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Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -06001// Copyright 2005, Google Inc.
2// All rights reserved.
3//
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5// modification, are permitted provided that the following conditions are
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28// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
30
31// XGL tests
32//
33// Copyright (C) 2014 LunarG, Inc.
34//
35// Permission is hereby granted, free of charge, to any person obtaining a
36// copy of this software and associated documentation files (the "Software"),
37// to deal in the Software without restriction, including without limitation
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40// Software is furnished to do so, subject to the following conditions:
41//
42// The above copyright notice and this permission notice shall be included
43// in all copies or substantial portions of the Software.
44//
45// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
46// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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51// DEALINGS IN THE SOFTWARE.
52
53
54// Basic rendering tests
55
56#include <stdlib.h>
57#include <stdio.h>
58#include <stdbool.h>
59#include <string.h>
Courtney Goeltzenleuchterda91b952014-08-21 17:34:22 -060060#include <iostream>
61#include <fstream>
62using namespace std;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -060063
64#include <xgl.h>
65#include "gtest-1.7.0/include/gtest/gtest.h"
66
67#include "xgldevice.h"
Chia-I Wufe7c1de2014-08-28 11:56:29 +080068#include "icd-bil.h"
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -060069
Courtney Goeltzenleuchterf21d32d2014-09-01 13:57:15 -060070#include "displayengine.h"
71
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -060072//--------------------------------------------------------------------------------------
73// Mesh and VertexFormat Data
74//--------------------------------------------------------------------------------------
75struct Vertex
76{
77 XGL_FLOAT posX, posY, posZ, posW; // Position data
78 XGL_FLOAT r, g, b, a; // Color
79};
80
81#define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f
82
83static const Vertex g_vbData[] =
84{
85 { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) },
86 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
87 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
88 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
89 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
90 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
91
92 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
93 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
94 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
95 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
96 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
97 { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) },
98
99 { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) },
100 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
101 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
102 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
103 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
104 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
105
106 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
107 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
108 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
109 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
110 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
111 { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) },
112
113 { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) },
114 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
115 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
116 { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) },
117 { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) },
118 { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) },
119
120 { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) },
121 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
122 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
123 { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) },
124 { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) },
125 { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) },
126};
127
Chia-I Wu87599262014-08-30 14:03:32 +0800128static const uint32_t gen6_fs[] = {
129 0x00600001, 0x202003fe, 0x00000000, 0x3f800000, // mov(8) m1<1>F 1F { align1 1Q };
130 0x00600001, 0x204003fe, 0x00000000, 0x00000000, // mov(8) m2<1>F 0F { align1 1Q };
131 0x00600001, 0x206003fe, 0x00000000, 0x00000000, // mov(8) m3<1>F 0F { align1 1Q };
132 0x00600001, 0x208003fe, 0x00000000, 0x3f800000, // mov(8) m4<1>F 1F { align1 1Q };
133 0x05600032, 0x20001fc8, 0x008d0020, 0x88019400, // sendc(8) null m1<8,8,1>F
134 // render RT write SIMD8 LastRT Surface = 0 mlen 4 rlen 0 { align1 1Q EOT };
135};
136
137static const uint32_t gen6_vs[] = {
