Chris Craik | 2af4635 | 2012-11-26 18:30:17 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2012 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef ANDROID_HWUI_DISPLAY_OPERATION_H |
| 18 | #define ANDROID_HWUI_DISPLAY_OPERATION_H |
| 19 | |
| 20 | #include <SkXfermode.h> |
| 21 | |
| 22 | #include "OpenGLRenderer.h" |
| 23 | #include "DisplayListRenderer.h" |
| 24 | #include "utils/LinearAllocator.h" |
| 25 | |
| 26 | #define CRASH() do { \ |
| 27 | *(int *)(uintptr_t)0xbbadbeef = 0; \ |
| 28 | ((void(*)())0)(); /* More reliable, but doesn't say BBADBEEF */ \ |
| 29 | } while(false) |
| 30 | |
| 31 | #define MATRIX_STRING "[%.2f %.2f %.2f] [%.2f %.2f %.2f] [%.2f %.2f %.2f]" |
| 32 | #define MATRIX_ARGS(m) \ |
| 33 | m->get(0), m->get(1), m->get(2), \ |
| 34 | m->get(3), m->get(4), m->get(5), \ |
| 35 | m->get(6), m->get(7), m->get(8) |
| 36 | #define RECT_STRING "%.2f %.2f %.2f %.2f" |
| 37 | #define RECT_ARGS(r) \ |
| 38 | r.left, r.top, r.right, r.bottom |
| 39 | |
| 40 | // Use OP_LOG for logging with arglist, OP_LOGS if just printing char* |
| 41 | #define OP_LOGS(s) OP_LOG("%s", s) |
Chris Craik | 3dc553b | 2013-02-04 12:45:13 -0800 | [diff] [blame] | 42 | #define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ ) |
Chris Craik | 2af4635 | 2012-11-26 18:30:17 -0800 | [diff] [blame] | 43 | |
| 44 | |
| 45 | namespace android { |
| 46 | namespace uirenderer { |
| 47 | |
| 48 | /** |
| 49 | * Structure for storing canvas operations when they are recorded into a DisplayList, so that they |
| 50 | * may be replayed to an OpenGLRenderer. |
| 51 | * |
| 52 | * To avoid individual memory allocations, DisplayListOps may only be allocated into a |
| 53 | * LinearAllocator's managed memory buffers. Each pointer held by a DisplayListOp is either a |
| 54 | * pointer into memory also allocated in the LinearAllocator (mostly for text and float buffers) or |
| 55 | * references a externally refcounted object (Sk... and Skia... objects). ~DisplayListOp() is |
| 56 | * never called as LinearAllocators are simply discarded, so no memory management should be done in |
| 57 | * this class. |
| 58 | */ |
| 59 | class DisplayListOp { |
| 60 | public: |
| 61 | // These objects should always be allocated with a LinearAllocator, and never destroyed/deleted. |
| 62 | // standard new() intentionally not implemented, and delete/deconstructor should never be used. |
| 63 | virtual ~DisplayListOp() { CRASH(); } |
| 64 | static void operator delete(void* ptr) { CRASH(); } |
| 65 | /** static void* operator new(size_t size); PURPOSELY OMITTED **/ |
| 66 | static void* operator new(size_t size, LinearAllocator& allocator) { |
| 67 | return allocator.alloc(size); |
| 68 | } |
| 69 | |
| 70 | enum OpLogFlag { |
| 71 | kOpLogFlag_Recurse = 0x1, |
| 72 | kOpLogFlag_JSON = 0x2 // TODO: add? |
| 73 | }; |
| 74 | |
| 75 | //TODO: for draw batching, DrawOps should override a virtual sub-method, with |
| 76 | // DrawOps::apply deferring operations to a different list if possible |
| 77 | virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, int saveCount, |
| 78 | uint32_t level, bool caching, int multipliedAlpha) = 0; |
| 79 | |
| 80 | virtual void output(int level, uint32_t flags = 0) = 0; |
| 81 | |
| 82 | // NOTE: it would be nice to declare constants and overriding the implementation in each op to |
| 83 | // point at the constants, but that seems to require a .cpp file |
| 84 | virtual const char* name() = 0; |
| 85 | }; |
| 86 | |
| 87 | class StateOp : public DisplayListOp { |
| 88 | public: |
| 89 | StateOp() {}; |
| 90 | |
| 91 | virtual ~StateOp() {} |
| 92 | |
| 93 | virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, int saveCount, |
| 94 | uint32_t level, bool caching, int multipliedAlpha) { |
| 95 | applyState(renderer, saveCount); |
| 96 | return DrawGlInfo::kStatusDone; |
| 97 | } |
| 98 | |
| 99 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) = 0; |
| 100 | }; |
| 101 | |
| 102 | class DrawOp : public DisplayListOp { |
| 103 | public: |
| 104 | DrawOp(SkPaint* paint) |
| 105 | : mPaint(paint), mQuickRejected(false) {} |
| 106 | |
| 107 | virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, int saveCount, |
| 108 | uint32_t level, bool caching, int multipliedAlpha) { |
| 109 | if (mQuickRejected && CC_LIKELY(flags & DisplayList::kReplayFlag_ClipChildren)) { |
| 110 | return DrawGlInfo::kStatusDone; |
| 111 | } |
| 112 | |
| 113 | return applyDraw(renderer, dirty, level, caching, multipliedAlpha); |
| 114 | } |
| 115 | |
| 116 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 117 | bool caching, int multipliedAlpha) = 0; |
| 118 | |
| 119 | // returns true if bounds exist |
| 120 | virtual bool getLocalBounds(Rect& localBounds) { return false; } |
| 121 | |
| 122 | // TODO: better refine localbounds usage |
| 123 | void setQuickRejected(bool quickRejected) { mQuickRejected = quickRejected; } |
| 124 | bool getQuickRejected() { return mQuickRejected; } |
| 125 | |
| 126 | protected: |
| 127 | SkPaint* getPaint(OpenGLRenderer& renderer) { |
