blob: 2b68dc77a01e89d4ee709512eb183e64d3f407fa [file] [log] [blame]
Courtney Goeltzenleuchter21c58b02014-10-30 10:07:20 -06001/*
2 * Fragment shader for cube demo
3 */
4#version 140
5#extension GL_ARB_separate_shader_objects : enable
6#extension GL_ARB_shading_language_420pack : enable
7layout (binding = 0) uniform sampler2D tex;
8
9layout (location = 0) in vec4 texcoord;
10void main() {
11 gl_FragColor = texture(tex, texcoord.xy);
12}