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Jeff Brown46b9ac02010-04-22 18:58:52 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_DISPATCHER_H
18#define _UI_INPUT_DISPATCHER_H
19
20#include <ui/Input.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070021#include <ui/InputTransport.h>
22#include <utils/KeyedVector.h>
23#include <utils/Vector.h>
24#include <utils/threads.h>
25#include <utils/Timers.h>
26#include <utils/RefBase.h>
27#include <utils/String8.h>
Jeff Brown4fe6c3e2010-09-13 23:17:30 -070028#include <utils/Looper.h>
Jeff Brown01ce2e92010-09-26 22:20:12 -070029#include <utils/BitSet.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070030
31#include <stddef.h>
32#include <unistd.h>
Jeff Brownb88102f2010-09-08 11:49:43 -070033#include <limits.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070034
Jeff Brown928e0542011-01-10 11:17:36 -080035#include "InputWindow.h"
36#include "InputApplication.h"
Jeff Brownbe1aa822011-07-27 16:04:54 -070037#include "InputListener.h"
Jeff Brown928e0542011-01-10 11:17:36 -080038
Jeff Brown46b9ac02010-04-22 18:58:52 -070039
40namespace android {
41
Jeff Brown9c3cda02010-06-15 01:31:58 -070042/*
Jeff Brown7fbdc842010-06-17 20:52:56 -070043 * Constants used to report the outcome of input event injection.
44 */
45enum {
46 /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
47 INPUT_EVENT_INJECTION_PENDING = -1,
48
49 /* Injection succeeded. */
50 INPUT_EVENT_INJECTION_SUCCEEDED = 0,
51
52 /* Injection failed because the injector did not have permission to inject
53 * into the application with input focus. */
54 INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
55
56 /* Injection failed because there were no available input targets. */
57 INPUT_EVENT_INJECTION_FAILED = 2,
58
59 /* Injection failed due to a timeout. */
60 INPUT_EVENT_INJECTION_TIMED_OUT = 3
61};
62
Jeff Brown6ec402b2010-07-28 15:48:59 -070063/*
64 * Constants used to determine the input event injection synchronization mode.
65 */
66enum {
67 /* Injection is asynchronous and is assumed always to be successful. */
68 INPUT_EVENT_INJECTION_SYNC_NONE = 0,
69
70 /* Waits for previous events to be dispatched so that the input dispatcher can determine
71 * whether input event injection willbe permitted based on the current input focus.
72 * Does not wait for the input event to finish processing. */
73 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
74
75 /* Waits for the input event to be completely processed. */
76 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
77};
78
Jeff Brown7fbdc842010-06-17 20:52:56 -070079
80/*
Jeff Brown9c3cda02010-06-15 01:31:58 -070081 * An input target specifies how an input event is to be dispatched to a particular window
82 * including the window's input channel, control flags, a timeout, and an X / Y offset to
83 * be added to input event coordinates to compensate for the absolute position of the
84 * window area.
85 */
86struct InputTarget {
87 enum {
Jeff Brown519e0242010-09-15 15:18:56 -070088 /* This flag indicates that the event is being delivered to a foreground application. */
Jeff Browna032cc02011-03-07 16:56:21 -080089 FLAG_FOREGROUND = 1 << 0,
Jeff Brown9c3cda02010-06-15 01:31:58 -070090
Jeff Brown85a31762010-09-01 17:01:00 -070091 /* This flag indicates that the target of a MotionEvent is partly or wholly
92 * obscured by another visible window above it. The motion event should be
93 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
Jeff Browna032cc02011-03-07 16:56:21 -080094 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
Jeff Brown01ce2e92010-09-26 22:20:12 -070095
96 /* This flag indicates that a motion event is being split across multiple windows. */
Jeff Browna032cc02011-03-07 16:56:21 -080097 FLAG_SPLIT = 1 << 2,
98
Kenny Root7a9db182011-06-02 15:16:05 -070099 /* This flag indicates that the pointer coordinates dispatched to the application
100 * will be zeroed out to avoid revealing information to an application. This is
101 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
102 * the same UID from watching all touches. */
103 FLAG_ZERO_COORDS = 1 << 3,
104
Jeff Browna032cc02011-03-07 16:56:21 -0800105 /* This flag indicates that the event should be sent as is.
106 * Should always be set unless the event is to be transmuted. */
107 FLAG_DISPATCH_AS_IS = 1 << 8,
108
109 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
110 * of the area of this target and so should instead be delivered as an
111 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
112 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
113
114 /* This flag indicates that a hover sequence is starting in the given window.
115 * The event is transmuted into ACTION_HOVER_ENTER. */
116 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
117
118 /* This flag indicates that a hover event happened outside of a window which handled
119 * previous hover events, signifying the end of the current hover sequence for that
120 * window.
121 * The event is transmuted into ACTION_HOVER_ENTER. */
122 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
123
Jeff Brown98db5fa2011-06-08 15:37:10 -0700124 /* This flag indicates that the event should be canceled.
125 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
126 * outside of a window. */
127 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
128
129 /* This flag indicates that the event should be dispatched as an initial down.
130 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
131 * into a new window. */
132 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
133
Jeff Browna032cc02011-03-07 16:56:21 -0800134 /* Mask for all dispatch modes. */
135 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
136 | FLAG_DISPATCH_AS_OUTSIDE
137 | FLAG_DISPATCH_AS_HOVER_ENTER
Jeff Brown98db5fa2011-06-08 15:37:10 -0700138 | FLAG_DISPATCH_AS_HOVER_EXIT
139 | FLAG_DISPATCH_AS_SLIPPERY_EXIT
140 | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
Jeff Brown9c3cda02010-06-15 01:31:58 -0700141 };
142
143 // The input channel to be targeted.
144 sp<InputChannel> inputChannel;
145
146 // Flags for the input target.
147 int32_t flags;
148
Jeff Brown9c3cda02010-06-15 01:31:58 -0700149 // The x and y offset to add to a MotionEvent as it is delivered.
150 // (ignored for KeyEvents)
151 float xOffset, yOffset;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700152
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400153 // Scaling factor to apply to MotionEvent as it is delivered.
154 // (ignored for KeyEvents)
155 float scaleFactor;
156
Jeff Brown01ce2e92010-09-26 22:20:12 -0700157 // The subset of pointer ids to include in motion events dispatched to this input target
158 // if FLAG_SPLIT is set.
159 BitSet32 pointerIds;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700160};
161
Jeff Brown7fbdc842010-06-17 20:52:56 -0700162
Jeff Brown9c3cda02010-06-15 01:31:58 -0700163/*
Jeff Brown214eaf42011-05-26 19:17:02 -0700164 * Input dispatcher configuration.
