blob: 5a538787d60156cdef6a9cabfb927e3095ebb02d [file] [log] [blame]
Alex Sakhartchouk164aaed2010-07-01 16:14:06 -07001/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19import java.util.Vector;
20
21import android.util.Config;
22import android.util.Log;
23
24/**
25 * @hide
26 *
27 **/
28public class Mesh extends BaseObj {
29
30 Allocation[] mVertexBuffers;
31 Allocation[] mIndexBuffers;
32 Primitive[] mPrimitives;
33
34 Mesh(int id, RenderScript rs) {
35 super(rs);
36 mID = id;
37 }
38
39 public int getVertexAllocationCount() {
40 if(mVertexBuffers == null) {
41 return 0;
42 }
43 return mVertexBuffers.length;
44 }
45 public Allocation getVertexAllocation(int slot) {
46 return mVertexBuffers[slot];
47 }
48
49 public int getPrimitiveCount() {
50 if(mIndexBuffers == null) {
51 return 0;
52 }
53 return mIndexBuffers.length;
54 }
55 public Allocation getIndexAllocation(int slot) {
56 return mIndexBuffers[slot];
57 }
58 public Primitive getPrimitive(int slot) {
59 return mPrimitives[slot];
60 }
61
62 public static class Builder {
63 RenderScript mRS;
64
65 class Entry {
66 Type t;
67 Element e;
68 int size;
69 Primitive prim;
70 }
71
72 int mVertexTypeCount;
73 Entry[] mVertexTypes;
74 Vector mIndexTypes;
75
76 public Builder(RenderScript rs) {
77 mRS = rs;
78 mVertexTypeCount = 0;
79 mVertexTypes = new Entry[16];
80 mIndexTypes = new Vector();
81 }
82
83 public int addVertexType(Type t) throws IllegalStateException {
84 if (mVertexTypeCount >= mVertexTypes.length) {
85 throw new IllegalStateException("Max vertex types exceeded.");
86 }
87
88 int addedIndex = mVertexTypeCount;
89 mVertexTypes[mVertexTypeCount] = new Entry();
90 mVertexTypes[mVertexTypeCount].t = t;
91 mVertexTypes[mVertexTypeCount].e = null;
92 mVertexTypeCount++;
93 return addedIndex;
94 }
95
96 public int addVertexType(Element e, int size) throws IllegalStateException {
97 if (mVertexTypeCount >= mVertexTypes.length) {
98 throw new IllegalStateException("Max vertex types exceeded.");
99 }
100
101 int addedIndex = mVertexTypeCount;
102 mVertexTypes[mVertexTypeCount] = new Entry();
103 mVertexTypes[mVertexTypeCount].t = null;
104 mVertexTypes[mVertexTypeCount].e = e;
105 mVertexTypes[mVertexTypeCount].size = size;
106 mVertexTypeCount++;
107 return addedIndex;
108 }
109
110 public int addIndexType(Type t, Primitive p) {
111 int addedIndex = mIndexTypes.size();
112 Entry indexType = new Entry();
113 indexType.t = t;
114 indexType.e = null;
115 indexType.size = 0;
116 indexType.prim = p;
117 mIndexTypes.addElement(indexType);
118 return addedIndex;
119 }
120
121 public int addIndexType(Primitive p) {
122 int addedIndex = mIndexTypes.size();
123 Entry indexType = new Entry();
124 indexType.t = null;
125 indexType.e = null;
126 indexType.size = 0;
127 indexType.prim = p;
128 mIndexTypes.addElement(indexType);
129 return addedIndex;
130 }
131
132 public int addIndexType(Element e, int size, Primitive p) {
133 int addedIndex = mIndexTypes.size();
134 Entry indexType = new Entry();
135 indexType.t = null;
136 indexType.e = e;
137 indexType.size = size;
138 indexType.prim = p;
139 mIndexTypes.addElement(indexType);
140 return addedIndex;
141 }
142
143 Type newType(Element e, int size) {
144 Type.Builder tb = new Type.Builder(mRS, e);
145 tb.add(Dimension.X, size);
146 return tb.create();
147 }
148
149 static synchronized Mesh internalCreate(RenderScript rs, Builder b) {
150
151 int id = rs.nMeshCreate(b.mVertexTypeCount, b.mIndexTypes.size());
152 Mesh newMesh = new Mesh(id, rs);
153 newMesh.mIndexBuffers = new Allocation[b.mIndexTypes.size()];
154 newMesh.mPrimitives = new Primitive[b.mIndexTypes.size()];
155 newMesh.mVertexBuffers = new Allocation[b.mVertexTypeCount];
156
157 for(int ct = 0; ct < b.mIndexTypes.size(); ct ++) {
158 Allocation alloc = null;
159 Entry entry = (Entry)b.mIndexTypes.elementAt(ct);
160 if (entry.t != null) {
