroyDevice;
598 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
599 nextTable.GetExtensionSupport = fpGetExtensionSupport;
600 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
601 nextTable.EnumerateLayers = fpEnumerateLayers;
602 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
603 nextTable.GetDeviceQueue = fpGetDeviceQueue;
604 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
605 nextTable.QueueSubmit = fpQueueSubmit;
606 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
607 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
608 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
609 nextTable.QueueWaitIdle = fpQueueWaitIdle;
610 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
611 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
612 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
613 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
614 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
615 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
616 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
617 nextTable.AllocMemory = fpAllocMemory;
618 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
619 nextTable.FreeMemory = fpFreeMemory;
620 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
621 nextTable.SetMemoryPriority = fpSetMemoryPriority;
622 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
623 nextTable.MapMemory = fpMapMemory;
624 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
625 nextTable.UnmapMemory = fpUnmapMemory;
626 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
627 nextTable.PinSystemMemory = fpPinSystemMemory;
628 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
629 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
630 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
631 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
632 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
633 nextTable.OpenSharedMemory = fpOpenSharedMemory;
634 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
635 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
636 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
637 nextTable.OpenPeerMemory = fpOpenPeerMemory;
638 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
639 nextTable.OpenPeerImage = fpOpenPeerImage;
640 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
641 nextTable.DestroyObject = fpDestroyObject;
642 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
643 nextTable.GetObjectInfo = fpGetObjectInfo;
644 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
645 nextTable.BindObjectMemory = fpBindObjectMemory;
646 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
647 nextTable.CreateFence = fpCreateFence;
648 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
649 nextTable.GetFenceStatus = fpGetFenceStatus;
650 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
651 nextTable.WaitForFences = fpWaitForFences;
652 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
653 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
654 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
655 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
656 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
657 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
658 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
659 nextTable.CreateEvent = fpCreateEvent;
660 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
661 nextTable.GetEventStatus = fpGetEventStatus;
662 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
663 nextTable.SetEvent = fpSetEvent;
664 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
665 nextTable.ResetEvent = fpResetEvent;
666 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
667 nextTable.CreateQueryPool = fpCreateQueryPool;
668 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
669 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
670 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
671 nextTable.GetFormatInfo = fpGetFormatInfo;
672 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
673 nextTable.CreateImage = fpCreateImage;
674 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
675 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
676 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
677 nextTable.CreateImageView = fpCreateImageView;
678 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
679 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
680 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
681 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
682 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
683 nextTable.CreateShader = fpCreateShader;
684 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
685 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
686 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
687 nextTable.CreateComputePipeline = fpCreateComputePipeline;
688 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
689 nextTable.StorePipeline = fpStorePipeline;
690 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
691 nextTable.LoadPipeline = fpLoadPipeline;
692 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
693 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
694 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
695 nextTable.CreateSampler = fpCreateSampler;
696 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
697 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
698 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
699 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
700 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
701 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
702 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
703 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
704 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
705 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
706 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
707 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
708 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
709 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
710 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
711 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
712 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
713 nextTable.CreateViewportState = fpCreateViewportState;
714 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
715 nextTable.CreateRasterState = fpCreateRasterState;
716 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
717 nextTable.CreateMsaaState = fpCreateMsaaState;
718 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
719 nextTable.CreateColorBlendState = fpCreateColorBlendState;
720 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
721 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
722 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
723 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
724 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
725 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
726 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
727 nextTable.EndCommandBuffer = fpEndCommandBuffer;
728 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
729 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
730 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
731 nextTable.CmdBindPipeline = fpCmdBindPipeline;