165 *
166 * Specifies various options that modify the behavior of the input dispatcher.
167 */
168struct InputDispatcherConfiguration {
169 // The key repeat initial timeout.
170 nsecs_t keyRepeatTimeout;
171
172 // The key repeat inter-key delay.
173 nsecs_t keyRepeatDelay;
174
175 // The maximum suggested event delivery rate per second.
176 // This value is used to throttle motion event movement actions on a per-device
177 // basis. It is not intended to be a hard limit.
178 int32_t maxEventsPerSecond;
179
180 InputDispatcherConfiguration() :
181 keyRepeatTimeout(500 * 1000000LL),
182 keyRepeatDelay(50 * 1000000LL),
183 maxEventsPerSecond(60) { }
184};
185
186
187/*
Jeff Brown9c3cda02010-06-15 01:31:58 -0700188 * Input dispatcher policy interface.
189 *
190 * The input reader policy is used by the input reader to interact with the Window Manager
191 * and other system components.
192 *
193 * The actual implementation is partially supported by callbacks into the DVM
194 * via JNI. This interface is also mocked in the unit tests.
195 */
196class InputDispatcherPolicyInterface : public virtual RefBase {
197protected:
198 InputDispatcherPolicyInterface() { }
199 virtual ~InputDispatcherPolicyInterface() { }
200
201public:
202 /* Notifies the system that a configuration change has occurred. */
203 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
204
Jeff Brownb88102f2010-09-08 11:49:43 -0700205 /* Notifies the system that an application is not responding.
206 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
Jeff Brown519e0242010-09-15 15:18:56 -0700207 virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
Jeff Brown928e0542011-01-10 11:17:36 -0800208 const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700209
Jeff Brown9c3cda02010-06-15 01:31:58 -0700210 /* Notifies the system that an input channel is unrecoverably broken. */
Jeff Brown928e0542011-01-10 11:17:36 -0800211 virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700212
Jeff Brown214eaf42011-05-26 19:17:02 -0700213 /* Gets the input dispatcher configuration. */
214 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700215
Jeff Brown214eaf42011-05-26 19:17:02 -0700216 /* Returns true if automatic key repeating is enabled. */
217 virtual bool isKeyRepeatEnabled() = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700218
Jeff Brown0029c662011-03-30 02:25:18 -0700219 /* Filters an input event.
220 * Return true to dispatch the event unmodified, false to consume the event.
221 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
222 * to injectInputEvent.
223 */
224 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
225
Jeff Brownb6997262010-10-08 22:31:17 -0700226 /* Intercepts a key event immediately before queueing it.
227 * The policy can use this method as an opportunity to perform power management functions
228 * and early event preprocessing such as updating policy flags.
229 *
230 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
231 * should be dispatched to applications.
232 */
Jeff Brown1f245102010-11-18 20:53:46 -0800233 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700234
Jeff Brown56194eb2011-03-02 19:23:13 -0800235 /* Intercepts a touch, trackball or other motion event before queueing it.
Jeff Brownb6997262010-10-08 22:31:17 -0700236 * The policy can use this method as an opportunity to perform power management functions
237 * and early event preprocessing such as updating policy flags.
238 *
239 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
240 * should be dispatched to applications.
241 */
Jeff Brown56194eb2011-03-02 19:23:13 -0800242 virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700243
Jeff Brownb88102f2010-09-08 11:49:43 -0700244 /* Allows the policy a chance to intercept a key before dispatching. */
Jeff Brown928e0542011-01-10 11:17:36 -0800245 virtual bool interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -0700246 const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
247
Jeff Brown49ed71d2010-12-06 17:13:33 -0800248 /* Allows the policy a chance to perform default processing for an unhandled key.
249 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
Jeff Brown928e0542011-01-10 11:17:36 -0800250 virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800251 const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
Jeff Brown3915bb82010-11-05 15:02:16 -0700252
Jeff Brownb6997262010-10-08 22:31:17 -0700253 /* Notifies the policy about switch events.
254 */
255 virtual void notifySwitch(nsecs_t when,
256 int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
257
Jeff Brownb88102f2010-09-08 11:49:43 -0700258 /* Poke user activity for an event dispatched to a window. */
Jeff Brown01ce2e92010-09-26 22:20:12 -0700259 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700260
261 /* Checks whether a given application pid/uid has permission to inject input events
262 * into other applications.
263 *
264 * This method is special in that its implementation promises to be non-reentrant and
265 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
266 */
267 virtual bool checkInjectEventsPermissionNonReentrant(
268 int32_t injectorPid, int32_t injectorUid) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700269};
270
271
Jeff Brown46b9ac02010-04-22 18:58:52 -0700272/* Notifies the system about input events generated by the input reader.
273 * The dispatcher is expected to be mostly asynchronous. */
Jeff Brownbe1aa822011-07-27 16:04:54 -0700274class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700275protected:
276 InputDispatcherInterface() { }
277 virtual ~InputDispatcherInterface() { }
278
279public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700280 /* Dumps the state of the input dispatcher.
281 *
282 * This method may be called on any thread (usually by the input manager). */
283 virtual void dump(String8& dump) = 0;
284
Jeff Brown89ef0722011-08-10 16:25:21 -0700285 /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
286 virtual void monitor() = 0;
287
Jeff Brown46b9ac02010-04-22 18:58:52 -0700288 /* Runs a single iteration of the dispatch loop.
289 * Nominally processes one queued event, a timeout, or a response from an input consumer.
290 *
291 * This method should only be called on the input dispatcher thread.
292 */
293 virtual void dispatchOnce() = 0;
294
Jeff Brown7fbdc842010-06-17 20:52:56 -0700295 /* Injects an input event and optionally waits for sync.
Jeff Brown6ec402b2010-07-28 15:48:59 -0700296 * The synchronization mode determines whether the method blocks while waiting for
297 * input injection to proceed.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700298 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
299 *
300 * This method may be called on any thread (usually by the input manager).
301 */
302 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700303 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
304 uint32_t policyFlags) = 0;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700305
Jeff Brownb88102f2010-09-08 11:49:43 -0700306 /* Sets the list of input windows.
307 *
308 * This method may be called on any thread (usually by the input manager).
309 */
Jeff Brown9302c872011-07-13 22:51:29 -0700310 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700311
312 /* Sets the focused application.
313 *
314 * This method may be called on any thread (usually by the input manager).
315 */
Jeff Brown9302c872011-07-13 22:51:29 -0700316 virtual void setFocusedApplication(
317 const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700318
319 /* Sets the input dispatching mode.
320 *
321 * This method may be called on any thread (usually by the input manager).