138 0x01600110, 0x200f1ca4, 0x00600020, 0x00000000, // cmp.z.f0(8) null g1<4,4,1>.xD 0D { align16 1Q };
139 0x00670122, 0x000a108f, 0x000e0004, 0x000e0004, // (+f0.all4h) if(8) JIP: 10 { align16 1Q };
140 0x00600501, 0x204303fd, 0x00000000, 0xbf800000, // mov(8) g2<1>.xyF -1F { align16 NoDDClr 1Q };
141 0x00600d01, 0x204403fd, 0x00000000, 0x00000000, // mov(8) g2<1>.zF 0F { align16 NoDDClr,NoDDChk 1Q };
142 0x00600901, 0x204803fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.wF 1F { align16 NoDDChk 1Q };
143 0x00600124, 0x0014108f, 0x006e0004, 0x006e0004, // else(8) JIP: 20 { align16 1Q };
144 0x01600110, 0x200f1ca4, 0x00600020, 0x00000001, // cmp.z.f0(8) null g1<4,4,1>.xD 1D { align16 1Q };
145 0x00670122, 0x000a108f, 0x000e0004, 0x000e0004, // (+f0.all4h) if(8) JIP: 10 { align16 1Q };
146 0x00600501, 0x204903fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.xwF 1F { align16 NoDDClr 1Q };
147 0x00600d01, 0x204203fd, 0x00000000, 0xbf800000, // mov(8) g2<1>.yF -1F { align16 NoDDClr,NoDDChk 1Q };
148 0x00600901, 0x204403fd, 0x00000000, 0x00000000, // mov(8) g2<1>.zF 0F { align16 NoDDChk 1Q };
149 0x00600124, 0x0006108f, 0x006e0004, 0x006e0004, // else(8) JIP: 6 { align16 1Q };
150 0x00600501, 0x204503fd, 0x00000000, 0x00000000, // mov(8) g2<1>.xzF 0F { align16 NoDDClr 1Q };
151 0x00600901, 0x204a03fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.ywF 1F { align16 NoDDChk 1Q };
152 0x00600125, 0x0002108f, 0x006e0004, 0x006e0002, // endif(8) JIP: 2 { align16 1Q };
153 0x00600125, 0x0002108f, 0x006e0004, 0x006e0002, // endif(8) JIP: 2 { align16 1Q };
154 0x00600101, 0x204f0062, 0x00000000, 0x00000000, // mov(8) m2<1>UD 0x00000000UD { align16 1Q };
155 0x00600101, 0x206f03be, 0x006e0044, 0x00000000, // mov(8) m3<1>F g2<4,4,1>F { align16 1Q };
156 0x00600301, 0x202f0022, 0x006e0004, 0x00000000, // mov(8) m1<1>UD g0<4,4,1>UD { align16 WE_all 1Q };
157 0x06600131, 0x200f1fdc, 0x006e0024, 0x8608c400, // send(8) null m1<4,4,1>F
158 // urb 0 urb_write interleave used complete mlen 3 rlen 0 { align16 1Q EOT };
159};
160
161static const uint32_t gen7_fs[] = {
162 0x00600001, 0x2e2003fd, 0x00000000, 0x3f800000, // mov(8) g113<1>F 1F { align1 1Q };
163 0x00600001, 0x2e4003fd, 0x00000000, 0x00000000, // mov(8) g114<1>F 0F { align1 1Q };
164 0x00600001, 0x2e6003fd, 0x00000000, 0x00000000, // mov(8) g115<1>F 0F { align1 1Q };
165 0x00600001, 0x2e8003fd, 0x00000000, 0x3f800000, // mov(8) g116<1>F 1F { align1 1Q };
166 0x05600032, 0x20001fa8, 0x008d0e20, 0x88031400, // sendc(8) null g113<8,8,1>F
167 // render RT write SIMD8 LastRT Surface = 0 mlen 4 rlen 0 { align1 1Q EOT };
168};
169
170static const uint32_t gen7_vs[] = {
171 0x01608110, 0x200f1ca4, 0x00600020, 0x00000000, // cmp.z.f0(8) null g1<4,4,1>.xD 0D { align16 1Q switch };
172 0x00670122, 0x200f0c84, 0x000e0004, 0x001c000a, // (+f0.all4h) if(8) JIP: 10 UIP: 28 { align16 1Q };
173 0x00600501, 0x204303fd, 0x00000000, 0xbf800000, // mov(8) g2<1>.xyF -1F { align16 NoDDClr 1Q };
174 0x00600d01, 0x204403fd, 0x00000000, 0x00000000, // mov(8) g2<1>.zF 0F { align16 NoDDClr,NoDDChk 1Q };
175 0x00600901, 0x204803fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.wF 1F { align16 NoDDChk 1Q };
176 0x00600124, 0x200f0c84, 0x006e0004, 0x00000014, // else(8) JIP: 20 { align16 1Q };
177 0x01608110, 0x200f1ca4, 0x00600020, 0x00000001, // cmp.z.f0(8) null g1<4,4,1>.xD 1D { align16 1Q switch };
178 0x00670122, 0x200f0c84, 0x000e0004, 0x000e000a, // (+f0.all4h) if(8) JIP: 10 UIP: 14 { align16 1Q };
179 0x00600501, 0x204903fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.xwF 1F { align16 NoDDClr 1Q };
180 0x00600d01, 0x204203fd, 0x00000000, 0xbf800000, // mov(8) g2<1>.yF -1F { align16 NoDDClr,NoDDChk 1Q };
181 0x00600901, 0x204403fd, 0x00000000, 0x00000000, // mov(8) g2<1>.zF 0F { align16 NoDDChk 1Q };
182 0x00600124, 0x200f0c84, 0x006e0004, 0x00000006, // else(8) JIP: 6 { align16 1Q };
183 0x00600501, 0x204503fd, 0x00000000, 0x00000000, // mov(8) g2<1>.xzF 0F { align16 NoDDClr 1Q };
184 0x00600901, 0x204a03fd, 0x00000000, 0x3f800000, // mov(8) g2<1>.ywF 1F { align16 NoDDChk 1Q };
185 0x00600125, 0x200f0c84, 0x006e0004, 0x00000002, // endif(8) JIP: 2 { align16 1Q };
186 0x00600125, 0x200f0c84, 0x006e0004, 0x00000002, // endif(8) JIP: 2 { align16 1Q };
187 0x00600101, 0x2e4f0061, 0x00000000, 0x00000000, // mov(8) g114<1>UD 0x00000000UD { align16 1Q };
188 0x00600101, 0x2e6f03bd, 0x006e0044, 0x00000000, // mov(8) g115<1>F g2<4,4,1>F { align16 1Q };
189 0x00600301, 0x2e2f0021, 0x006e0004, 0x00000000, // mov(8) g113<1>UD g0<4,4,1>UD { align16 WE_all 1Q };
190 0x00000206, 0x2e340c21, 0x00000014, 0x0000ff00, // or(1) g113.5<1>UD g0.5<0,1,0>UD 0x0000ff00UD { align1 WE_all };
191 0x06600131, 0x200f1fbc, 0x006e0e24, 0x8608c000, // send(8) null g113<4,4,1>F
192 // urb 0 write HWord interleave complete mlen 3 rlen 0 { align16 1Q EOT };
193};
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600194
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600195class XglRenderTest : public ::testing::Test {
196public:
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600197 void CreateImage(XGL_UINT w, XGL_UINT h, XGL_IMAGE *pImage,