732 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
733 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
734 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
735 nextTable.CmdBindStateObject = fpCmdBindStateObject;
736 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
737 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
738 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
739 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
Chia-I Wu3b04af52014-11-08 10:48:20 +0800740 CmdBindVertexDataType fpCmdBindVertexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindVertexData");
741 nextTable.CmdBindVertexData = fpCmdBindVertexData;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600742 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
743 nextTable.CmdBindIndexData = fpCmdBindIndexData;
744 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
745 nextTable.CmdBindAttachments = fpCmdBindAttachments;
746 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
747 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
748 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
749 nextTable.CmdPrepareImages = fpCmdPrepareImages;
750 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
751 nextTable.CmdDraw = fpCmdDraw;
752 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
753 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
754 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
755 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
756 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
757 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
758 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
759 nextTable.CmdDispatch = fpCmdDispatch;
760 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
761 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
762 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
763 nextTable.CmdCopyMemory = fpCmdCopyMemory;
764 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
765 nextTable.CmdCopyImage = fpCmdCopyImage;
766 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
767 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
768 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
769 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
770 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
771 nextTable.CmdCloneImageData = fpCmdCloneImageData;
772 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
773 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
774 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
775 nextTable.CmdFillMemory = fpCmdFillMemory;
776 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
777 nextTable.CmdClearColorImage = fpCmdClearColorImage;
778 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
779 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
780 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
781 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
782 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
783 nextTable.CmdResolveImage = fpCmdResolveImage;
784 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
785 nextTable.CmdSetEvent = fpCmdSetEvent;
786 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
787 nextTable.CmdResetEvent = fpCmdResetEvent;
788 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
789 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
790 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
791 nextTable.CmdBeginQuery = fpCmdBeginQuery;
792 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
793 nextTable.CmdEndQuery = fpCmdEndQuery;
794 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
795 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
796 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
797 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
798 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
799 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
800 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
801 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
802 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
803 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
804 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
805 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
806 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
807 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
808 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
809 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
810 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
811 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
812 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
813 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
814 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
815 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
816 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
817 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
818 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
819 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
820 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
821 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
822 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
823 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
824 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
825 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
826 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
827 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
828 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
829 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
830}
831
832
833XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
834{
835 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600836 pCurObj = gpuw;
837 pthread_once(&tabOnce, initLayerTable);
838 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600839 return result;
840}
841
842XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
843{
844 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600845 pCurObj = gpuw;
846 pthread_once(&tabOnce, initLayerTable);
847 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600848 return result;
849}
850
851XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
852{
853 XGL_RESULT result = nextTable.DestroyDevice(device);
854 return result;
855}
856
857XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
858{
859 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600860 pCurObj = gpuw;
861 pthread_once(&tabOnce, initLayerTable);
862 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600863 return result;
864}
865
866XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount)
867{
868 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600869 pCurObj = gpuw;
870 pthread_once(&tabOnce, initLayerTable);
871 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600872 return result;
873}
874
875XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
876{
877 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
878 return result;
879}
880
881XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
882{
883 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
884 return result;
885}
886
887XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
888{
889 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
890 return result;
891}
892
893XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
894{