322 */
323 virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
324
Jeff Brown0029c662011-03-30 02:25:18 -0700325 /* Sets whether input event filtering is enabled.
326 * When enabled, incoming input events are sent to the policy's filterInputEvent
327 * method instead of being dispatched. The filter is expected to use
328 * injectInputEvent to inject the events it would like to have dispatched.
329 * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
330 */
331 virtual void setInputFilterEnabled(bool enabled) = 0;
332
Jeff Browne6504122010-09-27 14:52:15 -0700333 /* Transfers touch focus from the window associated with one channel to the
334 * window associated with the other channel.
335 *
336 * Returns true on success. False if the window did not actually have touch focus.
337 */
338 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
339 const sp<InputChannel>& toChannel) = 0;
340
Jeff Brown46b9ac02010-04-22 18:58:52 -0700341 /* Registers or unregister input channels that may be used as targets for input events.
Jeff Brownb88102f2010-09-08 11:49:43 -0700342 * If monitor is true, the channel will receive a copy of all input events.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700343 *
344 * These methods may be called on any thread (usually by the input manager).
345 */
Jeff Brown928e0542011-01-10 11:17:36 -0800346 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
347 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) = 0;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700348 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
349};
350
Jeff Brown9c3cda02010-06-15 01:31:58 -0700351/* Dispatches events to input targets. Some functions of the input dispatcher, such as
352 * identifying input targets, are controlled by a separate policy object.
353 *
354 * IMPORTANT INVARIANT:
355 * Because the policy can potentially block or cause re-entrance into the input dispatcher,
356 * the input dispatcher never calls into the policy while holding its internal locks.
357 * The implementation is also carefully designed to recover from scenarios such as an
358 * input channel becoming unregistered while identifying input targets or processing timeouts.
359 *
360 * Methods marked 'Locked' must be called with the lock acquired.
361 *
362 * Methods marked 'LockedInterruptible' must be called with the lock acquired but
363 * may during the course of their execution release the lock, call into the policy, and
364 * then reacquire the lock. The caller is responsible for recovering gracefully.
365 *
366 * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
367 */
Jeff Brown46b9ac02010-04-22 18:58:52 -0700368class InputDispatcher : public InputDispatcherInterface {
369protected:
370 virtual ~InputDispatcher();
371
372public:
Jeff Brown9c3cda02010-06-15 01:31:58 -0700373 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700374
Jeff Brownb88102f2010-09-08 11:49:43 -0700375 virtual void dump(String8& dump);
Jeff Brown89ef0722011-08-10 16:25:21 -0700376 virtual void monitor();
Jeff Brownb88102f2010-09-08 11:49:43 -0700377
Jeff Brown46b9ac02010-04-22 18:58:52 -0700378 virtual void dispatchOnce();
379
Jeff Brownbe1aa822011-07-27 16:04:54 -0700380 virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
381 virtual void notifyKey(const NotifyKeyArgs* args);
382 virtual void notifyMotion(const NotifyMotionArgs* args);
383 virtual void notifySwitch(const NotifySwitchArgs* args);
Jeff Brown65fd2512011-08-18 11:20:58 -0700384 virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700385
Jeff Brown7fbdc842010-06-17 20:52:56 -0700386 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700387 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
388 uint32_t policyFlags);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700389
Jeff Brown9302c872011-07-13 22:51:29 -0700390 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles);
391 virtual void setFocusedApplication(const sp<InputApplicationHandle>& inputApplicationHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -0700392 virtual void setInputDispatchMode(bool enabled, bool frozen);
Jeff Brown0029c662011-03-30 02:25:18 -0700393 virtual void setInputFilterEnabled(bool enabled);
Jeff Brown349703e2010-06-22 01:27:15 -0700394
Jeff Browne6504122010-09-27 14:52:15 -0700395 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
396 const sp<InputChannel>& toChannel);
397
Jeff Brown928e0542011-01-10 11:17:36 -0800398 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
399 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700400 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
401
402private:
403 template <typename T>
404 struct Link {
405 T* next;
406 T* prev;
407 };
408
Jeff Brown01ce2e92010-09-26 22:20:12 -0700409 struct InjectionState {
410 mutable int32_t refCount;
411
412 int32_t injectorPid;
413 int32_t injectorUid;
414 int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
415 bool injectionIsAsync; // set to true if injection is not waiting for the result
416 int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
Jeff Brownac386072011-07-20 15:19:50 -0700417
418 InjectionState(int32_t injectorPid, int32_t injectorUid);
419 void release();
420
421 private:
422 ~InjectionState();
Jeff Brown01ce2e92010-09-26 22:20:12 -0700423 };
424
Jeff Brown46b9ac02010-04-22 18:58:52 -0700425 struct EventEntry : Link<EventEntry> {
426 enum {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700427 TYPE_CONFIGURATION_CHANGED,
Jeff Brown65fd2512011-08-18 11:20:58 -0700428 TYPE_DEVICE_RESET,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700429 TYPE_KEY,
430 TYPE_MOTION
431 };
432
Jeff Brown01ce2e92010-09-26 22:20:12 -0700433 mutable int32_t refCount;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700434 int32_t type;
435 nsecs_t eventTime;
Jeff Brownb6997262010-10-08 22:31:17 -0700436 uint32_t policyFlags;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700437 InjectionState* injectionState;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700438
Jeff Brown9c3cda02010-06-15 01:31:58 -0700439 bool dispatchInProgress; // initially false, set to true while dispatching
Jeff Brown7fbdc842010-06-17 20:52:56 -0700440
Jeff Brown4e91a182011-04-07 11:38:09 -0700441 inline bool isInjected() const { return injectionState != NULL; }
Jeff Brownac386072011-07-20 15:19:50 -0700442
443 void release();
444
445 protected:
446 EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
447 virtual ~EventEntry();
448 void releaseInjectionState();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700449 };
450
451 struct ConfigurationChangedEntry : EventEntry {
Jeff Brownac386072011-07-20 15:19:50 -0700452 ConfigurationChangedEntry(nsecs_t eventTime);
453
454 protected:
455 virtual ~ConfigurationChangedEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700456 };
457
Jeff Brown65fd2512011-08-18 11:20:58 -0700458 struct DeviceResetEntry : EventEntry {
459 int32_t deviceId;
460
461 DeviceResetEntry(nsecs_t eventTime, int32_t deviceId);
462
463 protected:
464 virtual ~DeviceResetEntry();
465 };
466
Jeff Brown46b9ac02010-04-22 18:58:52 -0700467 struct KeyEntry : EventEntry {
468 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800469 uint32_t source;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700470 int32_t action;
471 int32_t flags;
472 int32_t keyCode;
473 int32_t scanCode;
474 int32_t metaState;
475 int32_t repeatCount;
476 nsecs_t downTime;
Jeff Brownb88102f2010-09-08 11:49:43 -0700477
478 bool syntheticRepeat; // set to true for synthetic key repeats
479
480 enum InterceptKeyResult {
481 INTERCEPT_KEY_RESULT_UNKNOWN,
482 INTERCEPT_KEY_RESULT_SKIP,
483 INTERCEPT_KEY_RESULT_CONTINUE,
484 };
485 InterceptKeyResult interceptKeyResult; // set based on the interception result
Jeff Brownac386072011-07-20 15:19:50 -0700486
487 KeyEntry(nsecs_t eventTime,
488 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
489 int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
490 int32_t repeatCount, nsecs_t downTime);
491 void recycle();
492
493 protected:
494 virtual ~KeyEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700495 };
496
497 struct MotionSample {
498 MotionSample* next;
499
Jeff Brown4e91a182011-04-07 11:38:09 -0700500 nsecs_t eventTime; // may be updated during coalescing
501 nsecs_t eventTimeBeforeCoalescing; // not updated during coalescing
Jeff Brown46b9ac02010-04-22 18:58:52 -0700502 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Brownac386072011-07-20 15:19:50 -0700503
504 MotionSample(nsecs_t eventTime, const PointerCoords* pointerCoords,
505 uint32_t pointerCount);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700506 };
507
508 struct MotionEntry : EventEntry {
509 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800510 uint32_t source;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700511 int32_t action;
Jeff Brown85a31762010-09-01 17:01:00 -0700512 int32_t flags;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700513 int32_t metaState;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700514 int32_t buttonState;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700515 int32_t edgeFlags;
516 float xPrecision;
517 float yPrecision;
518 nsecs_t downTime;
519 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700520 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brown46b9ac02010-04-22 18:58:52 -0700521
522 // Linked list of motion samples associated with this motion event.
