blob: 4d58a945f09a30ba425f2d7b70c780efcbaf67ae [file] [log] [blame]
Tobin Ehlis63bb9482015-03-17 16:24:32 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <unordered_map>
29
30#include "loader_platform.h"
31#include "xgl_dispatch_table_helper.h"
32#include "xgl_struct_string_helper_cpp.h"
33#pragma GCC diagnostic ignored "-Wwrite-strings"
34#include "xgl_struct_graphviz_helper.h"
35#pragma GCC diagnostic warning "-Wwrite-strings"
36#include "xgl_struct_size_helper.h"
37#include "draw_state.h"
38#include "layers_config.h"
39// The following is #included again to catch certain OS-specific functions
40// being used:
41#include "loader_platform.h"
42#include "layers_msg.h"
43
44unordered_map<XGL_SAMPLER, SAMPLER_NODE*> sampleMap;
45unordered_map<XGL_IMAGE_VIEW, IMAGE_NODE*> imageMap;
46unordered_map<XGL_BUFFER_VIEW, BUFFER_NODE*> bufferMap;
47unordered_map<XGL_DYNAMIC_STATE_OBJECT, DYNAMIC_STATE_NODE*> dynamicStateMap;
48unordered_map<XGL_PIPELINE, PIPELINE_NODE*> pipelineMap;
49unordered_map<XGL_DESCRIPTOR_REGION, REGION_NODE*> regionMap;
50unordered_map<XGL_DESCRIPTOR_SET, SET_NODE*> setMap;
51unordered_map<XGL_DESCRIPTOR_SET_LAYOUT, LAYOUT_NODE*> layoutMap;
52unordered_map<XGL_CMD_BUFFER, GLOBAL_CB_NODE*> cmdBufferMap;
53
54static XGL_LAYER_DISPATCH_TABLE nextTable;
55static XGL_BASE_LAYER_OBJECT *pCurObj;
56static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(g_initOnce);
57// TODO : This can be much smarter, using separate locks for separate global data
58static int globalLockInitialized = 0;
59static loader_platform_thread_mutex globalLock;
60#define ALLOC_DEBUG 0
61#if ALLOC_DEBUG
62static uint64_t g_alloc_count = 0;
63static uint64_t g_free_count = 0;
64#endif
65#define MAX_TID 513
66static loader_platform_thread_id g_tidMapping[MAX_TID] = {0};
67static uint32_t g_maxTID = 0;
68// Map actual TID to an index value and return that index
69// This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs
70static uint32_t getTIDIndex() {
71 loader_platform_thread_id tid = loader_platform_get_thread_id();
72 for (uint32_t i = 0; i < g_maxTID; i++) {
73 if (tid == g_tidMapping[i])
74 return i;
75 }
76 // Don't yet have mapping, set it and return newly set index
77 uint32_t retVal = (uint32_t) g_maxTID;
78 g_tidMapping[g_maxTID++] = tid;
79 assert(g_maxTID < MAX_TID);
80 return retVal;
81}
82// Return a string representation of CMD_TYPE enum
83static string cmdTypeToString(CMD_TYPE cmd)
84{
85 switch (cmd)
86 {
87 case CMD_BINDPIPELINE:
88 return "CMD_BINDPIPELINE";
89 case CMD_BINDPIPELINEDELTA:
90 return "CMD_BINDPIPELINEDELTA";
91 case CMD_BINDDYNAMICSTATEOBJECT:
92 return "CMD_BINDDYNAMICSTATEOBJECT";
93 case CMD_BINDDESCRIPTORSET:
94 return "CMD_BINDDESCRIPTORSET";
95 case CMD_BINDINDEXBUFFER:
96 return "CMD_BINDINDEXBUFFER";
97 case CMD_BINDVERTEXBUFFER:
98 return "CMD_BINDVERTEXBUFFER";
99 case CMD_DRAW:
100 return "CMD_DRAW";
101 case CMD_DRAWINDEXED:
102 return "CMD_DRAWINDEXED";
103 case CMD_DRAWINDIRECT:
104 return "CMD_DRAWINDIRECT";
105 case CMD_DRAWINDEXEDINDIRECT:
106 return "CMD_DRAWINDEXEDINDIRECT";
107 case CMD_DISPATCH:
108 return "CMD_DISPATCH";
109 case CMD_DISPATCHINDIRECT:
110 return "CMD_DISPATCHINDIRECT";
111 case CMD_COPYBUFFER:
112 return "CMD_COPYBUFFER";
113 case CMD_COPYIMAGE:
114 return "CMD_COPYIMAGE";
115 case CMD_COPYBUFFERTOIMAGE:
116 return "CMD_COPYBUFFERTOIMAGE";
117 case CMD_COPYIMAGETOBUFFER:
118 return "CMD_COPYIMAGETOBUFFER";
119 case CMD_CLONEIMAGEDATA:
120 return "CMD_CLONEIMAGEDATA";
121 case CMD_UPDATEBUFFER:
122 return "CMD_UPDATEBUFFER";
123 case CMD_FILLBUFFER:
124 return "CMD_FILLBUFFER";
125 case CMD_CLEARCOLORIMAGE:
126 return "CMD_CLEARCOLORIMAGE";
127 case CMD_CLEARCOLORIMAGERAW:
128 return "CMD_CLEARCOLORIMAGERAW";
129 case CMD_CLEARDEPTHSTENCIL:
130 return "CMD_CLEARDEPTHSTENCIL";
131 case CMD_RESOLVEIMAGE:
132 return "CMD_RESOLVEIMAGE";
133 case CMD_SETEVENT:
134 return "CMD_SETEVENT";
135 case CMD_RESETEVENT:
136 return "CMD_RESETEVENT";
137 case CMD_WAITEVENTS:
138 return "CMD_WAITEVENTS";
139 case CMD_PIPELINEBARRIER:
140 return "CMD_PIPELINEBARRIER";
141 case CMD_BEGINQUERY:
142 return "CMD_BEGINQUERY";
143 case CMD_ENDQUERY:
144 return "CMD_ENDQUERY";
145 case CMD_RESETQUERYPOOL:
146 return "CMD_RESETQUERYPOOL";
147 case CMD_WRITETIMESTAMP:
148 return "CMD_WRITETIMESTAMP";
149 case CMD_INITATOMICCOUNTERS:
150 return "CMD_INITATOMICCOUNTERS";
151 case CMD_LOADATOMICCOUNTERS:
152 return "CMD_LOADATOMICCOUNTERS";
153 case CMD_SAVEATOMICCOUNTERS:
154 return "CMD_SAVEATOMICCOUNTERS";
155 case CMD_BEGINRENDERPASS:
156 return "CMD_BEGINRENDERPASS";
157 case CMD_ENDRENDERPASS:
158 return "CMD_ENDRENDERPASS";
159 case CMD_DBGMARKERBEGIN:
160 return "CMD_DBGMARKERBEGIN";
161 case CMD_DBGMARKEREND:
162 return "CMD_DBGMARKEREND";
163 default:
164 return "UNKNOWN";
165 }
166}
167// Block of code at start here for managing/tracking Pipeline state that this layer cares about
168// Just track 2 shaders for now
169#define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE
170#define MAX_SLOTS 2048
171#define NUM_COMMAND_BUFFERS_TO_DISPLAY 10
172
173static uint64_t g_drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
174
175// TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound
176// Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates
177// to that same cmd buffer by separate thread are not changing state from underneath us
178// Track the last cmd buffer touched by this thread
179static XGL_CMD_BUFFER g_lastCmdBuffer[MAX_TID] = {NULL};
180// Track the last group of CBs touched for displaying to dot file
181static GLOBAL_CB_NODE* g_pLastTouchedCB[NUM_COMMAND_BUFFERS_TO_DISPLAY] = {NULL};
182static uint32_t g_lastTouchedCBIndex = 0;
183// Track the last global DrawState of interest touched by any thread
184static GLOBAL_CB_NODE* g_lastGlobalCB = NULL;
185static PIPELINE_NODE* g_lastBoundPipeline = NULL;
186static DYNAMIC_STATE_NODE* g_lastBoundDynamicState[XGL_NUM_STATE_BIND_POINT] = {NULL};
187static XGL_DESCRIPTOR_SET g_lastBoundDescriptorSet = NULL;
188#define MAX_BINDING 0xFFFFFFFF // Default vtxBinding value in CB Node to identify if no vtxBinding set
189
190//static DYNAMIC_STATE_NODE* g_pDynamicStateHead[XGL_NUM_STATE_BIND_POINT] = {0};
191
192static void insertDynamicState(const XGL_DYNAMIC_STATE_OBJECT state, const GENERIC_HEADER* pCreateInfo, XGL_STATE_BIND_POINT bindPoint)
193{
194 XGL_DYNAMIC_VP_STATE_CREATE_INFO* pVPCI = NULL;
195 size_t scSize = 0;
196 size_t vpSize = 0;
197 loader_platform_thread_lock_mutex(&globalLock);
198 DYNAMIC_STATE_NODE* pStateNode = new DYNAMIC_STATE_NODE;
199 pStateNode->stateObj = state;
200 switch (pCreateInfo->sType) {
201 case XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO:
202 memcpy(&pStateNode->create_info, pCreateInfo, sizeof(XGL_DYNAMIC_VP_STATE_CREATE_INFO));
203 pVPCI = (XGL_DYNAMIC_VP_STATE_CREATE_INFO*)pCreateInfo;
204 pStateNode->create_info.vpci.pScissors = new XGL_RECT[pStateNode->create_info.vpci.viewportAndScissorCount];
205 pStateNode->create_info.vpci.pViewports = new XGL_VIEWPORT[pStateNode->create_info.vpci.viewportAndScissorCount];
206 scSize = pVPCI->viewportAndScissorCount * sizeof(XGL_RECT);
207 vpSize = pVPCI->viewportAndScissorCount * sizeof(XGL_VIEWPORT);
208 memcpy((void*)pStateNode->create_info.vpci.pScissors, pVPCI->pScissors, scSize);
209 memcpy((void*)pStateNode->create_info.vpci.pViewports, pVPCI->pViewports, vpSize);
210 break;
211 case XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO:
212 memcpy(&pStateNode->create_info, pCreateInfo, sizeof(XGL_DYNAMIC_RS_STATE_CREATE_INFO));
213 break;
214 case XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO:
215 memcpy(&pStateNode->create_info, pCreateInfo, sizeof(XGL_DYNAMIC_CB_STATE_CREATE_INFO));
216 break;
217 case XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO:
218 memcpy(&pStateNode->create_info, pCreateInfo, sizeof(XGL_DYNAMIC_DS_STATE_CREATE_INFO));
219 break;
220 default:
221 assert(0);
222 break;
223 }
224 pStateNode->pCreateInfo = (GENERIC_HEADER*)&pStateNode->create_info.cbci;
225 dynamicStateMap[state] = pStateNode;
226 loader_platform_thread_unlock_mutex(&globalLock);
227}
228// Free all allocated nodes for Dynamic State objs
229static void freeDynamicState()
230{
231 for (unordered_map<XGL_DYNAMIC_STATE_OBJECT, DYNAMIC_STATE_NODE*>::iterator ii=dynamicStateMap.begin(); ii!=dynamicStateMap.end(); ++ii) {
232 if (XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO == (*ii).second->create_info.vpci.sType) {
233 delete[] (*ii).second->create_info.vpci.pScissors;
234 delete[] (*ii).second->create_info.vpci.pViewports;
235 }
236 delete (*ii).second;
237 }
238}
239// Free all sampler nodes
240static void freeSamplers()
241{
242 for (unordered_map<XGL_SAMPLER, SAMPLER_NODE*>::iterator ii=sampleMap.begin(); ii!=sampleMap.end(); ++ii) {
243 delete (*ii).second;
244 }
245}
246static XGL_IMAGE_VIEW_CREATE_INFO* getImageViewCreateInfo(XGL_IMAGE_VIEW view)
247{
248 loader_platform_thread_lock_mutex(&globalLock);
249 if (imageMap.find(view) == imageMap.end()) {
250 loader_platform_thread_unlock_mutex(&globalLock);
251 return NULL;
252 }
253 else {
254 loader_platform_thread_unlock_mutex(&globalLock);
255 return &imageMap[view]->createInfo;
256 }
257}
258// Free all image nodes
259static void freeImages()
260{
261 for (unordered_map<XGL_IMAGE_VIEW, IMAGE_NODE*>::iterator ii=imageMap.begin(); ii!=imageMap.end(); ++ii) {
262 delete (*ii).second;
263 }
264}
265static XGL_BUFFER_VIEW_CREATE_INFO* getBufferViewCreateInfo(XGL_BUFFER_VIEW view)
266{
267 loader_platform_thread_lock_mutex(&globalLock);
268 if (bufferMap.find(view) == bufferMap.end()) {
269 loader_platform_thread_unlock_mutex(&globalLock);
270 return NULL;
271 }
272 else {
273 loader_platform_thread_unlock_mutex(&globalLock);
274 return &bufferMap[view]->createInfo;
275 }
276}
277// Free all buffer nodes
278static void freeBuffers()
279{
280 for (unordered_map<XGL_BUFFER_VIEW, BUFFER_NODE*>::iterator ii=bufferMap.begin(); ii!=bufferMap.end(); ++ii) {
281 delete (*ii).second;
282 }
283}
284static GLOBAL_CB_NODE* getCBNode(XGL_CMD_BUFFER cb);
285
286static void updateCBTracking(XGL_CMD_BUFFER cb)
287{
288 g_lastCmdBuffer[getTIDIndex()] = cb;
289 GLOBAL_CB_NODE* pCB = getCBNode(cb);
290 loader_platform_thread_lock_mutex(&globalLock);
291 g_lastGlobalCB = pCB;
292 // TODO : This is a dumb algorithm. Need smart LRU that drops off oldest
293 for (uint32_t i = 0; i < NUM_COMMAND_BUFFERS_TO_DISPLAY; i++) {
294 if (g_pLastTouchedCB[i] == pCB) {
295 loader_platform_thread_unlock_mutex(&globalLock);
296 return;
297 }
298 }
299 g_pLastTouchedCB[g_lastTouchedCBIndex++] = pCB;
300 g_lastTouchedCBIndex = g_lastTouchedCBIndex % NUM_COMMAND_BUFFERS_TO_DISPLAY;
301 loader_platform_thread_unlock_mutex(&globalLock);
302}
303
304// Print the last bound dynamic state
305static void printDynamicState(const XGL_CMD_BUFFER cb)
306{
307 GLOBAL_CB_NODE* pCB = getCBNode(cb);
308 if (pCB) {
309 loader_platform_thread_lock_mutex(&globalLock);
310 char str[4*1024];
311 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
312 if (pCB->lastBoundDynamicState[i]) {
313 sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_XGL_STATE_BIND_POINT((XGL_STATE_BIND_POINT)i), pCB->lastBoundDynamicState[i]->stateObj);
314 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCB->lastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str);
315 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCB->lastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pCB->lastBoundDynamicState[i]->pCreateInfo, " ").c_str());
316 break;
317 }
318 else {
319 sprintf(str, "No dynamic state of type %s bound", string_XGL_STATE_BIND_POINT((XGL_STATE_BIND_POINT)i));
320 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
321 }
322 }
323 loader_platform_thread_unlock_mutex(&globalLock);
324 }
325 else {
326 char str[1024];
327 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cb);
328 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
329 }
330}
331// Retrieve pipeline node ptr for given pipeline object
332static PIPELINE_NODE* getPipeline(XGL_PIPELINE pipeline)
333{
334 loader_platform_thread_lock_mutex(&globalLock);
335 if (pipelineMap.find(pipeline) == pipelineMap.end()) {
336 loader_platform_thread_unlock_mutex(&globalLock);
337 return NULL;
338 }
339 loader_platform_thread_unlock_mutex(&globalLock);
340 return pipelineMap[pipeline];
341}
342
343// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
344static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler)
345{
346 loader_platform_thread_lock_mutex(&globalLock);
347 if (sampleMap.find(sampler) == sampleMap.end()) {
348 loader_platform_thread_unlock_mutex(&globalLock);
349 return NULL;
350 }
351 loader_platform_thread_unlock_mutex(&globalLock);
352 return &sampleMap[sampler]->createInfo;
353}
354
355// Init the pipeline mapping info based on pipeline create info LL tree
356// Threading note : Calls to this function should wrapped in mutex
357static void initPipeline(PIPELINE_NODE* pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo)
358{
359 // First init create info, we'll shadow the structs as we go down the tree
360 pPipeline->pCreateTree = new XGL_GRAPHICS_PIPELINE_CREATE_INFO;
361 memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));
362 GENERIC_HEADER* pShadowTrav = (GENERIC_HEADER*)pPipeline->pCreateTree;
363 GENERIC_HEADER* pTrav = (GENERIC_HEADER*)pCreateInfo->pNext;
364 size_t bufferSize = 0;
365 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO* pVICI = NULL;
