1. bcda2da Merge "Early kickoff of shadow tasks" by Chris Craik · 9 years ago
  2. 6e068c01 Early kickoff of shadow tasks by Chris Craik · 9 years ago
  3. 9f19f5a Merge "Fix null offscreen buffer crash" by Chris Craik · 9 years ago
  4. a72d52b Merge "VectorDrawable native rendering - Step 4 of MANY" by Doris Liu · 9 years ago
  5. c0f3f2f Fix null offscreen buffer crash by Chris Craik · 9 years ago
  6. f276acd VectorDrawable native rendering - Step 4 of MANY by Doris Liu · 9 years ago
  7. 15d21b3 Merge "Fix TextDropShadowCache infinite loop" by John Reck · 9 years ago
  8. c3127a7 Fix TextDropShadowCache infinite loop by John Reck · 9 years ago
  9. 0b8d067 Fix copyLayerInto by John Reck · 9 years ago
  10. 28d4ea5 Fix redundant drawPath call by Teng-Hui Zhu · 9 years ago
  11. dbee9bb Gradient for VectorDrawable's fill and stroke by Teng-Hui Zhu · 9 years ago
  12. c3bd568 Restore code to draw backdrop and content nodes by Chong Zhang · 9 years ago
  13. c9fd313 Merge "Fix tests" by John Reck · 9 years ago
  14. 65182cc Fix tests by John Reck · 9 years ago
  15. 5f1c64e Merge "Temporarily workaround merged bitmap bug" by John Reck · 9 years ago
  16. 14de041 Temporarily workaround merged bitmap bug by John Reck · 9 years ago
  17. dd93728 Merge "Add internal Canvas save flags" by Florin Malita · 9 years ago
  18. c52ac0b Merge "Add fine-grained debug layer" by John Reck · 9 years ago
  19. 975591a Add fine-grained debug layer by John Reck · 9 years ago
  20. eecff56 Add internal Canvas save flags by Florin Malita · 9 years ago
  21. 83b09fb Merge "Validate Region.orSelf arguments" by John Reck · 9 years ago
  22. 25f0dc4 Validate Region.orSelf arguments by John Reck · 9 years ago
  23. 214a1372 Merge "expose hwui frame stats through FrameStatsObserver" by Andres Morales · 9 years ago
  24. a3f16d4 Replace SkALWAYSBREAK with equivalent Android macros. by Derek Sollenberger · 9 years ago
  25. 06f5bc7 expose hwui frame stats through FrameStatsObserver by Andres Morales · 9 years ago
  26. 48247a2 Fix mismatch in assumed defaults vs. actual defaults by John Reck · 9 years ago
  27. bd41ded Fix accidental activateTexture(0) by John Reck · 9 years ago
  28. a83c1e5 Merge "Add support for bitmaps with Grey_8 color type." by Derek Sollenberger · 9 years ago
  29. c080f11 Merge "resolve merge conflicts of 32a95af029 to master." by John Reck · 9 years ago
  30. e5530ec resolve merge conflicts of 32a95af029 to master. by John Reck · 9 years ago
  31. 32a95af Merge "libhwui: fix texture memory leak" am: 550d46d9da by John Reck · 9 years ago
  32. 7f193c5 Merge "Create SkCanvas on the stack to avoid leaking memeory" by Doris Liu · 9 years ago
  33. c2de46f Create SkCanvas on the stack to avoid leaking memeory by Doris Liu · 9 years ago
  34. 66f65cb Ensure Texture always binds to self by John Reck · 9 years ago
  35. c5a3efd libhwui: fix texture memory leak by Dohyun Lee · 9 years ago
  36. 2de7771 Normalize GL_UNPACK_ALIGNMENT by John Reck · 9 years ago
  37. 88d842f Add support for bitmaps with Grey_8 color type. by Derek Sollenberger · 9 years ago
  38. dcdbba7c Re-enable new pipeline by John Reck · 9 years ago
  39. 0c54084 Merge "Fix ordering of texture->upload arguments" by John Reck · 9 years ago
  40. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 9 years ago
  41. 465eefb Merge "fix race condition between HWUI cache and renderThread" am: 2c2b5e8514 by John Reck · 9 years ago
  42. 4354ae9 Merge "fix race condition between HWUI cache and renderThread" am: 2c2b5e8514 by John Reck · 9 years ago
  43. 1b94f9b Revert "Switch to new rendering pipeline" by John Reck · 9 years ago
  44. 7d569db Merge "Hard-abort tests if LOG_ALWAYS_FATAL" by John Reck · 9 years ago
  45. c0a0e1a fix race condition between HWUI cache and renderThread by Thomas Buhot · 9 years ago
  46. f1dafb5 Hard-abort tests if LOG_ALWAYS_FATAL by John Reck · 9 years ago
  47. 7db5ffb Revert "Revert "Fix leak in unclipped save layer"" by John Reck · 9 years ago
  48. a6fc36d Revert "Fix leak in unclipped save layer" by Daniel Chapin · 9 years ago
  49. 8e068d5 Fix leak in unclipped save layer by John Reck · 9 years ago
  50. a55b5d6 Fix "leak" in FrameBuilder.textureLayer test by John Reck · 9 years ago