523 MotionSample firstSample;
524 MotionSample* lastSample;
Jeff Brownae9fc032010-08-18 15:51:08 -0700525
Jeff Brownac386072011-07-20 15:19:50 -0700526 MotionEntry(nsecs_t eventTime,
527 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
528 int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
529 float xPrecision, float yPrecision,
530 nsecs_t downTime, uint32_t pointerCount,
531 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
532
Jeff Brownae9fc032010-08-18 15:51:08 -0700533 uint32_t countSamples() const;
Jeff Brown4e91a182011-04-07 11:38:09 -0700534
535 // Checks whether we can append samples, assuming the device id and source are the same.
536 bool canAppendSamples(int32_t action, uint32_t pointerCount,
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700537 const PointerProperties* pointerProperties) const;
Jeff Brownac386072011-07-20 15:19:50 -0700538
539 void appendSample(nsecs_t eventTime, const PointerCoords* pointerCoords);
540
541 protected:
542 virtual ~MotionEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700543 };
544
Jeff Brown9c3cda02010-06-15 01:31:58 -0700545 // Tracks the progress of dispatching a particular event to a particular connection.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700546 struct DispatchEntry : Link<DispatchEntry> {
547 EventEntry* eventEntry; // the event to dispatch
548 int32_t targetFlags;
549 float xOffset;
550 float yOffset;
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400551 float scaleFactor;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700552
553 // True if dispatch has started.
554 bool inProgress;
555
Jeff Brown81346812011-06-28 20:08:48 -0700556 // Set to the resolved action and flags when the event is enqueued.
557 int32_t resolvedAction;
558 int32_t resolvedFlags;
559
Jeff Brown46b9ac02010-04-22 18:58:52 -0700560 // For motion events:
561 // Pointer to the first motion sample to dispatch in this cycle.
562 // Usually NULL to indicate that the list of motion samples begins at
563 // MotionEntry::firstSample. Otherwise, some samples were dispatched in a previous
564 // cycle and this pointer indicates the location of the first remainining sample
565 // to dispatch during the current cycle.
566 MotionSample* headMotionSample;
567 // Pointer to a motion sample to dispatch in the next cycle if the dispatcher was
568 // unable to send all motion samples during this cycle. On the next cycle,
569 // headMotionSample will be initialized to tailMotionSample and tailMotionSample
570 // will be set to NULL.
571 MotionSample* tailMotionSample;
Jeff Brown6ec402b2010-07-28 15:48:59 -0700572
Jeff Brownac386072011-07-20 15:19:50 -0700573 DispatchEntry(EventEntry* eventEntry,
574 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
575 ~DispatchEntry();
576
Jeff Brown519e0242010-09-15 15:18:56 -0700577 inline bool hasForegroundTarget() const {
578 return targetFlags & InputTarget::FLAG_FOREGROUND;
Jeff Brownb88102f2010-09-08 11:49:43 -0700579 }
Jeff Brown01ce2e92010-09-26 22:20:12 -0700580
581 inline bool isSplit() const {
582 return targetFlags & InputTarget::FLAG_SPLIT;
583 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700584 };
585
Jeff Brown9c3cda02010-06-15 01:31:58 -0700586 // A command entry captures state and behavior for an action to be performed in the
587 // dispatch loop after the initial processing has taken place. It is essentially
588 // a kind of continuation used to postpone sensitive policy interactions to a point
589 // in the dispatch loop where it is safe to release the lock (generally after finishing
590 // the critical parts of the dispatch cycle).
591 //
592 // The special thing about commands is that they can voluntarily release and reacquire
593 // the dispatcher lock at will. Initially when the command starts running, the
594 // dispatcher lock is held. However, if the command needs to call into the policy to
595 // do some work, it can release the lock, do the work, then reacquire the lock again
596 // before returning.
597 //
598 // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
599 // never calls into the policy while holding its lock.
600 //
601 // Commands are implicitly 'LockedInterruptible'.
