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Chris Craik419a1e72016-03-08 16:24:12 -08001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <gtest/gtest.h>
18
19#include <RecordedOp.h>
20#include <BakedOpDispatcher.h>
21#include <BakedOpRenderer.h>
22#include <tests/common/TestUtils.h>
23
24using namespace android::uirenderer;
25
26static BakedOpRenderer::LightInfo sLightInfo;
27static Rect sBaseClip(100, 100);
28
29class ValidatingBakedOpRenderer : public BakedOpRenderer {
30public:
31 ValidatingBakedOpRenderer(RenderState& renderState, std::function<void(const Glop& glop)> validator)
32 : BakedOpRenderer(Caches::getInstance(), renderState, true, sLightInfo)
33 , mValidator(validator) {
34 mGlopReceiver = ValidatingGlopReceiver;
35 }
36private:
37 static void ValidatingGlopReceiver(BakedOpRenderer& renderer, const Rect* dirtyBounds,
38 const ClipBase* clip, const Glop& glop) {
39
40 auto vbor = reinterpret_cast<ValidatingBakedOpRenderer*>(&renderer);
41 vbor->mValidator(glop);
42 }
43 std::function<void(const Glop& glop)> mValidator;
44};
45
46typedef void (*BakedOpReceiver)(BakedOpRenderer&, const BakedOpState&);
47
48static void testUnmergedGlopDispatch(renderthread::RenderThread& renderThread, RecordedOp* op,
49 std::function<void(const Glop& glop)> glopVerifier) {
50 // Create op, and wrap with basic state.
51 LinearAllocator allocator;
52 auto snapshot = TestUtils::makeSnapshot(Matrix4::identity(), sBaseClip);
53 auto state = BakedOpState::tryConstruct(allocator, *snapshot, *op);
54 ASSERT_NE(nullptr, state);
55
56 int glopCount = 0;
57 auto glopReceiver = [&glopVerifier, &glopCount] (const Glop& glop) {
58 ASSERT_EQ(glopCount++, 0) << "Only one Glop expected";
59 glopVerifier(glop);
60 };
61 ValidatingBakedOpRenderer renderer(renderThread.renderState(), glopReceiver);
62
63 // Dispatch based on op type created, similar to Frame/LayerBuilder dispatch behavior
64#define X(Type) \
65 [](BakedOpRenderer& renderer, const BakedOpState& state) { \
66 BakedOpDispatcher::on##Type(renderer, static_cast<const Type&>(*(state.op)), state); \
67 },
68 static BakedOpReceiver unmergedReceivers[] = BUILD_RENDERABLE_OP_LUT(X);
69#undef X
70 unmergedReceivers[op->opId](renderer, *state);
71 ASSERT_EQ(1, glopCount) << "Exactly one Glop expected";
72}
73
74RENDERTHREAD_TEST(BakedOpDispatcher, onArc_position) {
75 SkPaint strokePaint;
76 strokePaint.setStyle(SkPaint::kStroke_Style);
77 strokePaint.setStrokeWidth(4);
78 ArcOp op(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint, 0, 270, true);
79 testUnmergedGlopDispatch(renderThread, &op, [] (const Glop& glop) {
80 // validate glop produced by renderPathTexture (so texture, unit quad)
81 auto texture = glop.fill.texture.texture;
82 ASSERT_NE(nullptr, texture);
83 float expectedOffset = floor(4 * 1.5f + 0.5f);
84 EXPECT_EQ(expectedOffset, reinterpret_cast<PathTexture*>(texture)->offset)
85 << "Should see conservative offset from PathCache::computeBounds";
86 Rect expectedBounds(10, 15, 20, 25);
87 expectedBounds.outset(expectedOffset);
Chris Craik70969cc2016-03-30 18:09:17 -070088#if !HWUI_NEW_OPS
Chris Craik419a1e72016-03-08 16:24:12 -080089 EXPECT_EQ(expectedBounds, glop.bounds) << "bounds outset by stroke 'offset'";
Chris Craik70969cc2016-03-30 18:09:17 -070090#endif
Chris Craik419a1e72016-03-08 16:24:12 -080091 Matrix4 expectedModelView;
92 expectedModelView.loadTranslate(10 - expectedOffset, 15 - expectedOffset, 0);
93 expectedModelView.scale(10 + 2 * expectedOffset, 10 + 2 * expectedOffset, 1);
94 EXPECT_EQ(expectedModelView, glop.transform.modelView)
95 << "X and Y offsets, and scale both applied to model view";
96 });
97}
98
99RENDERTHREAD_TEST(BakedOpDispatcher, onLayerOp_bufferless) {
100 SkPaint layerPaint;
101 layerPaint.setAlpha(128);
102 OffscreenBuffer* buffer = nullptr; // no providing a buffer, should hit rect fallback case
103 LayerOp op(Rect(10, 10), Matrix4::identity(), nullptr, &layerPaint, &buffer);
104 testUnmergedGlopDispatch(renderThread, &op, [&renderThread] (const Glop& glop) {
105 // rect glop is dispatched with paint props applied
106 EXPECT_EQ(renderThread.renderState().meshState().getUnitQuadVBO(),
107 glop.mesh.vertices.bufferObject) << "Unit quad should be drawn";
108 EXPECT_EQ(nullptr, glop.fill.texture.texture) << "Should be no texture when layer is null";
109 EXPECT_FLOAT_EQ(128 / 255.0f, glop.fill.color.a) << "Rect quad should use op alpha";
110 });
111}