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Romain Guy5cbbce52010-06-27 22:59:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROGRAM_H
18#define ANDROID_HWUI_PROGRAM_H
Romain Guy5cbbce52010-06-27 22:59:20 -070019
Romain Guyf3a910b42011-12-12 20:35:21 -080020#include <utils/KeyedVector.h>
21
Romain Guy5cbbce52010-06-27 22:59:20 -070022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
24
Mike Reedc2f31df2016-10-28 17:21:45 -040025#include <SkBlendMode.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Chris Craik096b8d92013-03-01 11:08:11 -080027#include "Debug.h"
Chris Craik0519c812015-02-11 13:17:06 -080028#include "FloatColor.h"
Romain Guy0b9db912010-07-09 18:53:25 -070029#include "Matrix.h"
Romain Guyf3a910b42011-12-12 20:35:21 -080030#include "Properties.h"
Romain Guycaaaa662017-03-27 00:40:21 -070031#include "utils/Color.h"
Romain Guy0b9db912010-07-09 18:53:25 -070032
Romain Guy5cbbce52010-06-27 22:59:20 -070033namespace android {
34namespace uirenderer {
35
Romain Guyf3a910b42011-12-12 20:35:21 -080036///////////////////////////////////////////////////////////////////////////////
37// Defines
38///////////////////////////////////////////////////////////////////////////////
39
40// Debug
41#if DEBUG_PROGRAMS
John Reck1bcacfd2017-11-03 10:12:19 -070042#define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
Romain Guyf3a910b42011-12-12 20:35:21 -080043#else
John Reck1bcacfd2017-11-03 10:12:19 -070044#define PROGRAM_LOGD(...)
Romain Guyf3a910b42011-12-12 20:35:21 -080045#endif
46
Romain Guyf8773082012-07-12 18:01:00 -070047#define COLOR_COMPONENT_THRESHOLD 1.0f
48#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
Romain Guyf3a910b42011-12-12 20:35:21 -080049
John Reck1bcacfd2017-11-03 10:12:19 -070050#define PROGRAM_KEY_TEXTURE 0x01
51#define PROGRAM_KEY_A8_TEXTURE 0x02
52#define PROGRAM_KEY_BITMAP 0x04
53#define PROGRAM_KEY_GRADIENT 0x08
54#define PROGRAM_KEY_BITMAP_FIRST 0x10
55#define PROGRAM_KEY_COLOR_MATRIX 0x20
56#define PROGRAM_KEY_COLOR_BLEND 0x40
57#define PROGRAM_KEY_BITMAP_NPOT 0x80
58#define PROGRAM_KEY_BITMAP_EXTERNAL 0x100
Romain Guyf3a910b42011-12-12 20:35:21 -080059
John Reck1bcacfd2017-11-03 10:12:19 -070060#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
Romain Guyf3a910b42011-12-12 20:35:21 -080061#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
62
Romain Guycaaaa662017-03-27 00:40:21 -070063#define PROGRAM_KEY_SWAP_SRC_DST_SHIFT 13
64
Romain Guyf3a910b42011-12-12 20:35:21 -080065// Encode the xfermodes on 6 bits
66#define PROGRAM_MAX_XFERMODE 0x1f
67#define PROGRAM_XFERMODE_SHADER_SHIFT 26
68#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
69#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
70
71#define PROGRAM_BITMAP_WRAPS_SHIFT 9
72#define PROGRAM_BITMAP_WRAPT_SHIFT 11
73
John Reck1bcacfd2017-11-03 10:12:19 -070074#define PROGRAM_GRADIENT_TYPE_SHIFT 33 // 2 bits for gradient type
Romain Guyf3a910b42011-12-12 20:35:21 -080075#define PROGRAM_MODULATE_SHIFT 35
76
Chris Craik91a8c7c2014-08-12 14:31:35 -070077#define PROGRAM_HAS_VERTEX_ALPHA_SHIFT 36
78#define PROGRAM_USE_SHADOW_ALPHA_INTERP_SHIFT 37
Romain Guyf3a910b42011-12-12 20:35:21 -080079
Chris Craikbf759452014-08-11 16:00:44 -070080#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
81#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
Romain Guyf3a910b42011-12-12 20:35:21 -080082