602 struct CommandEntry;
603 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
604
Jeff Brown7fbdc842010-06-17 20:52:56 -0700605 class Connection;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700606 struct CommandEntry : Link<CommandEntry> {
Jeff Brownac386072011-07-20 15:19:50 -0700607 CommandEntry(Command command);
Jeff Brown9c3cda02010-06-15 01:31:58 -0700608 ~CommandEntry();
609
610 Command command;
611
612 // parameters for the command (usage varies by command)
Jeff Brown7fbdc842010-06-17 20:52:56 -0700613 sp<Connection> connection;
Jeff Brownb88102f2010-09-08 11:49:43 -0700614 nsecs_t eventTime;
615 KeyEntry* keyEntry;
Jeff Brownb88102f2010-09-08 11:49:43 -0700616 sp<InputApplicationHandle> inputApplicationHandle;
Jeff Brown928e0542011-01-10 11:17:36 -0800617 sp<InputWindowHandle> inputWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700618 int32_t userActivityEventType;
Jeff Brown3915bb82010-11-05 15:02:16 -0700619 bool handled;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700620 };
621
622 // Generic queue implementation.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700623 template <typename T>
624 struct Queue {
Jeff Brownac386072011-07-20 15:19:50 -0700625 T* head;
626 T* tail;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700627
Jeff Brownac386072011-07-20 15:19:50 -0700628 inline Queue() : head(NULL), tail(NULL) {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700629 }
630
Jeff Brownb88102f2010-09-08 11:49:43 -0700631 inline bool isEmpty() const {
Jeff Brownac386072011-07-20 15:19:50 -0700632 return !head;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700633 }
634
635 inline void enqueueAtTail(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700636 entry->prev = tail;
637 if (tail) {
638 tail->next = entry;
639 } else {
640 head = entry;
641 }
642 entry->next = NULL;
643 tail = entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700644 }
645
646 inline void enqueueAtHead(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700647 entry->next = head;
648 if (head) {
649 head->prev = entry;
650 } else {
651 tail = entry;
652 }
653 entry->prev = NULL;
654 head = entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700655 }
656
657 inline void dequeue(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700658 if (entry->prev) {
659 entry->prev->next = entry->next;
660 } else {
661 head = entry->next;
662 }
663 if (entry->next) {
664 entry->next->prev = entry->prev;
665 } else {
666 tail = entry->prev;
667 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700668 }
669
670 inline T* dequeueAtHead() {
Jeff Brownac386072011-07-20 15:19:50 -0700671 T* entry = head;
672 head = entry->next;
673 if (head) {
674 head->prev = NULL;
675 } else {
676 tail = NULL;
677 }
678 return entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700679 }
Jeff Brown519e0242010-09-15 15:18:56 -0700680
681 uint32_t count() const;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700682 };
683
Jeff Brownda3d5a92011-03-29 15:11:34 -0700684 /* Specifies which events are to be canceled and why. */
685 struct CancelationOptions {
686 enum Mode {
Jeff Brownb6997262010-10-08 22:31:17 -0700687 CANCEL_ALL_EVENTS = 0,
688 CANCEL_POINTER_EVENTS = 1,
689 CANCEL_NON_POINTER_EVENTS = 2,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800690 CANCEL_FALLBACK_EVENTS = 3,
Jeff Brownb6997262010-10-08 22:31:17 -0700691 };
692
Jeff Brownda3d5a92011-03-29 15:11:34 -0700693 // The criterion to use to determine which events should be canceled.
694 Mode mode;
695
696 // Descriptive reason for the cancelation.
697 const char* reason;
698
699 // The specific keycode of the key event to cancel, or -1 to cancel any key event.
700 int32_t keyCode;
701
Jeff Brown65fd2512011-08-18 11:20:58 -0700702 // The specific device id of events to cancel, or -1 to cancel events from any device.
703 int32_t deviceId;
704
Jeff Brownda3d5a92011-03-29 15:11:34 -0700705 CancelationOptions(Mode mode, const char* reason) :
Jeff Brown65fd2512011-08-18 11:20:58 -0700706 mode(mode), reason(reason), keyCode(-1), deviceId(-1) { }
Jeff Brownda3d5a92011-03-29 15:11:34 -0700707 };
708
709 /* Tracks dispatched key and motion event state so that cancelation events can be
710 * synthesized when events are dropped. */
711 class InputState {
712 public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700713 InputState();
714 ~InputState();
715
716 // Returns true if there is no state to be canceled.
717 bool isNeutral() const;
718
Jeff Brown81346812011-06-28 20:08:48 -0700719 // Returns true if the specified source is known to have received a hover enter
720 // motion event.
721 bool isHovering(int32_t deviceId, uint32_t source) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700722
723 // Records tracking information for a key event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700724 // Returns true if the event should be delivered, false if it is inconsistent
725 // and should be skipped.
726 bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700727
728 // Records tracking information for a motion event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700729 // Returns true if the event should be delivered, false if it is inconsistent
730 // and should be skipped.
731 bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700732
Jeff Brownb6997262010-10-08 22:31:17 -0700733 // Synthesizes cancelation events for the current state and resets the tracked state.
Jeff Brownac386072011-07-20 15:19:50 -0700734 void synthesizeCancelationEvents(nsecs_t currentTime,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700735 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700736
737 // Clears the current state.
738 void clear();
739
Jeff Brown9c9f1a32010-10-11 18:32:20 -0700740 // Copies pointer-related parts of the input state to another instance.
741 void copyPointerStateTo(InputState& other) const;
742
Jeff Brownda3d5a92011-03-29 15:11:34 -0700743 // Gets the fallback key associated with a keycode.
744 // Returns -1 if none.
745 // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
746 int32_t getFallbackKey(int32_t originalKeyCode);
747
748 // Sets the fallback key for a particular keycode.
749 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
750
751 // Removes the fallback key for a particular keycode.
752 void removeFallbackKey(int32_t originalKeyCode);
753
754 inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
755 return mFallbackKeys;
756 }
757
Jeff Brownb88102f2010-09-08 11:49:43 -0700758 private:
Jeff Brownb88102f2010-09-08 11:49:43 -0700759 struct KeyMemento {
760 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800761 uint32_t source;
Jeff Brownb88102f2010-09-08 11:49:43 -0700762 int32_t keyCode;
763 int32_t scanCode;
Jeff Brown49ed71d2010-12-06 17:13:33 -0800764 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700765 nsecs_t downTime;
766 };
767
768 struct MotionMemento {
769 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800770 uint32_t source;
Jeff Brown81346812011-06-28 20:08:48 -0700771 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700772 float xPrecision;
773 float yPrecision;
774 nsecs_t downTime;
775 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700776 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brownb88102f2010-09-08 11:49:43 -0700777 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Browna032cc02011-03-07 16:56:21 -0800778 bool hovering;
Jeff Brownb88102f2010-09-08 11:49:43 -0700779
780 void setPointers(const MotionEntry* entry);
781 };
782
783 Vector<KeyMemento> mKeyMementos;
784 Vector<MotionMemento> mMotionMementos;
Jeff Brownda3d5a92011-03-29 15:11:34 -0700785 KeyedVector<int32_t, int32_t> mFallbackKeys;
Jeff Brownb6997262010-10-08 22:31:17 -0700786
Jeff Brown81346812011-06-28 20:08:48 -0700787 ssize_t findKeyMemento(const KeyEntry* entry) const;
788 ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
789
790 void addKeyMemento(const KeyEntry* entry, int32_t flags);
791 void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
792
Jeff Brown49ed71d2010-12-06 17:13:33 -0800793 static bool shouldCancelKey(const KeyMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700794 const CancelationOptions& options);
Jeff Brown49ed71d2010-12-06 17:13:33 -0800795 static bool shouldCancelMotion(const MotionMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700796 const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700797 };
798
Jeff Brown46b9ac02010-04-22 18:58:52 -0700799 /* Manages the dispatch state associated with a single input channel. */
800 class Connection : public RefBase {
801 protected:
802 virtual ~Connection();
803
804 public:
805 enum Status {
806 // Everything is peachy.
