blob: e0928c25a22c4cbd4d1a5d6f615fe330bec2d8dc [file] [log] [blame]
Jon Ashburnd38bfb12014-10-14 19:15:22 -06001#include <stdio.h>
2#include <dlfcn.h>
3#include <string.h>
4#include <stdlib.h>
5#include <assert.h>
6#include <pthread.h>
7#include "xglLayer.h"
8
9static XGL_LAYER_DISPATCH_TABLE myTable;
10static XGL_BASE_LAYER_OBJECT *pCurObj;
11static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
12
13static void initLayerTable()
14{
15 GetProcAddrType fpGPA;
16
Jon Ashburnd38bfb12014-10-14 19:15:22 -060017 fpGPA = pCurObj->pGPA;
18 assert(fpGPA);
Jon Ashburnd38bfb12014-10-14 19:15:22 -060019 myTable.GetProcAddr = fpGPA;
20 myTable.InitAndEnumerateGpus = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglInitAndEnumerateGpus");
21 myTable.GetGpuInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetGpuInfo");
22 myTable.CreateDevice = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateDevice");
23 myTable.DestroyDevice = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDestroyDevice");
24 myTable.GetExtensionSupport = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetExtensionSupport");
Jon Ashburnf7bcf9b2014-10-15 15:30:23 -060025 myTable.EnumerateLayers = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglEnumerateLayers");
Jon Ashburnd38bfb12014-10-14 19:15:22 -060026 myTable.GetDeviceQueue = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetDeviceQueue");
27 myTable.QueueSubmit = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglQueueSubmit");
28 myTable.QueueSetGlobalMemReferences = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglQueueSetGlobalMemReferences");
29 myTable.QueueWaitIdle = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglQueueWaitIdle");
30 myTable.DeviceWaitIdle = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDeviceWaitIdle");
31 myTable.GetMemoryHeapCount = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetMemoryHeapCount");
32 myTable.GetMemoryHeapInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetMemoryHeapInfo");
33 myTable.AllocMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAllocMemory");
34 myTable.FreeMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglFreeMemory");
35 myTable.SetMemoryPriority = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglSetMemoryPriority");
36 myTable.MapMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglMapMemory");
37 myTable.UnmapMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglUnmapMemory");
38 myTable.PinSystemMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglPinSystemMemory");
39 myTable.RemapVirtualMemoryPages = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglRemapVirtualMemoryPages");
40 myTable.GetMultiGpuCompatibility = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetMultiGpuCompatibility");
41 myTable.OpenSharedMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglOpenSharedMemory");
42 myTable.OpenSharedQueueSemaphore = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglOpenSharedQueueSemaphore");
43 myTable.OpenPeerMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglOpenPeerMemory");
44 myTable.OpenPeerImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglOpenPeerImage");
45 myTable.DestroyObject = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDestroyObject");
46 myTable.GetObjectInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetObjectInfo");
47 myTable.BindObjectMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglBindObjectMemory");
48 myTable.CreateFence = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateFence");
49 myTable.GetFenceStatus = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetFenceStatus");
50 myTable.WaitForFences = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWaitForFences");
51 myTable.CreateQueueSemaphore = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateQueueSemaphore");
52 myTable.SignalQueueSemaphore = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglSignalQueueSemaphore");
53 myTable.WaitQueueSemaphore = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWaitQueueSemaphore");
54 myTable.CreateEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateEvent");
55 myTable.GetEventStatus = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetEventStatus");
56 myTable.SetEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglSetEvent");
57 myTable.ResetEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglResetEvent");