895 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
896 return result;
897}
898
899XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
900{
901 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
902 return result;
903}
904
905XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
906{
907 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
908 return result;
909}
910
911XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
912{
913 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
914 return result;
915}
916
917XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
918{
919 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
920 return result;
921}
922
923XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
924{
925 XGL_RESULT result = nextTable.FreeMemory(mem);
926 return result;
927}
928
929XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
930{
931 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
932 return result;
933}
934
935XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
936{
937 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
938 return result;
939}
940
941XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
942{
943 XGL_RESULT result = nextTable.UnmapMemory(mem);
944 return result;
945}
946
947XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
948{
949 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
950 return result;
951}
952
953XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
954{
955 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
956 return result;
957}
958
959XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
960{
961 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600962 pCurObj = gpuw;
963 pthread_once(&tabOnce, initLayerTable);
964 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -0600965 return result;
966}
967
968XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
969{
970 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
971 return result;
972}
973
974XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
975{
976 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
977 return result;
978}
979
980XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
981{
982 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
983 return result;
984}
985
986XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
987{
988 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
989 return result;
990}
991
992XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
993{
994 XGL_RESULT result = nextTable.DestroyObject(object);
995 return result;
996}
997
998XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
999{
1000 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1001 return result;
1002}
1003
1004XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1005{
1006 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1007 return result;
1008}
1009
1010XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1011{
1012 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1013 return result;
1014}
1015
1016XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1017{
1018 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1019 return result;
1020}
1021
1022XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1023{
1024 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1025 return result;
1026}
1027
1028XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1029{
1030 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1031 return result;
1032}
1033
1034XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1035{
1036 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1037 return result;
1038}
1039
1040XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1041{
1042 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1043 return result;
1044}
1045
1046XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1047{
1048 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1049 return result;
1050}
1051
1052XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1053{
1054 XGL_RESULT result = nextTable.GetEventStatus(event);
1055 return result;
1056}
1057
1058XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1059{
1060 XGL_RESULT result = nextTable.SetEvent(event);
1061 return result;
1062}
1063
1064XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1065{
1066 XGL_RESULT result = nextTable.ResetEvent(event);
1067 return result;
1068}
1069
1070XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1071{
1072 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1073 return result;
1074}
1075
1076XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1077{
1078 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1079 return result;
1080}
1081
1082XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1083{
1084 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1085 return result;
1086}
1087
1088XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1089{
1090 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1091 return result;
1092}
1093
1094XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1095{
1096 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1097 return result;
1098}
1099
1100XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1101{
1102 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1103 return result;
1104}
1105
1106XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1107{
1108 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1109 return result;
1110}
1111
1112XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1113{
1114 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1115 return result;
1116}
1117
1118XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1119{
1120 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1121 return result;
1122}
1123
1124XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1125{
1126 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1127 // Create LL HEAD for this Pipeline
Tobin Ehlise79df942014-11-18 16:38:08 -07001128 char str[1024];
1129 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1130 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001131 PIPELINE_NODE *pTrav = pPipelineHead;
1132 if (pTrav) {
1133 while (pTrav->pNext)
1134 pTrav = pTrav->pNext;
1135 pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1136 pTrav = pTrav->pNext;
1137 }
1138 else {
1139 pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE));
1140 pPipelineHead = pTrav;
1141 }
1142 memset((void*)pTrav, 0, sizeof(PIPELINE_NODE));
1143 pTrav->pipeline = *pPipeline;
1144 initPipeline(pTrav, pCreateInfo);
1145 return result;
1146}
1147
1148XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1149{
1150 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1151 return result;
1152}
1153
1154XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1155{
1156 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1157 return result;
1158}
1159
1160XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1161{
1162 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1163 return result;
1164}
1165
1166XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1167{
1168 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1169 return result;
1170}
1171
1172XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1173{
1174 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
1175 return result;
1176}
1177
1178XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1179{