366 XGL_PIPELINE_CB_STATE_CREATE_INFO* pCBCI = NULL;
367 while (pTrav) {
368 switch (pTrav->sType) {
369 case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:
370 pShadowTrav->pNext = new XGL_PIPELINE_SHADER_STAGE_CREATE_INFO;
371 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO));
372 break;
373 case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:
374 pShadowTrav->pNext = new XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO;
375 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO));
376 // Copy embedded ptrs
377 pVICI = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav;
378 pPipeline->vtxBindingCount = pVICI->bindingCount;
379 if (pPipeline->vtxBindingCount) {
380 pPipeline->pVertexBindingDescriptions = new XGL_VERTEX_INPUT_BINDING_DESCRIPTION[pPipeline->vtxBindingCount];
381 bufferSize = pPipeline->vtxBindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION);
382 memcpy((void*)pPipeline->pVertexBindingDescriptions, ((XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav)->pVertexAttributeDescriptions, bufferSize);
383 }
384 pPipeline->vtxAttributeCount = pVICI->attributeCount;
385 if (pPipeline->vtxAttributeCount) {
386 pPipeline->pVertexAttributeDescriptions = new XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION[pPipeline->vtxAttributeCount];
387 bufferSize = pPipeline->vtxAttributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION);
388 memcpy((void*)pPipeline->pVertexAttributeDescriptions, ((XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav)->pVertexAttributeDescriptions, bufferSize);
389 }
390 break;
391 case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:
392 pShadowTrav->pNext = new XGL_PIPELINE_IA_STATE_CREATE_INFO;
393 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO));
394 break;
395 case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:
396 pShadowTrav->pNext = new XGL_PIPELINE_TESS_STATE_CREATE_INFO;
397 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO));
398 break;
399 case XGL_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO:
400 pShadowTrav->pNext = new XGL_PIPELINE_VP_STATE_CREATE_INFO;
401 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_VP_STATE_CREATE_INFO));
402 break;
403 case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:
404 pShadowTrav->pNext = new XGL_PIPELINE_RS_STATE_CREATE_INFO;
405 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO));
406 break;
407 case XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO:
408 pShadowTrav->pNext = new XGL_PIPELINE_MS_STATE_CREATE_INFO;
409 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_MS_STATE_CREATE_INFO));
410 break;
411 case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:
412 pShadowTrav->pNext = new XGL_PIPELINE_CB_STATE_CREATE_INFO;
413 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_CB_STATE_CREATE_INFO));
414 // Copy embedded ptrs
415 pCBCI = (XGL_PIPELINE_CB_STATE_CREATE_INFO*)pTrav;
416 pPipeline->attachmentCount = pCBCI->attachmentCount;
417 if (pPipeline->attachmentCount) {
418 pPipeline->pAttachments = new XGL_PIPELINE_CB_ATTACHMENT_STATE[pPipeline->attachmentCount];
419 bufferSize = pPipeline->attachmentCount * sizeof(XGL_PIPELINE_CB_ATTACHMENT_STATE);
420 memcpy((void*)pPipeline->pAttachments, ((XGL_PIPELINE_CB_STATE_CREATE_INFO*)pTrav)->pAttachments, bufferSize);
421 }
422 break;
423 case XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO:
424 pShadowTrav->pNext = new XGL_PIPELINE_DS_STATE_CREATE_INFO;
425 memcpy((void*)pShadowTrav->pNext, pTrav, sizeof(XGL_PIPELINE_DS_STATE_CREATE_INFO));
426 break;
427 default:
428 assert(0);
429 break;
430 }
431 pShadowTrav = (GENERIC_HEADER*)pShadowTrav->pNext;
432 pTrav = (GENERIC_HEADER*)pTrav->pNext;
433 }
434 pipelineMap[pPipeline->pipeline] = pPipeline;
435}
436// Free the Pipeline nodes
437static void freePipelines()
438{
439 for (unordered_map<XGL_PIPELINE, PIPELINE_NODE*>::iterator ii=pipelineMap.begin(); ii!=pipelineMap.end(); ++ii) {
440 // Delete create tree
441 GENERIC_HEADER* pShadowTrav = (GENERIC_HEADER*)((*ii).second->pCreateTree);
442 GENERIC_HEADER* pShadowFree = pShadowTrav;
443 while (pShadowTrav) {
444 pShadowFree = pShadowTrav;
445 pShadowTrav = (GENERIC_HEADER*)pShadowTrav->pNext;
446 if (XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO == pShadowFree->sType) {
447 if ((*ii).second->pVertexBindingDescriptions) {
448 delete[] (*ii).second->pVertexBindingDescriptions;
449 }
450 if ((*ii).second->pVertexAttributeDescriptions) {
451 delete[] (*ii).second->pVertexAttributeDescriptions;
452 }
453 }
454 else if (XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO == pShadowFree->sType) {
455 // Free attachment data shadowed into pPipeline node
456 if ((*ii).second->pAttachments) {
457 delete[] (*ii).second->pAttachments;
458 }
459 }
460 delete pShadowFree;
461 }
462 delete (*ii).second;
463 }
464}
465// Block of code at start here specifically for managing/tracking DSs
466
467// Return Region node ptr for specified region or else NULL
468static REGION_NODE* getRegionNode(XGL_DESCRIPTOR_REGION region)
469{
470 loader_platform_thread_lock_mutex(&globalLock);
471 if (regionMap.find(region) == regionMap.end()) {
472 loader_platform_thread_unlock_mutex(&globalLock);
473 return NULL;
474 }
475 loader_platform_thread_unlock_mutex(&globalLock);
476 return regionMap[region];
477}
478// Return Set node ptr for specified set or else NULL
479static SET_NODE* getSetNode(XGL_DESCRIPTOR_SET set)
480{
481 loader_platform_thread_lock_mutex(&globalLock);
482 if (setMap.find(set) == setMap.end()) {
483 loader_platform_thread_unlock_mutex(&globalLock);
484 return NULL;
485 }
486 loader_platform_thread_unlock_mutex(&globalLock);
487 return setMap[set];
488}
489
490// Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorRegionUpdate() call sequence, otherwise XGL_FALSE
491static bool32_t dsUpdateActive(XGL_DESCRIPTOR_SET ds)
492{
493 // Note, both "get" functions use global mutex so this guy does not
494 SET_NODE* pTrav = getSetNode(ds);
495 if (pTrav) {
496 REGION_NODE* pRegion = getRegionNode(pTrav->region);
497 if (pRegion) {
498 return pRegion->updateActive;
499 }
500 }
501 return XGL_FALSE;
502}
503
504static LAYOUT_NODE* getLayoutNode(XGL_DESCRIPTOR_SET_LAYOUT layout) {
505 loader_platform_thread_lock_mutex(&globalLock);
506 if (layoutMap.find(layout) == layoutMap.end()) {
507 loader_platform_thread_unlock_mutex(&globalLock);
508 return NULL;
509 }
510 loader_platform_thread_unlock_mutex(&globalLock);
511 return layoutMap[layout];
512}
513
514static uint32_t getUpdateIndex(GENERIC_HEADER* pUpdateStruct)
515{
516 switch (pUpdateStruct->sType)
517 {
518 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:
519 return ((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->index;
520 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:
521 return ((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->index;
522 case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:
523 return ((XGL_UPDATE_IMAGES*)pUpdateStruct)->index;
524 case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:
525 return ((XGL_UPDATE_BUFFERS*)pUpdateStruct)->index;
526 case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:
527 return ((XGL_UPDATE_AS_COPY*)pUpdateStruct)->descriptorIndex;
528 default:
529 // TODO : Flag specific error for this case
530 return 0;
531 }
532}
533
534static uint32_t getUpdateUpperBound(GENERIC_HEADER* pUpdateStruct)
535{
536 switch (pUpdateStruct->sType)
537 {
538 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:
539 return (((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->count + ((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->index);
540 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:
541 return (((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->count + ((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->index);
542 case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:
543 return (((XGL_UPDATE_IMAGES*)pUpdateStruct)->count + ((XGL_UPDATE_IMAGES*)pUpdateStruct)->index);
544 case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:
545 return (((XGL_UPDATE_BUFFERS*)pUpdateStruct)->count + ((XGL_UPDATE_BUFFERS*)pUpdateStruct)->index);
546 case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:
547 // TODO : Need to understand this case better and make sure code is correct
548 return (((XGL_UPDATE_AS_COPY*)pUpdateStruct)->count + ((XGL_UPDATE_AS_COPY*)pUpdateStruct)->descriptorIndex);
549 default:
550 // TODO : Flag specific error for this case
551 return 0;
552 }
553}
554
555// Verify that the descriptor type in the update struct matches what's expected by the layout
556static bool32_t validateUpdateType(GENERIC_HEADER* pUpdateStruct, const LAYOUT_NODE* pLayout)//XGL_DESCRIPTOR_TYPE type)
557{
558 // First get actual type of update
559 XGL_DESCRIPTOR_TYPE actualType;
560 uint32_t i = 0;
561 uint32_t bound = getUpdateUpperBound(pUpdateStruct);
562 switch (pUpdateStruct->sType)
563 {
564 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:
565 actualType = XGL_DESCRIPTOR_TYPE_SAMPLER;
566 break;
567 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:
568 actualType = XGL_DESCRIPTOR_TYPE_SAMPLER_TEXTURE;
569 break;
570 case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:
571 actualType = ((XGL_UPDATE_IMAGES*)pUpdateStruct)->descriptorType;
572 break;
573 case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:
574 actualType = ((XGL_UPDATE_BUFFERS*)pUpdateStruct)->descriptorType;
575 break;
576 case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:
577 actualType = ((XGL_UPDATE_AS_COPY*)pUpdateStruct)->descriptorType;
578 break;
579 default:
580 // TODO : Flag specific error for this case
581 return 0;
582 }
583 for (i = getUpdateIndex(pUpdateStruct); i < bound; i++) {
584 if (pLayout->pTypes[i] != actualType)
585 return 0;
586 }
587 return 1;
588}
589
590// Verify that update region for this update does not exceed max layout index for this type
591static bool32_t validateUpdateSize(GENERIC_HEADER* pUpdateStruct, uint32_t layoutIdx)
592{
593 if ((getUpdateUpperBound(pUpdateStruct)-1) > layoutIdx)
594 return 0;
595 return 1;
596}
597// Determine the update type, allocate a new struct of that type, shadow the given pUpdate
598// struct into the new struct and return ptr to shadow struct cast as GENERIC_HEADER
599// NOTE : Calls to this function should be wrapped in mutex
600static GENERIC_HEADER* shadowUpdateNode(GENERIC_HEADER* pUpdate)
601{
602 GENERIC_HEADER* pNewNode = NULL;
603 size_t array_size = 0;
604 size_t base_array_size = 0;
605 size_t total_array_size = 0;
606 size_t baseBuffAddr = 0;
607 XGL_UPDATE_BUFFERS* pUBCI;
608 XGL_UPDATE_IMAGES* pUICI;
609 XGL_IMAGE_VIEW_ATTACH_INFO*** pppLocalImageViews = NULL;
610 XGL_BUFFER_VIEW_ATTACH_INFO*** pppLocalBufferViews = NULL;
611 char str[1024];
612 switch (pUpdate->sType)
613 {
614 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:
615 pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_SAMPLERS));
616#if ALLOC_DEBUG
617 printf("Alloc10 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode);
618#endif
619 memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_SAMPLERS));
620 array_size = sizeof(XGL_SAMPLER) * ((XGL_UPDATE_SAMPLERS*)pNewNode)->count;
621 ((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers = (XGL_SAMPLER*)malloc(array_size);
622#if ALLOC_DEBUG
623 printf("Alloc11 #%lu pNewNode->pSamplers addr(%p)\n", ++g_alloc_count, (void*)((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers);
624#endif
625 memcpy((XGL_SAMPLER*)((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers, ((XGL_UPDATE_SAMPLERS*)pUpdate)->pSamplers, array_size);
626 break;
627 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:
628 pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_SAMPLER_TEXTURES));
629#if ALLOC_DEBUG
630 printf("Alloc12 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode);
631#endif
632 memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_SAMPLER_TEXTURES));
633 array_size = sizeof(XGL_SAMPLER_IMAGE_VIEW_INFO) * ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->count;
634 ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews = (XGL_SAMPLER_IMAGE_VIEW_INFO*)malloc(array_size);
635#if ALLOC_DEBUG
636 printf("Alloc13 #%lu pNewNode->pSamplerImageViews addr(%p)\n", ++g_alloc_count, (void*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews);
637#endif
638 for (uint32_t i = 0; i < ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->count; i++) {
639 memcpy((XGL_SAMPLER_IMAGE_VIEW_INFO*)&((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews[i], &((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdate)->pSamplerImageViews[i], sizeof(XGL_SAMPLER_IMAGE_VIEW_INFO));
640 ((XGL_SAMPLER_IMAGE_VIEW_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews)[i].pImageView = (XGL_IMAGE_VIEW_ATTACH_INFO*)malloc(sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
641#if ALLOC_DEBUG
642 printf("Alloc14 #%lu pSamplerImageViews)[%u].pImageView addr(%p)\n", ++g_alloc_count, i, (void*)((XGL_SAMPLER_IMAGE_VIEW_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews)[i].pImageView);
643#endif
644 memcpy((XGL_IMAGE_VIEW_ATTACH_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews[i].pImageView, ((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdate)->pSamplerImageViews[i].pImageView, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
645 }
646 break;
647 case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:
648 pUICI = (XGL_UPDATE_IMAGES*)pUpdate;