198 XGL_GPU_MEMORY *pMem);
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600199 void DestroyImage();
200
Chia-I Wu4e036a22014-08-30 23:53:01 +0800201 void CreateQueryPool(XGL_QUERY_TYPE type, XGL_UINT slots,
202 XGL_QUERY_POOL *pPool, XGL_GPU_MEMORY *pMem);
203 void DestroyQueryPool(XGL_QUERY_POOL pool, XGL_GPU_MEMORY mem);
204
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600205 void CreateImageView(XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo,
206 XGL_IMAGE_VIEW* pView);
207 void DestroyImageView(XGL_IMAGE_VIEW imageView);
208 XGL_DEVICE device() {return m_device->device();}
Chia-I Wu87599262014-08-30 14:03:32 +0800209 void CreateShader(XGL_PIPELINE_SHADER_STAGE stage, XGL_SHADER *pshader);
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600210 void InitPipeline();
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600211 void InitMesh( XGL_UINT32 numVertices, XGL_GPU_SIZE vbStride, const void* vertices );
212 void DrawTriangleTest();
Chia-I Wu113e9d92014-08-27 14:58:05 +0800213 void WritePPM( const char *filename, int width, int height );
Courtney Goeltzenleuchterf21d32d2014-09-01 13:57:15 -0600214 DisplayEngine m_screen;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600215
216protected:
217 XGL_APPLICATION_INFO app_info;
218 XGL_PHYSICAL_GPU objs[MAX_GPUS];
219 XGL_UINT gpu_count;
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600220 XGL_IMAGE m_image;
221 XGL_IMAGE_STATE m_image_state;
222 XGL_GPU_MEMORY m_image_mem;
223 XGL_GPU_MEMORY m_descriptor_set_mem;
224 XGL_GPU_MEMORY m_pipe_mem;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600225 XglDevice *m_device;
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600226 XGL_CMD_BUFFER m_cmdBuffer;
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600227 XGL_UINT32 m_numVertices;
228 XGL_MEMORY_VIEW_ATTACH_INFO m_vtxBufferView;
229 XGL_GPU_MEMORY m_vtxBufferMem;
230 XGL_UINT32 m_numMemRefs;
231 XGL_MEMORY_REF m_memRefs[5];
232 XGL_RASTER_STATE_OBJECT m_stateRaster;
Courtney Goeltzenleuchter464746c2014-08-26 18:16:41 -0600233 XGL_COLOR_BLEND_STATE_OBJECT m_colorBlend;
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600234 XGL_VIEWPORT_STATE_OBJECT m_stateViewport;
235 XGL_DEPTH_STENCIL_STATE_OBJECT m_stateDepthStencil;
236 XGL_MSAA_STATE_OBJECT m_stateMsaa;
237 XGL_DESCRIPTOR_SET m_rsrcDescSet;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600238
239 virtual void SetUp() {
240 XGL_RESULT err;
241
242 this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
243 this->app_info.pNext = NULL;
244 this->app_info.pAppName = (const XGL_CHAR *) "base";
245 this->app_info.appVersion = 1;
246 this->app_info.pEngineName = (const XGL_CHAR *) "unittest";
247 this->app_info.engineVersion = 1;
248 this->app_info.apiVersion = XGL_MAKE_VERSION(0, 22, 0);
249
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600250 memset(&m_vtxBufferView, 0, sizeof(m_vtxBufferView));
251 m_vtxBufferView.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
252
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600253 err = xglInitAndEnumerateGpus(&app_info, NULL,
254 MAX_GPUS, &this->gpu_count, objs);
255 ASSERT_XGL_SUCCESS(err);
256 ASSERT_GE(1, this->gpu_count) << "No GPU available";
257
258 m_device = new XglDevice(0, objs[0]);
259 m_device->get_device_queue();
260 }
261
262 virtual void TearDown() {
263 xglInitAndEnumerateGpus(&this->app_info, XGL_NULL_HANDLE, 0, &gpu_count, XGL_NULL_HANDLE);
264 }
265};
266
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600267void XglRenderTest::CreateImage(XGL_UINT w, XGL_UINT h, XGL_IMAGE *pImage,
268 XGL_GPU_MEMORY *pMem)
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600269{
270 XGL_RESULT err;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600271 XGL_UINT mipCount;
272 XGL_SIZE size;
273 XGL_FORMAT fmt;
274 XGL_FORMAT_PROPERTIES image_fmt;
275
276 mipCount = 0;
277
Courtney Goeltzenleuchterf21d32d2014-09-01 13:57:15 -0600278 m_screen.Init(true, w, h);
279
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600280 XGL_UINT _w = w;
281 XGL_UINT _h = h;
282 while( ( _w > 0 ) || ( _h > 0 ) )
283 {
284 _w >>= 1;
285 _h >>= 1;
286 mipCount++;
287 }
288
289 fmt.channelFormat = XGL_CH_FMT_R8G8B8A8;
Chia-I Wu9d777252014-08-27 15:02:10 +0800290 fmt.numericFormat = XGL_NUM_FMT_UNORM;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600291 // TODO: Pick known good format rather than just expect common format
292 /*
293 * XXX: What should happen if given NULL HANDLE for the pData argument?
294 * We're not requesting XGL_INFO_TYPE_MEMORY_REQUIREMENTS so there is
295 * an expectation that pData is a valid pointer.
296 * However, why include a returned size value? That implies that the
297 * amount of data may vary and that doesn't work well for using a
298 * fixed structure.
299 */
300
301 err = xglGetFormatInfo(this->m_device->device(), fmt,
302 XGL_INFO_TYPE_FORMAT_PROPERTIES,
303 &size, &image_fmt);
304 ASSERT_XGL_SUCCESS(err);
305
306 // typedef struct _XGL_IMAGE_CREATE_INFO
307 // {
308 // XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO
309 // const XGL_VOID* pNext; // Pointer to next structure.
