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Stan Iliev500a0c32016-10-26 10:30:09 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "SkiaOpenGLPipeline.h"
18
19#include "DeferredLayerUpdater.h"
Greg Daniel8cd3edf2017-01-09 14:15:41 -050020#include "GlLayer.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050021#include "LayerDrawable.h"
Matt Sarettcf2c05c2016-10-26 11:03:23 -040022#include "SkiaPipeline.h"
23#include "SkiaProfileRenderer.h"
John Reck1bcacfd2017-11-03 10:12:19 -070024#include "hwui/Bitmap.h"
25#include "renderstate/RenderState.h"
26#include "renderthread/EglManager.h"
27#include "renderthread/Frame.h"
Stan Iliev500a0c32016-10-26 10:30:09 -040028#include "utils/TraceUtils.h"
29
Greg Danielac2d2322017-07-12 11:30:15 -040030#include <GrBackendSurface.h>
Derek Sollenberger23249912018-05-03 16:12:18 -040031#include <SkImageInfo.h>
32#include <SkBlendMode.h>
Greg Danielac2d2322017-07-12 11:30:15 -040033
Stan Iliev500a0c32016-10-26 10:30:09 -040034#include <cutils/properties.h>
35#include <strings.h>
36
37using namespace android::uirenderer::renderthread;
38
39namespace android {
40namespace uirenderer {
41namespace skiapipeline {
42
43SkiaOpenGLPipeline::SkiaOpenGLPipeline(RenderThread& thread)
John Reck1bcacfd2017-11-03 10:12:19 -070044 : SkiaPipeline(thread), mEglManager(thread.eglManager()) {}
Stan Iliev500a0c32016-10-26 10:30:09 -040045
46MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
47 // TODO: Figure out why this workaround is needed, see b/13913604
48 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
49 EGLint error = 0;
50 if (!mEglManager.makeCurrent(mEglSurface, &error)) {
51 return MakeCurrentResult::AlreadyCurrent;
52 }
53 return error ? MakeCurrentResult::Failed : MakeCurrentResult::Succeeded;
54}
55
56Frame SkiaOpenGLPipeline::getFrame() {
57 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
John Reck1bcacfd2017-11-03 10:12:19 -070058 "drawRenderNode called on a context with no surface!");
Stan Iliev500a0c32016-10-26 10:30:09 -040059 return mEglManager.beginFrame(mEglSurface);
60}
61
John Reck1bcacfd2017-11-03 10:12:19 -070062bool SkiaOpenGLPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
63 const FrameBuilder::LightGeometry& lightGeometry,
64 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
65 bool opaque, bool wideColorGamut,
66 const BakedOpRenderer::LightInfo& lightInfo,
67 const std::vector<sp<RenderNode>>& renderNodes,
68 FrameInfoVisualizer* profiler) {
Stan Iliev500a0c32016-10-26 10:30:09 -040069 mEglManager.damageFrame(frame, dirty);
70
71 // setup surface for fbo0
Greg Danielac2d2322017-07-12 11:30:15 -040072 GrGLFramebufferInfo fboInfo;
73 fboInfo.fFBOID = 0;
Stan Iliev08fc19a2017-07-24 10:20:33 -040074 GrPixelConfig pixelConfig =
75 wideColorGamut ? kRGBA_half_GrPixelConfig : kRGBA_8888_GrPixelConfig;
Greg Danielac2d2322017-07-12 11:30:15 -040076
77 GrBackendRenderTarget backendRT(frame.width(), frame.height(), 0, STENCIL_BUFFER_SIZE,
John Reck1bcacfd2017-11-03 10:12:19 -070078 pixelConfig, fboInfo);
Stan Iliev500a0c32016-10-26 10:30:09 -040079
80 SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
81
82 SkASSERT(mRenderThread.getGrContext() != nullptr);
83 sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
Greg Danielac2d2322017-07-12 11:30:15 -040084 mRenderThread.getGrContext(), backendRT, kBottomLeft_GrSurfaceOrigin, nullptr, &props));
Stan Iliev500a0c32016-10-26 10:30:09 -040085
86 SkiaPipeline::updateLighting(lightGeometry, lightInfo);
John Reck1bcacfd2017-11-03 10:12:19 -070087 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, wideColorGamut, contentDrawBounds,
88 surface);
Stan Iliev500a0c32016-10-26 10:30:09 -040089 layerUpdateQueue->clear();