649 pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_IMAGES));
650#if ALLOC_DEBUG
651 printf("Alloc15 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode);
652#endif
653 memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_IMAGES));
654 base_array_size = sizeof(XGL_IMAGE_VIEW_ATTACH_INFO*) * ((XGL_UPDATE_IMAGES*)pNewNode)->count;
655 total_array_size = (sizeof(XGL_IMAGE_VIEW_ATTACH_INFO) * ((XGL_UPDATE_IMAGES*)pNewNode)->count) + base_array_size;
656 pppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO***)&((XGL_UPDATE_IMAGES*)pNewNode)->pImageViews;
657 *pppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO**)malloc(total_array_size);
658#if ALLOC_DEBUG
659 printf("Alloc16 #%lu *pppLocalImageViews addr(%p)\n", ++g_alloc_count, (void*)*pppLocalImageViews);
660#endif
661 baseBuffAddr = (size_t)(*pppLocalImageViews) + base_array_size;
662 for (uint32_t i = 0; i < pUICI->count; i++) {
663 (*pppLocalImageViews)[i] = (XGL_IMAGE_VIEW_ATTACH_INFO*)(baseBuffAddr + (i * sizeof(XGL_IMAGE_VIEW_ATTACH_INFO)));
664 memcpy((*pppLocalImageViews)[i], pUICI->pImageViews[i], sizeof(XGL_IMAGE_VIEW_ATTACH_INFO));
665 }
666 break;
667 case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:
668 pUBCI = (XGL_UPDATE_BUFFERS*)pUpdate;
669 pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_BUFFERS));
670#if ALLOC_DEBUG
671 printf("Alloc17 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode);
672#endif
673 memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_BUFFERS));
674 base_array_size = sizeof(XGL_BUFFER_VIEW_ATTACH_INFO*) * pUBCI->count;
675 total_array_size = (sizeof(XGL_BUFFER_VIEW_ATTACH_INFO) * pUBCI->count) + base_array_size;
676 pppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO***)&((XGL_UPDATE_BUFFERS*)pNewNode)->pBufferViews;
677 *pppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO**)malloc(total_array_size);
678#if ALLOC_DEBUG
679 printf("Alloc18 #%lu *pppLocalBufferViews addr(%p)\n", ++g_alloc_count, (void*)*pppLocalBufferViews);
680#endif
681 baseBuffAddr = (size_t)(*pppLocalBufferViews) + base_array_size;
682 for (uint32_t i = 0; i < pUBCI->count; i++) {
683 // Set ptr and then copy data into that ptr
684 (*pppLocalBufferViews)[i] = (XGL_BUFFER_VIEW_ATTACH_INFO*)(baseBuffAddr + (i * sizeof(XGL_BUFFER_VIEW_ATTACH_INFO)));
685 memcpy((*pppLocalBufferViews)[i], pUBCI->pBufferViews[i], sizeof(XGL_BUFFER_VIEW_ATTACH_INFO));
686 }
687 break;
688 case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:
689 pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_AS_COPY));
690#if ALLOC_DEBUG
691 printf("Alloc19 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode);
692#endif
693 memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_AS_COPY));
694 break;
695 default:
696 sprintf(str, "Unexpected UPDATE struct of type %s (value %u) in xglUpdateDescriptors() struct tree", string_XGL_STRUCTURE_TYPE(pUpdate->sType), pUpdate->sType);
697 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS", str);
698 return NULL;
699 }
700 // Make sure that pNext for the end of shadow copy is NULL
701 pNewNode->pNext = NULL;
702 return pNewNode;
703}
704// For given ds, update its mapping based on pUpdateChain linked-list
705static void dsUpdate(XGL_DESCRIPTOR_SET ds, GENERIC_HEADER* pUpdateChain)
706{
707 SET_NODE* pSet = getSetNode(ds);
708 loader_platform_thread_lock_mutex(&globalLock);
709 g_lastBoundDescriptorSet = pSet->set;
710 LAYOUT_NODE* pLayout = NULL;
711 XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pLayoutCI = NULL;
712 // TODO : If pCIList is NULL, flag error
713 GENERIC_HEADER* pUpdates = pUpdateChain;
714 // Perform all updates
715 while (pUpdates) {
716 pLayout = pSet->pLayouts;
717 // For each update first find the layout section that it overlaps
718 while (pLayout && (pLayout->startIndex > getUpdateIndex(pUpdates))) {
719 pLayout = pLayout->pPriorSetLayout;
720 }
721 if (!pLayout) {
722 char str[1024];
723 sprintf(str, "Descriptor Set %p does not have index to match update index %u for update type %s!", ds, getUpdateIndex(pUpdates), string_XGL_STRUCTURE_TYPE(pUpdates->sType));
724 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_INVALID_UPDATE_INDEX, "DS", str);
725 }
726 else {
727 // Next verify that update is correct size
728 if (!validateUpdateSize(pUpdates, pLayout->endIndex)) {
729 char str[48*1024]; // TODO : Keep count of layout CI structs and size this string dynamically based on that count
730 pLayoutCI = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pLayout->pCreateInfoList;
731 string DSstr = xgl_print_xgl_descriptor_set_layout_create_info(pLayoutCI, "{DS} ").c_str();
732 sprintf(str, "Descriptor update type of %s is out of bounds for matching layout w/ CI:\n%s!", string_XGL_STRUCTURE_TYPE(pUpdates->sType), DSstr.c_str());
733 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_DESCRIPTOR_UPDATE_OUT_OF_BOUNDS, "DS", str);
734 }
735 else { // TODO : should we skip update on a type mismatch or force it?
736 // We have the right layout section, now verify that update is of the right type
737 if (!validateUpdateType(pUpdates, pLayout)) {
738 char str[1024];
739 sprintf(str, "Descriptor update type of %s does not match overlapping layout type!", string_XGL_STRUCTURE_TYPE(pUpdates->sType));
740 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_DESCRIPTOR_TYPE_MISMATCH, "DS", str);
741 }
742 else {
743 // Save the update info
744 // TODO : Info message that update successful
745 // Create new update struct for this set's shadow copy
746 GENERIC_HEADER* pNewNode = shadowUpdateNode(pUpdates);
747 if (NULL == pNewNode) {
748 char str[1024];
749 sprintf(str, "Out of memory while attempting to allocate UPDATE struct in xglUpdateDescriptors()");
750 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str);
751 }
752 else {
753 // Insert shadow node into LL of updates for this set
754 pNewNode->pNext = pSet->pUpdateStructs;
755 pSet->pUpdateStructs = pNewNode;
756 // Now update appropriate descriptor(s) to point to new Update node
757 for (uint32_t i = getUpdateIndex(pUpdates); i < getUpdateUpperBound(pUpdates); i++) {
758 assert(i<pSet->descriptorCount);
759 pSet->ppDescriptors[i] = pNewNode;
760 }
761 }
762 }
763 }
764 }
765 pUpdates = (GENERIC_HEADER*)pUpdates->pNext;
766 }
767 loader_platform_thread_unlock_mutex(&globalLock);
768}
769// Free the shadowed update node for this Set
770// NOTE : Calls to this function should be wrapped in mutex
771static void freeShadowUpdateTree(SET_NODE* pSet)
772{
773 GENERIC_HEADER* pShadowUpdate = pSet->pUpdateStructs;
774 pSet->pUpdateStructs = NULL;
775 GENERIC_HEADER* pFreeUpdate = pShadowUpdate;
776 // Clear the descriptor mappings as they will now be invalid
777 memset(pSet->ppDescriptors, 0, pSet->descriptorCount*sizeof(GENERIC_HEADER*));
778 while(pShadowUpdate) {
779 pFreeUpdate = pShadowUpdate;
780 pShadowUpdate = (GENERIC_HEADER*)pShadowUpdate->pNext;
781 uint32_t index = 0;
782 XGL_UPDATE_SAMPLERS* pUS = NULL;
783 XGL_UPDATE_SAMPLER_TEXTURES* pUST = NULL;
784 XGL_UPDATE_IMAGES* pUI = NULL;
785 XGL_UPDATE_BUFFERS* pUB = NULL;
786 void** ppToFree = NULL;
787 switch (pFreeUpdate->sType)
788 {
789 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:
790 pUS = (XGL_UPDATE_SAMPLERS*)pFreeUpdate;
791 if (pUS->pSamplers) {
792 ppToFree = (void**)&pUS->pSamplers;
793#if ALLOC_DEBUG
794 printf("Free11 #%lu pSamplers addr(%p)\n", ++g_free_count, (void*)*ppToFree);
795#endif
796 free(*ppToFree);
797 }
798 break;
799 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:
800 pUST = (XGL_UPDATE_SAMPLER_TEXTURES*)pFreeUpdate;
801 for (index = 0; index < pUST->count; index++) {
802 if (pUST->pSamplerImageViews[index].pImageView) {
803 ppToFree = (void**)&pUST->pSamplerImageViews[index].pImageView;
804#if ALLOC_DEBUG
805 printf("Free14 #%lu pImageView addr(%p)\n", ++g_free_count, (void*)*ppToFree);
806#endif
807 free(*ppToFree);
808 }
809 }
810 ppToFree = (void**)&pUST->pSamplerImageViews;
811#if ALLOC_DEBUG
812 printf("Free13 #%lu pSamplerImageViews addr(%p)\n", ++g_free_count, (void*)*ppToFree);
813#endif
814 free(*ppToFree);
815 break;
816 case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:
817 pUI = (XGL_UPDATE_IMAGES*)pFreeUpdate;
818 if (pUI->pImageViews) {
819 ppToFree = (void**)&pUI->pImageViews;
820#if ALLOC_DEBUG
821 printf("Free16 #%lu pImageViews addr(%p)\n", ++g_free_count, (void*)*ppToFree);
822#endif
823 free(*ppToFree);
824 }
825 break;
826 case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:
827 pUB = (XGL_UPDATE_BUFFERS*)pFreeUpdate;
828 if (pUB->pBufferViews) {
829 ppToFree = (void**)&pUB->pBufferViews;
830#if ALLOC_DEBUG
831 printf("Free18 #%lu pBufferViews addr(%p)\n", ++g_free_count, (void*)*ppToFree);
832#endif
833 free(*ppToFree);
834 }
835 break;
836 case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:
837 break;
838 default:
839 assert(0);
840 break;
841 }
842#if ALLOC_DEBUG
843 printf("Free10, Free12, Free15, Free17, Free19 #%lu pUpdateNode addr(%p)\n", ++g_free_count, (void*)pFreeUpdate);
844#endif
845 free(pFreeUpdate);
846 }
847}
848// Free all DS Regions including their Sets & related sub-structs
849// NOTE : Calls to this function should be wrapped in mutex
850static void freeRegions()
851{
852 for (unordered_map<XGL_DESCRIPTOR_REGION, REGION_NODE*>::iterator ii=regionMap.begin(); ii!=regionMap.end(); ++ii) {
853 SET_NODE* pSet = (*ii).second->pSets;
854 SET_NODE* pFreeSet = pSet;
855 while (pSet) {
856 pFreeSet = pSet;
857 pSet = pSet->pNext;
858 // Freeing layouts handled in freeLayouts() function
859 // Free Update shadow struct tree
860 freeShadowUpdateTree(pFreeSet);
861 if (pFreeSet->ppDescriptors) {
862 delete pFreeSet->ppDescriptors;
863 }
864 delete pFreeSet;
865 }
866 if ((*ii).second->createInfo.pTypeCount) {
867 delete (*ii).second->createInfo.pTypeCount;
868 }
869 delete (*ii).second;
870 }
871}
872// WARN : Once freeLayouts() called, any layout ptrs in Region/Set data structure will be invalid
873// NOTE : Calls to this function should be wrapped in mutex
874static void freeLayouts()
875{
876 for (unordered_map<XGL_DESCRIPTOR_SET_LAYOUT, LAYOUT_NODE*>::iterator ii=layoutMap.begin(); ii!=layoutMap.end(); ++ii) {
877 LAYOUT_NODE* pLayout = (*ii).second;
878 GENERIC_HEADER* pTrav = (GENERIC_HEADER*)pLayout->pCreateInfoList;
879 while (pTrav) {
880 GENERIC_HEADER* pToFree = pTrav;
881 pTrav = (GENERIC_HEADER*)pTrav->pNext;
882 delete pToFree;
883 }
884 if (pLayout->pTypes) {
885 delete pLayout->pTypes;
886 }
887 delete pLayout;
888 }
889}
890// Currently clearing a set is removing all previous updates to that set
891// TODO : Validate if this is correct clearing behavior
892static void clearDescriptorSet(XGL_DESCRIPTOR_SET set)
893{
894 SET_NODE* pSet = getSetNode(set);
895 if (!pSet) {
896 // TODO : Return error
897 }
898 else {
899 loader_platform_thread_lock_mutex(&globalLock);
900 freeShadowUpdateTree(pSet);
901 loader_platform_thread_unlock_mutex(&globalLock);
902 }
903}
904
905static void clearDescriptorRegion(XGL_DESCRIPTOR_REGION region)
906{
907 REGION_NODE* pRegion = getRegionNode(region);
908 if (!pRegion) {
909 char str[1024];
910 sprintf(str, "Unable to find region node for region %p specified in xglClearDescriptorRegion() call", (void*)region);
911 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, region, 0, DRAWSTATE_INVALID_REGION, "DS", str);
912 }
913 else
914 {
915 // For every set off of this region, clear it
916 SET_NODE* pSet = pRegion->pSets;
917 while (pSet) {
918 clearDescriptorSet(pSet->set);
919 }
920 }
921}
922
923// Code here to manage the Cmd buffer LL
924static GLOBAL_CB_NODE* getCBNode(XGL_CMD_BUFFER cb)
925{
926 loader_platform_thread_lock_mutex(&globalLock);
927 if (cmdBufferMap.find(cb) == cmdBufferMap.end()) {
928 loader_platform_thread_unlock_mutex(&globalLock);
929 return NULL;
930 }
931 loader_platform_thread_unlock_mutex(&globalLock);
932 return cmdBufferMap[cb];
933}
934// Free all CB Nodes
935// NOTE : Calls to this function should be wrapped in mutex
936static void freeCmdBuffers()
937{
938 for (unordered_map<XGL_CMD_BUFFER, GLOBAL_CB_NODE*>::iterator ii=cmdBufferMap.begin(); ii!=cmdBufferMap.end(); ++ii) {
939 while (!(*ii).second->pCmds.empty()) {
940 delete (*ii).second->pCmds.back();
941 (*ii).second->pCmds.pop_back();
942 }
943 delete (*ii).second;
944 }
945}
946static void addCmd(GLOBAL_CB_NODE* pCB, const CMD_TYPE cmd)
947{
948 CMD_NODE* pCmd = new CMD_NODE;
949 if (pCmd) {
950 // init cmd node and append to end of cmd LL
951 memset(pCmd, 0, sizeof(CMD_NODE));
952 pCmd->cmdNumber = ++pCB->numCmds;
953 pCmd->type = cmd;
954 pCB->pCmds.push_back(pCmd);
955 }
956 else {
957 char str[1024];
958 sprintf(str, "Out of memory while attempting to allocate new CMD_NODE for cmdBuffer %p", (void*)pCB->cmdBuffer);
959 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pCB->cmdBuffer, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str);
960 }
961}
962static void resetCB(const XGL_CMD_BUFFER cb)
963{
964 GLOBAL_CB_NODE* pCB = getCBNode(cb);
965 if (pCB) {
966 while (!pCB->pCmds.empty()) {
967 delete pCB->pCmds.back();
968 pCB->pCmds.pop_back();
969 }
970 // Reset CB state
971 XGL_FLAGS saveFlags = pCB->flags;
972 XGL_QUEUE_TYPE saveQT = pCB->queueType;
973 memset(pCB, 0, sizeof(GLOBAL_CB_NODE));
974 pCB->cmdBuffer = cb;
975 pCB->flags = saveFlags;
976 pCB->queueType = saveQT;
977 pCB->lastVtxBinding = MAX_BINDING;
978 }
979}
980// Set the last bound dynamic state of given type
981// TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer?