807 STATUS_NORMAL,
808 // An unrecoverable communication error has occurred.
809 STATUS_BROKEN,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700810 // The input channel has been unregistered.
811 STATUS_ZOMBIE
812 };
813
814 Status status;
Jeff Brown928e0542011-01-10 11:17:36 -0800815 sp<InputChannel> inputChannel; // never null
816 sp<InputWindowHandle> inputWindowHandle; // may be null
Jeff Browncc4f7db2011-08-30 20:34:48 -0700817 bool monitor;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700818 InputPublisher inputPublisher;
Jeff Brownb88102f2010-09-08 11:49:43 -0700819 InputState inputState;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700820 Queue<DispatchEntry> outboundQueue;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700821
822 nsecs_t lastEventTime; // the time when the event was originally captured
823 nsecs_t lastDispatchTime; // the time when the last event was dispatched
Jeff Brown46b9ac02010-04-22 18:58:52 -0700824
Jeff Brown928e0542011-01-10 11:17:36 -0800825 explicit Connection(const sp<InputChannel>& inputChannel,
Jeff Browncc4f7db2011-08-30 20:34:48 -0700826 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700827
Jeff Brown9c3cda02010-06-15 01:31:58 -0700828 inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
829
830 const char* getStatusLabel() const;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700831
832 // Finds a DispatchEntry in the outbound queue associated with the specified event.
833 // Returns NULL if not found.
834 DispatchEntry* findQueuedDispatchEntryForEvent(const EventEntry* eventEntry) const;
835
Jeff Brown46b9ac02010-04-22 18:58:52 -0700836 // Gets the time since the current event was originally obtained from the input driver.
Jeff Brownb88102f2010-09-08 11:49:43 -0700837 inline double getEventLatencyMillis(nsecs_t currentTime) const {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700838 return (currentTime - lastEventTime) / 1000000.0;
839 }
840
841 // Gets the time since the current event entered the outbound dispatch queue.
Jeff Brownb88102f2010-09-08 11:49:43 -0700842 inline double getDispatchLatencyMillis(nsecs_t currentTime) const {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700843 return (currentTime - lastDispatchTime) / 1000000.0;
844 }
845
Jeff Brown46b9ac02010-04-22 18:58:52 -0700846 status_t initialize();
847 };
848
Jeff Brownb6997262010-10-08 22:31:17 -0700849 enum DropReason {
850 DROP_REASON_NOT_DROPPED = 0,
851 DROP_REASON_POLICY = 1,
852 DROP_REASON_APP_SWITCH = 2,
853 DROP_REASON_DISABLED = 3,
Jeff Brown928e0542011-01-10 11:17:36 -0800854 DROP_REASON_BLOCKED = 4,
855 DROP_REASON_STALE = 5,
Jeff Brownb6997262010-10-08 22:31:17 -0700856 };
857
Jeff Brown9c3cda02010-06-15 01:31:58 -0700858 sp<InputDispatcherPolicyInterface> mPolicy;
Jeff Brown214eaf42011-05-26 19:17:02 -0700859 InputDispatcherConfiguration mConfig;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700860
861 Mutex mLock;
862
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700863 sp<Looper> mLooper;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700864
Jeff Brownb88102f2010-09-08 11:49:43 -0700865 EventEntry* mPendingEvent;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700866 Queue<EventEntry> mInboundQueue;
867 Queue<CommandEntry> mCommandQueue;
868
Jeff Brownb88102f2010-09-08 11:49:43 -0700869 Vector<EventEntry*> mTempCancelationEvents;
870
Jeff Brown214eaf42011-05-26 19:17:02 -0700871 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
Jeff Browncc4f7db2011-08-30 20:34:48 -0700872 void dispatchIdleLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700873
Jeff Brown4e91a182011-04-07 11:38:09 -0700874 // Batches a new sample onto a motion entry.
875 // Assumes that the we have already checked that we can append samples.
876 void batchMotionLocked(MotionEntry* entry, nsecs_t eventTime, int32_t metaState,
877 const PointerCoords* pointerCoords, const char* eventDescription);
878
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700879 // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
Jeff Brownb88102f2010-09-08 11:49:43 -0700880 bool enqueueInboundEventLocked(EventEntry* entry);
881
Jeff Brownb6997262010-10-08 22:31:17 -0700882 // Cleans up input state when dropping an inbound event.
883 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
884
Jeff Brownb88102f2010-09-08 11:49:43 -0700885 // App switch latency optimization.
Jeff Brownb6997262010-10-08 22:31:17 -0700886 bool mAppSwitchSawKeyDown;
Jeff Brownb88102f2010-09-08 11:49:43 -0700887 nsecs_t mAppSwitchDueTime;
888
Jeff Brownb6997262010-10-08 22:31:17 -0700889 static bool isAppSwitchKeyCode(int32_t keyCode);
890 bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -0700891 bool isAppSwitchPendingLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700892 void resetPendingAppSwitchLocked(bool handled);
893
Jeff Brown928e0542011-01-10 11:17:36 -0800894 // Stale event latency optimization.
895 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
896
897 // Blocked event latency optimization. Drops old events when the user intends
898 // to transfer focus to a new application.
899 EventEntry* mNextUnblockedEvent;
900
Jeff Brown9302c872011-07-13 22:51:29 -0700901 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t x, int32_t y);
Jeff Brown928e0542011-01-10 11:17:36 -0800902
Jeff Brown46b9ac02010-04-22 18:58:52 -0700903 // All registered connections mapped by receive pipe file descriptor.
904 KeyedVector<int, sp<Connection> > mConnectionsByReceiveFd;
905
Jeff Brown519e0242010-09-15 15:18:56 -0700906 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
Jeff Brown2cbecea2010-08-17 15:59:26 -0700907
Jeff Brown46b9ac02010-04-22 18:58:52 -0700908 // Active connections are connections that have a non-empty outbound queue.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700909 // We don't use a ref-counted pointer here because we explicitly abort connections
910 // during unregistration which causes the connection's outbound queue to be cleared
911 // and the connection itself to be deactivated.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700912 Vector<Connection*> mActiveConnections;
913
Jeff Brownb88102f2010-09-08 11:49:43 -0700914 // Input channels that will receive a copy of all input events.