58 myTable.CreateQueryPool = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateQueryPool");
59 myTable.GetQueryPoolResults = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetQueryPoolResults");
60 myTable.GetFormatInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetFormatInfo");
61 myTable.CreateImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateImage");
62 myTable.GetImageSubresourceInfo = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglGetImageSubresourceInfo");
63 myTable.CreateImageView = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateImageView");
64 myTable.CreateColorAttachmentView = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateColorAttachmentView");
65 myTable.CreateDepthStencilView = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateDepthStencilView");
66 myTable.CreateShader = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateShader");
67 myTable.CreateGraphicsPipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateGraphicsPipeline");
68 myTable.CreateComputePipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateComputePipeline");
69 myTable.StorePipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglStorePipeline");
70 myTable.LoadPipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglLoadPipeline");
71 myTable.CreatePipelineDelta = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreatePipelineDelta");
72 myTable.CreateSampler = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateSampler");
73 myTable.CreateDescriptorSet = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateDescriptorSet");
74 myTable.BeginDescriptorSetUpdate = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglBeginDescriptorSetUpdate");
75 myTable.EndDescriptorSetUpdate = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglEndDescriptorSetUpdate");
76 myTable.AttachSamplerDescriptors = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAttachSamplerDescriptors");
77 myTable.AttachImageViewDescriptors = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAttachImageViewDescriptors");
78 myTable.AttachMemoryViewDescriptors = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAttachMemoryViewDescriptors");
79 myTable.AttachNestedDescriptors = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglAttachNestedDescriptors");
80 myTable.ClearDescriptorSetSlots = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglClearDescriptorSetSlots");
81 myTable.CreateViewportState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateViewportState");
82 myTable.CreateRasterState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateRasterState");
83 myTable.CreateMsaaState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateMsaaState");
84 myTable.CreateColorBlendState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateColorBlendState");
85 myTable.CreateDepthStencilState = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateDepthStencilState");
86 myTable.CreateCommandBuffer = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCreateCommandBuffer");
87 myTable.BeginCommandBuffer = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglBeginCommandBuffer");
88 myTable.EndCommandBuffer = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglEndCommandBuffer");
89 myTable.ResetCommandBuffer = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglResetCommandBuffer");
90 myTable.CmdBindPipeline = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindPipeline");
91 myTable.CmdBindPipelineDelta = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindPipelineDelta");
92 myTable.CmdBindStateObject = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindStateObject");
93 myTable.CmdBindDescriptorSet = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindDescriptorSet");
94 myTable.CmdBindDynamicMemoryView = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindDynamicMemoryView");
95 myTable.CmdBindIndexData = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindIndexData");
96 myTable.CmdBindAttachments = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBindAttachments");
97 myTable.CmdPrepareMemoryRegions = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdPrepareMemoryRegions");
98 myTable.CmdPrepareImages = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdPrepareImages");
99 myTable.CmdDraw = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDraw");
100 myTable.CmdDrawIndexed = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDrawIndexed");