Matt Sarettcf2c05c2016-10-26 11:03:23 -040090
91 // Draw visual debugging features
John Reck1bcacfd2017-11-03 10:12:19 -070092 if (CC_UNLIKELY(Properties::showDirtyRegions ||
93 ProfileType::None != Properties::getProfileType())) {
Matt Sarettcf2c05c2016-10-26 11:03:23 -040094 SkCanvas* profileCanvas = surface->getCanvas();
95 SkiaProfileRenderer profileRenderer(profileCanvas);
96 profiler->draw(profileRenderer);
97 profileCanvas->flush();
98 }
99
Matt Sarett4bda6bf2016-11-07 15:43:41 -0500100 // Log memory statistics
101 if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
102 dumpResourceCacheUsage();
103 }
104
Stan Iliev500a0c32016-10-26 10:30:09 -0400105 return true;
106}
107
John Reck1bcacfd2017-11-03 10:12:19 -0700108bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
109 FrameInfo* currentFrameInfo, bool* requireSwap) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400110 GL_CHECKPOINT(LOW);
111
112 // Even if we decided to cancel the frame, from the perspective of jank
113 // metrics the frame was swapped at this point
114 currentFrameInfo->markSwapBuffers();
115
116 *requireSwap = drew || mEglManager.damageRequiresSwap();
117
118 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
119 return false;
120 }
121
122 return *requireSwap;
123}
124
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500125bool SkiaOpenGLPipeline::copyLayerInto(DeferredLayerUpdater* deferredLayer, SkBitmap* bitmap) {
126 if (!mRenderThread.getGrContext()) {
127 return false;
128 }
129
Chris Craik2f1aaf72017-02-14 13:01:42 -0800130 // acquire most recent buffer for drawing
131 deferredLayer->updateTexImage();
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500132 deferredLayer->apply();
133
Derek Sollenberger23249912018-05-03 16:12:18 -0400134 // drop the colorSpace as we only support readback into sRGB or extended sRGB
135 SkImageInfo surfaceInfo = bitmap->info().makeColorSpace(nullptr);
136
Derek Sollenberger4170db32017-08-09 13:52:36 -0400137 /* This intermediate surface is present to work around a bug in SwiftShader that
138 * prevents us from reading the contents of the layer's texture directly. The
139 * workaround involves first rendering that texture into an intermediate buffer and
140 * then reading from the intermediate buffer into the bitmap.
141 */
142 sk_sp<SkSurface> tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(),
Derek Sollenberger23249912018-05-03 16:12:18 -0400143 SkBudgeted::kYes, surfaceInfo);
144
145 if (!tmpSurface.get()) {
146 surfaceInfo = surfaceInfo.makeColorType(SkColorType::kN32_SkColorType);
147 tmpSurface = SkSurface::MakeRenderTarget(mRenderThread.getGrContext(),
148 SkBudgeted::kYes, surfaceInfo);
149 if (!tmpSurface.get()) {
150 ALOGW("Unable to readback GPU contents into the provided bitmap");
151 return false;
152 }
153 }
Derek Sollenberger4170db32017-08-09 13:52:36 -0400154
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500155 Layer* layer = deferredLayer->backingLayer();
Leon Scroggins III1a12ab22018-03-26 15:00:49 -0400156 const SkRect dstRect = SkRect::MakeIWH(bitmap->width(), bitmap->height());
157 if (LayerDrawable::DrawLayer(mRenderThread.getGrContext(), tmpSurface->getCanvas(), layer,
158 &dstRect)) {
Derek Sollenberger4170db32017-08-09 13:52:36 -0400159 sk_sp<SkImage> tmpImage = tmpSurface->makeImageSnapshot();
Derek Sollenberger23249912018-05-03 16:12:18 -0400160 if (tmpImage->readPixels(surfaceInfo, bitmap->getPixels(), bitmap->rowBytes(), 0, 0)) {
161 bitmap->notifyPixelsChanged();
162 return true;
163 }
164
165 // if we fail to readback from the GPU directly (e.g. 565) then we attempt to read into 8888
166 // and then draw that into the destination format before giving up.
