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John Reck113e0822014-03-18 09:22:59 -07001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16#ifndef RENDERNODE_H
17#define RENDERNODE_H
18
19#ifndef LOG_TAG
20 #define LOG_TAG "OpenGLRenderer"
21#endif
22
John Recke45b1fd2014-04-15 09:50:16 -070023#include <set>
24#include <vector>
25
John Reck113e0822014-03-18 09:22:59 -070026#include <SkCamera.h>
27#include <SkMatrix.h>
28
29#include <private/hwui/DrawGlInfo.h>
30
31#include <utils/KeyedVector.h>
32#include <utils/LinearAllocator.h>
33#include <utils/RefBase.h>
34#include <utils/SortedVector.h>
35#include <utils/String8.h>
36#include <utils/Vector.h>
37
38#include <cutils/compiler.h>
39
40#include <androidfw/ResourceTypes.h>
41
42#include "Debug.h"
43#include "Matrix.h"
44#include "DeferredDisplayList.h"
45#include "DisplayList.h"
46#include "RenderProperties.h"
John Recke45b1fd2014-04-15 09:50:16 -070047#include "TreeInfo.h"
John Reck113e0822014-03-18 09:22:59 -070048
49class SkBitmap;
50class SkPaint;
51class SkPath;
52class SkRegion;
53
54namespace android {
55namespace uirenderer {
56
57class DeferredDisplayList;
58class DisplayListOp;
59class DisplayListRenderer;
60class OpenGLRenderer;
61class Rect;
62class Layer;
63class SkiaShader;
64
65class ClipRectOp;
66class SaveLayerOp;
67class SaveOp;
68class RestoreToCountOp;
69class DrawDisplayListOp;
70
71/**
72 * Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
73 *
74 * Recording of canvas commands is somewhat similar to SkPicture, except the canvas-recording
75 * functionality is split between DisplayListRenderer (which manages the recording), DisplayListData
76 * (which holds the actual data), and DisplayList (which holds properties and performs playback onto
77 * a renderer).
78 *
79 * Note that DisplayListData is swapped out from beneath an individual DisplayList when a view's
80 * recorded stream of canvas operations is refreshed. The DisplayList (and its properties) stay
81 * attached.
82 */
John Reck087bc0c2014-04-04 16:20:08 -070083class RenderNode : public VirtualLightRefBase {
John Reck113e0822014-03-18 09:22:59 -070084public:
John Reckff941dc2014-05-14 16:34:14 -070085 enum DirtyPropertyMask {
86 GENERIC = 1 << 1,
87 TRANSLATION_X = 1 << 2,
88 TRANSLATION_Y = 1 << 3,
89 TRANSLATION_Z = 1 << 4,
90 SCALE_X = 1 << 5,
91 SCALE_Y = 1 << 6,
92 ROTATION = 1 << 7,
93 ROTATION_X = 1 << 8,
94 ROTATION_Y = 1 << 9,
95 X = 1 << 10,
96 Y = 1 << 11,
97 Z = 1 << 12,
98 ALPHA = 1 << 13,
99 };
100
John Reck113e0822014-03-18 09:22:59 -0700101 ANDROID_API RenderNode();
John Recke45b1fd2014-04-15 09:50:16 -0700102 ANDROID_API virtual ~RenderNode();
John Reck113e0822014-03-18 09:22:59 -0700103