310 // XGL_IMAGE_TYPE imageType;
311 // XGL_FORMAT format;
312 // XGL_EXTENT3D extent;
313 // XGL_UINT mipLevels;
314 // XGL_UINT arraySize;
315 // XGL_UINT samples;
316 // XGL_IMAGE_TILING tiling;
317 // XGL_FLAGS usage; // XGL_IMAGE_USAGE_FLAGS
318 // XGL_FLAGS flags; // XGL_IMAGE_CREATE_FLAGS
319 // } XGL_IMAGE_CREATE_INFO;
320
321
322 XGL_IMAGE_CREATE_INFO imageCreateInfo = {};
323 imageCreateInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
324 imageCreateInfo.imageType = XGL_IMAGE_2D;
325 imageCreateInfo.format = fmt;
326 imageCreateInfo.arraySize = 1;
327 imageCreateInfo.extent.width = w;
328 imageCreateInfo.extent.height = h;
329 imageCreateInfo.extent.depth = 1;
330 imageCreateInfo.mipLevels = mipCount;
331 imageCreateInfo.samples = 1;
332 imageCreateInfo.tiling = XGL_LINEAR_TILING;
333
334 // Image usage flags
335 // typedef enum _XGL_IMAGE_USAGE_FLAGS
336 // {
337 // XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT = 0x00000001,
338 // XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT = 0x00000002,
339 // XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000004,
340 // XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT = 0x00000008,
341 // } XGL_IMAGE_USAGE_FLAGS;
342 imageCreateInfo.usage = XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT | XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
343
344 // XGL_RESULT XGLAPI xglCreateImage(
345 // XGL_DEVICE device,
346 // const XGL_IMAGE_CREATE_INFO* pCreateInfo,
347 // XGL_IMAGE* pImage);
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600348 err = xglCreateImage(device(), &imageCreateInfo, pImage);
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600349 ASSERT_XGL_SUCCESS(err);
350
351 XGL_MEMORY_REQUIREMENTS mem_req;
352 XGL_UINT data_size;
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600353 err = xglGetObjectInfo(*pImage, XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600354 &data_size, &mem_req);
355 ASSERT_XGL_SUCCESS(err);
356 ASSERT_EQ(data_size, sizeof(mem_req));
357 ASSERT_NE(0, mem_req.size) << "xglGetObjectInfo (Event): Failed - expect images to require memory";
358
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600359 m_image_state = XGL_IMAGE_STATE_UNINITIALIZED_TARGET;
360
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600361 // XGL_RESULT XGLAPI xglAllocMemory(
362 // XGL_DEVICE device,
363 // const XGL_MEMORY_ALLOC_INFO* pAllocInfo,
364 // XGL_GPU_MEMORY* pMem);
365 XGL_MEMORY_ALLOC_INFO mem_info;
366
367 memset(&mem_info, 0, sizeof(mem_info));
368 mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
369 mem_info.allocationSize = mem_req.size;
370 mem_info.alignment = mem_req.alignment;
371 mem_info.heapCount = mem_req.heapCount;
372 memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS);
373 mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
374 mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT;
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600375 err = xglAllocMemory(device(), &mem_info, pMem);
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600376 ASSERT_XGL_SUCCESS(err);
377
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600378 err = xglBindObjectMemory(*pImage, *pMem, 0);
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600379 ASSERT_XGL_SUCCESS(err);
380}
381
382void XglRenderTest::DestroyImage()
383{
384 // All done with image memory, clean up
385 ASSERT_XGL_SUCCESS(xglBindObjectMemory(m_image, XGL_NULL_HANDLE, 0));
386
387 ASSERT_XGL_SUCCESS(xglFreeMemory(m_image_mem));
388
389 ASSERT_XGL_SUCCESS(xglDestroyObject(m_image));
390}
391
Chia-I Wu4e036a22014-08-30 23:53:01 +0800392void XglRenderTest::CreateQueryPool(XGL_QUERY_TYPE type, XGL_UINT slots,
393 XGL_QUERY_POOL *pPool, XGL_GPU_MEMORY *pMem)
394{
395 XGL_RESULT err;
396
397 XGL_QUERY_POOL_CREATE_INFO poolCreateInfo = {};
398 poolCreateInfo.sType = XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
399 poolCreateInfo.pNext = NULL;
400 poolCreateInfo.queryType = type;
401 poolCreateInfo.slots = slots;
402
403 err = xglCreateQueryPool(device(), &poolCreateInfo, pPool);
404 ASSERT_XGL_SUCCESS(err);
405
406 XGL_MEMORY_REQUIREMENTS mem_req;
407 XGL_UINT data_size;
408 err = xglGetObjectInfo(*pPool, XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
409 &data_size, &mem_req);
410 ASSERT_XGL_SUCCESS(err);
411 ASSERT_EQ(data_size, sizeof(mem_req));
412
413 if (!mem_req.size) {
414 *pMem = XGL_NULL_HANDLE;
415 return;
416 }
417
418 XGL_MEMORY_ALLOC_INFO mem_info;
419
420 memset(&mem_info, 0, sizeof(mem_info));
421 mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
422 mem_info.allocationSize = mem_req.size;
423 mem_info.alignment = mem_req.alignment;
424 mem_info.heapCount = mem_req.heapCount;
425 memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS);
426 mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
427 mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT;
428 err = xglAllocMemory(device(), &mem_info, pMem);
429 ASSERT_XGL_SUCCESS(err);
430
431 err = xglBindObjectMemory(*pPool, *pMem, 0);
432 ASSERT_XGL_SUCCESS(err);
433}
434
435void XglRenderTest::DestroyQueryPool(XGL_QUERY_POOL pool, XGL_GPU_MEMORY mem)
436{
437 ASSERT_XGL_SUCCESS(xglBindObjectMemory(pool, XGL_NULL_HANDLE, 0));
438 ASSERT_XGL_SUCCESS(xglFreeMemory(mem));
439 ASSERT_XGL_SUCCESS(xglDestroyObject(pool));
440}
441
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600442void XglRenderTest::CreateImageView(XGL_IMAGE_VIEW_CREATE_INFO *pCreateInfo,
443 XGL_IMAGE_VIEW *pView)
444{
445 pCreateInfo->image = this->m_image;
446 ASSERT_XGL_SUCCESS(xglCreateImageView(device(), pCreateInfo, pView));
447}
448
449void XglRenderTest::DestroyImageView(XGL_IMAGE_VIEW imageView)
450{
451 ASSERT_XGL_SUCCESS(xglDestroyObject(imageView));
452}
453