101 myTable.CmdDrawIndirect = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDrawIndirect");
102 myTable.CmdDrawIndexedIndirect = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDrawIndexedIndirect");
103 myTable.CmdDispatch = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDispatch");
104 myTable.CmdDispatchIndirect = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDispatchIndirect");
105 myTable.CmdCopyMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCopyMemory");
106 myTable.CmdCopyImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCopyImage");
107 myTable.CmdCopyMemoryToImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCopyMemoryToImage");
108 myTable.CmdCopyImageToMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCopyImageToMemory");
109 myTable.CmdCloneImageData = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdCloneImageData");
110 myTable.CmdUpdateMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdUpdateMemory");
111 myTable.CmdFillMemory = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdFillMemory");
112 myTable.CmdClearColorImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdClearColorImage");
113 myTable.CmdClearColorImageRaw = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdClearColorImageRaw");
114 myTable.CmdClearDepthStencil = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdClearDepthStencil");
115 myTable.CmdResolveImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdResolveImage");
116 myTable.CmdSetEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdSetEvent");
117 myTable.CmdResetEvent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdResetEvent");
118 myTable.CmdMemoryAtomic = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdMemoryAtomic");
119 myTable.CmdBeginQuery = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdBeginQuery");
120 myTable.CmdEndQuery = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdEndQuery");
121 myTable.CmdResetQueryPool = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdResetQueryPool");
122 myTable.CmdWriteTimestamp = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdWriteTimestamp");
123 myTable.CmdInitAtomicCounters = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdInitAtomicCounters");
124 myTable.CmdLoadAtomicCounters = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdLoadAtomicCounters");
125 myTable.CmdSaveAtomicCounters = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdSaveAtomicCounters");
126 myTable.DbgSetValidationLevel = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetValidationLevel");
127 myTable.DbgRegisterMsgCallback = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgRegisterMsgCallback");
128 myTable.DbgUnregisterMsgCallback = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgUnregisterMsgCallback");
129 myTable.DbgSetMessageFilter = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetMessageFilter");
130 myTable.DbgSetObjectTag = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetObjectTag");
131 myTable.DbgSetGlobalOption = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetGlobalOption");
132 myTable.DbgSetDeviceOption = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglDbgSetDeviceOption");
133 myTable.CmdDbgMarkerBegin = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDbgMarkerBegin");
134 myTable.CmdDbgMarkerEnd = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglCmdDbgMarkerEnd");
135 myTable.WsiX11AssociateConnection = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWsiX11AssociateConnection");
136 myTable.WsiX11GetMSC = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWsiX11GetMSC");
137 myTable.WsiX11CreatePresentableImage = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWsiX11CreatePresentableImage");
138 myTable.WsiX11QueuePresent = fpGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (const XGL_CHAR *) "xglWsiX11QueuePresent");
Jon Ashburnd38bfb12014-10-14 19:15:22 -0600139 return;
140}
141
142XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
143{
144 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Jon Ashburn57f61dd2014-10-15 12:08:33 -0600145 printf("At start of wrapped xglGetGpuInfo() call w/ gpu: %p\n", (void*)gpu);
Jon Ashburnd38bfb12014-10-14 19:15:22 -0600146 pCurObj = gpuw;
147 pthread_once(&tabOnce, initLayerTable);
148 XGL_RESULT result = myTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
Jon Ashburn57f61dd2014-10-15 12:08:33 -0600149 printf("Completed wrapped xglGetGpuInfo() call w/ gpu: %p\n", (void*)gpu);
