1. aa0a331 Use bilerp sampling when drawing TextureView with non-translate matrix by Stan Iliev · 6 years ago
  2. f3338bd SkRect::MakeLargest is deprecated, so create our own by Mike Reed · 6 years ago
  3. 88c8a56 Merge "Make sure we set the vulkan color type in SkiaVulkanPipeline." by Greg Daniel · 6 years ago
  4. 031b81b Make sure we set the vulkan color type in SkiaVulkanPipeline. by Greg Daniel · 6 years ago
  5. 6e70bac Merge "Auto-dark NinePatches & launcher" by John Reck · 6 years ago
  6. 3b4510cd Auto-dark NinePatches & launcher by John Reck · 6 years ago
  7. 8d1f833 Merge "Partially revert "[HWUI] Implement legacy color mode."" by TreeHugger Robot · 6 years ago
  8. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 6 years ago
  9. 79351f3 Add support for wide gamut render targets in Vulkan by Stan Iliev · 6 years ago
  10. 8750eeb Merge "Support auto-dark for VectorDrawable" by John Reck · 6 years ago
  11. 08ee815 Support auto-dark for VectorDrawable by John Reck · 6 years ago
  12. c49e5b7 Merge changes Ie9436715,Ib3054822 by Derek Sollenberger · 6 years ago
  13. f3c724f Make auto-dark a bit better by John Reck · 6 years ago
  14. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 6 years ago
  15. 5a5a648 Fix crash when EGLSurface is no longer valid. by Derek Sollenberger · 6 years ago
  16. 11606ff Implement WebView support for Vulkan using temporary buffer by Stan Iliev · 6 years ago
  17. 0ee549d Merge "Disable GLES validation" by John Reck · 6 years ago
  18. bdc9f1b Disable GLES validation by John Reck · 6 years ago
  19. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 6 years ago
  20. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 6 years ago
  21. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 6 years ago
  22. 9f95955 Add cache validation to ensure the validity by Yichi Chen · 7 years ago
  23. e6cfb09 Merge "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 6 years ago
  24. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 6 years ago
  25. 8f45d4a New DisplayList v2 by John Reck · 6 years ago
  26. 54b9892 Merge "TextureView Vulkan support and optimized OpenGL draw" by TreeHugger Robot · 6 years ago
  27. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 6 years ago
  28. d19d394 onDrawTextOnPath is deprecated (not called) by Mike Reed · 6 years ago
  29. 1d15533 Remove use of SkTLazy. by Ben Wagner · 6 years ago
  30. 038fc37 Set bilinear filter quality when drawing VectorDrawable by Stan Iliev · 6 years ago
  31. aac878f Fix TextureView.getBitmap with scale layer transform by Stan Iliev · 6 years ago
  32. c1a8a46 Remove use of SkRefCnt_SafeAssign. by Ben Wagner · 6 years ago
  33. 81926cf Merge "Replace SkDrawFilter with PaintFilter." by Ben Wagner · 6 years ago
  34. 0ed10be Replace SkDrawFilter with PaintFilter. by Ben Wagner · 6 years ago
  35. b91ec50 Fix NPE in makeTransformCanvas by John Reck · 6 years ago
  36. 9ce2bf7 Auto-dark mode prototype by John Reck · 6 years ago
  37. da3fb57 Merge "Don't apply filter in readback, when there is no scaling" into pi-dev am: cea247e135 by Stan Iliev · 6 years ago
  38. d50edd0 Don't apply filter in readback, when there is no scaling by Stan Iliev · 6 years ago
  39. 54d7032 Restore matrix transform for out-of-order render nodes by Stan Iliev · 6 years ago
  40. 0fba15b Bind correct FBO when drawing a WebView into a layer. by Derek Sollenberger · 6 years ago
  41. 02456f0 Bind correct FBO when drawing a WebView into a layer. by Derek Sollenberger · 6 years ago
  42. 6b62ac0 Update sk_sp use for explicit. by Ben Wagner · 6 years ago
  43. 511216f Merge "Make sure frame buffer 0 is bound before calling GL functor" into pi-dev am: a2cc38e7fb by Stan Iliev · 6 years ago
  44. 357c63d Make sure frame buffer 0 is bound before calling GL functor by Stan Iliev · 6 years ago
  45. 117f0c2 Merge "AnimatedImageDrawable: Eliminate unnecessary calls to redraw" into pi-dev am: a2113aa4ad by Leon Scroggins III · 6 years ago
  46. a2113aa Merge "AnimatedImageDrawable: Eliminate unnecessary calls to redraw" into pi-dev by TreeHugger Robot · 6 years ago
  47. 4afdd1c AnimatedImageDrawable: Eliminate unnecessary calls to redraw by Leon Scroggins III · 6 years ago
  48. e170fb6 A better HW Bitmap uploader by John Reck · 6 years ago
  49. 5996480 Merge "Use filtering when drawing nine-patches" into pi-dev am: b638985cc1 by Leon Scroggins · 6 years ago
  50. b638985 Merge "Use filtering when drawing nine-patches" into pi-dev by Leon Scroggins · 6 years ago
  51. 932caf0 remove obsolete Glop, Tessellators, Programs, and SkiaShader by Mike Reed · 6 years ago
  52. 5a66376 Use filtering when drawing nine-patches by Leon Scroggins III · 7 years ago
