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gerrit-public.fairphone.software
/
platform
/
frameworks
/
base
/
0860f29a1fe8d7771aa25a1d672ffec15d8054f9
/
libs
/
hwui
/
pipeline
/
skia
/
SkiaPipeline.h
f933641
Fix/suppress pipeline google-explicit-constructor warnings
by Chih-Hung Hsieh
· 6 years ago
216b157
Better error reporting for createOrUpdateLayer
by Stan Iliev
· 6 years ago
5b7f426
Use a separate thread to decode AnimatedImageDrawable
by Leon Scroggins III
· 7 years ago
2d14213
Initial implmentation of AnimatedImageDrawables on the RenderThread.
by Derek Sollenberger
· 7 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
30dfc68
Merge "Convert skpCaptureEnabled compile time flag into a property"
by TreeHugger Robot
· 7 years ago
e9d0012
Convert skpCaptureEnabled compile time flag into a property
by Stan Iliev
· 7 years ago
47fed6ba
Fix crash in "Tree::updateBitmapCache"
by Stan Iliev
· 7 years ago
232f362
Unpin images when skia pipeline object is destroyed
by Stan Iliev
· 7 years ago
8ec9e88
Enable multi-threading of cpu intensive tasks when using Skia pipelines
by Derek Sollenberger
· 7 years ago
07ae505
Use RGBA16F layers when wide color gamut rendering is on
by Romain Guy
· 7 years ago
23c38a9
Update VectorDrawables cache at frame start
by Stan Iliev
· 7 years ago
f58cc92
Add overdraw debugging feature to Skia pipelines
by Matt Sarett
· 8 years ago
e3d281e
Merge "Add debug memory tracking to SkiaGLPipeline"
by TreeHugger Robot
· 8 years ago
4bda6bf
Add debug memory tracking to SkiaGLPipeline
by Matt Sarett
· 8 years ago
b7d34b6
Refactor pin/unpinImages to work across pipelines.
by Derek Sollenberger
· 8 years ago
500a0c3
Implement Skia pipelines for OpenGL and Vulkan.
by Stan Iliev
· 8 years ago