Chris Craik11718bc2015-09-22 11:50:13 -070083#define PROGRAM_IS_SIMPLE_GRADIENT 40
Romain Guyf3a910b42011-12-12 20:35:21 -080084
Chris Craik11718bc2015-09-22 11:50:13 -070085#define PROGRAM_HAS_COLORS 41
Romain Guy41210632012-07-16 17:04:24 -070086
Chris Craik11718bc2015-09-22 11:50:13 -070087#define PROGRAM_HAS_DEBUG_HIGHLIGHT 42
88#define PROGRAM_HAS_ROUND_RECT_CLIP 43
Romain Guy3ff0bfd2013-02-25 14:15:37 -080089
Romain Guy253f2c22016-09-28 17:34:42 -070090#define PROGRAM_HAS_GAMMA_CORRECTION 44
Romain Guy636afc12017-02-07 11:21:05 -080091#define PROGRAM_HAS_LINEAR_TEXTURE 45
Romain Guy253f2c22016-09-28 17:34:42 -070092
Romain Guycaaaa662017-03-27 00:40:21 -070093#define PROGRAM_HAS_COLOR_SPACE_CONVERSION 46
John Reck1bcacfd2017-11-03 10:12:19 -070094#define PROGRAM_TRANSFER_FUNCTION 47 // 2 bits for transfer function
Romain Guycaaaa662017-03-27 00:40:21 -070095#define PROGRAM_HAS_TRANSLUCENT_CONVERSION 49
96
Romain Guyf3a910b42011-12-12 20:35:21 -080097///////////////////////////////////////////////////////////////////////////////
98// Types
99///////////////////////////////////////////////////////////////////////////////
100
101typedef uint64_t programid;
102
103///////////////////////////////////////////////////////////////////////////////
104// Program description
105///////////////////////////////////////////////////////////////////////////////
106
107/**
108 * Describe the features required for a given program. The features
109 * determine the generation of both the vertex and fragment shaders.
110 * A ProgramDescription must be used in conjunction with a ProgramCache.
111 */
112struct ProgramDescription {
John Reck1bcacfd2017-11-03 10:12:19 -0700113 enum class ColorFilterMode : int8_t { None = 0, Matrix, Blend };
Romain Guyf3a910b42011-12-12 20:35:21 -0800114
John Reck1bcacfd2017-11-03 10:12:19 -0700115 enum Gradient : int8_t { kGradientLinear = 0, kGradientCircular, kGradientSweep };
Romain Guyf3a910b42011-12-12 20:35:21 -0800116
John Reck1bcacfd2017-11-03 10:12:19 -0700117 ProgramDescription() { reset(); }
Romain Guyf3a910b42011-12-12 20:35:21 -0800118
119 // Texturing
120 bool hasTexture;
121 bool hasAlpha8Texture;
122 bool hasExternalTexture;
123 bool hasTextureTransform;
124
Romain Guyff316ec2013-02-13 18:39:43 -0800125 // Color attribute
126 bool hasColors;
127
Romain Guyf3a910b42011-12-12 20:35:21 -0800128 // Modulate, this should only be set when setColor() return true
129 bool modulate;
130
131 // Shaders
132 bool hasBitmap;
sergeyv9c97e482016-12-12 16:14:11 -0800133 bool isShaderBitmapExternal;
sergeyv554ffeb2016-11-15 18:01:21 -0800134 bool useShaderBasedWrap;
Romain Guyf3a910b42011-12-12 20:35:21 -0800135
Chris Craik91a8c7c2014-08-12 14:31:35 -0700136 bool hasVertexAlpha;
137 bool useShadowAlphaInterp;
Romain Guyf3a910b42011-12-12 20:35:21 -0800138
139 bool hasGradient;
140 Gradient gradientType;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700141 bool isSimpleGradient;
Romain Guyf3a910b42011-12-12 20:35:21 -0800142
Mike Reedc2f31df2016-10-28 17:21:45 -0400143 SkBlendMode shadersMode;
Romain Guyf3a910b42011-12-12 20:35:21 -0800144
145 bool isBitmapFirst;
146 GLenum bitmapWrapS;
147 GLenum bitmapWrapT;
148
149 // Color operations
Chris Craik117bdbc2015-02-05 10:12:38 -0800150 ColorFilterMode colorOp;
Mike Reedc2f31df2016-10-28 17:21:45 -0400151 SkBlendMode colorMode;
Romain Guyf3a910b42011-12-12 20:35:21 -0800152