982static void setLastBoundDynamicState(const XGL_CMD_BUFFER cmdBuffer, const XGL_DYNAMIC_STATE_OBJECT state, const XGL_STATE_BIND_POINT sType)
983{
984 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
985 if (pCB) {
986 updateCBTracking(cmdBuffer);
987 loader_platform_thread_lock_mutex(&globalLock);
988 addCmd(pCB, CMD_BINDDYNAMICSTATEOBJECT);
989 if (dynamicStateMap.find(state) == dynamicStateMap.end()) {
990 char str[1024];
991 sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state);
992 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str);
993 }
994 else {
995 pCB->lastBoundDynamicState[sType] = dynamicStateMap[state];
996 g_lastBoundDynamicState[sType] = dynamicStateMap[state];
997 }
998 loader_platform_thread_unlock_mutex(&globalLock);
999 }
1000 else {
1001 char str[1024];
1002 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
1003 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
1004 }
1005}
1006// Print the last bound Gfx Pipeline
1007static void printPipeline(const XGL_CMD_BUFFER cb)
1008{
1009 GLOBAL_CB_NODE* pCB = getCBNode(cb);
1010 if (pCB) {
1011 PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline);
1012 if (!pPipeTrav) {
1013 // nothing to print
1014 }
1015 else {
1016 string pipeStr = xgl_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "{DS}").c_str();
1017 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr.c_str());
1018 }
1019 }
1020}
1021// Common Dot dumping code
1022static void dsCoreDumpDot(const XGL_DESCRIPTOR_SET ds, FILE* pOutFile)
1023{
1024 SET_NODE* pSet = getSetNode(ds);
1025 if (pSet) {
1026 REGION_NODE* pRegion = getRegionNode(pSet->region);
1027 char tmp_str[4*1024];
1028 fprintf(pOutFile, "subgraph cluster_DescriptorRegion\n{\nlabel=\"Descriptor Region\"\n");
1029 sprintf(tmp_str, "Region (%p)", pRegion->region);
1030 char* pGVstr = xgl_gv_print_xgl_descriptor_region_create_info(&pRegion->createInfo, tmp_str);
1031 fprintf(pOutFile, "%s", pGVstr);
1032 free(pGVstr);
1033 fprintf(pOutFile, "subgraph cluster_DescriptorSet\n{\nlabel=\"Descriptor Set (%p)\"\n", pSet->set);
1034 sprintf(tmp_str, "Descriptor Set (%p)", pSet->set);
1035 LAYOUT_NODE* pLayout = pSet->pLayouts;
1036 uint32_t layout_index = 0;
1037 while (pLayout) {
1038 ++layout_index;
1039 sprintf(tmp_str, "LAYOUT%u", layout_index);
1040 pGVstr = xgl_gv_print_xgl_descriptor_set_layout_create_info(pLayout->pCreateInfoList, tmp_str);
1041 fprintf(pOutFile, "%s", pGVstr);
1042 free(pGVstr);
1043 pLayout = pLayout->pPriorSetLayout;
1044 if (pLayout) {
1045 fprintf(pOutFile, "\"%s\" -> \"LAYOUT%u\" [];\n", tmp_str, layout_index+1);
1046 }
1047 }
1048 if (pSet->pUpdateStructs) {
1049 pGVstr = dynamic_gv_display(pSet->pUpdateStructs, "Descriptor Updates");
1050 fprintf(pOutFile, "%s", pGVstr);
1051 free(pGVstr);
1052 }
1053 if (pSet->ppDescriptors) {
1054 //void* pDesc = NULL;
1055 fprintf(pOutFile, "\"DESCRIPTORS\" [\nlabel=<<TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD COLSPAN=\"2\" PORT=\"desc\">DESCRIPTORS</TD></TR>");
1056 uint32_t i = 0;
1057 for (i=0; i < pSet->descriptorCount; i++) {
1058 if (pSet->ppDescriptors[i]) {
1059 fprintf(pOutFile, "<TR><TD PORT=\"slot%u\">slot%u</TD><TD>%s</TD></TR>", i, i, string_XGL_STRUCTURE_TYPE(pSet->ppDescriptors[i]->sType));
1060 }
1061 }
1062#define NUM_COLORS 7
1063 vector<string> edgeColors;
1064 edgeColors.push_back("0000ff");
1065 edgeColors.push_back("ff00ff");
1066 edgeColors.push_back("ffff00");
1067 edgeColors.push_back("00ff00");
1068 edgeColors.push_back("000000");
1069 edgeColors.push_back("00ffff");
1070 edgeColors.push_back("ff0000");
1071 uint32_t colorIdx = 0;
1072 fprintf(pOutFile, "</TABLE>>\n];\n");
1073 // Now add the views that are mapped to active descriptors
1074 XGL_UPDATE_SAMPLERS* pUS = NULL;
1075 XGL_UPDATE_SAMPLER_TEXTURES* pUST = NULL;
1076 XGL_UPDATE_IMAGES* pUI = NULL;
1077 XGL_UPDATE_BUFFERS* pUB = NULL;
1078 XGL_UPDATE_AS_COPY* pUAC = NULL;
1079 XGL_SAMPLER_CREATE_INFO* pSCI = NULL;
1080 XGL_IMAGE_VIEW_CREATE_INFO* pIVCI = NULL;
1081 XGL_BUFFER_VIEW_CREATE_INFO* pBVCI = NULL;
1082 void** ppNextPtr = NULL;
1083 void* pSaveNext = NULL;
1084 for (i=0; i < pSet->descriptorCount; i++) {
1085 if (pSet->ppDescriptors[i]) {
1086 switch (pSet->ppDescriptors[i]->sType)
1087 {
1088 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:
1089 pUS = (XGL_UPDATE_SAMPLERS*)pSet->ppDescriptors[i];
1090 pSCI = getSamplerCreateInfo(pUS->pSamplers[i-pUS->index]);
1091 if (pSCI) {
1092 sprintf(tmp_str, "SAMPLER%u", i);
1093 fprintf(pOutFile, "%s", xgl_gv_print_xgl_sampler_create_info(pSCI, tmp_str));
1094 fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str());
1095 }
1096 break;
1097 case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:
1098 pUST = (XGL_UPDATE_SAMPLER_TEXTURES*)pSet->ppDescriptors[i];
1099 pSCI = getSamplerCreateInfo(pUST->pSamplerImageViews[i-pUST->index].pSampler);
1100 if (pSCI) {
1101 sprintf(tmp_str, "SAMPLER%u", i);
1102 fprintf(pOutFile, "%s", xgl_gv_print_xgl_sampler_create_info(pSCI, tmp_str));
1103 fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str());
1104 }
1105 pIVCI = getImageViewCreateInfo(pUST->pSamplerImageViews[i-pUST->index].pImageView->view);
1106 if (pIVCI) {
1107 sprintf(tmp_str, "IMAGE_VIEW%u", i);
1108 fprintf(pOutFile, "%s", xgl_gv_print_xgl_image_view_create_info(pIVCI, tmp_str));
1109 fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str());
1110 }
1111 break;
1112 case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:
1113 pUI = (XGL_UPDATE_IMAGES*)pSet->ppDescriptors[i];
1114 pIVCI = getImageViewCreateInfo(pUI->pImageViews[i-pUI->index]->view);
1115 if (pIVCI) {
1116 sprintf(tmp_str, "IMAGE_VIEW%u", i);
1117 fprintf(pOutFile, "%s", xgl_gv_print_xgl_image_view_create_info(pIVCI, tmp_str));
1118 fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str());
1119 }
1120 break;
1121 case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:
1122 pUB = (XGL_UPDATE_BUFFERS*)pSet->ppDescriptors[i];
1123 pBVCI = getBufferViewCreateInfo(pUB->pBufferViews[i-pUB->index]->view);
1124 if (pBVCI) {
1125 sprintf(tmp_str, "BUFFER_VIEW%u", i);
1126 fprintf(pOutFile, "%s", xgl_gv_print_xgl_buffer_view_create_info(pBVCI, tmp_str));
1127 fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str());
1128 }
1129 break;
1130 case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:
1131 pUAC = (XGL_UPDATE_AS_COPY*)pSet->ppDescriptors[i];
1132 // TODO : Need to validate this code
1133 // Save off pNext and set to NULL while printing this struct, then restore it
1134 ppNextPtr = (void**)&pUAC->pNext;
1135 pSaveNext = *ppNextPtr;
1136 *ppNextPtr = NULL;
1137 sprintf(tmp_str, "UPDATE_AS_COPY%u", i);
1138 fprintf(pOutFile, "%s", xgl_gv_print_xgl_update_as_copy(pUAC, tmp_str));
1139 fprintf(pOutFile, "\"DESCRIPTORS\":slot%u -> \"%s\" [color=\"#%s\"];\n", i, tmp_str, edgeColors[colorIdx].c_str());
1140 // Restore next ptr
1141 *ppNextPtr = pSaveNext;
1142 break;
1143 default:
1144 break;
1145 }
1146 colorIdx = (colorIdx+1) % NUM_COLORS;
1147 }
1148 }
1149 }
1150 fprintf(pOutFile, "}\n");
1151 fprintf(pOutFile, "}\n");
1152 }
1153}
1154// Dump subgraph w/ DS info
1155static void dsDumpDot(const XGL_CMD_BUFFER cb, FILE* pOutFile)
1156{
1157 GLOBAL_CB_NODE* pCB = getCBNode(cb);
1158 if (pCB && pCB->lastBoundDescriptorSet) {
1159 dsCoreDumpDot(pCB->lastBoundDescriptorSet, pOutFile);
1160 }
1161}
1162// Dump a GraphViz dot file showing the Cmd Buffers
1163static void cbDumpDotFile(string outFileName)
1164{
1165 // Print CB Chain for each CB
1166 FILE* pOutFile;
1167 pOutFile = fopen(outFileName.c_str(), "w");
1168 fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n");
1169 fprintf(pOutFile, "subgraph cluster_cmdBuffers\n{\nlabel=\"Command Buffers\"\n");
1170 GLOBAL_CB_NODE* pCB = NULL;
1171 for (uint32_t i = 0; i < NUM_COMMAND_BUFFERS_TO_DISPLAY; i++) {
1172 pCB = g_pLastTouchedCB[i];
1173 if (pCB) {
1174 fprintf(pOutFile, "subgraph cluster_cmdBuffer%u\n{\nlabel=\"Command Buffer #%u\"\n", i, i);
1175 uint32_t instNum = 0;
1176 for (vector<CMD_NODE*>::iterator ii=pCB->pCmds.begin(); ii!=pCB->pCmds.end(); ++ii) {
1177 if (instNum) {
1178 fprintf(pOutFile, "\"CB%pCMD%u\" -> \"CB%pCMD%u\" [];\n", (void*)pCB->cmdBuffer, instNum-1, (void*)pCB->cmdBuffer, instNum);
1179 }
1180 if (pCB == g_lastGlobalCB) {
1181 fprintf(pOutFile, "\"CB%pCMD%u\" [\nlabel=<<TABLE BGCOLOR=\"#00FF00\" BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD>CMD#</TD><TD>%u</TD></TR><TR><TD>CMD Type</TD><TD>%s</TD></TR></TABLE>>\n];\n", (void*)pCB->cmdBuffer, instNum, instNum, cmdTypeToString((*ii)->type).c_str());
1182 }
1183 else {
1184 fprintf(pOutFile, "\"CB%pCMD%u\" [\nlabel=<<TABLE BORDER=\"0\" CELLBORDER=\"1\" CELLSPACING=\"0\"> <TR><TD>CMD#</TD><TD>%u</TD></TR><TR><TD>CMD Type</TD><TD>%s</TD></TR></TABLE>>\n];\n", (void*)pCB->cmdBuffer, instNum, instNum, cmdTypeToString((*ii)->type).c_str());
1185 }
1186 ++instNum;
1187 }
1188 fprintf(pOutFile, "}\n");
1189 }
1190 }
1191 fprintf(pOutFile, "}\n");
1192 fprintf(pOutFile, "}\n"); // close main graph "g"
1193 fclose(pOutFile);
1194}
1195// Dump a GraphViz dot file showing the pipeline for last bound global state
1196static void dumpGlobalDotFile(char *outFileName)
1197{
1198 PIPELINE_NODE *pPipeTrav = g_lastBoundPipeline;
1199 if (pPipeTrav) {
1200 FILE* pOutFile;
1201 pOutFile = fopen(outFileName, "w");
1202 fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n");
1203 fprintf(pOutFile, "subgraph cluster_dynamicState\n{\nlabel=\"Dynamic State\"\n");
1204 char* pGVstr = NULL;
1205 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
1206 if (g_lastBoundDynamicState[i] && g_lastBoundDynamicState[i]->pCreateInfo) {
1207 pGVstr = dynamic_gv_display(g_lastBoundDynamicState[i]->pCreateInfo, string_XGL_STATE_BIND_POINT((XGL_STATE_BIND_POINT)i));
1208 fprintf(pOutFile, "%s", pGVstr);
1209 free(pGVstr);
1210 }
1211 }
1212 fprintf(pOutFile, "}\n"); // close dynamicState subgraph
1213 fprintf(pOutFile, "subgraph cluster_PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n");
1214 pGVstr = xgl_gv_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "PSO HEAD");
1215 fprintf(pOutFile, "%s", pGVstr);
1216 free(pGVstr);
1217 fprintf(pOutFile, "}\n");
1218 dsCoreDumpDot(g_lastBoundDescriptorSet, pOutFile);
1219 fprintf(pOutFile, "}\n"); // close main graph "g"
1220 fclose(pOutFile);
1221 }
1222}
1223// Dump a GraphViz dot file showing the pipeline for a given CB
1224static void dumpDotFile(const XGL_CMD_BUFFER cb, string outFileName)
1225{
1226 GLOBAL_CB_NODE* pCB = getCBNode(cb);
1227 if (pCB) {
1228 PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline);
1229 if (pPipeTrav) {
1230 FILE* pOutFile;
1231 pOutFile = fopen(outFileName.c_str(), "w");
1232 fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n");
1233 fprintf(pOutFile, "subgraph cluster_dynamicState\n{\nlabel=\"Dynamic State\"\n");
1234 char* pGVstr = NULL;
1235 for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) {
1236 if (pCB->lastBoundDynamicState[i] && pCB->lastBoundDynamicState[i]->pCreateInfo) {
1237 pGVstr = dynamic_gv_display(pCB->lastBoundDynamicState[i]->pCreateInfo, string_XGL_STATE_BIND_POINT((XGL_STATE_BIND_POINT)i));
1238 fprintf(pOutFile, "%s", pGVstr);
1239 free(pGVstr);
1240 }
1241 }
1242 fprintf(pOutFile, "}\n"); // close dynamicState subgraph
1243 fprintf(pOutFile, "subgraph cluster_PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n");
1244 pGVstr = xgl_gv_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "PSO HEAD");
1245 fprintf(pOutFile, "%s", pGVstr);
1246 free(pGVstr);
1247 fprintf(pOutFile, "}\n");
1248 dsDumpDot(cb, pOutFile);
1249 fprintf(pOutFile, "}\n"); // close main graph "g"
1250 fclose(pOutFile);
1251 }
1252 }
1253}
1254// Verify VB Buffer binding
1255static void validateVBBinding(const XGL_CMD_BUFFER cb)
1256{
1257 GLOBAL_CB_NODE* pCB = getCBNode(cb);
1258 if (pCB && pCB->lastBoundPipeline) {
1259 // First verify that we have a Node for bound pipeline
1260 PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline);
1261 char str[1024];
1262 if (!pPipeTrav) {
1263 sprintf(str, "Can't find last bound Pipeline %p!", (void*)pCB->lastBoundPipeline);
1264 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str);
1265 }
1266 else {
1267 // Verify Vtx binding
1268 if (MAX_BINDING != pCB->lastVtxBinding) {
1269 if (pCB->lastVtxBinding >= pPipeTrav->vtxBindingCount) {
1270 if (0 == pPipeTrav->vtxBindingCount) {
1271 sprintf(str, "Vtx Buffer Index %u was bound, but no vtx buffers are attached to PSO.", pCB->lastVtxBinding);
1272 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str);
1273 }
1274 else {
1275 sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", pCB->lastVtxBinding, (pPipeTrav->vtxBindingCount - 1));
1276 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str);
1277 }
1278 }
1279 else {
1280 string tmpStr = xgl_print_xgl_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[pCB->lastVtxBinding], "{DS}INFO : ").c_str();
1281 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr.c_str());
1282 }
1283 }
1284 }
1285 }
1286}
1287// Print details of DS config to stdout
1288static void printDSConfig(const XGL_CMD_BUFFER cb)
1289{
1290 char tmp_str[1024];
1291 char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
1292 GLOBAL_CB_NODE* pCB = getCBNode(cb);
1293 if (pCB) {
1294 SET_NODE* pSet = getSetNode(pCB->lastBoundDescriptorSet);
1295 REGION_NODE* pRegion = getRegionNode(pSet->region);
1296 // Print out region details
1297 sprintf(tmp_str, "Details for region %p.", (void*)pRegion->region);
1298 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str);
1299 string regionStr = xgl_print_xgl_descriptor_region_create_info(&pRegion->createInfo, " ");
1300 sprintf(ds_config_str, "%s", regionStr.c_str());
1301 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
1302 // Print out set details
1303 char prefix[10];
1304 uint32_t index = 0;