Chia-I Wu87599262014-08-30 14:03:32 +0800454void XglRenderTest::CreateShader(XGL_PIPELINE_SHADER_STAGE stage, XGL_SHADER *pshader)
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600455{
Chia-I Wud1e7bf92014-08-28 12:27:21 +0800456 struct icd_bil_header *pBIL;
Courtney Goeltzenleuchterda91b952014-08-21 17:34:22 -0600457 char * memblock;
Chia-I Wu87599262014-08-30 14:03:32 +0800458 const char *kernel;
459 size_t kernel_size;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600460 XGL_RESULT err;
461
Chia-I Wu87599262014-08-30 14:03:32 +0800462 const XGL_PHYSICAL_GPU_PROPERTIES *props = &m_device->props;
463 const int gen = (strstr((const char *) props->gpuName, "Sandybridge")) ? 6 : 7;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600464
Chia-I Wu87599262014-08-30 14:03:32 +0800465 if (stage == XGL_SHADER_STAGE_VERTEX) {
466 if (gen == 6) {
467 kernel = (const char *) gen6_vs;
468 kernel_size = sizeof(gen6_vs);
469 } else {
470 kernel = (const char *) gen7_vs;
471 kernel_size = sizeof(gen7_vs);
472 }
473 } else {
474 if (gen == 6) {
475 kernel = (const char *) gen6_fs;
476 kernel_size = sizeof(gen6_fs);
477 } else {
478 kernel = (const char *) gen7_fs;
479 kernel_size = sizeof(gen7_fs);
480 }
481 }
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600482
Chia-I Wu87599262014-08-30 14:03:32 +0800483 memblock = new char [sizeof(*pBIL) + kernel_size];
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600484 ASSERT_TRUE(memblock != NULL) << "memory allocation failed";
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600485
Chia-I Wud1e7bf92014-08-28 12:27:21 +0800486 pBIL = (struct icd_bil_header *) memblock;
487 pBIL->magic = ICD_BIL_MAGIC;
488 pBIL->version = ICD_BIL_VERSION;
489
Chia-I Wu87599262014-08-30 14:03:32 +0800490 pBIL->gen_magic = (stage == XGL_SHADER_STAGE_VERTEX) ? 'v' : 'w';
491 memcpy(pBIL + 1, kernel, kernel_size);
Chia-I Wud1e7bf92014-08-28 12:27:21 +0800492
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600493 XGL_SHADER_CREATE_INFO createInfo;
494 XGL_SHADER shader;
Courtney Goeltzenleuchterda91b952014-08-21 17:34:22 -0600495
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600496 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
497 createInfo.pNext = NULL;
498 createInfo.pCode = memblock;
Chia-I Wu87599262014-08-30 14:03:32 +0800499 createInfo.codeSize = sizeof(*pBIL) + kernel_size;
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600500 createInfo.flags = 0;
501 err = xglCreateShader(device(), &createInfo, &shader);
502 ASSERT_XGL_SUCCESS(err);
Courtney Goeltzenleuchterda91b952014-08-21 17:34:22 -0600503
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600504 delete[] memblock;
Courtney Goeltzenleuchterda91b952014-08-21 17:34:22 -0600505
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600506 *pshader = shader;
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600507}
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600508
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600509// this function will create the vertex buffer and fill it with the mesh data
510void XglRenderTest::InitMesh( XGL_UINT32 numVertices, XGL_GPU_SIZE vbStride,
511 const void* vertices )
512{
513 XGL_RESULT err = XGL_SUCCESS;
514
515 assert( numVertices * vbStride > 0 );
516 m_numVertices = numVertices;
517
518 XGL_MEMORY_ALLOC_INFO alloc_info = {};
519 XGL_UINT8 *pData;
520
521 alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
522 alloc_info.allocationSize = numVertices * vbStride;
523 alloc_info.alignment = 0;
524 alloc_info.heapCount = 1;
525 alloc_info.heaps[0] = 0; // TODO: Use known existing heap
526
527 alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT;
528 alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
529
530 err = xglAllocMemory(device(), &alloc_info, &m_vtxBufferMem);
531 ASSERT_XGL_SUCCESS(err);
532
533 err = xglMapMemory(m_vtxBufferMem, 0, (XGL_VOID **) &pData);
534 ASSERT_XGL_SUCCESS(err);
535
536 memcpy(pData, vertices, alloc_info.allocationSize);
537
538 err = xglUnmapMemory(m_vtxBufferMem);
539 ASSERT_XGL_SUCCESS(err);
540
541 // set up the memory view for the vertex buffer
542 this->m_vtxBufferView.stride = vbStride;
543 this->m_vtxBufferView.range = numVertices * vbStride;
544 this->m_vtxBufferView.offset = 0;
545 this->m_vtxBufferView.mem = m_vtxBufferMem;
546 this->m_vtxBufferView.format.channelFormat = XGL_CH_FMT_UNDEFINED;
547 this->m_vtxBufferView.format.numericFormat = XGL_NUM_FMT_UNDEFINED;
548
549 // open the command buffer
550 err = xglBeginCommandBuffer( m_cmdBuffer, 0 );
551 ASSERT_XGL_SUCCESS(err);
552
553 XGL_MEMORY_STATE_TRANSITION transition = {};
554 transition.mem = m_vtxBufferMem;
555 transition.oldState = XGL_MEMORY_STATE_DATA_TRANSFER;
556 transition.newState = XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY;
557 transition.offset = 0;
558 transition.regionSize = numVertices * vbStride;
559
560 // write transition to the command buffer
561 xglCmdPrepareMemoryRegions( m_cmdBuffer, 1, &transition );
562 this->m_vtxBufferView.state = XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY;
563
564 // finish recording the command buffer
565 err = xglEndCommandBuffer( m_cmdBuffer );
566 ASSERT_XGL_SUCCESS(err);
567
568 // this command buffer only uses the vertex buffer memory
569 m_numMemRefs = 1;
570 m_memRefs[0].flags = 0;
571 m_memRefs[0].mem = m_vtxBufferMem;
572
573 // submit the command buffer to the universal queue
574 err = xglQueueSubmit( m_device->m_queue, 1, &m_cmdBuffer, m_numMemRefs, m_memRefs, NULL );
575 ASSERT_XGL_SUCCESS(err);
576}
577
578void XglRenderTest::DrawTriangleTest()
579{
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600580 XGL_RESULT err;
581 XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {};
582 XGL_SHADER vs, ps;
583 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs_stage;