153 // Framebuffer blending (requires Extensions.hasFramebufferFetch())
Mike Reedc2f31df2016-10-28 17:21:45 -0400154 // Ignored for all values < SkBlendMode::kPlus
155 SkBlendMode framebufferMode;
Romain Guyf3a910b42011-12-12 20:35:21 -0800156 bool swapSrcDst;
157
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800158 bool hasDebugHighlight;
Chris Craikdeeda3d2014-05-05 19:09:33 -0700159 bool hasRoundRectClip;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800160
Romain Guy636afc12017-02-07 11:21:05 -0800161 // Extra gamma correction used for text
Romain Guy253f2c22016-09-28 17:34:42 -0700162 bool hasGammaCorrection;
Romain Guy636afc12017-02-07 11:21:05 -0800163 // Set when sampling an image in linear space
164 bool hasLinearTexture;
Romain Guy253f2c22016-09-28 17:34:42 -0700165
Romain Guycaaaa662017-03-27 00:40:21 -0700166 bool hasColorSpaceConversion;
167 TransferFunctionType transferFunction;
168 // Indicates whether the bitmap to convert between color spaces is translucent
169 bool hasTranslucentConversion;
170
Romain Guyf3a910b42011-12-12 20:35:21 -0800171 /**
172 * Resets this description. All fields are reset back to the default
173 * values they hold after building a new instance.
174 */
175 void reset() {
176 hasTexture = false;
177 hasAlpha8Texture = false;
178 hasExternalTexture = false;
179 hasTextureTransform = false;
180
Romain Guyff316ec2013-02-13 18:39:43 -0800181 hasColors = false;
182
Chris Craik91a8c7c2014-08-12 14:31:35 -0700183 hasVertexAlpha = false;
184 useShadowAlphaInterp = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800185
186 modulate = false;
187
188 hasBitmap = false;
sergeyv9c97e482016-12-12 16:14:11 -0800189 isShaderBitmapExternal = false;
sergeyv554ffeb2016-11-15 18:01:21 -0800190 useShaderBasedWrap = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800191
192 hasGradient = false;
193 gradientType = kGradientLinear;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700194 isSimpleGradient = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800195
Mike Reedc2f31df2016-10-28 17:21:45 -0400196 shadersMode = SkBlendMode::kClear;
Romain Guyf3a910b42011-12-12 20:35:21 -0800197
198 isBitmapFirst = false;
199 bitmapWrapS = GL_CLAMP_TO_EDGE;
200 bitmapWrapT = GL_CLAMP_TO_EDGE;
201
Chris Craikb9ce116d2015-08-20 15:14:06 -0700202 colorOp = ColorFilterMode::None;
Mike Reedc2f31df2016-10-28 17:21:45 -0400203 colorMode = SkBlendMode::kClear;
Romain Guyf3a910b42011-12-12 20:35:21 -0800204
Mike Reedc2f31df2016-10-28 17:21:45 -0400205 framebufferMode = SkBlendMode::kClear;
Romain Guyf3a910b42011-12-12 20:35:21 -0800206 swapSrcDst = false;
207
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800208 hasDebugHighlight = false;
Chris Craikdeeda3d2014-05-05 19:09:33 -0700209 hasRoundRectClip = false;
Romain Guy253f2c22016-09-28 17:34:42 -0700210
211 hasGammaCorrection = false;
Romain Guy636afc12017-02-07 11:21:05 -0800212 hasLinearTexture = false;
Romain Guycaaaa662017-03-27 00:40:21 -0700213
214 hasColorSpaceConversion = false;
215 transferFunction = TransferFunctionType::None;
216 hasTranslucentConversion = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800217 }
218
219 /**
220 * Indicates, for a given color, whether color modulation is required in
221 * the fragment shader. When this method returns true, the program should
222 * be provided with a modulation color.
