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Chris Craikb4589422013-12-26 15:13:13 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_RENDERER_H
18#define ANDROID_HWUI_RENDERER_H
19
Chris Craik14e51302013-12-30 15:32:54 -080020#include <SkRegion.h>
21
22#include <utils/String8.h>
23
Chris Craikb4589422013-12-26 15:13:13 -080024#include "AssetAtlas.h"
25#include "SkPaint.h"
26
27namespace android {
Chris Craik14e51302013-12-30 15:32:54 -080028
29class Functor;
Chris Craik564acf72014-01-02 16:46:18 -080030struct Res_png_9patch;
Chris Craik14e51302013-12-30 15:32:54 -080031
Chris Craikb4589422013-12-26 15:13:13 -080032namespace uirenderer {
33
John Recke18264b2014-03-12 13:56:30 -070034class RenderNode;
Chris Craikb4589422013-12-26 15:13:13 -080035class Layer;
36class Matrix4;
37class SkiaColorFilter;
Chris Craikb4589422013-12-26 15:13:13 -080038class Patch;
39
40enum DrawOpMode {
41 kDrawOpMode_Immediate,
42 kDrawOpMode_Defer,
43 kDrawOpMode_Flush
44};
45
46/**
47 * Hwui's abstract version of Canvas.
48 *
49 * Provides methods for frame state operations, as well as the SkCanvas style transform/clip state,
50 * and varied drawing operations.
51 *
52 * Should at some point interact with native SkCanvas.
53 */
54class ANDROID_API Renderer {
55public:
56 virtual ~Renderer() {}
57
58 /**
Chris Craikb4589422013-12-26 15:13:13 -080059 * Safely retrieves the mode from the specified xfermode. If the specified
60 * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
61 */
62 static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
63 SkXfermode::Mode resultMode;
64 if (!SkXfermode::AsMode(mode, &resultMode)) {
65 resultMode = SkXfermode::kSrcOver_Mode;
66 }
67 return resultMode;
68 }
69
Chris Craik947eabf2014-08-19 10:21:12 -070070 // TODO: move to a method on android:Paint
71 static inline bool paintWillNotDraw(const SkPaint& paint) {
72 return paint.getAlpha() == 0
Chris Craik73821c82014-09-16 17:32:13 -070073 && !paint.getColorFilter()
Chris Craikbc341912014-09-22 18:17:39 -070074 && getXfermode(paint.getXfermode()) == SkXfermode::kSrcOver_Mode;
Chris Craik947eabf2014-08-19 10:21:12 -070075 }
76
77 // TODO: move to a method on android:Paint
78 static inline bool paintWillNotDrawText(const SkPaint& paint) {
79 return paint.getAlpha() == 0
80 && paint.getLooper() == NULL
Chris Craik73821c82014-09-16 17:32:13 -070081 && !paint.getColorFilter()
Chris Craik947eabf2014-08-19 10:21:12 -070082 && getXfermode(paint.getXfermode()) == SkXfermode::kSrcOver_Mode;
83 }
Chris Craikb4589422013-12-26 15:13:13 -080084// ----------------------------------------------------------------------------
85// Frame state operations
86// ----------------------------------------------------------------------------
87 /**
88 * Sets the dimension of the underlying drawing surface. This method must
89 * be called at least once every time the drawing surface changes size.
90 *
91 * @param width The width in pixels of the underlysing surface
92 * @param height The height in pixels of the underlysing surface
93 */
94 virtual void setViewport(int width, int height) = 0;
95
96 /**
97 * Prepares the renderer to draw a frame. This method must be invoked
98 * at the beginning of each frame. When this method is invoked, the
99 * entire drawing surface is assumed to be redrawn.
100 *
101 * @param opaque If true, the target surface is considered opaque
102 * and will not be cleared. If false, the target surface
103 * will be cleared
104 */
105 virtual status_t prepare(bool opaque) = 0;
106
107 /**
108 * Prepares the renderer to draw a frame. This method must be invoked
109 * at the beginning of each frame. Only the specified rectangle of the
110 * frame is assumed to be dirty. A clip will automatically be set to
111 * the specified rectangle.
112 *
113 * @param left The left coordinate of the dirty rectangle
114 * @param top The top coordinate of the dirty rectangle
115 * @param right The right coordinate of the dirty rectangle
116 * @param bottom The bottom coordinate of the dirty rectangle
117 * @param opaque If true, the target surface is considered opaque
118 * and will not be cleared. If false, the target surface
119 * will be cleared in the specified dirty rectangle
120 */
121 virtual status_t prepareDirty(float left, float top, float right, float bottom,
122 bool opaque) = 0;
123
124 /**
125 * Indicates the end of a frame. This method must be invoked whenever
126 * the caller is done rendering a frame.