167 SkBitmap tmpBitmap;
168 SkImageInfo bitmapInfo = SkImageInfo::MakeN32(bitmap->width(), bitmap->height(),
169 bitmap->alphaType());
170 if (tmpBitmap.tryAllocPixels(bitmapInfo) &&
171 tmpImage->readPixels(bitmapInfo, tmpBitmap.getPixels(),
172 tmpBitmap.rowBytes(), 0, 0)) {
173 SkCanvas canvas(*bitmap);
174 SkPaint paint;
175 paint.setBlendMode(SkBlendMode::kSrc);
176 canvas.drawBitmap(tmpBitmap, 0, 0, &paint);
Derek Sollenberger4170db32017-08-09 13:52:36 -0400177 bitmap->notifyPixelsChanged();
178 return true;
179 }
180 }
181
182 return false;
Stan Iliev500a0c32016-10-26 10:30:09 -0400183}
184
sergeyv3e9999b2017-01-19 15:37:02 -0800185static Layer* createLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight,
Derek Sollenberger551d08e2018-04-20 16:13:31 -0400186 sk_sp<SkColorFilter> colorFilter, int alpha, SkBlendMode mode, bool blend) {
John Reck1bcacfd2017-11-03 10:12:19 -0700187 GlLayer* layer =
188 new GlLayer(renderState, layerWidth, layerHeight, colorFilter, alpha, mode, blend);
sergeyv3e9999b2017-01-19 15:37:02 -0800189 layer->generateTexture();
190 return layer;
191}
192
Stan Iliev500a0c32016-10-26 10:30:09 -0400193DeferredLayerUpdater* SkiaOpenGLPipeline::createTextureLayer() {
194 mEglManager.initialize();
sergeyv3e9999b2017-01-19 15:37:02 -0800195 return new DeferredLayerUpdater(mRenderThread.renderState(), createLayer, Layer::Api::OpenGL);
Stan Iliev500a0c32016-10-26 10:30:09 -0400196}
197
198void SkiaOpenGLPipeline::onStop() {
199 if (mEglManager.isCurrent(mEglSurface)) {
200 mEglManager.makeCurrent(EGL_NO_SURFACE);
201 }
202}
203
Romain Guy26a2b972017-04-17 09:39:51 -0700204bool SkiaOpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
John Reck1bcacfd2017-11-03 10:12:19 -0700205 ColorMode colorMode) {
Stan Iliev500a0c32016-10-26 10:30:09 -0400206 if (mEglSurface != EGL_NO_SURFACE) {
207 mEglManager.destroySurface(mEglSurface);
208 mEglSurface = EGL_NO_SURFACE;
209 }
210
211 if (surface) {
Romain Guy26a2b972017-04-17 09:39:51 -0700212 const bool wideColorGamut = colorMode == ColorMode::WideColorGamut;
213 mEglSurface = mEglManager.createSurface(surface, wideColorGamut);
Stan Iliev500a0c32016-10-26 10:30:09 -0400214 }
215
216 if (mEglSurface != EGL_NO_SURFACE) {
217 const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
218 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
219 return true;
220 }
221
222 return false;
223}
224
225bool SkiaOpenGLPipeline::isSurfaceReady() {
226 return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
227}
228
229bool SkiaOpenGLPipeline::isContextReady() {
230 return CC_LIKELY(mEglManager.hasEglContext());
231}
232
233void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
234 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
235 if (thread.eglManager().hasEglContext()) {
236 mode = DrawGlInfo::kModeProcess;
237 }
238
239 (*functor)(mode, nullptr);
240
241 // If there's no context we don't need to reset as there's no gl state to save/restore
242 if (mode != DrawGlInfo::kModeProcessNoContext) {
243 thread.getGrContext()->resetContext();
244 }
245}
246
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400247#define FENCE_TIMEOUT 2000000000
248
249class AutoEglFence {
250public:
John Reck1bcacfd2017-11-03 10:12:19 -0700251 AutoEglFence(EGLDisplay display) : mDisplay(display) {
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400252 fence = eglCreateSyncKHR(mDisplay, EGL_SYNC_FENCE_KHR, NULL);
253 }
254
255 ~AutoEglFence() {
256 if (fence != EGL_NO_SYNC_KHR) {
257 eglDestroySyncKHR(mDisplay, fence);
258 }
259 }
260
261 EGLSyncKHR fence = EGL_NO_SYNC_KHR;
John Reck1bcacfd2017-11-03 10:12:19 -0700262
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400263private:
264 EGLDisplay mDisplay = EGL_NO_DISPLAY;
265};
266
267class AutoEglImage {
268public:
John Reck1bcacfd2017-11-03 10:12:19 -0700269 AutoEglImage(EGLDisplay display, EGLClientBuffer clientBuffer) : mDisplay(display) {