223 */
Chris Craike63f7c622013-10-17 10:30:55 -0700224 bool setColorModulate(const float a) {
Romain Guya938f562012-09-13 20:31:08 -0700225 modulate = a < COLOR_COMPONENT_THRESHOLD;
Romain Guyf3a910b42011-12-12 20:35:21 -0800226 return modulate;
227 }
228
229 /**
230 * Indicates, for a given color, whether color modulation is required in
231 * the fragment shader. When this method returns true, the program should
232 * be provided with a modulation color.
233 */
Chris Craike63f7c622013-10-17 10:30:55 -0700234 bool setAlpha8ColorModulate(const float r, const float g, const float b, const float a) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800235 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
John Reck1bcacfd2017-11-03 10:12:19 -0700236 g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
Romain Guyf3a910b42011-12-12 20:35:21 -0800237 return modulate;
238 }
239
240 /**
241 * Computes the unique key identifying this program.
242 */
243 programid key() const {
244 programid key = 0;
245 if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
246 if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
247 if (hasBitmap) {
248 key |= PROGRAM_KEY_BITMAP;
sergeyv554ffeb2016-11-15 18:01:21 -0800249 if (useShaderBasedWrap) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800250 key |= PROGRAM_KEY_BITMAP_NPOT;
251 key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
252 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
253 }
sergeyv9c97e482016-12-12 16:14:11 -0800254 if (isShaderBitmapExternal) {
255 key |= PROGRAM_KEY_BITMAP_EXTERNAL;
256 }
Romain Guyf3a910b42011-12-12 20:35:21 -0800257 }
258 if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
259 key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
260 if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
261 if (hasBitmap && hasGradient) {
Mike Reedc2f31df2016-10-28 17:21:45 -0400262 key |= ((int)shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
Romain Guyf3a910b42011-12-12 20:35:21 -0800263 }
264 switch (colorOp) {
Chris Craikb9ce116d2015-08-20 15:14:06 -0700265 case ColorFilterMode::Matrix:
Romain Guyf3a910b42011-12-12 20:35:21 -0800266 key |= PROGRAM_KEY_COLOR_MATRIX;
267 break;
Chris Craikb9ce116d2015-08-20 15:14:06 -0700268 case ColorFilterMode::Blend:
Romain Guyf3a910b42011-12-12 20:35:21 -0800269 key |= PROGRAM_KEY_COLOR_BLEND;
John Reck1bcacfd2017-11-03 10:12:19 -0700270 key |= ((int)colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
Romain Guyf3a910b42011-12-12 20:35:21 -0800271 break;
Chris Craikb9ce116d2015-08-20 15:14:06 -0700272 case ColorFilterMode::None:
Romain Guyf3a910b42011-12-12 20:35:21 -0800273 break;
274 }
John Reck1bcacfd2017-11-03 10:12:19 -0700275 key |= ((int)framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
Romain Guycaaaa662017-03-27 00:40:21 -0700276 key |= programid(swapSrcDst) << PROGRAM_KEY_SWAP_SRC_DST_SHIFT;
277 key |= programid(modulate) << PROGRAM_MODULATE_SHIFT;
278 key |= programid(hasVertexAlpha) << PROGRAM_HAS_VERTEX_ALPHA_SHIFT;
279 key |= programid(useShadowAlphaInterp) << PROGRAM_USE_SHADOW_ALPHA_INTERP_SHIFT;
280 key |= programid(hasExternalTexture) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
281 key |= programid(hasTextureTransform) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
282 key |= programid(isSimpleGradient) << PROGRAM_IS_SIMPLE_GRADIENT;
283 key |= programid(hasColors) << PROGRAM_HAS_COLORS;
284 key |= programid(hasDebugHighlight) << PROGRAM_HAS_DEBUG_HIGHLIGHT;
285 key |= programid(hasRoundRectClip) << PROGRAM_HAS_ROUND_RECT_CLIP;
286 key |= programid(hasGammaCorrection) << PROGRAM_HAS_GAMMA_CORRECTION;
287 key |= programid(hasLinearTexture) << PROGRAM_HAS_LINEAR_TEXTURE;
288 key |= programid(hasColorSpaceConversion) << PROGRAM_HAS_COLOR_SPACE_CONVERSION;
289 key |= programid(transferFunction) << PROGRAM_TRANSFER_FUNCTION;
290 key |= programid(hasTranslucentConversion) << PROGRAM_HAS_TRANSLUCENT_CONVERSION;
Romain Guyf3a910b42011-12-12 20:35:21 -0800291 return key;
292 }
293
294 /**
295 * Logs the specified message followed by the key identifying this program.