| 128 | return renderer.filterPaint(mPaint); |
| 129 | } |
| 130 | |
| 131 | SkPaint* mPaint; // should be accessed via getPaint() when applying |
| 132 | bool mQuickRejected; |
| 133 | }; |
| 134 | |
| 135 | class DrawBoundedOp : public DrawOp { |
| 136 | public: |
| 137 | DrawBoundedOp(float left, float top, float right, float bottom, SkPaint* paint) |
| 138 | : DrawOp(paint), mLocalBounds(left, top, right, bottom) {} |
| 139 | |
| 140 | // default constructor for area, to be overridden in child constructor body |
| 141 | DrawBoundedOp(SkPaint* paint) |
| 142 | : DrawOp(paint) {} |
| 143 | |
| 144 | bool getLocalBounds(Rect& localBounds) { |
| 145 | localBounds.set(mLocalBounds); |
| 146 | return true; |
| 147 | } |
| 148 | |
| 149 | protected: |
| 150 | Rect mLocalBounds; // displayed area in LOCAL coord. doesn't incorporate stroke, so check paint |
| 151 | }; |
| 152 | |
| 153 | /////////////////////////////////////////////////////////////////////////////// |
| 154 | // STATE OPERATIONS - these may affect the state of the canvas/renderer, but do |
| 155 | // not directly draw or alter output |
| 156 | /////////////////////////////////////////////////////////////////////////////// |
| 157 | |
| 158 | class SaveOp : public StateOp { |
| 159 | public: |
| 160 | SaveOp(int flags) |
| 161 | : mFlags(flags) {} |
| 162 | |
| 163 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 164 | renderer.save(mFlags); |
| 165 | } |
| 166 | |
| 167 | virtual void output(int level, uint32_t flags = 0) { |
| 168 | OP_LOG("Save flags %x", mFlags); |
| 169 | } |
| 170 | |
| 171 | virtual const char* name() { return "Save"; } |
| 172 | |
| 173 | private: |
| 174 | int mFlags; |
| 175 | }; |
| 176 | |
| 177 | class RestoreToCountOp : public StateOp { |
| 178 | public: |
| 179 | RestoreToCountOp(int count) |
| 180 | : mCount(count) {} |
| 181 | |
| 182 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 183 | renderer.restoreToCount(saveCount + mCount); |
| 184 | |
| 185 | } |
| 186 | |
| 187 | virtual void output(int level, uint32_t flags = 0) { |
| 188 | OP_LOG("Restore to count %d", mCount); |
| 189 | } |
| 190 | |
| 191 | virtual const char* name() { return "RestoreToCount"; } |
| 192 | |
| 193 | private: |
| 194 | int mCount; |
| 195 | }; |
| 196 | |
| 197 | class SaveLayerOp : public StateOp { |
| 198 | public: |
| 199 | SaveLayerOp(float left, float top, float right, float bottom, SkPaint* paint, int flags) |
| 200 | : mArea(left, top, right, bottom), mPaint(paint), mFlags(flags) {} |
| 201 | |
| 202 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 203 | SkPaint* paint = renderer.filterPaint(mPaint); |
| 204 | renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, paint, mFlags); |
| 205 | } |
| 206 | |
| 207 | virtual void output(int level, uint32_t flags = 0) { |
| 208 | OP_LOG("SaveLayer of area " RECT_STRING, RECT_ARGS(mArea)); |
| 209 | } |
| 210 | |
| 211 | virtual const char* name() { return "SaveLayer"; } |
| 212 | |
| 213 | private: |
| 214 | Rect mArea; |
| 215 | SkPaint* mPaint; |
| 216 | int mFlags; |
| 217 | }; |
| 218 | |
| 219 | class SaveLayerAlphaOp : public StateOp { |
| 220 | public: |
| 221 | SaveLayerAlphaOp(float left, float top, float right, float bottom, int alpha, int flags) |
| 222 | : mArea(left, top, right, bottom), mAlpha(alpha), mFlags(flags) {} |
| 223 | |
| 224 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 225 | renderer.saveLayerAlpha(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mFlags); |
| 226 | } |
| 227 | |
| 228 | virtual void output(int level, uint32_t flags = 0) { |
| 229 | OP_LOG("SaveLayerAlpha of area " RECT_STRING, RECT_ARGS(mArea)); |
| 230 | } |
| 231 | |
| 232 | virtual const char* name() { return "SaveLayerAlpha"; } |
| 233 | private: |
| 234 | Rect mArea; |
| 235 | int mAlpha; |
| 236 | int mFlags; |
| 237 | }; |
| 238 | |
| 239 | class TranslateOp : public StateOp { |
| 240 | public: |
| 241 | TranslateOp(float dx, float dy) |
| 242 | : mDx(dx), mDy(dy) {} |
| 243 | |
| 244 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 245 | renderer.translate(mDx, mDy); |
| 246 | } |
| 247 | |
| 248 | virtual void output(int level, uint32_t flags = 0) { |
| 249 | OP_LOG("Translate by %f %f", mDx, mDy); |
| 250 | } |
| 251 | |
| 252 | virtual const char* name() { return "Translate"; } |
| 253 | |
| 254 | private: |
| 255 | float mDx; |
| 256 | float mDy; |
| 257 | }; |
| 258 | |
| 259 | class RotateOp : public StateOp { |
| 260 | public: |
| 261 | RotateOp(float degrees) |
| 262 | : mDegrees(degrees) {} |
| 263 | |
| 264 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 265 | renderer.rotate(mDegrees); |
| 266 | } |
| 267 | |
| 268 | virtual void output(int level, uint32_t flags = 0) { |
| 269 | OP_LOG("Rotate by %f degrees", mDegrees); |
| 270 | } |
| 271 | |
| 272 | virtual const char* name() { return "Rotate"; } |
| 273 | |
| 274 | private: |
| 275 | float mDegrees; |
| 276 | }; |
| 277 | |
| 278 | class ScaleOp : public StateOp { |
| 279 | public: |
| 280 | ScaleOp(float sx, float sy) |
| 281 | : mSx(sx), mSy(sy) {} |
| 282 | |