584 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO ps_stage;
585 XGL_PIPELINE pipeline;
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600586 int width = 256, height = 256;
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600587
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600588 // create a raster state (solid, back-face culling)
589 XGL_RASTER_STATE_CREATE_INFO raster = {};
590 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
591 raster.fillMode = XGL_FILL_SOLID;
Chia-I Wu0685cb12014-08-31 00:52:42 +0800592 raster.cullMode = XGL_CULL_NONE;
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600593 raster.frontFace = XGL_FRONT_FACE_CCW;
594 err = xglCreateRasterState( device(), &raster, &m_stateRaster );
595 ASSERT_XGL_SUCCESS(err);
596
597 XGL_VIEWPORT_STATE_CREATE_INFO viewport = {};
598 viewport.viewportCount = 1;
599 viewport.scissorEnable = XGL_FALSE;
600 viewport.viewports[0].originX = 0;
601 viewport.viewports[0].originY = 0;
602 viewport.viewports[0].width = 1.f * width;
603 viewport.viewports[0].height = 1.f * height;
604 viewport.viewports[0].minDepth = 0.f;
605 viewport.viewports[0].maxDepth = 1.f;
606
607 err = xglCreateViewportState( device(), &viewport, &m_stateViewport );
608 ASSERT_XGL_SUCCESS( err );
609
Courtney Goeltzenleuchter464746c2014-08-26 18:16:41 -0600610 XGL_COLOR_BLEND_STATE_CREATE_INFO blend = {};
611 blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
612 err = xglCreateColorBlendState(device(), &blend, &m_colorBlend);
613 ASSERT_XGL_SUCCESS( err );
614
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600615 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depthStencil = {};
616 depthStencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
617 depthStencil.depthTestEnable = XGL_FALSE;
618 depthStencil.depthWriteEnable = XGL_FALSE;
619 depthStencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
620 depthStencil.depthBoundsEnable = XGL_FALSE;
621 depthStencil.minDepth = 0.f;
622 depthStencil.maxDepth = 1.f;
623 depthStencil.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP;
624 depthStencil.back.stencilFailOp = XGL_STENCIL_OP_KEEP;
625 depthStencil.back.stencilPassOp = XGL_STENCIL_OP_KEEP;
626 depthStencil.back.stencilRef = 0x00;
627 depthStencil.back.stencilFunc = XGL_COMPARE_ALWAYS;
628 depthStencil.front = depthStencil.back;
629
630 err = xglCreateDepthStencilState( device(), &depthStencil, &m_stateDepthStencil );
631 ASSERT_XGL_SUCCESS( err );
632
633 XGL_MSAA_STATE_CREATE_INFO msaa = {};
634 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
635 msaa.sampleMask = 1;
636 msaa.samples = 1;
637
638 err = xglCreateMsaaState( device(), &msaa, &m_stateMsaa );
639 ASSERT_XGL_SUCCESS( err );
640
641 XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {};
642
643 cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO;
644 cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS;
645 err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer);
646 ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed";
647
648 ASSERT_NO_FATAL_FAILURE(CreateImage(width, height, &m_image, &m_image_mem));
649
650#if 0
651 // Create descriptor set for our one resource
652 XGL_DESCRIPTOR_SET_CREATE_INFO descriptorInfo = {};
653 descriptorInfo.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO;
654 descriptorInfo.slots = 1; // Vertex buffer only
655
656 // create a descriptor set with a single slot
657 err = xglCreateDescriptorSet( device(), &descriptorInfo, &m_rsrcDescSet );
658 ASSERT_XGL_SUCCESS(err) << "xglCreateDescriptorSet failed";
659
660 // bind memory to the descriptor set
661 err = m_device->AllocAndBindGpuMemory(m_rsrcDescSet, "DescriptorSet", &m_descriptor_set_mem);
662
663 // set up the memory view for the vertex buffer
664 this->m_vtxBufferView.stride = vbStride;
665 this->m_vtxBufferView.range = numVertices * vbStride;
666 this->m_vtxBufferView.offset = 0;
667 this->m_vtxBufferView.mem = m_vtxBufferMem;
668 this->m_vtxBufferView.format.channelFormat = XGL_CH_FMT_UNDEFINED;
669 this->m_vtxBufferView.format.numericFormat = XGL_NUM_FMT_UNDEFINED;
670 // write the vertex buffer view to the descriptor set
671 xglBeginDescriptorSetUpdate( m_rsrcDescSet );
672 xglAttachMemoryViewDescriptors( m_rsrcDescSet, 0, 1, &m_vtxBufferView );
673 xglEndDescriptorSetUpdate( m_rsrcDescSet );
674#endif
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600675
Chia-I Wu87599262014-08-30 14:03:32 +0800676 ASSERT_NO_FATAL_FAILURE(CreateShader(XGL_SHADER_STAGE_VERTEX, &vs));
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600677
678 vs_stage.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
679 vs_stage.pNext = XGL_NULL_HANDLE;
680 vs_stage.shader.stage = XGL_SHADER_STAGE_VERTEX;
681 vs_stage.shader.shader = vs;
Chia-I Wu619ab2b2014-08-23 17:47:45 +0800682 vs_stage.shader.descriptorSetMapping[0].descriptorCount = 0;
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600683 vs_stage.shader.linkConstBufferCount = 0;
684 vs_stage.shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Chia-I Wu619ab2b2014-08-23 17:47:45 +0800685 vs_stage.shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED;
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600686 vs_stage.shader.dynamicMemoryViewMapping.shaderEntityIndex = 0;
687
Chia-I Wu87599262014-08-30 14:03:32 +0800688 ASSERT_NO_FATAL_FAILURE(CreateShader(XGL_SHADER_STAGE_FRAGMENT, &ps));
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600689
690 ps_stage.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
691 ps_stage.pNext = &vs_stage;
692 ps_stage.shader.stage = XGL_SHADER_STAGE_FRAGMENT;
693 ps_stage.shader.shader = ps;
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600694 // TODO: Do we need a descriptor set mapping for fragment?