296 */
297 void log(const char* message) const {
298#if DEBUG_PROGRAMS
299 programid k = key();
John Reck1bcacfd2017-11-03 10:12:19 -0700300 PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32), uint32_t(k & 0xffffffff));
Romain Guyf3a910b42011-12-12 20:35:21 -0800301#endif
302 }
303
304private:
Romain Guy41210632012-07-16 17:04:24 -0700305 static inline uint32_t getEnumForWrap(GLenum wrap) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800306 switch (wrap) {
307 case GL_CLAMP_TO_EDGE:
308 return 0;
309 case GL_REPEAT:
310 return 1;
311 case GL_MIRRORED_REPEAT:
312 return 2;
313 }
314 return 0;
315 }
316
John Reck1bcacfd2017-11-03 10:12:19 -0700317}; // struct ProgramDescription
Romain Guyf3a910b42011-12-12 20:35:21 -0800318
Romain Guy5cbbce52010-06-27 22:59:20 -0700319/**
320 * A program holds a vertex and a fragment shader. It offers several utility
321 * methods to query attributes and uniforms.
322 */
Romain Guy889f8d12010-07-29 14:37:42 -0700323class Program {
Romain Guy5cbbce52010-06-27 22:59:20 -0700324public:
John Reck1bcacfd2017-11-03 10:12:19 -0700325 enum ShaderBindings { kBindingPosition, kBindingTexCoords };
Romain Guy3e263fa2011-12-12 16:47:48 -0800326
Romain Guy5cbbce52010-06-27 22:59:20 -0700327 /**
328 * Creates a new program with the specified vertex and fragment
329 * shaders sources.
330 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800331 Program(const ProgramDescription& description, const char* vertex, const char* fragment);
Romain Guy6926c722010-07-12 20:20:03 -0700332 virtual ~Program();
Romain Guy5cbbce52010-06-27 22:59:20 -0700333
334 /**
335 * Binds this program to the GL context.
336 */
Romain Guy6926c722010-07-12 20:20:03 -0700337 virtual void use();
Romain Guy5cbbce52010-06-27 22:59:20 -0700338
Romain Guy260e1022010-07-12 14:41:06 -0700339 /**
340 * Marks this program as unused. This will not unbind
341 * the program from the GL context.
342 */
Romain Guy6926c722010-07-12 20:20:03 -0700343 virtual void remove();
Romain Guy260e1022010-07-12 14:41:06 -0700344
345 /**
Romain Guyac670c02010-07-27 17:39:27 -0700346 * Returns the OpenGL name of the specified attribute.
347 */
348 int getAttrib(const char* name);
349
350 /**
351 * Returns the OpenGL name of the specified uniform.
352 */
353 int getUniform(const char* name);
354
355 /**
Romain Guy260e1022010-07-12 14:41:06 -0700356 * Indicates whether this program is currently in use with
357 * the GL context.
358 */
John Reck1bcacfd2017-11-03 10:12:19 -0700359 inline bool isInUse() const { return mUse; }
Romain Guy260e1022010-07-12 14:41:06 -0700360
Romain Guy889f8d12010-07-29 14:37:42 -0700361 /**
Romain Guy67f27952010-12-07 20:09:23 -0800362 * Indicates whether this program was correctly compiled and linked.
