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Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -06001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
Chia-I Wu44e42362014-09-02 08:32:09 +080023 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 * Chia-I Wu <olv@lunarg.com>
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060027 */
28
Chia-I Wu9194a6d2014-08-28 11:36:48 +080029#include "dev.h"
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060030#include "shader.h"
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060031
Chia-I Wu9194a6d2014-08-28 11:36:48 +080032static XGL_RESULT shader_parse_bil(struct intel_shader *sh,
33 const struct intel_gpu *gpu,
34 const struct icd_bil_header *bil,
35 XGL_SIZE size)
36{
37 struct intel_ir *ir;
38
39 ir = icd_alloc(sizeof(*ir), 0, XGL_SYSTEM_ALLOC_INTERNAL_SHADER);
40 if (!ir)
41 return XGL_ERROR_OUT_OF_MEMORY;
42
43 ir->size = size - sizeof(*bil);
44
45 ir->kernel = icd_alloc(ir->size, 0, XGL_SYSTEM_ALLOC_INTERNAL_SHADER);
46 if (!ir->kernel) {
47 icd_free(ir);
48 return XGL_ERROR_OUT_OF_MEMORY;
49 }
50
51 memcpy(ir->kernel, bil + 1, ir->size);
52
53 sh->ir = ir;
Chia-I Wuc123b7f2014-08-28 12:18:43 +080054 switch (bil->gen_magic) {
55 case 'v':
56 sh->uses |= INTEL_SHADER_USE_VID;
57 sh->in_count = 1;
Chia-I Wu277a8e92014-08-29 20:02:06 +080058 sh->out_count = 2;
Chia-I Wu29641c12014-08-31 00:35:27 +080059 sh->urb_grf_start = 1;
Chia-I Wuc123b7f2014-08-28 12:18:43 +080060 break;
61 case 'w':
62 sh->out_count = 1;
Chia-I Wu8108b4f2014-08-29 15:07:19 +080063 sh->surface_count = 1;
Chia-I Wu29641c12014-08-31 00:35:27 +080064 sh->urb_grf_start = 2;
Chia-I Wuc123b7f2014-08-28 12:18:43 +080065 break;
66 default:
67 break;
68 }
Chia-I Wu9194a6d2014-08-28 11:36:48 +080069
70 return XGL_SUCCESS;
71}
72
Courtney Goeltzenleuchter42509992014-08-21 17:33:46 -060073static void shader_destroy(struct intel_obj *obj)
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060074{
Chia-I Wu9194a6d2014-08-28 11:36:48 +080075 struct intel_shader *sh = intel_shader_from_obj(obj);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -060076
Chia-I Wu9194a6d2014-08-28 11:36:48 +080077 icd_free(sh->ir);
78 intel_base_destroy(&sh->obj.base);
79}
80
81static XGL_RESULT shader_create(struct intel_dev *dev,
82 const XGL_SHADER_CREATE_INFO *info,
83 struct intel_shader **sh_ret)
84{
85 const struct icd_bil_header *bil =
86 (const struct icd_bil_header *) info->pCode;
87 struct intel_shader *sh;
88 XGL_RESULT ret;
89
90 if (info->codeSize < sizeof(*bil))
91 return XGL_ERROR_INVALID_MEMORY_SIZE;
92 if (bil->magic != ICD_BIL_MAGIC)
93 return XGL_ERROR_BAD_SHADER_CODE;
94
95 sh = (struct intel_shader *) intel_base_create(dev, sizeof(*sh),
96 dev->base.dbg, XGL_DBG_OBJECT_SHADER, info, 0);
97 if (!sh)
98 return XGL_ERROR_OUT_OF_MEMORY;
99
100 ret = shader_parse_bil(sh, dev->gpu, bil, info->codeSize);
101 if (ret != XGL_SUCCESS) {
102 shader_destroy(&sh->obj);
103 return ret;
104 }
105
106 sh->obj.destroy = shader_destroy;
107
108 *sh_ret = sh;
109
110 return XGL_SUCCESS;
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -0600111}
112
113XGL_RESULT XGLAPI intelCreateShader(
114 XGL_DEVICE device,
115 const XGL_SHADER_CREATE_INFO* pCreateInfo,
116 XGL_SHADER* pShader)
117{
118 struct intel_dev *dev = intel_dev(device);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -0600119
Chia-I Wu9194a6d2014-08-28 11:36:48 +0800120 return shader_create(dev, pCreateInfo, (struct intel_shader **) pShader);
Courtney Goeltzenleuchter52ec3362014-08-19 11:52:02 -0600121}