Jon Ashburnd38bfb12014-10-14 19:15:22 -0600150 return result;
151}
152
153XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
154{
155 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
156 printf("At start of wrapped xglCreateDevice() call w/ gpu: %p\n", (void*)gpu);
157 pCurObj = gpuw;
158 pthread_once(&tabOnce, initLayerTable);
159 XGL_RESULT result = myTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
160 printf("Completed wrapped xglCreateDevice() call w/ pDevice: %p\n", (void*)pDevice);
161 return result;
162}
163XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
164{
165 printf("At start of wrapped xglGetFormatInfo() call w/ device: %p\n", (void*)device);
166 XGL_RESULT result = myTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
167 printf("Completed wrapped xglGetFormatInfo() call w/ device: %p\n", (void*)device);
168 return result;
169}
170
171XGL_LAYER_EXPORT void * XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pName) {
172 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
173 if (gpu == NULL)
174 return NULL;
175 pCurObj = gpuw;
176 pthread_once(&tabOnce, initLayerTable);
177 if (!strncmp("xglGetProcAddr", (const char *) pName, sizeof("xglGetProcAddr")))
178 return xglGetProcAddr;
179 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) pName, sizeof("xglInitAndEnumerateGpus")))
180 return myTable.InitAndEnumerateGpus;
181 if (!strncmp("xglGetGpuInfo", (const char *) pName, sizeof ("xglGetGpuInfo")))
182 return xglGetGpuInfo;
183 else if (!strncmp("xglCreateDevice", (const char *) pName, sizeof ("xglCreateDevice")))
184 return xglCreateDevice;
185 else if (!strncmp("xglDestroyDevice", (const char *) pName, sizeof ("xglDestroyDevice")))
186 return myTable.DestroyDevice;
187 else if (!strncmp("xglGetExtensionSupport", (const char *) pName, sizeof ("xglGetExtensionSupport")))
188 return myTable.GetExtensionSupport;
Jon Ashburnf7bcf9b2014-10-15 15:30:23 -0600189 else if (!strncmp("xglEnumerateLayers", (const char *) pName, sizeof ("xglEnumerateLayers")))
190 return myTable.EnumerateLayers;
Jon Ashburnd38bfb12014-10-14 19:15:22 -0600191 else if (!strncmp("xglGetDeviceQueue", (const char *) pName, sizeof ("xglGetDeviceQueue")))
192 return myTable.GetDeviceQueue;
193 else if (!strncmp("xglQueueSubmit", (const char *) pName, sizeof ("xglQueueSubmit")))
194 return myTable.QueueSubmit;
195 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) pName, sizeof ("xglQueueSetGlobalMemReferences")))
196 return myTable.QueueSetGlobalMemReferences;
197 else if (!strncmp("xglQueueWaitIdle", (const char *) pName, sizeof ("xglQueueWaitIdle")))
198 return myTable.QueueWaitIdle;
199 else if (!strncmp("xglDeviceWaitIdle", (const char *) pName, sizeof ("xglDeviceWaitIdle")))
200 return myTable.DeviceWaitIdle;
201 else if (!strncmp("xglGetMemoryHeapCount", (const char *) pName, sizeof ("xglGetMemoryHeapCount")))
202 return myTable.GetMemoryHeapCount;
203 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) pName, sizeof ("xglGetMemoryHeapInfo")))
204 return myTable.GetMemoryHeapInfo;
205 else if (!strncmp("xglAllocMemory", (const char *) pName, sizeof ("xglAllocMemory")))
206 return myTable.AllocMemory;
207 else if (!strncmp("xglFreeMemory", (const char *) pName, sizeof ("xglFreeMemory")))
208 return myTable.FreeMemory;
209 else if (!strncmp("xglSetMemoryPriority", (const char *) pName, sizeof ("xglSetMemoryPriority")))
210 return myTable.SetMemoryPriority;
211 else if (!strncmp("xglMapMemory", (const char *) pName, sizeof ("xglMapMemory")))
212 return myTable.MapMemory;
213 else if (!strncmp("xglUnmapMemory", (const char *) pName, sizeof ("xglUnmapMemory")))
214 return myTable.UnmapMemory;
215 else if (!strncmp("xglPinSystemMemory", (const char *) pName, sizeof ("xglPinSystemMemory")))
216 return myTable.PinSystemMemory;
217 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) pName, sizeof ("xglRemapVirtualMemoryPages")))
218 return myTable.RemapVirtualMemoryPages;
219 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) pName, sizeof ("xglGetMultiGpuCompatibility")))
220 return myTable.GetMultiGpuCompatibility;
221 else if (!strncmp("xglOpenSharedMemory", (const char *) pName, sizeof ("xglOpenSharedMemory")))
222 return myTable.OpenSharedMemory;
223 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) pName, sizeof ("xglOpenSharedQueueSemaphore")))
224 return myTable.OpenSharedQueueSemaphore;
225 else if (!strncmp("xglOpenPeerMemory", (const char *) pName, sizeof ("xglOpenPeerMemory")))