161 alloc = Allocation.createTyped(rs, entry.t);
162 }
163 else if(entry.e != null) {
164 alloc = Allocation.createSized(rs, entry.e, entry.size);
165 }
166 int allocID = (alloc == null) ? 0 : alloc.getID();
167 rs.nMeshBindIndex(id, allocID, entry.prim.mID, ct);
168 newMesh.mIndexBuffers[ct] = alloc;
169 newMesh.mPrimitives[ct] = entry.prim;
170 }
171
172 for(int ct = 0; ct < b.mVertexTypeCount; ct ++) {
173 Allocation alloc = null;
174 Entry entry = b.mVertexTypes[ct];
175 if (entry.t != null) {
176 alloc = Allocation.createTyped(rs, entry.t);
177 } else if(entry.e != null) {
178 alloc = Allocation.createSized(rs, entry.e, entry.size);
179 }
180 rs.nMeshBindVertex(id, alloc.getID(), ct);
181 newMesh.mVertexBuffers[ct] = alloc;
182 }
183
184 return newMesh;
185 }
186
187 public Mesh create() {
188 mRS.validate();
189 Mesh sm = internalCreate(mRS, this);
190 return sm;
191 }
192 }
193
194 public static class AllocationBuilder {
195 RenderScript mRS;
196
197 class Entry {
198 Allocation a;
199 Primitive prim;
200 }
201
202 int mVertexTypeCount;
203 Entry[] mVertexTypes;
204
205 Vector mIndexTypes;
206
207 public AllocationBuilder(RenderScript rs) {
208 mRS = rs;
209 mVertexTypeCount = 0;
210 mVertexTypes = new Entry[16];
211 mIndexTypes = new Vector();
212 }
213
214 public int addVertexAllocation(Allocation a) throws IllegalStateException {
215 if (mVertexTypeCount >= mVertexTypes.length) {
216 throw new IllegalStateException("Max vertex types exceeded.");
217 }
218
219 int addedIndex = mVertexTypeCount;
220 mVertexTypes[mVertexTypeCount] = new Entry();
221 mVertexTypes[mVertexTypeCount].a = a;
222 mVertexTypeCount++;
223 return addedIndex;
224 }
225
226 public int addIndexAllocation(Allocation a, Primitive p) {
227 int addedIndex = mIndexTypes.size();
228 Entry indexType = new Entry();
229 indexType.a = a;
230 indexType.prim = p;
231 mIndexTypes.addElement(indexType);
232 return addedIndex;
233 }
234
235 public int addIndexType(Primitive p) {
236 int addedIndex = mIndexTypes.size();
237 Entry indexType = new Entry();
238 indexType.a = null;
239 indexType.prim = p;
240 mIndexTypes.addElement(indexType);
241 return addedIndex;
242 }
243
244 static synchronized Mesh internalCreate(RenderScript rs, AllocationBuilder b) {
245
246 int id = rs.nMeshCreate(b.mVertexTypeCount, b.mIndexTypes.size());
247 Mesh newMesh = new Mesh(id, rs);
248 newMesh.mIndexBuffers = new Allocation[b.mIndexTypes.size()];
249 newMesh.mPrimitives = new Primitive[b.mIndexTypes.size()];
250 newMesh.mVertexBuffers = new Allocation[b.mVertexTypeCount];
251
252 for(int ct = 0; ct < b.mIndexTypes.size(); ct ++) {
253 Entry entry = (Entry)b.mIndexTypes.elementAt(ct);
254 int allocID = (entry.a == null) ? 0 : entry.a.getID();
255 rs.nMeshBindIndex(id, allocID, entry.prim.mID, ct);
256 newMesh.mIndexBuffers[ct] = entry.a;
257 newMesh.mPrimitives[ct] = entry.prim;
258 }
259
260 for(int ct = 0; ct < b.mVertexTypeCount; ct ++) {
261 Entry entry = b.mVertexTypes[ct];
262 rs.nMeshBindVertex(id, entry.a.mID, ct);
263 newMesh.mVertexBuffers[ct] = entry.a;
264 }
265
266 return newMesh;
267 }
268
269 public Mesh create() {
270 mRS.validate();
271 Mesh sm = internalCreate(mRS, this);
272 return sm;
273 }
274 }
275
276
277 public static class TriangleMeshBuilder {
278 float mVtxData[];
279 int mVtxCount;
280 short mIndexData[];
281 int mIndexCount;
282 RenderScript mRS;
283 Element mElement;
284
285 float mNX = 0;
286 float mNY = 0;
287 float mNZ = -1;
288 float mS0 = 0;
289 float mT0 = 0;
290 float mR = 1;
291 float mG = 1;
292 float mB = 1;
293 float mA = 1;
294
295 int mVtxSize;
296 int mFlags;
297
298 public static final int COLOR = 0x0001;
299 public static final int NORMAL = 0x0002;
300 public static final int TEXTURE_0 = 0x0100;
301
302 public TriangleMeshBuilder(RenderScript rs, int vtxSize, int flags) {
303 mRS = rs;
304 mVtxCount = 0;
305 mIndexCount = 0;