127 */
128 virtual void finish() = 0;
129
Chris Craikb4589422013-12-26 15:13:13 -0800130// ----------------------------------------------------------------------------
131// Canvas state operations
132// ----------------------------------------------------------------------------
Chris Craik14e51302013-12-30 15:32:54 -0800133 // Save (layer)
Chris Craikb4589422013-12-26 15:13:13 -0800134 virtual int getSaveCount() const = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800135 virtual int save(int flags) = 0;
136 virtual void restore() = 0;
137 virtual void restoreToCount(int saveCount) = 0;
138
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500139 virtual int saveLayer(float left, float top, float right, float bottom,
140 const SkPaint* paint, int flags) = 0;
141
Chris Craikb4589422013-12-26 15:13:13 -0800142 int saveLayerAlpha(float left, float top, float right, float bottom,
143 int alpha, int flags) {
Derek Sollenbergerd44fbe52014-02-05 16:47:00 -0500144 SkPaint paint;
145 paint.setAlpha(alpha);
146 return saveLayer(left, top, right, bottom, &paint, flags);
Chris Craikb4589422013-12-26 15:13:13 -0800147 }
Chris Craikb4589422013-12-26 15:13:13 -0800148
149 // Matrix
Chris Craik14e51302013-12-30 15:32:54 -0800150 virtual void getMatrix(SkMatrix* outMatrix) const = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800151 virtual void translate(float dx, float dy, float dz = 0.0f) = 0;
152 virtual void rotate(float degrees) = 0;
153 virtual void scale(float sx, float sy) = 0;
154 virtual void skew(float sx, float sy) = 0;
155
Derek Sollenberger13908822013-12-10 12:28:58 -0500156 virtual void setMatrix(const SkMatrix& matrix) = 0;
157 virtual void concatMatrix(const SkMatrix& matrix) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800158
Chris Craik14e51302013-12-30 15:32:54 -0800159 // clip
Chris Craik3f0854292014-04-15 16:18:08 -0700160 virtual const Rect& getLocalClipBounds() const = 0;
Chris Craik14e51302013-12-30 15:32:54 -0800161 virtual bool quickRejectConservative(float left, float top,
162 float right, float bottom) const = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800163 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0;
Chris Craikd218a922014-01-02 17:13:34 -0800164 virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0;
165 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800166
167 // Misc - should be implemented with SkPaint inspection
Chris Craikb4589422013-12-26 15:13:13 -0800168 virtual void resetPaintFilter() = 0;
169 virtual void setupPaintFilter(int clearBits, int setBits) = 0;
170
171// ----------------------------------------------------------------------------
172// Canvas draw operations
173// ----------------------------------------------------------------------------
174 virtual status_t drawColor(int color, SkXfermode::Mode mode) = 0;
175
176 // Bitmap-based
Chris Craik79647502014-08-06 13:42:24 -0700177 virtual status_t drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) = 0;
Chris Craikd218a922014-01-02 17:13:34 -0800178 virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
Chris Craikb4589422013-12-26 15:13:13 -0800179 float srcRight, float srcBottom, float dstLeft, float dstTop,
Chris Craikd218a922014-01-02 17:13:34 -0800180 float dstRight, float dstBottom, const SkPaint* paint) = 0;
Chris Craik79647502014-08-06 13:42:24 -0700181 virtual status_t drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) = 0;
Chris Craikd218a922014-01-02 17:13:34 -0800182 virtual status_t drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
183 const float* vertices, const int* colors, const SkPaint* paint) = 0;
184 virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
185 float left, float top, float right, float bottom, const SkPaint* paint) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800186
187 // Shapes
Chris Craikd218a922014-01-02 17:13:34 -0800188 virtual status_t drawRect(float left, float top, float right, float bottom,
189 const SkPaint* paint) = 0;
190 virtual status_t drawRects(const float* rects, int count, const SkPaint* paint) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800191 virtual status_t drawRoundRect(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -0800192 float rx, float ry, const SkPaint* paint) = 0;
193 virtual status_t drawCircle(float x, float y, float radius, const SkPaint* paint) = 0;
194 virtual status_t drawOval(float left, float top, float right, float bottom,
195 const SkPaint* paint) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800196 virtual status_t drawArc(float left, float top, float right, float bottom,
Chris Craikd218a922014-01-02 17:13:34 -0800197 float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) = 0;
198 virtual status_t drawPath(const SkPath* path, const SkPaint* paint) = 0;
199 virtual status_t drawLines(const float* points, int count, const SkPaint* paint) = 0;
200 virtual status_t drawPoints(const float* points, int count, const SkPaint* paint) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800201
202 // Text
203 virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
Chris Craikd218a922014-01-02 17:13:34 -0800204 const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
Chris Craikb4589422013-12-26 15:13:13 -0800205 DrawOpMode drawOpMode = kDrawOpMode_Immediate) = 0;
Chris Craikd218a922014-01-02 17:13:34 -0800206 virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path,
207 float hOffset, float vOffset, const SkPaint* paint) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800208 virtual status_t drawPosText(const char* text, int bytesCount, int count,
Chris Craikd218a922014-01-02 17:13:34 -0800209 const float* positions, const SkPaint* paint) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800210
211// ----------------------------------------------------------------------------
212// Canvas draw operations - special
213// ----------------------------------------------------------------------------
214 virtual status_t drawLayer(Layer* layer, float x, float y) = 0;
Chris Craika7090e02014-06-20 16:01:00 -0700215 virtual status_t drawRenderNode(RenderNode* renderNode, Rect& dirty,
Chris Craikb4589422013-12-26 15:13:13 -0800216 int32_t replayFlags) = 0;
217
218 // TODO: rename for consistency
219 virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty) = 0;
Chris Craikb4589422013-12-26 15:13:13 -0800220}; // class Renderer
221
222}; // namespace uirenderer
223}; // namespace android
224
225#endif // ANDROID_HWUI_RENDERER_H