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Romain Guy694b5192010-07-21 21:33:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_UI_FONT_RENDERER_H
18#define ANDROID_UI_FONT_RENDERER_H
19
20#include <utils/String8.h>
21#include <utils/Vector.h>
22#include <utils/KeyedVector.h>
23
24#include <SkScalerContext.h>
25#include <SkPaint.h>
26
27#include <GLES2/gl2.h>
28
Romain Guy09147fb2010-07-22 13:08:20 -070029#include "Rect.h"
30
Romain Guy694b5192010-07-21 21:33:20 -070031namespace android {
32namespace uirenderer {
33
34class FontRenderer;
35
36class Font {
37public:
38 ~Font();
39
Romain Guy694b5192010-07-21 21:33:20 -070040 void renderUTF(SkPaint* paint, const char *text, uint32_t len, uint32_t start,
41 int numGlyphs, int x, int y);
42
43 static Font* create(FontRenderer* state, uint32_t fontId, float fontSize);
44
45protected:
46
47 friend class FontRenderer;
48
49 void invalidateTextureCache();
50 struct CachedGlyphInfo {
51 // Has the cache been invalidated?
52 bool mIsValid;
53 // Location of the cached glyph in the bitmap
54 // in case we need to resize the texture
55 uint32_t mBitmapWidth;
56 uint32_t mBitmapHeight;
57 // Also cache texture coords for the quad
58 float mBitmapMinU;
59 float mBitmapMinV;
60 float mBitmapMaxU;
61 float mBitmapMaxV;
62 // Minimize how much we call freetype
63 uint32_t mGlyphIndex;
64 uint32_t mAdvanceX;
65 uint32_t mAdvanceY;
66 // Values below contain a glyph's origin in the bitmap
67 uint32_t mBitmapLeft;
68 uint32_t mBitmapTop;
69 };
70
71 FontRenderer* mState;
72 uint32_t mFontId;
73 float mFontSize;
74
75 Font(FontRenderer* state, uint32_t fontId, float fontSize);
76
77 DefaultKeyedVector<int32_t, CachedGlyphInfo*> mCachedGlyphs;
78
79 CachedGlyphInfo *cacheGlyph(SkPaint* paint, int32_t glyph);
80 void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo *glyph);
81 void drawCachedGlyph(CachedGlyphInfo *glyph, int x, int y);
82};
83
84class FontRenderer {
85public:
86 FontRenderer();
87 ~FontRenderer();
88
89 void init();
90 void deinit();
91
92 void setFont(uint32_t fontId, float fontSize);
Romain Guy09147fb2010-07-22 13:08:20 -070093 void renderText(SkPaint* paint, const Rect* clip, const char *text, uint32_t len,
94 uint32_t startIndex, int numGlyphs, int x, int y);
Romain Guy694b5192010-07-21 21:33:20 -070095
96 GLuint getTexture() {
97 checkInit();
98 return mTextureId;
99 }
100
101protected:
102 friend class Font;
103
104 struct CacheTextureLine {
105 uint16_t mMaxHeight;
106 uint16_t mMaxWidth;
107 uint32_t mCurrentRow;
108 uint32_t mCurrentCol;
109
110 CacheTextureLine(uint16_t maxHeight, uint16_t maxWidth, uint32_t currentRow,
111 uint32_t currentCol):
112 mMaxHeight(maxHeight), mMaxWidth(maxWidth), mCurrentRow(currentRow),
113 mCurrentCol(currentCol) {
114 }
115
116 bool fitBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY) {
117 if (glyph.fHeight > mMaxHeight) {
118 return false;
119 }
120
121 if (mCurrentCol + glyph.fWidth < mMaxWidth) {
122 *retOriginX = mCurrentCol;
123 *retOriginY = mCurrentRow;
124 mCurrentCol += glyph.fWidth;
125 return true;
126 }
127
128 return false;
129 }
130 };
131
132 uint32_t getCacheWidth() const {
133 return mCacheWidth;
134 }
135
136 uint32_t getCacheHeight() const {
137 return mCacheHeight;
138 }
139
140 void initTextTexture();
Romain Guy694b5192010-07-21 21:33:20 -0700141 bool cacheBitmap(const SkGlyph& glyph, uint32_t *retOriginX, uint32_t *retOriginY);
142
143 void flushAllAndInvalidate();
144 void initVertexArrayBuffers();
145
146 void checkInit();
147
148 void issueDrawCommand();
Romain Guy694b5192010-07-21 21:33:20 -0700149 void appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2,
150 float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,
151 float x4, float y4, float z4, float u4, float v4);
152
153 uint32_t mCacheWidth;
154 uint32_t mCacheHeight;
155
Romain Guy694b5192010-07-21 21:33:20 -0700156 Vector<CacheTextureLine*> mCacheLines;
157
Romain Guy09147fb2010-07-22 13:08:20 -0700158 Font* mCurrentFont;
Romain Guy694b5192010-07-21 21:33:20 -0700159 Vector<Font*> mActiveFonts;
160
161 // Texture to cache glyph bitmaps
162 unsigned char* mTextTexture;
163 GLuint mTextureId;
164 bool mUploadTexture;
165
166 // Pointer to vertex data to speed up frame to frame work
167 float *mTextMeshPtr;
168 uint32_t mCurrentQuadIndex;
169 uint32_t mMaxNumberOfQuads;
170
171 uint32_t mIndexBufferID;
172
Romain Guy09147fb2010-07-22 13:08:20 -0700173 const Rect* mClip;
174
Romain Guy694b5192010-07-21 21:33:20 -0700175 bool mInitialized;
176};
177
178}; // namespace uirenderer
179}; // namespace android
180
181#endif // ANDROID_UI_FONT_RENDERER_H