| 283 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 284 | renderer.scale(mSx, mSy); |
| 285 | } |
| 286 | |
| 287 | virtual void output(int level, uint32_t flags = 0) { |
| 288 | OP_LOG("Scale by %f %f", mSx, mSy); |
| 289 | } |
| 290 | |
| 291 | virtual const char* name() { return "Scale"; } |
| 292 | |
| 293 | private: |
| 294 | float mSx; |
| 295 | float mSy; |
| 296 | }; |
| 297 | |
| 298 | class SkewOp : public StateOp { |
| 299 | public: |
| 300 | SkewOp(float sx, float sy) |
| 301 | : mSx(sx), mSy(sy) {} |
| 302 | |
| 303 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 304 | renderer.skew(mSx, mSy); |
| 305 | } |
| 306 | |
| 307 | virtual void output(int level, uint32_t flags = 0) { |
| 308 | OP_LOG("Skew by %f %f", mSx, mSy); |
| 309 | } |
| 310 | |
| 311 | virtual const char* name() { return "Skew"; } |
| 312 | |
| 313 | private: |
| 314 | float mSx; |
| 315 | float mSy; |
| 316 | }; |
| 317 | |
| 318 | class SetMatrixOp : public StateOp { |
| 319 | public: |
| 320 | SetMatrixOp(SkMatrix* matrix) |
| 321 | : mMatrix(matrix) {} |
| 322 | |
| 323 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 324 | renderer.setMatrix(mMatrix); |
| 325 | } |
| 326 | |
| 327 | virtual void output(int level, uint32_t flags = 0) { |
| 328 | OP_LOG("SetMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix)); |
| 329 | } |
| 330 | |
| 331 | virtual const char* name() { return "SetMatrix"; } |
| 332 | |
| 333 | private: |
| 334 | SkMatrix* mMatrix; |
| 335 | }; |
| 336 | |
| 337 | class ConcatMatrixOp : public StateOp { |
| 338 | public: |
| 339 | ConcatMatrixOp(SkMatrix* matrix) |
| 340 | : mMatrix(matrix) {} |
| 341 | |
| 342 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 343 | renderer.concatMatrix(mMatrix); |
| 344 | } |
| 345 | |
| 346 | virtual void output(int level, uint32_t flags = 0) { |
| 347 | OP_LOG("ConcatMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix)); |
| 348 | } |
| 349 | |
| 350 | virtual const char* name() { return "ConcatMatrix"; } |
| 351 | |
| 352 | private: |
| 353 | SkMatrix* mMatrix; |
| 354 | }; |
| 355 | |
| 356 | class ClipRectOp : public StateOp { |
| 357 | public: |
| 358 | ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op) |
| 359 | : mArea(left, top, right, bottom), mOp(op) {} |
| 360 | |
| 361 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 362 | renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp); |
| 363 | } |
| 364 | |
| 365 | virtual void output(int level, uint32_t flags = 0) { |
| 366 | OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea)); |
| 367 | } |
| 368 | |
| 369 | virtual const char* name() { return "ClipRect"; } |
| 370 | |
| 371 | private: |
| 372 | Rect mArea; |
| 373 | SkRegion::Op mOp; |
| 374 | }; |
| 375 | |
| 376 | class ClipPathOp : public StateOp { |
| 377 | public: |
| 378 | ClipPathOp(SkPath* path, SkRegion::Op op) |
| 379 | : mPath(path), mOp(op) {} |
| 380 | |
| 381 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 382 | renderer.clipPath(mPath, mOp); |
| 383 | } |
| 384 | |
| 385 | virtual void output(int level, uint32_t flags = 0) { |
| 386 | SkRect bounds = mPath->getBounds(); |
| 387 | OP_LOG("ClipPath bounds " RECT_STRING, |
| 388 | bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); |
| 389 | } |
| 390 | |
| 391 | virtual const char* name() { return "ClipPath"; } |
| 392 | |
| 393 | private: |
| 394 | SkPath* mPath; |
| 395 | SkRegion::Op mOp; |
| 396 | }; |
| 397 | |
| 398 | class ClipRegionOp : public StateOp { |
| 399 | public: |
| 400 | ClipRegionOp(SkRegion* region, SkRegion::Op op) |
| 401 | : mRegion(region), mOp(op) {} |
| 402 | |
| 403 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 404 | renderer.clipRegion(mRegion, mOp); |
| 405 | } |
| 406 | |
| 407 | virtual void output(int level, uint32_t flags = 0) { |
| 408 | SkIRect bounds = mRegion->getBounds(); |
| 409 | OP_LOG("ClipRegion bounds %d %d %d %d", |
| 410 | bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); |
| 411 | } |
| 412 | |
| 413 | virtual const char* name() { return "ClipRegion"; } |
| 414 | |
| 415 | private: |
| 416 | SkRegion* mRegion; |
| 417 | SkRegion::Op mOp; |
| 418 | }; |
| 419 | |
| 420 | class ResetShaderOp : public StateOp { |
| 421 | public: |
| 422 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 423 | renderer.resetShader(); |
| 424 | } |
| 425 | |
| 426 | virtual void output(int level, uint32_t flags = 0) { |
| 427 | OP_LOGS("ResetShader"); |
| 428 | } |
| 429 | |
| 430 | virtual const char* name() { return "ResetShader"; } |
| 431 | }; |
| 432 | |
| 433 | class SetupShaderOp : public StateOp { |
| 434 | public: |
| 435 | SetupShaderOp(SkiaShader* shader) |
| 436 | : mShader(shader) {} |
| 437 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 438 | renderer.setupShader(mShader); |
| 439 | } |
| 440 | |
| 441 | virtual void output(int level, uint32_t flags = 0) { |
| 442 | OP_LOG("SetupShader, shader %p", mShader); |
| 443 | } |
| 444 | |
| 445 | virtual const char* name() { return "SetupShader"; } |
| 446 | |
| 447 | private: |
| 448 | SkiaShader* mShader; |
| 449 | }; |