915 Vector<sp<InputChannel> > mMonitoringChannels;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700916
Jeff Brown7fbdc842010-06-17 20:52:56 -0700917 // Event injection and synchronization.
918 Condition mInjectionResultAvailableCondition;
Jeff Brownb6997262010-10-08 22:31:17 -0700919 bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700920 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
921
Jeff Brown6ec402b2010-07-28 15:48:59 -0700922 Condition mInjectionSyncFinishedCondition;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700923 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -0700924 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown6ec402b2010-07-28 15:48:59 -0700925
Jeff Brownae9fc032010-08-18 15:51:08 -0700926 // Throttling state.
927 struct ThrottleState {
928 nsecs_t minTimeBetweenEvents;
929
930 nsecs_t lastEventTime;
931 int32_t lastDeviceId;
932 uint32_t lastSource;
933
934 uint32_t originalSampleCount; // only collected during debugging
935 } mThrottleState;
936
Jeff Brown46b9ac02010-04-22 18:58:52 -0700937 // Key repeat tracking.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700938 struct KeyRepeatState {
939 KeyEntry* lastKeyEntry; // or null if no repeat
940 nsecs_t nextRepeatTime;
941 } mKeyRepeatState;
942
943 void resetKeyRepeatLocked();
Jeff Brown214eaf42011-05-26 19:17:02 -0700944 KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700945
Jeff Brown9c3cda02010-06-15 01:31:58 -0700946 // Deferred command processing.
947 bool runCommandsLockedInterruptible();
948 CommandEntry* postCommandLocked(Command command);
949
Jeff Brownb88102f2010-09-08 11:49:43 -0700950 // Inbound event processing.
951 void drainInboundQueueLocked();
Jeff Brown54a18252010-09-16 14:07:33 -0700952 void releasePendingEventLocked();
953 void releaseInboundEventLocked(EventEntry* entry);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700954
Jeff Brownb88102f2010-09-08 11:49:43 -0700955 // Dispatch state.
956 bool mDispatchEnabled;
957 bool mDispatchFrozen;
Jeff Brown0029c662011-03-30 02:25:18 -0700958 bool mInputFilterEnabled;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700959
Jeff Brown9302c872011-07-13 22:51:29 -0700960 Vector<sp<InputWindowHandle> > mWindowHandles;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700961
Jeff Brown9302c872011-07-13 22:51:29 -0700962 sp<InputWindowHandle> getWindowHandleLocked(const sp<InputChannel>& inputChannel) const;
963 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700964
965 // Focus tracking for keys, trackball, etc.
Jeff Brown9302c872011-07-13 22:51:29 -0700966 sp<InputWindowHandle> mFocusedWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700967
968 // Focus tracking for touch.
Jeff Brown01ce2e92010-09-26 22:20:12 -0700969 struct TouchedWindow {
Jeff Brown9302c872011-07-13 22:51:29 -0700970 sp<InputWindowHandle> windowHandle;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700971 int32_t targetFlags;
Jeff Brown46e75292010-11-10 16:53:45 -0800972 BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
Jeff Brownb88102f2010-09-08 11:49:43 -0700973 };
Jeff Brown01ce2e92010-09-26 22:20:12 -0700974 struct TouchState {
975 bool down;
976 bool split;
Jeff Brown95712852011-01-04 19:41:59 -0800977 int32_t deviceId; // id of the device that is currently down, others are rejected
Jeff Brown58a2da82011-01-25 16:02:22 -0800978 uint32_t source; // source of the device that is current down, others are rejected
Jeff Brown01ce2e92010-09-26 22:20:12 -0700979 Vector<TouchedWindow> windows;
980
981 TouchState();
982 ~TouchState();
983 void reset();
984 void copyFrom(const TouchState& other);
Jeff Brown9302c872011-07-13 22:51:29 -0700985 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
986 int32_t targetFlags, BitSet32 pointerIds);
Jeff Browna032cc02011-03-07 16:56:21 -0800987 void filterNonAsIsTouchWindows();
Jeff Brown9302c872011-07-13 22:51:29 -0700988 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
Jeff Brown98db5fa2011-06-08 15:37:10 -0700989 bool isSlippery() const;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700990 };
991
992 TouchState mTouchState;
993 TouchState mTempTouchState;
Jeff Brownb88102f2010-09-08 11:49:43 -0700994
995 // Focused application.
Jeff Brown9302c872011-07-13 22:51:29 -0700996 sp<InputApplicationHandle> mFocusedApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700997
998 // Dispatch inbound events.
999 bool dispatchConfigurationChangedLocked(
1000 nsecs_t currentTime, ConfigurationChangedEntry* entry);
Jeff Brown65fd2512011-08-18 11:20:58 -07001001 bool dispatchDeviceResetLocked(
1002 nsecs_t currentTime, DeviceResetEntry* entry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001003 bool dispatchKeyLocked(
Jeff Brown214eaf42011-05-26 19:17:02 -07001004 nsecs_t currentTime, KeyEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -07001005 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -07001006 bool dispatchMotionLocked(
1007 nsecs_t currentTime, MotionEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -07001008 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001009 void dispatchEventToCurrentInputTargetsLocked(
1010 nsecs_t currentTime, EventEntry* entry, bool resumeWithAppendedMotionSample);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001011
Jeff Brownb88102f2010-09-08 11:49:43 -07001012 void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
1013 void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
1014
1015 // The input targets that were most recently identified for dispatch.
Jeff Brownb88102f2010-09-08 11:49:43 -07001016 bool mCurrentInputTargetsValid; // false while targets are being recomputed
1017 Vector<InputTarget> mCurrentInputTargets;
Jeff Brownb88102f2010-09-08 11:49:43 -07001018
1019 enum InputTargetWaitCause {
1020 INPUT_TARGET_WAIT_CAUSE_NONE,
1021 INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
1022 INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
1023 };
1024
1025 InputTargetWaitCause mInputTargetWaitCause;
1026 nsecs_t mInputTargetWaitStartTime;
1027 nsecs_t mInputTargetWaitTimeoutTime;
1028 bool mInputTargetWaitTimeoutExpired;
Jeff Brown9302c872011-07-13 22:51:29 -07001029 sp<InputApplicationHandle> mInputTargetWaitApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -07001030
Jeff Browna032cc02011-03-07 16:56:21 -08001031 // Contains the last window which received a hover event.