1180 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1181 // Create LL chain
Tobin Ehlise79df942014-11-18 16:38:08 -07001182 char str[1024];
1183 sprintf(str, "Created Descriptor Set (DS) %p", (void*)*pDescriptorSet);
1184 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001185 DS_LL_HEAD *pTrav = pDSHead;
1186 if (pTrav) {
1187 // Grow existing list
1188 while (pTrav->pNextDS)
1189 pTrav = pTrav->pNextDS;
1190 pTrav->pNextDS = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1191 pTrav = pTrav->pNextDS;
1192 }
1193 else { // Create new list
1194 pTrav = (DS_LL_HEAD*)malloc(sizeof(DS_LL_HEAD));
1195 pDSHead = pTrav;
1196 }
1197 pTrav->dsSlot = (DS_SLOT*)malloc(sizeof(DS_SLOT) * pCreateInfo->slots);
1198 pTrav->dsID = *pDescriptorSet;
1199 pTrav->numSlots = pCreateInfo->slots;
1200 pTrav->pNextDS = NULL;
1201 pTrav->updateActive = XGL_FALSE;
1202 initDS(pTrav);
1203 return result;
1204}
1205
1206XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1207{
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001208 DS_LL_HEAD* pDS = getDS(descriptorSet);
1209 if (!pDS) {
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001210 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001211 char str[1024];
1212 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1213 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001214 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001215 else {
1216 pDS->updateActive = XGL_TRUE;
1217 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001218 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1219}
1220
1221XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1222{
1223 if (!dsUpdate(descriptorSet)) {
1224 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001225 char str[1024];
1226 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglEndDescriptorSetUpdate()!", (void*)descriptorSet);
1227 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001228 }
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001229 else {
1230 DS_LL_HEAD* pDS = getDS(descriptorSet);
1231 if (!pDS) {
Tobin Ehlise79df942014-11-18 16:38:08 -07001232 char str[1024];
1233 sprintf(str, "Specified Descriptor Set %p does not exist!", (void*)descriptorSet);
1234 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis0f051a52014-10-24 13:03:56 -06001235 }
1236 else {
1237 pDS->updateActive = XGL_FALSE;
1238 }
1239 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001240 nextTable.EndDescriptorSetUpdate(descriptorSet);
1241}
1242
1243XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1244{
1245 if (!dsUpdate(descriptorSet)) {
1246 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001247 char str[1024];
1248 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1249 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001250 }
1251 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001252 if (!dsSamplerMapping(descriptorSet, startSlot, slotCount, pSamplers)) {
1253 char str[1024];
1254 sprintf(str, "Unable to attach sampler descriptors to DS %p!", (void*)descriptorSet);
1255 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_SAMPLE_ATTACH_FAILED, "DS", str);
1256 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001257 }
1258 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1259}
1260
1261XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1262{
1263 if (!dsUpdate(descriptorSet)) {
1264 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001265 char str[1024];
1266 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1267 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001268 }
1269 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001270 if (!dsImageMapping(descriptorSet, startSlot, slotCount, pImageViews)) {
1271 char str[1024];
1272 sprintf(str, "Unable to attach image view descriptors to DS %p!", (void*)descriptorSet);
1273 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_IMAGE_ATTACH_FAILED, "DS", str);
1274 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001275 }
1276 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1277}
1278
1279XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1280{
1281 if (!dsUpdate(descriptorSet)) {
1282 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001283 char str[1024];
1284 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1285 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001286 }
1287 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001288 if (!dsMemMapping(descriptorSet, startSlot, slotCount, pMemViews)) {
1289 char str[1024];
1290 sprintf(str, "Unable to attach memory view descriptors to DS %p!", (void*)descriptorSet);
1291 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_MEMORY_ATTACH_FAILED, "DS", str);
1292 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001293 }
1294 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1295}
1296
1297XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1298{
1299 if (!dsUpdate(descriptorSet)) {
1300 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001301 char str[1024];
1302 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglAttachSamplerDescriptors()!", (void*)descriptorSet);
1303 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001304 }
1305 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1306}
1307
1308// TODO : Does xglBeginDescriptorSetUpdate() have to be called before this function?
1309XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1310{
1311 if (!dsUpdate(descriptorSet)) {
1312 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001313 char str[1024];
1314 sprintf(str, "You must call xglBeginDescriptorSetUpdate(%p) before this call to xglClearDescriptorSetSlots()!", (void*)descriptorSet);
1315 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_DS_ATTACH_WITHOUT_BEGIN, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001316 }
1317 if (!clearDS(descriptorSet, startSlot, slotCount)) {
1318 // TODO : This is where we should flag a REAL error
Tobin Ehlise79df942014-11-18 16:38:08 -07001319 char str[1024];
1320 sprintf(str, "Unable to perform xglClearDescriptorSetSlots(%p, %u, %u) call!", descriptorSet, startSlot, slotCount);
1321 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_CLEAR_DS_FAILED, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001322 }
1323 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1324}
1325
1326XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1327{
1328 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
1329 return result;
1330}
1331
1332XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1333{
1334 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
1335 return result;
1336}
1337
1338XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1339{
1340 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
1341 return result;
1342}
1343
1344XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1345{
1346 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
1347 return result;
1348}
1349
1350XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1351{
1352 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
1353 return result;
1354}
1355
1356XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1357{
1358 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1359 return result;
1360}
1361
1362XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1363{
1364 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1365 return result;
1366}
1367