| 450 | |
| 451 | class ResetColorFilterOp : public StateOp { |
| 452 | public: |
| 453 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 454 | renderer.resetColorFilter(); |
| 455 | } |
| 456 | |
| 457 | virtual void output(int level, uint32_t flags = 0) { |
| 458 | OP_LOGS("ResetColorFilter"); |
| 459 | } |
| 460 | |
| 461 | virtual const char* name() { return "ResetColorFilter"; } |
| 462 | }; |
| 463 | |
| 464 | class SetupColorFilterOp : public StateOp { |
| 465 | public: |
| 466 | SetupColorFilterOp(SkiaColorFilter* colorFilter) |
| 467 | : mColorFilter(colorFilter) {} |
| 468 | |
| 469 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 470 | renderer.setupColorFilter(mColorFilter); |
| 471 | } |
| 472 | |
| 473 | virtual void output(int level, uint32_t flags = 0) { |
| 474 | OP_LOG("SetupColorFilter, filter %p", mColorFilter); |
| 475 | } |
| 476 | |
| 477 | virtual const char* name() { return "SetupColorFilter"; } |
| 478 | |
| 479 | private: |
| 480 | SkiaColorFilter* mColorFilter; |
| 481 | }; |
| 482 | |
| 483 | class ResetShadowOp : public StateOp { |
| 484 | public: |
| 485 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 486 | renderer.resetShadow(); |
| 487 | } |
| 488 | |
| 489 | virtual void output(int level, uint32_t flags = 0) { |
| 490 | OP_LOGS("ResetShadow"); |
| 491 | } |
| 492 | |
| 493 | virtual const char* name() { return "ResetShadow"; } |
| 494 | }; |
| 495 | |
| 496 | class SetupShadowOp : public StateOp { |
| 497 | public: |
| 498 | SetupShadowOp(float radius, float dx, float dy, int color) |
| 499 | : mRadius(radius), mDx(dx), mDy(dy), mColor(color) {} |
| 500 | |
| 501 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 502 | renderer.setupShadow(mRadius, mDx, mDy, mColor); |
| 503 | } |
| 504 | |
| 505 | virtual void output(int level, uint32_t flags = 0) { |
| 506 | OP_LOG("SetupShadow, radius %f, %f, %f, color %#x", mRadius, mDx, mDy, mColor); |
| 507 | } |
| 508 | |
| 509 | virtual const char* name() { return "SetupShadow"; } |
| 510 | |
| 511 | private: |
| 512 | float mRadius; |
| 513 | float mDx; |
| 514 | float mDy; |
| 515 | int mColor; |
| 516 | }; |
| 517 | |
| 518 | class ResetPaintFilterOp : public StateOp { |
| 519 | public: |
| 520 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 521 | renderer.resetPaintFilter(); |
| 522 | } |
| 523 | |
| 524 | virtual void output(int level, uint32_t flags = 0) { |
| 525 | OP_LOGS("ResetPaintFilter"); |
| 526 | } |
| 527 | |
| 528 | virtual const char* name() { return "ResetPaintFilter"; } |
| 529 | }; |
| 530 | |
| 531 | class SetupPaintFilterOp : public StateOp { |
| 532 | public: |
| 533 | SetupPaintFilterOp(int clearBits, int setBits) |
| 534 | : mClearBits(clearBits), mSetBits(setBits) {} |
| 535 | |
| 536 | virtual void applyState(OpenGLRenderer& renderer, int saveCount) { |
| 537 | renderer.setupPaintFilter(mClearBits, mSetBits); |
| 538 | } |
| 539 | |
| 540 | virtual void output(int level, uint32_t flags = 0) { |
| 541 | OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits); |
| 542 | } |
| 543 | |
| 544 | virtual const char* name() { return "SetupPaintFilter"; } |
| 545 | |
| 546 | private: |
| 547 | int mClearBits; |
| 548 | int mSetBits; |
| 549 | }; |
| 550 | |
| 551 | |
| 552 | /////////////////////////////////////////////////////////////////////////////// |
| 553 | // DRAW OPERATIONS - these are operations that can draw to the canvas's device |
| 554 | /////////////////////////////////////////////////////////////////////////////// |
| 555 | |
| 556 | class DrawBitmapOp : public DrawBoundedOp { |
| 557 | public: |
| 558 | DrawBitmapOp(SkBitmap* bitmap, float left, float top, SkPaint* paint) |
| 559 | : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), |
| 560 | paint), |
| 561 | mBitmap(bitmap) {} |
| 562 | |
| 563 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 564 | bool caching, int multipliedAlpha) { |
| 565 | SkPaint* paint = getPaint(renderer); |
| 566 | int oldAlpha = -1; |
| 567 | if (caching && multipliedAlpha < 255) { |
| 568 | oldAlpha = paint->getAlpha(); |
| 569 | paint->setAlpha(multipliedAlpha); |
| 570 | } |
| 571 | status_t ret = renderer.drawBitmap(mBitmap, mLocalBounds.left, mLocalBounds.top, paint); |
| 572 | if (oldAlpha >= 0) { |
| 573 | paint->setAlpha(oldAlpha); |
| 574 | } |
| 575 | return ret; |
| 576 | } |
| 577 | |
| 578 | virtual void output(int level, uint32_t flags) { |
| 579 | OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top); |
| 580 | } |
| 581 | |
| 582 | virtual const char* name() { return "DrawBitmap"; } |
| 583 | |
| 584 | protected: |
| 585 | SkBitmap* mBitmap; |
| 586 | }; |
| 587 | |
| 588 | class DrawBitmapMatrixOp : public DrawBoundedOp { |
| 589 | public: |
| 590 | DrawBitmapMatrixOp(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) |
| 591 | : DrawBoundedOp(paint), mBitmap(bitmap), mMatrix(matrix) { |
| 592 | mLocalBounds.set(0, 0, bitmap->width(), bitmap->height()); |
| 593 | const mat4 transform(*matrix); |
| 594 | transform.mapRect(mLocalBounds); |
| 595 | } |
| 596 | |