306 mVtxData = new float[128];
307 mIndexData = new short[128];
308 mVtxSize = vtxSize;
309 mFlags = flags;
310
311 if (vtxSize < 2 || vtxSize > 3) {
312 throw new IllegalArgumentException("Vertex size out of range.");
313 }
314 }
315
316 private void makeSpace(int count) {
317 if ((mVtxCount + count) >= mVtxData.length) {
318 float t[] = new float[mVtxData.length * 2];
319 System.arraycopy(mVtxData, 0, t, 0, mVtxData.length);
320 mVtxData = t;
321 }
322 }
323
324 private void latch() {
325 if ((mFlags & COLOR) != 0) {
326 makeSpace(4);
327 mVtxData[mVtxCount++] = mR;
328 mVtxData[mVtxCount++] = mG;
329 mVtxData[mVtxCount++] = mB;
330 mVtxData[mVtxCount++] = mA;
331 }
332 if ((mFlags & TEXTURE_0) != 0) {
333 makeSpace(2);
334 mVtxData[mVtxCount++] = mS0;
335 mVtxData[mVtxCount++] = mT0;
336 }
337 if ((mFlags & NORMAL) != 0) {
338 makeSpace(3);
339 mVtxData[mVtxCount++] = mNX;
340 mVtxData[mVtxCount++] = mNY;
341 mVtxData[mVtxCount++] = mNZ;
342 }
343 }
344
345 public void addVertex(float x, float y) {
346 if (mVtxSize != 2) {
347 throw new IllegalStateException("add mistmatch with declared components.");
348 }
349 makeSpace(2);
350 mVtxData[mVtxCount++] = x;
351 mVtxData[mVtxCount++] = y;
352 latch();
353 }
354
355 public void addVertex(float x, float y, float z) {
356 if (mVtxSize != 3) {
357 throw new IllegalStateException("add mistmatch with declared components.");
358 }
359 makeSpace(3);
360 mVtxData[mVtxCount++] = x;
361 mVtxData[mVtxCount++] = y;
362 mVtxData[mVtxCount++] = z;
363 latch();
364 }
365
366 public void setTexture(float s, float t) {
367 if ((mFlags & TEXTURE_0) == 0) {
368 throw new IllegalStateException("add mistmatch with declared components.");
369 }
370 mS0 = s;
371 mT0 = t;
372 }
373
374 public void setNormal(float x, float y, float z) {
375 if ((mFlags & NORMAL) == 0) {
376 throw new IllegalStateException("add mistmatch with declared components.");
377 }
378 mNX = x;
379 mNY = y;
380 mNZ = z;
381 }
382
383 public void setColor(float r, float g, float b, float a) {
384 if ((mFlags & COLOR) == 0) {
385 throw new IllegalStateException("add mistmatch with declared components.");
386 }
387 mR = r;
388 mG = g;
389 mB = b;
390 mA = a;
391 }
392
393 public void addTriangle(int idx1, int idx2, int idx3) {
394 if((idx1 >= mVtxCount) || (idx1 < 0) ||
395 (idx2 >= mVtxCount) || (idx2 < 0) ||
396 (idx3 >= mVtxCount) || (idx3 < 0)) {
397 throw new IllegalStateException("Index provided greater than vertex count.");
398 }
399 if ((mIndexCount + 3) >= mIndexData.length) {
400 short t[] = new short[mIndexData.length * 2];
401 System.arraycopy(mIndexData, 0, t, 0, mIndexData.length);
402 mIndexData = t;
403 }
404 mIndexData[mIndexCount++] = (short)idx1;
405 mIndexData[mIndexCount++] = (short)idx2;
406 mIndexData[mIndexCount++] = (short)idx3;
407 }
408
409 public Mesh create(boolean uploadToBufferObject) {
410 Element.Builder b = new Element.Builder(mRS);
411 int floatCount = mVtxSize;
412 b.add(Element.createVector(mRS,
413 Element.DataType.FLOAT_32,
414 mVtxSize), "position");
415 if ((mFlags & COLOR) != 0) {
416 floatCount += 4;
417 b.add(Element.F32_4(mRS), "color");
418 }
419 if ((mFlags & TEXTURE_0) != 0) {
420 floatCount += 2;
421 b.add(Element.F32_2(mRS), "texture0");
422 }
423 if ((mFlags & NORMAL) != 0) {
424 floatCount += 3;
425 b.add(Element.F32_3(mRS), "normal");
426 }
427 mElement = b.create();
428
429 Builder smb = new Builder(mRS);
430 smb.addVertexType(mElement, mVtxCount / floatCount);
431 smb.addIndexType(Element.U16(mRS), mIndexCount, Primitive.TRIANGLE);
432
433 Mesh sm = smb.create();
434
435 sm.getVertexAllocation(0).data(mVtxData);
436 if(uploadToBufferObject) {
437 sm.getVertexAllocation(0).uploadToBufferObject();
438 }
439
440 sm.getIndexAllocation(0).data(mIndexData);
441 sm.getIndexAllocation(0).uploadToBufferObject();
442
443 return sm;
444 }
445 }
446}
447