1305 sprintf(tmp_str, "Details for descriptor set %p.", (void*)pSet->set);
1306 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str);
1307 LAYOUT_NODE* pLayout = pSet->pLayouts;
1308 while (pLayout) {
1309 // Print layout details
1310 sprintf(tmp_str, "Layout #%u, (object %p) for DS %p.", index+1, (void*)pLayout->layout, (void*)pSet->set);
1311 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str);
1312 sprintf(prefix, " [L%u] ", index);
1313 string DSLstr = xgl_print_xgl_descriptor_set_layout_create_info(&pLayout->pCreateInfoList[0], prefix).c_str();
1314 sprintf(ds_config_str, "%s", DSLstr.c_str());
1315 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
1316 pLayout = pLayout->pPriorSetLayout;
1317 index++;
1318 }
1319 GENERIC_HEADER* pUpdate = pSet->pUpdateStructs;
1320 if (pUpdate) {
1321 sprintf(tmp_str, "Update Chain [UC] for descriptor set %p:", (void*)pSet->set);
1322 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str);
1323 sprintf(prefix, " [UC] ");
1324 sprintf(ds_config_str, "%s", dynamic_display(pUpdate, prefix).c_str());
1325 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str);
1326 // TODO : If there is a "view" associated with this update, print CI for that view
1327 }
1328 else {
1329 sprintf(tmp_str, "No Update Chain for descriptor set %p (xglUpdateDescriptors has not been called)", (void*)pSet->set);
1330 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str);
1331 }
1332 }
1333}
1334
1335static void printCB(const XGL_CMD_BUFFER cb)
1336{
1337 GLOBAL_CB_NODE* pCB = getCBNode(cb);
1338 if (pCB) {
1339 char str[1024];
1340 sprintf(str, "Cmds in CB %p", (void*)cb);
1341 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str);
1342 for (vector<CMD_NODE*>::iterator ii=pCB->pCmds.begin(); ii!=pCB->pCmds.end(); ++ii) {
1343 sprintf(str, " CMD#%lu: %s", (*ii)->cmdNumber, cmdTypeToString((*ii)->type).c_str());
1344 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, DRAWSTATE_NONE, "DS", str);
1345 }
1346 }
1347 else {
1348 // Nothing to print
1349 }
1350}
1351
1352
1353static void synchAndPrintDSConfig(const XGL_CMD_BUFFER cb)
1354{
1355 printDSConfig(cb);
1356 printPipeline(cb);
1357 printDynamicState(cb);
1358 static int autoDumpOnce = 0;
1359 if (autoDumpOnce) {
1360 autoDumpOnce = 0;
1361 dumpDotFile(cb, "pipeline_dump.dot");
1362 cbDumpDotFile("cb_dump.dot");
1363#if defined(_WIN32)
1364// FIXME: NEED WINDOWS EQUIVALENT
1365#else // WIN32
1366 // Convert dot to svg if dot available
1367 if(access( "/usr/bin/dot", X_OK) != -1) {
1368 system("/usr/bin/dot pipeline_dump.dot -Tsvg -o pipeline_dump.svg");
1369 }
1370#endif // WIN32
1371 }
1372}
1373
1374static void initDrawState(void)
1375{
1376 const char *strOpt;
1377 // initialize DrawState options
1378 getLayerOptionEnum("DrawStateReportLevel", (uint32_t *) &g_reportingLevel);
1379 g_actionIsDefault = getLayerOptionEnum("DrawStateDebugAction", (uint32_t *) &g_debugAction);
1380
1381 if (g_debugAction & XGL_DBG_LAYER_ACTION_LOG_MSG)
1382 {
1383 strOpt = getLayerOption("DrawStateLogFilename");
1384 if (strOpt)
1385 {
1386 g_logFile = fopen(strOpt, "w");
1387 }
1388 if (g_logFile == NULL)
1389 g_logFile = stdout;
1390 }
1391 // initialize Layer dispatch table
1392 // TODO handle multiple GPUs
1393 xglGetProcAddrType fpNextGPA;
1394 fpNextGPA = pCurObj->pGPA;
1395 assert(fpNextGPA);
1396
1397 layer_initialize_dispatch_table(&nextTable, fpNextGPA, (XGL_PHYSICAL_GPU) pCurObj->nextObject);
1398
1399 xglGetProcAddrType fpGetProcAddr = (xglGetProcAddrType)fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (char *) "xglGetProcAddr");
1400 nextTable.GetProcAddr = fpGetProcAddr;
1401
1402 if (!globalLockInitialized)
1403 {
1404 // TODO/TBD: Need to delete this mutex sometime. How??? One
1405 // suggestion is to call this during xglCreateInstance(), and then we
1406 // can clean it up during xglDestroyInstance(). However, that requires
1407 // that the layer have per-instance locks. We need to come back and
1408 // address this soon.
1409 loader_platform_thread_create_mutex(&globalLock);
1410 globalLockInitialized = 1;
1411 }
1412}
1413
1414XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1415{
1416 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1417 pCurObj = gpuw;
1418 loader_platform_thread_once(&g_initOnce, initDrawState);
1419 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
1420 return result;
1421}
1422
1423XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1424{
1425 // Free all the memory
1426 loader_platform_thread_lock_mutex(&globalLock);
1427 freePipelines();
1428 freeSamplers();
1429 freeImages();
1430 freeBuffers();
1431 freeCmdBuffers();
1432 freeDynamicState();
1433 freeRegions();
1434 freeLayouts();
1435 loader_platform_thread_unlock_mutex(&globalLock);
1436 XGL_RESULT result = nextTable.DestroyDevice(device);
1437 return result;
1438}
1439
1440XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
1441{
1442 if (gpu != NULL)
1443 {
1444 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1445 pCurObj = gpuw;
1446 loader_platform_thread_once(&g_initOnce, initDrawState);
1447 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved);
1448 return result;
1449 } else
1450 {
1451 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)
1452 return XGL_ERROR_INVALID_POINTER;
1453 // This layer compatible with all GPUs
1454 *pOutLayerCount = 1;
1455 strncpy((char *) pOutLayers[0], "DrawState", maxStringSize);
1456 return XGL_SUCCESS;
1457 }
1458}
1459
1460XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, uint32_t cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, uint32_t memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1461{
1462 for (uint32_t i=0; i < cmdBufferCount; i++) {
1463 // Validate that cmd buffers have been updated
1464 }
1465 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence);
1466 return result;
1467}
1468
1469XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1470{
1471 // TODO : When wrapped objects (such as dynamic state) are destroyed, need to clean up memory
1472 XGL_RESULT result = nextTable.DestroyObject(object);
1473 return result;
1474}
1475
1476XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateBufferView(XGL_DEVICE device, const XGL_BUFFER_VIEW_CREATE_INFO* pCreateInfo, XGL_BUFFER_VIEW* pView)
1477{
1478 XGL_RESULT result = nextTable.CreateBufferView(device, pCreateInfo, pView);
1479 if (XGL_SUCCESS == result) {
1480 loader_platform_thread_lock_mutex(&globalLock);
1481 BUFFER_NODE* pNewNode = new BUFFER_NODE;
1482 pNewNode->buffer = *pView;
1483 pNewNode->createInfo = *pCreateInfo;
1484 bufferMap[*pView] = pNewNode;
1485 loader_platform_thread_unlock_mutex(&globalLock);
1486 }
1487 return result;
1488}
1489
1490XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1491{
1492 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1493 if (XGL_SUCCESS == result) {
1494 loader_platform_thread_lock_mutex(&globalLock);
1495 IMAGE_NODE *pNewNode = new IMAGE_NODE;
1496 pNewNode->image = *pView;
1497 pNewNode->createInfo = *pCreateInfo;
1498 imageMap[*pView] = pNewNode;
1499 loader_platform_thread_unlock_mutex(&globalLock);
1500 }
1501 return result;
1502}
1503
1504XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1505{
1506 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1507 // Create LL HEAD for this Pipeline
1508 char str[1024];
1509 sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline);
1510 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, (XGL_BASE_OBJECT)pPipeline, 0, DRAWSTATE_NONE, "DS", str);
1511 loader_platform_thread_lock_mutex(&globalLock);
1512 PIPELINE_NODE* pPipeNode = new PIPELINE_NODE;
1513 memset((void*)pPipeNode, 0, sizeof(PIPELINE_NODE));
1514 pPipeNode->pipeline = *pPipeline;
1515 initPipeline(pPipeNode, pCreateInfo);
1516 loader_platform_thread_unlock_mutex(&globalLock);
1517 return result;
1518}
1519
1520XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1521{
1522 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
1523 if (XGL_SUCCESS == result) {
1524 loader_platform_thread_lock_mutex(&globalLock);
1525 SAMPLER_NODE* pNewNode = new SAMPLER_NODE;
1526 pNewNode->sampler = *pSampler;
1527 pNewNode->createInfo = *pCreateInfo;
1528 sampleMap[*pSampler] = pNewNode;
1529 loader_platform_thread_unlock_mutex(&globalLock);
1530 }
1531 return result;
1532}
1533
1534XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSetLayout(XGL_DEVICE device, XGL_FLAGS stageFlags, const uint32_t* pSetBindPoints, XGL_DESCRIPTOR_SET_LAYOUT priorSetLayout, const XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pSetLayoutInfoList, XGL_DESCRIPTOR_SET_LAYOUT* pSetLayout)
1535{
1536 XGL_RESULT result = nextTable.CreateDescriptorSetLayout(device, stageFlags, pSetBindPoints, priorSetLayout, pSetLayoutInfoList, pSetLayout);
1537 if (XGL_SUCCESS == result) {
1538 LAYOUT_NODE* pNewNode = new LAYOUT_NODE;
1539 if (NULL == pNewNode) {
1540 char str[1024];
1541 sprintf(str, "Out of memory while attempting to allocate LAYOUT_NODE in xglCreateDescriptorSetLayout()");
1542 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, *pSetLayout, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str);
1543 }
1544 memset(pNewNode, 0, sizeof(LAYOUT_NODE));
1545 // TODO : API Currently missing a count here that we should multiply by struct size
1546 pNewNode->pCreateInfoList = new XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
1547 memset((void*)pNewNode->pCreateInfoList, 0, sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO));
1548 void* pCITrav = NULL;
1549 uint32_t totalCount = 0;
1550 if (pSetLayoutInfoList) {
1551 memcpy((void*)pNewNode->pCreateInfoList, pSetLayoutInfoList, sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO));
1552 pCITrav = (void*)pSetLayoutInfoList->pNext;
1553 totalCount = pSetLayoutInfoList->count;
1554 }
1555 void** ppNext = (void**)&pNewNode->pCreateInfoList->pNext;
1556 while (pCITrav) {
1557 totalCount += ((XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pCITrav)->count;
1558 *ppNext = new XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
1559 memcpy((void*)*ppNext, pCITrav, sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO));
1560 pCITrav = (void*)((XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pCITrav)->pNext;
1561 ppNext = (void**)&((XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)*ppNext)->pNext;
1562 }
1563 if (totalCount > 0) {
1564 pNewNode->pTypes = new XGL_DESCRIPTOR_TYPE[totalCount];
1565 XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pLCI = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pSetLayoutInfoList;
1566 uint32_t offset = 0;
1567 uint32_t i = 0;
1568 while (pLCI) {
1569 for (i = 0; i < pLCI->count; i++) {
1570 pNewNode->pTypes[offset + i] = pLCI->descriptorType;
1571 }
1572 offset += i;
1573 pLCI = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pLCI->pNext;
1574 }
1575 }
1576 pNewNode->layout = *pSetLayout;
1577 pNewNode->stageFlags = stageFlags;
1578 uint32_t i = (XGL_SHADER_STAGE_FLAGS_ALL == stageFlags) ? 0 : XGL_SHADER_STAGE_COMPUTE;
1579 for (uint32_t stage = XGL_SHADER_STAGE_FLAGS_COMPUTE_BIT; stage > 0; stage >>= 1) {
1580 assert(i < XGL_NUM_SHADER_STAGE);
1581 if (stage & stageFlags)
1582 pNewNode->shaderStageBindPoints[i] = pSetBindPoints[i];
1583 i = (i == 0) ? 0 : (i-1);
1584 }
1585 pNewNode->startIndex = 0;
1586 LAYOUT_NODE* pPriorNode = getLayoutNode(priorSetLayout);
1587 // Point to prior node or NULL if no prior node
1588 if (NULL != priorSetLayout && pPriorNode == NULL) {
1589 char str[1024];
1590 sprintf(str, "Invalid priorSetLayout of %p passed to xglCreateDescriptorSetLayout()", (void*)priorSetLayout);
1591 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, priorSetLayout, 0, DRAWSTATE_INVALID_LAYOUT, "DS", str);
1592 }
1593 else if (pPriorNode != NULL) { // We have a node for a valid prior layout
1594 // Get count for prior layout
1595 pNewNode->startIndex = pPriorNode->endIndex + 1;
1596 }
1597 pNewNode->endIndex = pNewNode->startIndex + totalCount - 1;
1598 assert(pNewNode->endIndex >= pNewNode->startIndex);
1599 pNewNode->pPriorSetLayout = pPriorNode;
1600 // Put new node at Head of global Layer list
1601 loader_platform_thread_lock_mutex(&globalLock);
1602 layoutMap[*pSetLayout] = pNewNode;
1603 loader_platform_thread_unlock_mutex(&globalLock);
1604 }
1605 return result;
1606}
1607
1608XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginDescriptorRegionUpdate(XGL_DEVICE device, XGL_DESCRIPTOR_UPDATE_MODE updateMode)
1609{
1610 XGL_RESULT result = nextTable.BeginDescriptorRegionUpdate(device, updateMode);
1611 if (XGL_SUCCESS == result) {
1612 loader_platform_thread_lock_mutex(&globalLock);
1613 REGION_NODE* pRegionNode = regionMap.begin()->second;
1614 if (!pRegionNode) {
1615 char str[1024];
1616 sprintf(str, "Unable to find region node");
1617 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INTERNAL_ERROR, "DS", str);
1618 }
1619 else {
1620 pRegionNode->updateActive = 1;
1621 }
1622 loader_platform_thread_unlock_mutex(&globalLock);
1623 }
1624 return result;
1625}
1626
1627XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndDescriptorRegionUpdate(XGL_DEVICE device, XGL_CMD_BUFFER cmd)
1628{
1629 XGL_RESULT result = nextTable.EndDescriptorRegionUpdate(device, cmd);
1630 if (XGL_SUCCESS == result) {
1631 loader_platform_thread_lock_mutex(&globalLock);
1632 REGION_NODE* pRegionNode = regionMap.begin()->second;
1633 if (!pRegionNode) {
1634 char str[1024];
1635 sprintf(str, "Unable to find region node");
1636 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_INTERNAL_ERROR, "DS", str);
1637 }
1638 else {
1639 if (!pRegionNode->updateActive) {
1640 char str[1024];
1641 sprintf(str, "You must call xglBeginDescriptorRegionUpdate() before this call to xglEndDescriptorRegionUpdate()!");
1642 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str);
1643 }