270 EGLint imageAttrs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
271 image = eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, clientBuffer,
272 imageAttrs);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400273 }
274
275 ~AutoEglImage() {
276 if (image != EGL_NO_IMAGE_KHR) {
277 eglDestroyImageKHR(mDisplay, image);
278 }
279 }
280
281 EGLImageKHR image = EGL_NO_IMAGE_KHR;
John Reck1bcacfd2017-11-03 10:12:19 -0700282
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400283private:
284 EGLDisplay mDisplay = EGL_NO_DISPLAY;
285};
286
287class AutoSkiaGlTexture {
288public:
289 AutoSkiaGlTexture() {
290 glGenTextures(1, &mTexture);
291 glBindTexture(GL_TEXTURE_2D, mTexture);
292 }
293
John Reck1bcacfd2017-11-03 10:12:19 -0700294 ~AutoSkiaGlTexture() { glDeleteTextures(1, &mTexture); }
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400295
296private:
297 GLuint mTexture = 0;
298};
299
John Reckb29c7722018-05-04 15:55:33 -0700300static bool isFP16Supported(const sk_sp<GrContext>& grContext) {
301 static std::once_flag sOnceFlag;
302 static bool supported = false;
303
304 std::call_once(sOnceFlag, [](const sk_sp<GrContext>& grContext) {
305 if (!grContext->caps()->isConfigTexturable(kRGBA_half_GrPixelConfig)) {
306 supported = false;
307 return;
308 }
309
310 sp<GraphicBuffer> buffer = new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_FP16,
311 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
312 GraphicBuffer::USAGE_SW_READ_NEVER, "tempFp16Buffer");
313 status_t error = buffer->initCheck();
314 supported = !error;
315 }, grContext);
316
317 return supported;
318}
319
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400320sk_sp<Bitmap> SkiaOpenGLPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
John Reck1bcacfd2017-11-03 10:12:19 -0700321 SkBitmap& skBitmap) {
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400322 renderThread.eglManager().initialize();
323
324 sk_sp<GrContext> grContext = sk_ref_sp(renderThread.getGrContext());
325 const SkImageInfo& info = skBitmap.info();
326 PixelFormat pixelFormat;
327 GLint format, type;
328 bool isSupported = false;
329
John Reck1bcacfd2017-11-03 10:12:19 -0700330 // TODO: add support for linear blending (when ANDROID_ENABLE_LINEAR_BLENDING is defined)
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400331 switch (info.colorType()) {
John Reck1bcacfd2017-11-03 10:12:19 -0700332 case kRGBA_8888_SkColorType:
333 isSupported = true;
Chih-Hung Hsiehdf891f82018-10-19 15:32:26 -0700334 // ARGB_4444 is upconverted to RGBA_8888
335 [[fallthrough]];
John Reck1bcacfd2017-11-03 10:12:19 -0700336 case kARGB_4444_SkColorType:
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400337 pixelFormat = PIXEL_FORMAT_RGBA_8888;
John Reck1bcacfd2017-11-03 10:12:19 -0700338 format = GL_RGBA;
339 type = GL_UNSIGNED_BYTE;
340 break;
341 case kRGBA_F16_SkColorType:
John Reckb29c7722018-05-04 15:55:33 -0700342 isSupported = isFP16Supported(grContext);
John Reck1bcacfd2017-11-03 10:12:19 -0700343 if (isSupported) {
344 type = GL_HALF_FLOAT;
345 pixelFormat = PIXEL_FORMAT_RGBA_FP16;
346 } else {
347 type = GL_UNSIGNED_BYTE;
348 pixelFormat = PIXEL_FORMAT_RGBA_8888;
349 }
350 format = GL_RGBA;
351 break;
352 case kRGB_565_SkColorType:
353 isSupported = true;
354 pixelFormat = PIXEL_FORMAT_RGB_565;
355 format = GL_RGB;
356 type = GL_UNSIGNED_SHORT_5_6_5;
357 break;
358 case kGray_8_SkColorType:
359 isSupported = true;
360 pixelFormat = PIXEL_FORMAT_RGBA_8888;
361 format = GL_LUMINANCE;
362 type = GL_UNSIGNED_BYTE;
363 break;
364 default:
365 ALOGW("unable to create hardware bitmap of colortype: %d", info.colorType());
366 return nullptr;
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400367 }
368
369 SkBitmap bitmap;
370 if (isSupported) {
371 bitmap = skBitmap;
372 } else {
John Reck1bcacfd2017-11-03 10:12:19 -0700373 bitmap.allocPixels(
374 SkImageInfo::MakeN32(info.width(), info.height(), info.alphaType(), nullptr));
