blob: 0d177c51fde122544027cd4046e3b052388374b7 [file] [log] [blame]
John Reck68bfe0a2014-06-24 15:34:58 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef ANIMATORMANAGER_H
17#define ANIMATORMANAGER_H
18
19#include <vector>
20
21#include <cutils/compiler.h>
22#include <utils/StrongPointer.h>
23
24#include "TreeInfo.h"
25#include "utils/Macros.h"
26
27namespace android {
28namespace uirenderer {
29
30class BaseRenderNodeAnimator;
31class RenderNode;
32
33// Responsible for managing the animators for a single RenderNode
34class AnimatorManager {
35 PREVENT_COPY_AND_ASSIGN(AnimatorManager);
36public:
37 AnimatorManager(RenderNode& parent);
38 ~AnimatorManager();
39
40 void addAnimator(const sp<BaseRenderNodeAnimator>& animator);
41
42 void pushStaging(TreeInfo& info);
John Recka7c2ea22014-08-08 13:21:00 -070043 // Returns the combined dirty mask of all animators run
44 uint32_t animate(TreeInfo& info);
John Reck68bfe0a2014-06-24 15:34:58 -070045
46private:
47 RenderNode& mParent;
48
49 // To improve the efficiency of resizing & removing from the vector
50 // use manual ref counting instead of sp<>.
51 std::vector<BaseRenderNodeAnimator*> mNewAnimators;
52 std::vector<BaseRenderNodeAnimator*> mAnimators;
53};
54
55} /* namespace uirenderer */
56} /* namespace android */
57
58#endif /* ANIMATORMANAGER_H */