104 // See flags defined in DisplayList.java
105 enum ReplayFlag {
106 kReplayFlag_ClipChildren = 0x1
107 };
108
John Reck113e0822014-03-18 09:22:59 -0700109 ANDROID_API static void outputLogBuffer(int fd);
110
John Reck8de65a82014-04-09 15:23:38 -0700111 ANDROID_API void setStagingDisplayList(DisplayListData* newData);
John Reck113e0822014-03-18 09:22:59 -0700112
113 void computeOrdering();
Chris Craikb265e2c2014-03-27 15:50:09 -0700114
115 void deferNodeTree(DeferStateStruct& deferStruct);
116 void deferNodeInParent(DeferStateStruct& deferStruct, const int level);
117
118 void replayNodeTree(ReplayStateStruct& replayStruct);
119 void replayNodeInParent(ReplayStateStruct& replayStruct, const int level);
John Reck113e0822014-03-18 09:22:59 -0700120
121 ANDROID_API void output(uint32_t level = 1);
122
123 bool isRenderable() const {
124 return mDisplayListData && mDisplayListData->hasDrawOps;
125 }
126
Chris Craikdefb7f32014-04-08 18:17:07 -0700127 const char* getName() const {
128 return mName.string();
129 }
130
John Reck113e0822014-03-18 09:22:59 -0700131 void setName(const char* name) {
132 if (name) {
133 char* lastPeriod = strrchr(name, '.');
134 if (lastPeriod) {
135 mName.setTo(lastPeriod + 1);
136 } else {
137 mName.setTo(name);
138 }
139 }
140 }
141
John Reckff941dc2014-05-14 16:34:14 -0700142 bool isPropertyFieldDirty(DirtyPropertyMask field) const {
143 return mDirtyPropertyFields & field;
144 }
145
146 void setPropertyFieldsDirty(uint32_t fields) {
147 mDirtyPropertyFields |= fields;
148 }
149
John Reckd0a0b2a2014-03-20 16:28:56 -0700150 const RenderProperties& properties() {
John Reck113e0822014-03-18 09:22:59 -0700151 return mProperties;
152 }
153
John Reck52244ff2014-05-01 21:27:37 -0700154 RenderProperties& animatorProperties() {
155 return mProperties;
156 }
157
John Reckd0a0b2a2014-03-20 16:28:56 -0700158 const RenderProperties& stagingProperties() {
159 return mStagingProperties;
160 }
161
162 RenderProperties& mutateStagingProperties() {
John Reckd0a0b2a2014-03-20 16:28:56 -0700163 return mStagingProperties;
164 }
165
John Reck113e0822014-03-18 09:22:59 -0700166 int getWidth() {
167 return properties().getWidth();
168 }
169
170 int getHeight() {
171 return properties().getHeight();
172 }
173
John Recke45b1fd2014-04-15 09:50:16 -0700174 ANDROID_API virtual void prepareTree(TreeInfo& info);
175
176 // UI thread only!
John Reck52244ff2014-05-01 21:27:37 -0700177 ANDROID_API void addAnimator(const sp<BaseRenderNodeAnimator>& animator) {
John Reckff941dc2014-05-14 16:34:14 -0700178 animator->onAttached(this);
John Recke45b1fd2014-04-15 09:50:16 -0700179 mStagingAnimators.insert(animator);
180 mNeedsAnimatorsSync = true;
181 }
182
183 // UI thread only!