363 */
John Reck1bcacfd2017-11-03 10:12:19 -0700364 inline bool isInitialized() const { return mInitialized; }
Romain Guy67f27952010-12-07 20:09:23 -0800365
366 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700367 * Binds the program with the specified projection, modelView and
368 * transform matrices.
369 */
John Reck1bcacfd2017-11-03 10:12:19 -0700370 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix, const mat4& transformMatrix,
371 bool offset = false);
Romain Guy889f8d12010-07-29 14:37:42 -0700372
373 /**
Romain Guy707b2f72010-10-11 16:34:59 -0700374 * Sets the color associated with this shader.
375 */
Chris Craik0519c812015-02-11 13:17:06 -0800376 void setColor(FloatColor color);
Romain Guy707b2f72010-10-11 16:34:59 -0700377
378 /**
Chris Craik6c15ffa2015-02-02 13:50:55 -0800379 * Name of the texCoords attribute if it exists (kBindingTexCoords), -1 otherwise.
Romain Guyf3a910b42011-12-12 20:35:21 -0800380 */
381 int texCoords;
382
383 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700384 * Name of the transform uniform.
385 */
386 int transform;
387
Romain Guy39284b72012-09-26 16:39:40 -0700388 /**
389 * Name of the projection uniform.
390 */
391 int projection;
392
Romain Guy5cbbce52010-06-27 22:59:20 -0700393protected:
394 /**
395 * Adds an attribute with the specified name.
396 *
397 * @return The OpenGL name of the attribute.
398 */
399 int addAttrib(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700400
401 /**
Romain Guy3e263fa2011-12-12 16:47:48 -0800402 * Binds the specified attribute name to the specified slot.
403 */
404 int bindAttrib(const char* name, ShaderBindings bindingSlot);
405
406 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700407 * Adds a uniform with the specified name.
408 *
409 * @return The OpenGL name of the uniform.
410 */
411 int addUniform(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700412
413private:
414 /**
415 * Compiles the specified shader of the specified type.
416 *
417 * @return The name of the compiled shader.
418 */
419 GLuint buildShader(const char* source, GLenum type);
420
Romain Guy3e263fa2011-12-12 16:47:48 -0800421 // Name of the OpenGL program and shaders
Romain Guy05bbde72011-12-09 12:55:37 -0800422 GLuint mProgramId;
Romain Guy3e263fa2011-12-12 16:47:48 -0800423 GLuint mVertexShader;
424 GLuint mFragmentShader;
Romain Guy5cbbce52010-06-27 22:59:20 -0700425
426 // Keeps track of attributes and uniforms slots
Romain Guy05bbde72011-12-09 12:55:37 -0800427 KeyedVector<const char*, int> mAttributes;
428 KeyedVector<const char*, int> mUniforms;
Romain Guy260e1022010-07-12 14:41:06 -0700429
430 bool mUse;
Romain Guy67f27952010-12-07 20:09:23 -0800431 bool mInitialized;
Romain Guy05bbde72011-12-09 12:55:37 -0800432
Romain Guy3b748a42013-04-17 18:54:38 -0700433 // Uniforms caching
Romain Guy05bbde72011-12-09 12:55:37 -0800434 bool mHasColorUniform;
435 int mColorUniform;
Romain Guy2d4fd362011-12-13 22:00:19 -0800436
437 bool mHasSampler;
Romain Guy3b748a42013-04-17 18:54:38 -0700438
439 mat4 mProjection;
Chris Craikd04a6b12014-01-29 13:00:33 -0800440 bool mOffset;
John Reck1bcacfd2017-11-03 10:12:19 -0700441}; // class Program
Romain Guy5cbbce52010-06-27 22:59:20 -0700442
John Reck1bcacfd2017-11-03 10:12:19 -0700443}; // namespace uirenderer
444}; // namespace android
Romain Guy5cbbce52010-06-27 22:59:20 -0700445
John Reck1bcacfd2017-11-03 10:12:19 -0700446#endif // ANDROID_HWUI_PROGRAM_H