Chia-I Wu619ab2b2014-08-23 17:47:45 +0800695 ps_stage.shader.descriptorSetMapping[0].descriptorCount = 0;
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600696 ps_stage.shader.linkConstBufferCount = 0;
697 ps_stage.shader.pLinkConstBufferInfo = XGL_NULL_HANDLE;
Chia-I Wu619ab2b2014-08-23 17:47:45 +0800698 ps_stage.shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED;
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600699 ps_stage.shader.dynamicMemoryViewMapping.shaderEntityIndex = 0;
700
701 XGL_PIPELINE_IA_STATE_CREATE_INFO ia_state = {
702 XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO, // sType
703 &ps_stage, // pNext
704 XGL_TOPOLOGY_TRIANGLE_LIST, // XGL_PRIMITIVE_TOPOLOGY
705 XGL_FALSE, // disableVertexReuse
706 XGL_PROVOKING_VERTEX_LAST, // XGL_PROVOKING_VERTEX_CONVENTION
707 XGL_FALSE, // primitiveRestartEnable
708 0 // primitiveRestartIndex
709 };
710
711 XGL_PIPELINE_RS_STATE_CREATE_INFO rs_state = {
712 XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO,
713 &ia_state,
714 XGL_FALSE, // depthClipEnable
715 XGL_FALSE, // rasterizerDiscardEnable
716 1.0 // pointSize
717 };
718
719 XGL_PIPELINE_CB_STATE cb_state = {
720 XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO,
721 &rs_state,
722 XGL_FALSE, // alphaToCoverageEnable
723 XGL_FALSE, // dualSourceBlendEnable
724 XGL_LOGIC_OP_COPY, // XGL_LOGIC_OP
725 { // XGL_PIPELINE_CB_ATTACHMENT_STATE
726 {
727 XGL_FALSE, // blendEnable
Chia-I Wu9d777252014-08-27 15:02:10 +0800728 {XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM}, // XGL_FORMAT
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600729 0xF // channelWriteMask
730 }
731 }
732 };
733
734 // TODO: Should take depth buffer format from queried formats
735 XGL_PIPELINE_DB_STATE_CREATE_INFO db_state = {
736 XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO,
737 &cb_state,
738 {XGL_CH_FMT_R32, XGL_NUM_FMT_DS} // XGL_FORMAT
739 };
740
741 info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
742 info.pNext = &db_state;
743 info.flags = 0;
744 err = xglCreateGraphicsPipeline(device(), &info, &pipeline);
745 ASSERT_XGL_SUCCESS(err);
746
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600747 err = m_device->AllocAndBindGpuMemory(pipeline, "Pipeline", &m_pipe_mem);
Courtney Goeltzenleuchterda91b952014-08-21 17:34:22 -0600748 ASSERT_XGL_SUCCESS(err);
749
750 /*
751 * Shaders are now part of the pipeline, don't need these anymore
752 */
Courtney Goeltzenleuchterf56fdd42014-08-20 15:28:00 -0600753 ASSERT_XGL_SUCCESS(xglDestroyObject(ps));
754 ASSERT_XGL_SUCCESS(xglDestroyObject(vs));
Courtney Goeltzenleuchterda91b952014-08-21 17:34:22 -0600755
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600756// typedef struct _XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO
757// {
758// XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO
759// XGL_VOID* pNext; // Pointer to next structure
760// XGL_IMAGE image;
761// XGL_FORMAT format;
762// XGL_UINT mipLevel;
763// XGL_UINT baseArraySlice;
764// XGL_UINT arraySize;
765// } XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO;
766 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
767 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
768 XGL_NULL_HANDLE,
769 this->m_image,
Chia-I Wu9d777252014-08-27 15:02:10 +0800770 {XGL_CH_FMT_R8G8B8A8, XGL_NUM_FMT_UNORM},
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600771 0,
772 0,
773 1
774 };
775 XGL_COLOR_ATTACHMENT_VIEW colorView;
Courtney Goeltzenleuchterda91b952014-08-21 17:34:22 -0600776
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600777 err = xglCreateColorAttachmentView(device(), &createView, &colorView);
778 ASSERT_XGL_SUCCESS(err);
779
Chia-I Wu57b3fa82014-08-30 23:58:36 +0800780 XGL_QUERY_POOL query;
781 XGL_GPU_MEMORY query_mem;
782 ASSERT_NO_FATAL_FAILURE(CreateQueryPool(XGL_QUERY_PIPELINE_STATISTICS, 1, &query, &query_mem));
783
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600784 // Build command buffer
785 err = xglBeginCommandBuffer(m_cmdBuffer, 0);
786 ASSERT_XGL_SUCCESS(err);
787
788 // whatever we want to do, we do it to the whole buffer
789 XGL_IMAGE_SUBRESOURCE_RANGE srRange = {};
790 srRange.aspect = XGL_IMAGE_ASPECT_COLOR;
791 srRange.baseMipLevel = 0;
792 srRange.mipLevels = XGL_LAST_MIP_OR_SLICE;
793 srRange.baseArraySlice = 0;
794 srRange.arraySize = XGL_LAST_MIP_OR_SLICE;
795
796 // prepare the whole back buffer for clear
797 XGL_IMAGE_STATE_TRANSITION transitionToClear = {};
798 transitionToClear.image = m_image;
799 transitionToClear.oldState = m_image_state;
800 transitionToClear.newState = XGL_IMAGE_STATE_CLEAR;
801 transitionToClear.subresourceRange = srRange;
802 xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToClear );
803 m_image_state = ( XGL_IMAGE_STATE ) transitionToClear.newState;
804
805 // clear the back buffer to dark grey
806 XGL_UINT clearColor[4] = {64, 64, 64, 0};
807 xglCmdClearColorImageRaw( m_cmdBuffer, m_image, clearColor, 1, &srRange );
808
809 // prepare back buffer for rendering
810 XGL_IMAGE_STATE_TRANSITION transitionToRender = {};
811 transitionToRender.image = m_image;
812 transitionToRender.oldState = m_image_state;
813 transitionToRender.newState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL;
814 transitionToRender.subresourceRange = srRange;
815 xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToRender );
816 m_image_state = ( XGL_IMAGE_STATE ) transitionToRender.newState;
817
818 // bind render target
819 XGL_COLOR_ATTACHMENT_BIND_INFO colorBind = {};
820 colorBind.view = colorView;
821 colorBind.colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL;