  53. bf39913 Merge "Ensure GL & Gralloc both support FP16 before using it" into pi-dev by John Reck · 6 years ago
  54. b29c772 Ensure GL & Gralloc both support FP16 before using it by John Reck · 6 years ago
  55. 437f6fb Verify gralloc supports fp16 by John Reck · 6 years ago
  56. 9e29859 Merge "remove BakedOps and much of renderstate" by android-build-team Robot · 6 years ago
  57. e7f688b remove BakedOps and much of renderstate by Mike Reed · 6 years ago
  58. ecbb314 Support readback of TextureView into 565 and extended sRGB. am: 2324991a77 by Derek Sollenberger · 6 years ago
  59. 2324991 Support readback of TextureView into 565 and extended sRGB. by Derek Sollenberger · 6 years ago
  60. d9d7f12 Delete a bunch of code by John Reck · 6 years ago
  61. 551d08e Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  62. 635dc18 Merge "Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing" by android-build-team Robot · 6 years ago
  63. be3876c Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  64. b90d4cb Move all non-GL HW Bitmap work off RT by John Reck · 7 years ago
  65. 1e51071 Remove RenderThread from EglManager by John Reck · 7 years ago
  66. 0770aa9a Merge "Remove unused SkRRectsGaussianEdgeMaskFilter #include" by TreeHugger Robot · 7 years ago
  67. b500392 Remove unused SkRRectsGaussianEdgeMaskFilter #include by Robert Phillips · 7 years ago
  68. 80e73ee Merge changes Ie7b336ea,I36a8cb45 by John Reck · 7 years ago
  69. c5e6a08 Merge "Unpin bitmaps but don't purge all scratch resources." into pi-dev am: 1c70ecb455 by Derek Sollenberger · 7 years ago
  70. 44627c2 So long OpenGLPipeline & OpenGLReadback (2/??) by John Reck · 7 years ago
  71. 92a9eb9 Unpin bitmaps but don't purge all scratch resources. by Derek Sollenberger · 7 years ago
  72. 5bf5521 Merge "Print detailed memory usage of Skia for dumpsys gfxinfo" into pi-dev am: 8ec341627c by Derek Sollenberger · 7 years ago
  73. 0057db2 Print detailed memory usage of Skia for dumpsys gfxinfo by Derek Sollenberger · 7 years ago
  74. 43df805 Merge "Fix memory leak in ShaderCache" into pi-dev am: e275d0bc19 am: d00eedd25b by Stan Iliev · 7 years ago
  75. 9ce6bf9 Merge "Fix Skia's impl for TextureView.getBitmap" into pi-dev am: 5d27097739 by Leon Scroggins III · 7 years ago
  76. 003a9f6 Fix memory leak in ShaderCache by Stan Iliev · 7 years ago
  77. 1a12ab2 Fix Skia's impl for TextureView.getBitmap by Leon Scroggins III · 7 years ago
  78. a41ca2b Merge "Merge "Better error reporting for createOrUpdateLayer" into pi-dev am: 67a58660b9" into pi-dev-plus-aosp by Stan Iliev · 7 years ago
  79. 216b157 Better error reporting for createOrUpdateLayer by Stan Iliev · 7 years ago
  80. 17a360c Merge "Clear the frame buffer for F16 pixel format" into pi-dev am: 13269764e5 by Stan Iliev · 7 years ago
  81. aadc032 Clear the frame buffer for F16 pixel format by Stan Iliev · 7 years ago
  82. c9da8e8 Convert Skia calls to use SkColorType/BackendFormats instead of GrPixelConfig. by Greg Daniel · 7 years ago
  83. 03d50fa Update skia framework to use new MakeFromTexture calls by Greg Daniel · 7 years ago
  84. cebb647 kClear blend mode is drawn as kDstOut by Stan Iliev · 7 years ago
  85. f9a461f kClear blend mode is drawn as kDstOut by Stan Iliev · 7 years ago
  86. 1b9eeb1 update call-sites to use SkMaskFilter::MakeBlur by Mike Reed · 7 years ago
  87. 52230bc Remove Skia RenderPipeline saveLayer logic for software layers. by Derek Sollenberger · 7 years ago
  88. 65e678f Cache VectorDrawable bounds at record time by Stan Iliev · 7 years ago
  89. 70f93ee Merge "Add API to set tonal shadow color" by TreeHugger Robot · 7 years ago
  90. d8be4a0 Add API to set tonal shadow color by John Reck · 7 years ago
  91. 5b7f426 Use a separate thread to decode AnimatedImageDrawable by Leon Scroggins III · 7 years ago
  92. 3a9f223 Don't use shader disk cache on emulator by Lingfeng Yang · 7 years ago
  93. 2d14213 Initial implmentation of AnimatedImageDrawables on the RenderThread. by Derek Sollenberger · 7 years ago
  94. 7e100e9 Improve layer rendering quality by Stan Iliev · 7 years ago
  95. a31973fe Create an empty stub for Vulkan readback by Stan Iliev · 7 years ago
  96. ba72f9a Remove error log messages when skia shader cache is disabled by Stan Iliev · 7 years ago
  97. ebf96fb SkPixelSerialize is deprecated (and unneeded in this case) by Mike Reed · 7 years ago
  98. e12d731 Enable fast drawing for solid color nine patch rectangles by Stan Iliev · 7 years ago
  99. 660d6ec Update GrContext creation calls to use sk_sp by Greg Daniel · 7 years ago
  100. 03e6cff7 Allocate textures in multiples of LAYER_SIZE. by Derek Sollenberger · 7 years ago