1368XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1369{
1370 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1371 return result;
1372}
1373
1374XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1375{
1376 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1377 return result;
1378}
1379
1380XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1381{
1382 if (getPipeline(pipeline)) {
1383 lastBoundPipeline = pipeline;
1384 }
1385 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001386 char str[1024];
1387 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1388 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001389 }
1390 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1391}
1392
1393XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1394{
1395 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1396}
1397
1398XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1399{
1400 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1401}
1402
1403XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1404{
1405 if (getDS(descriptorSet)) {
Tobin Ehlisb8154982014-10-27 14:53:17 -06001406 assert(index < XGL_MAX_DESCRIPTOR_SETS);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001407 lastBoundDS[index] = descriptorSet;
Tobin Ehlise79df942014-11-18 16:38:08 -07001408 char str[1024];
1409 sprintf(str, "DS %p bound to DS index %u on pipeline %s", (void*)descriptorSet, index, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1410 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001411 }
1412 else {
Tobin Ehlise79df942014-11-18 16:38:08 -07001413 char str[1024];
1414 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1415 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_DS, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001416 }
1417 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1418}
1419
1420XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1421{
1422 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1423}
1424
Chia-I Wu3b04af52014-11-08 10:48:20 +08001425XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindVertexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT binding)
1426{
1427 nextTable.CmdBindVertexData(cmdBuffer, mem, offset, binding);
1428}
1429
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001430XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1431{
1432 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1433}
1434
1435XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1436{
1437 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1438}
1439
1440XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1441{
1442 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1443}
1444
1445XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1446{
1447 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1448}
1449
1450XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1451{
Tobin Ehlise79df942014-11-18 16:38:08 -07001452 char str[1024];
1453 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", drawCount[DRAW]++);
1454 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001455 synchAndPrintDSConfig();
1456 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1457}
1458
1459XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1460{
Tobin Ehlise79df942014-11-18 16:38:08 -07001461 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001462 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001463 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001464 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001465 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1466}
1467
1468XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1469{
Tobin Ehlise79df942014-11-18 16:38:08 -07001470 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001471 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001472 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001473 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001474 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1475}
1476
1477XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1478{
Tobin Ehlise79df942014-11-18 16:38:08 -07001479 char str[1024];
Tobin Ehlis62086412014-11-19 16:19:28 -07001480 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", drawCount[DRAW_INDEXED_INDIRECT]++);
Tobin Ehlise79df942014-11-18 16:38:08 -07001481 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
Tobin Ehlisb8154982014-10-27 14:53:17 -06001482 synchAndPrintDSConfig();
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001483 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1484}
1485
1486XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1487{
1488 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1489}
1490
1491XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1492{
1493 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1494}
1495
1496XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1497{
1498 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1499}
1500
1501XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1502{
1503 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1504}
1505
1506XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1507{
1508 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1509}
1510
1511XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1512{
1513 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1514}
1515
1516XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1517{
1518 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1519}
1520
1521XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1522{
1523 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1524}
1525
1526XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1527{
1528 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1529}
1530
1531XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1532{
1533 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1534}
1535
1536XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1537{
1538 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1539}
1540
1541XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1542{
1543 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1544}
1545
1546XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1547{
1548 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1549}
1550
1551XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1552{
1553 nextTable.CmdSetEvent(cmdBuffer, event);
1554}
1555
1556XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1557{
1558 nextTable.CmdResetEvent(cmdBuffer, event);
1559}
1560
1561XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1562{
1563 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1564}
1565
1566XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1567{
1568 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1569}
1570
1571XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1572{
1573 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1574}
1575
1576XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1577{
1578 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1579}
1580
1581XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1582{
1583 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1584}
1585
1586XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1587{
1588 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1589}
1590
1591XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1592{