| 597 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 598 | bool caching, int multipliedAlpha) { |
| 599 | return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer)); |
| 600 | } |
| 601 | |
| 602 | virtual void output(int level, uint32_t flags) { |
| 603 | OP_LOG("Draw bitmap %p matrix " MATRIX_STRING, mBitmap, MATRIX_ARGS(mMatrix)); |
| 604 | } |
| 605 | |
| 606 | virtual const char* name() { return "DrawBitmap"; } |
| 607 | |
| 608 | private: |
| 609 | SkBitmap* mBitmap; |
| 610 | SkMatrix* mMatrix; |
| 611 | }; |
| 612 | |
| 613 | class DrawBitmapRectOp : public DrawBoundedOp { |
| 614 | public: |
| 615 | DrawBitmapRectOp(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, |
| 616 | float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) |
| 617 | : DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint), |
| 618 | mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {} |
| 619 | |
| 620 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 621 | bool caching, int multipliedAlpha) { |
| 622 | return renderer.drawBitmap(mBitmap, mSrc.left, mSrc.top, mSrc.right, mSrc.bottom, |
| 623 | mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, |
| 624 | getPaint(renderer)); |
| 625 | } |
| 626 | |
| 627 | virtual void output(int level, uint32_t flags) { |
| 628 | OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING, |
| 629 | mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds)); |
| 630 | } |
| 631 | |
| 632 | virtual const char* name() { return "DrawBitmapRect"; } |
| 633 | |
| 634 | private: |
| 635 | SkBitmap* mBitmap; |
| 636 | Rect mSrc; |
| 637 | }; |
| 638 | |
| 639 | class DrawBitmapDataOp : public DrawBitmapOp { |
| 640 | public: |
| 641 | DrawBitmapDataOp(SkBitmap* bitmap, float left, float top, SkPaint* paint) |
| 642 | : DrawBitmapOp(bitmap, left, top, paint) {} |
| 643 | |
| 644 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 645 | bool caching, int multipliedAlpha) { |
| 646 | return renderer.drawBitmapData(mBitmap, mLocalBounds.left, |
| 647 | mLocalBounds.top, getPaint(renderer)); |
| 648 | } |
| 649 | |
| 650 | virtual void output(int level, uint32_t flags) { |
| 651 | OP_LOG("Draw bitmap %p", mBitmap); |
| 652 | } |
| 653 | |
| 654 | virtual const char* name() { return "DrawBitmapData"; } |
| 655 | }; |
| 656 | |
| 657 | class DrawBitmapMeshOp : public DrawOp { |
| 658 | public: |
| 659 | DrawBitmapMeshOp(SkBitmap* bitmap, int meshWidth, int meshHeight, |
| 660 | float* vertices, int* colors, SkPaint* paint) |
| 661 | : DrawOp(paint), mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight), |
| 662 | mVertices(vertices), mColors(colors) {} |
| 663 | |
| 664 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 665 | bool caching, int multipliedAlpha) { |
| 666 | return renderer.drawBitmapMesh(mBitmap, mMeshWidth, mMeshHeight, |
| 667 | mVertices, mColors, getPaint(renderer)); |
| 668 | } |
| 669 | |
| 670 | virtual void output(int level, uint32_t flags) { |
| 671 | OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight); |
| 672 | } |
| 673 | |
| 674 | virtual const char* name() { return "DrawBitmapMesh"; } |
| 675 | |
| 676 | private: |
| 677 | SkBitmap* mBitmap; |
| 678 | int mMeshWidth; |
| 679 | int mMeshHeight; |
| 680 | float* mVertices; |
| 681 | int* mColors; |
| 682 | }; |
| 683 | |
| 684 | class DrawPatchOp : public DrawBoundedOp { |
| 685 | public: |
| 686 | DrawPatchOp(SkBitmap* bitmap, const int32_t* xDivs, |
| 687 | const int32_t* yDivs, const uint32_t* colors, uint32_t width, uint32_t height, |
| 688 | int8_t numColors, float left, float top, float right, float bottom, |
| 689 | int alpha, SkXfermode::Mode mode) |
| 690 | : DrawBoundedOp(left, top, right, bottom, 0), |
| 691 | mBitmap(bitmap), mxDivs(xDivs), myDivs(yDivs), |
| 692 | mColors(colors), mxDivsCount(width), myDivsCount(height), |
| 693 | mNumColors(numColors), mAlpha(alpha), mMode(mode) {}; |
| 694 | |
| 695 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 696 | bool caching, int multipliedAlpha) { |
| 697 | // NOTE: not calling the virtual method, which takes a paint |
| 698 | return renderer.drawPatch(mBitmap, mxDivs, myDivs, mColors, |
| 699 | mxDivsCount, myDivsCount, mNumColors, |
| 700 | mLocalBounds.left, mLocalBounds.top, |
| 701 | mLocalBounds.right, mLocalBounds.bottom, mAlpha, mMode); |
| 702 | } |
| 703 | |
| 704 | virtual void output(int level, uint32_t flags) { |
| 705 | OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds)); |
| 706 | } |
| 707 | |
| 708 | virtual const char* name() { return "DrawPatch"; } |
| 709 | |
| 710 | private: |
| 711 | SkBitmap* mBitmap; |
| 712 | const int32_t* mxDivs; |
| 713 | const int32_t* myDivs; |
| 714 | const uint32_t* mColors; |
| 715 | uint32_t mxDivsCount; |
| 716 | uint32_t myDivsCount; |
| 717 | int8_t mNumColors; |
| 718 | int mAlpha; |
| 719 | SkXfermode::Mode mMode; |
| 720 | }; |
| 721 | |
| 722 | class DrawColorOp : public DrawOp { |
| 723 | public: |
| 724 | DrawColorOp(int color, SkXfermode::Mode mode) |
| 725 | : DrawOp(0), mColor(color), mMode(mode) {}; |
| 726 | |