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400375 bitmap.eraseColor(0);
Derek Sollenbergerfb0c8fc2017-07-26 13:53:27 -0400376 if (info.colorType() == kRGBA_F16_SkColorType) {
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400377 // Drawing RGBA_F16 onto ARGB_8888 is not supported
378 skBitmap.readPixels(bitmap.info().makeColorSpace(SkColorSpace::MakeSRGB()),
John Reck1bcacfd2017-11-03 10:12:19 -0700379 bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400380 } else {
381 SkCanvas canvas(bitmap);
382 canvas.drawBitmap(skBitmap, 0.0f, 0.0f, nullptr);
383 }
384 }
385
John Reck1bcacfd2017-11-03 10:12:19 -0700386 sp<GraphicBuffer> buffer = new GraphicBuffer(
387 info.width(), info.height(), pixelFormat,
388 GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_WRITE_NEVER |
389 GraphicBuffer::USAGE_SW_READ_NEVER,
390 std::string("Bitmap::allocateSkiaHardwareBitmap pid [") + std::to_string(getpid()) +
391 "]");
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400392
393 status_t error = buffer->initCheck();
394 if (error < 0) {
395 ALOGW("createGraphicBuffer() failed in GraphicBuffer.create()");
396 return nullptr;
397 }
398
John Reck1bcacfd2017-11-03 10:12:19 -0700399 // upload the bitmap into a texture
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400400 EGLDisplay display = eglGetCurrentDisplay();
John Reck1bcacfd2017-11-03 10:12:19 -0700401 LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s",
402 uirenderer::renderthread::EglManager::eglErrorString());
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400403 // We use an EGLImage to access the content of the GraphicBuffer
404 // The EGL image is later bound to a 2D texture
John Reck1bcacfd2017-11-03 10:12:19 -0700405 EGLClientBuffer clientBuffer = (EGLClientBuffer)buffer->getNativeBuffer();
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400406 AutoEglImage autoImage(display, clientBuffer);
407 if (autoImage.image == EGL_NO_IMAGE_KHR) {
408 ALOGW("Could not create EGL image, err =%s",
John Reck1bcacfd2017-11-03 10:12:19 -0700409 uirenderer::renderthread::EglManager::eglErrorString());
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400410 return nullptr;
411 }
412 AutoSkiaGlTexture glTexture;
413 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, autoImage.image);
414 GL_CHECKPOINT(MODERATE);
415
416 // glTexSubImage2D is synchronous in sense that it memcpy() from pointer that we provide.
417 // But asynchronous in sense that driver may upload texture onto hardware buffer when we first
418 // use it in drawing
419 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, info.width(), info.height(), format, type,
John Reck1bcacfd2017-11-03 10:12:19 -0700420 bitmap.getPixels());
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400421 GL_CHECKPOINT(MODERATE);
422
423 // The fence is used to wait for the texture upload to finish
424 // properly. We cannot rely on glFlush() and glFinish() as
425 // some drivers completely ignore these API calls
426 AutoEglFence autoFence(display);
427 if (autoFence.fence == EGL_NO_SYNC_KHR) {
428 LOG_ALWAYS_FATAL("Could not create sync fence %#x", eglGetError());
429 return nullptr;
430 }
431 // The flag EGL_SYNC_FLUSH_COMMANDS_BIT_KHR will trigger a
432 // pipeline flush (similar to what a glFlush() would do.)
433 EGLint waitStatus = eglClientWaitSyncKHR(display, autoFence.fence,
John Reck1bcacfd2017-11-03 10:12:19 -0700434 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, FENCE_TIMEOUT);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400435 if (waitStatus != EGL_CONDITION_SATISFIED_KHR) {
436 LOG_ALWAYS_FATAL("Failed to wait for the fence %#x", eglGetError());
437 return nullptr;
438 }
439
440 grContext->resetContext(kTextureBinding_GrGLBackendState);
441
442 return sk_sp<Bitmap>(new Bitmap(buffer.get(), bitmap.info()));
443}
444
Stan Iliev500a0c32016-10-26 10:30:09 -0400445} /* namespace skiapipeline */
446} /* namespace uirenderer */
447} /* namespace android */