1593 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1594}
1595
1596XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1597{
1598 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1599}
1600
1601XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1602{
1603 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1604 return result;
1605}
1606
1607XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1608{
Tobin Ehlise79df942014-11-18 16:38:08 -07001609 // This layer intercepts callbacks
1610 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1611 if (!pNewDbgFuncNode)
1612 return XGL_ERROR_OUT_OF_MEMORY;
1613 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1614 pNewDbgFuncNode->pUserData = pUserData;
1615 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1616 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001617 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1618 return result;
1619}
1620
1621XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1622{
Tobin Ehlise79df942014-11-18 16:38:08 -07001623 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1624 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1625 while (pTrav) {
1626 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1627 pPrev->pNext = pTrav->pNext;
1628 if (pDbgFunctionHead == pTrav)
1629 pDbgFunctionHead = pTrav->pNext;
1630 free(pTrav);
1631 break;
1632 }
1633 pPrev = pTrav;
1634 pTrav = pTrav->pNext;
1635 }
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001636 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1637 return result;
1638}
1639
1640XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1641{
1642 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1643 return result;
1644}
1645
1646XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1647{
1648 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1649 return result;
1650}
1651
1652XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1653{
1654 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
1655 return result;
1656}
1657
1658XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
1659{
1660 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
1661 return result;
1662}
1663
1664XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
1665{
1666 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
1667}
1668
1669XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
1670{
1671 nextTable.CmdDbgMarkerEnd(cmdBuffer);
1672}
1673
1674XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
1675{
1676 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001677 pCurObj = gpuw;
1678 pthread_once(&tabOnce, initLayerTable);
1679 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001680 return result;
1681}
1682
Chia-I Wu6204f342014-11-07 13:33:45 +08001683XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001684{
Chia-I Wu6204f342014-11-07 13:33:45 +08001685 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis8726b9f2014-10-24 12:01:45 -06001686 return result;
1687}
1688
1689XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1690{
1691 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
1692 return result;
1693}
1694
1695XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
1696{
1697 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
1698 return result;
1699}
1700
1701XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
1702{
1703 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1704 if (gpu == NULL)
1705 return NULL;
1706 pCurObj = gpuw;
1707 pthread_once(&tabOnce, initLayerTable);
1708
1709 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
1710 return xglGetProcAddr;
1711 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
1712 return nextTable.InitAndEnumerateGpus;
1713 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
1714 return xglGetGpuInfo;
1715 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
1716 return xglCreateDevice;
1717 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
1718 return xglDestroyDevice;
1719 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
1720 return xglGetExtensionSupport;
1721 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
1722 return xglEnumerateLayers;
1723 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
1724 return xglGetDeviceQueue;
1725 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
1726 return xglQueueSubmit;
1727 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
1728 return xglQueueSetGlobalMemReferences;
1729 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
1730 return xglQueueWaitIdle;
1731 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
1732 return xglDeviceWaitIdle;
1733 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
1734 return xglGetMemoryHeapCount;
1735 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
1736 return xglGetMemoryHeapInfo;
1737 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
1738 return xglAllocMemory;
1739 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
1740 return xglFreeMemory;
1741 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
1742 return xglSetMemoryPriority;
1743 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
1744 return xglMapMemory;
1745 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
1746 return xglUnmapMemory;
1747 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
1748 return xglPinSystemMemory;
1749 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
1750 return xglRemapVirtualMemoryPages;
1751 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
1752 return xglGetMultiGpuCompatibility;
1753 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
1754 return xglOpenSharedMemory;
1755 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
1756 return xglOpenSharedQueueSemaphore;
1757 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
1758 return xglOpenPeerMemory;
1759 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
1760 return xglOpenPeerImage;
1761 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
1762 return xglDestroyObject;
1763 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
1764 return xglGetObjectInfo;
1765 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
1766 return xglBindObjectMemory;
1767 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
1768 return xglCreateFence;
1769 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
1770 return xglGetFenceStatus;
1771 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
1772 return xglWaitForFences;
1773 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
1774 return xglCreateQueueSemaphore;
1775 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
1776 return xglSignalQueueSemaphore;
1777 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
1778 return xglWaitQueueSemaphore;
1779 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
1780 return xglCreateEvent;
1781 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
1782 return xglGetEventStatus;
1783 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
1784 return xglSetEvent;
1785 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
1786 return xglResetEvent;
1787 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
1788 return xglCreateQueryPool;
1789 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
1790 return xglGetQueryPoolResults;
1791 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
1792 return xglGetFormatInfo;
1793 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
1794 return xglCreateImage;