| 727 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 728 | bool caching, int multipliedAlpha) { |
| 729 | return renderer.drawColor(mColor, mMode); |
| 730 | } |
| 731 | |
| 732 | virtual void output(int level, uint32_t flags) { |
| 733 | OP_LOG("Draw color %#x, mode %d", mColor, mMode); |
| 734 | } |
| 735 | |
| 736 | virtual const char* name() { return "DrawColor"; } |
| 737 | |
| 738 | private: |
| 739 | int mColor; |
| 740 | SkXfermode::Mode mMode; |
| 741 | }; |
| 742 | |
| 743 | class DrawStrokableOp : public DrawBoundedOp { |
| 744 | public: |
| 745 | DrawStrokableOp(float left, float top, float right, float bottom, SkPaint* paint) |
| 746 | : DrawBoundedOp(left, top, right, bottom, paint) {}; |
| 747 | |
| 748 | bool getLocalBounds(Rect& localBounds) { |
| 749 | if (mPaint && mPaint->getStyle() != SkPaint::kFill_Style) { |
| 750 | float outset = mPaint->getStrokeWidth() * 0.5f; |
| 751 | localBounds.set(mLocalBounds.left - outset, mLocalBounds.top - outset, |
| 752 | mLocalBounds.right + outset, mLocalBounds.bottom + outset); |
| 753 | } else { |
| 754 | localBounds.set(mLocalBounds); |
| 755 | } |
| 756 | return true; |
| 757 | } |
| 758 | }; |
| 759 | |
| 760 | class DrawRectOp : public DrawStrokableOp { |
| 761 | public: |
| 762 | DrawRectOp(float left, float top, float right, float bottom, SkPaint* paint) |
| 763 | : DrawStrokableOp(left, top, right, bottom, paint) {} |
| 764 | |
| 765 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 766 | bool caching, int multipliedAlpha) { |
| 767 | return renderer.drawRect(mLocalBounds.left, mLocalBounds.top, |
| 768 | mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); |
| 769 | } |
| 770 | |
| 771 | virtual void output(int level, uint32_t flags) { |
| 772 | OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds)); |
| 773 | } |
| 774 | |
| 775 | virtual const char* name() { return "DrawRect"; } |
| 776 | }; |
| 777 | |
| 778 | class DrawRectsOp : public DrawOp { |
| 779 | public: |
| 780 | DrawRectsOp(const float* rects, int count, SkPaint* paint) |
| 781 | : DrawOp(paint), mRects(rects), mCount(count) {} |
| 782 | |
| 783 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 784 | bool caching, int multipliedAlpha) { |
| 785 | return renderer.drawRects(mRects, mCount, getPaint(renderer)); |
| 786 | } |
| 787 | |
| 788 | virtual void output(int level, uint32_t flags) { |
| 789 | OP_LOG("Draw Rects count %d", mCount); |
| 790 | } |
| 791 | |
| 792 | virtual const char* name() { return "DrawRects"; } |
| 793 | |
| 794 | private: |
| 795 | const float* mRects; |
| 796 | int mCount; |
| 797 | }; |
| 798 | |
| 799 | class DrawRoundRectOp : public DrawStrokableOp { |
| 800 | public: |
| 801 | DrawRoundRectOp(float left, float top, float right, float bottom, |
| 802 | float rx, float ry, SkPaint* paint) |
| 803 | : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {} |
| 804 | |
| 805 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 806 | bool caching, int multipliedAlpha) { |
| 807 | return renderer.drawRoundRect(mLocalBounds.left, mLocalBounds.top, |
| 808 | mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer)); |
| 809 | } |
| 810 | |
| 811 | virtual void output(int level, uint32_t flags) { |
| 812 | OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy); |
| 813 | } |
| 814 | |
| 815 | virtual const char* name() { return "DrawRoundRect"; } |
| 816 | |
| 817 | private: |
| 818 | float mRx; |
| 819 | float mRy; |
| 820 | }; |
| 821 | |
| 822 | class DrawCircleOp : public DrawStrokableOp { |
| 823 | public: |
| 824 | DrawCircleOp(float x, float y, float radius, SkPaint* paint) |
| 825 | : DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint), |
| 826 | mX(x), mY(y), mRadius(radius) {} |
| 827 | |
| 828 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 829 | bool caching, int multipliedAlpha) { |
| 830 | return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer)); |
| 831 | } |
| 832 | |
| 833 | virtual void output(int level, uint32_t flags) { |
| 834 | OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius); |
| 835 | } |
| 836 | |
| 837 | virtual const char* name() { return "DrawCircle"; } |
| 838 | |
| 839 | private: |
| 840 | float mX; |
| 841 | float mY; |
| 842 | float mRadius; |
| 843 | }; |
| 844 | |
| 845 | class DrawOvalOp : public DrawStrokableOp { |
| 846 | public: |
| 847 | DrawOvalOp(float left, float top, float right, float bottom, SkPaint* paint) |
| 848 | : DrawStrokableOp(left, top, right, bottom, paint) {} |
| 849 | |
| 850 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 851 | bool caching, int multipliedAlpha) { |
| 852 | return renderer.drawOval(mLocalBounds.left, mLocalBounds.top, |
| 853 | mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); |
| 854 | } |
| 855 | |
| 856 | virtual void output(int level, uint32_t flags) { |
| 857 | OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds)); |
| 858 | } |
| 859 | |
| 860 | virtual const char* name() { return "DrawOval"; } |
| 861 | }; |
| 862 | |
| 863 | class DrawArcOp : public DrawStrokableOp { |
| 864 | public: |
