| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_GUI_ISURFACETEXTURE_H |
| #define ANDROID_GUI_ISURFACETEXTURE_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <utils/Errors.h> |
| #include <utils/RefBase.h> |
| |
| #include <binder/IInterface.h> |
| |
| #include <ui/GraphicBuffer.h> |
| #include <ui/Rect.h> |
| |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| class SurfaceTextureClient; |
| |
| class ISurfaceTexture : public IInterface |
| { |
| public: |
| DECLARE_META_INTERFACE(SurfaceTexture); |
| |
| protected: |
| friend class SurfaceTextureClient; |
| |
| enum { |
| BUFFER_NEEDS_REALLOCATION = 0x1, |
| RELEASE_ALL_BUFFERS = 0x2, |
| }; |
| |
| // requestBuffer requests a new buffer for the given index. The server (i.e. |
| // the ISurfaceTexture implementation) assigns the newly created buffer to |
| // the given slot index, and the client is expected to mirror the |
| // slot->buffer mapping so that it's not necessary to transfer a |
| // GraphicBuffer for every dequeue operation. |
| virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) = 0; |
| |
| // setBufferCount sets the number of buffer slots available. Calling this |
| // will also cause all buffer slots to be emptied. The caller should empty |
| // its mirrored copy of the buffer slots when calling this method. |
| virtual status_t setBufferCount(int bufferCount) = 0; |
| |
| // dequeueBuffer requests a new buffer slot for the client to use. Ownership |
| // of the slot is transfered to the client, meaning that the server will not |
| // use the contents of the buffer associated with that slot. The slot index |
| // returned may or may not contain a buffer. If the slot is empty the client |
| // should call requestBuffer to assign a new buffer to that slot. The client |
| // is expected to either call cancelBuffer on the dequeued slot or to fill |
| // in the contents of its associated buffer contents and call queueBuffer. |
| // If dequeueBuffer return BUFFER_NEEDS_REALLOCATION, the client is |
| // expected to call requestBuffer immediately. |
| virtual status_t dequeueBuffer(int *slot, uint32_t w, uint32_t h, |
| uint32_t format, uint32_t usage) = 0; |
| |
| // queueBuffer indicates that the client has finished filling in the |
| // contents of the buffer associated with slot and transfers ownership of |
| // that slot back to the server. It is not valid to call queueBuffer on a |
| // slot that is not owned by the client or one for which a buffer associated |
| // via requestBuffer. In addition, a timestamp must be provided by the |
| // client for this buffer. The timestamp is measured in nanoseconds, and |
| // must be monotonically increasing. Its other properties (zero point, etc) |
| // are client-dependent, and should be documented by the client. |
| // |
| // outWidth, outHeight and outTransform are filled with the default width |
| // and height of the window and current transform applied to buffers, |
| // respectively. |
| virtual status_t queueBuffer(int slot, int64_t timestamp, |
| uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) = 0; |
| |
| // cancelBuffer indicates that the client does not wish to fill in the |
| // buffer associated with slot and transfers ownership of the slot back to |
| // the server. |
| virtual void cancelBuffer(int slot) = 0; |
| |
| virtual status_t setCrop(const Rect& reg) = 0; |
| virtual status_t setTransform(uint32_t transform) = 0; |
| virtual status_t setScalingMode(int mode) = 0; |
| |
| // query retrieves some information for this surface |
| // 'what' tokens allowed are that of android_natives.h |
| virtual int query(int what, int* value) = 0; |
| |
| // setSynchronousMode set whether dequeueBuffer is synchronous or |
| // asynchronous. In synchronous mode, dequeueBuffer blocks until |
| // a buffer is available, the currently bound buffer can be dequeued and |
| // queued buffers will be retired in order. |
| // The default mode is asynchronous. |
| virtual status_t setSynchronousMode(bool enabled) = 0; |
| |
| // connect attempts to connect a client API to the SurfaceTexture. This |
| // must be called before any other ISurfaceTexture methods are called except |
| // for getAllocator. |
| // |
| // This method will fail if the connect was previously called on the |
| // SurfaceTexture and no corresponding disconnect call was made. |
| virtual status_t connect(int api) = 0; |
| |
| // disconnect attempts to disconnect a client API from the SurfaceTexture. |
| // Calling this method will cause any subsequent calls to other |
| // ISurfaceTexture methods to fail except for getAllocator and connect. |
| // Successfully calling connect after this will allow the other methods to |
| // succeed again. |
| // |
| // This method will fail if the the SurfaceTexture is not currently |
| // connected to the specified client API. |
| virtual status_t disconnect(int api) = 0; |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| |
| class BnSurfaceTexture : public BnInterface<ISurfaceTexture> |
| { |
| public: |
| virtual status_t onTransact( uint32_t code, |
| const Parcel& data, |
| Parcel* reply, |
| uint32_t flags = 0); |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |
| |
| #endif // ANDROID_GUI_ISURFACETEXTURE_H |