Jeff Brown9302c872011-07-13 22:51:29 -07001032 sp<InputWindowHandle> mLastHoverWindowHandle;
Jeff Browna032cc02011-03-07 16:56:21 -08001033
Jeff Brownb88102f2010-09-08 11:49:43 -07001034 // Finding targets for input events.
Jeff Brown54a18252010-09-16 14:07:33 -07001035 void resetTargetsLocked();
Jeff Brown01ce2e92010-09-26 22:20:12 -07001036 void commitTargetsLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -07001037 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
Jeff Brown9302c872011-07-13 22:51:29 -07001038 const sp<InputApplicationHandle>& applicationHandle,
1039 const sp<InputWindowHandle>& windowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -07001040 nsecs_t* nextWakeupTime);
Jeff Brown519e0242010-09-15 15:18:56 -07001041 void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1042 const sp<InputChannel>& inputChannel);
1043 nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
Jeff Brownb88102f2010-09-08 11:49:43 -07001044 void resetANRTimeoutsLocked();
1045
Jeff Brown01ce2e92010-09-26 22:20:12 -07001046 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
1047 nsecs_t* nextWakeupTime);
1048 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
Jeff Browna032cc02011-03-07 16:56:21 -08001049 nsecs_t* nextWakeupTime, bool* outConflictingPointerActions,
1050 const MotionSample** outSplitBatchAfterSample);
Jeff Brownb88102f2010-09-08 11:49:43 -07001051
Jeff Brown9302c872011-07-13 22:51:29 -07001052 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1053 int32_t targetFlags, BitSet32 pointerIds);
Jeff Brownb88102f2010-09-08 11:49:43 -07001054 void addMonitoringTargetsLocked();
Jeff Browne2fe69e2010-10-18 13:21:23 -07001055 void pokeUserActivityLocked(const EventEntry* eventEntry);
Jeff Brown9302c872011-07-13 22:51:29 -07001056 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1057 const InjectionState* injectionState);
1058 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1059 int32_t x, int32_t y) const;
1060 bool isWindowFinishedWithPreviousInputLocked(const sp<InputWindowHandle>& windowHandle);
1061 String8 getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
1062 const sp<InputWindowHandle>& windowHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -07001063
Jeff Brown46b9ac02010-04-22 18:58:52 -07001064 // Manage the dispatch cycle for a single connection.
Jeff Brown7fbdc842010-06-17 20:52:56 -07001065 // These methods are deliberately not Interruptible because doing all of the work
1066 // with the mutex held makes it easier to ensure that connection invariants are maintained.
1067 // If needed, the methods post commands to run later once the critical bits are done.
1068 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown46b9ac02010-04-22 18:58:52 -07001069 EventEntry* eventEntry, const InputTarget* inputTarget,
1070 bool resumeWithAppendedMotionSample);
Jeff Browna032cc02011-03-07 16:56:21 -08001071 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
1072 EventEntry* eventEntry, const InputTarget* inputTarget,
1073 bool resumeWithAppendedMotionSample, int32_t dispatchMode);
Jeff Brown519e0242010-09-15 15:18:56 -07001074 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown3915bb82010-11-05 15:02:16 -07001075 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1076 bool handled);
Jeff Brownb88102f2010-09-08 11:49:43 -07001077 void startNextDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Browncc4f7db2011-08-30 20:34:48 -07001078 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1079 bool notify);
Jeff Brown519e0242010-09-15 15:18:56 -07001080 void drainOutboundQueueLocked(Connection* connection);
Jeff Brown4fe6c3e2010-09-13 23:17:30 -07001081 static int handleReceiveCallback(int receiveFd, int events, void* data);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001082
Jeff Brownb6997262010-10-08 22:31:17 -07001083 void synthesizeCancelationEventsForAllConnectionsLocked(
Jeff Brownda3d5a92011-03-29 15:11:34 -07001084 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001085 void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001086 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001087 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001088 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001089
Jeff Brown01ce2e92010-09-26 22:20:12 -07001090 // Splitting motion events across windows.
1091 MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
1092
Jeff Brown120a4592010-10-27 18:43:51 -07001093 // Reset and drop everything the dispatcher is doing.
1094 void resetAndDropEverythingLocked(const char* reason);
1095
Jeff Brownb88102f2010-09-08 11:49:43 -07001096 // Dump state.
1097 void dumpDispatchStateLocked(String8& dump);
1098 void logDispatchStateLocked();
1099
Jeff Browncc4f7db2011-08-30 20:34:48 -07001100 // Registration.
1101 void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel);
1102 status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify);
1103
Jeff Brown46b9ac02010-04-22 18:58:52 -07001104 // Add or remove a connection to the mActiveConnections vector.
1105 void activateConnectionLocked(Connection* connection);
1106 void deactivateConnectionLocked(Connection* connection);
1107
1108 // Interesting events that we might like to log or tell the framework about.
Jeff Brown9c3cda02010-06-15 01:31:58 -07001109 void onDispatchCycleStartedLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07001110 nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001111 void onDispatchCycleFinishedLocked(
Jeff Brown3915bb82010-11-05 15:02:16 -07001112 nsecs_t currentTime, const sp<Connection>& connection, bool handled);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001113 void onDispatchCycleBrokenLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07001114 nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown519e0242010-09-15 15:18:56 -07001115 void onANRLocked(
Jeff Brown9302c872011-07-13 22:51:29 -07001116 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
1117 const sp<InputWindowHandle>& windowHandle,
Jeff Brown519e0242010-09-15 15:18:56 -07001118 nsecs_t eventTime, nsecs_t waitStartTime);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001119
Jeff Brown7fbdc842010-06-17 20:52:56 -07001120 // Outbound policy interactions.
Jeff Brownb88102f2010-09-08 11:49:43 -07001121 void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001122 void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown519e0242010-09-15 15:18:56 -07001123 void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001124 void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001125 void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownfe9f8ab2011-05-06 18:20:01 -07001126 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1127 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1128 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1129 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
Jeff Brownb88102f2010-09-08 11:49:43 -07001130 void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001131 void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -07001132
1133 // Statistics gathering.
1134 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
1135 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001136};
1137
1138/* Enqueues and dispatches input events, endlessly. */
1139class InputDispatcherThread : public Thread {
1140public:
1141 explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
1142 ~InputDispatcherThread();
1143
1144private:
1145 virtual bool threadLoop();
1146
1147 sp<InputDispatcherInterface> mDispatcher;
1148};
1149
1150} // namespace android
1151
Jeff Brownb88102f2010-09-08 11:49:43 -07001152#endif // _UI_INPUT_DISPATCHER_H