822 xglCmdBindAttachments(m_cmdBuffer, 1, &colorBind, NULL );
823
824 // set all states
825 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_RASTER, m_stateRaster );
826 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_VIEWPORT, m_stateViewport );
Courtney Goeltzenleuchter464746c2014-08-26 18:16:41 -0600827 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_COLOR_BLEND, m_colorBlend);
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600828 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_DEPTH_STENCIL, m_stateDepthStencil );
829 xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_MSAA, m_stateMsaa );
830
831 // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic memory view)
832 xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, pipeline );
833// xglCmdBindDescriptorSet(m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, 0, m_rsrcDescSet, 0 );
834// xglCmdBindDynamicMemoryView( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, &m_constantBufferView );
835
Chia-I Wu57b3fa82014-08-30 23:58:36 +0800836 xglCmdResetQueryPool(m_cmdBuffer, query, 0, 1);
837 xglCmdBeginQuery(m_cmdBuffer, query, 0, 0);
838
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600839 // render the cube
840 xglCmdDraw( m_cmdBuffer, 0, 3, 0, 1 );
841
Chia-I Wu57b3fa82014-08-30 23:58:36 +0800842 xglCmdEndQuery(m_cmdBuffer, query, 0);
843
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600844 // prepare the back buffer for present
845// XGL_IMAGE_STATE_TRANSITION transitionToPresent = {};
846// transitionToPresent.image = m_image;
847// transitionToPresent.oldState = m_image_state;
848// transitionToPresent.newState = m_display.fullscreen ? XGL_WSI_WIN_PRESENT_SOURCE_FLIP : XGL_WSI_WIN_PRESENT_SOURCE_BLT;
849// transitionToPresent.subresourceRange = srRange;
850// xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToPresent );
851// m_image_state = ( XGL_IMAGE_STATE ) transitionToPresent.newState;
852
853 // finalize recording of the command buffer
854 err = xglEndCommandBuffer( m_cmdBuffer );
855 ASSERT_XGL_SUCCESS( err );
856
857 // this command buffer only uses the vertex buffer memory
858 m_numMemRefs = 0;
859// m_memRefs[0].flags = 0;
860// m_memRefs[0].mem = m_vtxBufferMemory;
861
862 // submit the command buffer to the universal queue
863 err = xglQueueSubmit( m_device->m_queue, 1, &m_cmdBuffer, m_numMemRefs, m_memRefs, NULL );
864 ASSERT_XGL_SUCCESS( err );
865
Chia-I Wu113e9d92014-08-27 14:58:05 +0800866 err = xglQueueWaitIdle( m_device->m_queue );
867 ASSERT_XGL_SUCCESS( err );
868
Courtney Goeltzenleuchter464746c2014-08-26 18:16:41 -0600869 // Wait for work to finish before cleaning up.
870 xglDeviceWaitIdle(m_device->device());
871
Chia-I Wu57b3fa82014-08-30 23:58:36 +0800872 XGL_PIPELINE_STATISTICS_DATA stats;
873 XGL_SIZE stats_size;
874 err = xglGetQueryPoolResults(query, 0, 1, &stats_size, &stats);
875 ASSERT_XGL_SUCCESS( err );
876 ASSERT_EQ(stats_size, sizeof(stats));
877
878 ASSERT_EQ(stats.vsInvocations, 3);
879 ASSERT_EQ(stats.cPrimitives, 1);
880 ASSERT_EQ(stats.cInvocations, 1);
881
882 DestroyQueryPool(query, query_mem);
883
Chia-I Wu113e9d92014-08-27 14:58:05 +0800884 WritePPM( "TriangleTest.ppm", width, height );
Courtney Goeltzenleuchterf21d32d2014-09-01 13:57:15 -0600885 m_screen.Display(m_image, m_image_mem);
Chia-I Wu113e9d92014-08-27 14:58:05 +0800886
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600887 ASSERT_XGL_SUCCESS(xglDestroyObject(pipeline));
Courtney Goeltzenleuchter464746c2014-08-26 18:16:41 -0600888 ASSERT_XGL_SUCCESS(xglDestroyObject(m_cmdBuffer));
889 ASSERT_XGL_SUCCESS(xglDestroyObject(m_stateRaster));
890 ASSERT_XGL_SUCCESS(xglDestroyObject(m_stateViewport));
891 ASSERT_XGL_SUCCESS(xglDestroyObject(m_stateDepthStencil));
892 ASSERT_XGL_SUCCESS(xglDestroyObject(m_stateMsaa));
893 DestroyImage();
894 // DestroyImageView();
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600895}
896
Chia-I Wu113e9d92014-08-27 14:58:05 +0800897void XglRenderTest::WritePPM( const char *filename, int width, int height )
898{
899 XGL_RESULT err;
900 int x, y;
901
902 const XGL_IMAGE_SUBRESOURCE sr = {
903 XGL_IMAGE_ASPECT_COLOR, 0, 0
904 };
905 XGL_SUBRESOURCE_LAYOUT sr_layout;
906 XGL_UINT data_size;
907
908 err = xglGetImageSubresourceInfo( m_image, &sr, XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &data_size, &sr_layout);
909 ASSERT_XGL_SUCCESS( err );
910 ASSERT_EQ(data_size, sizeof(sr_layout));
911
912 const char *ptr;
913
914 err = xglMapMemory( m_image_mem, 0, (XGL_VOID **) &ptr );
915 ASSERT_XGL_SUCCESS( err );
916
917 ptr += sr_layout.offset;
918
919 ofstream file (filename);
920 ASSERT_TRUE(file.is_open()) << "Unable to open file: " << filename;
921
922 file << "P6\n";
923 file << width << "\n";
924 file << height << "\n";
925 file << 255 << "\n";
926
927 for (y = 0; y < height; y++) {
928 const char *row = ptr;
929
930 for (x = 0; x < width; x++) {
931 file.write(row, 3);
932 row += 4;
933 }
934
935 ptr += sr_layout.rowPitch;
936 }
937
938 file.close();
939
940 err = xglUnmapMemory( m_image_mem );
941 ASSERT_XGL_SUCCESS( err );
942}
943
Courtney Goeltzenleuchter02461882014-08-22 16:27:58 -0600944TEST_F(XglRenderTest, TestDrawTriangle) {
945 DrawTriangleTest();
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600946}
947
948int main(int argc, char **argv) {
Courtney Goeltzenleuchterf21d32d2014-09-01 13:57:15 -0600949// glutInit(argc, argv);
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600950 ::testing::InitGoogleTest(&argc, argv);
Courtney Goeltzenleuchterf21d32d2014-09-01 13:57:15 -0600951 glutInit(&argc, argv);
Courtney Goeltzenleuchtercc5eb3a2014-08-19 18:35:50 -0600952 return RUN_ALL_TESTS();
953}