226 return myTable.OpenPeerMemory;
227 else if (!strncmp("xglOpenPeerImage", (const char *) pName, sizeof ("xglOpenPeerImage")))
228 return myTable.OpenPeerImage;
229 else if (!strncmp("xglDestroyObject", (const char *) pName, sizeof ("xglDestroyObject")))
230 return myTable.DestroyObject;
231 else if (!strncmp("xglGetObjectInfo", (const char *) pName, sizeof ("xglGetObjectInfo")))
232 return myTable.GetObjectInfo;
233 else if (!strncmp("xglBindObjectMemory", (const char *) pName, sizeof ("xglBindObjectMemory")))
234 return myTable.BindObjectMemory;
235 else if (!strncmp("xglCreateFence", (const char *) pName, sizeof ("xgllCreateFence")))
236 return myTable.CreateFence;
237 else if (!strncmp("xglGetFenceStatus", (const char *) pName, sizeof ("xglGetFenceStatus")))
238 return myTable.GetFenceStatus;
239 else if (!strncmp("xglWaitForFences", (const char *) pName, sizeof ("xglWaitForFences")))
240 return myTable.WaitForFences;
241 else if (!strncmp("xglCreateQueueSemaphore", (const char *) pName, sizeof ("xgllCreateQueueSemaphore")))
242 return myTable.CreateQueueSemaphore;
243 else if (!strncmp("xglSignalQueueSemaphore", (const char *) pName, sizeof ("xglSignalQueueSemaphore")))
244 return myTable.SignalQueueSemaphore;
245 else if (!strncmp("xglWaitQueueSemaphore", (const char *) pName, sizeof ("xglWaitQueueSemaphore")))
246 return myTable.WaitQueueSemaphore;
247 else if (!strncmp("xglCreateEvent", (const char *) pName, sizeof ("xgllCreateEvent")))
248 return myTable.CreateEvent;
249 else if (!strncmp("xglGetEventStatus", (const char *) pName, sizeof ("xglGetEventStatus")))
250 return myTable.GetEventStatus;
251 else if (!strncmp("xglSetEvent", (const char *) pName, sizeof ("xglSetEvent")))
252 return myTable.SetEvent;
253 else if (!strncmp("xglResetEvent", (const char *) pName, sizeof ("xgllResetEvent")))
254 return myTable.ResetEvent;
255 else if (!strncmp("xglCreateQueryPool", (const char *) pName, sizeof ("xglCreateQueryPool")))
256 return myTable.CreateQueryPool;
257 else if (!strncmp("xglGetQueryPoolResults", (const char *) pName, sizeof ("xglGetQueryPoolResults")))
258 return myTable.GetQueryPoolResults;
259 else if (!strncmp("xglGetFormatInfo", (const char *) pName, sizeof ("xgllGetFormatInfo")))
260 return xglGetFormatInfo;
261 else if (!strncmp("xglCreateImage", (const char *) pName, sizeof ("xglCreateImage")))
262 return myTable.CreateImage;
263 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) pName, sizeof ("xglGetImageSubresourceInfo")))
264 return myTable.GetImageSubresourceInfo;
265 else if (!strncmp("xglCreateImageView", (const char *) pName, sizeof ("xglCreateImageView")))
266 return myTable.CreateImageView;
267 else if (!strncmp("xglCreateColorAttachmentView", (const char *) pName, sizeof ("xglCreateColorAttachmentView")))
268 return myTable.CreateColorAttachmentView;
269 else if (!strncmp("xglCreateDepthStencilView", (const char *) pName, sizeof ("xglCreateDepthStencilView")))
270 return myTable.CreateDepthStencilView;
271 else if (!strncmp("xglCreateShader", (const char *) pName, sizeof ("xglCreateShader")))
272 return myTable.CreateShader;
273 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) pName, sizeof ("xglCreateGraphicsPipeline")))
274 return myTable.CreateGraphicsPipeline;
275 else if (!strncmp("xglCreateComputePipeline", (const char *) pName, sizeof ("xglCreateComputePipeline")))
276 return myTable.CreateComputePipeline;
277 else if (!strncmp("xglStorePipeline", (const char *) pName, sizeof ("xglStorePipeline")))
278 return myTable.StorePipeline;
279 else if (!strncmp("xglLoadPipeline", (const char *) pName, sizeof ("xglLoadPipeline")))
280 return myTable.LoadPipeline;
281 else if (!strncmp("xglCreatePipelineDelta", (const char *) pName, sizeof ("xglCreatePipelineDelta")))
282 return myTable.CreatePipelineDelta;
283 else if (!strncmp("xglCreateSampler", (const char *) pName, sizeof ("xglCreateSampler")))
284 return myTable.CreateSampler;
285 else if (!strncmp("xglCreateDescriptorSet", (const char *) pName, sizeof ("xglCreateDescriptorSet")))
286 return myTable.CreateDescriptorSet;
287 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) pName, sizeof ("xglBeginDescriptorSetUpdate")))
288 return myTable.BeginDescriptorSetUpdate;
289 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) pName, sizeof ("xglEndDescriptorSetUpdate")))
290 return myTable.EndDescriptorSetUpdate;
291 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) pName, sizeof ("xglAttachSamplerDescriptors")))