1795 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
1796 return xglGetImageSubresourceInfo;
1797 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
1798 return xglCreateImageView;
1799 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
1800 return xglCreateColorAttachmentView;
1801 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
1802 return xglCreateDepthStencilView;
1803 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
1804 return xglCreateShader;
1805 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
1806 return xglCreateGraphicsPipeline;
1807 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
1808 return xglCreateComputePipeline;
1809 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
1810 return xglStorePipeline;
1811 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
1812 return xglLoadPipeline;
1813 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
1814 return xglCreatePipelineDelta;
1815 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
1816 return xglCreateSampler;
1817 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
1818 return xglCreateDescriptorSet;
1819 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
1820 return xglBeginDescriptorSetUpdate;
1821 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
1822 return xglEndDescriptorSetUpdate;
1823 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
1824 return xglAttachSamplerDescriptors;
1825 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
1826 return xglAttachImageViewDescriptors;
1827 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
1828 return xglAttachMemoryViewDescriptors;
1829 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
1830 return xglAttachNestedDescriptors;
1831 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
1832 return xglClearDescriptorSetSlots;
1833 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
1834 return xglCreateViewportState;
1835 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
1836 return xglCreateRasterState;
1837 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
1838 return xglCreateMsaaState;
1839 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
1840 return xglCreateColorBlendState;
1841 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
1842 return xglCreateDepthStencilState;
1843 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
1844 return xglCreateCommandBuffer;
1845 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
1846 return xglBeginCommandBuffer;
1847 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
1848 return xglEndCommandBuffer;
1849 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
1850 return xglResetCommandBuffer;
1851 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
1852 return xglCmdBindPipeline;
1853 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
1854 return xglCmdBindPipelineDelta;
1855 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
1856 return xglCmdBindStateObject;
1857 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
1858 return xglCmdBindDescriptorSet;
1859 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
1860 return xglCmdBindDynamicMemoryView;
1861 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
1862 return xglCmdBindIndexData;
1863 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
1864 return xglCmdBindAttachments;
1865 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
1866 return xglCmdPrepareMemoryRegions;
1867 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
1868 return xglCmdPrepareImages;
1869 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
1870 return xglCmdDraw;
1871 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
1872 return xglCmdDrawIndexed;
1873 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
1874 return xglCmdDrawIndirect;
1875 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
1876 return xglCmdDrawIndexedIndirect;
1877 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
1878 return xglCmdDispatch;
1879 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
1880 return xglCmdDispatchIndirect;
1881 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
1882 return xglCmdCopyMemory;
1883 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
1884 return xglCmdCopyImage;
1885 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
1886 return xglCmdCopyMemoryToImage;
1887 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
1888 return xglCmdCopyImageToMemory;
1889 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
1890 return xglCmdCloneImageData;
1891 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
1892 return xglCmdUpdateMemory;
1893 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
1894 return xglCmdFillMemory;
1895 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
1896 return xglCmdClearColorImage;
1897 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
1898 return xglCmdClearColorImageRaw;
1899 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
1900 return xglCmdClearDepthStencil;
1901 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
1902 return xglCmdResolveImage;
1903 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
1904 return xglCmdSetEvent;
1905 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
1906 return xglCmdResetEvent;
1907 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
1908 return xglCmdMemoryAtomic;
1909 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
1910 return xglCmdBeginQuery;
1911 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
1912 return xglCmdEndQuery;
1913 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
1914 return xglCmdResetQueryPool;
1915 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
1916 return xglCmdWriteTimestamp;
1917 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
1918 return xglCmdInitAtomicCounters;
1919 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
1920 return xglCmdLoadAtomicCounters;
1921 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
1922 return xglCmdSaveAtomicCounters;
1923 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
1924 return xglDbgSetValidationLevel;
1925 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
1926 return xglDbgRegisterMsgCallback;
1927 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
1928 return xglDbgUnregisterMsgCallback;
1929 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
1930 return xglDbgSetMessageFilter;
1931 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
1932 return xglDbgSetObjectTag;
1933 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
1934 return xglDbgSetGlobalOption;
1935 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
1936 return xglDbgSetDeviceOption;
1937 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
1938 return xglCmdDbgMarkerBegin;
1939 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
1940 return xglCmdDbgMarkerEnd;
1941 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
1942 return xglWsiX11AssociateConnection;
1943 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
1944 return xglWsiX11GetMSC;
1945 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
1946 return xglWsiX11CreatePresentableImage;
1947 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
1948 return xglWsiX11QueuePresent;
1949 else {
1950 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1951 if (gpuw->pGPA == NULL)
1952 return NULL;
1953 return gpuw->pGPA(gpuw->nextObject, funcName);
1954 }
1955}
1956