1644 else {
1645 pRegionNode->updateActive = 0;
1646 }
1647 pRegionNode->updateActive = 0;
1648 }
1649 loader_platform_thread_unlock_mutex(&globalLock);
1650 }
1651 return result;
1652}
1653
1654XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorRegion(XGL_DEVICE device, XGL_DESCRIPTOR_REGION_USAGE regionUsage, uint32_t maxSets, const XGL_DESCRIPTOR_REGION_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_REGION* pDescriptorRegion)
1655{
1656 XGL_RESULT result = nextTable.CreateDescriptorRegion(device, regionUsage, maxSets, pCreateInfo, pDescriptorRegion);
1657 if (XGL_SUCCESS == result) {
1658 // Insert this region into Global Region LL at head
1659 char str[1024];
1660 sprintf(str, "Created Descriptor Region %p", (void*)*pDescriptorRegion);
1661 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, (XGL_BASE_OBJECT)pDescriptorRegion, 0, DRAWSTATE_NONE, "DS", str);
1662 loader_platform_thread_lock_mutex(&globalLock);
1663 REGION_NODE* pNewNode = new REGION_NODE;
1664 if (NULL == pNewNode) {
1665 char str[1024];
1666 sprintf(str, "Out of memory while attempting to allocate REGION_NODE in xglCreateDescriptorRegion()");
1667 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, (XGL_BASE_OBJECT)*pDescriptorRegion, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str);
1668 }
1669 else {
1670 memset(pNewNode, 0, sizeof(REGION_NODE));
1671 XGL_DESCRIPTOR_REGION_CREATE_INFO* pCI = (XGL_DESCRIPTOR_REGION_CREATE_INFO*)&pNewNode->createInfo;
1672 memcpy((void*)pCI, pCreateInfo, sizeof(XGL_DESCRIPTOR_REGION_CREATE_INFO));
1673 if (pNewNode->createInfo.count) {
1674 size_t typeCountSize = pNewNode->createInfo.count * sizeof(XGL_DESCRIPTOR_TYPE_COUNT);
1675 pNewNode->createInfo.pTypeCount = new XGL_DESCRIPTOR_TYPE_COUNT[typeCountSize];
1676 memcpy((void*)pNewNode->createInfo.pTypeCount, pCreateInfo->pTypeCount, typeCountSize);
1677 }
1678 pNewNode->regionUsage = regionUsage;
1679 pNewNode->updateActive = 0;
1680 pNewNode->maxSets = maxSets;
1681 pNewNode->region = *pDescriptorRegion;
1682 regionMap[*pDescriptorRegion] = pNewNode;
1683 }
1684 loader_platform_thread_unlock_mutex(&globalLock);
1685 }
1686 else {
1687 // Need to do anything if region create fails?
1688 }
1689 return result;
1690}
1691
1692XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglClearDescriptorRegion(XGL_DESCRIPTOR_REGION descriptorRegion)
1693{
1694 XGL_RESULT result = nextTable.ClearDescriptorRegion(descriptorRegion);
1695 if (XGL_SUCCESS == result) {
1696 clearDescriptorRegion(descriptorRegion);
1697 }
1698 return result;
1699}
1700
1701XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocDescriptorSets(XGL_DESCRIPTOR_REGION descriptorRegion, XGL_DESCRIPTOR_SET_USAGE setUsage, uint32_t count, const XGL_DESCRIPTOR_SET_LAYOUT* pSetLayouts, XGL_DESCRIPTOR_SET* pDescriptorSets, uint32_t* pCount)
1702{
1703 XGL_RESULT result = nextTable.AllocDescriptorSets(descriptorRegion, setUsage, count, pSetLayouts, pDescriptorSets, pCount);
1704 if ((XGL_SUCCESS == result) || (*pCount > 0)) {
1705 REGION_NODE *pRegionNode = getRegionNode(descriptorRegion);
1706 if (!pRegionNode) {
1707 char str[1024];
1708 sprintf(str, "Unable to find region node for region %p specified in xglAllocDescriptorSets() call", (void*)descriptorRegion);
1709 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorRegion, 0, DRAWSTATE_INVALID_REGION, "DS", str);
1710 }
1711 else {
1712 for (uint32_t i = 0; i < *pCount; i++) {
1713 char str[1024];
1714 sprintf(str, "Created Descriptor Set %p", (void*)pDescriptorSets[i]);
1715 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_NONE, "DS", str);
1716 // Create new set node and add to head of region nodes
1717 SET_NODE* pNewNode = new SET_NODE;
1718 if (NULL == pNewNode) {
1719 char str[1024];
1720 sprintf(str, "Out of memory while attempting to allocate SET_NODE in xglAllocDescriptorSets()");
1721 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str);
1722 }
1723 else {
1724 memset(pNewNode, 0, sizeof(SET_NODE));
1725 // Insert set at head of Set LL for this region
1726 pNewNode->pNext = pRegionNode->pSets;
1727 pRegionNode->pSets = pNewNode;
1728 LAYOUT_NODE* pLayout = getLayoutNode(pSetLayouts[i]);
1729 if (NULL == pLayout) {
1730 char str[1024];
1731 sprintf(str, "Unable to find set layout node for layout %p specified in xglAllocDescriptorSets() call", (void*)pSetLayouts[i]);
1732 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pSetLayouts[i], 0, DRAWSTATE_INVALID_LAYOUT, "DS", str);
1733 }
1734 pNewNode->pLayouts = pLayout;
1735 pNewNode->region = descriptorRegion;
1736 pNewNode->set = pDescriptorSets[i];
1737 pNewNode->setUsage = setUsage;
1738 pNewNode->descriptorCount = pLayout->endIndex + 1;
1739 if (pNewNode->descriptorCount) {
1740 size_t descriptorArraySize = sizeof(GENERIC_HEADER*)*pNewNode->descriptorCount;
1741 pNewNode->ppDescriptors = new GENERIC_HEADER*[descriptorArraySize];
1742 memset(pNewNode->ppDescriptors, 0, descriptorArraySize);
1743 }
1744 setMap[pDescriptorSets[i]] = pNewNode;
1745 }
1746 }
1747 }
1748 }
1749 return result;
1750}
1751
1752XGL_LAYER_EXPORT void XGLAPI xglClearDescriptorSets(XGL_DESCRIPTOR_REGION descriptorRegion, uint32_t count, const XGL_DESCRIPTOR_SET* pDescriptorSets)
1753{
1754 for (uint32_t i = 0; i < count; i++) {
1755 clearDescriptorSet(pDescriptorSets[i]);
1756 }
1757 nextTable.ClearDescriptorSets(descriptorRegion, count, pDescriptorSets);
1758}
1759
1760XGL_LAYER_EXPORT void XGLAPI xglUpdateDescriptors(XGL_DESCRIPTOR_SET descriptorSet, const void* pUpdateChain)
1761{
1762 SET_NODE* pSet = getSetNode(descriptorSet);
1763 if (!dsUpdateActive(descriptorSet)) {
1764 char str[1024];
1765 sprintf(str, "You must call xglBeginDescriptorRegionUpdate() before this call to xglUpdateDescriptors()!");
1766 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pSet->region, 0, DRAWSTATE_UPDATE_WITHOUT_BEGIN, "DS", str);
1767 }
1768 else {
1769 // pUpdateChain is a Linked-list of XGL_UPDATE_* structures defining the mappings for the descriptors
1770 dsUpdate(descriptorSet, (GENERIC_HEADER*)pUpdateChain);
1771 }
1772
1773 nextTable.UpdateDescriptors(descriptorSet, pUpdateChain);
1774}
1775
1776XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicViewportState(XGL_DEVICE device, const XGL_DYNAMIC_VP_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_VP_STATE_OBJECT* pState)
1777{
1778 XGL_RESULT result = nextTable.CreateDynamicViewportState(device, pCreateInfo, pState);
1779 insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_VIEWPORT);
1780 return result;
1781}
1782
1783XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicRasterState(XGL_DEVICE device, const XGL_DYNAMIC_RS_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_RS_STATE_OBJECT* pState)
1784{
1785 XGL_RESULT result = nextTable.CreateDynamicRasterState(device, pCreateInfo, pState);
1786 insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_RASTER);
1787 return result;
1788}
1789
1790XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicColorBlendState(XGL_DEVICE device, const XGL_DYNAMIC_CB_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_CB_STATE_OBJECT* pState)
1791{
1792 XGL_RESULT result = nextTable.CreateDynamicColorBlendState(device, pCreateInfo, pState);
1793 insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_COLOR_BLEND);
1794 return result;
1795}
1796
1797XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicDepthStencilState(XGL_DEVICE device, const XGL_DYNAMIC_DS_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_DS_STATE_OBJECT* pState)
1798{
1799 XGL_RESULT result = nextTable.CreateDynamicDepthStencilState(device, pCreateInfo, pState);
1800 insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_DEPTH_STENCIL);
1801 return result;
1802}
1803
1804XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1805{
1806 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1807 if (XGL_SUCCESS == result) {
1808 loader_platform_thread_lock_mutex(&globalLock);
1809 GLOBAL_CB_NODE* pCB = new GLOBAL_CB_NODE;
1810 memset(pCB, 0, sizeof(GLOBAL_CB_NODE));
1811 pCB->cmdBuffer = *pCmdBuffer;
1812 pCB->flags = pCreateInfo->flags;
1813 pCB->queueType = pCreateInfo->queueType;
1814 pCB->lastVtxBinding = MAX_BINDING;
1815 cmdBufferMap[*pCmdBuffer] = pCB;
1816 loader_platform_thread_unlock_mutex(&globalLock);
1817 updateCBTracking(*pCmdBuffer);
1818 }
1819 return result;
1820}
1821
1822XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, const XGL_CMD_BUFFER_BEGIN_INFO* pBeginInfo)
1823{
1824 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, pBeginInfo);
1825 if (XGL_SUCCESS == result) {
1826 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
1827 if (pCB) {
1828 if (CB_NEW != pCB->state)
1829 resetCB(cmdBuffer);
1830 pCB->state = CB_UPDATE_ACTIVE;
1831 }
1832 else {
1833 char str[1024];
1834 sprintf(str, "In xglBeginCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer);
1835 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
1836 }
1837 updateCBTracking(cmdBuffer);
1838 }
1839 return result;
1840}
1841
1842XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1843{
1844 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1845 if (XGL_SUCCESS == result) {
1846 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
1847 if (pCB) {
1848 pCB->state = CB_UPDATE_COMPLETE;
1849 printCB(cmdBuffer);
1850 }
1851 else {
1852 char str[1024];
1853 sprintf(str, "In xglEndCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer);
1854 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
1855 }
1856 updateCBTracking(cmdBuffer);
1857 //cbDumpDotFile("cb_dump.dot");
1858 }
1859 return result;
1860}
1861
1862XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1863{
1864 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1865 if (XGL_SUCCESS == result) {
1866 resetCB(cmdBuffer);
1867 updateCBTracking(cmdBuffer);
1868 }
1869 return result;
1870}
1871
1872XGL_LAYER_EXPORT void XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1873{
1874 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
1875 if (pCB) {
1876 updateCBTracking(cmdBuffer);
1877 addCmd(pCB, CMD_BINDPIPELINE);
1878 PIPELINE_NODE* pPN = getPipeline(pipeline);
1879 if (pPN) {
1880 pCB->lastBoundPipeline = pipeline;
1881 loader_platform_thread_lock_mutex(&globalLock);
1882 g_lastBoundPipeline = pPN;
1883 loader_platform_thread_unlock_mutex(&globalLock);
1884 }
1885 else {
1886 char str[1024];
1887 sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline);
1888 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str);
1889 }
1890 }
1891 else {
1892 char str[1024];
1893 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
1894 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
1895 }
1896 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1897}
1898
1899XGL_LAYER_EXPORT void XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1900{
1901 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
1902 if (pCB) {
1903 // TODO : Handle storing Pipeline Deltas to cmd buffer here
1904 updateCBTracking(cmdBuffer);
1905 addCmd(pCB, CMD_BINDPIPELINEDELTA);
1906 }
1907 else {
1908 char str[1024];
1909 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
1910 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
1911 }
1912 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1913}
1914
1915XGL_LAYER_EXPORT void XGLAPI xglCmdBindDynamicStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT state)
1916{
1917 setLastBoundDynamicState(cmdBuffer, state, stateBindPoint);
1918 nextTable.CmdBindDynamicStateObject(cmdBuffer, stateBindPoint, state);
1919}
1920
1921XGL_LAYER_EXPORT void XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_DESCRIPTOR_SET descriptorSet, const uint32_t* pUserData)
1922{
1923 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
1924 if (pCB) {
1925 updateCBTracking(cmdBuffer);
1926 addCmd(pCB, CMD_BINDDESCRIPTORSET);
1927 if (getSetNode(descriptorSet)) {
1928 if (dsUpdateActive(descriptorSet)) {
1929 // TODO : This check here needs to be made at QueueSubmit time
1930/*
1931 char str[1024];
1932 sprintf(str, "You must call xglEndDescriptorRegionUpdate(%p) before this call to xglCmdBindDescriptorSet()!", (void*)descriptorSet);
1933 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_BINDING_DS_NO_END_UPDATE, "DS", str);
1934*/
1935 }
1936 loader_platform_thread_lock_mutex(&globalLock);
1937 pCB->lastBoundDescriptorSet = descriptorSet;
1938 g_lastBoundDescriptorSet = descriptorSet;
1939 loader_platform_thread_unlock_mutex(&globalLock);
1940 char str[1024];
1941 sprintf(str, "DS %p bound on pipeline %s", (void*)descriptorSet, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint));
1942 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str);
1943 synchAndPrintDSConfig(cmdBuffer);
1944 }
1945 else {
1946 char str[1024];
1947 sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet);
1948 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_SET, "DS", str);
1949 }
1950 }
1951 else {
1952 char str[1024];
1953 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
1954 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
1955 }
1956 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, descriptorSet, pUserData);
1957}
1958
1959XGL_LAYER_EXPORT void XGLAPI xglCmdBindIndexBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1960{
1961 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
1962 if (pCB) {
1963 updateCBTracking(cmdBuffer);
1964 addCmd(pCB, CMD_BINDINDEXBUFFER);
1965 // TODO : Track idxBuffer binding
1966 }
1967 else {
1968 char str[1024];
1969 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
1970 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
1971 }
1972 nextTable.CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType);
1973}
1974
1975XGL_LAYER_EXPORT void XGLAPI xglCmdBindVertexBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t binding)
1976{