John Reck52244ff2014-05-01 21:27:37 -0700184 ANDROID_API void removeAnimator(const sp<BaseRenderNodeAnimator>& animator) {
John Recke45b1fd2014-04-15 09:50:16 -0700185 mStagingAnimators.erase(animator);
186 mNeedsAnimatorsSync = true;
187 }
John Reck668f0e32014-03-26 15:10:40 -0700188
John Reck113e0822014-03-18 09:22:59 -0700189private:
190 typedef key_value_pair_t<float, DrawDisplayListOp*> ZDrawDisplayListOpPair;
191
192 static size_t findNonNegativeIndex(const Vector<ZDrawDisplayListOpPair>& nodes) {
193 for (size_t i = 0; i < nodes.size(); i++) {
194 if (nodes[i].key >= 0.0f) return i;
195 }
196 return nodes.size();
197 }
198
199 enum ChildrenSelectMode {
200 kNegativeZChildren,
201 kPositiveZChildren
202 };
203
John Reck113e0822014-03-18 09:22:59 -0700204 void applyViewPropertyTransforms(mat4& matrix, bool true3dTransform = false);
205
206 void computeOrderingImpl(DrawDisplayListOp* opState,
Chris Craik3f0854292014-04-15 16:18:08 -0700207 const SkPath* outlineOfProjectionSurface,
John Reck113e0822014-03-18 09:22:59 -0700208 Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
209 const mat4* transformFromProjectionSurface);
210
211 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700212 inline void setViewProperties(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700213
214 void buildZSortedChildList(Vector<ZDrawDisplayListOpPair>& zTranslatedNodes);
215
Chris Craikb265e2c2014-03-27 15:50:09 -0700216 template<class T>
217 inline void issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler);
218
John Reck113e0822014-03-18 09:22:59 -0700219 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700220 inline void issueOperationsOf3dChildren(const Vector<ZDrawDisplayListOpPair>& zTranslatedNodes,
John Reck113e0822014-03-18 09:22:59 -0700221 ChildrenSelectMode mode, OpenGLRenderer& renderer, T& handler);
222
223 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700224 inline void issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700225
Chris Craikb265e2c2014-03-27 15:50:09 -0700226 /**
227 * Issue the RenderNode's operations into a handler, recursing for subtrees through
228 * DrawDisplayListOp's defer() or replay() methods
229 */
John Reck113e0822014-03-18 09:22:59 -0700230 template <class T>
Chris Craikb265e2c2014-03-27 15:50:09 -0700231 inline void issueOperations(OpenGLRenderer& renderer, T& handler);
John Reck113e0822014-03-18 09:22:59 -0700232
233 class TextContainer {
234 public:
235 size_t length() const {
236 return mByteLength;
237 }
238
239 const char* text() const {
240 return (const char*) mText;
241 }
242
243 size_t mByteLength;
244 const char* mText;
245 };
246
John Reckf4198b72014-04-09 17:00:04 -0700247 void prepareTreeImpl(TreeInfo& info);
248 void pushStagingChanges(TreeInfo& info);
John Recke45b1fd2014-04-15 09:50:16 -0700249 void evaluateAnimations(TreeInfo& info);
John Reckf4198b72014-04-09 17:00:04 -0700250 void prepareSubTree(TreeInfo& info, DisplayListData* subtree);
John Reck8de65a82014-04-09 15:23:38 -0700251
John Reck113e0822014-03-18 09:22:59 -0700252 String8 mName;
John Reck113e0822014-03-18 09:22:59 -0700253
John Reckff941dc2014-05-14 16:34:14 -0700254 uint32_t mDirtyPropertyFields;
John Reck113e0822014-03-18 09:22:59 -0700255 RenderProperties mProperties;
John Reckd0a0b2a2014-03-20 16:28:56 -0700256 RenderProperties mStagingProperties;
257
John Reck8de65a82014-04-09 15:23:38 -0700258 bool mNeedsDisplayListDataSync;
John Reck113e0822014-03-18 09:22:59 -0700259 DisplayListData* mDisplayListData;
John Reck8de65a82014-04-09 15:23:38 -0700260 DisplayListData* mStagingDisplayListData;
John Reck113e0822014-03-18 09:22:59 -0700261
John Recke45b1fd2014-04-15 09:50:16 -0700262 bool mNeedsAnimatorsSync;
John Reck52244ff2014-05-01 21:27:37 -0700263 std::set< sp<BaseRenderNodeAnimator> > mStagingAnimators;
264 std::vector< sp<BaseRenderNodeAnimator> > mAnimators;
John Recke45b1fd2014-04-15 09:50:16 -0700265
John Reck113e0822014-03-18 09:22:59 -0700266 /**
267 * Draw time state - these properties are only set and used during rendering
268 */
269
270 // for projection surfaces, contains a list of all children items
271 Vector<DrawDisplayListOp*> mProjectedNodes;
272}; // class RenderNode
273
274} /* namespace uirenderer */
275} /* namespace android */
276
277#endif /* RENDERNODE_H */