| 865 | DrawArcOp(float left, float top, float right, float bottom, |
| 866 | float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) |
| 867 | : DrawStrokableOp(left, top, right, bottom, paint), |
| 868 | mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {} |
| 869 | |
| 870 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 871 | bool caching, int multipliedAlpha) { |
| 872 | return renderer.drawArc(mLocalBounds.left, mLocalBounds.top, |
| 873 | mLocalBounds.right, mLocalBounds.bottom, |
| 874 | mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer)); |
| 875 | } |
| 876 | |
| 877 | virtual void output(int level, uint32_t flags) { |
| 878 | OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d", |
| 879 | RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter); |
| 880 | } |
| 881 | |
| 882 | virtual const char* name() { return "DrawArc"; } |
| 883 | |
| 884 | private: |
| 885 | float mStartAngle; |
| 886 | float mSweepAngle; |
| 887 | bool mUseCenter; |
| 888 | }; |
| 889 | |
| 890 | class DrawPathOp : public DrawBoundedOp { |
| 891 | public: |
| 892 | DrawPathOp(SkPath* path, SkPaint* paint) |
| 893 | : DrawBoundedOp(paint), mPath(path) { |
| 894 | float left, top, offset; |
| 895 | uint32_t width, height; |
| 896 | computePathBounds(path, paint, left, top, offset, width, height); |
| 897 | left -= offset; |
| 898 | top -= offset; |
| 899 | mLocalBounds.set(left, top, left + width, top + height); |
| 900 | } |
| 901 | |
| 902 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 903 | bool caching, int multipliedAlpha) { |
| 904 | return renderer.drawPath(mPath, getPaint(renderer)); |
| 905 | } |
| 906 | |
| 907 | virtual void output(int level, uint32_t flags) { |
| 908 | OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds)); |
| 909 | } |
| 910 | |
| 911 | virtual const char* name() { return "DrawPath"; } |
| 912 | |
| 913 | private: |
| 914 | SkPath* mPath; |
| 915 | }; |
| 916 | |
| 917 | class DrawLinesOp : public DrawOp { |
| 918 | public: |
| 919 | DrawLinesOp(float* points, int count, SkPaint* paint) |
| 920 | : DrawOp(paint), mPoints(points), mCount(count) { |
| 921 | /* TODO: inherit from DrawBoundedOp and calculate localbounds something like: |
| 922 | for (int i = 0; i < count; i += 2) { |
| 923 | mLocalBounds.left = fminf(mLocalBounds.left, points[i]); |
| 924 | mLocalBounds.right = fmaxf(mLocalBounds.right, points[i]); |
| 925 | mLocalBounds.top = fminf(mLocalBounds.top, points[i+1]); |
| 926 | mLocalBounds.bottom = fmaxf(mLocalBounds.bottom, points[i+1]); |
| 927 | } |
| 928 | */ |
| 929 | } |
| 930 | |
| 931 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 932 | bool caching, int multipliedAlpha) { |
| 933 | return renderer.drawLines(mPoints, mCount, getPaint(renderer)); |
| 934 | } |
| 935 | |
| 936 | virtual void output(int level, uint32_t flags) { |
| 937 | OP_LOG("Draw Lines count %d", mCount); |
| 938 | } |
| 939 | |
| 940 | virtual const char* name() { return "DrawLines"; } |
| 941 | |
| 942 | protected: |
| 943 | float* mPoints; |
| 944 | int mCount; |
| 945 | }; |
| 946 | |
| 947 | class DrawPointsOp : public DrawLinesOp { |
| 948 | public: |
| 949 | DrawPointsOp(float* points, int count, SkPaint* paint) |
| 950 | : DrawLinesOp(points, count, paint) {} |
| 951 | |
| 952 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 953 | bool caching, int multipliedAlpha) { |
| 954 | return renderer.drawPoints(mPoints, mCount, getPaint(renderer)); |
| 955 | } |
| 956 | |
| 957 | virtual void output(int level, uint32_t flags) { |
| 958 | OP_LOG("Draw Points count %d", mCount); |
| 959 | } |
| 960 | |
| 961 | virtual const char* name() { return "DrawPoints"; } |
| 962 | }; |
| 963 | |
| 964 | class DrawSomeTextOp : public DrawOp { |
| 965 | public: |
| 966 | DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint) |
| 967 | : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {}; |
| 968 | |
| 969 | virtual void output(int level, uint32_t flags) { |
| 970 | OP_LOG("Draw some text, %d bytes", mBytesCount); |
| 971 | } |
| 972 | protected: |
| 973 | const char* mText; |
| 974 | int mBytesCount; |
| 975 | int mCount; |
| 976 | }; |
| 977 | |
| 978 | class DrawTextOnPathOp : public DrawSomeTextOp { |
| 979 | public: |
| 980 | DrawTextOnPathOp(const char* text, int bytesCount, int count, |
| 981 | SkPath* path, float hOffset, float vOffset, SkPaint* paint) |
| 982 | : DrawSomeTextOp(text, bytesCount, count, paint), |
| 983 | mPath(path), mHOffset(hOffset), mVOffset(vOffset) { |
| 984 | /* TODO: inherit from DrawBounded and init mLocalBounds */ |
| 985 | } |
| 986 | |
| 987 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 988 | bool caching, int multipliedAlpha) { |
| 989 | return renderer.drawTextOnPath(mText, mBytesCount, mCount, mPath, |
| 990 | mHOffset, mVOffset, getPaint(renderer)); |
| 991 | } |
| 992 | |
| 993 | virtual const char* name() { return "DrawTextOnPath"; } |
| 994 | |
| 995 | private: |
| 996 | SkPath* mPath; |
| 997 | float mHOffset; |
| 998 | float mVOffset; |
| 999 | }; |
| 1000 | |
| 1001 | class DrawPosTextOp : public DrawSomeTextOp { |