1977 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
1978 if (pCB) {
1979 updateCBTracking(cmdBuffer);
1980 addCmd(pCB, CMD_BINDVERTEXBUFFER);
1981 pCB->lastVtxBinding = binding;
1982 validateVBBinding(cmdBuffer);
1983 }
1984 else {
1985 char str[1024];
1986 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
1987 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
1988 }
1989 nextTable.CmdBindVertexBuffer(cmdBuffer, buffer, offset, binding);
1990}
1991
1992XGL_LAYER_EXPORT void XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount)
1993{
1994 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
1995 if (pCB) {
1996 updateCBTracking(cmdBuffer);
1997 addCmd(pCB, CMD_DRAW);
1998 pCB->drawCount[DRAW]++;
1999 char str[1024];
2000 sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", g_drawCount[DRAW]++);
2001 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
2002 synchAndPrintDSConfig(cmdBuffer);
2003 }
2004 else {
2005 char str[1024];
2006 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2007 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2008 }
2009 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
2010}
2011
2012XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount)
2013{
2014 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2015 if (pCB) {
2016 updateCBTracking(cmdBuffer);
2017 addCmd(pCB, CMD_DRAWINDEXED);
2018 pCB->drawCount[DRAW_INDEXED]++;
2019 char str[1024];
2020 sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED]++);
2021 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
2022 synchAndPrintDSConfig(cmdBuffer);
2023 }
2024 else {
2025 char str[1024];
2026 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2027 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2028 }
2029 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
2030}
2031
2032XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t count, uint32_t stride)
2033{
2034 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2035 if (pCB) {
2036 updateCBTracking(cmdBuffer);
2037 addCmd(pCB, CMD_DRAWINDIRECT);
2038 pCB->drawCount[DRAW_INDIRECT]++;
2039 char str[1024];
2040 sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDIRECT]++);
2041 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
2042 synchAndPrintDSConfig(cmdBuffer);
2043 }
2044 else {
2045 char str[1024];
2046 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2047 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2048 }
2049 nextTable.CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride);
2050}
2051
2052XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t count, uint32_t stride)
2053{
2054 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2055 if (pCB) {
2056 updateCBTracking(cmdBuffer);
2057 addCmd(pCB, CMD_DRAWINDEXEDINDIRECT);
2058 pCB->drawCount[DRAW_INDEXED_INDIRECT]++;
2059 char str[1024];
2060 sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED_INDIRECT]++);
2061 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str);
2062 synchAndPrintDSConfig(cmdBuffer);
2063 }
2064 else {
2065 char str[1024];
2066 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2067 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2068 }
2069 nextTable.CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride);
2070}
2071
2072XGL_LAYER_EXPORT void XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, uint32_t x, uint32_t y, uint32_t z)
2073{
2074 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2075 if (pCB) {
2076 updateCBTracking(cmdBuffer);
2077 addCmd(pCB, CMD_DISPATCH);
2078 }
2079 else {
2080 char str[1024];
2081 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2082 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2083 }
2084 nextTable.CmdDispatch(cmdBuffer, x, y, z);
2085}
2086
2087XGL_LAYER_EXPORT void XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset)
2088{
2089 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2090 if (pCB) {
2091 updateCBTracking(cmdBuffer);
2092 addCmd(pCB, CMD_DISPATCHINDIRECT);
2093 }
2094 else {
2095 char str[1024];
2096 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2097 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2098 }
2099 nextTable.CmdDispatchIndirect(cmdBuffer, buffer, offset);
2100}
2101
2102XGL_LAYER_EXPORT void XGLAPI xglCmdCopyBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER srcBuffer, XGL_BUFFER destBuffer, uint32_t regionCount, const XGL_BUFFER_COPY* pRegions)
2103{
2104 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2105 if (pCB) {
2106 updateCBTracking(cmdBuffer);
2107 addCmd(pCB, CMD_COPYBUFFER);
2108 }
2109 else {
2110 char str[1024];
2111 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2112 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2113 }
2114 nextTable.CmdCopyBuffer(cmdBuffer, srcBuffer, destBuffer, regionCount, pRegions);
2115}
2116
2117XGL_LAYER_EXPORT void XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, uint32_t regionCount, const XGL_IMAGE_COPY* pRegions)
2118{
2119 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2120 if (pCB) {
2121 updateCBTracking(cmdBuffer);
2122 addCmd(pCB, CMD_COPYIMAGE);
2123 }
2124 else {
2125 char str[1024];
2126 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2127 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2128 }
2129 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
2130}
2131
2132XGL_LAYER_EXPORT void XGLAPI xglCmdCopyBufferToImage(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER srcBuffer, XGL_IMAGE destImage, uint32_t regionCount, const XGL_BUFFER_IMAGE_COPY* pRegions)
2133{
2134 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2135 if (pCB) {
2136 updateCBTracking(cmdBuffer);
2137 addCmd(pCB, CMD_COPYBUFFERTOIMAGE);
2138 }
2139 else {
2140 char str[1024];
2141 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2142 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2143 }
2144 nextTable.CmdCopyBufferToImage(cmdBuffer, srcBuffer, destImage, regionCount, pRegions);
2145}
2146
2147XGL_LAYER_EXPORT void XGLAPI xglCmdCopyImageToBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_BUFFER destBuffer, uint32_t regionCount, const XGL_BUFFER_IMAGE_COPY* pRegions)
2148{
2149 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2150 if (pCB) {
2151 updateCBTracking(cmdBuffer);
2152 addCmd(pCB, CMD_COPYIMAGETOBUFFER);
2153 }
2154 else {
2155 char str[1024];
2156 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2157 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2158 }
2159 nextTable.CmdCopyImageToBuffer(cmdBuffer, srcImage, destBuffer, regionCount, pRegions);
2160}
2161
2162XGL_LAYER_EXPORT void XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_LAYOUT srcImageLayout, XGL_IMAGE destImage, XGL_IMAGE_LAYOUT destImageLayout)
2163{
2164 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2165 if (pCB) {
2166 updateCBTracking(cmdBuffer);
2167 addCmd(pCB, CMD_CLONEIMAGEDATA);
2168 }
2169 else {
2170 char str[1024];
2171 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2172 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2173 }
2174 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout);
2175}
2176
2177XGL_LAYER_EXPORT void XGLAPI xglCmdUpdateBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const uint32_t* pData)
2178{
2179 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2180 if (pCB) {
2181 updateCBTracking(cmdBuffer);
2182 addCmd(pCB, CMD_UPDATEBUFFER);
2183 }
2184 else {
2185 char str[1024];
2186 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2187 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2188 }
2189 nextTable.CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData);
2190}
2191
2192XGL_LAYER_EXPORT void XGLAPI xglCmdFillBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, uint32_t data)
2193{
2194 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2195 if (pCB) {
2196 updateCBTracking(cmdBuffer);
2197 addCmd(pCB, CMD_FILLBUFFER);
2198 }
2199 else {
2200 char str[1024];
2201 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2202 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2203 }
2204 nextTable.CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data);
2205}
2206
2207XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const float color[4], uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
2208{
2209 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2210 if (pCB) {
2211 updateCBTracking(cmdBuffer);
2212 addCmd(pCB, CMD_CLEARCOLORIMAGE);
2213 }
2214 else {
2215 char str[1024];
2216 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2217 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2218 }
2219 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
2220}
2221
2222XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const uint32_t color[4], uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
2223{
2224 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2225 if (pCB) {
2226 updateCBTracking(cmdBuffer);
2227 addCmd(pCB, CMD_CLEARCOLORIMAGERAW);
2228 }
2229 else {
2230 char str[1024];
2231 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2232 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2233 }
2234 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
2235}
2236
2237XGL_LAYER_EXPORT void XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, float depth, uint32_t stencil, uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
2238{
2239 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2240 if (pCB) {
2241 updateCBTracking(cmdBuffer);
2242 addCmd(pCB, CMD_CLEARDEPTHSTENCIL);
2243 }
2244 else {
2245 char str[1024];
2246 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2247 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2248 }
2249 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
2250}
2251
2252XGL_LAYER_EXPORT void XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, uint32_t rectCount, const XGL_IMAGE_RESOLVE* pRects)
2253{
2254 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2255 if (pCB) {
2256 updateCBTracking(cmdBuffer);
2257 addCmd(pCB, CMD_RESOLVEIMAGE);
2258 }
2259 else {
2260 char str[1024];
2261 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2262 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2263 }
2264 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
2265}
2266
2267XGL_LAYER_EXPORT void XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event, XGL_SET_EVENT pipeEvent)
2268{
2269 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2270 if (pCB) {
2271 updateCBTracking(cmdBuffer);
2272 addCmd(pCB, CMD_SETEVENT);
2273 }
2274 else {
2275 char str[1024];
2276 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2277 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2278 }
2279 nextTable.CmdSetEvent(cmdBuffer, event, pipeEvent);
2280}
2281
2282XGL_LAYER_EXPORT void XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
2283{
2284 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2285 if (pCB) {
2286 updateCBTracking(cmdBuffer);
2287 addCmd(pCB, CMD_RESETEVENT);
2288 }
2289 else {
2290 char str[1024];
2291 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2292 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2293 }
2294 nextTable.CmdResetEvent(cmdBuffer, event);
2295}
2296
2297XGL_LAYER_EXPORT void XGLAPI xglCmdWaitEvents(XGL_CMD_BUFFER cmdBuffer, const XGL_EVENT_WAIT_INFO* pWaitInfo)
2298{
2299 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2300 if (pCB) {
2301 updateCBTracking(cmdBuffer);
2302 addCmd(pCB, CMD_WAITEVENTS);
2303 }
2304 else {
2305 char str[1024];
2306 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2307 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2308 }
2309 nextTable.CmdWaitEvents(cmdBuffer, pWaitInfo);
2310}
2311
2312XGL_LAYER_EXPORT void XGLAPI xglCmdPipelineBarrier(XGL_CMD_BUFFER cmdBuffer, const XGL_PIPELINE_BARRIER* pBarrier)
2313{
2314 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2315 if (pCB) {
2316 updateCBTracking(cmdBuffer);
2317 addCmd(pCB, CMD_PIPELINEBARRIER);
2318 }
2319 else {
2320 char str[1024];
2321 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2322 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2323 }
2324 nextTable.CmdPipelineBarrier(cmdBuffer, pBarrier);
2325}
2326
2327XGL_LAYER_EXPORT void XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t slot, XGL_FLAGS flags)
2328{
2329 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2330 if (pCB) {
2331 updateCBTracking(cmdBuffer);
2332 addCmd(pCB, CMD_BEGINQUERY);
2333 }
2334 else {
2335 char str[1024];
2336 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2337 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2338 }
2339 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
2340}
2341
2342XGL_LAYER_EXPORT void XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t slot)
2343{
2344 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2345 if (pCB) {
2346 updateCBTracking(cmdBuffer);
2347 addCmd(pCB, CMD_ENDQUERY);
2348 }
2349 else {
2350 char str[1024];
2351 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2352 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2353 }
2354 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
2355}
2356
2357XGL_LAYER_EXPORT void XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t startQuery, uint32_t queryCount)
2358{
2359 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2360 if (pCB) {
2361 updateCBTracking(cmdBuffer);
2362 addCmd(pCB, CMD_RESETQUERYPOOL);
2363 }
2364 else {
2365 char str[1024];
2366 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2367 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2368 }
2369 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
2370}
2371
2372XGL_LAYER_EXPORT void XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset)
2373{
2374 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2375 if (pCB) {