292 return myTable.AttachSamplerDescriptors;
293 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) pName, sizeof ("xglAttachImageViewDescriptors")))
294 return myTable.AttachImageViewDescriptors;
295 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) pName, sizeof ("xglAttachMemoryViewDescriptors")))
296 return myTable.AttachMemoryViewDescriptors;
297 else if (!strncmp("xglAttachNestedDescriptors", (const char *) pName, sizeof ("xglAttachNestedDescriptors")))
298 return myTable.AttachNestedDescriptors;
299 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) pName, sizeof ("xglClearDescriptorSetSlots")))
300 return myTable.ClearDescriptorSetSlots;
301 else if (!strncmp("xglCreateViewportState", (const char *) pName, sizeof ("xglCreateViewportState")))
302 return myTable.CreateViewportState;
303 else if (!strncmp("xglCreateRasterState", (const char *) pName, sizeof ("xglCreateRasterState")))
304 return myTable.CreateRasterState;
305 else if (!strncmp("xglCreateMsaaState", (const char *) pName, sizeof ("xglCreateMsaaState")))
306 return myTable.CreateMsaaState;
307 else if (!strncmp("xglCreateColorBlendState", (const char *) pName, sizeof ("xglCreateColorBlendState")))
308 return myTable.CreateColorBlendState;
309 else if (!strncmp("xglCreateDepthStencilState", (const char *) pName, sizeof ("xglCreateDepthStencilState")))
310 return myTable.CreateDepthStencilState;
311 else if (!strncmp("xglCreateCommandBuffer", (const char *) pName, sizeof ("xglCreateCommandBuffer")))
312 return myTable.CreateCommandBuffer;
313 else if (!strncmp("xglBeginCommandBuffer", (const char *) pName, sizeof ("xglBeginCommandBuffer")))
314 return myTable.BeginCommandBuffer;
315 else if (!strncmp("xglEndCommandBuffer", (const char *) pName, sizeof ("xglEndCommandBuffer")))
316 return myTable.EndCommandBuffer;
317 else if (!strncmp("xglResetCommandBuffer", (const char *) pName, sizeof ("xglResetCommandBuffer")))
318 return myTable.ResetCommandBuffer;
319 else if (!strncmp("xglCmdBindPipeline", (const char *) pName, sizeof ("xglCmdBindPipeline")))
320 return myTable.CmdBindPipeline;
321 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) pName, sizeof ("xglCmdBindPipelineDelta")))
322 return myTable.CmdBindPipelineDelta;
323 else if (!strncmp("xglCmdBindStateObject", (const char *) pName, sizeof ("xglCmdBindStateObject")))
324 return myTable.CmdBindStateObject;
325 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) pName, sizeof ("xglCmdBindDescriptorSet")))
326 return myTable.CmdBindDescriptorSet;
327 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) pName, sizeof ("xglCmdBindDynamicMemoryView")))
328 return myTable.CmdBindDynamicMemoryView;
329 else if (!strncmp("xglCmdBindIndexData", (const char *) pName, sizeof ("xglCmdBindIndexData")))
330 return myTable.CmdBindIndexData;
331 else if (!strncmp("xglCmdBindAttachments", (const char *) pName, sizeof ("xglCmdBindAttachments")))
332 return myTable.CmdBindAttachments;
333 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) pName, sizeof ("xglCmdPrepareMemoryRegions")))
334 return myTable.CmdPrepareMemoryRegions;
335 else if (!strncmp("xglCmdPrepareImages", (const char *) pName, sizeof ("xglCmdPrepareImages")))
336 return myTable.CmdPrepareImages;
337 else if (!strncmp("xglCmdDraw", (const char *) pName, sizeof ("xglCmdDraw")))
338 return myTable.CmdDraw;
339 else if (!strncmp("xglCmdDrawIndexed", (const char *) pName, sizeof ("xglCmdDrawIndexed")))
340 return myTable.CmdDrawIndexed;
341 else if (!strncmp("xglCmdDrawIndirect", (const char *) pName, sizeof ("xglCmdDrawIndirect")))
342 return myTable.CmdDrawIndirect;
343 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) pName, sizeof ("xglCmdDrawIndexedIndirect")))
344 return myTable.CmdDrawIndexedIndirect;
345 else if (!strncmp("xglCmdDispatch", (const char *) pName, sizeof ("xglCmdDispatch")))
346 return myTable.CmdDispatch;
347 else if (!strncmp("xglCmdDispatchIndirect", (const char *) pName, sizeof ("xglCmdDispatchIndirect")))
348 return myTable.CmdDispatchIndirect;
349 else if (!strncmp("xglCmdCopyMemory", (const char *) pName, sizeof ("xglCmdCopyMemory")))
350 return myTable.CmdCopyMemory;
351 else if (!strncmp("xglCmdCopyImage", (const char *) pName, sizeof ("xglCmdCopyImage")))
352 return myTable.CmdCopyImage;
353 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) pName, sizeof ("xglCmdCopyMemoryToImage")))
354 return myTable.CmdCopyMemoryToImage;