| 1002 | public: |
| 1003 | DrawPosTextOp(const char* text, int bytesCount, int count, |
| 1004 | const float* positions, SkPaint* paint) |
| 1005 | : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) { |
| 1006 | /* TODO: inherit from DrawBounded and init mLocalBounds */ |
| 1007 | } |
| 1008 | |
| 1009 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 1010 | bool caching, int multipliedAlpha) { |
| 1011 | return renderer.drawPosText(mText, mBytesCount, mCount, mPositions, getPaint(renderer)); |
| 1012 | } |
| 1013 | |
| 1014 | virtual const char* name() { return "DrawPosText"; } |
| 1015 | |
| 1016 | private: |
| 1017 | const float* mPositions; |
| 1018 | }; |
| 1019 | |
| 1020 | class DrawTextOp : public DrawBoundedOp { |
| 1021 | public: |
| 1022 | DrawTextOp(const char* text, int bytesCount, int count, float x, float y, |
| 1023 | const float* positions, SkPaint* paint, float length) |
| 1024 | : DrawBoundedOp(paint), mText(text), mBytesCount(bytesCount), mCount(count), |
| 1025 | mX(x), mY(y), mPositions(positions), mLength(length) { |
| 1026 | SkPaint::FontMetrics metrics; |
| 1027 | paint->getFontMetrics(&metrics, 0.0f); |
| 1028 | mLocalBounds.set(mX, mY + metrics.fTop, mX + length, mY + metrics.fBottom); |
| 1029 | } |
| 1030 | |
| 1031 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 1032 | bool caching, int multipliedAlpha) { |
| 1033 | return renderer.drawText(mText, mBytesCount, mCount, mX, mY, |
| 1034 | mPositions, getPaint(renderer), mLength); |
| 1035 | } |
| 1036 | |
| 1037 | virtual void output(int level, uint32_t flags) { |
| 1038 | OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount); |
| 1039 | } |
| 1040 | |
| 1041 | virtual const char* name() { return "DrawText"; } |
| 1042 | |
| 1043 | private: |
| 1044 | const char* mText; |
| 1045 | int mBytesCount; |
| 1046 | int mCount; |
| 1047 | float mX; |
| 1048 | float mY; |
| 1049 | const float* mPositions; |
| 1050 | float mLength; |
| 1051 | }; |
| 1052 | |
| 1053 | /////////////////////////////////////////////////////////////////////////////// |
| 1054 | // SPECIAL DRAW OPERATIONS |
| 1055 | /////////////////////////////////////////////////////////////////////////////// |
| 1056 | |
| 1057 | class DrawFunctorOp : public DrawOp { |
| 1058 | public: |
| 1059 | DrawFunctorOp(Functor* functor) |
| 1060 | : DrawOp(0), mFunctor(functor) {} |
| 1061 | |
| 1062 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 1063 | bool caching, int multipliedAlpha) { |
| 1064 | renderer.startMark("GL functor"); |
| 1065 | status_t ret = renderer.callDrawGLFunction(mFunctor, dirty); |
| 1066 | renderer.endMark(); |
| 1067 | return ret; |
| 1068 | } |
| 1069 | |
| 1070 | virtual void output(int level, uint32_t flags) { |
| 1071 | OP_LOG("Draw Functor %p", mFunctor); |
| 1072 | } |
| 1073 | |
| 1074 | virtual const char* name() { return "DrawFunctor"; } |
| 1075 | |
| 1076 | private: |
| 1077 | Functor* mFunctor; |
| 1078 | }; |
| 1079 | |
| 1080 | class DrawDisplayListOp : public DrawOp { |
| 1081 | public: |
| 1082 | DrawDisplayListOp(DisplayList* displayList, int flags) |
| 1083 | : DrawOp(0), mDisplayList(displayList), mFlags(flags) {} |
| 1084 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 1085 | bool caching, int multipliedAlpha) { |
| 1086 | return renderer.drawDisplayList(mDisplayList, dirty, mFlags, level + 1); |
| 1087 | } |
| 1088 | |
| 1089 | virtual void output(int level, uint32_t flags) { |
| 1090 | OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags); |
| 1091 | if (mDisplayList && (flags & kOpLogFlag_Recurse)) { |
| 1092 | mDisplayList->output(level + 1); |
| 1093 | } |
| 1094 | } |
| 1095 | |
| 1096 | virtual const char* name() { return "DrawDisplayList"; } |
| 1097 | |
| 1098 | private: |
| 1099 | DisplayList* mDisplayList; |
| 1100 | int mFlags; |
| 1101 | }; |
| 1102 | |
| 1103 | class DrawLayerOp : public DrawOp { |
| 1104 | public: |
| 1105 | DrawLayerOp(Layer* layer, float x, float y, SkPaint* paint) |
| 1106 | : DrawOp(paint), mLayer(layer), mX(x), mY(y) {} |
| 1107 | |
| 1108 | virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty, uint32_t level, |
| 1109 | bool caching, int multipliedAlpha) { |
| 1110 | int oldAlpha = -1; |
| 1111 | |
| 1112 | if (caching && multipliedAlpha < 255) { |
| 1113 | oldAlpha = mLayer->getAlpha(); |
| 1114 | mLayer->setAlpha(multipliedAlpha); |
| 1115 | } |
| 1116 | status_t ret = renderer.drawLayer(mLayer, mX, mY, getPaint(renderer)); |
| 1117 | if (oldAlpha >= 0) { |
| 1118 | mLayer->setAlpha(oldAlpha); |
| 1119 | } |
| 1120 | return ret; |
| 1121 | } |
| 1122 | |
| 1123 | virtual void output(int level, uint32_t flags) { |
| 1124 | OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY); |
| 1125 | } |
| 1126 | |
| 1127 | virtual const char* name() { return "DrawLayer"; } |
| 1128 | |
| 1129 | private: |
| 1130 | Layer* mLayer; |
| 1131 | float mX; |
| 1132 | float mY; |
| 1133 | }; |
| 1134 | |
| 1135 | }; // namespace uirenderer |
| 1136 | }; // namespace android |
| 1137 | |
| 1138 | #endif // ANDROID_HWUI_DISPLAY_OPERATION_H |