2376 updateCBTracking(cmdBuffer);
2377 addCmd(pCB, CMD_WRITETIMESTAMP);
2378 }
2379 else {
2380 char str[1024];
2381 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2382 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2383 }
2384 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destBuffer, destOffset);
2385}
2386
2387XGL_LAYER_EXPORT void XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData)
2388{
2389 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2390 if (pCB) {
2391 updateCBTracking(cmdBuffer);
2392 addCmd(pCB, CMD_INITATOMICCOUNTERS);
2393 }
2394 else {
2395 char str[1024];
2396 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2397 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2398 }
2399 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
2400}
2401
2402XGL_LAYER_EXPORT void XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, XGL_BUFFER srcBuffer, XGL_GPU_SIZE srcOffset)
2403{
2404 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2405 if (pCB) {
2406 updateCBTracking(cmdBuffer);
2407 addCmd(pCB, CMD_LOADATOMICCOUNTERS);
2408 }
2409 else {
2410 char str[1024];
2411 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2412 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2413 }
2414 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcBuffer, srcOffset);
2415}
2416
2417XGL_LAYER_EXPORT void XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset)
2418{
2419 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2420 if (pCB) {
2421 updateCBTracking(cmdBuffer);
2422 addCmd(pCB, CMD_SAVEATOMICCOUNTERS);
2423 }
2424 else {
2425 char str[1024];
2426 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2427 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2428 }
2429 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destBuffer, destOffset);
2430}
2431
2432XGL_LAYER_EXPORT void XGLAPI xglCmdBeginRenderPass(XGL_CMD_BUFFER cmdBuffer, XGL_RENDER_PASS renderPass)
2433{
2434 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2435 if (pCB) {
2436 updateCBTracking(cmdBuffer);
2437 addCmd(pCB, CMD_BEGINRENDERPASS);
2438 }
2439 else {
2440 char str[1024];
2441 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2442 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2443 }
2444 nextTable.CmdBeginRenderPass(cmdBuffer, renderPass);
2445}
2446
2447XGL_LAYER_EXPORT void XGLAPI xglCmdEndRenderPass(XGL_CMD_BUFFER cmdBuffer, XGL_RENDER_PASS renderPass)
2448{
2449 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2450 if (pCB) {
2451 updateCBTracking(cmdBuffer);
2452 addCmd(pCB, CMD_ENDRENDERPASS);
2453 }
2454 else {
2455 char str[1024];
2456 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2457 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2458 }
2459 nextTable.CmdEndRenderPass(cmdBuffer, renderPass);
2460}
2461
2462XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, void* pUserData)
2463{
2464 // This layer intercepts callbacks
2465 XGL_LAYER_DBG_FUNCTION_NODE* pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
2466#if ALLOC_DEBUG
2467 printf("Alloc34 #%lu pNewDbgFuncNode addr(%p)\n", ++g_alloc_count, (void*)pNewDbgFuncNode);
2468#endif
2469 if (!pNewDbgFuncNode)
2470 return XGL_ERROR_OUT_OF_MEMORY;
2471 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
2472 pNewDbgFuncNode->pUserData = pUserData;
2473 pNewDbgFuncNode->pNext = g_pDbgFunctionHead;
2474 g_pDbgFunctionHead = pNewDbgFuncNode;
2475 // force callbacks if DebugAction hasn't been set already other than initial value
2476 if (g_actionIsDefault) {
2477 g_debugAction = XGL_DBG_LAYER_ACTION_CALLBACK;
2478 }
2479 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
2480 return result;
2481}
2482
2483XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
2484{
2485 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = g_pDbgFunctionHead;
2486 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
2487 while (pTrav) {
2488 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
2489 pPrev->pNext = pTrav->pNext;
2490 if (g_pDbgFunctionHead == pTrav)
2491 g_pDbgFunctionHead = pTrav->pNext;
2492#if ALLOC_DEBUG
2493 printf("Free34 #%lu pNewDbgFuncNode addr(%p)\n", ++g_alloc_count, (void*)pTrav);
2494#endif
2495 free(pTrav);
2496 break;
2497 }
2498 pPrev = pTrav;
2499 pTrav = pTrav->pNext;
2500 }
2501 if (g_pDbgFunctionHead == NULL)
2502 {
2503 if (g_actionIsDefault)
2504 g_debugAction = XGL_DBG_LAYER_ACTION_LOG_MSG;
2505 else
2506 g_debugAction = (XGL_LAYER_DBG_ACTION)(g_debugAction & ~((uint32_t)XGL_DBG_LAYER_ACTION_CALLBACK));
2507 }
2508 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
2509 return result;
2510}
2511
2512XGL_LAYER_EXPORT void XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const char* pMarker)
2513{
2514 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2515 if (pCB) {
2516 updateCBTracking(cmdBuffer);
2517 addCmd(pCB, CMD_DBGMARKERBEGIN);
2518 }
2519 else {
2520 char str[1024];
2521 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2522 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2523 }
2524 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
2525}
2526
2527XGL_LAYER_EXPORT void XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
2528{
2529 GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
2530 if (pCB) {
2531 updateCBTracking(cmdBuffer);
2532 addCmd(pCB, CMD_DBGMARKEREND);
2533 }
2534 else {
2535 char str[1024];
2536 sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer);
2537 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str);
2538 }
2539 nextTable.CmdDbgMarkerEnd(cmdBuffer);
2540}
2541
2542// TODO : Want to pass in a cmdBuffer here based on which state to display
2543void drawStateDumpDotFile(char* outFileName)
2544{
2545 // TODO : Currently just setting cmdBuffer based on global var
2546 //dumpDotFile(g_lastDrawStateCmdBuffer, outFileName);
2547 dumpGlobalDotFile(outFileName);
2548}
2549
2550void drawStateDumpCommandBufferDotFile(char* outFileName)
2551{
2552 cbDumpDotFile(outFileName);
2553}
2554
2555void drawStateDumpPngFile(char* outFileName)
2556{
2557#if defined(_WIN32)
2558// FIXME: NEED WINDOWS EQUIVALENT
2559 char str[1024];
2560 sprintf(str, "Cannot execute dot program yet on Windows.");
2561 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str);
2562#else // WIN32
2563 char dotExe[32] = "/usr/bin/dot";
2564 if( access(dotExe, X_OK) != -1) {
2565 dumpDotFile(g_lastCmdBuffer[getTIDIndex()], "/tmp/tmp.dot");
2566 char dotCmd[1024];
2567 sprintf(dotCmd, "%s /tmp/tmp.dot -Tpng -o %s", dotExe, outFileName);
2568 system(dotCmd);
2569 remove("/tmp/tmp.dot");
2570 }
2571 else {
2572 char str[1024];
2573 sprintf(str, "Cannot execute dot program at (%s) to dump requested %s file.", dotExe, outFileName);
2574 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str);
2575 }
2576#endif // WIN32
2577}
2578
2579XGL_LAYER_EXPORT void* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const char* funcName)
2580{
2581 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2582
2583 if (gpu == NULL)
2584 return NULL;
2585 pCurObj = gpuw;
2586 loader_platform_thread_once(&g_initOnce, initDrawState);
2587
2588 if (!strcmp(funcName, "xglGetProcAddr"))
2589 return (void *) xglGetProcAddr;
2590 if (!strcmp(funcName, "xglCreateDevice"))
2591 return (void*) xglCreateDevice;
2592 if (!strcmp(funcName, "xglDestroyDevice"))
2593 return (void*) xglDestroyDevice;
2594 if (!strcmp(funcName, "xglEnumerateLayers"))
2595 return (void*) xglEnumerateLayers;
2596 if (!strcmp(funcName, "xglQueueSubmit"))
2597 return (void*) xglQueueSubmit;
2598 if (!strcmp(funcName, "xglDestroyObject"))
2599 return (void*) xglDestroyObject;
2600 if (!strcmp(funcName, "xglCreateBufferView"))
2601 return (void*) xglCreateBufferView;
2602 if (!strcmp(funcName, "xglCreateImageView"))
2603 return (void*) xglCreateImageView;
2604 if (!strcmp(funcName, "xglCreateGraphicsPipeline"))
2605 return (void*) xglCreateGraphicsPipeline;
2606 if (!strcmp(funcName, "xglCreateSampler"))
2607 return (void*) xglCreateSampler;
2608 if (!strcmp(funcName, "xglCreateDescriptorSetLayout"))
2609 return (void*) xglCreateDescriptorSetLayout;
2610 if (!strcmp(funcName, "xglBeginDescriptorRegionUpdate"))
2611 return (void*) xglBeginDescriptorRegionUpdate;
2612 if (!strcmp(funcName, "xglEndDescriptorRegionUpdate"))
2613 return (void*) xglEndDescriptorRegionUpdate;
2614 if (!strcmp(funcName, "xglCreateDescriptorRegion"))
2615 return (void*) xglCreateDescriptorRegion;
2616 if (!strcmp(funcName, "xglClearDescriptorRegion"))
2617 return (void*) xglClearDescriptorRegion;
2618 if (!strcmp(funcName, "xglAllocDescriptorSets"))
2619 return (void*) xglAllocDescriptorSets;
2620 if (!strcmp(funcName, "xglClearDescriptorSets"))
2621 return (void*) xglClearDescriptorSets;
2622 if (!strcmp(funcName, "xglUpdateDescriptors"))
2623 return (void*) xglUpdateDescriptors;
2624 if (!strcmp(funcName, "xglCreateDynamicViewportState"))
2625 return (void*) xglCreateDynamicViewportState;
2626 if (!strcmp(funcName, "xglCreateDynamicRasterState"))
2627 return (void*) xglCreateDynamicRasterState;
2628 if (!strcmp(funcName, "xglCreateDynamicColorBlendState"))
2629 return (void*) xglCreateDynamicColorBlendState;
2630 if (!strcmp(funcName, "xglCreateDynamicDepthStencilState"))
2631 return (void*) xglCreateDynamicDepthStencilState;
2632 if (!strcmp(funcName, "xglCreateCommandBuffer"))
2633 return (void*) xglCreateCommandBuffer;
2634 if (!strcmp(funcName, "xglBeginCommandBuffer"))
2635 return (void*) xglBeginCommandBuffer;
2636 if (!strcmp(funcName, "xglEndCommandBuffer"))
2637 return (void*) xglEndCommandBuffer;
2638 if (!strcmp(funcName, "xglResetCommandBuffer"))
2639 return (void*) xglResetCommandBuffer;
2640 if (!strcmp(funcName, "xglCmdBindPipeline"))
2641 return (void*) xglCmdBindPipeline;
2642 if (!strcmp(funcName, "xglCmdBindPipelineDelta"))
2643 return (void*) xglCmdBindPipelineDelta;
2644 if (!strcmp(funcName, "xglCmdBindDynamicStateObject"))
2645 return (void*) xglCmdBindDynamicStateObject;
2646 if (!strcmp(funcName, "xglCmdBindDescriptorSet"))
2647 return (void*) xglCmdBindDescriptorSet;
2648 if (!strcmp(funcName, "xglCmdBindVertexBuffer"))
2649 return (void*) xglCmdBindVertexBuffer;
2650 if (!strcmp(funcName, "xglCmdBindIndexBuffer"))
2651 return (void*) xglCmdBindIndexBuffer;
2652 if (!strcmp(funcName, "xglCmdDraw"))
2653 return (void*) xglCmdDraw;
2654 if (!strcmp(funcName, "xglCmdDrawIndexed"))
2655 return (void*) xglCmdDrawIndexed;
2656 if (!strcmp(funcName, "xglCmdDrawIndirect"))
2657 return (void*) xglCmdDrawIndirect;
2658 if (!strcmp(funcName, "xglCmdDrawIndexedIndirect"))
2659 return (void*) xglCmdDrawIndexedIndirect;
2660 if (!strcmp(funcName, "xglCmdDispatch"))
2661 return (void*) xglCmdDispatch;
2662 if (!strcmp(funcName, "xglCmdDispatchIndirect"))
2663 return (void*) xglCmdDispatchIndirect;
2664 if (!strcmp(funcName, "xglCmdCopyBuffer"))
2665 return (void*) xglCmdCopyBuffer;
2666 if (!strcmp(funcName, "xglCmdCopyImage"))
2667 return (void*) xglCmdCopyImage;
2668 if (!strcmp(funcName, "xglCmdCopyBufferToImage"))
2669 return (void*) xglCmdCopyBufferToImage;
2670 if (!strcmp(funcName, "xglCmdCopyImageToBuffer"))
2671 return (void*) xglCmdCopyImageToBuffer;
2672 if (!strcmp(funcName, "xglCmdCloneImageData"))
2673 return (void*) xglCmdCloneImageData;
2674 if (!strcmp(funcName, "xglCmdUpdateBuffer"))
2675 return (void*) xglCmdUpdateBuffer;
2676 if (!strcmp(funcName, "xglCmdFillBuffer"))
2677 return (void*) xglCmdFillBuffer;
2678 if (!strcmp(funcName, "xglCmdClearColorImage"))
2679 return (void*) xglCmdClearColorImage;
2680 if (!strcmp(funcName, "xglCmdClearColorImageRaw"))
2681 return (void*) xglCmdClearColorImageRaw;
2682 if (!strcmp(funcName, "xglCmdClearDepthStencil"))
2683 return (void*) xglCmdClearDepthStencil;
2684 if (!strcmp(funcName, "xglCmdResolveImage"))
2685 return (void*) xglCmdResolveImage;
2686 if (!strcmp(funcName, "xglCmdSetEvent"))
2687 return (void*) xglCmdSetEvent;
2688 if (!strcmp(funcName, "xglCmdResetEvent"))
2689 return (void*) xglCmdResetEvent;
2690 if (!strcmp(funcName, "xglCmdWaitEvents"))
2691 return (void*) xglCmdWaitEvents;
2692 if (!strcmp(funcName, "xglCmdPipelineBarrier"))
2693 return (void*) xglCmdPipelineBarrier;
2694 if (!strcmp(funcName, "xglCmdBeginQuery"))
2695 return (void*) xglCmdBeginQuery;
2696 if (!strcmp(funcName, "xglCmdEndQuery"))
2697 return (void*) xglCmdEndQuery;
2698 if (!strcmp(funcName, "xglCmdResetQueryPool"))
2699 return (void*) xglCmdResetQueryPool;
2700 if (!strcmp(funcName, "xglCmdWriteTimestamp"))
2701 return (void*) xglCmdWriteTimestamp;
2702 if (!strcmp(funcName, "xglCmdInitAtomicCounters"))
2703 return (void*) xglCmdInitAtomicCounters;
2704 if (!strcmp(funcName, "xglCmdLoadAtomicCounters"))
2705 return (void*) xglCmdLoadAtomicCounters;
2706 if (!strcmp(funcName, "xglCmdSaveAtomicCounters"))
2707 return (void*) xglCmdSaveAtomicCounters;
2708 if (!strcmp(funcName, "xglCmdBeginRenderPass"))
2709 return (void*) xglCmdBeginRenderPass;
2710 if (!strcmp(funcName, "xglCmdEndRenderPass"))
2711 return (void*) xglCmdEndRenderPass;
2712 if (!strcmp(funcName, "xglDbgRegisterMsgCallback"))
2713 return (void*) xglDbgRegisterMsgCallback;
2714 if (!strcmp(funcName, "xglDbgUnregisterMsgCallback"))
2715 return (void*) xglDbgUnregisterMsgCallback;
2716 if (!strcmp(funcName, "xglCmdDbgMarkerBegin"))
2717 return (void*) xglCmdDbgMarkerBegin;
2718 if (!strcmp(funcName, "xglCmdDbgMarkerEnd"))
2719 return (void*) xglCmdDbgMarkerEnd;
2720 if (!strcmp("drawStateDumpDotFile", funcName))
2721 return (void*) drawStateDumpDotFile;
2722 if (!strcmp("drawStateDumpCommandBufferDotFile", funcName))
2723 return (void*) drawStateDumpCommandBufferDotFile;
2724 if (!strcmp("drawStateDumpPngFile", funcName))
2725 return (void*) drawStateDumpPngFile;
2726 else {
2727 if (gpuw->pGPA == NULL)
2728 return NULL;
2729 return gpuw->pGPA((XGL_PHYSICAL_GPU)gpuw->nextObject, funcName);
2730 }
2731}