  51. 0015955 Fix leak in OffscreenBufferPoolTests by John Reck · 9 years ago
  52. cbc5bd5 Merge "Track texture memory globally" by John Reck · 9 years ago
  53. f6762ac Merge "Trap SIGABRT in RenderThread for unit tests" by John Reck · 9 years ago
  54. e5da4ef Trap SIGABRT in RenderThread for unit tests by John Reck · 9 years ago
  55. 38e0c32 Track texture memory globally by John Reck · 9 years ago
  56. 3d5278b Update TestWindowContext to work with new HWUI ops. by Derek Sollenberger · 9 years ago
  57. 6fb7755 Merge "Log render pipeline in gfxinfo dump" by Chris Craik · 9 years ago
  58. ff3edce Log render pipeline in gfxinfo dump by Chris Craik · 9 years ago
  59. e410a35 Properly handle the negative scaling factor of canvas in VectorDrawable by Doris Liu · 9 years ago
  60. 3cfc373 Merge "Skip layer updates for layerless nodes" by Chris Craik · 9 years ago
  61. e9c5fd8 Skip layer updates for layerless nodes by Chris Craik · 9 years ago
  62. b791517 Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 am: 6222bb0f6a by Matthew Bouyack · 9 years ago
  63. 8e77ff5e Merge "Disable buildLayer crash" by Chris Craik · 9 years ago
  64. 3145247 Disable buildLayer crash by Chris Craik · 9 years ago
  65. 48cb620 Fix the build by Chris Craik · 9 years ago
  66. 477e26c Merge "Switch to new rendering pipeline" by Chris Craik · 9 years ago
  67. 3daf4d3 Switch to new rendering pipeline by Chris Craik · 9 years ago
  68. 2718232 Merge "Fix shadow bounds calculation" by Chris Craik · 9 years ago
  69. 420d655 Fix shadow bounds calculation by Chris Craik · 9 years ago
  70. d0eb180 Merge "Rename Reorderers to Builders" by Chris Craik · 9 years ago
  71. 099bd9c Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 by Matthew Bouyack · 9 years ago
  72. f158b49 Rename Reorderers to Builders by Chris Craik · 9 years ago
  73. bc9029f Merge "Fix 9 patch mesh usage" by Chris Craik · 9 years ago
  74. 89ceb5c Fix 9 patch mesh usage by Chris Craik · 9 years ago
  75. f2c4be2 Merge "Fix a couple crashes in the new reorderer" by Chris Craik · 9 years ago
  76. 84ad614 Fix a couple crashes in the new reorderer by Chris Craik · 9 years ago
  77. 67031a1 Merge "Fix deep copy of entry queue" by Chris Craik · 9 years ago
  78. 7f667e7 In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos by Matthew Bouyack · 9 years ago
  79. 5518e7c Override getSaveLayerStrategy instead of willSaveLayer by Leon Scroggins III · 9 years ago
  80. b250a83 Fix deep copy of entry queue by Chris Craik · 9 years ago
  81. ae10e13 Merge "Fix clip serialization crash" by Chris Craik · 9 years ago
  82. 15f0468 Fix clip serialization crash by Chris Craik · 9 years ago
  83. e3dc1fe Merge "Rename OpReorderer to FrameReorderer" by Chris Craik · 9 years ago
  84. 5ea1724 Rename OpReorderer to FrameReorderer by Chris Craik · 9 years ago
  85. f9b3678 Fix path position in BakedOpDispatcher by Chris Craik · 9 years ago
  86. 7435eb1 Unclipped savelayer support in new renderer by Chris Craik · 9 years ago
  87. b87eadd Partial unclipped save layer support by Chris Craik · 9 years ago
  88. 7cbf63d Rework op macros by Chris Craik · 9 years ago
  89. 982dcf3 Merge "Support for stencil clipping in layers" by Chris Craik · 9 years ago
  90. e5b5019 Support for stencil clipping in layers by Chris Craik · 9 years ago
  91. f5baedb Merge "Stencil support in new recorder/reorderer" by Chris Craik · 9 years ago
  92. e4db79d Stencil support in new recorder/reorderer by Chris Craik · 9 years ago
  93. f43f627 Merge "Add some options to macrobench" by John Reck · 9 years ago
  94. a0e6157 VectorDrawable: Use the matrix scale only if the matrix has no rotation or skew. by Doris Liu · 9 years ago
  95. 4bbc293 VectorDrawable native rendering - Step 3 of MANY by Doris Liu · 9 years ago
  96. 33e9b42 Merge "Fix merged op clipping issue" by Chris Craik · 9 years ago
  97. 93e53e0 Fix merged op clipping issue by Chris Craik · 9 years ago
  98. a2a7072 Simplify ClipArea to prefer Rect args by Chris Craik · 9 years ago
  99. 15d556e Add temporary switch for new renderer in JNI by Chris Craik · 9 years ago
  100. 682573c Add some options to macrobench by John Reck · 9 years ago