355 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) pName, sizeof ("xglCmdCopyImageToMemory")))
356 return myTable.CmdCopyImageToMemory;
357 else if (!strncmp("xglCmdCloneImageData", (const char *) pName, sizeof ("xglCmdCloneImageData")))
358 return myTable.CmdCloneImageData;
359 else if (!strncmp("xglCmdUpdateMemory", (const char *) pName, sizeof ("xglCmdUpdateMemory")))
360 return myTable.CmdUpdateMemory;
361 else if (!strncmp("xglCmdFillMemory", (const char *) pName, sizeof ("xglCmdFillMemory")))
362 return myTable.CmdFillMemory;
363 else if (!strncmp("xglCmdClearColorImage", (const char *) pName, sizeof ("xglCmdClearColorImage")))
364 return myTable.CmdClearColorImage;
365 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) pName, sizeof ("xglCmdClearColorImageRaw")))
366 return myTable.CmdClearColorImageRaw;
367 else if (!strncmp("xglCmdClearDepthStencil", (const char *) pName, sizeof ("xglCmdClearDepthStencil")))
368 return myTable.CmdClearDepthStencil;
369 else if (!strncmp("xglCmdResolveImage", (const char *) pName, sizeof ("xglCmdResolveImage")))
370 return myTable.CmdResolveImage;
371 else if (!strncmp("xglCmdSetEvent", (const char *) pName, sizeof ("xglCmdSetEvent")))
372 return myTable.CmdSetEvent;
373 else if (!strncmp("xglCmdResetEvent", (const char *) pName, sizeof ("xglCmdResetEvent")))
374 return myTable.CmdResetEvent;
375 else if (!strncmp("xglCmdMemoryAtomic", (const char *) pName, sizeof ("xglCmdMemoryAtomic")))
376 return myTable.CmdMemoryAtomic;
377 else if (!strncmp("xglCmdBeginQuery", (const char *) pName, sizeof ("xglCmdBeginQuery")))
378 return myTable.CmdBeginQuery;
379 else if (!strncmp("xglCmdEndQuery", (const char *) pName, sizeof ("xglCmdEndQuery")))
380 return myTable.CmdEndQuery;
381 else if (!strncmp("xglCmdResetQueryPool", (const char *) pName, sizeof ("xglCmdResetQueryPool")))
382 return myTable.CmdResetQueryPool;
383 else if (!strncmp("xglCmdWriteTimestamp", (const char *) pName, sizeof ("xglCmdWriteTimestamp")))
384 return myTable.CmdWriteTimestamp;
385 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) pName, sizeof ("xglCmdInitAtomicCounters")))
386 return myTable.CmdInitAtomicCounters;
387 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) pName, sizeof ("xglCmdLoadAtomicCounters")))
388 return myTable.CmdLoadAtomicCounters;
389 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) pName, sizeof ("xglCmdSaveAtomicCounters")))
390 return myTable.CmdSaveAtomicCounters;
391 else if (!strncmp("xglDbgSetValidationLevel", (const char *) pName, sizeof ("xglDbgSetValidationLevel")))
392 return myTable.DbgSetValidationLevel;
393 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) pName, sizeof ("xglDbgRegisterMsgCallback")))
394 return myTable.DbgRegisterMsgCallback;
395 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) pName, sizeof ("xglDbgUnregisterMsgCallback")))
396 return myTable.DbgUnregisterMsgCallback;
397 else if (!strncmp("xglDbgSetMessageFilter", (const char *) pName, sizeof ("xglDbgSetMessageFilter")))
398 return myTable.DbgSetMessageFilter;
399 else if (!strncmp("xglDbgSetObjectTag", (const char *) pName, sizeof ("xglDbgSetObjectTag")))
400 return myTable.DbgSetObjectTag;
401 else if (!strncmp("xglDbgSetGlobalOption", (const char *) pName, sizeof ("xglDbgSetGlobalOption")))
402 return myTable.DbgSetGlobalOption;
403 else if (!strncmp("xglDbgSetDeviceOption", (const char *) pName, sizeof ("xglDbgSetDeviceOption")))
404 return myTable.DbgSetDeviceOption;
405 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) pName, sizeof ("xglCmdDbgMarkerBegin")))
406 return myTable.CmdDbgMarkerBegin;
407 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) pName, sizeof ("xglCmdDbgMarkerEnd")))
408 return myTable.CmdDbgMarkerEnd;
409 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) pName, sizeof("xglWsiX11AssociateConnection")))
410 return myTable.WsiX11AssociateConnection;
411 else if (!strncmp("xglWsiX11GetMSC", (const char *) pName, sizeof("xglWsiX11GetMSC")))
412 return myTable.WsiX11GetMSC;
413 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) pName, sizeof("xglWsiX11CreatePresentableImage")))
414 return myTable.WsiX11CreatePresentableImage;
415 else if (!strncmp("xglWsiX11QueuePresent", (const char *) pName, sizeof("xglWsiX11QueuePresent")))
416 return myTable.WsiX11QueuePresent;
417 else {
418 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
419 if (gpuw->pGPA == NULL)
420 return NULL;
421 return gpuw->pGPA(gpuw->nextObject, pName);
422 }
423
424}
425